ราชันในม่านหมอก ยูนิค /1
พาสซีฟ ในรัศมี มอบม็อด: พลังชีวิตสูงสุด +5
ราชันในม่านหมอก
มนุษย์
มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
ไม่ถูก ผลักออกไป
The King in the Mists
Spectre | N |
---|---|
Tags | humanoid, immobile, red_blood |
พลังชีวิต
1200%
Energy Shield From Life
100%
ค่าเกราะ
+25%
การหลบหลีก
+40%
Ailment Threshold
645%
ค่าต้านทาน
40 40 40 25
Damage
240%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
4 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
300%
Model Size
125%
Type
VoodooKingBoss
Metadata
VoodooKingBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
1,672,156
ค่าเกราะ
35,988
การหลบหลีก
6,635
โล่พลังงาน
6,127
Damage
1,021
ความเสียหายเวท
1,524
ความแม่นยำ
290
Attack Time
1.005
ค่าประสบการณ์
169,208
Ailment Threshold
566,234
Chill
1,790
Shock
1,790
Brittle
10,129
Scorch
1,790
Sap
4,947
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 1622–2432
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MPSVoodooKingSpellProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
สร้างความเสียหาย กายภาพ 396.2 ถึง 594.3
สร้างความเสียหาย เคออส 132.1 ถึง 198.1
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [245]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
สร้างความเสียหาย เคออส 132.1 ถึง 198.1
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [245]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
GTVoodooKingVineCascade
Triggerable, Spell
เวลาร่าย: 1 วินาที
คูลดาวน์: 10 วินาที
action attack or cast time uses animation length [1]
GAVoodooKingVineSlam
Triggerable, Attack
Base Damage: 1622–2432
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 190%
Attack Time: 1.5 วินาที
คูลดาวน์: 15 วินาที
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 90%
แปลงความเสียหาย กายภาพ 30% เป็น เคออส
action attack or cast time uses animation length [1]
is area damage [1]
แปลงความเสียหาย กายภาพ 30% เป็น เคออส
action attack or cast time uses animation length [1]
is area damage [1]
EASVoodooKingSummonEffigy
Spell
เวลาร่าย: 1 วินาที
คูลดาวน์: 25 วินาที
action attack or cast time uses animation length [1]
EASVoodooKingHexNoMovementAllowed
Spell
เวลาร่าย: 1 วินาที
คูลดาวน์: 25 วินาที
action attack or cast time uses animation length [1]
EASVoodooKingHexNoStandingAllowed
Spell
เวลาร่าย: 1 วินาที
คูลดาวน์: 25 วินาที
action attack or cast time uses animation length [1]
VoodooKingTeleport
Spell, Movement
เวลาร่าย: 1 วินาที
คูลดาวน์: 8 วินาที
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
teleport additional distance between self and target [15]
skill cannot be knocked back [1]
skill cannot be stunned [1]
teleport additional distance between self and target [15]
VoodooKingTeleportFlee
Spell, Movement
เวลาร่าย: 1 วินาที
คูลดาวน์: 3 วินาที
action attack or cast time uses animation length [1]
action should face away from target [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
action should face away from target [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
VoodooKingDashForward
Spell
เวลาร่าย: 1 วินาที
action attack or cast time uses animation length [1]
VoodooKingDashBackward
Spell
เวลาร่าย: 1 วินาที
action attack or cast time uses animation length [1]
VoodooKingDashLeft
Spell
เวลาร่าย: 1 วินาที
action attack or cast time uses animation length [1]
VoodooKingDashRight
Spell
เวลาร่าย: 1 วินาที
action attack or cast time uses animation length [1]
GSVoodooKingRitual
Spell, Triggerable, Channel
เวลาร่าย: 1 วินาที
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
GSVoodooKingPullLifeforce
Spell, Triggerable, Channel
เวลาร่าย: 1 วินาที
คูลดาวน์: 20 วินาที
action attack or cast time uses animation length [1]
EASVoodooKingFlee
Spell
เวลาร่าย: 1 วินาที
action attack or cast time uses animation length [1]
GAVoodooKingVineCascadeSmall
Triggerable, Attack
Base Damage: 1622–2432
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 110%
Attack Time: 1.5 วินาที
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 10%
แปลงความเสียหาย กายภาพ 25% เป็น เคออส
is area damage [1]
แปลงความเสียหาย กายภาพ 25% เป็น เคออส
is area damage [1]
GAVoodooKingVineCascadeBig
Triggerable, Attack
Base Damage: 1622–2432
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 140%
Attack Time: 1.5 วินาที
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 40%
แปลงความเสียหาย กายภาพ 25% เป็น เคออส
is area damage [1]
แปลงความเสียหาย กายภาพ 25% เป็น เคออส
is area damage [1]
GSVoodooKingOrbExplode
Spell, Triggerable
เวลาร่าย: 1 วินาที
สร้างความเสียหาย กายภาพ 1023 ถึง 1534
is area damage [1]
is area damage [1]
SSMVoodooKingSummonOrb
Spell, Multicastable, Triggerable
เวลาร่าย: 1 วินาที
alternate minion [640]
number of monsters to summon [1]
summon specific monsters radius +% [-90]
summoned monsters are minions [1]
number of monsters to summon [1]
summon specific monsters radius +% [-90]
summoned monsters are minions [1]
GTVoodooKingMassSwarm
Triggerable, Spell
เวลาร่าย: 1 วินาที
VoodooKingBugRend
Spell, Area, Duration, Projectile, DamageOverTime, Chaos, Multicastable, Triggerable, Trappable, Mineable, Totemable, DegenOnlySpellDamage, AreaSpell
เวลาร่าย: 1 วินาที
สร้างความเสียหาย กายภาพ พื้นฐาน 551.8 ต่อวินาที
ระยะเวลาพื้นฐาน 1 วินาที
ยิงกระสุน เพิ่มเติม 6 ลูก
ยิงกระสุนเป็นวงกลม
active skill area of effect radius +% final [-30]
active skill projectile speed +% variation final [25]
base is projectile [1]
ระยะเวลาพื้นฐาน 1 วินาที
ยิงกระสุน เพิ่มเติม 6 ลูก
ยิงกระสุนเป็นวงกลม
active skill area of effect radius +% final [-30]
active skill projectile speed +% variation final [25]
base is projectile [1]
GAVoodooKingWitherSlam
Spell, Triggerable
เวลาร่าย: 1 วินาที
is area damage [1]
GTVoodooKingSummonBoils
Triggerable, Spell
