Dialogue /124
Monster | Cue | Dialogue |
---|---|---|
Tora | PrimaryDefenderStartsFight | Don't make me hunt you down. |
Tora | PrimaryDefenderStartsFight | Never provoke a wild animal in its den. |
Tora | PrimaryDefenderStartsFight | Don't interfere, Exile. This isn't your business. |
Tora | PrimaryDefenderStartsFight | You'll have to be swift if you hope to stop the Syndicate. |
Tora | PrimaryDefenderStartsFight | The hunt is on! |
Tora | PrimaryDefenderStartsFight | There is no deeper cruelty than caging a wild animal. |
Tora | PrimaryDefenderStartsFight | Don't expect our previous dealings to save you now. |
Tora | PrimaryDefenderStartsFight | You won't get me to betray the Syndicate this time, Exile. |
Tora | PrimaryDefenderStartsFight | The cycle of life and death continues, and the fittest grow fitter! |
Tora | PrimaryDefenderStartsFight | You failed in the past, Exile. You'll fail again. |
Tora | PrimaryDefenderStartsFight | Death feeds life in the grand cycle. |
Tora | PrimaryDefenderStartsFight | The earth is eager to meet you. |
Tora | PrimaryDefenderStartsFight | Be like the earth. Become stone. |
Tora | PrimaryDefenderStartsFight | I was born with a bow in my hands. |
Tora | PrimaryDefenderStartsFight | Swift like the wind! |
Tora | SafehouseLeaderIntro | A mother bear will fight to the death to protect her cubs. |
Tora | SecondaryDefenderArrival | This den is ours, Exile. |
Tora | SecondaryDefenderArrival | We are no helpless prey! |
Tora | SecondaryDefenderArrival | This cycle of life and death needs time to finish. |
Tora | SecondaryDefenderArrival | Wolves hunt in packs for a reason. |
Tora | SecondaryDefenderArrival | On the prowl! |
Tora | SecondaryDefenderArrival | You should know better than to wander into strange dens. |
Tora | SecondaryDefenderArrival | Shall we wait for your God, Elreon, or shall we snare this Exile ourselves? |
Tora | SecondaryDefenderArrival | Oh, Vagan, it's you... shall we fight together? |
Tora | SecondaryDefenderArrival | Prove your worth, unnatural one. Let's take down this Exile. |
Tora | SecondaryDefenderArrival | Allow me to help you channel a bit of that Ezomyte savagery, Thane. |
Tora | SecondaryDefenderArrival | Some prey must be caught with carefully laid traps. Are you ready, Riker? |
Tora | SecondaryDefenderArrival | Let's put this animal down. |
Tora | SecondaryDefenderArrival | This failing den needs to be rooted out. |
Tora | SecondaryDefenderArrival | You've forgotten nature's most important lesson. Protect your resources! |
Tora | SecondaryDefenderArrival | Nothing about this place is natural! |
Tora | SecondaryDefenderArrival | Sometimes rabid animals must be culled. |
Tora | SecondaryDefenderArrival | You know why you deserve my arrows, Vagan. |
Tora | SecondaryDefenderArrival | You're not above the natural order, Vorici. I shall remind you. |
Tora | SecondaryDefenderArrival | Nature rejects you, thing! |
Tora | SecondaryDefenderArrival | Killing might be for a purpose. |
Tora | SecondaryDefenderArrival | Care for a clash, Riker? |
Tora | SecondaryDefenderArrival | All of you must be put down. |
Tora | ReplyToSecondaryDefenderArrival | This won't end well for you. |
Tora | ReplyToSecondaryDefenderArrival | Your place is with the pack... or in the dirt. |
Tora | ReplyToSecondaryDefenderArrival | You're undercutting the success of our entire organisation! |
Tora | ReplyToSecondaryDefenderArrival | I've more than enough arrows for all. |
Tora | ReplyToSecondaryDefenderArrival | When you're bleeding out in the dirt, remember this was your decision. |
Tora | ReplyToSecondaryDefenderArrival | Really? What do you think happens to wild animals that lose a limb? |
Tora | ReplyToSecondaryDefenderArrival | Small consolation, Vagan. Tiny. |
Tora | ReplyToSecondaryDefenderArrival | I saw your approach, Guff - I just didn't care. |
Tora | ReplyToSecondaryDefenderArrival | I will never let you catch me, brute. |
Tora | ReplyToSecondaryDefenderArrival | This world existed long before Man or gods and it will live on long after you are dust. |
Tora | ReplyToSecondaryDefenderArrival | Then let the chase begin! |
