品质额外效果:
等级效果 /40
固定 |
---|
基础持续时间为 1.5 秒 额外减益层数附加 60% 的伤害 最多可以叠加 8 层燃烧减益 -25% 火焰抗性 法术伤害的词缀效果同样套用于持续伤害 |
等级 | 需求等级 | 智慧 | 消耗 | 每秒造成 13.4 基础火焰伤害 | 经验值 |
---|---|---|---|---|---|
1 | 12 | 33 | 2 | 13.4 | 15,249 |
2 | 15 | 39 | 2 | 17.6 | 41,517 |
3 | 19 | 48 | 2 | 24.7 | 81,983 |
4 | 23 | 56 | 3 | 34 | 147,968 |
5 | 27 | 64 | 3 | 46.2 | 250,557 |
6 | 31 | 73 | 3 | 62 | 405,086 |
7 | 35 | 81 | 3 | 82.4 | 447,718 |
8 | 38 | 88 | 3 | 101.5 | 615,318 |
9 | 41 | 94 | 4 | 124.5 | 834,639 |
10 | 44 | 100 | 4 | 152.1 | 1,570,760 |
11 | 47 | 106 | 4 | 185.3 | 1,633,987 |
12 | 50 | 113 | 4 | 225.2 | 2,151,030 |
13 | 53 | 119 | 4 | 272.9 | 2,812,189 |
14 | 56 | 125 | 5 | 329.9 | 5,099,360 |
15 | 59 | 132 | 5 | 398.1 | 9,400,731 |
16 | 62 | 138 | 5 | 479.4 | 15,273,366 |
17 | 64 | 142 | 5 | 542.2 | 26,286,582 |
18 | 66 | 146 | 5 | 612.6 | 62,890,590 |
19 | 68 | 151 | 5 | 691.8 | 212,046,017 |
20 | 70 | 155 | 5 | 780.7 | |
21 | 72 | 5 | 880.4 | ||
22 | 74 | 6 | 992.3 | ||
23 | 76 | 6 | 1117.8 | ||
24 | 78 | 6 | 1258.5 | ||
25 | 80 | 6 | 1416.1 | ||
26 | 82 | 6 | 1592.7 | ||
27 | 84 | 6 | 1790.5 | ||
28 | 86 | 6 | 2011.9 | ||
29 | 88 | 6 | 2259.7 | ||
30 | 90 | 7 | 2536.9 | ||
31 | 91 | 7 | 2687.6 | ||
32 | 92 | 7 | 2847 | ||
33 | 93 | 7 | 3015.6 | ||
34 | 94 | 7 | 3193.8 | ||
35 | 95 | 7 | 3382.3 | ||
36 | 96 | 7 | 3581.5 | ||
37 | 97 | 7 | 3792.2 | ||
38 | 98 | 7 | 4014.8 | ||
39 | 99 | 7 | 4250.2 | ||
40 | 100 | 7 | 4499.1 |
Attribute /10
灼热光线
古神熔炉 武器 /2
比重 | Desc |
---|---|
1000 (T5) | 有敌人位于你的正义之火或灼热光线中时,每秒恢复 15 点魔力 |
1000 (T5) | 有敌人位于你的正义之火或灼热光线中时,每秒恢复 25 点魔力 |
品质额外效果:
商城 /3
被辅助 /24
Code | buff impl stat |
---|---|
IsPublic | 1 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 1 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Discrete |
灼热光线 怪物 /9
名字 | 词缀 | 幽魂 |
---|---|---|
拉维安加的侍祭(图腾) | 【灼热光线】的光束长度缩短 25% base totem range [80] fire beam max rotation speed +% [-75] fire beam start angle offset variance [60] 图腾的生命提高 250% kill traps mines and totems on death [1] | Y |
日耀守卫者-黎明 | monster base type attack cast speed +% and damage -% final [22] 怪物提供的经验值提高 250% 掉落的物品稀有度提高 6000% 15% 攻击伤害格挡率 15% 法术伤害格挡几率 被格挡的击中对你造成 15% 伤害 cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] heal aura owner % max life on death [0] | Y |
日耀守卫者-黎明 | monster base type attack cast speed +% and damage -% final [22] 怪物提供的经验值提高 250% 掉落的物品稀有度提高 6000% 15% 攻击伤害格挡率 15% 法术伤害格挡几率 被格挡的击中对你造成 15% 伤害 cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
空之边际乔瑞斯 | monster base type attack cast speed +% and damage -% final [22] 怪物提供的经验值提高 100% 掉落的物品稀有度提高 15000% 15% 攻击伤害格挡率 15% 法术伤害格挡几率 被格挡的击中对你造成 15% 伤害 cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
贺莉娅的信徒欧德 | monster base type attack cast speed +% and damage -% final [22] 怪物提供的经验值提高 100% 掉落的物品稀有度提高 15000% 15% 攻击伤害格挡率 15% 法术伤害格挡几率 被格挡的击中对你造成 15% 伤害 cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
图克哈玛之苦 | monster no drops or experience [1] 无法被伤害 无法被击退 monster do not fracture [1] | Y |
塔辛的磨难 | monster no drops or experience [1] 无法被伤害 无法被击退 monster do not fracture [1] | Y |
受人崇敬的顾问 | 【灼热光线】的光束长度缩短 25% base totem range [80] fire beam max rotation speed +% [-75] fire beam start angle offset variance [60] 图腾的生命提高 250% kill traps mines and totems on death [1] | Y |
恶魔 | Y |
Community Wiki
Scorching Ray
Scorching Ray is a channelling fire spell skill that fires a beam that inflicts burning damage to targets in front of the caster and applies fire resistance exposure at maximum stages.
Skill functions and interactions
Applies the fire exposure debuff at max stacks, which lowers the target's fire resistance by 25%.
Touching an unaffected target by the beam at any point during a cast interval will apply the first stage of the debuff. If the target remains in the beam, the spell will apply the next stage of the debuff the instant it consumes mana from the player again. As a result, It is possible to inflict multiple debuff stacks in quick succession to targets with only brief contact such as when sweeping the beam across the screen.
Damage over time: Modifiers to Spell, Fire, Elemental, Burning Damage, Damage Over Time, and duration affect the damage over time component of this spell.
Scorching Ray does not hit and therefore cannot be supported by added damage supports such as Added Chaos Damage Support and cannot confer the effects of supports such as Blind Support or Hextouch Support.
While channeling Scorching Ray, the player has a reduced turning rate. Increasing scorching ray's cast speed will increase the rate at which the player can rotate while channeling it, up to a maximum +150% increased cast speed modifier.
Scorching Ray has a delay, equal to the cast time, between the pressing of the skill and the appearance of the beam.
Scorching Ray is not a projectile or an area of effect skill and therefore is not affected by modifiers to projectile damage, area damage, projectile speed, or area of effect.
Scorching Ray has the channelling tag and therefore cannot be supported by Spell Echo Support.
Version history
Version | Changes |
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3.19.0 |
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3.16.0 |
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3.14.0 |
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3.13.1e |
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3.13.0 |
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3.12.0 |
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3.6.0 |
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3.2.0b |
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2.4.2 |
|
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