Item mods /9
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
1 | FlaskEnchantmentInjector | Used when you Use a Guard Skill | flask 100 default 0 | |
68 | ScourgeUpside | Imbalanced Guard defences | body_armour 10 default 0 | |
68 | ScourgeUpside | Guard Skills have (14–16)% increased Cooldown Recovery Rate | belt 500 default 0 | |
68 | ScourgeUpside | Guard Skills have (17–19)% increased Cooldown Recovery Rate | belt 500 default 0 | |
30 | WeaponTree | Imbalanced Guard | sword 20 axe 20 mace 40 sceptre 20 staff 20 default 0 | |
1 | WeaponTree | Allocates Safeguard | staff 100 default 0 | |
1 | WeaponTree | -3% Chance to Block Allocates Safeguard | crucible_unique_helmet 0 shield 100 default 0 | |
15 | WeaponTree | Guard Skills have 50% reduced Duration Guard Skills have 60% increased Cooldown Recovery Rate | shield 400 default 0 | |
65 | WeaponTree | Guard Skills have 50% reduced Duration Guard Skills have 80% increased Cooldown Recovery Rate | shield 400 default 0 |
Cluster Jewel mods /3
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Notable | 50 | Prefix | 1 Added Passive Skill is Advance Guard damage attack speed | affliction_attack_damage_while_holding_a_shield 300 default 0 |
Notable | 50 | Prefix | 1 Added Passive Skill is Bodyguards resource life minion | affliction_minion_life 716 default 0 |
Notable | 1 | Prefix | 1 Added Passive Skill is Vicious Guard resource life attack | affliction_chance_to_block 750 affliction_maximum_life 780 default 0 |
Heist Area mods /10
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Indifferent | 1 | Prefix | Guards deal (13–15)% increased Damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [0] damage | default 1000 |
Indifferent | 46 | Prefix | Guards deal (16–18)% increased Damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [0] damage | default 1000 |
Indifferent | 68 | Prefix | Guards deal (19–22)% increased Damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [0] damage | default 1000 |
Indifferent | 73 | Prefix | Guards deal (23–26)% increased Damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [0] damage | default 1000 |
Indifferent | 78 | Prefix | Guards deal (27–30)% increased Damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [0] damage | default 1000 |
Stoic | 1 | Prefix | Guards take (13–15)% reduced Damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [0] | default 1000 |
Stoic | 46 | Prefix | Guards take (16–18)% reduced Damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [0] | default 1000 |
Stoic | 68 | Prefix | Guards take (19–22)% reduced Damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [0] | default 1000 |
Stoic | 73 | Prefix | Guards take (23–26)% reduced Damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [0] | default 1000 |
Stoic | 78 | Prefix | Guards take (27–30)% reduced Damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [0] | default 1000 |
Heist Equipment mods /4
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Quelling | 1 | Suffix | (3–5)% reduced Alert Level from killing Guards | heist_equipment_utility 0 default 0 |
of Subduing | 45 | Suffix | (6–8)% reduced Alert Level from killing Guards | heist_equipment_utility 0 default 0 |
of Subjugating | 75 | Suffix | (9–10)% reduced Alert Level from killing Guards | heist_equipment_utility 0 default 0 |
of Suppressing | 82 | Suffix | (11–12)% reduced Alert Level from killing Guards | heist_equipment_utility 0 default 0 |
Misc mods /29
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
Menacing | 35 | Chest | Prefix | Guarded by 3 Rare Monsters chest delay drops until daemons finish [1] | default 1000 |
1 | Chest | Unique | Guarded by 3 packs of Monsters Guarded by a Vaal Side Area Boss chest delay drops until daemons finish [1] | ||
Intimidating | 10 | Chest | Prefix | Guarded by a pack of Magic Monsters chest delay drops until daemons finish [1] | default 1000 |
Contested | 12 | Chest | Prefix | Guarded by a Rogue Exile | default 1000 |
Rallying | 35 | Chest | Prefix | Guarded by a stream of Monsters | default 250 |
1 | Chest | Unique | Guarded by a stream of Tormented Spirits | ||
1 | Chest | Unique | Guarded by a stream of Monsters | ||
1 | Chest | Unique | Guarded by a Redblade Warband | ||
1 | Chest | Unique | Guarded by a Mutewind Warband | ||
1 | Chest | Unique | Guarded by a Brinerot Warband | ||
1 | Chest | Unique | Guarded by a Renegade Warband | ||
1 | Chest | Unique | Guarded by 3 packs of Monsters chest delay drops until daemons finish [0] | ||
