Crafting Bench /952
Mod | Require | ItemClasses | Unlock |
---|---|---|---|
Two Sockets | 1x Jeweller's Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield | The Grand Arena |
Three Sockets | 3x Jeweller's Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield | The Grand Arena |
Four Sockets | 10x Jeweller's Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield | The Grand Arena |
Five Sockets | 70x Jeweller's Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield | Arachnid Tomb Map |
Six Sockets | 350x Jeweller's Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield | Pier Map |
Two Linked Sockets | 1x Orb of Fusing | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield | Kaom's Stronghold |
Three Linked Sockets | 3x Orb of Fusing | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield | Kaom's Stronghold |
Four Linked Sockets | 5x Orb of Fusing | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield | Kaom's Stronghold |
Five Linked Sockets | 150x Orb of Fusing | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield | Infested Valley Map |
Six Linked Sockets | 1500x Orb of Fusing | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield | Lighthouse Map |
At Least One Red Socket | 4x Chromatic Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet | The Mines Level 1 |
At Least Two Red Sockets | 25x Chromatic Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield | The Mines Level 1 |
At Least Three Red Sockets | 120x Chromatic Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield | The Mines Level 1 |
At Least One Green Socket | 4x Chromatic Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet | The Mines Level 1 |
At Least Two Green Sockets | 25x Chromatic Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield | The Mines Level 1 |
At Least Three Green Sockets | 120x Chromatic Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield | The Mines Level 1 |
At Least One Blue Socket | 4x Chromatic Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet | The Mines Level 1 |
At Least Two Blue Sockets | 25x Chromatic Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield | The Mines Level 1 |
At Least Three Blue Sockets | 120x Chromatic Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield | The Mines Level 1 |
At Least One Red and One Green Socket | 15x Chromatic Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield | The Mines Level 1 |
At Least One Red and One Blue Socket | 15x Chromatic Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield | The Mines Level 1 |
At Least One Green and One Blue Socket | 15x Chromatic Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield | The Mines Level 1 |
At Least Two Red and One Green Socket | 100x Chromatic Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield | The Mines Level 1 |
At Least Two Red and One Blue Socket | 100x Chromatic Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield | The Mines Level 1 |
At Least Two Green and One Red Socket | 100x Chromatic Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield | The Mines Level 1 |
At Least Two Green and One Blue Socket | 100x Chromatic Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield | The Mines Level 1 |
At Least Two Blue and One Green Socket | 100x Chromatic Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield | The Mines Level 1 |
At Least Two Blue and One Red Socket | 100x Chromatic Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield | The Mines Level 1 |
Fortune Favours the Brave | 3x Chaos Orb | Map | Level 5 |
Area contains 2 additional Abysses Areas can contain Abysses map extra content weighting [1] | 4x Chaos Orb | Map | Level 6 |
Area contains 4 additional Imprisoned Monsters Areas can contain Imprisoned Monsters map extra content weighting [1] | 6x Chaos Orb | Map | Level 12 |
Area is inhabited by 3 additional Rogue Exiles map extra content weighting [1] map ignore rogue exile rarity bias [1] | 2x Chaos Orb | Map | Level 2 |
Area contains 3 additional Shrines map extra content weighting [1] | 3x Chaos Orb | Map | Level 4 |
Area contains 3 additional Strongboxes map extra content weighting [1] | 4x Chaos Orb | Map | Level 6 |
Area can contain Breaches Area contains 3 additional Breaches map extra content weighting [1] | 6x Chaos Orb | Map | Level 12 |
Area is haunted by 3 additional Tormented Spirits map extra content weighting [1] | 2x Chaos Orb | Map | Level 2 |
Slaying Enemies close together can attract monsters from Beyond this realm map extra content weighting [1] | 5x Chaos Orb | Map | Level 9 |
Area contains a Blight Encounter map blight league [1] map extra content weighting [1] | 4x Chaos Orb | Map | Level 6 |
Area contains 2 additional Harbingers map extra content weighting [1] | 4x Chaos Orb | Map | Level 6 |
Area contains 2 additional Smuggler's Caches map extra content weighting [1] map heist league [1] | 5x Chaos Orb | Map | Level 9 |
Area contains an additional Legion Encounter map extra content weighting [1] map legion league [1] | 5x Chaos Orb | Map | Level 9 |
Area contains an Expedition Encounter | 6x Chaos Orb | Map | Level 12 |
Areas contain a Mirror of Delirium map affliction league [1] | 7x Chaos Orb | Map | Level 15 |
Areas contain Ritual Altars map extra content weighting [1] | 4x Chaos Orb | Map | Level 6 |
Areas contain an Ultimatum Encounter map ultimatum league [1] | 5x Chaos Orb | Map | Level 9 |
Area contains The Sacred Grove map extra content weighting [1] map harvest league [1] | 6x Chaos Orb | Map | Level 12 |
+(15–25) to maximum Life | 1x Orb of Alteration | Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Default |
+(16–20)% to Fire Resistance | 1x Orb of Transmutation | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Default |
+(16–20)% to Cold Resistance | 1x Orb of Transmutation | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Default |
+(16–20)% to Lightning Resistance | 1x Orb of Transmutation | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Default |
+(15–20) to Strength | 1x Orb of Augmentation | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Default |
+(15–20) to Dexterity | 1x Orb of Augmentation | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Quiver | Default |
+(15–20) to Intelligence | 1x Orb of Augmentation | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Quiver | Default |
Remove Crafted Mods | 1x Orb of Scouring | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Default |
+(21–28)% to Fire Resistance | 1x Orb of Alchemy | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | The Belly of the Beast Level 2 |
+(29–35)% to Fire Resistance | 3x Chaos Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Belt · Quiver | Doedre's Cesspool |
+(21–28)% to Cold Resistance | 1x Orb of Alchemy | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | The Belly of the Beast Level 2 |
+(29–35)% to Cold Resistance | 3x Chaos Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Belt · Quiver | Doedre's Cesspool |
+(21–28)% to Lightning Resistance | 1x Orb of Alchemy | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | The Belly of the Beast Level 2 |
+(29–35)% to Lightning Resistance | 3x Chaos Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Belt · Quiver | Doedre's Cesspool |
+(10–12)% to Fire and Cold Resistances | 6x Orb of Transmutation | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Labyrinth Trial in The Lower Prison |
+(13–16)% to Fire and Cold Resistances | 1x Orb of Alchemy | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Cruel Aspirant's Trial |
+(17–20)% to Fire and Cold Resistances | 3x Chaos Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Belt · Quiver | Merciless Aspirant's Trial |
+(10–12)% to Cold and Lightning Resistances | 6x Orb of Transmutation | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Labyrinth Trial in The Lower Prison |
+(13–16)% to Cold and Lightning Resistances | 1x Orb of Alchemy | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Cruel Aspirant's Trial |
+(17–20)% to Cold and Lightning Resistances | 3x Chaos Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Belt · Quiver | Merciless Aspirant's Trial |
+(10–12)% to Fire and Lightning Resistances | 6x Orb of Transmutation | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Labyrinth Trial in The Lower Prison |
+(13–16)% to Fire and Lightning Resistances | 1x Orb of Alchemy | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Cruel Aspirant's Trial |
+(17–20)% to Fire and Lightning Resistances | 3x Chaos Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Belt · Quiver | Merciless Aspirant's Trial |
+(5–8)% to all Elemental Resistances | 6x Orb of Alteration | Ring · Amulet | Aspirant's Trial |
+(9–12)% to all Elemental Resistances | 1x Chaos Orb | Ring · Amulet | Eternal Aspirant's Trial |
+(4–6)% to all Elemental Resistances Minions have +(5–8)% to all Elemental Resistances | 6x Orb of Alteration | Ring · Amulet | Aspirant's Trial |
+(7–9)% to all Elemental Resistances Minions have +(9–12)% to all Elemental Resistances | 1x Chaos Orb | Ring · Amulet | Eternal Aspirant's Trial |
+(21–25) to Strength | 2x Orb of Alchemy | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | The Western Forest |
+(26–30) to Strength | 2x Chaos Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Graveyard Map |
+(21–25) to Dexterity | 2x Orb of Alchemy | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Quiver | The Western Forest |
+(26–30) to Dexterity | 2x Chaos Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Quiver | Graveyard Map |
+(21–25) to Intelligence | 2x Orb of Alchemy | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Quiver | The Western Forest |
+(26–30) to Intelligence | 2x Chaos Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Quiver | Graveyard Map |
+(6–9) to all Attributes | 3x Orb of Chance | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Quiver | Labyrinth Trial in The Imperial Gardens |
+(10–13) to all Attributes | 6x Orb of Chance | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Quiver | Labyrinth Trial in The Tunnel |
(10–14)% increased Movement Speed | 3x Orb of Augmentation | Boots | The City of Sarn |
