ผู้ปลุกโรคร้าย
ปีศาจ
จำนวน โทเทมอัญเชิญ สูงสุด +5 เสา
monster no map drops [1]
monster no map drops [1]
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
level 33 or lower life +% final [-20]
Blightraise
Spectre | N |
---|---|
Tags | animal_claw_weapon, นักเวท, demon, flesh_armour, humanoid, insect_blood, is_unarmed, large_height, lightning_affinity, melee, not_dex, not_str, physical_affinity, ranged, very_slow_movement |
พลังชีวิต
240%
Energy Shield From Life
100%
Ailment Threshold
240%
ค่าต้านทาน
0 0 0 0
Damage
150%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
4 ~ 12
Attack Time
1.17 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
130%
Type
NecromancerBossStrMission
Metadata
StrMissionNecromancerBoss2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
15,440
ค่าเกราะ
28,790
การหลบหลีก
4,739
โล่พลังงาน
6,127
Damage
560
ความเสียหายเวท
560
ความแม่นยำ
290
Attack Time
1.17
ค่าประสบการณ์
20,510
Ailment Threshold
15,440
Chill
49
Shock
49
Brittle
276
Scorch
49
Sap
135
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 448–672
โอกาสคริติคอล: 5%
Attack Time: 1.17 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MonsterLightningWarpInvasion
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Movement, Lightning, AreaSpell, Travel, Multicastable, CanRapidFire
วาร์ปสายฟ้า (Lightning Warp)
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
รอเป็นระยะเวลาหนึ่ง ก่อนที่จะเทเลพอร์ตไปยังจุดหมายที่เลือก โดยระยะเวลานั้นขึ้นอยู่กับระยะทางและความเร็วในการเคลื่อนที่ของคุณ เมื่อเกิดการเทเลพอร์ตจะสร้างความเสียหาย สายฟ้า ให้กับศัตรูในพื้นที่รอบๆ ตำแหน่งผู้เล่นและตำแหน่งจุดหมาย การร่ายอีกครั้งจะเป็นการจัดคิวการเทเลพอร์ตอย่างเป็นลำดับ
สร้างความเสียหาย สายฟ้า 444.2 ถึง 1332
base skill show average damage instead of dps [1]
is area damage [1]
base skill show average damage instead of dps [1]
is area damage [1]
StrMissionBallLightning
Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
บอลสายฟ้า (Ball Lightning)
เวลาร่าย: 0.8 วินาที
ยิงกระสุนที่เคลื่อนไหวช้าซึ่งสร้างความเสียหายซ้ำๆ ต่อศัตรูแต่ละตัวในพื้นที่รอบๆ ด้วยสายฟ้า
สร้างความเสียหาย สายฟ้า 83.54 ถึง 155.1
โทเทม คงอยู่ 8 วินาที
อัญเชิญ โทเทม 1 เสา ที่ใช้ สกิลนี้
เพิ่มความเร็วในการร่าย 50%
รัศมีพื้นฐาน 1.8 เมตร
active skill area of effect radius +% final [-33]
base active skill totem level [68]
base is projectile [1]
base totem range [80]
monster penalty against minions damage +% final vs player minions [-25]
โทเทม คงอยู่ 8 วินาที
อัญเชิญ โทเทม 1 เสา ที่ใช้ สกิลนี้
เพิ่มความเร็วในการร่าย 50%
รัศมีพื้นฐาน 1.8 เมตร
active skill area of effect radius +% final [-33]
base active skill totem level [68]
base is projectile [1]
base totem range [80]
monster penalty against minions damage +% final vs player minions [-25]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { mana_regeneration_rate_per_minute_% = 500 set_base_maximum_mana = 200 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "RemoveEffects( );" on_spawned_dead = "RemoveEffects( );" } Render { //turn_duration = 0.4 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Necromancer/StrMissionNecromancerBoss2"] = { name = "Blightraise", life = 2.4, energyShield = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.17, attackRange = 12, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "MonsterLightningWarpInvasion", "StrMissionBallLightning", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterLightningWarpInvasion"] = { name = "Lightning