1 | Chest | Unique | Guarded by 3 packs of Magic Monsters chest delay drops until daemons finish [0] | ||
1 | Chest | Unique | Guarded by 3 Rare Monsters chest delay drops until daemons finish [0] | ||
1 | Chest | Unique | Guarded by Dario, the Living Void Guarded by waves of Void Constructs chest delay drops until daemons finish [1] | ||
1 | Chest | Unique | Guarded by a stream of Ghost Pirates Guarded by the Maiden of the Black Crest | ||
1 | Chest | Unique | Guarded by Ixtolatl, Artisan of Sacrifice Guarded by waves of Vaal Monsters chest delay drops until daemons finish [1] | ||
1 | Chest | Unique | Guarded by Mahuatzi, Artisan of Desire Guarded by waves of Vaal Monsters chest delay drops until daemons finish [1] | ||
1 | Chest | Unique | Guarded by 3 packs of Magic Monsters chest delay drops until daemons finish [1] chest drop additional special harvest items [1] | ||
Transgressor's | 1 | SanctumRelic | Prefix | Guards take (5–7)% increased Damage | medium_sanctum_relic 100 default 0 |
Violator's | 78 | SanctumRelic | Prefix | Guards take (8–10)% increased Damage | medium_sanctum_relic 100 default 0 |
Sinner's | 85 | SanctumRelic | Prefix | Guards take (11–15)% increased Damage | medium_sanctum_relic 50 default 0 |
of the Bulwark | 1 | SanctumRelic | Suffix | Guards impact 4% reduced Resolve | medium_sanctum_relic 100 default 0 |
of the Bastion | 78 | SanctumRelic | Suffix | Guards impact 5% reduced Resolve | medium_sanctum_relic 100 default 0 |
of the Citadel | 85 | SanctumRelic | Suffix | Guards impact (6–7)% reduced Resolve | medium_sanctum_relic 50 default 0 |
1 | Atlas | Prefix | Map Bosses are accompanied by Bodyguards An additional Map drops on Completing your Maps 3 uses remaining | no_boss 0 default 250 | |
1 | Atlas | Prefix | Map Bosses are accompanied by Bodyguards 2 additional Maps drop on Completing your Maps 15 uses remaining | no_boss 0 default 250 | |
of the Pantheon | 1 | MemoryLines | Suffix | Areas contain additional Shrines Area contains Shrines guarded by Pantheon Monsters memory line type hash [-30276] | memory_line_kirac 100 default 0 |
1 | SanctumSpecial | Corrupted | Imbalanced Guard defences | default 100 |
Item /2
Icon | Name |
---|---|
![]() | ![]() Stack Size: 1 / 10 Adds Imbalanced Guard to a Sanctified Relic |
![]() | Vaal Temple Map Map Tier: 16, 16, 16, 16, 16 Guild Tag Editor: > Area contains 10 additional guarded Vaal Vessels Bonus: Kill boss of corrupted rare version of this map |
Unique /1
Icon | Name |
---|---|
![]() | Survivor's Guilt Heavy Belt +(25–35) to Strength +(800–1200) to Armour Regenerate (50–70) Life per second 20% increased Stun Threshold 10% reduced Armour per 50 Strength Imbalanced Guard (The Stun Threshold determines how much Damage can Stun something) (100% chance to Defend with Double Armour. Maximum Damage Reduction for any Damage Type is 50%) (Armour is treated as this percentage of its actual value, only for calculating damage mitigation) |
Passive /5
Icon | Name |
---|---|
Dynamo Notable 18% increased maximum Mana Guard Skills have 40% increased Duration | |
Adamant Notable 25% increased Armour Remove Bleeding when you use a Guard Skill Remove Corrupted Blood when you use a Guard Skill Guard Skills have 25% increased Duration | |
Royal Guard Notable Map Bosses have 20% chance to be accompanied by two Rogue Exile Bodyguards (Rogue Exile Bodyguards take 50% less damage, and have additional Rewards.) | |
Guarded Hoards Notable Voltaxic Sulphite Veins and Chests in your Maps have 5% chance to contain double Sulphite Sulphite Veins and Chests in your Maps are guarded by Sulphite-hoarding Monsters | |
Drawn to Power Notable Shrines in your Maps have 50% chance to be guarded by an additional Pack of Monsters Shrines in your Maps are guarded by at least one Magic Pack |
Cluster Jewel Passive /1
Icon | Name |
---|---|
Veteran's Awareness Keystone +10% to all Elemental Resistances and maximum Elemental Resistances while affected by a Non-Vaal Guard Skill 20% additional Physical Damage Reduction while affected by a Non-Vaal Guard Skill 20% more Damage taken if a Non-Vaal Guard Buff was lost Recently (Maximum Resistances cannot be raised above 90%) (Recently refers to the past 4 seconds) |
Guard Tags /6 ⍟
Icon | Name | Level |
---|---|---|
![]() | Immortal Call | 34 |
![]() | Vaal Immortal Call | 34 |
![]() | Molten Shell | 4 |
![]() | Vaal Molten Shell | 4 |
![]() | Steelskin | 4 |
![]() | Arcane Cloak | 16 |
Guard
Spectre | Y |
---|---|
Area | The City of Sarn |
Tags | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Packs |
120%Life
+40%Armour
120%Ailment Threshold




