暗影印记
等级: (1–20)
消耗: (16–33) 点魔力
施放间隔: 0.50 秒
范围: 16
需求 等级 (16–70), (18–68) 敏捷, (26–98) 智慧
诅咒单个敌人,使它更弱暴击。击败它可以获得生命和魔力,以及一个暴击球。你每次只能标记一种印记。
击败被诅咒敌人有 100% 的几率获得暴击球
击中暴击率对被诅咒的敌人 +1.5%
对抗被诅咒的敌人时,击中的暴击伤害加成 +(30–49)%
击败被诅咒敌人时会给予玩家 (65–600) 生命
击败被诅咒敌人时会给予玩家 (25–80) 魔力

品质额外效果:
被诅咒的敌人被击中时有 (0–5)% 的几率提供一个暴击球
将其放置于物品上同样颜色的插槽来获得这项技能。点击右键从插槽中移除。
Assassin's Mark
使命 /2
属类
等级效果 /40
固定
击中暴击率对被诅咒的敌人 +1.5%
击败被诅咒敌人有 100% 的几率获得暴击球
等级需求等级智慧敏捷消耗对抗被诅咒的敌人时,击中的暴击伤害加成 +30%击败被诅咒敌人时会给予玩家 65 生命击败被诅咒敌人时会给予玩家 25 魔力经验值
11626181630652549,725
22031221731992895,714
3243725183213432169,595
4284229193316935199,345
5314632213420439285,815
6345035223523942401,344
7375437233627446554,379
8405840243730950755,049
94362432538344531,016,533
104666462639367561,898,602
114970482640390581,964,019
125274512741413602,573,731
135578542842437634,676,439
145882572943460653,017,327
156084592944483687,823,001
1662876030455067015,264,208
1764906231465307226,272,845
1866926431475537562,872,274
19689566324857677212,023,122
20709868334960080
2172345062382
2274345164684
2376355266987
2478365369389
2580365471691
2682375573994
2784385676296
2886395778699
29883958809101
30904059832103
31914059844105
32924160855106
33934160867107
34944261879108
35954261890109
36964262902111
37974362914112
38984363925113
39994363937114
401004464948115
Attribute /10

暗影印记

KeyValue
CostiLvl 1: 普通: 1x改造石
关键字Hit, Kill, 诅咒
DropLevel 16
BaseType 暗影印记
Class 技能宝石
TargetTypes地面, 敌人,
Type法术, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 附加诅咒, 可齐射, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Mark
BuffIcon
ItemTypeMetadata/Items/Gems/SkillGemCriticalWeakness
Referencepoe.ninja, Community Wiki
暗影印记
你被诅咒了。你更容易遭到暴击,暴击受到的总伤害额外提高。被击败时给敌人提供生命、魔力和暴击球。
base_damage_taken_+%
chance_to_grant_power_charge_on_death_%
life_granted_when_killed
mana_granted_when_killed
enemy_additional_critical_strike_chance_against_self
enemy_additional_critical_strike_multiplier_against_self
grant_attacker_power_charge_when_hit_%_chance
Assassin's Mark
Attribute /5

