Le Novice
(30–50)% d'Augmentation de la Vitesse des Projectiles
(30–50)% d'Augmentation des Dégâts des Projectiles
Les Projectiles ne peuvent interagir avec les Ennemis situés à Courte portée
Tir distant
(Une Allonge courte couvre un rayon allant jusqu'à 2 mètres)
Les Attaques à Projectiles au Toucher ont une Perte de Dégâts initiale de 20%, mais gagnent des Dégâts au fil de leur trajet, jusqu'à atteindre 60% Davantage de Dégâts)
est précédée de dix mille tirs d'entraînement.
Le Novice Attr /9
Nom | Descriptions détaillées |
---|---|
Limit | 「Contrat : Le Cœur de la gloire」Limited Drop 「Heist」League Specific |
Le Marché | Le Marché |
Acronym | Hit, Projectile, Armure, Évasion |
Related | Royale The Fledgling |
Icon | Art/2DItems/Armours/Helmets/ExtremeFocus |
Icon | |
Release Version | Heist |
BaseType | Heaume laqué |
Reference | poe.ninja, Community Wiki |
(150–200)% d'Augmentation de l'Armure et de l'Évasion
Family | DefencesPercent |
---|---|
Domains | Objet (1) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | defences armour evasion |
(30–50)% d'Augmentation de la Vitesse des Projectiles
Family | ProjectileSpeed |
---|---|
Domains | Objet (1) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
(30–50)% d'Augmentation des Dégâts des Projectiles
Family | ProjectileDamage |
---|---|
Domains | Objet (1) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
Les Projectiles ne peuvent interagir avec les Ennemis situés à Courte portée
Family | NearbyEnemiesAvoidProjectiles |
---|---|
Domains | Objet (1) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Tir distant
Family | FarShot |
---|---|
Domains | Objet (1) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Gallery
Rarity: Unique
The Fledgling
Lacquered Helmet
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Armour: 387 (augmented)
Evasion Rating: 387 (augmented)
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Requirements:
Level: 51
Str: 57
Dex: 57
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Sockets: B-G
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Item Level: 83
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165% increased Armour and Evasion
32% increased Projectile Speed
30% increased Projectile Damage
Projectiles cannot collide with Enemies in Close Range
Far Shot
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The single well-placed arrow that changes the world
must be preceded by ten thousand practice shots.
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Note: ~price 1 divine
" } }
Objet
Community Wiki
The Fledgling
Mechanics
Far Shot: Projectile Attack Hits deal 20% less Damage to targets at the start of their movement, dealing up to 60% more Damage to targets as the projectile travels farther
The Far Shot cannot stack with other source of the modifiers such as Far Shot the Ascendancy passive skill or the Lioneye's Glare unique bow. However, player can still allocate Far Shot the Ascendancy passive skill, since the Ascendancy passive has another mod "projectile barrages have no spread", which can stack with other modifiers of this unique helmet.
rojectiles cannot collide with Enemies at Close RangeP: The range of this modifier appears to be very small, and requires enemies to be almost in contact with the player to work. Projectiles will not hit, damage, or cause any on-hit effects against these monsters. Certain skill effects such as Toxic Rain's degeneration effect which don't care about hit damage will still apply to these enemies.
Version history
Version | Changes |
---|---|
3.12.3 |
|
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