131%Damage
100%Accuracy
+5%Critical Strike Chance
+130%Critical Strike Multiplier
6 ~ 12Attack Distance
1.305 SecondAttack Time
±20%Damage Spread
100%Experience
100%Model Size
AxisSoldierType
GuardClarissaMetadata
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
42,354Life
22,771Armour
8,120Evasion
0Energy Shield
1,249Damage
1,249Spell Damage
538Accuracy
1.305Attack Time
13,250Experience
42,354Ailment Threshold
134Chill
134Shock
758Brittle
134Scorch
370Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Default Attack
Base Damage: 999–1498
Critical Strike Chance: 5%
Attack Time: 1.305 SecondStrike your foes down with a powerful blow.action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

34,274Life
20,195Armour
7,608Evasion
0Energy Shield
1,114Damage
1,114Spell Damage
499Accuracy
1.305Attack Time
13,006Experience
34,274Ailment Threshold
108Chill
108Shock
613Brittle
108Scorch
299Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Default Attack
Base Damage: 891–1337
Critical Strike Chance: 5%
Attack Time: 1.305 SecondStrike your foes down with a powerful blow.action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

21,886Life
15,859Armour
6,667Evasion
0Energy Shield
884Damage
884Spell Damage
428Accuracy
1.305Attack Time
12,377Experience
21,886Ailment Threshold
69Chill
69Shock
392Brittle
69Scorch
191Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Default Attack
Base Damage: 708–1061
Critical Strike Chance: 5%
Attack Time: 1.305 SecondStrike your foes down with a powerful blow.action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

13,023Life
11,687Armour
5,633Evasion
0Energy Shield
660Damage
660Spell Damage
352Accuracy
1.305Attack Time
11,388Experience
13,023Ailment Threshold
41Chill
41Shock
233Brittle
41Scorch
114Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Default Attack
Base Damage: 528–792
Critical Strike Chance: 5%
Attack Time: 1.305 SecondStrike your foes down with a powerful blow.action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

7,720Life
8,578Armour
4,739Evasion
0Energy Shield
489Damage
489Spell Damage
290Accuracy
1.305Attack Time
10,255Experience
7,720Ailment Threshold
24Chill
24Shock
138Brittle
24Scorch
67Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Default Attack
Base Damage: 391–587
Critical Strike Chance: 5%
Attack Time: 1.305 SecondStrike your foes down with a powerful blow.action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

320Life
374Armour
677Evasion
0Energy Shield
39Damage
39Spell Damage
43Accuracy
1.305Attack Time
1,013Experience
320Ailment Threshold
1Chill
1Shock
6Brittle
1Scorch
3Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Default Attack
Base Damage: 31–47
Critical Strike Chance: 5%
Attack Time: 1.305 SecondStrike your foes down with a powerful blow.action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Melee | 72 | OnlyLastTarget TargetNear |
Melee | 24 | OnlyLastTarget |
Cleave | 9 | OnlyLastTarget TargetNear |
Cleave | 3 | OnlyLastTarget |
DoubleStrike | 9 | OnlyLastTarget TargetNear |
DoubleStrike | 3 | OnlyLastTarget |
Melee 3 |
Object Type
version 2 extends "Metadata/Monsters/Axis/Axis"
Object Type Codes
version 2 extends "Metadata/Monsters/Axis/Axis"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Axis/GuardClarissa"] = { name = "Guard", life = 1.2, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.31, damageSpread = 0.2, attackTime = 1.305, attackRange = 12, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "Shield", skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, }
30% Chance to Block Attack Damage
You take 15% of Damage from Blocked Hits
Id | MonsterAttackBlock30Bypass15 |
---|---|
Family | MonsterBlockAndBypass |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Guard skill
Guards are active skills that provide short term survivability to characters. Guards are Spells without cast time characteristic. As guard skills are spells they are supported by spells modifiers.
All guard skills share a cooldown - no guard skill can be cast while any others are on cooldown.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.