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Prophecy Perandus Rampage
The Pantheon Fossil Catalysts Delirium Orb Scarab Breachstone Emblem Timeless Jewel Divination Card
Phase Acrobatics
Keystones
30% Chance to Dodge Spell Hits
With enough practice, you can feel the spells
coming before they're even cast.
Phase Acrobatics Attr /14 ⍟

Phase Acrobatics Attr /14 ⍟

NameShow Full Descriptions
IDphase_acrobatics1184
ReferenceFandom Community Wiki
IconArt/2DArt/SkillIcons/passives/KeystonePhaseAcrobatics.png
IsKeystonetrue
IsNotablefalse
isAscendancyStartfalse
isMultipleChoicefalse
isMultipleChoiceOptionfalse
IsSocketfalse
IsJustIconfalse
isUsedtrue
isRoyalefalse
PassiveID14914
Stats
  • keystone_phase_acrobatics 1
  • Phase Acrobatics Unique /1 ⍟

    Phase Acrobatics Unique /1 ⍟

    NameShow Full Descriptions
    ThePerfectFormThe Perfect Form Zodiac Leather
    (5–10)% increased Dexterity
    (30–50)% increased Evasion Rating
    +(50–80) to maximum Life
    -30% to Cold Resistance
    Arctic Armour has 100% reduced Reservation
    Evasion Rating is increased by Uncapped Cold Resistance
    (Uncapped Resistance is the value Resistance would have if ignoring Maximum Resistance)
    Phase Acrobatics
    (30% Chance to Dodge Spell Hits)

    Community Wiki

    Wiki Edit

    Phase Acrobatics

    Phase Acrobatics is a Keystone passive skill that grants additional chance to dodge Spells that inflict damage.

    Location

    Phase Acrobatics lies on the far right side of the skill tree. It is at the end of a path with Acrobatics and three Acrobatics Improvement nodes.

    Class Distance from start
    Shadow 14
    Ranger 14
    Scion 19
    Duelist 19
    Witch 22
    Marauder 28
    Templar 29

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.