เวลาร่าย: 1 วินาที
GTVoodooKingSummonFrogSwamps
Triggerable, Spell
เวลาร่าย: 1 วินาที
EDSVoodooKingBoil
Spell, Triggerable
เวลาร่าย: 1 วินาที
สร้างความเสียหาย กายภาพ 829.4 ถึง 1244
แปลงความเสียหาย กายภาพ 35% เป็น เคออส
แปลงความเสียหาย กายภาพ 35% เป็น เคออส
CGEVoodooKingSummonFrogSwamp
Spell, Area, Damage, Triggerable, Duration, AreaSpell
เวลาร่าย: 1 วินาที
ระยะเวลาพื้นฐาน 4 วินาที
ลดความเร็วในการเคลื่อนที่ 60%
active skill area of effect radius +% final [-50]
ground tar art variation [7]
ลดความเร็วในการเคลื่อนที่ 60%
active skill area of effect radius +% final [-50]
ground tar art variation [7]
VoodooKingPunishment
Spell, Triggerable
สร้างความเสียหาย กายภาพ 620.7 ถึง 931
cannot be blocked or dodged or suppressed [1]
cannot be blocked or dodged or suppressed [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMinibossBase" Functions {} StateMachine { define_shared_state = " light; should_ritual; pulling_life; fix_weapon_wobble = 1; bubble_shield; dead; " } Actor { leveled_starting_effects = "CTS1BossFightStart" slow_animations_go_to_idle = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMinibossBase" Render { use_ao_lights = true } StateMachine { create_state_light_0 = "DisableLight();" create_state_light_1 = " Delay( 0.01, { EnableLight(); } ); " on_state_light_0 = "FadeOutLight();" on_state_light_1 = "FadeInLight();" on_or_create_state_fix_weapon_wobble_1 = "Call( fix_weapon_wobble, true );" on_state_fix_weapon_wobble_0 = "Call( fix_weapon_wobble, false );" on_or_create_state_bubble_shield_0 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/shield_bubble.ao );" on_or_create_state_bubble_shield_1 = "AddAttached( Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/shield_bubble.ao, bubble_attach );" on_or_create_state_dead_1 = "DisableRendering(); DisableHighlighting(); DisableTargetable();" // safety for resuming highlighting on_timer_make_highlightable = "EnableHighlighting();" } Animated { on_event_teleport_to_ritual = "HideWeapons();" // disable highlighting to remove red outline looking bad for teleportation like skills on_event_unhighlightable = "DisableHighlighting(); StartStateTimer( make_highlightable, 1.0 );" on_event_highlightable = "EnableHighlighting(); CancelStateTimer( make_highlightable );" } Actor { on_effect_end_or_destroy_GSVoodooKingRitual = "ShowWeapons();" on_effect_end_or_destroy_VoodooKingTeleport = "EnableTargetable(); EnableHighlighting();" on_effect_end_or_destroy_VoodooKingTeleportFlee = "EnableTargetable(); EnableHighlighting();" } Functions { // arg1: set to true to move weapon to aux joint, false to move it back fix_weapon_wobble = " this.staff = GetAttachedAOByType( Metadata/Monsters/LeagueAzmeri/VoodooKingBoss/attachments/VoodooKingBossWeapon.ao ); If( arg1 == true, () { staff.MoveToBone( aux_L_Weapon_attachment_02, 0 ); }, () { staff.MoveToBone( L_Weapon, 0 ); } ); " } Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/epk/movement_bugs.epk );" on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/epk/movement_bugs.epk );" } Actor { /* dialogue */ on_effect_start_CTS1BossFightStart = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_ProximityEncounterRandom, Metadata/Monsters/LeagueAzmeri/VoodooKingBoss/VoodooKingBoss ); } );" /* on_effect_start_MPSVoodooKingSpellProjectile = "Roll( 1, 5, (){ PlayTextAudio( TheKingInTheMists_GenericShortRandom, Metadata/Monsters/LeagueAzmeri/VoodooKingBoss/VoodooKingBoss ); } );" */ on_effect_start_GTVoodooKingVineCascade = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_CascadeRandom, Metadata/Monsters/LeagueAzmeri/VoodooKingBoss/VoodooKingBoss ); } );" on_effect_start_GAVoodooKingVineSlam = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_StaffSlamRandom, Metadata/Monsters/LeagueAzmeri/VoodooKingBoss/VoodooKingBoss ); } );" on_effect_start_EASVoodooKingSummonEffigy = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_SummonEffigyRandom, Metadata/Monsters/LeagueAzmeri/VoodooKingBoss/VoodooKingBoss ); } );" on_effect_start_EASVoodooKingHexNoMovementAllowed = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_MovementHexRandom, Metadata/Monsters/LeagueAzmeri/VoodooKingBoss/VoodooKingBoss ); } );" on_effect_start_EASVoodooKingHexNoStandingAllowed = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_StationaryHexRandom, Metadata/Monsters/LeagueAzmeri/VoodooKingBoss/VoodooKingBoss ); } );" /* on_effect_start_VoodooKingTeleport = "Roll( 1, 1, (){ PlayTextAudio( id, Metadata/Monsters/LeagueAzmeri/VoodooKingBoss/VoodooKingBoss ); } );" on_effect_start_VoodooKingTeleportFlee = "Roll( 1, 1, (){ PlayTextAudio( id, Metadata/Monsters/LeagueAzmeri/VoodooKingBoss/VoodooKingBoss ); } );" on_effect_start_VoodooKingDashForward = "Roll( 1, 1, (){PlayTextAudio( id, Metadata/Monsters/LeagueAzmeri/VoodooKingBoss/VoodooKingBoss ); } );" on_effect_start_VoodooKingDashBackward = "Roll( 1, 1, (){ PlayTextAudio( id, Metadata/Monsters/LeagueAzmeri/VoodooKingBoss/VoodooKingBoss ); } );" on_effect_start_VoodooKingDashLeft = "Roll( 1, 1, (){ PlayTextAudio( id, Metadata/Monsters/LeagueAzmeri/VoodooKingBoss/VoodooKingBoss ); } );" on_effect_start_VoodooKingDashRight = "Roll( 1, 1, (){ PlayTextAudio( id, Metadata/Monsters/LeagueAzmeri/VoodooKingBoss/VoodooKingBoss ); } );" */ on_effect_start_GSVoodooKingRitual = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_CallCreaturesRandom, Metadata/Monsters/LeagueAzmeri/VoodooKingBoss/VoodooKingBoss ); } );" on_effect_start_GSVoodooKingPullLifeforce = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_NatureSkillRandom, Metadata/Monsters/LeagueAzmeri/VoodooKingBoss/VoodooKingBoss ); } );" on_effect_start_EASVoodooKingFlee = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_RitualEncounterLossRandom, Metadata/Monsters/LeagueAzmeri/VoodooKingBoss/VoodooKingBoss ); } );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAzmeri/VoodooKingBoss/VoodooKingBoss"] = { name = "The King in the Mists", life = 12, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.4, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, weaponType1 = "Staff", skillList = { "MeleeAtAnimationSpeedUnique", "SSMVoodooKingSummonOrb", "MPSVoodooKingSpellProjectile", "CGEVoodooKingSummonFrogSwamp", "GSVoodooKingRitual", "GSVoodooKingPullLifeforce", "GSVoodooKingOrbExplode", "GAVoodooKingVineCascadeSmall", "GAVoodooKingVineCascadeBig", "GAVoodooKingVineSlam", "GAVoodooKingWitherSlam", "EASVoodooKingSummonEffigy", "EASVoodooKingHexNoMovementAllowed", "EASVoodooKingHexNoStandingAllowed", "EASVoodooKingFlee", "GTVoodooKingMassSwarm", "GTVoodooKingVineCascade", "GTVoodooKingSummonBoils", "GTVoodooKingSummonFrogSwamps", "EDSVoodooKingBoil", "VoodooKingBugRend", "VoodooKingTeleport", "VoodooKingTeleportFlee", "VoodooKingDashForward", "VoodooKingDashBackward", "VoodooKingDashLeft", "VoodooKingDashRight", "VoodooKingPunishment", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMVoodooKingSummonOrb"] = { name = "SSMVoodooKingSummonOrb", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", }, levels = { [1] = {1, 640, -90, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSVoodooKingSpellProjectile"] = { name = "MPSVoodooKingSpellProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "maintain_projectile_direction_when_using_contact_position", "check_for_targets_between_initiator_and_projectile_source", }, levels = { [1] = {0.20000000298023, 0.30000001192093, 0.60000002384186, 0.89999997615814, 245, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEVoodooKingSummonFrogSwamp"] = { name = "CGEVoodooKingSummonFrogSwamp", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "ground_tar_art_variation", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "base_movement_velocity_+%", }, levels = { [1] = {7, -50, 4000, -60, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVoodooKingRitual"] = { name = "GSVoodooKingRitual", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Channel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVoodooKingPullLifeforce"] = { name = "GSVoodooKingPullLifeforce", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Channel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVoodooKingOrbExplode"] = { name = "GSVoodooKingOrbExplode", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAVoodooKingVineCascadeSmall"] = { name = "GAVoodooKingVineCascadeSmall", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", }, levels = { [1] = {25, baseMultiplier = 1.1, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAVoodooKingVineCascadeBig"] = { name = "GAVoodooKingVineCascadeBig", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", }, levels = { [1] = {25, baseMultiplier = 1.4, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAVoodooKingVineSlam"] = { name = "GAVoodooKingVineSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {30, baseMultiplier = 1.9, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAVoodooKingWitherSlam"] = { name = "GAVoodooKingWitherSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingSummonEffigy"] = { name = "EASVoodooKingSummonEffigy", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingHexNoMovementAllowed"] = { name = "EASVoodooKingHexNoMovementAllowed", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingHexNoStandingAllowed"] = { name = "EASVoodooKingHexNoStandingAllowed", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingFlee"] = { name = "EASVoodooKingFlee", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTVoodooKingMassSwarm"] = { name = "GTVoodooKingMassSwarm", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTVoodooKingVineCascade"] = { name = "GTVoodooKingVineCascade", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTVoodooKingSummonBoils"] = { name = "GTVoodooKingSummonBoils", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTVoodooKingSummonFrogSwamps"] = { name = "GTVoodooKingSummonFrogSwamps", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSVoodooKingBoil"] = { name = "EDSVoodooKingBoil", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_chaos", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 35, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VoodooKingBugRend"] = { name = "VoodooKingBugRend", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Projectile] = true, [SkillType.DamageOverTime] = true, [SkillType.Chaos] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.DegenOnlySpellDamage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "active_skill_projectile_speed_+%_variation_final", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "number_of_additional_projectiles", "base_is_projectile", "projectiles_nova", }, levels = { [1] = {2.0999999046326, 25, -30, 1000, 6, levelRequirement = 0, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VoodooKingTeleport"] = { name = "VoodooKingTeleport", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "teleport_additional_distance_between_self_and_target", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {15, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VoodooKingTeleportFlee"] = { name = "VoodooKingTeleportFlee", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "action_attack_or_cast_time_uses_animation_length", "action_should_face_away_from_target", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VoodooKingDashForward"] = { name = "VoodooKingDashForward", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VoodooKingDashBackward"] = { name = "VoodooKingDashBackward", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VoodooKingDashLeft"] = { name = "VoodooKingDashLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VoodooKingDashRight"] = { name = "VoodooKingDashRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VoodooKingPunishment"] = { name = "VoodooKingPunishment", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