Warp", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.Movement] = true, [SkillType.Lightning] = true, [SkillType.AreaSpell] = true, [SkillType.Travel] = true, [SkillType.Multicastable] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "variable_duration_skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_show_average_damage_instead_of_dps", "is_area_damage", }, levels = { [1] = {0.5, 1.5, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.5, 1.5, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.5, 1.5, critChance = 5, levelRequirement = 10, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.5, 1.5, critChance = 5, levelRequirement = 20, statInterpolation = {3, 3}, cost = { }, }, [5] = {0.5, 1.5, critChance = 5, levelRequirement = 24, statInterpolation = {3, 3}, cost = { }, }, [6] = {0.5, 1.5, critChance = 5, levelRequirement = 28, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["StrMissionBallLightning"] = { name = "Ball Lightning", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires a slow-moving projectile that damages each enemy in an area around it repeatedly with bolts of lightning.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { area = true, spell = true, projectile = true, totem = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_active_skill_totem_level", "base_cast_speed_+%", "base_totem_duration", "base_totem_range", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "active_skill_base_area_of_effect_radius", "base_is_projectile", "is_totem", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 3, 50, 8000, 80, -25, -33, 18, levelRequirement = 3, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.69999998807907, 1.2999999523163, 5, 50, 8000, 80, -25, -33, 18, levelRequirement = 5, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.69999998807907, 1.2999999523163, 8, 50, 8000, 80, -25, -33, 18, levelRequirement = 8, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.69999998807907, 1.2999999523163, 10, 50, 8000, 80, -25, -33, 18, levelRequirement = 10, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {0.69999998807907, 1.2999999523163, 12, 50, 8000, 80, -25, -33, 18, levelRequirement = 12, statInterpolation = {3, 3, 1}, cost = { }, }, [6] = {0.69999998807907, 1.2999999523163, 14, 50, 8000, 80, -25, -33, 18, levelRequirement = 14, statInterpolation = {3, 3, 1}, cost = { }, }, [7] = {0.69999998807907, 1.2999999523163, 17, 50, 8000, 80, -25, -33, 18, levelRequirement = 17, statInterpolation = {3, 3, 1}, cost = { }, }, [8] = {0.69999998807907, 1.2999999523163, 20, 50, 8000, 80, -25, -33, 18, levelRequirement = 20, statInterpolation = {3, 3, 1}, cost = { }, }, [9] = {0.69999998807907, 1.2999999523163, 24, 50, 8000, 80, -25, -33, 18, levelRequirement = 24, statInterpolation = {3, 3, 1}, cost = { }, }, [10] = {0.69999998807907, 1.2999999523163, 30, 50, 8000, 80, -25, -33, 18, levelRequirement = 30, statInterpolation = {3, 3, 1}, cost = { }, }, [11] = {0.69999998807907, 1.2999999523163, 31, 50, 8000, 80, -25, -33, 18, levelRequirement = 31, statInterpolation = {3, 3, 1}, cost = { }, }, [12] = {0.69999998807907, 1.2999999523163, 36, 50, 8000, 80, -25, -33, 18, levelRequirement = 36, statInterpolation = {3, 3, 1}, cost = { }, }, [13] = {0.69999998807907, 1.2999999523163, 41, 50, 8000, 80, -25, -33, 18, levelRequirement = 41, statInterpolation = {3, 3, 1}, cost = { }, }, [14] = {0.69999998807907, 1.2999999523163, 44, 50, 8000, 80, -25, -33, 18, levelRequirement = 44, statInterpolation = {3, 3, 1}, cost = { }, }, [15] = {0.69999998807907, 1.2999999523163, 51, 50, 8000, 80, -25, -33, 