Skill Gem /1
Name |
---|
Blinding Aura |
Item mods /10
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Radiance | 30 | Suffix | (16–20)% increased Global Accuracy Rating 15% increased Light Radius attack | helmet 1000 ring 1000 default 0 |
of Shining | 8 | Suffix | (9–11)% increased Global Accuracy Rating 5% increased Light Radius attack | helmet 1000 ring 1000 default 0 |
of Light | 15 | Suffix | (12–15)% increased Global Accuracy Rating 10% increased Light Radius attack | helmet 1000 ring 1000 default 0 |
of Radiance | 30 | Suffix | (16–20)% increased Global Accuracy Rating 15% increased Light Radius attack | weapon 500 default 0 |
of Shining | 8 | Suffix | (9–11)% increased Global Accuracy Rating 5% increased Light Radius attack | weapon 500 default 0 |
of Light | 15 | Suffix | (12–15)% increased Global Accuracy Rating 10% increased Light Radius attack | weapon 500 default 0 |
1 | ScourgeUpside | (16–20)% increased Light Radius | helmet 500 default 0 | |
45 | ScourgeUpside | (21–25)% increased Light Radius | helmet 500 default 0 | |
68 | ScourgeUpside | (26–30)% increased Light Radius | helmet 500 default 0 | |
68 | ScourgeUpside | (31–35)% increased Light Radius | helmet 500 default 0 |
Crafting Bench /1
Misc mods /2
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
1 | Flask | Unique | 25% increased Light Radius during Effect | ||
1 | Jewel | Unique | (3–6)% increased Light Radius | jewel 1 default 0 |
Unique /30
Icon | Name |
---|---|
![]() | The Ignomon Gold Amulet (12–20)% increased Rarity of Items found Adds (18–24) to (32–40) Fire Damage to Attacks +(100–150) to Accuracy Rating +(100–150) to Evasion Rating +20% to Fire Resistance 20% increased Light Radius Nearby Enemies are Blinded (Being Blinded causes 20% less Accuracy Rating and Evasion Rating) |
![]() | Marylene's Fallacy Lapis Amulet +(20–30) to Intelligence +(80–120) to Accuracy Rating +(80–100) to Evasion Rating +(210–240)% to Global Critical Strike Multiplier (10–15)% increased Light Radius -40% less Critical Strike Chance Critical Strikes have Culling Strike (Culling Strike means enemies that are on 10% or lower life after your Hit are Killed) |
![]() | Sunblast Cloth Belt (15–25)% increased Stun and Block Recovery +(20–30)% to Fire Resistance (50–75)% reduced Trap Duration 25% increased Light Radius Skills which Throw Traps throw up to 2 additional Traps Traps cannot be triggered by Enemies Traps from Skills are thrown randomly around targeted location |
![]() | Gifts from Above Diamond Ring (20–30)% increased Global Critical Strike Chance Trigger Level 10 Consecrate when you deal a Critical Strike (30–35)% increased Global Critical Strike Chance (10–15)% increased Light Radius (40–50)% increased Rarity of Items Dropped by Enemies killed with a Critical Strike 50% increased Damage while on Consecrated Ground +5% Chance to Block Attack Damage while on Consecrated Ground |
![]() | Lori's Lantern Prismatic Ring +(8–10)% to all Elemental Resistances +10% to all Elemental Resistances (6–8)% increased Movement Speed when on Low Life 31% increased Light Radius +(20–25)% to Chaos Resistance when on Low Life Damage of Enemies Hitting you is Unlucky while you are on Low Life (You are on Low Life if you have 50% of your Maximum Life or less) (Unlucky things are rolled twice and the worst result used) |
![]() | Incandescent Heart Saintly Chainmail +(80–90) to maximum Life (220–240)% increased Armour and Energy Shield (0.8–1)% of Attack Damage Leeched as Life Gain (10–20)% of Elemental Damage as Extra Chaos Damage (20–30)% increased Light Radius 25% of Elemental Damage from Hits taken as Chaos Damage Light Radius is based on Energy Shield instead of Life (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Lightbane Raiment Ornate Ringmail (120–140)% increased Armour and Energy Shield 30% of Physical Damage Converted to Chaos Damage Reflects 30 Chaos Damage to Melee Attackers 25% reduced Light Radius 100% chance to create Desecrated Ground when you Block desecrate on block base chaos damage to deal per minute [15000] desecrate on block base radius [16] desecrate on block duration ms [8000] (You take Chaos damage over time while standing in Desecrated Ground) |
![]() | Solaris Lorica Copper Plate +(10–20) to Strength (60–80)% increased Armour 25% reduced Chaos Damage taken over time 25% increased Light Radius Chaos Damage taken does not bypass Energy Shield (-40–-30) Chaos Damage taken |