(15–19)% increased Movement Speed | 2x Chaos Orb | Boots | The Chamber of Innocence |
(20–24)% increased Movement Speed | 4x Chaos Orb | Boots | Epilogue |
+(26–40) to maximum Life | 6x Orb of Transmutation | Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | The Beacon |
+(41–55) to maximum Life | 2x Orb of Alchemy | Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | The Feeding Trough |
+(56–70) to maximum Life | 4x Orb of Alchemy | Body Armour · Gloves · Boots · Helmet · Shield | Fungal Hollow Map |
+(71–85) to maximum Life | 4x Chaos Orb | Body Armour | Racecourse Map |
(0.3–0.5)% of Physical Attack Damage Leeched as Life | 3x Orb of Chance | Ring · Amulet · Gloves · Quiver | Cells Map |
(0.6–0.8)% of Physical Attack Damage Leeched as Life | 4x Orb of Chance | Amulet | Basilica Map |
(0.3–0.5)% of Physical Attack Damage Leeched as Life | 3x Orb of Chance | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Cells Map |
(0.5–0.8)% of Physical Attack Damage Leeched as Life | 4x Orb of Chance | One Hand Melee · Two Hand Melee | Basilica Map |
(0.2–0.4)% of Physical Attack Damage Leeched as Mana | 1x Regal Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Basilica Map |
+(55–64) to maximum Mana | 3x Orb of Augmentation | Two Hand Melee | Default |
+(65–74) to maximum Mana | 6x Orb of Augmentation | Two Hand Melee | The Beacon |
+(75–84) to maximum Mana | 2x Chaos Orb | Two Hand Melee | The Feeding Trough |
+(85–94) to maximum Mana | 4x Chaos Orb | Two Hand Melee | Fungal Hollow Map |
+(35–44) to maximum Mana | 3x Orb of Augmentation | One Hand Melee · One Hand Ranged · Two Hand Ranged | Default |
+(45–54) to maximum Mana | 6x Orb of Augmentation | One Hand Melee · One Hand Ranged · Two Hand Ranged | The Beacon |
+(55–64) to maximum Mana | 2x Chaos Orb | One Hand Melee · One Hand Ranged · Two Hand Ranged | The Feeding Trough |
+(65–74) to maximum Mana | 4x Chaos Orb | One Hand Melee · One Hand Ranged · Two Hand Ranged | Fungal Hollow Map |
+(25–34) to maximum Mana | 3x Orb of Augmentation | Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Quiver · Belt | Default |
+(35–44) to maximum Mana | 6x Orb of Augmentation | Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Quiver · Belt | The Beacon |
+(45–54) to maximum Mana | 2x Chaos Orb | Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Quiver · Belt | The Feeding Trough |
(20–30)% increased Mana Regeneration Rate | 6x Orb of Alteration | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Ring · Amulet · Shield | Labyrinth Trial in The Chamber of Sins Level 2 |
(31–40)% increased Mana Regeneration Rate | 2x Orb of Alchemy | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Ring · Amulet · Shield | Estuary Map |
(40–59)% increased Physical Damage | 4x Orb of Alteration | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | The Sewers |
(60–79)% increased Physical Damage | 8x Orb of Alteration | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | The Ossuary |
(80–99)% increased Physical Damage | 4x Chaos Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | The Quarry |
(100–129)% increased Physical Damage | 1x Exalted Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Port Map |
(37–51)% increased Spell Damage | 4x Orb of Alteration | Two Hand Melee | The Ancient Pyramid |
(52–66)% increased Spell Damage | 8x Orb of Alteration | Two Hand Melee | Shavronne's Tower |
(67–81)% increased Spell Damage | 4x Chaos Orb | Two Hand Melee | The Boiling Lake |
(82–99)% increased Spell Damage | 1x Exalted Orb | Two Hand Melee | Museum Map |
(25–34)% increased Spell Damage | 4x Orb of Alteration | One Hand Melee · One Hand Ranged | The Ancient Pyramid |
(35–44)% increased Spell Damage | 8x Orb of Alteration | One Hand Melee · One Hand Ranged | Shavronne's Tower |
(45–54)% increased Spell Damage | 4x Chaos Orb | One Hand Melee · One Hand Ranged | The Boiling Lake |
(55–66)% increased Spell Damage | 1x Exalted Orb | One Hand Melee · One Hand Ranged | Museum Map |
(11–20)% increased Damage over Time | 6x Orb of Alteration | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Labyrinth Trial in The Crypt |
(21–30)% increased Damage over Time | 2x Chaos Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Shore Map |
(15–23)% increased Elemental Damage with Attack Skills | 6x Orb of Alteration | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Ring · Amulet · Belt · Quiver | Labyrinth Trial in The Catacombs |
(24–32)% increased Elemental Damage with Attack Skills | 4x Orb of Alchemy | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Quiver · Belt | Marshes Map |
(8–10)% increased Attack Speed | 6x Orb of Alteration | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | The Dried Lake |
(11–15)% increased Attack Speed | 2x Chaos Orb | One Hand Melee · Two Hand Melee | The Vastiri Desert |
(16–20)% increased Attack Speed | 1x Exalted Orb | One Hand Melee · Two Hand Melee | Glacier Map |
(11–13)% increased Attack Speed | 1x Exalted Orb | One Hand Ranged · Two Hand Ranged | Glacier Map |
(7–12)% increased Attack Speed | 2x Chaos Orb | Gloves · Quiver · Shield | The Dried Lake |
(15–20)% increased Cast Speed | 6x Orb of Alteration | Two Hand Melee | The Dried Lake |
(21–26)% increased Cast Speed | 2x Chaos Orb | Two Hand Melee | The Vastiri Desert |
(27–32)% increased Cast Speed | 1x Exalted Orb | Two Hand Melee | Glacier Map |
(10–13)% increased Cast Speed | 6x Orb of Alteration | One Hand Melee · One Hand Ranged | The Dried Lake |
(14–17)% increased Cast Speed | 2x Chaos Orb | One Hand Melee · One Hand Ranged | The Vastiri Desert |
(18–21)% increased Cast Speed | 1x Exalted Orb | One Hand Melee · One Hand Ranged | Glacier Map |
(37–51)% increased Fire Damage | 4x Orb of Alteration | Two Hand Melee | The Solaris Temple Level 2 |
(52–66)% increased Fire Damage | 8x Orb of Alteration | Two Hand Melee | The Dread Thicket |
(67–81)% increased Fire Damage | 4x Chaos Orb | Two Hand Melee | Silo Map |
(25–34)% increased Fire Damage | 4x Orb of Alteration | One Hand Melee · One Hand Ranged | The Solaris Temple Level 2 |
(35–44)% increased Fire Damage | 8x Orb of Alteration | One Hand Melee · One Hand Ranged | The Dread Thicket |
(45–54)% increased Fire Damage | 4x Chaos Orb | One Hand Melee · One Hand Ranged | Silo Map |
(9–12)% increased Fire Damage | 4x Orb of Transmutation | Ring · Amulet · One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | The Solaris Temple Level 2 |
(13–16)% increased Fire Damage | 2x Orb of Alchemy | Ring · Amulet · One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | The Dread Thicket |
(37–51)% increased Cold Damage | 4x Orb of Alteration | Two Hand Melee | The Crystal Veins |
(52–66)% increased Cold Damage | 8x Orb of Alteration | Two Hand Melee | The Causeway |
(67–81)% increased Cold Damage | 4x Chaos Orb | Two Hand Melee | Cold River Map |
(25–34)% increased Cold Damage | 4x Orb of Alteration | One Hand Melee · One Hand Ranged | The Crystal Veins |
(35–44)% increased Cold Damage | 8x Orb of Alteration | One Hand Melee · One Hand Ranged | The Causeway |
(45–54)% increased Cold Damage | 4x Chaos Orb | One Hand Melee · One Hand Ranged | Cold River Map |
(9–12)% increased Cold Damage | 4x Orb of Transmutation | Ring · Amulet · One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | The Crystal Veins |
(13–16)% increased Cold Damage | 2x Orb of Alchemy | Ring · Amulet · One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | The Causeway |
(37–51)% increased Lightning Damage | 4x Orb of Alteration | Two Hand Melee | The Lunaris Temple Level 2 |
(52–66)% increased Lightning Damage | 8x Orb of Alteration | Two Hand Melee | The Chamber of Sins Level 1 |
(67–81)% increased Lightning Damage | 4x Chaos Orb | Two Hand Melee | Desert Map |
(25–34)% increased Lightning Damage | 4x Orb of Alteration | One Hand Melee · One Hand Ranged | The Lunaris Temple Level 2 |
(35–44)% increased Lightning Damage | 8x Orb of Alteration | One Hand Melee · One Hand Ranged | The Chamber of Sins Level 1 |
(45–54)% increased Lightning Damage | 4x Chaos Orb | One Hand Melee · One Hand Ranged | Desert Map |
(9–12)% increased Lightning Damage | 4x Orb of Transmutation | Ring · Amulet · One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | The Lunaris Temple Level 2 |
(13–16)% increased Lightning Damage | 2x Orb of Alchemy | Ring · Amulet · One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | The Chamber of Sins Level 1 |
(37–51)% increased Chaos Damage | 2x Orb of Chance | Two Hand Melee | The Temple of Decay Level 2 |
(52–66)% increased Chaos Damage | 4x Orb of Chance | Two Hand Melee | The Ossuary |
(67–81)% increased Chaos Damage | 3x Regal Orb | Two Hand Melee | Sulphur Vents Map |
(25–34)% increased Chaos Damage | 2x Orb of Chance | One Hand Melee · One Hand Ranged | The Temple of Decay Level 2 |
(35–44)% increased Chaos Damage | 4x Orb of Chance | One Hand Melee · One Hand Ranged | The Ossuary |
(45–54)% increased Chaos Damage | 3x Regal Orb | One Hand Melee · One Hand Ranged | Sulphur Vents Map |
(9–12)% increased Chaos Damage | 3x Orb of Chance | Ring · Amulet · One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | The Temple of Decay Level 2 |
(13–16)% increased Chaos Damage | 3x Orb of Alchemy | Ring · Amulet · One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | The Ossuary |
+(91–120) to Accuracy Rating | 4x Orb of Transmutation | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | The Reliquary |
+(121–200) to Accuracy Rating | 2x Orb of Alchemy | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | The Desecrated Chambers |
+(201–300) to Accuracy Rating | 2x Chaos Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Courtyard Map |
+(91–120) to Accuracy Rating | 4x Orb of Transmutation | Gloves · Helmet · Ring · Amulet · Quiver · Shield | The Reliquary |
+(121–150) to Accuracy Rating | 2x Orb of Alchemy | Gloves · Helmet · Ring · Amulet · Quiver · Shield | The Desecrated Chambers |
+(151–220) to Accuracy Rating | 2x Chaos Orb | Gloves · Helmet · Ring · Amulet · Quiver · Shield | Courtyard Map |
(9–12)% increased Global Physical Damage | 3x Orb of Chance | Shield · Amulet | The Sewers |
(13–16)% increased Global Physical Damage | 3x Orb of Alchemy | Shield · Amulet | The Ossuary |
