Harbinger /21
Harbinger Brimmed Hat
Changes the appearance of any equipped headdress to the Harbinger Brimmed Hat.
Harbinger Challenge Eyes
Adds a pair of Harbinger Eyes to any equipped headdress.
Harbinger Challenge Crown
Changes the appearance of any equipped helmet to the Harbinger Crown.
Harbinger Challenge Crown Attachment
Adds the Harbinger Crown to your headdress.
Harbinger Challenge Effect
Attaches the Harbinger Character Effect to your belt.
Harbinger Helmet
Changes the appearance of any equipped helmet to the Harbinger Helmet.
Harbinger Boots
Changes the appearance of any equipped boots to the Harbinger Boots.
Harbinger Gloves
Changes the appearance of any equipped gloves to the Harbinger Gloves.
Harbinger Body Armour
Changes the appearance of any equipped body armour to the Harbinger Body Armour.
Harbinger Cloak
Adds the Harbinger Cloak Back Attachment to any equipped body armour.
Harbinger Weapon Effect
Adds the Harbinger Weapon Effect to any equipped weapon.
Harbinger Character Effect
Attaches the Harbinger Character Effect to your belt.
Portent Portrait Frame
Adds the Portent Portrait Frame to this character.
Harbinger Portrait Frame
Adds the Harbinger Portrait Frame to this character.
Harbinger Rolling Magma Effect
Your Rolling Magma becomes a blue harbinger effect.
Harbinger Flameblast Effect
Your Flameblast becomes a blue harbinger effect.
Harbinger Storm Call Effect
Your Storm Call becomes a blue harbinger effect.
Harbinger Flame Dash Effect
Your Flame Dash becomes a blue harbinger effect.
Harbinger Convocation Effect
Your Convocation becomes a blue harbinger effect.
Harbinger Righteous Fire Effect
Your Righteous Fire becomes a blue harbinger effect.
Harbinger Tiger Pet
Summons your pet
Harbinger Atlas Tree Modifiers /5
Mastery: Harbinger
Quantity: 5
Harbingers in your Maps have 20% chance to drop an additional Stack of Currency Shards
Mastery: Harbinger
Harbingers in your Maps have 60% increased Cooldown Recovery Rate
Currency Shards dropped by Harbingers in your Maps can drop as Currency Items instead
Mastery: Harbinger
Harbingers in your Maps have 25% chance to be replaced by a powerful Harbinger boss
Harbinger
Demon
Skills fire 2 additional Projectiles
50% increased Projectile Speed
50% increased Projectile Speed
Spectre | N |
---|---|
Tags | animal_claw_weapon, caster, demon, fire_affinity, is_unarmed, light_armour, medium_height, medium_movement, melee, physical_affinity, ranged, red_blood |
Life
110%
Ailment Threshold
110%
Resistance
85 0 0 0
Damage
165%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 7
Attack Time
1.5 Second
Damage Spread
±20%
Experience
110%
Model Size
135%
Type
FlamebearerBossEndlessLedge
Metadata
FlameBearerBossEndlessLedge
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
7,077
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
616
Spell Damage
616
Accuracy
290
Attack Time
1.5
Experience
11,281
Ailment Threshold
7,077
Chill
22
Shock
22
Brittle
127
Scorch
22
Sap
62
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 493–740
Critical Strike Chance: 5%
Attack Time: 1.5 sec
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
FlamebearerFlameBlue
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
Holy Flame Totem
Effectiveness of Added Damage: 25%
Cast Time: 0.25 sec
Cooldown Time: 4 sec
Summons a totem that fires a stream of flame at nearby enemies.