Tora | ReplyToSecondaryDefenderArrival | It seems only Nature itself is trustworthy. |
Tora | SecondaryDefenderArrival | Enrage the pack, face the alpha. |
Tora | SecondaryDefenderArrival | This hunt has only just begun. |
Tora | SecondaryDefenderArrival | We shall surely succeed. |
Tora | SecondaryDefenderArrival | Careful. A cornered animal is twice as dangerous. |
Tora | SecondaryDefenderArrival | Be ready to use that hook, Leo. |
Tora | SecondaryDefenderArrival | Do as I say, Vagan, and I might not stick you with an arrow. |
Tora | SecondaryDefenderArrival | You might not follow the rules of Nature, thing, but you'll follow mine if you want to survive. |
Tora | SecondaryDefenderArrival | Let's try my way for this one, Thane. |
Tora | SecondaryDefenderArrival | We'll use your traps for this hunt, Riker. |
Tora | SecondaryDefenderArrival | I'm leading this hunt now. |
Tora | KillPlayer | The weak perish. Such is life. |
Tora | KillPlayer | You should have stayed out of this. |
Tora | KillPlayer | The Syndicate's death toll climbs. |
Tora | KillPlayer | A successful hunt. |
Tora | Escape | Like I always say, only the fittest survive. |
Tora | Escape | A hunter hides their trail. |
Tora | Escape | Like the bird escaping the cat, I can fly. You can't. |
Tora | Defeated | Nest invader! |
Tora | Defeated | Damn your lust for wreckage. |
Tora | Defeated | Nature.. is wounded... here... |
Tora | Defeated | Only fair... |
Tora | Defeated | The cage beckons... |
Tora | Defeated | We're not beasts... we can settle this other ways, like before. |
Tora | Defeated | You're making my life complicated, Exile. |
Tora | Defeated | The cycle of life and death is supposed to be general, not specific. |
Tora | Defeated | It seems... you've evolved... |
Tora | Defeated | I was too slow... |
Tora | Defeated | I pounced too recklessly. |
Tora | OfferBargain | You are more savage than any animal. What do you want from me? |
Tora | OfferBargain | Some beasts congregate for a mate. Some for food or warmth. Knowing how a relationship can better your quality of life is important out here. The relationship doesn't necessarily even have to be your own. Do you understand what I'm getting at? |
Tora | OfferBargain | Crows are very interesting, Exile. Did you know that crows can not only build personal relationships with each other, but learn, retain and teach information to each other? Quite a useful skill, if I may say so... |
Tora | OfferBargain | A species' survival is only truly tested when its environment changes. If you want to kill me, then kill me. If you want to test me, well... I have an idea. |
Tora | OfferBargain | You've seen what the Syndicate is doing, have you not? 'Unnatural' is the only way I feel it could accurately be described. I'm not about that life. Not now, anyway. I think it's about time I migrated elsewhere. |
Tora | OfferBargain | A huntress who doesn't know her environment is a dead huntress. I didn't plan on dying today, so how about I tell you what I've learned here instead? |
Tora | OfferBargain | I don't care for material things, but perhaps you do? |
Tora | BarginAccepted | Ugh... people! Alright, alright... |
Tora | BarginAccepted | Here's to practicing social skills. |
Tora | BarginAccepted | Adapt or die, Exile. Adapt or die. |
Tora | BarginAccepted | They'll never find me. |
Tora | BarginAccepted | I appreciate it. |
Tora | BarginAccepted | May your nest be shiny. |
Tora | OfferBetrayal | A wolf pack without its alpha is far less of a threat than one with a ferocious leader. Together, we can topple the alpha here, and put me in charge. |
Tora | OfferBetrayal | The strong eat the weak in nature, and so it can be here. |
Tora | OfferBetrayal | I do have the capability to have someone rejected by the pack completely. |
Tora | OfferBetrayal | I'll tell you all I know as long as I don't have to go through the cold and dark torture that is resurrection by the Lifegiver. |
Tora | OfferBetrayal | Haku's too trusting to be in the Syndicate. Allow me to betray him softly before someone else does far worse. |