curse_assassins_mark

KeyValue
关键字点燃
IsSkillBuff1
BuffGroupsID-1
IsBuffDefinition1
BuffMergeModesID6
Codeenemy additional critical strike multiplier against self
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsDiscrete
Codeenemy additional critical strike chance against self
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsDiscrete
Codelife granted when killed
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsDiscrete
Codemana granted when killed
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsDiscrete
Codechance to grant power charge on death %
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Codegrant attacker power charge when hit % chance
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Codebase damage taken +%
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
暗影印记 怪物 /9 ⍟
名字词缀幽魂
恶魔Y
迷殿恶魔诅咒技能的施法速度减慢 80%Y
仇恨之魔Y
瓦甘的盟友20% 攻击伤害格挡率
被格挡的击中对你造成 10% 伤害
Y
<>无法被伤害
harbinger base currency shard stack tenths to drop [22]
harbinger base currency shard stack tenths to drop best of 3 outcomes [0]
Y
<>无法被伤害Y
<>无法被伤害
unaffected by life modifiers [1]
Y
<>无法被伤害
harbinger base currency shard stack tenths to drop [38]
harbinger base currency shard stack tenths to drop best of 3 outcomes [0]
Y
<>无法被伤害
harbinger base currency shard stack tenths to drop [38]
harbinger base currency shard stack tenths to drop best of 3 outcomes [0]
Y
迷宫 附魔 helmet /4 ⍟
等级名字词缀比重
无情帝王试炼Enchantment Assassins Mark Curse Effect 1【暗影印记】的诅咒效果提高 20%100
终极帝王试炼Enchantment Assassins Mark Curse Effect 2【暗影印记】的诅咒效果提高 30%100
无情帝王试炼Enchantment Assassins Mark Duration 1暗影印记的持续时间延长 30%
终极帝王试炼Enchantment Assassins Mark Duration 2暗影印记的持续时间延长 45%
被辅助 /14 ⍟
  • 主动类型: 法术, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 附加诅咒, 可齐射, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Mark
  • 图示名字
    陷阱(辅)
    辅助法术技能,或使用弓类或法杖的攻击技能。你不再使用被辅助的技能,而是投掷陷阱,当一个敌人接近时为你使用该技能。陷阱无法使用吟唱技能。
    快速施法(辅)
    辅助非瞬发法术技能。
    法术图腾(辅)
    辅助非触发类法术技能,你将不再直接施放被辅助的法术,而是召唤一个图腾为你施放该法术。
    链爆地雷(辅)
    辅助法术技能,或使用弓类或法杖的攻击技能。你不再使用被辅助的技能,而是投掷地雷,当你将地雷引爆时为你使用该技能。地雷无法使用吟唱技能。
    施法回响(辅)
    辅助法术技能,使其施放时自动重复一次。无法辅助瓦尔技能、图腾技能、持续吟唱技能、触发技能、瞬发技能、闪现技能或有保留效果的技能。
    死亡时施放(辅)
    你被击败时触发所有被辅助的法术。无法辅助图腾、陷阱或地雷施放的技能。瓦尔技能、持续吟唱类技能或有保留效果的技能无法被触发。
    受伤时施放(辅)
    所有被辅助的法术技能会记录你受到的伤害,当受到的总伤害达到阈值时触发。无法辅助图腾、陷阱或地雷施放的技能。瓦尔技能、持续吟唱技能或有保留效果的技能无法被触发。
    晕眩时施放(辅)
    你被晕眩时有几率触发所有被辅助的法术技能。无法辅助图腾、陷阱或地雷施放的技能。瓦尔技能、持续吟唱技能或有保留效果的技能无法被触发。
    秘术增强(辅)
    所有被辅助的法术技能会记录你消耗的魔力,当消耗的总魔力达到阈值时提供一个增益效果。不能辅助图腾、陷阱、地雷施放的技能,不能辅助有保留效果的技能。
    释出(辅)
    辅助法术类技能,使其在施放时效果可以重复。无法辅助具有冷却时间的技能、触发类技能、烙印技能、瓦尔技能、持续吟唱技能、有保留效果的技能,或图腾、陷阱和地雷使用的技能。无法影响召唤生物的技能。
    高爆地雷(辅)
    辅助法术技能,或使用弓类或法杖的攻击技能。你不再使用被辅助的技能,而是投掷地雷,当你将地雷引爆时为你使用该技能。地雷无法使用吟唱技能。
    施法回响(强辅)
    辅助法术技能,使其施放时自动重复一次。无法辅助瓦尔技能、图腾技能、持续吟唱技能、触发技能、瞬发技能、闪现技能或有保留效果的技能。
    释出(强辅)
    辅助法术类技能,使其在施放时效果可以重复。无法辅助具有冷却时间的技能、触发类技能、烙印技能、瓦尔技能、持续吟唱技能、有保留效果的技能,或图腾、陷阱和地雷使用的技能。无法影响召唤生物的技能。
    击中时施加印记(辅)
    辅助印记诅咒技能。
    暗影印记 传奇 /1 ⍟
    当你击中的稀有或传奇敌人没有被标记,触发 10暗影印记
    法术伤害压制率 +(10–12)%
    命中值提高 (30–40)%
    +(40–50) 最大生命
    (-20–-10)% 混沌抗性
    每 200 点命中值可使攻击暴击率提高 2%
    (若击中和异常状态被压制,则它们施加的伤害被阻挡 50%)

    Community Wiki

    Edit

    Assassin's Mark

    Assassin's Mark is a spell that marks a single target with a curse. Hits against the marked target have added critical strike chance and multipler. The marked target grants a power charge and life and mana recovery when killed.

    Skill functions and interactions

    Mark: Only one mark (regardless of source) can be active at all times. Increasing the curse limit will allow you to apply additional hexes on top of a mark, but does not let you apply additional marks on different targets or apply multiple mark on one target.

    Version history

    VersionChanges
    3.19.1
  • Marks applied to you by a monster are now removed if you move a great distance away from the monster.
  • 3.12.0 '' Enemies afflicted with Assassin's Mark will always grant a power charge and significant amount of life and mana when slain.''
  • No longer causes cursed enemies to take increased extra damage from critical strikes.
  • Cursed enemies now have a 100% chance to grant a power charge when slain.
  • Hits against cursed enemies now have +1.5% to critical strike chance at all gem levels.
  • Hits against cursed enemies now have +30% to critical strike multiplier at gem level 1, up to +49% at gem level 20.
  • Cursed enemies now grant 65 life when killed at gem level 1, up to 600 at gem level 20.
  • Cursed enemies now grant 25 mana when killed at gem level 1, up to 80 at gem level 20.
  • Now causes cursed enemies to have a 1% chance to grant a power charge when hit per 4% gem quality (from 1% chance to grant a power charge when slain per 2% gem quality).
  • Added more than 800 Alternate-Quality variants of existing and new Support and Skill Gems.
    Anomalous Assassin's Mark: Cursed enemies take 0.2% increased Damage (per 1% quality)
    Divergent Assassin's Mark: Hits against Cursed Enemies have +0.01% to Critical Strike Chance (per 1% quality)
  • 3.6.0
  • Mana Cost at gem level 1 is now 16 (was 24).
  • Mana Cost at gem level 20 is now 33 (was 50).
  • Hits against cursed enemies have +1.5% critical strike chance at level 1 (from 5%), up to +2.4% critical strike chance at level 20 (from 9%).
  • Note that this chance now scales with increases to critical strike chance, whereas previously they did not.
  • 2.6.0
  • Increased Area of Effect mod and doubled its progression per level.
  • 2.0.0
  • Mana cost reduced at all levels.
  • Area of effect increases per gem level reduced, but the base area of effect has been increased by 37.5% (from 16 to 22).
  • Normalised the increased duration per gem level.
  • 1.2.0
  • Renamed to Assassin's Mark, previously Critical Weakness.
  • The 'more critical damage' has been heavily reduced.
  • Now grants a chance to gain a power charge on kill.
  • 1.0.0
  • The bonus to Critical Multiplier has been reduced by a flat 20% at all levels.
  • 0.10.7
  • Fixed a bug where the additional critical damage applied by Critical Weakness didn't work correctly.
  • 0.9.2c
  • Fixed a bug where Critical Weakness would prevent critical strikes from doing damage.
  • 0.9.2
  • Critical Weakness has been added to the game.

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