Wall of Force
Level: (1–20)
Cost: (9–33) Mana
Cooldown Time: 9.00 sec
Cast Time: 0.50 sec
Requires Level (16–70), (41–155) Int
Creates a wall of force which allies and enemies can pass through, but allied projectiles which can collide with enemies will also collide with this wall, and can chain from it to other targets. Projectiles can only collide with a single Wall of Force, and no more than once.
Base duration is (5.1–7) seconds
Wall will be (4.5–6) meters long
Projectiles cannot Split, Pierce, or Fork when colliding with the wall
Projectiles can Chain an additional time when colliding with the wall
Projectiles can only chain to targets on the same side of the wall
Projectiles can Chain an additional time when colliding with the wall
Projectiles can only chain to targets on the same side of the wall
Projectiles which have collided with the wall deal (20–30)% less Damage
Wall is destroyed after (11–17) Projectile collisions
Additional Effects From Quality:
(0–20)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Quest /2
| Act | Quest | NPC | Character |
|---|---|---|---|
| 2 | Intruders in Black | Quest Reward | Witch |
| 2 | Intruders in Black | Yeena | Scion · Shadow · Witch |
Genus
Level Effect /40
| Implicit |
|---|
| CooldownTime: 9000 Projectiles cannot Split, Pierce, or Fork when colliding with the wall\nProjectiles can Chain an additional time when colliding with the wall\nProjectiles can only chain to targets on the same side of the wall |
| Level | Requires Level | Int | Mana | Base Damage | Base duration is 5.1 seconds | Wall will be 4.5 meters long | Projectiles which have collided with the wall deal 30% less Damage | Wall is destroyed after 11 Projectile collisions | Experience |
|---|---|---|---|---|---|---|---|---|---|
| 1 | 16 | 41 | 9 | 100%, 100% | 5.1 | 4.5, 1 | 30 | 11 | 49,725 |
| 2 | 20 | 50 | 10 | 100%, 100% | 5.2 | 4.6, 1 | 29 | 11 | 95,714 |
| 3 | 24 | 58 | 11 | 100%, 100% | 5.3 | 4.7, 1 | 29 | 12 | 169,595 |
| 4 | 28 | 67 | 12 | 100%, 100% | 5.4 | 4.7, 1 | 28 | 12 | 199,345 |
| 5 | 31 | 73 | 13 | 100%, 100% | 5.5 | 4.8, 1 | 28 | 12 | 285,815 |
| 6 | 34 | 79 | 15 | 100%, 100% | 5.6 | 4.9, 1 | 27 | 13 | 401,344 |
| 7 | 37 | 85 | 16 | 100%, 100% | 5.7 | 5, 1 | 27 | 13 | 554,379 |
| 8 | 40 | 92 | 18 | 100%, 100% | 5.8 | 5.1, 1 | 26 | 13 | 755,049 |
| 9 | 43 | 98 | 19 | 100%, 100% | 5.9 | 5.1, 1 | 26 | 13 | 1,016,533 |
| 10 | 46 | 104 | 21 | 100%, 100% | 6 | 5.2, 1 | 25 | 14 | 1,898,602 |
| 11 | 49 | 111 | 22 | 100%, 100% | 6.1 | 5.3, 1 | 25 | 14 | 1,964,019 |
| 12 | 52 | 117 | 23 | 100%, 100% | 6.2 | 5.4, 1 | 24 | 14 | 2,573,731 |
| 13 | 55 | 123 | 25 | 100%, 100% | 6.3 | 5.5, 1 | 23 | 15 | 4,676,439 |
| 14 | 58 | 130 | 26 | 100%, 100% | 6.4 | 5.5, 1 | 23 | 15 | 3,017,327 |
| 15 | 60 | 134 | 27 | 100%, 100% | 6.5 | 5.6, 1 | 22 | 15 | 7,823,001 |
| 16 | 62 | 138 | 29 | 100%, 100% | 6.6 | 5.7, 1 | 22 | 16 | 15,264,208 |
| 17 | 64 | 142 | 30 | 100%, 100% | 6.7 | 5.8, 1 | 21 | 16 | 26,272,845 |
| 18 | 66 | 146 | 31 | 100%, 100% | 6.8 | 5.9, 1 | 21 | 16 | 62,872,274 |
| 19 | 68 | 151 | 32 | 100%, 100% | 6.9 | 5.9, 1 | 20 | 16 | 212,023,122 |
| 20 | 70 | 155 | 33 | 100%, 100% | 7 | 6, 1 | 20 | 17 | |
| 21 | 72 | 34 | 100%, 100% | 7.1 | 6.1, 1 | 19 | 17 | ||
| 22 | 74 | 34 | 100%, 100% | 7.2 | 6.2, 1 | 18 | 17 | ||
| 23 | 76 | 35 | 100%, 100% | 7.3 | 6.3, 1 | 18 | 18 | ||
| 24 | 78 | 36 | 100%, 100% | 7.4 | 6.3, 1 | 17 | 18 | ||
| 25 | 80 | 36 | 100%, 100% | 7.5 | 6.4, 1 | 17 | 18 | ||
| 26 | 82 | 37 | 100%, 100% | 7.6 | 6.5, 1 | 16 | 19 | ||