ไม่ถูก ผลักออกไป
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
ราชันในม่านหมอก
มนุษย์
ด่าน: รากฐานความว่างเปล่า
มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
monster no drops or experience [1]
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
monster no drops or experience [1]
ไม่ถูก ผลักออกไป
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
The King in the Mists
Spectre | N |
---|---|
Area | รากฐานความว่างเปล่า |
Tags | human, humanoid, immobile, red_blood |
พลังชีวิต
1800%
Energy Shield From Life
100%
ค่าเกราะ
+25%
การหลบหลีก
+40%
Ailment Threshold
600%
ค่าต้านทาน
50 50 50 30
Damage
210%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
4 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
300%
Model Size
125%
Type
VoodooKingBoss2
Metadata
VoodooKingBoss2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
83
พลังชีวิต
45,614,731
ค่าเกราะ
115,596
การหลบหลีก
11,004
โล่พลังงาน
15,319
Damage
2,154
ความเสียหายเวท
3,214
ความแม่นยำ
518
Attack Time
1.005
ค่าประสบการณ์
216,678
Ailment Threshold
7,146,308
Chill
22,597
Shock
22,597
Brittle
127,840
Scorch
22,597
Sap
62,430
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 3420–5130
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MPSVoodooKing2SpellProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
สร้างความเสียหาย กายภาพ 907.1 ถึง 1361
สร้างความเสียหาย เคออส 302.4 ถึง 453.5
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [245]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
สร้างความเสียหาย เคออส 302.4 ถึง 453.5
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [245]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
GTVoodooKingVineCascade
Triggerable, Spell
เวลาร่าย: 1 วินาที
คูลดาวน์: 10 วินาที
action attack or cast time uses animation length [1]
GAVoodooKingVineSlam
Triggerable, Attack
Base Damage: 3420–5130
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 190%
Attack Time: 1.5 วินาที
คูลดาวน์: 15 วินาที
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 90%
แปลงความเสียหาย กายภาพ 30% เป็น เคออส
action attack or cast time uses animation length [1]
is area damage [1]
แปลงความเสียหาย กายภาพ 30% เป็น เคออส
action attack or cast time uses animation length [1]
is area damage [1]
EASVoodooKingSummonEffigy
Spell
เวลาร่าย: 1 วินาที
คูลดาวน์: 25 วินาที
action attack or cast time uses animation length [1]
EASVoodooKingHexNoMovementAllowed
Spell
เวลาร่าย: 1 วินาที
คูลดาวน์: 25 วินาที
action attack or cast time uses animation length [1]
EASVoodooKingHexNoStandingAllowed
Spell
เวลาร่าย: 1 วินาที
คูลดาวน์: 25 วินาที
action attack or cast time uses animation length [1]
VoodooKingTeleport
Spell, Movement
เวลาร่าย: 1 วินาที
คูลดาวน์: 8 วินาที
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
teleport additional distance between self and target [15]
skill cannot be knocked back [1]
skill cannot be stunned [1]
teleport additional distance between self and target [15]
VoodooKingTeleportFlee
Spell, Movement
เวลาร่าย: 1 วินาที
คูลดาวน์: 3 วินาที
action attack or cast time uses animation length [1]
action should face away from target [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
action should face away from target [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
VoodooKingDashForward
Spell
เวลาร่าย: 1 วินาที
action attack or cast time uses animation length [1]
VoodooKingDashBackward
Spell
เวลาร่าย: 1 วินาที
action attack or cast time uses animation length [1]
VoodooKingDashLeft
Spell
เวลาร่าย: 1 วินาที
action attack or cast time uses animation length [1]
VoodooKingDashRight
Spell
เวลาร่าย: 1 วินาที
action attack or cast time uses animation length [1]
GSVoodooKingRitual
Spell, Triggerable, Channel
เวลาร่าย: 1 วินาที
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
EASVoodooKingMazePhase
Spell
เวลาร่าย: 1 วินาที
สร้างความเสียหาย เคออส พื้นฐาน 58.2 ต่อวินาที
สร้างความเสียหาย กายภาพ พื้นฐาน 232.9 ต่อวินาที
action attack or cast time uses animation length [1]
สร้างความเสียหาย กายภาพ พื้นฐาน 232.9 ต่อวินาที
action attack or cast time uses animation length [1]
GAVoodooKingVineCascadeSmall
Triggerable, Attack
Base Damage: 3420–5130
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 110%
Attack Time: 1.5 วินาที
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 10%
แปลงความเสียหาย กายภาพ 25% เป็น เคออส
is area damage [1]
แปลงความเสียหาย กายภาพ 25% เป็น เคออส
is area damage [1]
GAVoodooKingVineCascadeBig
Triggerable, Attack
Base Damage: 3420–5130
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 140%
Attack Time: 1.5 วินาที
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 40%
แปลงความเสียหาย กายภาพ 25% เป็น เคออส
is area damage [1]
แปลงความเสียหาย กายภาพ 25% เป็น เคออส
is area damage [1]
VoodooKingPunishment
Spell, Triggerable
สร้างความเสียหาย กายภาพ 1118 ถึง 1677
cannot be blocked or dodged or suppressed [1]
cannot be blocked or dodged or suppressed [1]
EASVoodooKingBecomeATree
Spell
เวลาร่าย: 1 วินาที
action attack or cast time uses animation length [1]
EASVoodooKingReturnFromEdge
Spell
เวลาร่าย: 1 วินาที
