Ravenous Homonculus
ปีศาจ
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshFodder1Spectre |
Tags | animal_claw_weapon, beyond_demon, demon, fire_affinity, flesh_armour, is_unarmed, medium_movement, melee, physical_affinity, red_blood |
Packs |
พลังชีวิต
124%
Ailment Threshold
124%
ค่าต้านทาน
40 0 0 0
Damage
172%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
4 ~ 9
Attack Time
2.25 Second
Damage Spread
±20%
ค่าประสบการณ์
165%
Model Size
100%
Type
HellscapeFleshFodder1
Metadata
HellscapeFleshFodder1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
7,977
ค่าเกราะ
28,790
การหลบหลีก
4,739
โล่พลังงาน
0
Damage
643
ความเสียหายเวท
643
ความแม่นยำ
290
Attack Time
2.25
ค่าประสบการณ์
16,921
Ailment Threshold
7,977
Chill
25
Shock
25
Brittle
143
Scorch
25
Sap
70
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedFire
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 514–771
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 75%
Attack Time: 2.25 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
สร้างความเสียหาย โจมตี ลดลง อีก 25%
สร้างความเสียหาย เพิ่มขึ้น อีก 150.3%
แปลงความเสียหาย กายภาพ 75% เป็น ไฟ
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
สร้างความเสียหาย เพิ่มขึ้น อีก 150.3%
แปลงความเสียหาย กายภาพ 75% เป็น ไฟ
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DTTHellscapeFleshLeap
Spell, Movement
เวลาร่าย: 1.2 วินาที
คูลดาวน์: 3 วินาที
leap slam minimum distance [56]
skill maximum travel distance [56]
skill maximum travel distance [56]
DTTHellscapeFleshLeapMobility
Spell, Movement
เวลาร่าย: 1.2 วินาที
leap slam minimum distance [46]
skill maximum travel distance [66]
spell maximum action distance +% [-50]
skill maximum travel distance [66]
spell maximum action distance +% [-50]
GAHellscapeFleshLeapImpact
Triggerable, Attack
Base Damage: 514–771
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 110%
Attack Time: 2.25 วินาที
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 10%
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueHellscape/HellscapeMonsterBase" extends "Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHellscape/HellscapeMonsterBase" extends "Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshBase" Actor { on_event_leave_ground_for_DashToTarget = "PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Hellscape/mob_corpus_breaker/leap_slam_start.ao );" } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Hellscape/mob_corpus_breaker/leap_slam_start.ao" } Life { on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Hellscape/league_EPKs/monster_emissive_off.epk );" on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Hellscape/league_EPKs/monster_emissive_off.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshFodder1"] = { name = "Ravenous Homonculus", life = 1.24, fireResist = 40, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.72, damageSpread = 0.2, attackTime = 2.25, attackRange = 9, accuracy = 1, weaponType1 = "Unarmed", skillList = { "MeleeAtAnimationSpeedFire", "GAHellscapeFleshLeapImpact", "DTTHellscapeFleshLeap", "DTTHellscapeFleshLeapMobility", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedFire"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0, 75, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 75, baseMultiplier = 0.75, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 75, baseMultiplier = 0.75, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {200, 75, baseMultiplier = 0.75, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapeFleshLeapImpact"] = { name = "GAHellscapeFleshLeapImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTHellscapeFleshLeap"] = { name = "DTTHellscapeFleshLeap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "leap_slam_minimum_distance", "skill_maximum_travel_distance", }, levels = { [1] = {56, 56, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTHellscapeFleshLeapMobility"] = { name = "DTTHellscapeFleshLeapMobility", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "leap_slam_minimum_distance", "skill_maximum_travel_distance", "spell_maximum_action_distance_+%", }, levels = { [1] = {46, 66, -50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Ravenous Homonculus
ปีศาจ
Spectre | Y |
---|---|
Tags | animal_claw_weapon, beyond_demon, demon, fire_affinity, flesh_armour, is_unarmed, medium_movement, melee, physical_affinity, red_blood |
พลังชีวิต
124%
Ailment Threshold
124%
ค่าต้านทาน
40 0 0 0
Damage
172%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
4 ~ 9
Attack Time
2.25 Second
Damage Spread
±20%
ค่าประสบการณ์
165%
Model Size
100%
Type
HellscapeFleshFodder1
Metadata
HellscapeFleshFodder1Spectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
7,977
ค่าเกราะ
28,790
การหลบหลีก
4,739
โล่พลังงาน
0
Damage
643
ความเสียหายเวท
643
ความแม่นยำ
290
Attack Time
2.25
ค่าประสบการณ์
16,921
Ailment Threshold
7,977
Chill
25
Shock
25
Brittle
143
Scorch
25
Sap
70
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedFire
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 514–771
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 75%
Attack Time: 2.25 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
สร้างความเสียหาย โจมตี ลดลง อีก 25%
สร้างความเสียหาย เพิ่มขึ้น อีก 150.3%
แปลงความเสียหาย กายภาพ 75% เป็น ไฟ
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
สร้างความเสียหาย เพิ่มขึ้น อีก 150.3%
แปลงความเสียหาย กายภาพ 75% เป็น ไฟ
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DTTHellscapeFleshLeap
Spell, Movement
เวลาร่าย: 1.2 วินาที
คูลดาวน์: 3 วินาที
leap slam minimum distance [56]
skill maximum travel distance [56]
skill maximum travel distance [56]
DTTHellscapeFleshLeapMobility
Spell, Movement