![]() | Zahndethus' Cassock Sage's Robe Adds 1 to 40 Lightning Damage to Attacks (125–150)% increased Energy Shield +(40–50)% to Chaos Resistance 25% increased Light Radius 100% chance to create Consecrated Ground when you Block consecrate on block % life regen per minute [360] consecrate on block base radius [18] consecrate on block duration ms [8000] (Allies on your Consecrated Ground Regenerate a percentage of their Maximum Life per second, and Curses have 50% reduced effect on them) |
![]() | Darkray Vectors Dragonscale Boots 10% increased Evasion Rating per Frenzy Charge (40–70)% increased Armour and Evasion +(20–40)% to Lightning Resistance +1 to Maximum Frenzy Charges 5% increased Movement Speed per Frenzy Charge 40% reduced Frenzy Charge Duration 25% reduced Light Radius |
![]() | Dusktoe Ironscale Boots (60–100)% increased Armour and Evasion 20% increased Movement Speed 20% reduced Light Radius +50% to Chaos Resistance during any Flask Effect Adds (30–40) to (50–60) Chaos Damage to Spells and Attacks during any Flask Effect |
![]() | Veil of the Night Great Helmet (20–22)% increased Stun and Block Recovery 40% reduced Light Radius Reflects 1 to (180–220) Lightning Damage to Attackers on Block (18–22)% increased Global Defences Elemental Resistances are Zero (Armour, Evasion Rating and Energy Shield are the standard Defences) |
![]() | Nycta's Lantern Crystal Sceptre 30% increased Elemental Damage (150–200)% increased Physical Damage Adds (76–98) to (161–176) Fire Damage 50% increased Light Radius Battlemage (Gain Added Spell Damage equal to the Damage of your Main Hand Weapon) |
![]() | Divination Distillate Large Hybrid Flask (8–12)% increased Quantity of Items found during Effect 25% increased Light Radius during Effect (20–30)% increased Rarity of Items found during Effect +50% to Elemental Resistances during Effect |
![]() | Pyre Sapphire Ring +(20–30)% to Cold Resistance +(25–35)% to Fire Resistance (60–80)% increased Burning Damage 40% of Cold Damage Converted to Fire Damage 10% increased Light Radius Ignited Enemies Killed by your Hits are destroyed |
![]() | Black Sun Crest Lacquered Helmet +1 to Level of Socketed Gems (5–15)% increased Strength (5–15)% increased Dexterity (5–15)% increased Intelligence (100–150)% increased Armour 40% reduced Light Radius |
![]() | Sire of Shards Serpentine Staff +20% Chance to Block Attack Damage while wielding a Staff Socketed Gems fire 4 additional Projectiles Socketed Gems fire Projectiles in a circle +(15–20) to all Attributes +(5–7)% to all Elemental Resistances (60–100)% increased Projectile Damage 20% increased Light Radius (Attributes are Strength, Dexterity, and Intelligence) |
![]() | Demigod's Beacon Golden Flame +(11–19)% to Chaos Resistance Adds 10 to 20 Fire Damage to Attacks (10–20)% increased Rarity of Items found 20% increased Light Radius |
![]() | Eclipse Solaris Engraved Wand (22–26)% increased Spell Damage Adds (30–45) to (60–80) Fire Damage (6–10)% increased Attack Speed +(27–33)% to Global Critical Strike Multiplier 20% increased Light Radius Nearby Enemies are Blinded (120–140)% increased Critical Strike Chance against Blinded Enemies (Being Blinded causes 20% less Accuracy Rating and Evasion Rating) |
![]() | Nuro's Harp Harbinger Bow (30–50)% increased Critical Strike Chance No Physical Damage Adds (120–140) to (180–210) Cold Damage (10–15)% increased Attack Speed (10–30)% increased Light Radius 15% chance to create Chilled Ground when you Freeze an Enemy Create Consecrated Ground when you Shatter an Enemy 40% increased Effect of Chilled Ground (You are Chilled while standing in Chilled Ground) (Allies on your Consecrated Ground Regenerate a percentage of their Maximum Life per second, and Curses have 50% reduced effect on them) |
![]() | Voll's Vision Praetor Crown +(260–300) to Armour +(26–32)% to Fire Resistance +(8–16)% to Chaos Resistance 20% increased Light Radius Regenerate 400 Life per second if no Equipped Items are Corrupted (8–12)% increased Maximum Life if no Equipped Items are Corrupted (Flasks and Jewels are not Equipped) |
![]() | Duskblight Ironscale Boots Trigger Level 1 Stalking Pustule on Kill +(50–60) to maximum Life (120–150)% increased Armour and Evasion 20% increased Movement Speed 50% increased Stun and Block Recovery 20% reduced Light Radius +50% to Chaos Resistance during any Flask Effect Adds (30–40) to (50–60) Chaos Damage to Spells and Attacks during any Flask Effect |
