Lightning Tendrils
Level: 1
Cost: (1–0) Mana
Cast Time: 0.23 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 130%
Requires Level 1, (10–8) Int
While you channel this skill, it releases pulses of electrical energy, dealing lightning damage in a semicircular area in front of you.
Deals 1 to 6 Lightning Damage
Releases a Stronger Pulse every 3 Pulses
Stronger Pulses always Critically Strike
Base radius is 2.4 metres
Releases a Stronger Pulse every 3 Pulses
Stronger Pulses always Critically Strike
Base radius is 2.4 metres
Additional Effects From Quality:
+(0–40)% to Critical Strike Multiplier
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Old Lightning Tendrils
Genus
Level Effect /40
Implicit |
---|
Releases a Stronger Pulse every 3 Pulses\nStronger Pulses always Critically Strike |
Level | Requires Level | Int | Cost | Deals 1 to 6 Lightning Damage | Base radius is 2.4 metres | Experience |
---|---|---|---|---|---|---|
1 | 1 | 10 | 1 | 1, 6 | 2.4 | |
2 | 2 | 12 | 1 | 1, 7 | 2.4 | |
3 | 4 | 16 | 1 | 1, 9 | 2.4 | |
4 | 7 | 22 | 1 | 1, 13 | 2.5 | |
5 | 11 | 31 | 2 | 1, 20 | 2.5 | |
6 | 16 | 41 | 2 | 2, 31 | 2.6 | |
7 | 20 | 50 | 2 | 2, 44 | 2.6 | |
8 | 24 | 58 | 2 | 3, 61 | 2.6 | |
9 | 28 | 67 | 2 | 4, 83 | 2.7 | |
10 | 32 | 75 | 3 | 6, 112 | 2.7 | |
11 | 36 | 83 | 3 | 8, 150 | 2.8 | |
12 | 40 | 92 | 3 | 10, 199 | 2.8 | |
13 | 44 | 100 | 3 | 14, 262 | 2.8 | |
14 | 48 | 109 | 3 | 18, 344 | 2.9 | |
15 | 52 | 117 | 4 | 24, 448 | 2.9 | |
16 | 56 | 125 | 4 | 31, 583 | 3 | |
17 | 60 | 134 | 4 | 40, 754 | 3 | |
18 | 64 | 142 | 4 | 51, 974 | 3 | |
19 | 67 | 148 | 4 | 62, 1177 | 3.1 | |
20 | 70 | 155 | 5 | 75, 1420 | 3.1 | |
21 | 72 | 5 | 85, 1608 | 3.2 | ||
22 | 74 | 5 | 96, 1820 | 3.2 | ||
23 | 76 | 5 | 108, 2059 | 3.2 | ||
24 | 78 | 5 | 123, 2328 | 3.3 | ||
25 | 80 | 5 | 138, 2630 | 3.3 | ||
26 | 82 | 5 | 156, 2970 | 3.4 | ||
27 | 84 | 5 | 176, 3353 | 3.4 | ||
28 | 86 | 5 | 199, 3784 | 3.4 | ||
29 | 88 | 5 | 225, 4268 | 3.5 | ||
30 | 90 | 6 | 253, 4811 | 3.5 | ||
31 | 91 | 6 | 269, 5108 | 3.5 | ||
32 | 92 | 6 | 285, 5422 | 3.6 | ||
33 | 93 | 6 | 303, 5755 | 3.6 | ||
34 | 94 | 6 | 321, 6108 | 3.6 | ||
35 | 95 | 6 | 341, 6482 | 3.6 | ||
36 | 96 | 6 | 362, 6878 | 3.6 | ||
37 | 97 | 6 | 384, 7298 | 3.7 | ||
38 | 98 | 6 | 408, 7743 | 3.7 | ||
39 | 99 | 6 | 432, 8214 | 3.7 | ||
40 | 100 | 6 | 459, 8713 | 3.7 |
Attribute /7
Old Lightning Tendrils
Key | Value |
---|---|
Cost | iLvl 1: Normal: 1xScroll of Wisdom |
BaseType | Old Lightning Tendrils |
Class | Skill Gems |
TargetTypes | , , |
Type | Spell, Damage, Area, Totemable, Lightning, Channel, AreaSpell |
ItemType | Metadata/Items/Gems/SkillGemLightningTendrilsChannelled |
Reference | poe.ninja, Community Wiki |
Supported By /78
Icon | Name |
---|---|
Added Fire Damage Support Supports any skill that hits enemies. | |
Added Cold Damage Support Supports any skill that hits enemies. | |
Increased Area of Effect Support Supports any skill with an area of effect. | |
Added Lightning Damage Support Supports any skill that hits enemies. | |
Increased Critical Strikes Support Supports any skill that hits enemies. | |
Increased Critical Damage Support Supports any skill that hits enemies. | |
Knockback Support Supports any skill that hits enemies. | |
Life Leech Support Supports any skill that hits enemies, causing those hits to leech life based on damage dealt. | |
Added Chaos Damage Support Supports any skill that hits enemies. | |
Stun Support Supports any skill that hits enemies, making it easier to stun enemies with those skills. | |
Item Rarity Support Supports any skill that can kill enemies. | |
Faster Casting Support Supports non-instant spell skills. | |
Concentrated Effect Support Supports any skill with an area of effect, regardless of whether that skill deals damage. | |
Cold to Fire Support Supports any skill that hits enemies. | |
Combustion Support Supports any skill that hits enemies. | |
Elemental Proliferation Support Supports any skill that hits enemies, or could otherwise apply elemental ailments. | |
Culling Strike Support Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed. | |
Iron Will Support Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage. | |
Spell Totem Support Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you. | |
Chance to Flee Support Supports any skill that hits enemies. | |
Blind Support Supports any skill that hits enemies. | |
Fire Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy fire resistance. | |
Cold Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy cold resistance. | |
Lightning Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance. | |
Elemental Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances. | |
Power Charge On Critical Support Supports any skill that hits enemies. | |
Burning Damage Support Supports any skill that hits enemies, or can deal burning damage directly. | |