action attack or cast time uses animation length [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { leveled_starting_effects = "CTS1BossFightStart" slow_animations_go_to_idle = false } StateMachine { define_shared_state = " light; fix_weapon_wobble = 1; bubble_shield; " } Functions {} Stats { set_monster_uses_map_boss_difficulty_scaling = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { use_ao_lights = true } StateMachine { create_state_light_0 = "DisableLight();" create_state_light_1 = " Delay( 0.01, { EnableLight(); } ); " on_state_light_0 = "FadeOutLight();" on_state_light_1 = "FadeInLight();" on_or_create_state_fix_weapon_wobble_1 = "Call( fix_weapon_wobble, true );" on_state_fix_weapon_wobble_0 = "Call( fix_weapon_wobble, false );" // safety for resuming highlighting on_timer_make_highlightable = "EnableHighlighting();" on_or_create_state_bubble_shield_0 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/shield_bubble.ao );" on_or_create_state_bubble_shield_1 = "AddAttached( Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/shield_bubble.ao, bubble_attach );" } Functions { // arg1: set to true to move weapon to aux joint, false to move it back fix_weapon_wobble = " this.staff = GetAttachedAOByType( Metadata/Monsters/LeagueAzmeri/VoodooKingBoss/attachments/VoodooKingBossWeapon.ao ); If( arg1 == true, () { staff.MoveToBone( aux_L_Weapon_attachment_02, 0 ); }, () { staff.MoveToBone( L_Weapon, 0 ); } ); " } Animated { on_event_teleport_to_ritual = "HideWeapons();" // disable highlighting to remove red outline looking bad for teleportation like skills on_event_unhighlightable = "DisableHighlighting(); StartStateTimer( make_highlightable, 1.0 );" on_event_highlightable = "EnableHighlighting(); CancelStateTimer( make_highlightable );" } Actor { on_effect_end_or_destroy_VoodooKingTeleport = "EnableTargetable(); EnableHighlighting();" on_effect_end_or_destroy_VoodooKingTeleportFlee = "EnableTargetable(); EnableHighlighting();" } Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/epk/movement_bugs.epk );" on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/epk/movement_bugs.epk );" } Actor { /* dialogue */ on_effect_start_CTS1BossFightStart = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_ProximityEncounterRandom, Metadata/Monsters/LeagueAzmeri/VoodooKingBoss/VoodooKingBoss2 ); } );" /* on_effect_start_MPSVoodooKingSpellProjectile = "Roll( 1, 5, (){ PlayTextAudio( TheKingInTheMists_GenericShortRandom, Metadata/Monsters/LeagueAzmeri/VoodooKingBoss/VoodooKingBoss2 ); } );" */ on_effect_start_GTVoodooKingVineCascade = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_CascadeRandom, Metadata/Monsters/LeagueAzmeri/VoodooKingBoss/VoodooKingBoss2 ); } );" on_effect_start_GAVoodooKingVineSlam = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_StaffSlamRandom, Metadata/Monsters/LeagueAzmeri/VoodooKingBoss/VoodooKingBoss2 ); } );" on_effect_start_EASVoodooKingSummonEffigy = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_SummonEffigyRandom, Metadata/Monsters/LeagueAzmeri/VoodooKingBoss/VoodooKingBoss2 ); } );" on_effect_start_EASVoodooKingHexNoMovementAllowed = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_MovementHexRandom, Metadata/Monsters/LeagueAzmeri/VoodooKingBoss/VoodooKingBoss2 ); } );" on_effect_start_EASVoodooKingHexNoStandingAllowed = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_StationaryHexRandom, Metadata/Monsters/LeagueAzmeri/VoodooKingBoss/VoodooKingBoss2 ); } );" /* on_effect_start_VoodooKingTeleport = "Roll( 1, 1, (){ PlayTextAudio( id, Metadata/Monsters/LeagueAzmeri/VoodooKingBoss/VoodooKingBoss2 ); } );" on_effect_start_VoodooKingTeleportFlee = "Roll( 1, 1, (){ PlayTextAudio( id, Metadata/Monsters/LeagueAzmeri/VoodooKingBoss/VoodooKingBoss2 ); } );" on_effect_start_VoodooKingDashForward = "Roll( 1, 1, (){PlayTextAudio( id, Metadata/Monsters/LeagueAzmeri/VoodooKingBoss/VoodooKingBoss2 ); } );" on_effect_start_VoodooKingDashBackward = "Roll( 1, 1, (){ PlayTextAudio( id, Metadata/Monsters/LeagueAzmeri/VoodooKingBoss/VoodooKingBoss2 ); } );" on_effect_start_VoodooKingDashLeft = "Roll( 1, 1, (){ PlayTextAudio( id, Metadata/Monsters/LeagueAzmeri/VoodooKingBoss/VoodooKingBoss2 ); } );" on_effect_start_VoodooKingDashRight = "Roll( 1, 1, (){ PlayTextAudio( id, Metadata/Monsters/LeagueAzmeri/VoodooKingBoss/VoodooKingBoss2 ); } );" */ on_effect_start_GSVoodooKingRitual = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_ActivateEffigyRandom, Metadata/Monsters/LeagueAzmeri/VoodooKingBoss/VoodooKingBoss2 ); } );" on_effect_start_EASVoodooKingBecomeATree = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_TransformIntoTreantRandom, Metadata/Monsters/LeagueAzmeri/VoodooKingBoss/VoodooKingBoss2 ); } );" } Preload { preload_object = "Metadata/MiscellaneousObjects/BossTargetMarker" preload_monster_variety = "Metadata/Monsters/LeagueAzmeri/VoodooKingBoss/VoodooKingDeathEffigy" preload_monster_variety = "Metadata/Monsters/LeagueAzmeri/VoodooKingBoss/VoodooKingBoss3" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/shield_bubble.ao" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/epk/movement_bugs.epk" preload_buff = "voodoo_king_platform_debuff" preload_buff = "voodoo_king_punishment_moving" preload_buff = "voodoo_king_punishment_stationary" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/deathmark_buildup.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/Impale_GrdRune.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/Impale_GrdRune_02.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/VineSpike_Impale.ao" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/epk/slowdegen.