| 27 | 84 | 38 | 100%, 100% | 7.7 | 6.6, 1 | 16 | 19 | ||
| 28 | 86 | 39 | 100%, 100% | 7.8 | 6.7, 1 | 15 | 19 | ||
| 29 | 88 | 39 | 100%, 100% | 7.9 | 6.7, 1 | 15 | 19 | ||
| 30 | 90 | 40 | 100%, 100% | 8 | 6.8, 1 | 14 | 20 | ||
| 31 | 91 | 40 | 100%, 100% | 8.1 | 6.9, 1 | 14 | 20 | ||
| 32 | 92 | 41 | 100%, 100% | 8.2 | 7, 1 | 13 | 20 | ||
| 33 | 93 | 41 | 100%, 100% | 8.3 | 7.1, 1 | 12 | 21 | ||
| 34 | 94 | 42 | 100%, 100% | 8.4 | 7.1, 1 | 12 | 21 | ||
| 35 | 95 | 42 | 100%, 100% | 8.5 | 7.2, 1 | 11 | 21 | ||
| 36 | 96 | 42 | 100%, 100% | 8.6 | 7.3, 1 | 11 | 22 | ||
| 37 | 97 | 43 | 100%, 100% | 8.7 | 7.4, 1 | 10 | 22 | ||
| 38 | 98 | 43 | 100%, 100% | 8.8 | 7.5, 1 | 10 | 22 | ||
| 39 | 99 | 43 | 100%, 100% | 8.9 | 7.5, 1 | 9 | 22 | ||
| 40 | 100 | 44 | 100%, 100% | 9 | 7.6, 1 | 9 | 23 |
Attribute /9
Wall of Force
| Name | Show Full Descriptions |
|---|---|
| Cost | iLvl 1: Normal: 1x |
| DropLevel | 16 |
| BaseType | Wall of Force |
| Class | Skill Gems |
| TargetTypes | Ground, Enemy |
| Type | Spell, Duration, Trappable, Totemable, Mineable, Triggerable, Cooldown |
| ItemType | Metadata/Items/Gems/SkillGemWallOfForce |
| ActiveSkillsCode | wall_of_force |
| Reference |
Wall of Force
Level: (1–20)
Cost: (9–33) Mana
Cooldown Time: 9.00 sec
Cast Time: 0.50 sec
Requires Level (16–70), (41–155) Int
Creates a wall of force which allies and enemies can pass through, but allied projectiles which can collide with enemies will also collide with this wall, and can chain from it to other targets. Projectiles can only collide with a single Wall of Force, and no more than once.
Base duration is (5.1–7) seconds
Wall will be (4.5–6) meters long
Projectiles cannot Split, Pierce, or Fork when colliding with the wall
Projectiles can Chain an additional time when colliding with the wall
Projectiles can only chain to targets on the same side of the wall
Projectiles can Chain an additional time when colliding with the wall
Projectiles can only chain to targets on the same side of the wall
Projectiles which have collided with the wall deal (20–30)% less Damage
Wall is destroyed after (11–17) Projectile collisions
base deal no damage [1]
Additional Effects From Quality:
(0–20)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Supported By /15
Trap Support
Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.
Faster Casting Support
Supports non-instant spell skills.
More Duration Support
Supports any skill with a duration.
Spell Totem Support
Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.
Blastchain Mine Support
Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
Less Duration Support
Supports any skill that has a duration.
Cast on Death Support
Each supported spell skill will be triggered when you die. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Cast when Damage Taken Support
Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Cast when Stunned Support
Each supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Swift Affliction Support
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
Efficacy Support
Supports any skill that deals damage or has a duration.
Arcane Surge Support
Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.
High-Impact Mine Support
Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
Awakened Swift Affliction Support
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
Second Wind Support
Supports skills with cooldowns.
Cannot support triggered skills.
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.