Tora | OfferBetrayal | I've half a mind to turn against Vagan. He knows what he did. |
Tora | OfferBetrayal | Vorici unsettles me. His inclinations fall far outside the natural order. You and I could come to an agreement that might contain his violent excesses. |
Tora | OfferBetrayal | That brute Hillock needs a few more arrows in his hide. If you've got any conscientious bone in your body, you'll understand that someone who does what he does to women - and men, too - is not someone to have as an ally. |
Tora | OfferBetrayal | Cameria is more violent, more base than any beast I've come across. He does not kill for survival, he kills for pleasure. And he doesn't stop getting his jollies once his victims are dead. If you have any sense of justice within you, please, help me handle him. |
Tora | OfferBetrayal | It's survival of the fittest, especially in the Syndicate. And I don't mean physical strength - this is a deadly game of cats and mice that covers all of Wraeclast. Are you a cat, or are you a mouse? |
Tora | OfferExecute | Death is a natural part of life. I've made my peace. |
Tora | OfferExecute | In front of my leader, I can show no fear. |
Tora | OfferExecute | In front of my brethren, I can only be brave. |
Tora | OfferExecute | No more cages! I'd rather die. |
Tora | ReplyToBetrayalAccepted | Animals turn on each other in times of scarcity. |
Tora | ReplyToBetrayalAccepted | At least my path is real, Karui, unlike your unseen 'Way.' |
Tora | ReplyToBetrayalAccepted | And what's that, Guff? Are you planning to ask me on a date? |
Tora | ReplyToBetrayalAccepted | Survival of the fittest versus might makes right - which of us shall eclipse the other in the end, Thane? |
Tora | ReplyToBetrayalAccepted | I have a better idea, Cameria. How about you leave and never return? |
Tora | ReplyToBetrayalAccepted | You are proof, Aisling, that sometimes Nature makes mistakes. |
Tora | ReplyToBetrayalAccepted | All part of the cycle. Today you rise and I fall, but tomorrow will be different. |
Tora | Interrogated | Feel confident in your caging only if you believe the caged will never escape and come find you... |
Tora | Interrogated | You are truly a savage beast. |
Tora | Interrogated | When bargaining is no longer enough, you show your true colours! |
Tora | ReplyToExecution | Violence is part of the natural order. |
Tora | ReplyToExecution | You've accomplished nothing, Exile. Death is meaningless to the Syndicate. |
Tora | ReplyToExecution | Sometimes violence is the only way. |
Tora | SafehouseLeaderDefeated | Rise. If I must fall, respect the natural order by rising to your potential. |
Tora | PrimaryDefenderStartsFight | Deadly and swift, like a wild and beautiful animal. |
Tora | Escape | I'm sorry, Exile, I got distracted... |
Tora | Defeated | You forced us down this path, Tora. |
Tora | BarginAccepted | I'm glad we could come to an understanding. |
Tora | Interrogated | This one will be difficult to tame. |
Tora
Humanoid
Action Speed cannot be modified to below 50% of base value
Cannot be Knocked Back
cannot be stunned for ms after stun finished [0]
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [0]
cannot be stunned while stunned [1]
Spectre | N |
---|---|
Tags | betrayal_syndicate_member, caster, chaos_affinity, fast_movement, has_bow, human, humanoid, light_armour, medium_height, not_int, not_str, puncturing_weapon, ranged, red_blood |
Life
600%
Evasion
+100%
Ailment Threshold
600%
Resistance
40 40 40 25
Damage
140%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 75
Attack Time
1.995 Second
Damage Spread
±20%
Experience
200%
Model Size
100%
Type
BetrayalTora
Metadata
BetrayalTora
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
38,600
Armour
28,790
Evasion
9,478
Energy Shield
0
Damage
523
Spell Damage
523
Accuracy
290
Attack Time
1.995
Experience
20,510
Ailment Threshold
38,600
Chill
122
Shock
122
Brittle
691
Scorch
122
Sap
337
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeTora
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 418–628
Critical Strike Chance: 5%
Attack Time: 1.995 sec
Strike your foes down with a powerful blow.
