灼热光线
等级: (1–20)
消耗: (2–5) 点魔力
施放间隔: 0.25 秒
需求 等级 (12–70), (33–155) 智慧
发出一束灼热光线,被击中的敌人会受到不断叠加的燃烧效果。每叠加一层效果都会附加一定比例的光线基础伤害。叠满之后会造成火焰曝露。脱离光线范围后的一段时间内依然会受到燃烧伤害。增加施法速度可以加快光线的转角速度。
每秒造成 (13.4–780.7) 基础火焰伤害
基础持续时间为 1.5
法术伤害的词缀效果同样套用于持续伤害
最多可以叠加 8 层燃烧减益
额外减益层数附加 60% 的伤害
火焰曝露 -25% 火焰抗性

品质额外效果:
额外减益层数附加 +(0–10)% 的伤害
将其放置于物品上同样颜色的插槽来获得这项技能。点击右键从插槽中移除。
Scorching Ray
使命 /2 ⍟
等级效果 /40
固定
基础持续时间为 1.5
额外减益层数附加 60% 的伤害
最多可以叠加 8 层燃烧减益
火焰曝露 -25% 火焰抗性
法术伤害的词缀效果同样套用于持续伤害
等级需求等级智慧消耗每秒造成 13.4 基础火焰伤害经验值
11233213.415,249
21539217.641,517
31948224.781,983
42356334147,968
52764346.2250,557
63173362405,086
73581382.4447,718
838883101.5615,318
941944124.5834,639
10441004152.11,570,760
11471064185.31,633,987
12501134225.22,151,030
13531194272.92,812,189
14561255329.95,099,360
15591325398.19,400,731
16621385479.415,273,366
17641425542.226,286,582
18661465612.662,890,590
19681515691.8212,046,017
20701555780.7
21725880.4
22746992.3
237661117.8
247861258.5
258061416.1
268261592.7
278461790.5
288662011.9
298862259.7
309072536.9
319172687.6
329272847
339373015.6
349473193.8
359573382.3
369673581.5
379773792.2
389874014.8
399974250.2
4010074499.1
Attribute /9

灼热光线

KeyValue
CostiLvl 1: 普通: 1x蜕变石
DropLevel 12
BaseType 灼热光线
Class 技能宝石
TargetTypes, ,
Type法术, 图腾技能, DoT, 火焰, 造成燃烧, 持续时间, 引导, DegenOnlySpellDamage
BuffIcon
ItemTypeMetadata/Items/Gems/SkillGemFireBeam
Referencepoe.ninja, Community Wiki
古神熔炉 武器 /2
比重Desc
1000 (T5)有敌人位于你的正义之火或灼热光线中时,每秒恢复 15 点魔力
1000 (T5)有敌人位于你的正义之火或灼热光线中时,每秒恢复 25 点魔力
灼热光线
你正在燃烧.受到灼热光线附带的持续火焰伤害。
buff_impl_stat
Scorching Ray
Attribute /4