(26–35)% increased Armour | 4x Orb of Transmutation | Body Armour · Boots · Gloves · Helmet · Shield | The Crematorium |
(41–50)% increased Armour | 1x Orb of Alchemy | Body Armour · Boots · Gloves · Helmet · Shield | The Karui Fortress |
(56–74)% increased Armour | 2x Chaos Orb | Body Armour · Boots · Gloves · Helmet · Shield | Ancient City Map |
+(50–75) to Armour | 4x Orb of Transmutation | Body Armour · Boots · Gloves · Helmet · Shield | The Crematorium |
+(100–150) to Armour | 1x Orb of Alchemy | Body Armour · Helmet · Shield | The Karui Fortress |
+(250–320) to Armour | 2x Chaos Orb | Body Armour · Shield | Ancient City Map |
(26–35)% increased Evasion Rating | 4x Orb of Transmutation | Body Armour · Boots · Gloves · Helmet · Shield | The Crematorium |
(41–50)% increased Evasion Rating | 1x Orb of Alchemy | Body Armour · Boots · Gloves · Helmet · Shield | The Karui Fortress |
(56–74)% increased Evasion Rating | 2x Chaos Orb | Body Armour · Boots · Gloves · Helmet · Shield | Ancient City Map |
+(50–75) to Evasion Rating | 4x Orb of Transmutation | Body Armour · Boots · Gloves · Helmet · Shield | The Crematorium |
+(100–150) to Evasion Rating | 1x Orb of Alchemy | Body Armour · Helmet · Shield | The Karui Fortress |
+(250–320) to Evasion Rating | 2x Chaos Orb | Body Armour · Shield | Ancient City Map |
(26–35)% increased Energy Shield | 4x Orb of Transmutation | Body Armour · Boots · Gloves · Helmet · Shield | The Crematorium |
(41–50)% increased Energy Shield | 1x Orb of Alchemy | Body Armour · Boots · Gloves · Helmet · Shield | The Karui Fortress |
(56–74)% increased Energy Shield | 2x Chaos Orb | Body Armour · Boots · Gloves · Helmet · Shield | Ancient City Map |
+(17–22) to maximum Energy Shield | 4x Orb of Transmutation | Body Armour · Boots · Gloves · Helmet · Shield | The Crematorium |
+(35–45) to maximum Energy Shield | 1x Orb of Alchemy | Body Armour · Helmet · Shield | The Karui Fortress |
+(56–69) to maximum Energy Shield | 2x Chaos Orb | Body Armour · Shield | Ancient City Map |
(10–12)% increased maximum Energy Shield | 1x Chaos Orb | Amulet | Moon Temple Map |
(13–15)% increased maximum Energy Shield | 2x Chaos Orb | Amulet | Ramparts Map |
+(21–25) to maximum Energy Shield | 1x Orb of Alchemy | Amulet · Ring | Moon Temple Map |
+(26–30) to maximum Energy Shield | 2x Chaos Orb | Amulet · Ring | Ramparts Map |
(26–35)% increased Armour and Evasion | 4x Orb of Transmutation | Body Armour · Boots · Gloves · Helmet · Shield | The Crematorium |
(41–50)% increased Armour and Evasion | 1x Orb of Alchemy | Body Armour · Boots · Gloves · Helmet · Shield | The Karui Fortress |
(56–74)% increased Armour and Evasion | 2x Chaos Orb | Body Armour · Boots · Gloves · Helmet · Shield | Ancient City Map |
(26–35)% increased Armour and Energy Shield | 4x Orb of Transmutation | Body Armour · Boots · Gloves · Helmet · Shield | The Crematorium |
(41–50)% increased Armour and Energy Shield | 1x Orb of Alchemy | Body Armour · Boots · Gloves · Helmet · Shield | The Karui Fortress |
(56–74)% increased Armour and Energy Shield | 2x Chaos Orb | Body Armour · Boots · Gloves · Helmet · Shield | Ancient City Map |
(26–35)% increased Evasion and Energy Shield | 4x Orb of Transmutation | Body Armour · Boots · Gloves · Helmet · Shield | The Crematorium |
(41–50)% increased Evasion and Energy Shield | 1x Orb of Alchemy | Body Armour · Boots · Gloves · Helmet · Shield | The Karui Fortress |
(56–74)% increased Evasion and Energy Shield | 2x Chaos Orb | Body Armour · Boots · Gloves · Helmet · Shield | Ancient City Map |
Adds (19–21) to (32–41) Fire Damage | 4x Orb of Transmutation | Two Hand Melee · Two Hand Ranged | The Solaris Temple Level 2 |
Adds (38–46) to (73–85) Fire Damage | 2x Orb of Alchemy | Two Hand Melee · Two Hand Ranged | The Dread Thicket |
Adds (60–72) to (110–128) Fire Damage | 4x Chaos Orb | Two Hand Melee · Two Hand Ranged | Silo Map |
Adds (11–12) to (19–23) Fire Damage | 4x Orb of Transmutation | One Hand Melee · One Hand Ranged | The Solaris Temple Level 2 |
Adds (22–27) to (42–49) Fire Damage | 2x Orb of Alchemy | One Hand Melee · One Hand Ranged | The Dread Thicket |
Adds (35–41) to (63–73) Fire Damage | 4x Chaos Orb | One Hand Melee · One Hand Ranged | Silo Map |
Adds (8–11) to (16–20) Fire Damage to Attacks | 4x Orb of Transmutation | Ring · Amulet · Gloves | The Solaris Temple Level 2 |
Adds (12–17) to (26–30) Fire Damage to Attacks | 2x Orb of Alchemy | Ring · Amulet | The Dread Thicket |
Adds (19–21) to (32–41) Cold Damage | 4x Orb of Transmutation | Two Hand Melee · Two Hand Ranged | The Crystal Veins |
Adds (38–46) to (73–85) Cold Damage | 2x Orb of Alchemy | Two Hand Melee · Two Hand Ranged | The Causeway |
Adds (60–72) to (110–128) Cold Damage | 4x Chaos Orb | Two Hand Melee · Two Hand Ranged | Cold River Map |
Adds (11–12) to (19–23) Cold Damage | 4x Orb of Transmutation | One Hand Melee · One Hand Ranged | The Crystal Veins |
Adds (22–27) to (42–49) Cold Damage | 2x Orb of Alchemy | One Hand Melee · One Hand Ranged | The Causeway |
Adds (35–41) to (63–73) Cold Damage | 4x Chaos Orb | One Hand Melee · One Hand Ranged | Cold River Map |
Adds (6–8) to (14–18) Cold Damage to Attacks | 4x Orb of Transmutation | Ring · Amulet · Gloves | The Crystal Veins |
Adds (11–15) to (23–27) Cold Damage to Attacks | 2x Orb of Alchemy | Ring · Amulet | The Causeway |
Adds (2–5) to (46–64) Lightning Damage | 4x Orb of Transmutation | Two Hand Melee · Two Hand Ranged | The Lunaris Temple Level 2 |
Adds (6–9) to (104–139) Lightning Damage | 2x Orb of Alchemy | Two Hand Melee · Two Hand Ranged | The Chamber of Sins Level 1 |
Adds (10–14) to (162–197) Lightning Damage | 4x Chaos Orb | Two Hand Melee · Two Hand Ranged | Desert Map |
Adds (1–3) to (27–37) Lightning Damage | 4x Orb of Transmutation | One Hand Melee · One Hand Ranged | The Lunaris Temple Level 2 |
Adds (3–5) to (60–80) Lightning Damage | 2x Orb of Alchemy | One Hand Melee · One Hand Ranged | The Chamber of Sins Level 1 |
Adds (6–8) to (100–113) Lightning Damage | 4x Chaos Orb | One Hand Melee · One Hand Ranged | Desert Map |
Adds (1–4) to (32–36) Lightning Damage to Attacks | 4x Orb of Transmutation | Ring · Amulet · Gloves | The Lunaris Temple Level 2 |
Adds (1–5) to (41–48) Lightning Damage to Attacks | 2x Orb of Alchemy | Ring · Amulet | The Chamber of Sins Level 1 |
Adds (9–12) to (18–21) Physical Damage | 4x Orb of Transmutation | Two Hand Melee · Two Hand Ranged | The Sewers |
Adds (11–15) to (23–27) Physical Damage | 2x Orb of Alchemy | Two Hand Melee · Two Hand Ranged | The Ossuary |
Adds (18–24) to (36–42) Physical Damage | 4x Chaos Orb | Two Hand Melee · Two Hand Ranged | The Quarry |
Adds (6–8) to (13–15) Physical Damage | 4x Orb of Transmutation | One Hand Melee · One Hand Ranged | The Sewers |
Adds (7–11) to (16–19) Physical Damage | 2x Orb of Alchemy | One Hand Melee · One Hand Ranged | The Ossuary |
Adds (13–17) to (26–30) Physical Damage | 4x Chaos Orb | One Hand Melee · One Hand Ranged | The Quarry |
Adds (3–5) to (6–8) Physical Damage to Attacks | 4x Orb of Transmutation | Ring · Amulet · Quiver · Gloves | The Sewers |
Adds (5–7) to (8–10) Physical Damage to Attacks | 2x Chaos Orb | Ring · Amulet · Quiver | The Ossuary |
Adds (6–8) to (14–18) Chaos Damage to Attacks | 6x Orb of Transmutation | Ring · Amulet · Quiver · Gloves | The Temple of Decay Level 2 |
Adds (11–15) to (23–27) Chaos Damage to Attacks | 2x Chaos Orb | Ring · Amulet · Quiver | The Ossuary |
Adds (16–21) to (31–36) Fire Damage to Spells | 4x Orb of Transmutation | Two Hand Melee | The Solaris Temple Level 2 |
Adds (28–38) to (57–66) Fire Damage to Spells | 2x Orb of Alchemy | Two Hand Melee | The Dread Thicket |
Adds (41–55) to (83–96) Fire Damage to Spells | 4x Chaos Orb | Two Hand Melee | Silo Map |
Adds (12–16) to (23–27) Fire Damage to Spells | 4x Orb of Transmutation | One Hand Melee · One Hand Ranged | The Solaris Temple Level 2 |
Adds (21–28) to (42–49) Fire Damage to Spells | 2x Orb of Alchemy | One Hand Melee · One Hand Ranged | The Dread Thicket |
Adds (31–41) to (61–71) Fire Damage to Spells | 4x Chaos Orb | One Hand Melee · One Hand Ranged | Silo Map |
Adds (14–19) to (28–33) Cold Damage to Spells | 4x Orb of Transmutation | Two Hand Melee | The Crystal Veins |
Adds (26–34) to (52–60) Cold Damage to Spells | 2x Orb of Alchemy | Two Hand Melee | The Causeway |
Adds (38–50) to (75–88) Cold Damage to Spells | 4x Chaos Orb | Two Hand Melee | Cold River Map |
Adds (10–13) to (19–22) Cold Damage to Spells | 4x Orb of Transmutation | One Hand Melee · One Hand Ranged | The Crystal Veins |
Adds (17–23) to (34–40) Cold Damage to Spells | 2x Orb of Alchemy | One Hand Melee · One Hand Ranged | The Causeway |
Adds (25–33) to (50–58) Cold Damage to Spells | 4x Chaos Orb | One Hand Melee · One Hand Ranged | Cold River Map |
Adds (1–5) to (59–63) Lightning Damage to Spells | 4x Orb of Transmutation | Two Hand Melee | The Lunaris Temple Level 2 |
Adds (3–9) to (109–115) Lightning Damage to Spells | 2x Orb of Alchemy | Two Hand Melee | The Chamber of Sins Level 1 |
Adds (4–13) to (159–168) Lightning Damage to Spells | 4x Chaos Orb | Two Hand Melee | Desert Map |
Adds (1–4) to (39–42) Lightning Damage to Spells | 4x Orb of Transmutation | One Hand Melee · One Hand Ranged | The Lunaris Temple Level 2 |
Adds (2–6) to (73–77) Lightning Damage to Spells | 2x Orb of Alchemy | One Hand Melee · One Hand Ranged | The Chamber of Sins Level 1 |
Adds (3–9) to (106–112) Lightning Damage to Spells | 4x Chaos Orb | One Hand Melee · One Hand Ranged | Desert Map |
(17–19)% increased Critical Strike Chance | 6x Orb of Alteration | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Cemetery Map |
(20–24)% increased Critical Strike Chance | 2x Orb of Alchemy | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Jungle Valley Map |
(25–27)% increased Critical Strike Chance | 4x Chaos Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Maze Map |
+(17–19)% to Global Critical Strike Multiplier | 6x Orb of Alteration | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Cemetery Map |
+(20–24)% to Global Critical Strike Multiplier | 2x Orb of Alchemy | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Jungle Valley Map |
