Der Grünschnabel
(30–50)% erhöhte Projektilgeschwindigkeit
(30–50)% erhöhter Projektilschaden
Projektile können aus kurzer Distanz nicht mit Gegnern kollidieren
Fernschuss
(Kurze Distanz beträgt bis zu 2 Meter)
(Projektilangriffstreffer verursachen am Anfang ihrer Bewegung 20% weniger Schaden an Zielen und bis zu 60% mehr Schaden, je weiter sich das Projektil entfernt)
müssen zehntausend Übungsschüsse vorausgehen.
Der Grünschnabel Attr /9
Name | Vollständige Beschreibung zeigen |
---|---|
Limit | 「Auftrag: Herz des Ruhmes」Limited Drop 「Heist」League Specific |
Der Markt | Der Markt |
Acronym | Hit, Projektil, Rüstung, Ausweichen |
Related | Royale The Fledgling |
Icon | Art/2DItems/Armours/Helmets/ExtremeFocus |
Icon | |
Release Version | Heist |
BaseType | Lackierter Helm |
Reference | poe.ninja, Community Wiki |
(150–200)% erhöhte Rüstung und Ausweichen
Family | DefencesPercent |
---|---|
Domains | Gegenstand (1) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | defences armour evasion |
(30–50)% erhöhte Projektilgeschwindigkeit
Family | ProjectileSpeed |
---|---|
Domains | Gegenstand (1) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
(30–50)% erhöhter Projektilschaden
Family | ProjectileDamage |
---|---|
Domains | Gegenstand (1) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
Projektile können aus kurzer Distanz nicht mit Gegnern kollidieren
Family | NearbyEnemiesAvoidProjectiles |
---|---|
Domains | Gegenstand (1) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Fernschuss
Family | FarShot |
---|---|
Domains | Gegenstand (1) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Gallery
Rarity: Unique
The Fledgling
Lacquered Helmet
--------
Armour: 387 (augmented)
Evasion Rating: 387 (augmented)
--------
Requirements:
Level: 51
Str: 57
Dex: 57
--------
Sockets: B-G
--------
Item Level: 83
--------
165% increased Armour and Evasion
32% increased Projectile Speed
30% increased Projectile Damage
Projectiles cannot collide with Enemies in Close Range
Far Shot
--------
The single well-placed arrow that changes the world
must be preceded by ten thousand practice shots.
--------
Note: ~price 1 divine
" } }
Gegenstand
Community Wiki
The Fledgling
Mechanics
Far Shot: Projectile Attack Hits deal 20% less Damage to targets at the start of their movement, dealing up to 60% more Damage to targets as the projectile travels farther
The Far Shot cannot stack with other source of the modifiers such as Far Shot the Ascendancy passive skill or the Lioneye's Glare unique bow. However, player can still allocate Far Shot the Ascendancy passive skill, since the Ascendancy passive has another mod "projectile barrages have no spread", which can stack with other modifiers of this unique helmet.
rojectiles cannot collide with Enemies at Close RangeP: The range of this modifier appears to be very small, and requires enemies to be almost in contact with the player to work. Projectiles will not hit, damage, or cause any on-hit effects against these monsters. Certain skill effects such as Toxic Rain's degeneration effect which don't care about hit damage will still apply to these enemies.
Version history
Version | Changes |
---|---|
3.12.3 |
|
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