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/epk/slowdegen_out.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAzmeri/VoodooKingBoss/VoodooKingBoss2"] = { name = "The King in the Mists", life = 18, energyShield = 1, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 2.1, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, weaponType1 = "Staff", skillList = { "MeleeAtAnimationSpeedUnique", "MPSVoodooKing2SpellProjectile", "GSVoodooKingRitual", "GAVoodooKingVineCascadeSmall", "GAVoodooKingVineCascadeBig", "GAVoodooKingVineSlam", "EASVoodooKingSummonEffigy", "EASVoodooKingHexNoMovementAllowed", "EASVoodooKingHexNoStandingAllowed", "EASVoodooKingBecomeATree", "EASVoodooKingMazePhase", "EASVoodooKingReturnFromEdge", "GTVoodooKingVineCascade", "VoodooKingTeleport", "VoodooKingTeleportFlee", "VoodooKingDashForward", "VoodooKingDashBackward", "VoodooKingDashLeft", "VoodooKingDashRight", "VoodooKingPunishment", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSVoodooKing2SpellProjectile"] = { name = "MPSVoodooKing2SpellProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "maintain_projectile_direction_when_using_contact_position", "check_for_targets_between_initiator_and_projectile_source", }, levels = { [1] = {0.20000000298023, 0.30000001192093, 0.60000002384186, 0.89999997615814, 245, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVoodooKingRitual"] = { name = "GSVoodooKingRitual", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Channel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAVoodooKingVineCascadeSmall"] = { name = "GAVoodooKingVineCascadeSmall", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", }, levels = { [1] = {25, baseMultiplier = 1.1, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAVoodooKingVineCascadeBig"] = { name = "GAVoodooKingVineCascadeBig", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", }, levels = { [1] = {25, baseMultiplier = 1.4, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAVoodooKingVineSlam"] = { name = "GAVoodooKingVineSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {30, baseMultiplier = 1.9, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingSummonEffigy"] = { name = "EASVoodooKingSummonEffigy", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingHexNoMovementAllowed"] = { name = "EASVoodooKingHexNoMovementAllowed", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingHexNoStandingAllowed"] = { name = "EASVoodooKingHexNoStandingAllowed", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingBecomeATree"] = { name = "EASVoodooKingBecomeATree", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingMazePhase"] = { name = "EASVoodooKingMazePhase", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "base_chaos_damage_to_deal_per_minute", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 0.20000000298023, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingReturnFromEdge"] = { name = "EASVoodooKingReturnFromEdge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTVoodooKingVineCascade"] = { name = "GTVoodooKingVineCascade", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VoodooKingTeleport"] = { name = "VoodooKingTeleport", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "teleport_additional_distance_between_self_and_target", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {15, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VoodooKingTeleportFlee"] = { name = "VoodooKingTeleportFlee", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "action_attack_or_cast_time_uses_animation_length", "action_should_face_away_from_target", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VoodooKingDashForward"] = { name = "VoodooKingDashForward", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VoodooKingDashBackward"] = { name = "VoodooKingDashBackward", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VoodooKingDashLeft"] = { name = "VoodooKingDashLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VoodooKingDashRight"] = { name = "VoodooKingDashRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VoodooKingPunishment"] = { name = "VoodooKingPunishment", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
ไม่ถูก ผลักออกไป
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
ราชันในม่านหมอก
ปีศาจ
มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
ไม่ถูก ผลักออกไป
The King in the Mists
Spectre | N |
---|---|
Tags | demon, humanoid, large_model, not_dex, very_slow_movement |
พลังชีวิต
1050%
Energy Shield From Life
60%
ค่าเกราะ
+100%
Ailment Threshold
675%
ค่าต้านทาน
50 50 50 30
Damage
255%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
4 ~ 16
Attack Time
1.005 Second
Damage Spread
±20%
ค่าประสบการณ์
300%
Model Size
120%
Type
VoodooKingBoss3
Metadata
VoodooKingBoss3
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
1,463,137
ค่าเกราะ
57,580
การหลบหลีก
4,739
โล่พลังงาน
3,676
Damage
1,085
ความเสียหายเวท
1,619
ความแม่นยำ
290
Attack Time
0.67335
ค่าประสบการณ์
169,208
Ailment Threshold
592,570
Chill
1,874
Shock
1,874
Brittle
10,600
Scorch
1,874
Sap
5,177
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 1723–2584
โอกาสคริติคอล: 5%
Attack Time: 1.005 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MPSVoodooKing3SpellProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
สร้างความเสียหาย กายภาพ 231.1 ถึง 346.6
สร้างความเสียหาย เคออส 231.1 ถึง 346.6
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [100]
base is projectile [1]
check for targets between initiator and projectile source [1]
monster projectile variation [249]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles not offset [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