20% of Physical Damage Converted to Chaos Damage
33% more Attack Speed
arrow projectile variation [4]
skill can fire arrows [1]
skill can fire wand projectiles [1]
visual hit effect chaos is green [1]
33% more Attack Speed
arrow projectile variation [4]
skill can fire arrows [1]
skill can fire wand projectiles [1]
visual hit effect chaos is green [1]
WalkEmergeBetrayal
walk emerge distance [300]
BetrayalRainOfSpores
Attack, RangedAttack, MirageArcherCanUse, Area, ProjectileSpeed, Totemable, Trappable, Mineable, Damage, Chaos, Duration, DamageOverTime, ProjectileNumber, Chaos, Triggerable, Rain
Toxic Rain
Base Damage: 418–628
Critical Strike Chance: 5%
Attack Time: 1.995 sec
Cooldown Time: 6 sec
Fire arrows into the air that rain down around the targeted area, dealing damage to enemies they hit and creating spore pods where they land. Each spore pod deals chaos damage over time to nearby enemies and slows their movement speed. The pods last for a duration before bursting, dealing area damage.
Deals 254.2 Base Chaos Damage per second
Base duration is 1 seconds
Fires 8 additional Arrows
20% of Physical Damage Converted to Chaos Damage
Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect
43% less Attack Speed
Each Spore Pod applies 10% less Movement Speed to nearby Enemies, to a maximum of 60%
base is projectile [1]
cannot pierce [1]
is area damage [1]
skill can fire arrows [1]
visual hit effect chaos is green [1]
Base duration is 1 seconds
Fires 8 additional Arrows
20% of Physical Damage Converted to Chaos Damage
Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect
43% less Attack Speed
Each Spore Pod applies 10% less Movement Speed to nearby Enemies, to a maximum of 60%
base is projectile [1]
cannot pierce [1]
is area damage [1]
skill can fire arrows [1]
visual hit effect chaos is green [1]
BetrayalToraScourgeArrow
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 418–628
Critical Strike Chance: 5%
Attack Time: 1.995 sec
Projectiles Pierce all Targets
Deals 50% more Damage
20% of Physical Damage Converted to Chaos Damage
50% less Attack Speed
Poisons Enemies on Hit
200% increased Poison Duration
base is projectile [1]
monster projectile variation [44]
projectile uses contact position [1]
skill visual scale +% [100]
visual hit effect chaos is green [1]
Deals 50% more Damage
20% of Physical Damage Converted to Chaos Damage
50% less Attack Speed
Poisons Enemies on Hit
200% increased Poison Duration
base is projectile [1]
monster projectile variation [44]
projectile uses contact position [1]
skill visual scale +% [100]
visual hit effect chaos is green [1]
EmptyActionAttackToraFlip
Attack
Base Damage: 418–628
Critical Strike Chance: 5%
Attack Time: 1.995 sec
Cooldown Time: 15 sec
25% less Attack Speed
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
EmptyActionAttackToraSnipe
Attack
Base Damage: 418–628
Critical Strike Chance: 5%
Attack Time: 1.995 sec
Cooldown Time: 15 sec
25% less Attack Speed
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
EmptyActionAttackToraButterfly
Attack
Base Damage: 418–628
Critical Strike Chance: 5%
Attack Time: 1.995 sec
Cooldown Time: 15 sec
25% less Attack Speed
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
DeceleratingProjectileTora
Spell, Projectile, Triggerable
Cast Time: 1 sec
Deals 25% more Attack Damage
20% of Physical Damage Converted to Chaos Damage
Poisons Enemies on Hit
base is projectile [1]
decelerating projectile speed variation +% [150]
number of projectiles override [1]
visual hit effect chaos is green [1]
20% of Physical Damage Converted to Chaos Damage
Poisons Enemies on Hit
base is projectile [1]
decelerating projectile speed variation +% [150]
number of projectiles override [1]
visual hit effect chaos is green [1]
DeceleratingProjectileToraExplode
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 284.3 to 426.4 Physical Damage
20% of Physical Damage Converted to Chaos Damage
is area damage [1]
visual hit effect chaos is green [1]
20% of Physical Damage Converted to Chaos Damage
is area damage [1]
visual hit effect chaos is green [1]
BetrayalToraDashArrow
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 418–628
Critical Strike Chance: 5%
Attack Damage: 60%
Attack Time: 1.995 sec
Your Hits cannot Stun Enemies
Projectiles Pierce all Targets
Deals 40% less Attack Damage
20% of Physical Damage Converted to Chaos Damage
50% less Attack Speed
base is projectile [1]
