MirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
Quimerina retorcida
Bestia
IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
Género: Rhoas
Grupo: Reptiles
Familia: Las Arenas
monster penalty against minions damage +% final vs player minions [-30]
monster no map drops [1]
Recuperación de maná total máximo por segundo por absorción aumentada un 5000%
stance movement speed +% final [100]
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
Twisted Chimeral
Spectre
Tagsbeast, Lanzador de hechizos, fire_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_height, medium_movement, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast
Vida
200%
Energy Shield From Life
50%
Evasión
+20%
Ailment Threshold
200%
Resistencia
IconEnemyResistanceFire30% IconEnemyResistanceCold30% IconEnemyResistanceLightning30% IconEnemyResistanceChaos20%
Damage
158%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 9
Attack Time
1.005 Second
Damage Spread
±20%
Experiencia
200%
Model Size
156%
Type
IguanaBossDexMission
Metadata
DexMissionIguanaBoss
Nivel
68
Vida
12,867
Armadura
28,790
Evasión
5,687
Escudo de energía
6,127
Damage
590
Daño de hechizos
590
Precisión
580
Attack Time
1.005
Experiencia
20,510
Minion Life
2,791
Minion Energy Shield
1,329
Minion Damage
471
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
Phys Convert Ele
240%
IguanaProjectileInvasion
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 472708
Probabilidad de golpe crítico: 5%
Attack Time: 1.005 seg
Tiempo de recarga: 2.5 seg
Inflige un 60% menos de daño
Dispara 2 proyectiles adicionales
base is projectile [1]
monster projectile variation [4]
monster reverse point blank damage -% at minimum range [30]
spell maximum action distance +% [-60]
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 472708
Probabilidad de golpe crítico: 5%
Attack Time: 1.005 seg
Derriba a tus enemigos con un golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
BossDevourDexMission
Spell, Trappable, Mineable, SummonsTotem
Tótem devorador
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 8 seg
Invoca un tótem que puede consumir cadáveres cercanos. Si estás herido, destruirá un cadáver para que absorbas vida.
Absorbe 10990 de vida para ti por cada cadáver consumido
devouringtotem
DesecrateInvasion
Spell, Area, Duration, Trappable, Totemable, Mineable, Triggerable, DamageOverTime, Multicastable, Chaos, Cascadable, AreaSpell, CreatesCorpse
Profanar
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 8 seg
Profana el suelo para invocar cadáveres basados en los monstruos del área en la que te encuentras e infligir daño de caos degenerativo a los enemigos. Si estás usando la habilidad Levantar espectro, hay una probabilidad de invocar cadáveres espectrales que coincidan con los últimos espectros que has levantado. Solo pueden interactuar con los cadáveres espectrales las habilidades de esbirros.
La duración base es de 15 segundos
Velocidad de lanzamiento de hechizos aumentada un 65%
Genera 2 cadáveres
El nivel de los cadáveres que se generan es el mismo que el del área, hasta un máximo de nivel 100
Máximo de 10 Cadáveres permitidos
base chaos damage to deal per minute [17185]
is area damage [1]
Desecrate
MonsterGroundFireInvasion
Spell, Duration, Damage, Mineable, Area, CausesBurning, Trapped, DamageOverTime, Fire, AreaSpell
Trampa de fuego
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Lanza una trampa que explota cuando se activa. La explosión inflige daño de fuego a los enemigos circundantes y deja un área de suelo incendiado que daña a los enemigos que caminen sobre ella.
La duración base es de 8 segundos
Inflige de 1337 a 1671 de daño de fuego
base fire damage to deal per minute [38999]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
groundfire

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	main_hand_unarmed_type = "One_Hand_Sword"
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"
}
Stats
{
	set_mana_regeneration_rate_per_minute_% = 3000
}