สร้างความเสียหาย เคออส 231.1 ถึง 346.6
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [100]
base is projectile [1]
check for targets between initiator and projectile source [1]
monster projectile variation [249]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles not offset [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
GAVoodooKingVineSlam
Triggerable, Attack
Base Damage: 1723–2584
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 190%
Attack Time: 1.005 วินาที
คูลดาวน์: 15 วินาที
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 90%
แปลงความเสียหาย กายภาพ 30% เป็น เคออส
action attack or cast time uses animation length [1]
is area damage [1]
แปลงความเสียหาย กายภาพ 30% เป็น เคออส
action attack or cast time uses animation length [1]
is area damage [1]
EASVoodooKingHexNoMovementAllowed
Spell
เวลาร่าย: 1 วินาที
คูลดาวน์: 25 วินาที
action attack or cast time uses animation length [1]
EASVoodooKingHexNoStandingAllowed
Spell
เวลาร่าย: 1 วินาที
คูลดาวน์: 25 วินาที
action attack or cast time uses animation length [1]
GPSVoodooKingBugBomb
Spell, Triggerable
เวลาร่าย: 1 วินาที
คูลดาวน์: 20 วินาที
สร้างความเสียหาย กายภาพ 802.9 ถึง 1204
สร้างความเสียหาย เคออส 267.6 ถึง 401.5
action attack or cast time uses animation length [1]
base is projectile [1]
number of projectiles override [1]
projectile uses contact position [1]
สร้างความเสียหาย เคออส 267.6 ถึง 401.5
action attack or cast time uses animation length [1]
base is projectile [1]
number of projectiles override [1]
projectile uses contact position [1]
VoodooKingPunishment
Spell, Triggerable
สร้างความเสียหาย กายภาพ 620.7 ถึง 931
cannot be blocked or dodged or suppressed [1]
cannot be blocked or dodged or suppressed [1]
EASVoodooKingSummonDeathAuraEffigy
Spell
เวลาร่าย: 1 วินาที
คูลดาวน์: 15 วินาที
action attack or cast time uses animation length [1]
GSVoodooKingBugBombImpact
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
สร้างความเสียหาย กายภาพ 1620 ถึง 2430
is area damage [1]
is area damage [1]
VoodooKingBugRend
Spell, Area, Duration, Projectile, DamageOverTime, Chaos, Multicastable, Triggerable, Trappable, Mineable, Totemable, DegenOnlySpellDamage, AreaSpell
เวลาร่าย: 1 วินาที
สร้างความเสียหาย กายภาพ พื้นฐาน 551.8 ต่อวินาที
ระยะเวลาพื้นฐาน 1 วินาที
ยิงกระสุน เพิ่มเติม 6 ลูก
ยิงกระสุนเป็นวงกลม
active skill area of effect radius +% final [-30]
active skill projectile speed +% variation final [25]
base is projectile [1]
ระยะเวลาพื้นฐาน 1 วินาที
ยิงกระสุน เพิ่มเติม 6 ลูก
ยิงกระสุนเป็นวงกลม
active skill area of effect radius +% final [-30]
active skill projectile speed +% variation final [25]
base is projectile [1]
VoodooKingBugRendSingle
Spell, Area, Duration, Projectile, DamageOverTime, Chaos, Multicastable, Triggerable, Trappable, Mineable, Totemable, DegenOnlySpellDamage, AreaSpell
เวลาร่าย: 1 วินาที
สร้างความเสียหาย กายภาพ พื้นฐาน 525.5 ต่อวินาที
ระยะเวลาพื้นฐาน 1 วินาที
active skill area of effect radius +% final [-30]
active skill projectile speed +% variation final [25]
base is projectile [1]
number of projectiles override [1]
ระยะเวลาพื้นฐาน 1 วินาที
active skill area of effect radius +% final [-30]
active skill projectile speed +% variation final [25]
base is projectile [1]
number of projectiles override [1]
GTVoodooKingSwarmPulse
Triggerable, Spell
เวลาร่าย: 1 วินาที
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { slow_animations_go_to_idle = false basic_action = "Emerge" } StateMachine { define_shared_state = " light; fix_weapon_wobble = 1; " } Functions { update_ball_target = "SetTargetLocation( arg1, _, _, true );" } Stats { set_monster_uses_map_boss_difficulty_scaling = 1 set_monster_delay_item_drops_millis = 7000 } Life { corpse_usable = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { use_ao_lights = true } StateMachine { create_state_light_0 = "DisableLight();" create_state_light_1 = " Delay( 0.01, { EnableLight(); } ); " on_state_light_0 = "FadeOutLight();" on_state_light_1 = "FadeInLight();" on_or_create_state_fix_weapon_wobble_1 = "Call( fix_weapon_wobble, true );" on_state_fix_weapon_wobble_0 = "Call( fix_weapon_wobble, false );" } Functions { // arg1: set to true to move weapon to aux joint, false to move it back fix_weapon_wobble = " /* this.staff = GetAttachedAOByType( Metadata/Monsters/LeagueAzmeri/VoodooKingBoss/attachments/VoodooKingBossWeapon.ao ); If( arg1 == true, () { staff.MoveToBone( aux_L_Weapon_attachment_02, 0 ); }, () { staff.MoveToBone( L_Weapon, 0 ); } ); */ " } Actor { /* dialogue */ /* on_effect_start_MPSVoodooKingSpellProjectile = "Roll( 1, 1, (){ PlayTextAudio( id, Metadata/Monsters/LeagueAzmeri/VoodooKingBoss/VoodooKingBoss3 ); } );" */ on_effect_start_GAVoodooKingVineSlam = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_Treant_TreantSlamRandom, Metadata/Monsters/LeagueAzmeri/VoodooKingBoss/VoodooKingBoss3 ); } );" on_effect_start_EASVoodooKingHexNoMovementAllowed = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_Treant_MovementHexRandom, Metadata/Monsters/LeagueAzmeri/VoodooKingBoss/VoodooKingBoss3 ); } );" on_effect_start_EASVoodooKingHexNoStandingAllowed = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_Treant_StationaryHexRandom, Metadata/Monsters/LeagueAzmeri/VoodooKingBoss/VoodooKingBoss3 ); } );" on_effect_start_GPSVoodooKingBugBomb = "Roll( 1, 1, (){ PlayTextAudio( TheKingInTheMists_Treant_EpicLocustsRandom, Metadata/Monsters/LeagueAzmeri/VoodooKingBoss/VoodooKingBoss3 ); } );" /* EFFIGY SUMMON DIALOGUE: TheKingInTheMists_Treant_SummonEffigyRandom */ } Life { on_death = "PlayTextAudio( TheKingInTheMists_Treant_DeathRandom, Metadata/Monsters/LeagueAzmeri/VoodooKingBoss/VoodooKingBoss3 ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Hellscape/league_EPKs/monster_emissive_off.epk );" on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Hellscape/league_EPKs/monster_emissive_off.epk );" } Preload { preload_monster_variety = "Metadata/Monsters/LeagueAzmeri/VoodooKingBoss/VoodooKingBoss3DeathAuraEffigy" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Hellscape/league_EPKs/monster_emissive_off.