+(25–28)% to Global Critical Strike Multiplier | 4x Chaos Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Maze Map |
(45–75)% increased Spell Critical Strike Chance | 6x Orb of Alteration | Two Hand Melee | Cemetery Map |
(76–105)% increased Spell Critical Strike Chance | 3x Chaos Orb | Two Hand Melee | Jungle Valley Map |
(30–49)% increased Spell Critical Strike Chance | 6x Orb of Alteration | One Hand Melee · One Hand Ranged | Cemetery Map |
(50–69)% increased Spell Critical Strike Chance | 3x Chaos Orb | One Hand Melee · One Hand Ranged | Jungle Valley Map |
(17–21)% increased Global Critical Strike Chance | 9x Orb of Alteration | Quiver · Amulet | Cemetery Map |
(22–27)% increased Global Critical Strike Chance | 1x Chaos Orb | Quiver · Amulet | Jungle Valley Map |
(5–10)% increased Flask Effect Duration | 2x Glassblower's Bauble | Belt | Labyrinth Trial in The Bath House |
(11–15)% increased Flask Effect Duration | 4x Glassblower's Bauble | Belt | Lair Map |
(15–20)% chance to Avoid being Stunned | 1x Regal Orb | Helmet · Gloves | The Ascent |
(21–25)% chance to Avoid being Stunned | 2x Regal Orb | Helmet · Gloves | Malformation Map |
(16–20)% chance to Avoid Elemental Ailments | 1x Chaos Orb | Boots · Shield | The Ascent |
(21–25)% chance to Avoid Elemental Ailments | 2x Chaos Orb | Boots · Shield | Malformation Map |
(24–30)% reduced Effect of Chill and Shock on you | 1x Chaos Orb | Boots · Gloves | The Ascent |
(31–40)% reduced Effect of Chill and Shock on you | 2x Chaos Orb | Boots · Gloves | Malformation Map |
(31–40)% increased Chance to Block | 9x Orb of Alteration | Shield | Atoll Map |
(41–50)% increased Chance to Block | 3x Chaos Orb | Shield | Haunted Mansion Map |
(3–4)% Chance to Block Spell Damage | 4x Orb of Chance | Shield | Atoll Map |
(5–6)% Chance to Block Spell Damage | 3x Regal Orb | Shield | Haunted Mansion Map |
(5–6)% increased Life Regeneration rate | 2x Orb of Alchemy | Helmet · Gloves · Boots | Dungeon Map |
(7–8)% increased Life Regeneration rate | 4x Chaos Orb | Helmet · Gloves · Boots | Underground Sea Map |
2% additional Physical Damage Reduction | 2x Orb of Alchemy | Body Armour · Shield | Dungeon Map |
3% additional Physical Damage Reduction | 4x Chaos Orb | Body Armour · Shield | Underground Sea Map |
+(3–4)% chance to Suppress Spell Damage | 2x Orb of Alchemy | Helmet · Gloves · Boots | Dungeon Map |
+(5–6)% chance to Suppress Spell Damage | 4x Chaos Orb | Helmet · Gloves · Boots | Underground Sea Map |
+(5–7)% chance to Suppress Spell Damage | 2x Orb of Alchemy | Body Armour · Shield | Dungeon Map |
+(8–10)% chance to Suppress Spell Damage | 4x Chaos Orb | Body Armour · Shield | Underground Sea Map |
(9–11)% increased Energy Shield Recharge Rate | 2x Orb of Alchemy | Helmet · Gloves · Boots | Dungeon Map |
(12–14)% increased Energy Shield Recharge Rate | 4x Chaos Orb | Helmet · Gloves · Boots | Underground Sea Map |
(16–20)% faster start of Energy Shield Recharge | 2x Orb of Alchemy | Body Armour · Shield | Dungeon Map |
(21–25)% faster start of Energy Shield Recharge | 4x Chaos Orb | Body Armour · Shield | Underground Sea Map |
5% reduced Damage taken from Damage Over Time | 2x Regal Orb | Shield | Crimson Township Map |
Item drops on Death if Equipped by an Animated Guardian | 1x Chaos Orb | Body Armour | Dig Map |
Light Radius is based on Energy Shield instead of Life | 4x Chaos Orb | Helmet · Ring | Dig Map |
Minions have (11–15)% increased maximum Life | 4x Orb of Augmentation | Shield · Ring | The Lunaris Temple Level 2 |
Minions have (16–20)% increased maximum Life | 2x Orb of Alchemy | Shield | Promenade Map |
Minions deal (10–20)% increased Damage | 3x Chaos Orb | Gloves | The Lunaris Temple Level 2 |
Minions have (13–17)% increased Movement Speed | 4x Orb of Augmentation | Ring · Amulet | The Lunaris Temple Level 2 |
Minions have (18–22)% increased Movement Speed | 2x Orb of Alchemy | Ring · Amulet | Promenade Map |
Minions deal (37–51)% increased Damage | 4x Orb of Augmentation | Two Hand Melee · Two Hand Ranged | The Lunaris Temple Level 2 |
Minions deal (52–66)% increased Damage | 2x Orb of Alchemy | Two Hand Melee · Two Hand Ranged | Promenade Map |
Minions deal (67–81)% increased Damage | 4x Chaos Orb | Two Hand Melee · Two Hand Ranged | Arcade Map |
Minions deal (25–34)% increased Damage | 4x Orb of Augmentation | One Hand Melee · One Hand Ranged | The Lunaris Temple Level 2 |
Minions deal (35–44)% increased Damage | 2x Orb of Alchemy | One Hand Melee · One Hand Ranged | Promenade Map |
Minions deal (45–54)% increased Damage | 4x Chaos Orb | One Hand Melee · One Hand Ranged | Arcade Map |
(52–66)% increased Trap Damage | 2x Orb of Alchemy | Two Hand Melee · Two Hand Ranged | The Solaris Temple Level 2 |
(67–81)% increased Trap Damage | 4x Chaos Orb | Two Hand Melee · Two Hand Ranged | Fields Map |
(35–44)% increased Trap Damage | 2x Orb of Alchemy | One Hand Melee · One Hand Ranged | The Solaris Temple Level 2 |
(45–54)% increased Trap Damage | 4x Chaos Orb | One Hand Melee · One Hand Ranged | Fields Map |
(52–66)% increased Mine Damage | 2x Orb of Alchemy | Two Hand Melee · Two Hand Ranged | The Solaris Temple Level 2 |
(67–81)% increased Mine Damage | 4x Chaos Orb | Two Hand Melee · Two Hand Ranged | Fields Map |
(35–44)% increased Mine Damage | 2x Orb of Alchemy | One Hand Melee · One Hand Ranged | The Solaris Temple Level 2 |
(45–54)% increased Mine Damage | 4x Chaos Orb | One Hand Melee · One Hand Ranged | Fields Map |
(17–20)% increased Trap Throwing Speed | 6x Orb of Augmentation | Two Hand Melee · Two Hand Ranged | The Solaris Temple Level 2 |
(21–23)% increased Trap Throwing Speed | 2x Orb of Alchemy | Two Hand Melee · Two Hand Ranged | Fields Map |
(9–12)% increased Trap Throwing Speed | 6x Orb of Augmentation | One Hand Melee · One Hand Ranged | The Solaris Temple Level 2 |
(13–15)% increased Trap Throwing Speed | 2x Orb of Alchemy | One Hand Melee · One Hand Ranged | Fields Map |
(17–20)% increased Mine Throwing Speed | 6x Orb of Augmentation | Two Hand Melee · Two Hand Ranged | The Solaris Temple Level 2 |
(21–23)% increased Mine Throwing Speed | 2x Orb of Alchemy | Two Hand Melee · Two Hand Ranged | Fields Map |
(9–12)% increased Mine Throwing Speed | 6x Orb of Augmentation | One Hand Melee · One Hand Ranged | The Solaris Temple Level 2 |
(13–15)% increased Mine Throwing Speed | 2x Orb of Alchemy | One Hand Melee · One Hand Ranged | Fields Map |
(3–5)% increased Attack Speed | 2x Orb of Alchemy | Ring | The Dried Lake |
(6–9)% increased Cast Speed | 6x Orb of Alteration | Shield · Amulet | The Dried Lake |
(15–20)% increased Warcry Speed | 6x Orb of Alteration | Amulet | The Dried Lake |
Warcries cannot Exert Travel Skills | 1x Orb of Alchemy | Ring · Amulet · Belt | The Chamber of Innocence |
Used when an adjacent Flask is used | 5x Instilling Orb 5x Glassblower's Bauble | Flask | Epilogue |
Reused at the end of this Flask's effect | 5x Instilling Orb 5x Glassblower's Bauble | Flask | Epilogue |
Used when Charges reach full | 5x Instilling Orb 5x Glassblower's Bauble | Flask | Epilogue |
Used when you Use a Guard Skill | 5x Instilling Orb 5x Glassblower's Bauble | Flask | Epilogue |
Used when you Use a Travel Skill | 5x Instilling Orb 5x Glassblower's Bauble | Flask | Epilogue |
Used when you Hit a Rare or Unique Enemy, if not already in effect | 5x Instilling Orb 5x Glassblower's Bauble | Flask | Epilogue |
Used when you become Frozen | 5x Instilling Orb 5x Glassblower's Bauble | Flask | Epilogue |
Used when you become Chilled | 5x Instilling Orb 5x Glassblower's Bauble | Flask | Epilogue |
Used when you become Shocked | 5x Instilling Orb 5x Glassblower's Bauble | Flask | Epilogue |
Used when you become Ignited | 5x Instilling Orb 5x Glassblower's Bauble | Flask | Epilogue |
Used when you start Bleeding | 5x Instilling Orb 5x Glassblower's Bauble | Flask | Epilogue |
Used when you become Poisoned | 5x Instilling Orb 5x Glassblower's Bauble | Flask | Epilogue |
Used when you Block | 5x Instilling Orb 5x Glassblower's Bauble | Flask | Epilogue |
Used when you take a Savage Hit | 5x Instilling Orb 5x Glassblower's Bauble | Flask | Epilogue |
Used when you use a Life Flask | 5x Instilling Orb 5x Glassblower's Bauble | Flask | Epilogue |
Remove Enchantments | 3x Orb of Scouring | Flask · One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Belt · Amulet · Ring · Quiver | Default |
Moving while Bleeding doesn't cause you to take extra Damage | 2x Chaos Orb | Shield · Quiver | The Ascent |
+(31–36)% Chaos Resistance against Damage Over Time | 4x Orb of Alteration | Belt | Crimson Township Map |
+(37–43)% Chaos Resistance against Damage Over Time | 2x Chaos Orb | Belt | Crimson Township Map |
(41–50)% chance to Avoid Bleeding | 4x Orb of Alteration | Boots | The Ascent |
(51–60)% chance to Avoid Bleeding | 2x Chaos Orb | Boots | Malformation Map |
(41–50)% reduced Ignite Duration on you | 4x Orb of Alteration | Ring | The Ascent |
(51–60)% reduced Ignite Duration on you | 2x Chaos Orb | Ring | Malformation Map |
(41–50)% reduced Effect of Chill on you | 4x Orb of Alteration | Ring | The Ascent |
(51–60)% reduced Effect of Chill on you | 2x Chaos Orb | Ring | Malformation Map |
(41–50)% reduced Effect of Shock on you | 4x Orb of Alteration | Ring | The Ascent |
(51–60)% reduced Effect of Shock on you | 2x Chaos Orb | Ring | Malformation Map |
(16–20)% reduced Effect of Curses on you | 4x Orb of Alteration | Ring | The Ascent |
(21–25)% reduced Effect of Curses on you | 2x Chaos Orb | Ring | Malformation Map |
(11–15)% reduced Effect of Freeze on you | 4x Orb of Alteration | Helmet | The Ascent |
(16–20)% reduced Effect of Freeze on you | 2x Chaos Orb | Helmet | Malformation Map |
Adds (9–11) to (16–21) Fire Damage to Attacks | 4x Orb of Transmutation | Quiver | The Solaris Temple Level 2 |
Adds (19–23) to (37–42) Fire Damage to Attacks | 2x Orb of Alchemy | Quiver | The Dread Thicket |
Adds (9–11) to (16–21) Cold Damage to Attacks | 4x Orb of Transmutation | Quiver | The Crystal Veins |
Adds (19–23) to (37–42) Cold Damage to Attacks | 2x Orb of Alchemy | Quiver | The Causeway |