18, levelRequirement = 51, statInterpolation = {3, 3, 1}, cost = { }, }, [16] = {0.69999998807907, 1.2999999523163, 52, 50, 8000, 80, -25, -33, 18, levelRequirement = 52, statInterpolation = {3, 3, 1}, cost = { }, }, [17] = {0.69999998807907, 1.2999999523163, 57, 50, 8000, 80, -25, -33, 18, levelRequirement = 57, statInterpolation = {3, 3, 1}, cost = { }, }, [18] = {0.69999998807907, 1.2999999523163, 60, 50, 8000, 80, -25, -33, 18, levelRequirement = 60, statInterpolation = {3, 3, 1}, cost = { }, }, [19] = {0.69999998807907, 1.2999999523163, 65, 50, 8000, 80, -25, -33, 18, levelRequirement = 65, statInterpolation = {3, 3, 1}, cost = { }, }, [20] = {0.69999998807907, 1.2999999523163, 66, 50, 8000, 80, -25, -33, 18, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, }, [21] = {0.69999998807907, 1.2999999523163, 67, 50, 8000, 80, -25, -33, 18, levelRequirement = 67, statInterpolation = {3, 3, 1}, cost = { }, }, [22] = {0.69999998807907, 1.2999999523163, 68, 50, 8000, 80, -25, -33, 18, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, [23] = {0.69999998807907, 1.2999999523163, 69, 50, 8000, 80, -25, -33, 18, levelRequirement = 69, statInterpolation = {3, 3, 1}, cost = { }, }, [24] = {0.69999998807907, 1.2999999523163, 70, 50, 8000, 80, -25, -33, 18, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, }, [25] = {0.69999998807907, 1.2999999523163, 71, 50, 8000, 80, -25, -33, 18, levelRequirement = 71, statInterpolation = {3, 3, 1}, cost = { }, }, [26] = {0.69999998807907, 1.2999999523163, 72, 50, 8000, 80, -25, -33, 18, levelRequirement = 72, statInterpolation = {3, 3, 1}, cost = { }, }, [27] = {0.69999998807907, 1.2999999523163, 73, 50, 8000, 80, -25, -33, 18, levelRequirement = 73, statInterpolation = {3, 3, 1}, cost = { }, }, [28] = {0.69999998807907, 1.2999999523163, 74, 50, 8000, 80, -25, -33, 18, levelRequirement = 74, statInterpolation = {3, 3, 1}, cost = { }, }, [29] = {0.69999998807907, 1.2999999523163, 75, 50, 8000, 80, -25, -33, 18, levelRequirement = 75, statInterpolation = {3, 3, 1}, cost = { }, }, [30] = {0.69999998807907, 1.2999999523163, 76, 50, 8000, 80, -25, -33, 18, levelRequirement = 76, statInterpolation = {3, 3, 1}, cost = { }, }, [31] = {0.69999998807907, 1.2999999523163, 77, 50, 8000, 80, -25, -33, 18, levelRequirement = 77, statInterpolation = {3, 3, 1}, cost = { }, }, [32] = {0.69999998807907, 1.2999999523163, 78, 50, 8000, 80, -25, -33, 18, levelRequirement = 78, statInterpolation = {3, 3, 1}, cost = { }, }, [33] = {0.69999998807907, 1.2999999523163, 79, 50, 8000, 80, -25, -33, 18, levelRequirement = 79, statInterpolation = {3, 3, 1}, cost = { }, }, [34] = {0.69999998807907, 1.2999999523163, 80, 50, 8000, 80, -25, -33, 18, levelRequirement = 80, statInterpolation = {3, 3, 1}, cost = { }, }, [35] = {0.69999998807907, 1.2999999523163, 81, 50, 8000, 80, -25, -33, 18, levelRequirement = 81, statInterpolation = {3, 3, 1}, cost = { }, }, [36] = {0.69999998807907, 1.2999999523163, 82, 50, 8000, 80, -25, -33, 18, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, }, }, }
Id | MonsterStormCallBossNecroStrMission |
---|---|
Name | ผู้เรียกวายุ |
Family | MonsterNemesis |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
จำนวน โทเทมอัญเชิญ สูงสุด +5 เสา
Id | MonsterAdditionalTotems |
---|---|
Family | AdditionalTotems |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
Id | MonsterLifeAndDamageLessBelowLevel33 |
---|---|
Family | MoreLifeBelowLevelThreshold |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life damage |