monster projectile variation [47]
number of projectiles override [1]
projectile uses contact position [1]
visual hit effect chaos is green [1]
Projectiles Pierce all Targets
Deals 40% less Attack Damage
20% of Physical Damage Converted to Chaos Damage
50% less Attack Speed
base is projectile [1]
monster projectile variation [47]
number of projectiles override [1]
projectile uses contact position [1]
visual hit effect chaos is green [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalTarget" Actor { main_hand_unarmed_type = "Bow" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalTarget" Animated { on_event_anim_show = "AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalToraArrowAttached.ao, R_Weapon );" on_event_anim_hide = "DetachAllOfType( Metadata/Monsters/LeagueBetrayal/BetrayalToraArrowAttached.ao );" } StateMachine { //create_state_Helm_0 = "ShowMeshSegments( );" create_state_Boots_0 = "ShowMeshSegments( straw_base_bootsShape, feetShape );" create_state_Gloves_0 = "ShowMeshSegments( straw_alpha_cuffsShape, straw_base_cuffsShape, handsShape );" create_state_Back_0 = "ShowMeshSegments( quiver_meshShape, quiver_ropeShape, arrow_1_arrowShape, arrow_1_fletchingShape, arrow_2_arrowShape, arrow_2_fletchingShape, arrow_3_arrowShape, arrow_3_fletchingShape );" //create_state_Weapon_0 = "ShowMeshSegments( );" //Akanilim's Hide create_state_Back_21 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/AkanilimsHideWingsHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/AkanilimsHideWingsHeld.ao, Tora ); " //Shiaphet's Pall create_state_Back_22 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/ShiaphetsPallCapeHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/ShiaphetsPallCapeHeld.ao, Tora ); " //Xunti's Parasol create_state_Back_23 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/XuntisParasolCapeHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/XuntisParasolCapeHeld.ao, Tora ); " //Tekiton's Spine create_state_Back_24 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/TekitonsSpineCapeHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/TekitonsSpineCapeHeld.ao, Tora ); " //Gogori's Plague create_state_Back_25 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/GogorisPlagueWingsHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/GogorisPlagueWingsHeld.ao, Tora ); " //Harimal's Campaign create_state_Back_26 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/HarimalsCampaignCapeHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/HarimalsCampaignCapeHeld.ao, Tora ); " //Tau Poh's Banner create_state_Back_27 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/TauPohsBannerCapeHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/TauPohsBannerCapeHeld.ao, Tora ); " //Bu's Bottle create_state_Back_28 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/BusBottleCapeHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/BusBottleCapeHeld.ao, Tora ); " //Rithkin's Dance create_state_Back_29 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/RithkinsDanceCapeHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/RithkinsDanceCapeHeld.ao, Tora ); " //Cantar's Coffin create_state_Back_30 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/CantarsCoffinCapeHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/CantarsCoffinCapeHeld.ao, Tora ); " on_state_shackles_1 = "DetachAllOfType( Metadata/Monsters/LeagueBetrayal/BetrayalToraArrowAttached.ao );" create_state_shackles_1 = "DetachAllOfType( Metadata/Monsters/LeagueBetrayal/BetrayalToraArrowAttached.ao );" create_state_shackles_2 = "DetachAllOfType( Metadata/Monsters/LeagueBetrayal/BetrayalToraArrowAttached.ao );" create_state_shackles_3 = "DetachAllOfType( Metadata/Monsters/LeagueBetrayal/BetrayalToraArrowAttached.ao );" } Animated { on_event_fadeout_for_bargain_01 = " Delay( 1.75, { DetachAllOfType( Metadata/Monsters/LeagueBetrayal/BetrayalToraArrowAttached.ao ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBetrayal/BetrayalTora"] = { name = "Tora", life = 6, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.4, damageSpread = 0.2, attackTime = 1.995, attackRange = 75, accuracy = 1, weaponType1 = "Bow", skillList = { "MeleeTora", "BetrayalToraScourgeArrow", "BetrayalToraDashArrow", "DeceleratingProjectileToraExplode", "EmptyActionAttackToraFlip", "EmptyActionAttackToraSnipe", "EmptyActionAttackToraButterfly", "WalkEmergeBetrayal", "DeceleratingProjectileTora", "BetrayalRainOfSpores", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeTora"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "arrow_projectile_variation", "active_skill_attack_speed_+%_final", "skill_physical_damage_%_to_convert_to_chaos", "visual_hit_effect_chaos_is_green", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {4, 33, 20, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalToraScourgeArrow"] = { name = "BetrayalToraScourgeArrow", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "skill_physical_damage_%_to_convert_to_chaos", "active_skill_attack_speed_+%_final", "skill_visual_scale_+%", "active_skill_damage_+%_final", "base_poison_duration_+%", "base_is_projectile", "projectile_uses_contact_position", "always_pierce", "global_poison_on_hit", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {44, 20, -50, 100, 50, 200, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalToraDashArrow"] = { name = "BetrayalToraDashArrow", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "skill_physical_damage_%_to_convert_to_chaos", "active_skill_attack_speed_+%_final", "number_of_projectiles_override", "base_is_projectile", "projectile_uses_contact_position", "always_pierce", "cannot_stun", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {47, 20, -50, 1, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeceleratingProjectileToraExplode"] = { name = "DeceleratingProjectileToraExplode", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionAttackToraFlip"] = { name = "EmptyActionAttackToraFlip", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.17, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {-25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionAttackToraSnipe"] = { name = "EmptyActionAttackToraSnipe", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {-25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionAttackToraButterfly"] = { name = "EmptyActionAttackToraButterfly", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {-25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeBetrayal"] = { name = "WalkEmergeBetrayal", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.72, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeceleratingProjectileTora"] = { name = "DeceleratingProjectileTora", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "decelerating_projectile_speed_variation_+%", "skill_physical_damage_%_to_convert_to_chaos", "number_of_projectiles_override", "base_is_projectile", "global_poison_on_hit", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {150, 20, 1, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalRainOfSpores"] = { name = "Toxic Rain", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fire arrows into the air that rain down around the targeted area, dealing damage to enemies they hit and creating spore pods where they land. Each spore pod deals chaos damage over time to nearby enemies and slows their movement speed. The pods last for a duration before bursting, dealing area damage.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Area] = true, [SkillType.ProjectileSpeed] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Damage] = true, [SkillType.Chaos] = true, [SkillType.Duration] = true, [SkillType.DamageOverTime] = true, [SkillType.ProjectileNumber] = true, [SkillType.Triggerable] = true, [SkillType.Rain] = true, }, statDescriptionScope = "debuff_skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, duration = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "base_skill_effect_duration", "number_of_additional_arrows", "skill_physical_damage_%_to_convert_to_chaos", "rain_of_spores_vines_movement_speed_+%_final", "minimum_rain_of_spores_movement_speed_+%_final_cap", "active_skill_attack_speed_+%_final", "base_is_projectile", "is_area_damage", "skill_can_fire_arrows", "cannot_pierce", "projectile_damage_modifiers_apply_to_skill_dot", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {1.2000000476837, 1000, 8, 20, -10, -60, -43, levelRequirement = 0, statInterpolation = {3}, cost = { }, }, }, }
Action Speed cannot be modified to below 50% of base value
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Cannot be Knocked Back
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [0]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityBoss__ |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |