Consecrated Ground Unique /5
(20–30)% increased Global Critical Strike Chance
Trigger Level 10 Consecrate when you deal a Critical Strike
(30–35)% increased Global Critical Strike Chance
(10–15)% increased Light Radius
(40–50)% increased Rarity of Items Dropped by Enemies killed with a Critical Strike
50% increased Damage while on Consecrated Ground
+5% Chance to Block Attack Damage while on Consecrated Ground
(30–50)% increased Critical Strike Chance
No Physical Damage
Adds (120–140) to (180–210) Cold Damage
(10–15)% increased Attack Speed
(10–30)% increased Light Radius
15% chance to create Chilled Ground when you Freeze an Enemy
Create Consecrated Ground when you Shatter an Enemy
40% increased Effect of Chilled Ground
(You are Chilled while standing in Chilled Ground)
(Allies on your Consecrated Ground Regenerate a percentage of their Maximum Life per second, and Curses have 50% reduced effect on them)
Creates Consecrated Ground on Use
(40–60)% increased Charge Recovery
(50–100)% increased Charges gained by Other Flasks during Effect
Gains no Charges during Effect of any Overflowing Chalice Flask
Creates Consecrated Ground on Use
Life Recovery from Flasks also applies to Energy Shield during Effect
(25–50)% increased Duration
Zealot's Oath during Effect
(Life Regeneration is applied to Energy Shield instead.)
(Life flask effects are still removed when unreserved life is filled)
Adds 1 to 40 Lightning Damage to Attacks
(125–150)% increased Energy Shield
+(40–50)% to Chaos Resistance
25% increased Light Radius
100% chance to create Consecrated Ground when you Block
consecrate on block % life regen per minute [360]
consecrate on block base radius [18]
consecrate on block duration ms [8000]
(Allies on your Consecrated Ground Regenerate a percentage of their Maximum Life per second, and Curses have 50% reduced effect on them)
Consecrated Ground
Grants Life Regeneration, and reduces the effect of Curses on you.
damage_+%
life_regeneration_rate_per_minute_%
immune_to_curses
base_additional_physical_damage_reduction_%
curse_effect_on_self_+%
immune_to_status_ailments
recover_es_as_well_as_life_from_life_regeneration
damaging_ailment_duration_+%
Attribute /4

ground_consecration

KeyValue
AcronymIgnite
BuffGroupsID30
IsBuffDefinition1
BuffMergeModesID3
Codelife regeneration rate per minute %
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Codeimmune to curses
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable0
StatSemanticsBoolean
Codeimmune to status ailments
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable0
StatSemanticsBoolean
All Damage
Codedamage +%
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Codebase additional physical damage reduction %
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Coderecover es as well as life from life regeneration
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsBoolean
Codecurse effect on self +%
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Codedamaging ailment duration +%
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Consecrated Ground
Grants Life Regeneration
damage_+%
life_regeneration_rate_per_minute_%
immune_to_curses
base_additional_physical_damage_reduction_%
curse_effect_on_self_+%
immune_to_status_ailments
recover_es_as_well_as_life_from_life_regeneration
damaging_ailment_duration_+%
Attribute /4

ground_consecration_elreon

KeyValue
AcronymIgnite
BuffGroupsID30
IsBuffDefinition1
BuffMergeModesID3
Codelife regeneration rate per minute %
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Codeimmune to curses
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable0
StatSemanticsBoolean
Codeimmune to status ailments
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable0
StatSemanticsBoolean
All Damage
Codedamage +%
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Codebase additional physical damage reduction %
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Coderecover es as well as life from life regeneration
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsBoolean
Codecurse effect on self +%
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Codedamaging ailment duration +%
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Consecrated Ground
You are on an enemy's Consecrated Ground.
base_damage_taken_+%
base_enemy_critical_strike_chance_+%_against_self
Attribute /5