fire_beam_damage_stacks

KeyValue
关键字投射物, Chain, 护甲, 闪避值
BuffGroupsID-1
IsBuffDefinition1
BuffMergeModesID1
Codebuff impl stat
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty1
IsVirtual0
IsScalable1
StatSemanticsDiscrete
灼热光线 怪物 /9 ⍟
名字词缀幽魂
拉维安加的侍祭(图腾)【灼热光线】的光束长度缩短 25%
base totem range [80]
fire beam max rotation speed +% [-75]
fire beam start angle offset variance [60]
图腾的生命提高 250%
kill traps mines and totems on death [1]
Y
日耀守卫者-黎明monster base type attack cast speed +% and damage -% final [22]
掉落的物品稀有度提高 6000%
怪物提供的经验值提高 250%
15% 攻击伤害格挡率
15% 法术伤害格挡几率
被格挡的击中对你造成 15% 伤害
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
Y
日耀守卫者-黎明monster base type attack cast speed +% and damage -% final [22]
掉落的物品稀有度提高 6000%
怪物提供的经验值提高 250%
15% 攻击伤害格挡率
15% 法术伤害格挡几率
被格挡的击中对你造成 15% 伤害
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
空之边际乔瑞斯monster base type attack cast speed +% and damage -% final [22]
掉落的物品稀有度提高 15000%
怪物提供的经验值提高 100%
15% 攻击伤害格挡率
15% 法术伤害格挡几率
被格挡的击中对你造成 15% 伤害
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
贺莉娅的信徒欧德monster base type attack cast speed +% and damage -% final [22]
掉落的物品稀有度提高 15000%
怪物提供的经验值提高 100%
15% 攻击伤害格挡率
15% 法术伤害格挡几率
被格挡的击中对你造成 15% 伤害
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
图克哈玛之苦monster no drops or experience [1]
无法被伤害
无法被击退
monster do not fracture [1]
Y
塔辛的磨难monster no drops or experience [1]
无法被伤害
无法被击退
monster do not fracture [1]
Y
受人崇敬的顾问【灼热光线】的光束长度缩短 25%
base totem range [80]
fire beam max rotation speed +% [-75]
fire beam start angle offset variance [60]
图腾的生命提高 250%
kill traps mines and totems on death [1]
Y
恶魔Y
商城 /3 ⍟
灼热光线:圣芒
你的灼热光线外观改变.
灼热光线:冥渊
你的灼热光线外观改变。
灼热光线:塑界者
你的灼热光线变为塑界者特效
迷宫 附魔 helmet /6 ⍟
等级名字词缀比重
无情帝王试炼Enchantment Scorching Ray Damage 1【灼热光线】的伤害提高 25%100
终极帝王试炼Enchantment Scorching Ray Damage 2【灼热光线】的伤害提高 40%100
无情帝王试炼Enchantment Fire Beam Cast Speed 1【灼热光线】的施放速度加快 8%100
终极帝王试炼Enchantment Fire Beam Cast Speed 2【灼热光线】的施放速度加快 12%100
无情帝王试炼Enchantment Fire Beam Length 1【灼热光线】的光束长度延长 10%100
终极帝王试炼Enchantment Fire Beam Length 2【灼热光线】的光束长度延长 15%100
被辅助 /24 ⍟
  • 主动类型: 法术, 图腾技能, DoT, 火焰, 造成燃烧, 持续时间, 引导, DegenOnlySpellDamage
  • 图示名字
    物品稀有度增幅(辅)
    辅助任意能击败敌人的技能。
    快速施法(辅)
    辅助非瞬发法术技能。
    持续时间延长(辅)
    辅助任意有持续时间的技能。
    钢铁意志(辅)
    辅助法术技能,使力量属性也会像提高近战物理伤害一样提高法术伤害。
    法术图腾(辅)
    辅助非触发类法术技能,你将不再直接施放被辅助的法术,而是召唤一个图腾为你施放该法术。
    增加燃烧伤害(辅)
    辅助任意击中敌人的技能,或能直接造成燃烧伤害的技能。
    持续时间缩短(辅)
    辅助任意有持续时间的技能。
    急冻(辅)
    辅助任意造成伤害的技能。
    虚空操纵(辅)
    辅助任意造成伤害的技能。
    精准破坏(辅)
    辅助能造成伤害的攻击或法术技能。
    极速腐化(辅)
    辅助任意有持续时间或能通过击中造成异常状态的技能。
    元素集中(辅)
    辅助能击中或燃烧敌人的技能,以及能施加元素异常状态的技能。
    吟唱时施放(辅)
    必须同时辅助一个持续吟唱技能和一个非吟唱法术技能。吟唱技能在吟唱过程中每隔一段时间会触发一个法术技能。无法辅助图腾、陷阱或地雷施放的技能。瓦尔技能和有保留效果的技能无法被触发。
    效能(辅)
    辅助任意能造成伤害或有持续时间的技能。
    残暴(辅)
    辅助任意造成伤害的技能。
    秘术增强(辅)
    所有被辅助的法术技能会记录你消耗的魔力,当消耗的总魔力达到阈值时提供一个增益效果。不能辅助图腾、陷阱、地雷施放的技能,不能辅助有保留效果的技能。
    灌能吟唱(辅)
    辅助任何吟唱技能,在你持续吟唱时保护你。无法辅助图腾使用的技能,无法影响召唤生物的技能。
    残暴(强辅)
    辅助任意造成伤害的技能。
    增加燃烧伤害(强辅)
    辅助任意击中敌人的技能,或能直接造成燃烧伤害的技能。
    极速腐化(强辅)
    辅助任意有持续时间或能通过击中造成异常状态的技能。
    虚空操纵(强辅)
    辅助任意造成伤害的技能。
    吟唱时施放(强辅)
    必须同时辅助一个持续吟唱技能和一个非吟唱法术技能。吟唱技能在吟唱过程中每隔一段时间会触发一个法术技能。无法辅助图腾、陷阱或地雷施放的技能。瓦尔技能和有保留效果的技能无法被触发。
    精准破坏(强辅)
    辅助能造成伤害的攻击或法术技能。
    元素集中(强辅)
    辅助能击中或燃烧敌人的技能,以及能施加元素异常状态的技能。
    灼热光线 传奇 /1 ⍟
    元素伤害提高 40%
    获得 25 级的主动技能【灼热光线】,且可被此道具上的技能石辅助
    施法速度加快 (12–20)%
    生命在击败敌人时恢复 (1–3)%
    魔力在击败敌人时恢复 (1–3)%
    【灼热光线】的光束长度延长 10%