Actor
{

}

Life
{
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/GemMonster/DexMissionIguanaBoss"] = {
    fireResist = 30,
    coldResist = 30,
    lightningResist = 30,
    chaosResist = 20,
    name = "Twisted Chimeral",
    life = 2,
    energyShield = 0.5,
    damage = 1.58,
    damageSpread = 0.2,
    attackTime = 1.005,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "MonsterGroundFireInvasion",
        "BossDevourDexMission",
        "IguanaProjectileInvasion",
        "DesecrateInvasion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MonsterGroundFireInvasion"] = {
    name = "Fire Trap",
    hidden = true,
    color = "2",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Duration] = true,
        [SkillType.Damage] = true,
        [SkillType.Mineable] = true,
        [SkillType.Area] = true,
        [SkillType.CausesBurning] = true,
        [SkillType.Trapped] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.Fire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_fire_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.40000000596046, 0.60000002384186, 1, 4000, -25, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 3, 1},  cost = { }, },
        [2] = {0.60000002384186, 0.80000001192093, 1.2000000476837, 6000, -25, critChance = 5, levelRequirement = 36, statInterpolation = {3, 3, 3, 1},  cost = { }, },
        [3] = {0.80000001192093, 1, 1.3999999761581, 8000, -25, critChance = 5, levelRequirement = 56, statInterpolation = {3, 3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BossDevourDexMission"] = {
    name = "Devouring Totem",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Summons a totem that can consume nearby corpses. If you are hurt, it will destroy a corpse to leech life to you.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.SummonsTotem] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "corpse_consumption_life_to_gain",
    },
    levels = {
        [1] = {47, levelRequirement = 3, statInterpolation = {1},  cost = { }, },
        [2] = {58, levelRequirement = 5, statInterpolation = {1},  cost = { }, },
        [3] = {83, levelRequirement = 8, statInterpolation = {1},  cost = { }, },
        [4] = {102, levelRequirement = 10, statInterpolation = {1},  cost = { }, },
        [5] = {124, levelRequirement = 12, statInterpolation = {1},  cost = { }, },
        [6] = {152, levelRequirement = 14, statInterpolation = {1},  cost = { }, },
        [7] = {202, levelRequirement = 17, statInterpolation = {1},  cost = { }, },
        [8] = {265, levelRequirement = 20, statInterpolation = {1},  cost = { }, },
        [9] = {379, levelRequirement = 24, statInterpolation = {1},  cost = { }, },
        [10] = {489, levelRequirement = 27, statInterpolation = {1},  cost = { }, },
        [11] = {627, levelRequirement = 30, statInterpolation = {1},  cost = { }, },
        [12] = {940, levelRequirement = 35, statInterpolation = {1},  cost = { }, },
        [13] = {1395, levelRequirement = 40, statInterpolation = {1},  cost = { }, },
        [14] = {2047, levelRequirement = 45, statInterpolation = {1},  cost = { }, },
        [15] = {2982, levelRequirement = 50, statInterpolation = {1},  cost = { }, },
        [16] = {3722, levelRequirement = 53, statInterpolation = {1},  cost = { }, },
        [17] = {4990, levelRequirement = 57, statInterpolation = {1},  cost = { }, },
        [18] = {6204, levelRequirement = 60, statInterpolation = {1},  cost = { }, },
        [19] = {8882, levelRequirement = 65, statInterpolation = {1},  cost = { }, },
        [20] = {9536, levelRequirement = 66, statInterpolation = {1},  cost = { }, },
        [21] = {10238, levelRequirement = 67, statInterpolation = {1},  cost = { }, },
        [22] = {10990, levelRequirement = 68, statInterpolation = {1},  cost = { }, },
        [23] = {11797, levelRequirement = 69, statInterpolation = {1},  cost = { }, },
        [24] = {12659, levelRequirement = 70, statInterpolation = {1},  cost = { }, },
        [25] = {13585, levelRequirement = 71, statInterpolation = {1},  cost = { }, },
        [26] = {14574, levelRequirement = 72, statInterpolation = {1},  cost = { }, },
        [27] = {15632, levelRequirement = 73, statInterpolation = {1},  cost = { }, },
        [28] = {16765, levelRequirement = 74, statInterpolation = {1},  cost = { }, },
        [29] = {17978, levelRequirement = 75, statInterpolation = {1},  cost = { }, },
        [30] = {19277, levelRequirement = 76, statInterpolation = {1},  cost = { }, },
        [31] = {20667, levelRequirement = 77, statInterpolation = {1},  cost = { }, },
        [32] = {22156, levelRequirement = 78, statInterpolation = {1},  cost = { }, },
        [33] = {23745, levelRequirement = 79, statInterpolation = {1},  cost = { }, },
        [34] = {25450, levelRequirement = 80, statInterpolation = {1},  cost = { }, },
        [35] = {27262, levelRequirement = 81, statInterpolation = {1},  cost = { }, },
        [36] = {29198, levelRequirement = 82, statInterpolation = {1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["IguanaProjectileInvasion"] = {
    name = "IguanaProjectileInvasion",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "active_skill_damage_+%_final",
        "monster_reverse_point_blank_damage_-%_at_minimum_range",
        "base_is_projectile",
    },
    levels = {
        [1] = {4, -60, -60, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        [2] = {2, 4, -60, -60, 30, levelRequirement = 50, statInterpolation = {1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DesecrateInvasion"] = {
    name = "Desecrate",
    hidden = true,
    color = "2",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Desecrates the ground, spawning corpses based on monsters in the current area and dealing chaos damage over time to enemies. If you are using the Raise Spectre skill there is a chance to spawn spectral corpses matching your most recently raised Spectres. Spectral corpses cannot be interacted with except by Minion skills.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Chaos] = true,
        [SkillType.Cascadable] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.CreatesCorpse] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_chaos_damage_to_deal_per_minute",
        "desecrate_number_of_corpses_to_create",
        "base_skill_effect_duration",
        "desecrate_corpse_level",
        "base_cast_speed_+%",
        "desecrate_maximum_number_of_corpses",
        "is_area_damage",
    },
    levels = {
        [1] = {1, 1, 15000, 100, 65, 10, levelRequirement = 3, statInterpolation = {3, 1},  cost = { }, },
        [2] = {1, 2, 15000, 100, 65, 10, levelRequirement = 51, statInterpolation = {3, 1},  cost = { }, },
        [3] = {1, 2, 15000, 100, 65, 10, levelRequirement = 58, statInterpolation = {3, 1},  cost = { }, },
        [4] = {1, 3, 15000, 100, 65, 10, levelRequirement = 72, statInterpolation = {3, 1},  cost = { }, },
    },
}
FamilyMonsterAura
Domainsmonstruo (3)
GenerationTypeÚnicos (3)
Req. level1
Stats
  • base chaos damage % of maximum life taken per minute 240 240 Global
  • Craft Tagschaos_damage Daño Caos
    Aura de degeneración
    Radio: 50
    Los enemigos reciben daño de caos degenerativo
    base chaos damage % of maximum life taken per minute [240]
    Degeneration Aura
    monster penalty against minions damage +% final vs player minions [-30]
    FamilyMonsterDamageVersusMinions
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • monster penalty against minions damage +% final vs player minions -30 -30 Global
  • Craft TagsDaño
    monster no map drops [1]
    FamilyMonsterNoMapDrops
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • monster no map drops 1 1 Global — Valor fijo
  • Recuperación de maná total máximo por segundo por absorción aumentada un 5000%
    FamilyMaximumLeechRate
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • maximum mana leech rate +% 5000 5000 Global
  • Craft Tagsresource Mana
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    stance movement speed +% final [100]
    FamilyStance
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • stance movement speed +% final 100 100 Global
  • Craft TagsVelocidad
    level 33 or lower damage +% final [-20]
    level 33 or lower life +% final [-20]
    FamilyMoreLifeBelowLevelThreshold
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • level 33 or lower life +% final -20 -20 Global
  • level 33 or lower damage +% final -20 -20 Global
  • Craft Tagsresource Vida Daño
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    mission_beast_corrupted
    Edit

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