Skills Repeat an additional 9 Times
Projectiles Pierce all Targets
Deals 87.21 to 130.8 Fire Damage
25% more Cast Speed
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
spell maximum action distance +% [-75]
Projectiles Pierce all Targets
Deals 87.21 to 130.8 Fire Damage
25% more Cast Speed
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
spell maximum action distance +% [-75]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" } Stats { set_base_number_of_totems_allowed = 5 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "RemoveEffects( );" on_spawned_dead = "RemoveEffects( );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Monkeys/FlameBearerBossEndlessLedge"] = { name = "Harbinger", life = 1.1, fireResist = 85, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.65, damageSpread = 0.2, attackTime = 1.5, attackRange = 7, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "FlamebearerFlameBlue", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FlamebearerFlameBlue"] = { name = "Holy Flame Totem", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summons a totem that fires a stream of flame at nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.SummonsTotem] = true, [SkillType.Fire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.25, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "skill_repeat_count", "active_skill_cast_speed_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -78, 9, 25, -25, levelRequirement = 4, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -75, 9, 25, -25, levelRequirement = 8, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {1.2400000095367, 1.8600000143051, -75, 9, 25, -25, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, }, }
Skills fire 2 additional Projectiles
Id | MonsterMultipleProjectilesImplicit1 |
---|---|
Family | MonsterMultipleProjectile |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
50% increased Projectile Speed
Id | MonsterFasterProjectilesImplicit1 |
---|---|
Family | MonsterFasterProjectile |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Harbinger
Demon
Skills fire 2 additional Projectiles
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
50% increased Projectile Speed
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
50% increased Projectile Speed
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Spectre | N |
---|---|
Tags | animal_claw_weapon, caster, demon, fire_affinity, is_unarmed, light_armour, medium_height, medium_movement, melee, physical_affinity, red_blood |
Life
195%
Ailment Threshold
195%
Resistance
40 40 40 25
Damage
225%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 7
Attack Time
1.5 Second
Damage Spread
±20%
Experience
150%
Model Size
135%
Type
FlamebearerMapBoss
Metadata
MapFlamebearerBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
271,725
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
957
Spell Damage
1,429
Accuracy
290
Attack Time
1.005
Experience
84,604
Ailment Threshold
171,187
Chill
541
Shock
541
Brittle
3,062
Scorch
541
Sap
1,495
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1520–2280
Critical Strike Chance: 5%
Attack Time: 1.5 sec
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
FlamebearerFlameBlue
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
Holy Flame Totem
Effectiveness of Added Damage: 25%
Cast Time: 0.25 sec
Cooldown Time: 4 sec
Summons a totem that fires a stream of flame at nearby enemies.
Skills Repeat an additional 9 Times
Projectiles Pierce all Targets
Deals 87.21 to 130.8 Fire Damage
25% more Cast Speed
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
spell maximum action distance +% [-75]
Projectiles Pierce all Targets
Deals 87.21 to 130.8 Fire Damage
25% more Cast Speed
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
spell maximum action distance +% [-75]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" } Stats { set_base_number_of_totems_allowed = 5 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "RemoveEffects( );" on_spawned_dead = "RemoveEffects( );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Monkeys/MapFlamebearerBoss"] = { name = "Harbinger", life = 1.95, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.25, damageSpread = 0.2, attackTime = 1.5, attackRange = 7, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "FlamebearerFlameBlue", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FlamebearerFlameBlue"] = { name = "Holy Flame Totem", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summons a totem that fires a stream of flame at nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.SummonsTotem] = true, [SkillType.Fire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.25, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "skill_repeat_count", "active_skill_cast_speed_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -78, 9, 25, -25, levelRequirement = 4, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -75, 9, 25, -25, levelRequirement = 8, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {1.2400000095367, 1.8600000143051, -75, 9, 25, -25, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, }, }
Skills fire 2 additional Projectiles
Id | MonsterMultipleProjectilesImplicit1 |
---|---|