Adds (1–4) to (32–36) Lightning Damage to Attacks | 4x Orb of Transmutation | Quiver | The Lunaris Temple Level 2 |
Adds (3–6) to (52–70) Lightning Damage to Attacks | 2x Orb of Alchemy | Quiver | The Chamber of Sins Level 1 |
(20–60)% increased Damage with Vaal Skills | 1x Vaal Orb | Gloves | The Caverns |
Regenerate (12–20) Life per second Regenerate (1.8–3) Mana per second | 1x Orb of Alchemy | Amulet | The Archives |
Trigger a Socketed Spell when you Use a Skill, with a 8 second Cooldown Spells Triggered this way have 150% more Cost | 3x Chaos Orb | One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged | The Refinery |
(81–85)% increased Physical Damage (13–15)% chance to Impale Enemies on Hit with Attacks | 3x Orb of Alchemy | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil |
(86–94)% increased Physical Damage (16–17)% chance to Impale Enemies on Hit with Attacks | 3x Chaos Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil |
(95–105)% increased Physical Damage (18–20)% chance to Impale Enemies on Hit with Attacks | 8x Chaos Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil |
(81–85)% increased Physical Damage (13–15)% chance to cause Bleeding on Hit | 3x Orb of Alchemy | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil |
(86–94)% increased Physical Damage (16–17)% chance to cause Bleeding on Hit | 3x Chaos Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil |
(95–105)% increased Physical Damage (18–20)% chance to cause Bleeding on Hit | 8x Chaos Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil |
(81–85)% increased Physical Damage (13–15)% chance to Blind Enemies on hit | 3x Orb of Alchemy | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil |
(86–94)% increased Physical Damage (16–17)% chance to Blind Enemies on hit | 3x Chaos Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil |
(95–105)% increased Physical Damage (18–20)% chance to Blind Enemies on hit | 8x Chaos Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil |
(81–85)% increased Physical Damage (13–15)% chance to Poison on Hit | 3x Orb of Alchemy | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil |
(86–94)% increased Physical Damage (16–17)% chance to Poison on Hit | 3x Chaos Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil |
(95–105)% increased Physical Damage (18–20)% chance to Poison on Hit | 8x Chaos Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil |
(60–64)% increased Fire Damage (21–24)% chance to Ignite | 3x Orb of Alchemy | Two Hand Melee | Betrayal Unveil |
(65–72)% increased Fire Damage (25–28)% chance to Ignite | 3x Chaos Orb | Two Hand Melee | Betrayal Unveil |
(73–80)% increased Fire Damage (29–34)% chance to Ignite | 8x Chaos Orb | Two Hand Melee | Betrayal Unveil |
(36–41)% increased Fire Damage (13–15)% chance to Ignite | 3x Orb of Alchemy | One Hand Melee · One Hand Ranged | Betrayal Unveil |
(42–50)% increased Fire Damage (16–17)% chance to Ignite | 3x Chaos Orb | One Hand Melee · One Hand Ranged | Betrayal Unveil |
(51–60)% increased Fire Damage (18–20)% chance to Ignite | 8x Chaos Orb | One Hand Melee · One Hand Ranged | Betrayal Unveil |
(60–64)% increased Cold Damage (21–24)% chance to Freeze | 3x Orb of Alchemy | Two Hand Melee | Betrayal Unveil |
(65–72)% increased Cold Damage (25–28)% chance to Freeze | 3x Chaos Orb | Two Hand Melee | Betrayal Unveil |
(73–80)% increased Cold Damage (29–34)% chance to Freeze | 8x Chaos Orb | Two Hand Melee | Betrayal Unveil |
(36–41)% increased Cold Damage (13–15)% chance to Freeze | 3x Orb of Alchemy | One Hand Melee · One Hand Ranged | Betrayal Unveil |
(42–50)% increased Cold Damage (16–17)% chance to Freeze | 3x Chaos Orb | One Hand Melee · One Hand Ranged | Betrayal Unveil |
(51–60)% increased Cold Damage (18–20)% chance to Freeze | 8x Chaos Orb | One Hand Melee · One Hand Ranged | Betrayal Unveil |
(60–64)% increased Lightning Damage (21–24)% chance to Shock | 3x Orb of Alchemy | Two Hand Melee | Betrayal Unveil |
(65–72)% increased Lightning Damage (25–28)% chance to Shock | 3x Chaos Orb | Two Hand Melee | Betrayal Unveil |
(73–80)% increased Lightning Damage (29–34)% chance to Shock | 8x Chaos Orb | Two Hand Melee | Betrayal Unveil |
(36–41)% increased Lightning Damage (13–15)% chance to Shock | 3x Orb of Alchemy | One Hand Melee · One Hand Ranged | Betrayal Unveil |
(42–50)% increased Lightning Damage (16–17)% chance to Shock | 3x Chaos Orb | One Hand Melee · One Hand Ranged | Betrayal Unveil |
(51–60)% increased Lightning Damage (18–20)% chance to Shock | 8x Chaos Orb | One Hand Melee · One Hand Ranged | Betrayal Unveil |
(53–60)% increased Chaos Damage Chaos Skills have (15–17)% increased Skill Effect Duration | 3x Orb of Alchemy | Two Hand Melee | Betrayal Unveil |
(61–68)% increased Chaos Damage Chaos Skills have (18–20)% increased Skill Effect Duration | 3x Chaos Orb | Two Hand Melee | Betrayal Unveil |
(69–75)% increased Chaos Damage Chaos Skills have (21–23)% increased Skill Effect Duration | 8x Chaos Orb | Two Hand Melee | Betrayal Unveil |
(35–39)% increased Chaos Damage Chaos Skills have (7–8)% increased Skill Effect Duration | 3x Orb of Alchemy | One Hand Melee · One Hand Ranged | Betrayal Unveil |
(40–45)% increased Chaos Damage Chaos Skills have (9–10)% increased Skill Effect Duration | 3x Chaos Orb | One Hand Melee · One Hand Ranged | Betrayal Unveil |
(46–50)% increased Chaos Damage Chaos Skills have (11–12)% increased Skill Effect Duration | 8x Chaos Orb | One Hand Melee · One Hand Ranged | Betrayal Unveil |
(60–64)% increased Spell Damage (16–20)% increased Mana Regeneration Rate | 8x Orb of Transmutation | Two Hand Melee | Betrayal Unveil |
(65–72)% increased Spell Damage (21–25)% increased Mana Regeneration Rate | 2x Chaos Orb | Two Hand Melee | Betrayal Unveil |
(73–80)% increased Spell Damage (26–30)% increased Mana Regeneration Rate | 6x Chaos Orb | Two Hand Melee | Betrayal Unveil |
(36–41)% increased Spell Damage (7–9)% increased Mana Regeneration Rate | 8x Orb of Transmutation | One Hand Melee · One Hand Ranged | Betrayal Unveil |
(42–50)% increased Spell Damage (10–12)% increased Mana Regeneration Rate | 2x Chaos Orb | One Hand Melee · One Hand Ranged | Betrayal Unveil |
(51–60)% increased Spell Damage (13–15)% increased Mana Regeneration Rate | 6x Chaos Orb | One Hand Melee · One Hand Ranged | Betrayal Unveil |
(53–58)% increased Spell Damage Gain (3–4)% of Non-Chaos Damage as extra Chaos Damage | 1x Chaos Orb | Two Hand Melee | Betrayal Unveil |
(59–66)% increased Spell Damage Gain (5–6)% of Non-Chaos Damage as extra Chaos Damage | 4x Chaos Orb | Two Hand Melee | Betrayal Unveil |
(67–75)% increased Spell Damage Gain (7–8)% of Non-Chaos Damage as extra Chaos Damage | 1x Exalted Orb | Two Hand Melee | Betrayal Unveil |
(38–40)% increased Spell Damage Gain 2% of Non-Chaos Damage as extra Chaos Damage | 1x Chaos Orb | One Hand Melee · One Hand Ranged | Betrayal Unveil |
(41–45)% increased Spell Damage Gain 3% of Non-Chaos Damage as extra Chaos Damage | 4x Chaos Orb | One Hand Melee · One Hand Ranged | Betrayal Unveil |
(46–50)% increased Spell Damage Gain 4% of Non-Chaos Damage as extra Chaos Damage | 1x Exalted Orb | One Hand Melee · One Hand Ranged | Betrayal Unveil |
Minions have (26–32)% increased maximum Life Minions deal (26–32)% increased Damage | 8x Orb of Alteration | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
Minions have (33–38)% increased maximum Life Minions deal (33–38)% increased Damage | 4x Orb of Alchemy | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
Minions have (39–45)% increased maximum Life Minions deal (39–45)% increased Damage | 4x Chaos Orb | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
Minions have (16–19)% increased maximum Life Minions deal (16–19)% increased Damage | 8x Orb of Alteration | One Hand Melee · One Hand Ranged | Betrayal Unveil |
Minions have (20–24)% increased maximum Life Minions deal (20–24)% increased Damage | 4x Orb of Alchemy | One Hand Melee · One Hand Ranged | Betrayal Unveil |
Minions have (25–28)% increased maximum Life Minions deal (25–28)% increased Damage | 4x Chaos Orb | One Hand Melee · One Hand Ranged | Betrayal Unveil |
Minions have (19–21)% increased Attack Speed Minions have (19–21)% increased Cast Speed | 8x Orb of Alteration | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
Minions have (22–24)% increased Attack Speed Minions have (22–24)% increased Cast Speed | 2x Orb of Alchemy | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
Minions have (25–28)% increased Attack Speed Minions have (25–28)% increased Cast Speed | 4x Chaos Orb | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
Minions have (10–11)% increased Attack Speed Minions have (10–11)% increased Cast Speed | 8x Orb of Alteration | One Hand Melee · One Hand Ranged | Betrayal Unveil |
Minions have (12–13)% increased Attack Speed Minions have (12–13)% increased Cast Speed | 2x Orb of Alchemy | One Hand Melee · One Hand Ranged | Betrayal Unveil |
Minions have (14–15)% increased Attack Speed Minions have (14–15)% increased Cast Speed | 4x Chaos Orb | One Hand Melee · One Hand Ranged | Betrayal Unveil |
+(25–27)% to Chaos Damage over Time Multiplier | 8x Orb of Alteration | Two Hand Melee | Betrayal Unveil |
+(28–30)% to Chaos Damage over Time Multiplier | 2x Orb of Alchemy | Two Hand Melee | Betrayal Unveil |
+(31–35)% to Chaos Damage over Time Multiplier | 4x Chaos Orb | Two Hand Melee | Betrayal Unveil |
+(14–15)% to Chaos Damage over Time Multiplier | 8x Orb of Alteration | One Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil |
+(16–17)% to Chaos Damage over Time Multiplier | 2x Orb of Alchemy | One Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil |
+(18–20)% to Chaos Damage over Time Multiplier | 4x Chaos Orb | One Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil |
+(25–27)% to Physical Damage over Time Multiplier | 8x Orb of Alteration | Two Hand Melee | Betrayal Unveil |
+(28–30)% to Physical Damage over Time Multiplier | 2x Orb of Alchemy | Two Hand Melee | Betrayal Unveil |
+(31–35)% to Physical Damage over Time Multiplier | 4x Chaos Orb | Two Hand Melee | Betrayal Unveil |
+(14–15)% to Physical Damage over Time Multiplier | 8x Orb of Alteration | One Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil |
+(16–17)% to Physical Damage over Time Multiplier | 2x Orb of Alchemy | One Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil |
+(18–20)% to Physical Damage over Time Multiplier | 4x Chaos Orb | One Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil |
+(25–27)% to Cold Damage over Time Multiplier | 8x Orb of Alteration | Two Hand Melee | Betrayal Unveil |
+(28–30)% to Cold Damage over Time Multiplier | 2x Orb of Alchemy | Two Hand Melee | Betrayal Unveil |
+(31–35)% to Cold Damage over Time Multiplier | 4x Chaos Orb | Two Hand Melee | Betrayal Unveil |
+(14–15)% to Cold Damage over Time Multiplier | 8x Orb of Alteration | One Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil |
+(16–17)% to Cold Damage over Time Multiplier | 2x Orb of Alchemy | One Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil |
+(18–20)% to Cold Damage over Time Multiplier | 4x Chaos Orb | One Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil |
+(25–27)% to Fire Damage over Time Multiplier | 8x Orb of Alteration | Two Hand Melee | Betrayal Unveil |
+(28–30)% to Fire Damage over Time Multiplier | 2x Orb of Alchemy | Two Hand Melee | Betrayal Unveil |
+(31–35)% to Fire Damage over Time Multiplier | 4x Chaos Orb | Two Hand Melee | Betrayal Unveil |
+(14–15)% to Fire Damage over Time Multiplier | 8x Orb of Alteration | One Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil |
+(16–17)% to Fire Damage over Time Multiplier | 2x Orb of Alchemy | One Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil |
+(18–20)% to Fire Damage over Time Multiplier | 4x Chaos Orb | One Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil |
Attacks with this Weapon Penetrate (6–7)% Elemental Resistances | 4x Orb of Alchemy | Two Hand Melee · Two Hand Ranged · One Hand Melee · One Hand Ranged | Betrayal Unveil |
Attacks with this Weapon Penetrate (8–10)% Elemental Resistances | 4x Chaos Orb | Two Hand Melee · Two Hand Ranged · One Hand Melee · One Hand Ranged | Betrayal Unveil |
Attacks with this Weapon Penetrate (11–13)% Elemental Resistances | 1x Exalted Orb | Two Hand Melee · Two Hand Ranged · One Hand Melee · One Hand Ranged | Betrayal Unveil |
Attacks with this Weapon Penetrate (6–7)% Chaos Resistance | 8x Orb of Alteration | Two Hand Melee · Two Hand Ranged · One Hand Melee · One Hand Ranged | Betrayal Unveil |
Attacks with this Weapon Penetrate (8–10)% Chaos Resistance | 4x Orb of Alchemy | Two Hand Melee · Two Hand Ranged · One Hand Melee · One Hand Ranged | Betrayal Unveil |
Attacks with this Weapon Penetrate (11–13)% Chaos Resistance | 4x Chaos Orb | Two Hand Melee · Two Hand Ranged · One Hand Melee · One Hand Ranged | Betrayal Unveil |
(6–7)% chance to deal Double Damage | 2x Chaos Orb | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
(8–10)% chance to deal Double Damage | 8x Chaos Orb | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
3% chance to deal Double Damage | 2x Chaos Orb | One Hand Melee · One Hand Ranged · Shield | Betrayal Unveil |
(4–5)% chance to deal Double Damage | 8x Chaos Orb | One Hand Melee · One Hand Ranged · Shield | Betrayal Unveil |
(12–14)% increased Armour and Evasion +(8–9) to maximum Life | 8x Orb of Alteration | Boots · Gloves | Betrayal Unveil |
(15–17)% increased Armour and Evasion +(10–11) to maximum Life | 2x Orb of Alchemy | Boots · Gloves | Betrayal Unveil |
(18–21)% increased Armour and Evasion +(12–14) to maximum Life | 2x Chaos Orb | Boots · Gloves | Betrayal Unveil |
(12–14)% increased Armour and Energy Shield +(8–9) to maximum Life | 8x Orb of Alteration | Boots · Gloves | Betrayal Unveil |
(15–17)% increased Armour and Energy Shield +(10–11) to maximum Life | 2x Orb of Alchemy | Boots · Gloves | Betrayal Unveil |
(18–21)% increased Armour and Energy Shield +(12–14) to maximum Life | 2x Chaos Orb | Boots · Gloves | Betrayal Unveil |
(12–14)% increased Evasion and Energy Shield +(8–9) to maximum Life | 8x Orb of Alteration | Boots · Gloves | Betrayal Unveil |
(15–17)% increased Evasion and Energy Shield +(10–11) to maximum Life | 2x Orb of Alchemy | Boots · Gloves | Betrayal Unveil |
(18–21)% increased Evasion and Energy Shield +(12–14) to maximum Life | 2x Chaos Orb | Boots · Gloves | Betrayal Unveil |
(12–14)% increased Armour +(8–9) to maximum Life | 8x Orb of Alteration | Boots · Gloves | Betrayal Unveil |
(15–17)% increased Armour +(10–11) to maximum Life | 2x Orb of Alchemy | Boots · Gloves | Betrayal Unveil |
(18–21)% increased Armour +(12–14) to maximum Life | 2x Chaos Orb | Boots · Gloves | Betrayal Unveil |
(12–14)% increased Evasion Rating +(8–9) to maximum Life | 8x Orb of Alteration | Boots · Gloves | Betrayal Unveil |
(15–17)% increased Evasion Rating +(10–11) to maximum Life | 2x Orb of Alchemy | Boots · Gloves | Betrayal Unveil |
(18–21)% increased Evasion Rating +(12–14) to maximum Life | 2x Chaos Orb | Boots · Gloves | Betrayal Unveil |
(12–14)% increased Energy Shield +(8–9) to maximum Life | 8x Orb of Alteration | Boots · Gloves | Betrayal Unveil |
(15–17)% increased Energy Shield +(10–11) to maximum Life | 2x Orb of Alchemy | Boots · Gloves | Betrayal Unveil |
(18–21)% increased Energy Shield +(12–14) to maximum Life | 2x Chaos Orb | Boots · Gloves | Betrayal Unveil |
(12–14)% increased Armour, Evasion and Energy Shield +(8–9) to maximum Life | 8x Orb of Alteration | Boots · Gloves | Betrayal Unveil |
(15–17)% increased Armour, Evasion and Energy Shield +(10–11) to maximum Life | 2x Orb of Alchemy | Boots · Gloves | Betrayal Unveil |
(18–21)% increased Armour, Evasion and Energy Shield +(12–14) to maximum Life | 2x Chaos Orb | Boots · Gloves | Betrayal Unveil |
(12–14)% increased Armour and Evasion +(10–11) to maximum Life | 8x Orb of Alteration | Helmet · Shield | Betrayal Unveil |
(15–17)% increased Armour and Evasion +(12–13) to maximum Life | 2x Orb of Alchemy | Helmet · Shield | Betrayal Unveil |
(18–21)% increased Armour and Evasion +(14–16) to maximum Life | 2x Chaos Orb | Helmet · Shield | Betrayal Unveil |
(12–14)% increased Armour and Energy Shield +(10–11) to maximum Life | 8x Orb of Alteration | Helmet · Shield | Betrayal Unveil |
(15–17)% increased Armour and Energy Shield +(12–13) to maximum Life | 2x Orb of Alchemy | Helmet · Shield | Betrayal Unveil |
(18–21)% increased Armour and Energy Shield +(14–16) to maximum Life | 2x Chaos Orb | Helmet · Shield | Betrayal Unveil |
(12–14)% increased Evasion and Energy Shield +(10–11) to maximum Life | 8x Orb of Alteration | Helmet · Shield | Betrayal Unveil |
(15–17)% increased Evasion and Energy Shield +(12–13) to maximum Life | 2x Orb of Alchemy | Helmet · Shield | Betrayal Unveil |
(18–21)% increased Evasion and Energy Shield +(14–16) to maximum Life | 2x Chaos Orb | Helmet · Shield | Betrayal Unveil |
(12–14)% increased Armour +(10–11) to maximum Life | 8x Orb of Alteration | Helmet · Shield | Betrayal Unveil |
(15–17)% increased Armour +(12–13) to maximum Life | 2x Orb of Alchemy | Helmet · Shield | Betrayal Unveil |
(18–21)% increased Armour +(14–16) to maximum Life | 2x Chaos Orb | Helmet · Shield | Betrayal Unveil |
(12–14)% increased Evasion Rating +(10–11) to maximum Life | 8x Orb of Alteration | Helmet · Shield | Betrayal Unveil |
(15–17)% increased Evasion Rating +(12–13) to maximum Life | 2x Orb of Alchemy | Helmet · Shield | Betrayal Unveil |
(18–21)% increased Evasion Rating +(14–16) to maximum Life | 2x Chaos Orb | Helmet · Shield | Betrayal Unveil |
(12–14)% increased Energy Shield +(10–11) to maximum Life | 8x Orb of Alteration | Helmet · Shield | Betrayal Unveil |
(15–17)% increased Energy Shield +(12–13) to maximum Life | 2x Orb of Alchemy | Helmet · Shield | Betrayal Unveil |
(18–21)% increased Energy Shield +(14–16) to maximum Life | 2x Chaos Orb | Helmet · Shield | Betrayal Unveil |
(12–14)% increased Armour, Evasion and Energy Shield +(10–11) to maximum Life | 8x Orb of Alteration | Helmet · Shield | Betrayal Unveil |
(15–17)% increased Armour, Evasion and Energy Shield +(12–13) to maximum Life | 2x Orb of Alchemy | Helmet · Shield | Betrayal Unveil |
(18–21)% increased Armour, Evasion and Energy Shield +(14–16) to maximum Life | 2x Chaos Orb | Helmet · Shield | Betrayal Unveil |
(12–14)% increased Armour and Evasion +(13–14) to maximum Life | 8x Orb of Alteration | Body Armour | Betrayal Unveil |
(15–17)% increased Armour and Evasion +(15–16) to maximum Life | 2x Orb of Alchemy | Body Armour | Betrayal Unveil |
(18–21)% increased Armour and Evasion +(17–19) to maximum Life | 2x Chaos Orb | Body Armour | Betrayal Unveil |
(12–14)% increased Armour and Energy Shield +(13–14) to maximum Life | 8x Orb of Alteration | Body Armour | Betrayal Unveil |
(15–17)% increased Armour and Energy Shield +(15–16) to maximum Life | 2x Orb of Alchemy | Body Armour | Betrayal Unveil |
(18–21)% increased Armour and Energy Shield +(17–19) to maximum Life | 2x Chaos Orb | Body Armour | Betrayal Unveil |
(12–14)% increased Evasion and Energy Shield +(13–14) to maximum Life | 8x Orb of Alteration | Body Armour | Betrayal Unveil |
(15–17)% increased Evasion and Energy Shield +(15–16) to maximum Life | 2x Orb of Alchemy | Body Armour | Betrayal Unveil |
(18–21)% increased Evasion and Energy Shield +(17–19) to maximum Life | 2x Chaos Orb | Body Armour | Betrayal Unveil |
(12–14)% increased Armour +(13–14) to maximum Life | 8x Orb of Alteration | Body Armour | Betrayal Unveil |
(15–17)% increased Armour +(15–16) to maximum Life | 2x Orb of Alchemy | Body Armour | Betrayal Unveil |
(18–21)% increased Armour +(17–19) to maximum Life | 2x Chaos Orb | Body Armour | Betrayal Unveil |
(12–14)% increased Evasion Rating +(13–14) to maximum Life | 8x Orb of Alteration | Body Armour | Betrayal Unveil |
(15–17)% increased Evasion Rating +(15–16) to maximum Life | 2x Orb of Alchemy | Body Armour | Betrayal Unveil |
(18–21)% increased Evasion Rating +(17–19) to maximum Life | 2x Chaos Orb | Body Armour | Betrayal Unveil |
(12–14)% increased Energy Shield +(13–14) to maximum Life | 8x Orb of Alteration | Body Armour | Betrayal Unveil |
(15–17)% increased Energy Shield +(15–16) to maximum Life | 2x Orb of Alchemy | Body Armour | Betrayal Unveil |