    Community Wiki

    Edit

    Scorching Ray

    Scorching Ray is a channelling fire spell skill that fires a beam that inflicts burning damage to targets in front of the caster and applies fire resistance exposure at maximum stages.

    Skill functions and interactions

    • Applies the fire exposure debuff at max stacks, which lowers the target's fire resistance by 25%.

    • Touching an unaffected target by the beam at any point during a cast interval will apply the first stage of the debuff. If the target remains in the beam, the spell will apply the next stage of the debuff the instant it consumes mana from the player again. As a result, It is possible to inflict multiple debuff stacks in quick succession to targets with only brief contact such as when sweeping the beam across the screen.

    • Damage over time: Modifiers to Spell, Fire, Elemental, Burning Damage, Damage Over Time, and duration affect the damage over time component of this spell.

    • Scorching Ray does not hit and therefore cannot be supported by added damage supports such as Added Chaos Damage Support and cannot confer the effects of supports such as Blind Support or Hextouch Support.

    • While channeling Scorching Ray, the player has a reduced turning rate. Increasing scorching ray's cast speed will increase the rate at which the player can rotate while channeling it, up to a maximum +150% increased cast speed modifier.

    • Scorching Ray has a delay, equal to the cast time, between the pressing of the skill and the appearance of the beam.

    • Scorching Ray is not a projectile or an area of effect skill and therefore is not affected by modifiers to projectile damage, area damage, projectile speed, or area of effect.

    • Scorching Ray has the channelling tag and therefore cannot be supported by Spell Echo Support.

    Version history

    VersionChanges
    3.19.0
  • Scorching Ray now deals 13.4 Base Fire Damage per second at gem level 1 (previously 12.8), up to 780.7 at gem level 20 (previously 696.3).
  • 3.16.0
  • Now deals 12.8 Base Fire Damage per second at gem level 1 (previously 11.7), up to 696.3 at gem level 20 (previously 439.4).
  • Fixed a common client crash occurring with Scorching Ray.
  • 3.14.0
  • Fixed a bug where Scorching Ray totems did not stack their damage correctly with other Scorching Ray totems.
  • 3.13.1e
  • PvP Changes: now has an attack time override of 3 seconds.
  • 3.13.0
  • Now has a base cast time of 0.25 seconds (from 0.5).
  • Now has a mana cost of 2 at gem level 1 (from 4), up to 5 at gem level 20 (from 11).
  • PvP Changes: Now has an attack time override of 0.5 seconds (from 0.2 seconds).
  • 3.12.0
  • Now has alternative gem quality
  • 3.6.0
  • Mana Cost at gem level 20 is now 11 (was 10).
  • Now deals 13 base Fire damage per second at gem level 1 (up from 8.2) and 488.2 base Fire damage per second at gem level 20 (up from 388.3).
  • No longer lowers enemy resistance with a stacking debuff.
  • Now applies Fire Exposure at maximum stacks.
  • 3.2.0b
  • Fixed a bug where Scorching Ray totems did not stack their damage correctly with other Scorching Ray totems.
  • 2.4.2
  • Scorching Ray has been added to the game.

  • Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.