ground_consecration_enemy

KeyValue
CostiLvl 1: Normal: 1xOrb of Transmutation · Magic: 2xOrb of Transmutation · Rare: 2xOrb of Alchemy · Unique: 5xChaos Orb
AcronymIgnite
BuffGroupsID30
IsBuffDefinition1
BuffMergeModesID3
Codebase enemy critical strike chance +% against self
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Codebase damage taken +%
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Skill Gem Quality /1
ItemStats
Purifying Flame+(0–0.2) metres to radius+(0–0.3) metres to radius of Consecrated Ground
Item mods /6
NameLevelPre/SufDescriptionWeight
Crusader's75PrefixYou have Consecrated Ground around you while stationarybody_armour_crusader 500
default 0
45ScourgeUpsideCreate Consecrated Ground when Hit, lasting 8 secondsbody_armour 200
default 0
40WeaponTree100% chance to Avoid Elemental Ailments while on Consecrated Ground
50% reduced Effect of Consecrated Ground you create
shield 250
default 0
40WeaponTree50% reduced Consecrated Ground Area
30% increased Effect of Consecrated Ground you create
shield 250
default 0
80WeaponTree50% reduced Consecrated Ground Area
50% increased Effect of Consecrated Ground you create
shield 250
default 0
1WeaponTreeConsecrated Path and Purifying Flame create Profane Ground instead of Consecrated Ground
100% of Consecrated Path and Purifying Flame Fire Damage Converted to Chaos Damage
caster_unique_weapon 1000
bow 0
claw 0
weapon_can_roll_minion_modifiers 0
attack_dagger 0
shield 500
weapon 1000
default 0
Enchantment Modifier /7
NameLevelPre/SufDescriptionWeight
Enchantment Flame Totem Consecrated Ground Enemy Damage Taken 166EnchantmentConsecrated Ground from Holy Flame Totem applies 6% increased Damage taken to Enemies damage casterhelmet 75
default 0
Enchantment Flame Totem Consecrated Ground Enemy Damage Taken 275EnchantmentConsecrated Ground from Holy Flame Totem applies 9% increased Damage taken to Enemies damage casterhelmet 75
default 0
Enchantment Purifying Flame Area Of Effect When Targeting Consecrated Ground 166EnchantmentPurifying Flame has 20% increased Area of Effect if targeting Consecrated Ground casterhelmet 100
default 0
Enchantment Purifying Flame Area Of Effect When Targeting Consecrated Ground 275EnchantmentPurifying Flame has 30% increased Area of Effect if targeting Consecrated Ground casterhelmet 100
default 0
Enchantment Purifying Flame Consecrated Ground Enemy Damage Taken 166EnchantmentConsecrated Ground from Purifying Flame applies 6% increased Damage taken to Enemies damage casterhelmet 100
default 0
Enchantment Purifying Flame Consecrated Ground Enemy Damage Taken 275EnchantmentConsecrated Ground from Purifying Flame applies 9% increased Damage taken to Enemies damage casterhelmet 100
default 0
83Enchantment30% reduced Effect of Curses on you while on Consecrated Ground caster cursebelt 1
default 0
Abyss Jewel mods /1
NameLevelPre/SufDescriptionWeight
of the Sanctum84Suffix(10–15)% reduced Effect of Curses on you while on Consecrated Ground caster curseabyss_jewel_melee 100
abyss_jewel_ranged 100
abyss_jewel_caster 500
abyss_jewel_summoner 500
default 0
Map mods /8
NameLevelPre/SufDescriptionWeight
of Consecration1SuffixArea has patches of Consecrated Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [20]
map ground effect radius [14]
uber_tier_map 0
primordial_map 0
low_tier_map 250
default 0
of Consecration1SuffixArea has patches of Consecrated Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [24]
map ground effect radius [16]
uber_tier_map 0
primordial_map 0
mid_tier_map 250
default 0
of Consecration1SuffixArea has patches of Consecrated Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
uber_tier_map 0
primordial_map 0
top_tier_map 250
default 0
of Consecration1SuffixArea has patches of Consecrated Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
uber_tier_map 0
maven_map 250
primordial_map 0
default 0
of Consecration1SuffixArea has patches of Consecrated Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [16]
map ground effect radius [12]
uber_tier_map 0
expedition_logbook 250
default 0
of Consecration68SuffixArea has patches of Consecrated Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [20]
map ground effect radius [14]
uber_tier_map 0
expedition_logbook 250
default 0
of Consecration73SuffixArea has patches of Consecrated Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [24]
map ground effect radius [16]
uber_tier_map 0
expedition_logbook 250
default 0
of Consecration78SuffixArea has patches of Consecrated Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
uber_tier_map 0
expedition_logbook 250
default 0
Delve Area mods /3
NameLevelPre/SufDescriptionWeight
1DelveAreaArea has patches of Consecrated Ground
(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