Hextouch Support Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way. | |
Block Chance Reduction Support Supports any skill that hits enemies. | |
Physical to Lightning Support Supports any skill that hits enemies. | |
Ice Bite Support Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines. | |
Hypothermia Support Supports any skill that deals damage. | |
Innervate Support Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines. | |
Critical Strike Affliction Support Supports any skill that hits enemies. | |
Void Manipulation Support Supports any skill that deals damage. | |
Controlled Destruction Support Supports attack skills, or spell skills that deal damage. | |
Swift Affliction Support Supports any skill that has a duration, or can hit enemies to inflict ailments on them. | |
Elemental Focus Support Supports any skill that hits or burns enemies, or inflicts elemental ailments. | |
Cast while Channelling Support Must support both a channelling skill and a non-channelling spell skill to work. The channelling skill will trigger a spell periodically while channelling. Cannot support skills used by totems, traps, or mines. Vaal skills and skills with a reservation cannot be triggered. | |
Ignite Proliferation Support Supports any skill that hits enemies. | |
Chance to Poison Support Supports any skill that hits enemies. | |
Deadly Ailments Support Supports any skill that hits enemies. | |
Decay Support Supports any skill that hits enemies. | |
Efficacy Support Supports any skill that deals damage or has a duration. | |
Vile Toxins Support Supports any skill that hits enemies. | |
Immolate Support Supports any skill that hits enemies. | |
Unbound Ailments Support Supports any skill that hits enemies or inflicts ailments | |
Brutality Support Supports any skill that deals damage. | |
Arcane Surge Support Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation. | |
Infused Channelling Support Supports any channelling skill, protecting you from damage while you channel it. Cannot support skills used by totems. Cannot modify the skills of minions. | |
Summon Phantasm Support Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage. | |
Bonechill Support Supports any skill that can chill enemies or create chilling areas. | |
Energy Leech Support Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt. | |
Awakened Added Fire Damage Support Supports any skill that hits enemies. | |
Awakened Brutality Support Supports any skill that deals damage. | |
Awakened Burning Damage Support Supports any skill that hits enemies, or can deal burning damage directly. | |
Awakened Fire Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy fire resistance. | |
Awakened Added Cold Damage Support Supports any skill that hits enemies. | |
Awakened Cold Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy cold resistance. | |
Awakened Deadly Ailments Support Supports any skill that hits enemies. | |
Awakened Swift Affliction Support Supports any skill that has a duration, or can hit enemies to inflict ailments on them. | |
Awakened Void Manipulation Support Supports any skill that deals damage. | |
Awakened Added Chaos Damage Support Supports any skill that hits enemies. | |
Awakened Added Lightning Damage Support Supports any skill that hits enemies. | |
Awakened Cast While Channelling Support Must support both a channelling skill and a non-channelling spell skill to work. The channelling skill will trigger a spell periodically while channelling. Cannot support skills used by totems, traps, or mines. Vaal skills and skills with a reservation cannot be triggered. | |
Awakened Controlled Destruction Support Supports attack skills, or spell skills that deal damage. | |
Awakened Hextouch Support Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way. | |
Awakened Elemental Focus Support Supports any skill that hits or burns enemies, or inflicts elemental ailments. | |
Awakened Increased Area of Effect Support Supports any skill with an area of effect. | |
Awakened Lightning Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance. | |
Awakened Unbound Ailments Support Supports any skill that hits enemies or inflicts ailments | |
Archmage Support Supports spell skills that deal damage with hits and have no reservation. Cannot support arcane skills, Brand skills, Orb skills, Vaal skills, or skills used by totems, traps or mines. Cannot modify the skills of minions. | |
Trinity Support Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions. | |
Cruelty Support Supports any skill that hits enemies. Minions cannot gain Cruelty. | |
Overcharge Support Supports any skill that hits enemies. | |
Spellblade Support Supports spells that hit enemies. Cannot modify the skills of minions. | |
Devour Support Supports any skill that hits enemies. | |
Sadism Support Supports any skill that hits enemies. |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.