雏鸟
投射物速度加快 (30–50)%
投射物伤害提高 (30–50)%
投射物无视近距离的敌人
远射
(近程即 2 米以内)
(投射物攻击生成时造成的伤害总降 20%,投射物造成的伤害随着飞行距离提高,最多总增 60%)
那就要千锤百炼。
雏鸟 Attr /9
该装备的护甲与闪避提高 (150–200)%
Family | DefencesPercent |
---|---|
Domains | 物品 (1) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | defences armour evasion |
投射物速度加快 (30–50)%
Family | ProjectileSpeed |
---|---|
Domains | 物品 (1) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
投射物伤害提高 (30–50)%
Family | ProjectileDamage |
---|---|
Domains | 物品 (1) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
投射物无视近距离的敌人
Family | NearbyEnemiesAvoidProjectiles |
---|---|
Domains | 物品 (1) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
远射
Family | FarShot |
---|---|
Domains | 物品 (1) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
Gallery
Rarity: Unique
The Fledgling
Lacquered Helmet
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Armour: 387 (augmented)
Evasion Rating: 387 (augmented)
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Requirements:
Level: 51
Str: 57
Dex: 57
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Sockets: B-G
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Item Level: 83
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165% increased Armour and Evasion
32% increased Projectile Speed
30% increased Projectile Damage
Projectiles cannot collide with Enemies in Close Range
Far Shot
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The single well-placed arrow that changes the world
must be preceded by ten thousand practice shots.
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Note: ~price 1 divine
" } }
物品
Community Wiki
The Fledgling
Mechanics
Far Shot: Projectile Attack Hits deal 20% less Damage to targets at the start of their movement, dealing up to 60% more Damage to targets as the projectile travels farther
The Far Shot cannot stack with other source of the modifiers such as Far Shot the Ascendancy passive skill or the Lioneye's Glare unique bow. However, player can still allocate Far Shot the Ascendancy passive skill, since the Ascendancy passive has another mod "projectile barrages have no spread", which can stack with other modifiers of this unique helmet.
rojectiles cannot collide with Enemies at Close RangeP: The range of this modifier appears to be very small, and requires enemies to be almost in contact with the player to work. Projectiles will not hit, damage, or cause any on-hit effects against these monsters. Certain skill effects such as Toxic Rain's degeneration effect which don't care about hit damage will still apply to these enemies.
Version history
Version | Changes |
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3.12.3 |
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