เวลาร่าย: 1.2 วินาที
leap slam minimum distance [46]
skill maximum travel distance [66]
spell maximum action distance +% [-50]
skill maximum travel distance [66]
spell maximum action distance +% [-50]
GAHellscapeFleshLeapImpact
Triggerable, Attack
Base Damage: 514–771
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 110%
Attack Time: 2.25 วินาที
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 10%
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Actor { on_event_leave_ground_for_DashToTarget = "PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Hellscape/mob_corpus_breaker/leap_slam_start.ao );" } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Hellscape/mob_corpus_breaker/leap_slam_start.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshFodder1Spectre"] = { name = "Ravenous Homonculus", life = 1.24, fireResist = 40, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.72, damageSpread = 0.2, attackTime = 2.25, attackRange = 9, accuracy = 1, weaponType1 = "Unarmed", skillList = { "MeleeAtAnimationSpeedFire", "GAHellscapeFleshLeapImpact", "DTTHellscapeFleshLeap", "DTTHellscapeFleshLeapMobility", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedFire"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0, 75, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 75, baseMultiplier = 0.75, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 75, baseMultiplier = 0.75, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {200, 75, baseMultiplier = 0.75, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapeFleshLeapImpact"] = { name = "GAHellscapeFleshLeapImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTHellscapeFleshLeap"] = { name = "DTTHellscapeFleshLeap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "leap_slam_minimum_distance", "skill_maximum_travel_distance", }, levels = { [1] = {56, 56, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTHellscapeFleshLeapMobility"] = { name = "DTTHellscapeFleshLeapMobility", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "leap_slam_minimum_distance", "skill_maximum_travel_distance", "spell_maximum_action_distance_+%", }, levels = { [1] = {46, 66, -50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Ravenous Homonculus
ปีศาจ
Spectre | Y |
---|---|
Tags | animal_claw_weapon, beyond_demon, demon, fire_affinity, flesh_armour, is_unarmed, medium_movement, melee, physical_affinity, red_blood |
พลังชีวิต
124%
Ailment Threshold
124%
ค่าต้านทาน
40 0 0 0
Damage
172%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
4 ~ 9
Attack Time
2.25 Second
Damage Spread
±20%
ค่าประสบการณ์
165%
Model Size
100%
Type
HellscapeFleshFodder1
Metadata
HellscapeFleshFodder1CrimsonIron
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
7,977
ค่าเกราะ
28,790
การหลบหลีก
4,739
โล่พลังงาน
0
Damage
643
ความเสียหายเวท
643
ความแม่นยำ
290
Attack Time
2.25
ค่าประสบการณ์
16,921
Ailment Threshold
7,977
Chill
25
Shock
25
Brittle
143
Scorch
25
Sap
70
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedFire
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 514–771
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 75%
Attack Time: 2.25 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
สร้างความเสียหาย โจมตี ลดลง อีก 25%
สร้างความเสียหาย เพิ่มขึ้น อีก 150.3%
แปลงความเสียหาย กายภาพ 75% เป็น ไฟ
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
สร้างความเสียหาย เพิ่มขึ้น อีก 150.3%
แปลงความเสียหาย กายภาพ 75% เป็น ไฟ
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DTTHellscapeFleshLeap
Spell, Movement
เวลาร่าย: 1.2 วินาที
คูลดาวน์: 3 วินาที
leap slam minimum distance [56]
skill maximum travel distance [56]
skill maximum travel distance [56]
DTTHellscapeFleshLeapMobility
Spell, Movement
เวลาร่าย: 1.2 วินาที
leap slam minimum distance [46]
skill maximum travel distance [66]
spell maximum action distance +% [-50]
skill maximum travel distance [66]
spell maximum action distance +% [-50]
GAHellscapeFleshLeapImpact
Triggerable, Attack
Base Damage: 514–771
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 110%
Attack Time: 2.25 วินาที
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 10%
is area damage [1]
is area damage [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshFodder1CrimsonIron"] = { name = "Ravenous Homonculus", life = 1.24, fireResist = 40, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.72, damageSpread = 0.2, attackTime = 2.25, attackRange = 9, accuracy = 1, weaponType1 = "Unarmed", skillList = { "MeleeAtAnimationSpeedFire", "GAHellscapeFleshLeapImpact", "DTTHellscapeFleshLeap", "DTTHellscapeFleshLeapMobility", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedFire"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0, 75, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 75, baseMultiplier = 0.75, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 75, baseMultiplier = 0.75, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {200, 75, baseMultiplier = 0.75, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapeFleshLeapImpact"] = { name = "GAHellscapeFleshLeapImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTHellscapeFleshLeap"] = { name = "DTTHellscapeFleshLeap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "leap_slam_minimum_distance", "skill_maximum_travel_distance", }, levels = { [1] = {56, 56, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTHellscapeFleshLeapMobility"] = { name = "DTTHellscapeFleshLeapMobility", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "leap_slam_minimum_distance", "skill_maximum_travel_distance", "spell_maximum_action_distance_+%", }, levels = { [1] = {46, 66, -50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.