(18–21)% increased Energy Shield +(17–19) to maximum Life | 2x Chaos Orb | Body Armour | Betrayal Unveil |
(12–14)% increased Armour, Evasion and Energy Shield +(13–14) to maximum Life | 8x Orb of Alteration | Body Armour | Betrayal Unveil |
(15–17)% increased Armour, Evasion and Energy Shield +(15–16) to maximum Life | 2x Orb of Alchemy | Body Armour | Betrayal Unveil |
(18–21)% increased Armour, Evasion and Energy Shield +(17–19) to maximum Life | 2x Chaos Orb | Body Armour | Betrayal Unveil |
+(10–15) to Strength and Dexterity | 6x Orb of Alteration | Body Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · Quiver | Betrayal Unveil |
+(16–20) to Strength and Dexterity | 2x Orb of Alchemy | Body Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · Quiver | Betrayal Unveil |
+(21–25) to Strength and Dexterity | 4x Chaos Orb | Body Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · Quiver | Betrayal Unveil |
+(10–15) to Dexterity and Intelligence | 6x Orb of Alteration | Body Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · Quiver | Betrayal Unveil |
+(16–20) to Dexterity and Intelligence | 2x Orb of Alchemy | Body Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · Quiver | Betrayal Unveil |
+(21–25) to Dexterity and Intelligence | 4x Chaos Orb | Body Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · Quiver | Betrayal Unveil |
+(10–15) to Strength and Intelligence | 6x Orb of Alteration | Body Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · Quiver | Betrayal Unveil |
+(16–20) to Strength and Intelligence | 2x Orb of Alchemy | Body Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · Quiver | Betrayal Unveil |
+(21–25) to Strength and Intelligence | 4x Chaos Orb | Body Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · Quiver | Betrayal Unveil |
+1 to Minimum Endurance Charges | 1x Exalted Orb | Ring · Amulet | Betrayal Unveil |
+1 to Minimum Power Charges | 1x Exalted Orb | Ring · Amulet | Betrayal Unveil |
+1 to Minimum Frenzy Charges | 1x Exalted Orb | Ring · Amulet | Betrayal Unveil |
+(26–30) to maximum Mana Regenerate 2 Mana per second | 6x Orb of Augmentation | Ring · Amulet | Betrayal Unveil |
+(31–35) to maximum Mana Regenerate 3 Mana per second | 4x Orb of Alchemy | Ring · Amulet | Betrayal Unveil |
+(36–40) to maximum Mana Regenerate 4 Mana per second | 4x Chaos Orb | Ring · Amulet | Betrayal Unveil |
+(26–30) to maximum Mana 3% reduced Mana Cost of Skills | 6x Orb of Augmentation | Ring · Amulet | Betrayal Unveil |
+(31–35) to maximum Mana 4% reduced Mana Cost of Skills | 4x Orb of Alchemy | Ring · Amulet | Betrayal Unveil |
+(36–40) to maximum Mana 5% reduced Mana Cost of Skills | 4x Chaos Orb | Ring · Amulet | Betrayal Unveil |
+(26–30) to maximum Mana 4% of Damage taken Recouped as Mana | 6x Orb of Augmentation | Ring · Amulet | Betrayal Unveil |
+(31–35) to maximum Mana 5% of Damage taken Recouped as Mana | 4x Orb of Alchemy | Ring · Amulet | Betrayal Unveil |
+(36–40) to maximum Mana 6% of Damage taken Recouped as Mana | 4x Chaos Orb | Ring · Amulet | Betrayal Unveil |
3% increased Attack and Cast Speed | 8x Orb of Alteration | Amulet · Quiver | Betrayal Unveil |
4% increased Attack and Cast Speed | 4x Orb of Alchemy | Amulet · Quiver | Betrayal Unveil |
(5–6)% increased Attack and Cast Speed | 3x Chaos Orb | Amulet · Quiver | Betrayal Unveil |
(13–14)% increased Movement Speed (6–9)% increased Movement Speed if you haven't been Hit Recently | 4x Orb of Chance | Boots | Betrayal Unveil |
(15–17)% increased Movement Speed (6–9)% increased Movement Speed if you haven't been Hit Recently | 4x Orb of Alchemy | Boots | Betrayal Unveil |
(18–20)% increased Movement Speed (6–9)% increased Movement Speed if you haven't been Hit Recently | 4x Chaos Orb | Boots | Betrayal Unveil |
(13–14)% increased Movement Speed (8–12)% chance to gain Onslaught for 4 seconds on Kill | 4x Orb of Chance | Boots | Betrayal Unveil |
(15–17)% increased Movement Speed (8–12)% chance to gain Onslaught for 4 seconds on Kill | 4x Orb of Alchemy | Boots | Betrayal Unveil |
(18–20)% increased Movement Speed (8–12)% chance to gain Onslaught for 4 seconds on Kill | 4x Chaos Orb | Boots | Betrayal Unveil |
(13–14)% increased Movement Speed 100% chance to Avoid being Chilled | 4x Orb of Chance | Boots | Betrayal Unveil |
(15–17)% increased Movement Speed 100% chance to Avoid being Chilled | 4x Orb of Alchemy | Boots | Betrayal Unveil |
(18–20)% increased Movement Speed 100% chance to Avoid being Chilled | 4x Chaos Orb | Boots | Betrayal Unveil |
+(105–150) to Armour and Evasion Rating | 8x Orb of Alteration | Belt · Quiver | Betrayal Unveil |
+(151–213) to Armour and Evasion Rating | 2x Orb of Alchemy | Belt · Quiver | Betrayal Unveil |
+(214–285) to Armour and Evasion Rating | 4x Chaos Orb | Belt · Quiver | Betrayal Unveil |
+(105–150) to Armour +(11–15) to maximum Energy Shield | 8x Orb of Alteration | Belt | Betrayal Unveil |
+(151–213) to Armour +(16–20) to maximum Energy Shield | 2x Orb of Alchemy | Belt | Betrayal Unveil |
+(214–285) to Armour +(21–25) to maximum Energy Shield | 4x Chaos Orb | Belt | Betrayal Unveil |
+(105–150) to Evasion Rating +(11–15) to maximum Energy Shield | 8x Orb of Alteration | Belt · Quiver | Betrayal Unveil |
+(151–213) to Evasion Rating +(16–20) to maximum Energy Shield | 2x Orb of Alchemy | Belt · Quiver | Betrayal Unveil |
+(214–285) to Evasion Rating +(21–25) to maximum Energy Shield | 4x Chaos Orb | Belt · Quiver | Betrayal Unveil |
20% reduced Flask Charges gained Flasks applied to you have (8–10)% increased Effect | 2x Chaos Orb | Belt | Betrayal Unveil |
33% reduced Flask Charges gained Flasks applied to you have (11–14)% increased Effect | 1x Exalted Orb | Belt | Betrayal Unveil |
(6–8)% increased Cooldown Recovery Rate | 2x Chaos Orb | Belt | Betrayal Unveil |
(9–12)% increased Cooldown Recovery Rate | 1x Exalted Orb | Belt | Betrayal Unveil |
(5–6)% increased Damage per Endurance Charge | 3x Chaos Orb | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
(3–4)% increased Damage per Endurance Charge | 3x Chaos Orb | One Hand Melee · One Hand Ranged | Betrayal Unveil |
(5–6)% increased Damage per Frenzy Charge | 3x Chaos Orb | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
(3–4)% increased Damage per Frenzy Charge | 3x Chaos Orb | One Hand Melee · One Hand Ranged | Betrayal Unveil |
(5–6)% increased Damage per Power Charge | 3x Chaos Orb | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
(3–4)% increased Damage per Power Charge | 3x Chaos Orb | One Hand Melee · One Hand Ranged | Betrayal Unveil |
(20–25)% of Physical Damage Converted to Fire Damage | 4x Chaos Orb | Gloves | Betrayal Unveil |
(20–25)% of Physical Damage Converted to Cold Damage | 4x Chaos Orb | Gloves | Betrayal Unveil |
(20–25)% of Physical Damage Converted to Lightning Damage | 4x Chaos Orb | Gloves | Betrayal Unveil |
+1 to maximum number of Raised Zombies +1 to maximum number of Skeletons | 4x Chaos Orb | Helmet | Betrayal Unveil |
(16–22)% increased Effect of Non-Damaging Ailments | 2x Orb of Chance | Boots · Amulet | Betrayal Unveil |
(23–30)% increased Effect of Non-Damaging Ailments | 2x Regal Orb | Boots · Amulet | Betrayal Unveil |
(4–5)% increased Effect of your Curses | 2x Chaos Orb | Shield | Betrayal Unveil |
(6–7)% increased Effect of your Curses | 1x Exalted Orb | Shield | Betrayal Unveil |
(6–7)% chance to Avoid Elemental Damage from Hits during Soul Gain Prevention | 2x Vaal Orb | Body Armour · Helmet | Betrayal Unveil |
(8–9)% chance to Avoid Elemental Damage from Hits during Soul Gain Prevention | 4x Vaal Orb | Body Armour · Helmet | Betrayal Unveil |
+(1000–1600) to Armour during Soul Gain Prevention | 2x Vaal Orb | Body Armour · Shield | Betrayal Unveil |
+(1601–2200) to Armour during Soul Gain Prevention | 3x Vaal Orb | Body Armour · Shield | Betrayal Unveil |
+(2201–3000) to Armour during Soul Gain Prevention | 4x Vaal Orb | Body Armour · Shield | Betrayal Unveil |
You have Onslaught during Soul Gain Prevention | 3x Vaal Orb | Boots · Gloves | Betrayal Unveil |
(30–40)% increased Damage with Non-Vaal Skills during Soul Gain Prevention | 1x Vaal Orb | Boots · Gloves | Betrayal Unveil |
(41–50)% increased Damage with Non-Vaal Skills during Soul Gain Prevention | 2x Vaal Orb | Boots · Gloves | Betrayal Unveil |
(51–60)% increased Damage with Non-Vaal Skills during Soul Gain Prevention | 4x Vaal Orb | Boots · Gloves | Betrayal Unveil |
+1 to Level of Socketed AoE Gems (8–10)% increased Area of Effect | 4x Chaos Orb | Helmet · Gloves | Betrayal Unveil |
+1 to Level of Socketed Projectile Gems Projectiles Pierce an additional Target | 4x Chaos Orb | Helmet · Gloves | Betrayal Unveil |
+1 to Level of Socketed Melee Gems +0.2 metres to Melee Strike Range | 4x Chaos Orb | Helmet · Gloves | Betrayal Unveil |
+(25–31)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 6x Orb of Alteration | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
+(32–38)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 2x Orb of Alchemy | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
+(39–45)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 4x Chaos Orb | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
+(17–21)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 6x Orb of Alteration | One Hand Melee · One Hand Ranged | Betrayal Unveil |
+(22–25)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 2x Orb of Alchemy | One Hand Melee · One Hand Ranged | Betrayal Unveil |
+(26–30)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 4x Chaos Orb | One Hand Melee · One Hand Ranged | Betrayal Unveil |
(14–16)% increased Attack Speed while a Rare or Unique Enemy is Nearby | 6x Orb of Alteration | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
(17–19)% increased Attack Speed while a Rare or Unique Enemy is Nearby | 2x Orb of Alchemy | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
(20–22)% increased Attack Speed while a Rare or Unique Enemy is Nearby | 4x Chaos Orb | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
7% increased Attack Speed while a Rare or Unique Enemy is Nearby | 6x Orb of Alteration | One Hand Melee · One Hand Ranged | Betrayal Unveil |