![]() | Wreath of Phrecia Iron Circlet Has no Attribute Requirements (15–25)% increased Light Radius Increases and Reductions to Light Radius also apply to Area of Effect at 50% of their value Increases and Reductions to Light Radius also apply to Damage Deal no Chaos Damage local unique tabula rasa no requirement or energy shield [1] (Attributes are Strength, Dexterity, and Intelligence) |
![]() | Retaliation Charm Citrine Amulet +(16–24) to Strength and Dexterity (10–20)% chance to Blind Enemies on Hit with Attacks Blind does not affect your Light Radius Blind you inflict is Reflected to you (10–20)% chance to gain a Frenzy Charge on Hit while Blinded (Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds) |
![]() | Usurper's Penance Eternal Burgonet (50–80)% increased Armour 50% reduced Light Radius Attacks have 15% chance to cause Bleeding +4% to Damage over Time Multiplier for Bleeding per Frenzy Charge Bleeding you inflict deals Damage 4% faster per Frenzy Charge (20–30)% chance to gain a Frenzy Charge on Critical Strike at Close Range (Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving) (They will deal the same total damage over a shorter duration) (Close Range is up to 2 metres) |
![]() | Replica Veil of the Night Great Helmet (20–22)% increased Stun and Block Recovery 40% reduced Light Radius Reflects 1 to (180–220) Lightning Damage to Attackers on Block (18–22)% increased Elemental Resistances Defences are Zero (Armour, Evasion Rating and Energy Shield are the standard Defences) |
![]() | Faithguard Runic Helm +(20–30) to Intelligence (25–35)% increased Ward (40–60)% faster Restoration of Ward (15–25)% increased Light Radius Increases and Reductions to Maximum Energy Shield instead apply to Ward |
![]() | Royale Lightbane Raiment Chainmail Vest (60–120)% increased Armour and Energy Shield 30% of Physical Damage Converted to Chaos Damage Reflects 5 Chaos Damage to Melee Attackers 25% reduced Light Radius 100% chance to create Desecrated Ground when you Block desecrate on block base chaos damage to deal per minute [600] desecrate on block base radius [16] desecrate on block duration ms [8000] (You take Chaos damage over time while standing in Desecrated Ground) |
![]() | Royale Sire of Shards Primitive Staff +18% Chance to Block Attack Damage while wielding a Staff Socketed Gems fire 4 additional Projectiles Socketed Gems fire Projectiles in a circle +(15–20) to all Attributes +(5–7)% to all Elemental Resistances (15–30)% increased Projectile Damage 20% increased Light Radius (Attributes are Strength, Dexterity, and Intelligence) |
![]() | Royale Gifts from Above Diamond Ring (20–30)% increased Global Critical Strike Chance Trigger Level 10 Consecrate when you deal a Critical Strike (30–35)% increased Global Critical Strike Chance (10–15)% increased Light Radius (40–50)% increased Rarity of Items Dropped by Enemies killed with a Critical Strike 25% increased Damage while on Consecrated Ground +5% Chance to Block Attack Damage while on Consecrated Ground |
Passive /1
Icon | Name |
---|---|
Light of Divinity Notable 20% increased Spell Damage 30% increased Critical Strike Chance for Spells 10% increased Light Radius +10 to Strength and Intelligence |
Timeless Jewel Passive /1
Faction | Category | Name | Show Full Descriptions |
---|---|---|---|
Maraketh | Keystone | Second Sight![]() | You are Blind Blind does not affect your Light Radius 25% more Melee Critical Strike Chance while Blinded (Being Blinded causes 20% less Accuracy Rating and Evasion Rating) Speak not, but listen, for danger reveals itself on the wind. Brutal Restraint: Nasima |
Community Wiki
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Light radius
Light radius is a stat which affects the maximum radius you can see clearly in low Light Level areas. Your light radius is further reduced by your current percentage of maximum life. This makes it very difficult to see in dark areas when on Low Life. The Arcane Vision passive and Incandescent Heart changes your light radius to be based off your proportion of Energy Shield instead of life, aiding visibility for low life builds.
Enemy skills
Acts
Maps
Whakawairua Tuahu has special interactions with light radius.
Erebix, Light's Bane is the map variant of Gruthkul, Mother of Despair, it also cast Gruthkul's Despair.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.