(3–6)% increased Pack size
map ground effect patches per 100 tiles [20]
map ground effect radius [14]
default 250
52DelveAreaArea has patches of Consecrated Ground
(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
(3–6)% increased Pack size
map ground effect patches per 100 tiles [24]
map ground effect radius [16]
default 250
173DelveAreaArea has patches of Consecrated Ground
(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
(3–6)% increased Pack size
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
default 250
Heist Area mods /4
NameLevelPre/SufDescriptionWeight
of Consecration46SuffixArea has patches of Consecrated Ground
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [16]
map ground effect radius [12]
map item drop quantity +% [10]
map item drop rarity +% [6]
default 250
of Consecration68SuffixArea has patches of Consecrated Ground
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [20]
map ground effect radius [14]
map item drop quantity +% [10]
map item drop rarity +% [6]
default 250
of Consecration73SuffixArea has patches of Consecrated Ground
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [24]
map ground effect radius [16]
map item drop quantity +% [10]
map item drop rarity +% [6]
default 250
of Consecration78SuffixArea has patches of Consecrated Ground
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
map item drop quantity +% [10]
map item drop rarity +% [6]
default 250
Misc mods /9
NameLevelDomainPre/SufDescriptionWeight
1FlaskUniqueCreates Consecrated Ground on Use
1PrimordialAltarUniqueCreate Consecrated Ground on Hit, lasting 6 secondsprimordial_altar_upside 0
cleansing_fire_altar 1000
default 0
1PrimordialAltarUniqueCreate Consecrated Ground on Death, lasting 6 secondsprimordial_altar_upside 0
cleansing_fire_altar 1000
default 0
of the Inquisitor70CharmSuffixEffects of Consecrated Ground you create Linger for 2 secondsint_animal_charm 50
str_animal_charm 50
default 0
Inquisitor's45CharmPrefixConsecrated Ground you create applies (5–6)% increased Damage taken to Enemiesint_animal_charm 250
str_animal_charm 250
default 0
Inquisitor's72CharmPrefixConsecrated Ground you create applies (7–10)% increased Damage taken to Enemiesint_animal_charm 125
str_animal_charm 125
default 0
of the Inquisitor1CharmSuffix(10–19)% chance to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 secondsint_animal_charm 500
str_animal_charm 500
default 0
of the Inquisitor60CharmSuffix(20–30)% chance to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 secondsint_animal_charm 250
str_animal_charm 250
default 0
of Consecration1UberMapSuffixArea has patches of Consecrated Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
has_uber_map_suffix 30
default 0
Item /1
Sulphur Flask
Lasts 8 Second
Consumes 40 of 60 Charges on use
Currently has 60 Charges
40% increased Damage
Requires Level 27
Creates Consecrated Ground on Use
Unique /8
(20–30)% increased Global Critical Strike Chance
Trigger Level 10 Consecrate when you deal a Critical Strike
(30–35)% increased Global Critical Strike Chance
(10–15)% increased Light Radius
(40–50)% increased Rarity of Items Dropped by Enemies killed with a Critical Strike
50% increased Damage while on Consecrated Ground
+5% Chance to Block Attack Damage while on Consecrated Ground
Adds 1 to 40 Lightning Damage to Attacks
(125–150)% increased Energy Shield
+(40–50)% to Chaos Resistance
25% increased Light Radius
100% chance to create Consecrated Ground when you Block
consecrate on block % life regen per minute [360]
consecrate on block base radius [18]
consecrate on block duration ms [8000]
(Allies on your Consecrated Ground Regenerate a percentage of their Maximum Life per second, and Curses have 50% reduced effect on them)
+12% to all Elemental Resistances
0.4% of Chaos Damage Leeched as Life
-10% Chance to Block
100% increased Global Armour while you have no Energy Shield
You have Unholy Might while you have no Energy Shield
Create Profane Ground instead of Consecrated Ground
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(Unholy Might grants 100% of Physical Damage converted to Chaos Damage and 25% chance to apply Withered on Hit)
(Hits against Enemies on Profane Ground have 100% increased Critical Strike Chance, and Curses have 10% increased Effect on them)
(30–50)% increased Critical Strike Chance
No Physical Damage
Adds (120–140) to (180–210) Cold Damage
(10–15)% increased Attack Speed
(10–30)% increased Light Radius
15% chance to create Chilled Ground when you Freeze an Enemy
Create Consecrated Ground when you Shatter an Enemy
40% increased Effect of Chilled Ground
(You are Chilled while standing in Chilled Ground)