Family | MonsterMultipleProjectile |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
50% increased Projectile Speed
Id | MonsterFasterProjectilesImplicit1 |
---|---|
Family | MonsterFasterProjectile |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Monsters mods /7
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
1 | Unique | harbinger base currency shard stack tenths to drop [22] harbinger base currency shard stack tenths to drop best of 3 outcomes [0] | ||
1 | Unique | harbinger base currency shard stack tenths to drop [38] harbinger base currency shard stack tenths to drop best of 3 outcomes [0] | ||
1 | Unique | harbinger base currency shard stack tenths to drop [104] harbinger base currency shard stack tenths to drop best of 3 outcomes [0] | ||
1 | Unique | harbinger base currency shard stack tenths to drop [140] harbinger base currency shard stack tenths to drop best of 3 outcomes [0] | ||
1 | Unique | harbinger base currency shard stack tenths to drop [45] harbinger base currency shard stack tenths to drop best of 3 outcomes [0] | ||
1 | Unique | harbinger base currency shard stack tenths to drop [47] harbinger base currency shard stack tenths to drop best of 3 outcomes [0] | ||
1 | Unique | harbinger base currency shard stack tenths to drop [0,15] harbinger base currency shard stack tenths to drop best of 3 outcomes [0] |
Cluster Jewel mods /1
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Notable | 75 | Prefix | 1 Added Passive Skill is Purposeful Harbinger resource mana aura | old_do_not_use_affliction_aura_effect 60 affliction_reservation_efficiency_small 60 affliction_damage_while_you_have_a_herald 118 affliction_minion_damage_while_you_have_a_herald 158 default 0 |
Map mods /1
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
1 | Unique | Area can contain Mysterious Harbingers Area contains 2 additional Harbingers map extra content weighting [0] map league allow duplicate selection of league items [0] | default 1000 |
Trinket mods /3
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Superstition | 40 | Suffix | 1% chance to receive additional Harbinger items when opening a Reward Chest in a Heist drop | default 100 |
of Superstition | 50 | Suffix | 2% chance to receive additional Harbinger items when opening a Reward Chest in a Heist drop | default 75 |
of Superstition | 70 | Suffix | 3% chance to receive additional Harbinger items when opening a Reward Chest in a Heist drop | default 50 |
Crafting Bench /1
Mod | Require | ItemClasses | Unlock |
---|---|---|---|
Area contains 2 additional Harbingers map extra content weighting [1] | 4x Chaos Orb | Map | Level 6 |
Misc mods /19
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
of Scarabs | 68 | Chest | Suffix | Contains (1–3) additional Harbinger Scarab | drops_no_scarabs 0 default 20 |
1 | Atlas | Prefix | Map Bosses are accompanied by a mysterious Harbinger Map Bosses drop additional Currency Shards Harbingers in your Maps drop additional Currency Shards 3 uses remaining map extra content weighting [1] | no_boss 0 default 250 | |
1 | Atlas | Prefix | Map Bosses are accompanied by a mysterious Harbinger Map Bosses drop additional Currency Shards Harbingers in your Maps drop additional Currency Shards 15 uses remaining map extra content weighting [1] | no_boss 0 default 250 | |
1 | MapDevice | Unique | Area contains 2 additional Harbingers map extra content weighting [1] | ||
1 | MapDevice | Unique | Area contains 3 additional Harbingers map extra content weighting [1] | ||
1 | MapDevice | Unique | Area contains 4 additional Harbingers map extra content weighting [1] | ||
1 | MapDevice | Unique | Area contains 7 additional Harbingers map extra content weighting [1] | ||
1 | MapDevice | Unique | Harbingers in Area spawn Empowered Obelisks | ||
1 | MapDevice | Unique | Currency shards dropped by Harbingers are duplicated | ||
1 | MapDevice | Unique | Harbingers have a 50% chance to be replaced by a powerful Harbinger boss | ||
1 | PrimordialAltar | Unique | (1.6–3.2)% chance to drop an additional Harbinger Scarab | primordial_altar_downside 0 cleansing_fire_altar 1584 default 0 | |
1 | PrimordialAltar | Unique | Final Boss drops (2–4) additional Harbinger Scarabs | primordial_altar_downside 0 cleansing_fire_altar 1584 default 0 | |
of the Harbinger | 1 | Sentinel | Suffix | (2–2.5)% chance for Empowered Enemies to have a Harbinger Reward local sentinel drone difficulty + [4] | special_sentinel_mod 0 sentinel_c 0 default 0 |
of the Harbinger | 1 | Sentinel | Suffix | (2.6–3)% chance for Empowered Enemies to have a Harbinger Reward local sentinel drone difficulty + [6] | special_sentinel_mod 0 sentinel_c 0 default 0 |
of the Harbinger | 1 | Sentinel | Suffix | (3.1–4)% chance for Empowered Enemies to have a Harbinger Reward local sentinel drone difficulty + [8] | special_sentinel_mod 0 sentinel_c 0 default 0 |
of Survivor's Guilt | 1 | MemoryLines | Suffix | Players in Areas take on the form of Harbingers Items found in Areas are replaced by stacks of Currency Shards memory line type hash [24813] | memory_line_kirac 100 default 0 |
of Phaaryl | 1 | MemoryLines | Suffix | Areas contain additional Harbinger Portals Harbinger Portals drop additional Currency Shards when destroyed memory line type hash [29521] | memory_line_kirac 100 default 0 |
