Item mods /1
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
1 | FlaskEnchantmentInjector | Used when you take a Savage Hit | flask 100 default 0 |
Unique /3
Icon | Name |
---|---|
![]() | Hezmana's Bloodlust Vaal Axe 25% chance to Maim on HitAdds (7–10) to (15–25) Physical Damage (100–125)% increased Physical Damage 1% of Physical Attack Damage Leeched as Life 40% increased Attack Speed if you've taken a Savage Hit Recently Attacks Cost Life instead of Mana (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Recently refers to the past 4 seconds) (A Hit that removes at least 15% of Maximum Life is a Savage Hit) |
![]() | Hale Negator Mind Cage Has 1 Abyssal Socket (6–8)% increased maximum Life +1 to Maximum Spirit Charges per Abyss Jewel affecting you Gain a Spirit Charge every second You lose all Spirit Charges when taking a Savage Hit Recover (2–3)% of Life when you lose a Spirit Charge Recover (2–3)% of Energy Shield when you lose a Spirit Charge (Only Abyss Jewels can be Socketed in Abyssal Sockets) (A Hit that removes at least 15% of Maximum Life is a Savage Hit) |
![]() | Hale Negator Mind Cage Has 2 Abyssal Sockets (6–8)% increased maximum Life +1 to Maximum Spirit Charges per Abyss Jewel affecting you Gain a Spirit Charge every second You lose all Spirit Charges when taking a Savage Hit Recover (2–3)% of Life when you lose a Spirit Charge Recover (2–3)% of Energy Shield when you lose a Spirit Charge (Only Abyss Jewels can be Socketed in Abyssal Sockets) (A Hit that removes at least 15% of Maximum Life is a Savage Hit) |
Cluster Jewel Passive /1
Icon | Name |
---|---|
Savage Response Notable +30% to Critical Strike Multiplier if you've taken a Savage Hit Recently 30% increased Critical Strike Chance (Recently refers to the past 4 seconds) |
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Savage hit
A savage hit is a hit that removes at least 15% of the target's maximum Life. Damage to energy shield and Mana are not counted toward the savage hit threshold.
Mechanics
The Soul of Garukhan provides +5% chance to Evade Attacks if you've taken a Savage Hit Recently . The way Evasion works makes it so that the chance of taking another hit immediately after taking a savage hit with the Garukhan pantheon is significantly reduced. This pantheon works best with other forms of damage prevention, such as evasion, dodge, block, or avoidance.
While using Hale Negator 5 seconds and 5 Abyss Jewels, and a 3% life recovery mod are the minimum values needed to fully recover from a minimum savage hit of 15% of maximum life.
Related unique items
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.