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAzmeri/VoodooKingBoss/VoodooKingBoss3"] = { name = "The King in the Mists", life = 10.5, energyShield = 0.6, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 2.55, damageSpread = 0.2, attackTime = 1.005, attackRange = 16, accuracy = 1, weaponType1 = "Staff", skillList = { "MeleeAtAnimationSpeedUnique", "GPSVoodooKingBugBomb", "MPSVoodooKing3SpellProjectile", "GAVoodooKingVineSlam", "GSVoodooKingBugBombImpact", "EASVoodooKingHexNoMovementAllowed", "EASVoodooKingHexNoStandingAllowed", "EASVoodooKingSummonDeathAuraEffigy", "GTVoodooKingSwarmPulse", "VoodooKingBugRend", "VoodooKingBugRendSingle", "VoodooKingPunishment", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPSVoodooKingBugBomb"] = { name = "GPSVoodooKingBugBomb", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_projectiles_override", "base_is_projectile", "projectile_uses_contact_position", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.20000000298023, 0.30000001192093, 0.60000002384186, 0.89999997615814, 1, levelRequirement = 0, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSVoodooKing3SpellProjectile"] = { name = "MPSVoodooKing3SpellProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "active_skill_projectile_speed_+%_variation_final", "base_projectile_speed_+%", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_direction", "projectiles_not_offset", "check_for_targets_between_initiator_and_projectile_source", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 0.40000000596046, 0.60000002384186, 249, 100, 0, -40, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAVoodooKingVineSlam"] = { name = "GAVoodooKingVineSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {30, baseMultiplier = 1.9, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVoodooKingBugBombImpact"] = { name = "GSVoodooKingBugBombImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingHexNoMovementAllowed"] = { name = "EASVoodooKingHexNoMovementAllowed", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingHexNoStandingAllowed"] = { name = "EASVoodooKingHexNoStandingAllowed", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoodooKingSummonDeathAuraEffigy"] = { name = "EASVoodooKingSummonDeathAuraEffigy", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTVoodooKingSwarmPulse"] = { name = "GTVoodooKingSwarmPulse", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VoodooKingBugRend"] = { name = "VoodooKingBugRend", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Projectile] = true, [SkillType.DamageOverTime] = true, [SkillType.Chaos] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.DegenOnlySpellDamage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "active_skill_projectile_speed_+%_variation_final", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "number_of_additional_projectiles", "base_is_projectile", "projectiles_nova", }, levels = { [1] = {2.0999999046326, 25, -30, 1000, 6, levelRequirement = 0, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VoodooKingBugRendSingle"] = { name = "VoodooKingBugRendSingle", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Projectile] = true, [SkillType.DamageOverTime] = true, [SkillType.Chaos] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.DegenOnlySpellDamage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "active_skill_projectile_speed_+%_variation_final", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "number_of_projectiles_override", "base_is_projectile", }, levels = { [1] = {2, 25, -30, 1000, 1, levelRequirement = 0, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VoodooKingPunishment"] = { name = "VoodooKingPunishment", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
ไม่ถูก ผลักออกไป
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
ราชันในม่านหมอก Topic /3
NPC | ชื่อ |
---|---|
ผู้คุ้มครองชายป่า | เหล่ามาไจได้ต่อสู้กับราชันในม่านหมอกมาหลายต่อหลายชั่วคน พ่อแม่ข้าถูกฆ่าตายในการต่อสู้กับมัน เราควรจะเป็นกลางแล้วต่อสู้กับความชั่วโดยไม่เห็นแก่ตัว แต่จะให้ข้าไม่รู้สึกรู้สมได้อย่างไรเล่า? มันทำร้ายครอบครัวข้าในทางที่ไม่อาจให้อภัยได้ สักวันข้า{จะ}หาทางกุดหัวมันให้ได้ |
ผู้ตระบัดสัตย์ | เขาฉลาดอยู่นะ ข้าให้ตรงนี้เลย เขามีความมุ่งมั่นมากมาย แถมยังอำมหิตพอสมควร แต่ข้ามีปัญหากับจริยธรรมของเขา เขาทำให้ทั้งป่าวิเศษต้องทุกข์ทรมาน จึงสร้างศัตรูโดยไม่จำเป็น ข้าไม่รู้ว่าเขามีเป้าหมายสูงสุดอย่างไร รู้เพียงวิธีการของเขาเท่านั้น... และข้าตั้งใจว่าจะนำแท่นของเขามาใช้ประโยชน์เสียเอง |
นักล่าปฐมกาล | ข้าไม่มีปัญหาอะไรกับเขา เขาอยู่ห่างจากข้าเป็นอย่างมาก และข้าไม่ออกล่าเขา เพราะมันไม่ใช่หน้าที่ของข้าที่จะเข้าไปขัดขวาง เขากับมาไจได้ต่อสู้เพื่อช่วงชิงดินแดนนี้มาหลายต่อหลายฤดูกาล ข้าว่าต่างฝ่ายต่างไม่เข้าอกเข้าใจความเจ็บปวดของอีกฝ่ายดอก เหล่ามาไจต่อสู้เพื่อปกป้องบ้านเกิดของพวกเขา แต่ราชันในม่านหมอกมาจากสถานที่ที่เลวร้ายกว่าที่แห่งนี้มาก เขาเป็นสิ่งมีชีวิตที่เหล่ามาไจไม่อาจเข้าใจได้... การกระทำของเขาดูเป็นปรปักษ์และชั่วร้าย แต่มันเป็นเพียงวิถีชีวิตจากถิ่นที่เขาจากมาเท่านั้น เจ้าจะเกลียดหนูที่กัดกินเมล็ดพันธุ์ที่ตกไหม? อาจเกลียดก็เป็นได้หากเจ้าเป็นพุ่มไม้ที่มองว่าเมล็ดพันธุ์เหล่านั้นเป็นลูกหลานเจ้า |
ราชันในม่านหมอก Text Audio /180
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.