Item mods /1

Item mods /1

NameLevelPre/SufDescriptionSpawn Weight
1FlaskEnchantmentInjectorUsed when you take a Savage Hitflask 100
default 0
Unique /3

Unique /3

NameShow Full Descriptions
HezmanasBloodlustHezmana's Bloodlust Vaal Axe
25% chance to Maim on Hit
(100–125)% increased Physical Damage
Adds (7–10) to (15–25) Physical Damage
1% of Physical Attack Damage Leeched as Life
40% increased Attack Speed if you've taken a Savage Hit Recently
Attacks Cost Life instead of Mana
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(Recently refers to the past 4 seconds)
(A Hit that removes at least 15% of Maximum Life is a Savage Hit)
HaleNegatorHale Negator Mind Cage
Has 1 Abyssal Socket
(6–8)% increased maximum Life
+1 to Maximum Spirit Charges per Abyss Jewel affecting you
Gain a Spirit Charge every second
You lose all Spirit Charges when taking a Savage Hit
Recover (2–3)% of Life when you lose a Spirit Charge
Recover (2–3)% of Energy Shield when you lose a Spirit Charge
(Only Abyss Jewels can be Socketed in Abyssal Sockets)
(A Hit that removes at least 15% of Maximum Life is a Savage Hit)
HaleNegatorHale Negator Mind Cage
Has 2 Abyssal Sockets
(6–8)% increased maximum Life
+1 to Maximum Spirit Charges per Abyss Jewel affecting you
Gain a Spirit Charge every second
You lose all Spirit Charges when taking a Savage Hit
Recover (2–3)% of Life when you lose a Spirit Charge
Recover (2–3)% of Energy Shield when you lose a Spirit Charge
(Only Abyss Jewels can be Socketed in Abyssal Sockets)
(A Hit that removes at least 15% of Maximum Life is a Savage Hit)
Cluster Jewel Passive /1

Cluster Jewel Passive /1

CategoryNameShow Full Descriptions
NotableSavage Response
IncreaseCritChanceNotable
+30% to Critical Strike Multiplier if you've taken a Savage Hit Recently
30% increased Critical Strike Chance

Community Wiki

Wiki Edit

Savage hit

A savage hit is a hit that removes at least 15% of the target's maximum life1Life. Damage to energy shield and manaMana are not counted toward the savage hit threshold.

Mechanics

The Soul of Garukhan provides +5% chance to Evade Attacks if you've taken a Savage Hit Recently . The way Evasion works makes it so that the chance of taking another hit immediately after taking a savage hit with the Garukhan pantheon is significantly reduced. This pantheon works best with other forms of damage prevention, such as evadepercentageEvasion, dodge, block, or avoidance.

While using HaleNegatorHale Negator 5 seconds and 5 Abyss Jewels, and a 3% life recovery mod are the minimum values needed to fully recover from a minimum savage hit of 15% of maximum life.


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