(Allies on your Consecrated Ground Regenerate a percentage of their Maximum Life per second, and Curses have 50% reduced effect on them)
Creates Consecrated Ground on Use
(15–30)% reduced Duration
Consecrated Ground created by this Flask has Tripled Radius
Consecrated Ground created during Effect applies (7–10)% increased Damage taken to Enemies
(100–150)% increased Critical Strike Chance against Enemies on Consecrated Ground during Effect
(20–30)% increased Global Critical Strike Chance
Trigger Level 10 Consecrate when you deal a Critical Strike
(30–35)% increased Global Critical Strike Chance
(10–15)% increased Light Radius
(40–50)% increased Rarity of Items Dropped by Enemies killed with a Critical Strike
25% increased Damage while on Consecrated Ground
+5% Chance to Block Attack Damage while on Consecrated Ground
+4% to all Elemental Resistances
0.4% of Chaos Damage Leeched as Life
-10% Chance to Block
50% increased Global Armour while you have no Energy Shield
You have Unholy Might while you have no Energy Shield
Create Profane Ground instead of Consecrated Ground
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(Unholy Might grants 100% of Physical Damage converted to Chaos Damage and 25% chance to apply Withered on Hit)
(Hits against Enemies on Profane Ground have 100% increased Critical Strike Chance, and Curses have 10% increased Effect on them)
[One to three random synthesis implicit modifiers]
You have Consecrated Ground around you while
stationary if Strength is your highest Attribute
25% chance to create Profane Ground on Critical
Strike if Intelligence is your highest Attribute
Effects of Consecrated Ground you create Linger for 4 seconds
Effects of Profane Ground you create Linger for 4 seconds
(Allies on your Consecrated Ground Regenerate a percentage of their Maximum Life per second, and Curses have 50% reduced effect on them)
(Hits against Enemies on Profane Ground have 100% increased Critical Strike Chance, and Curses have 10% increased Effect on them)
(The effects of the ground still apply to you, allies or enemies after leaving its area)
Passive /4
10% increased maximum Life
25% increased Effect of Consecrated Ground you create
10% chance to create Consecrated Ground on Melee Kill, lasting 4 seconds
40% increased Melee Damage with Hits at Close Range
(Close Range is up to 2 metres)
(Allies on your Consecrated Ground Regenerate a percentage of their Maximum Life per second, and Curses have 50% reduced effect on them)
Consecrated Ground you create also grants
50% reduced duration of Damaging Ailments on you
(Allies on your Consecrated Ground Regenerate a percentage of their Maximum Life per second, and Curses have 50% reduced effect on them)
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
Create Fungal Ground instead of Consecrated Ground
(Allies on your Consecrated Ground Regenerate a percentage of their Maximum Life per second, and Curses have 50% reduced effect on them)
(Allies on your Fungal Ground have +25% to Chaos Resistance. Enemies on your Fungal Ground have -10% to all Resistances.)
Ascendancy Passive /2
Ascendancy: Inquisitor
Character: Templar
Consecrated Ground you create applies 15% increased Damage taken to Enemies
You have Consecrated Ground around you while stationary
(Allies on your Consecrated Ground Regenerate a percentage of their Maximum Life per second, and Curses have 50% reduced effect on them)
Ascendancy: Inquisitor
Character: Templar
Consecrated Ground you create causes Life Regeneration to
also Recover Energy Shield for you and Allies
Effects of Consecrated Ground you create Linger for 4 seconds
(The effects of the ground still apply to you, allies or enemies after leaving its area)
Cluster Jewel Passive /1
10% increased Effect of Consecrated Ground you create
Zealotry has 50% increased Mana Reservation Efficiency
Timeless Jewel Passive /1
FactionCategoryNameShow Full Descriptions
TemplarNotableCloistered
Immune to Elemental Ailments while on Consecrated Ground if you have at least 150 Devotion(Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
Elevated modifier List /1
NameLvModsElevated Mods
Crusader's75You have Consecrated Ground around you while stationary
Group: 3564
You have Consecrated Ground around you while stationary
Effects of Consecrated Ground you create Linger for 1 second

Community Wiki

Edit

Consecrated ground

Consecrated ground is a beneficial ground effect:

  • The character and their allies affected by it regenerate an additional 6% of their maximum life per second.

If the character has Zealot's Oath, consecrated ground will regenerate energy shield instead.

However, if the consecrated ground is cast by enemies (such as The Brittle Emperor), it is a detrimental ground effect.


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