Devoted to Viridi | 46 | Necropolis | NecropolisDevoted | Accompanied by a Harbinger | default 2000 |
Devoted to Viridi | 68 | Necropolis | NecropolisDevoted | Accompanied by a Harbinger | default 100 |
Item /9
Foreboding Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Harbinger Items reward type
Foreboding Incubator
Stack Size: 1 / 10
Adds incubated valuable Currency Shards or a Harbinger item to an equippable item
Item drops after killing {0} monsters
Item drops after killing {0} monsters
Bowyer's Dream
Stack Size: 1 / 6
Six-Link Harbinger Bow
Item Level: 91
Item Level: 91
The Messenger
Stack Size: 1 / 4
Harbinger Piece
The Journey
Stack Size: 1 / 3
Harbinger's Orb
Harbinger Scarab
Stack Size: 1 / 20
Limit: 4
Area contains 3 additional Harbingers
Harbinger Scarab of Obelisks
Stack Size: 1 / 20
Limit: 1
Harbingers in Area spawn Empowered Obelisks
Empowered Obelisks drop Currency Shards when defeated
Empowered Obelisks drop Currency Shards when defeated
Harbinger Scarab of Warhoards
Stack Size: 1 / 20
Limit: 1
Currency shards dropped by Harbingers in Area are duplicated
Harbinger Scarab of Regency
Stack Size: 1 / 20
Limit: 1
Harbingers in Area have a 50% chance to be replaced by a powerful Harbinger Boss
Unique /12
+12% to all Elemental Resistances
Grants Summon Harbinger of Focus Skill
+(60–80) to maximum Life
+(10–15)% to all Elemental Resistances
(30–50) Mana gained when you Block
+5% Chance to Block
Channelling Skills deal (50–70)% increased Damage
Socketed Gems are Supported by Level 18 Ice Bite
Socketed Gems are Supported by Level 18 Innervate
Grants Summon Harbinger of Storms Skill
+(100–150) to Evasion Rating
+(40–60) to maximum Energy Shield
+(60–80) to maximum Life
+(10–15)% to all Elemental Resistances
+25% Chance to Block Spell Damage while wielding a Staff
Socketed Gems are supported by Level 1 Chance to Bleed
Grants Summon Harbinger of Brutality Skill
+5% Chance to Block Attack Damage while wielding a Staff
+(30–40)% to Damage over Time Multiplier for Bleeding from Critical Strikes
Adds (160–185) to (200–225) Physical Damage
(30–40)% increased Critical Strike Chance
(Warstaves are considered Staves)
Adds (7–9) to (13–16) Physical Damage to Attacks
Grants Summon Harbinger of Directions Skill
+(30–50) to Strength and Dexterity
Adds (19–22) to (30–35) Fire Damage to Spells and Attacks
Adds (19–22) to (30–35) Cold Damage to Spells and Attacks
+(15–25)% to Fire and Cold Resistances
(15–25)% increased Stun and Block Recovery
Grants Summon Harbinger of Time Skill
(10–15)% increased Energy Shield Recovery rate
(10–15)% increased Life Recovery rate
(10–15)% increased Attack and Cast Speed
(15–20)% increased Cooldown Recovery Rate
Debuffs on you expire (15–20)% faster
40% increased Global Accuracy Rating
Grants Summon Harbinger of the Arcane Skill
Trigger Level 20 Storm Cascade when you Attack
(75–90)% increased Spell Damage
(140–160)% increased Physical Damage
Adds 1 to (60–70) Lightning Damage
Adds 1 to (60–70) Lightning Damage to Spells
10% increased Area of Effect
+12% to all Elemental Resistances
Grants Summon Greater Harbinger of Focus Skill
+(60–80) to maximum Life
+(10–15)% to all Elemental Resistances
(30–50) Mana gained when you Block
+5% Chance to Block
Channelling Skills deal (50–70)% increased Damage
Socketed Gems are Supported by Level 18 Ice Bite
Socketed Gems are Supported by Level 18 Innervate
Grants Summon Greater Harbinger of Storms Skill
+(100–150) to Evasion Rating
+(40–60) to maximum Energy Shield
+(60–80) to maximum Life
+(10–15)% to all Elemental Resistances
(15–25)% increased Stun and Block Recovery
Grants Summon Greater Harbinger of Time Skill
(10–15)% increased Energy Shield Recovery rate
(10–15)% increased Life Recovery rate
(10–15)% increased Attack and Cast Speed
(15–20)% increased Cooldown Recovery Rate
Debuffs on you expire (15–20)% faster
Adds (7–9) to (13–16) Physical Damage to Attacks
Grants Summon Greater Harbinger of Directions Skill
+(30–50) to Strength and Dexterity
Adds (19–22) to (30–35) Fire Damage to Spells and Attacks
Adds (19–22) to (30–35) Cold Damage to Spells and Attacks
+(15–25)% to Fire and Cold Resistances
40% increased Global Accuracy Rating
Grants Summon Greater Harbinger of the Arcane Skill
Trigger Level 20 Storm Cascade when you Attack
(75–90)% increased Spell Damage
(140–160)% increased Physical Damage
Adds 1 to (60–70) Lightning Damage
Adds 1 to (60–70) Lightning Damage to Spells
10% increased Area of Effect
+25% Chance to Block Spell Damage while wielding a Staff
Socketed Gems are supported by Level 1 Chance to Bleed
Grants Summon Greater Harbinger of Brutality Skill
+5% Chance to Block Attack Damage while wielding a Staff
+(30–40)% to Damage over Time Multiplier for Bleeding from Critical Strikes
Adds (160–185) to (200–225) Physical Damage
(30–40)% increased Critical Strike Chance
(Warstaves are considered Staves)
Passive /4
Mastery: Harbinger
Harbingers in your Maps have 25% chance to be replaced by a powerful Harbinger boss
Mastery: Harbinger
Harbingers in your Maps have 60% increased Cooldown Recovery Rate
Currency Shards dropped by Harbingers in your Maps can drop as Currency Items instead
Scarabs dropped in your Maps are 100% more likely to be Harbinger Scarabs