(8–9)% increased Attack Speed while a Rare or Unique Enemy is Nearby | 2x Orb of Alchemy | One Hand Melee · One Hand Ranged | Betrayal Unveil |
(10–11)% increased Attack Speed while a Rare or Unique Enemy is Nearby | 4x Chaos Orb | One Hand Melee · One Hand Ranged | Betrayal Unveil |
Regenerate 90 Energy Shield per second while a Rare or Unique Enemy is Nearby | 6x Orb of Alteration | Body Armour · Belt | Betrayal Unveil |
Regenerate 120 Energy Shield per second while a Rare or Unique Enemy is Nearby | 2x Orb of Alchemy | Body Armour · Belt | Betrayal Unveil |
Regenerate 150 Energy Shield per second while a Rare or Unique Enemy is Nearby | 4x Chaos Orb | Body Armour · Belt | Betrayal Unveil |
(9–10)% increased Global Critical Strike Chance 3% chance to gain a Frenzy Charge on Critical Strike | 6x Orb of Alteration | Quiver | Betrayal Unveil |
(11–12)% increased Global Critical Strike Chance 4% chance to gain a Frenzy Charge on Critical Strike | 2x Orb of Alchemy | Quiver | Betrayal Unveil |
(13–14)% increased Global Critical Strike Chance 5% chance to gain a Frenzy Charge on Critical Strike | 4x Chaos Orb | Quiver | Betrayal Unveil |
(11–12)% increased Global Critical Strike Chance (14–16)% increased Elemental Damage if you've dealt a Critical Strike Recently | 6x Orb of Alteration | Gloves · Quiver | Betrayal Unveil |
(13–14)% increased Global Critical Strike Chance (17–19)% increased Elemental Damage if you've dealt a Critical Strike Recently | 2x Orb of Alchemy | Gloves · Quiver | Betrayal Unveil |
(15–16)% increased Global Critical Strike Chance (20–22)% increased Elemental Damage if you've dealt a Critical Strike Recently | 4x Chaos Orb | Gloves · Quiver | Betrayal Unveil |
(11–12)% increased Global Critical Strike Chance Adds (10–11) to (14–16) Chaos Damage if you've dealt a Critical Strike Recently | 6x Orb of Alteration | Gloves · Quiver | Betrayal Unveil |
(13–14)% increased Global Critical Strike Chance Adds (12–13) to (17–20) Chaos Damage if you've dealt a Critical Strike Recently | 2x Orb of Alchemy | Gloves · Quiver | Betrayal Unveil |
(15–16)% increased Global Critical Strike Chance Adds (14–16) to (21–24) Chaos Damage if you've dealt a Critical Strike Recently | 4x Chaos Orb | Gloves · Quiver | Betrayal Unveil |
+(28–33) to maximum Life Regenerate 2 Mana per second | 6x Orb of Alteration | Helmet · Gloves · Boots · Ring · Amulet · Belt · Quiver | Betrayal Unveil |
+(34–40) to maximum Life Regenerate 3 Mana per second | 2x Orb of Alchemy | Helmet · Gloves · Boots · Ring · Amulet · Belt · Quiver | Betrayal Unveil |
+(41–45) to maximum Life Regenerate 4 Mana per second | 4x Chaos Orb | Helmet · Gloves · Boots · Ring · Amulet · Belt · Quiver | Betrayal Unveil |
+(28–33) to maximum Mana Regenerate 15 Life per second | 6x Orb of Alteration | Helmet · Gloves · Boots · Ring · Amulet · Belt · Quiver | Betrayal Unveil |
+(34–40) to maximum Mana Regenerate 20 Life per second | 2x Orb of Alchemy | Helmet · Gloves · Boots · Ring · Amulet · Belt · Quiver | Betrayal Unveil |
+(41–45) to maximum Mana Regenerate 25 Life per second | 4x Chaos Orb | Helmet · Gloves · Boots · Ring · Amulet · Belt · Quiver | Betrayal Unveil |
(18–20)% increased Totem Placement speed | 6x Orb of Augmentation | Boots · Amulet | Betrayal Unveil |
(21–25)% increased Totem Placement speed | 3x Orb of Alchemy | Boots · Amulet | Betrayal Unveil |
(26–30)% increased Totem Placement speed | 3x Chaos Orb | Boots · Amulet | Betrayal Unveil |
Adds (6–7) to (9–10) Fire Damage Adds (6–7) to (9–10) Cold Damage | 8x Orb of Transmutation | Shield · Ring · Quiver | Betrayal Unveil |
Adds (8–9) to (11–13) Fire Damage Adds (8–9) to (11–13) Cold Damage | 3x Orb of Alchemy | Shield · Ring · Quiver | Betrayal Unveil |
Adds (10–12) to (14–16) Fire Damage Adds (10–12) to (14–16) Cold Damage | 3x Chaos Orb | Shield · Ring · Quiver | Betrayal Unveil |
Adds (6–7) to (9–10) Fire Damage Adds 1 to (14–16) Lightning Damage | 8x Orb of Transmutation | Shield · Ring · Quiver | Betrayal Unveil |
Adds (8–9) to (11–13) Fire Damage Adds 1 to (17–20) Lightning Damage | 3x Orb of Alchemy | Shield · Ring · Quiver | Betrayal Unveil |
Adds (10–12) to (14–16) Fire Damage Adds 1 to (21–24) Lightning Damage | 3x Chaos Orb | Shield · Ring · Quiver | Betrayal Unveil |
Adds (6–7) to (9–10) Cold Damage Adds 1 to (14–16) Lightning Damage | 8x Orb of Transmutation | Shield · Ring · Quiver | Betrayal Unveil |
Adds (8–9) to (11–13) Cold Damage Adds 1 to (17–20) Lightning Damage | 3x Orb of Alchemy | Shield · Ring · Quiver | Betrayal Unveil |
Adds (10–12) to (14–16) Cold Damage Adds 1 to (21–24) Lightning Damage | 3x Chaos Orb | Shield · Ring · Quiver | Betrayal Unveil |
Your Critical Strike Chance is Lucky while Focused grant focus skill [1] | 9x Orb of Alteration | Belt | Betrayal Unveil |
(16–18)% increased Evasion Rating while Focused grant focus skill [1] | 4x Orb of Alteration | Helmet · Boots | Betrayal Unveil |
(19–22)% increased Evasion Rating while Focused grant focus skill [1] | 2x Orb of Alchemy | Helmet · Boots | Betrayal Unveil |
(23–25)% increased Evasion Rating while Focused grant focus skill [1] | 4x Chaos Orb | Helmet · Boots | Betrayal Unveil |
8% additional Physical Damage Reduction while Focused grant focus skill [1] | 4x Orb of Alteration | Helmet · Gloves | Betrayal Unveil |
(9–10)% additional Physical Damage Reduction while Focused grant focus skill [1] | 2x Orb of Alchemy | Helmet · Gloves | Betrayal Unveil |
(11–12)% additional Physical Damage Reduction while Focused grant focus skill [1] | 4x Chaos Orb | Helmet · Gloves | Betrayal Unveil |
Shock nearby Enemies for 2 Seconds when you Focus grant focus skill [1] | 4x Orb of Alteration | Ring | Betrayal Unveil |
Shock nearby Enemies for 3 Seconds when you Focus grant focus skill [1] | 2x Orb of Alchemy | Ring | Betrayal Unveil |
Shock nearby Enemies for 4 Seconds when you Focus grant focus skill [1] | 2x Chaos Orb | Ring | Betrayal Unveil |
1% of Evasion Rating is Regenerated as Life per second while Focused grant focus skill [1] | 3x Chaos Orb | Body Armour | Betrayal Unveil |
Recover (23–25)% of Mana and Energy Shield when you Focus grant focus skill [1] | 6x Orb of Alteration | Body Armour | Betrayal Unveil |
Recover (26–28)% of Mana and Energy Shield when you Focus grant focus skill [1] | 2x Orb of Alchemy | Body Armour | Betrayal Unveil |
Recover (29–31)% of Mana and Energy Shield when you Focus grant focus skill [1] | 4x Chaos Orb | Body Armour | Betrayal Unveil |
(16–20)% chance to deal Double Damage while Focused grant focus skill [1] | 4x Orb of Alteration | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
(21–25)% chance to deal Double Damage while Focused grant focus skill [1] | 8x Orb of Alchemy | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
(26–30)% chance to deal Double Damage while Focused grant focus skill [1] | 8x Chaos Orb | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
(7–9)% chance to deal Double Damage while Focused grant focus skill [1] | 4x Orb of Alteration | One Hand Melee · One Hand Ranged · Shield | Betrayal Unveil |
(10–12)% chance to deal Double Damage while Focused grant focus skill [1] | 8x Orb of Alchemy | One Hand Melee · One Hand Ranged · Shield | Betrayal Unveil |
(13–15)% chance to deal Double Damage while Focused grant focus skill [1] | 8x Chaos Orb | One Hand Melee · One Hand Ranged · Shield | Betrayal Unveil |
(22–25)% increased Attack and Cast Speed while Focused grant focus skill [1] | 6x Orb of Alteration | Gloves | Betrayal Unveil |
(26–30)% increased Attack and Cast Speed while Focused grant focus skill [1] | 3x Orb of Alchemy | Gloves | Betrayal Unveil |
(31–36)% increased Attack and Cast Speed while Focused grant focus skill [1] | 2x Chaos Orb | Gloves | Betrayal Unveil |
(16–20)% increased Duration of Ailments you inflict while Focused grant focus skill [1] | 4x Orb of Alteration | Helmet | Betrayal Unveil |
(21–25)% increased Duration of Ailments you inflict while Focused grant focus skill [1] | 4x Orb of Alchemy | Helmet | Betrayal Unveil |
(26–30)% increased Duration of Ailments you inflict while Focused grant focus skill [1] | 4x Chaos Orb | Helmet | Betrayal Unveil |
You are Immune to Ailments while Focused grant focus skill [1] | 3x Chaos Orb | Boots | Betrayal Unveil |
You have Vaal Pact while Focused 10% of Damage Leeched as Life while Focused grant focus skill [1] | 3x Chaos Orb | Amulet | Betrayal Unveil |
+5 to maximum Fortification while Focused grant focus skill [1] | 4x Orb of Alteration | Body Armour | Betrayal Unveil |
+6 to maximum Fortification while Focused grant focus skill [1] | 2x Orb of Alchemy | Body Armour | Betrayal Unveil |
+7 to maximum Fortification while Focused grant focus skill [1] | 2x Chaos Orb | Body Armour | Betrayal Unveil |
Trigger Socketed Spells when you Focus, with a 0.25 second Cooldown grant focus skill [1] | 3x Chaos Orb | Helmet | Betrayal Unveil |
(11–15)% of Damage is taken from Mana before Life while Focused grant focus skill [1] | 3x Chaos Orb | Body Armour | Betrayal Unveil |
Minions Recover 100% of their Life when you Focus grant focus skill [1] | 3x Chaos Orb | Gloves | Betrayal Unveil |
(12–14)% increased Damage | 4x Chaos Orb | Ring · Belt | Betrayal Unveil |
(15–17)% increased Damage | 1x Exalted Orb | Ring · Belt | Betrayal Unveil |
+1 to Level of Socketed Support Gems | 8x Chaos Orb | One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged · Shield | Betrayal Unveil |
+2 to Level of Socketed Support Gems | 2x Exalted Orb | One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged · Shield | Betrayal Unveil |
Channelling Skills have -1 to Total Mana Cost | 2x Orb of Alchemy | Ring · Amulet | Betrayal Unveil |
Channelling Skills have -2 to Total Mana Cost | 2x Chaos Orb | Ring · Amulet | Betrayal Unveil |
Channelling Skills have -3 to Total Mana Cost | 4x Chaos Orb | Ring · Amulet | Betrayal Unveil |
Non-Channelling Skills have -4 to Total Mana Cost | 2x Orb of Alchemy | Ring · Amulet | Betrayal Unveil |
Non-Channelling Skills have -5 to Total Mana Cost | 2x Chaos Orb | Ring · Amulet | Betrayal Unveil |
Non-Channelling Skills have (-7–-6) to Total Mana Cost | 4x Chaos Orb | Ring · Amulet | Betrayal Unveil |
(31–36)% increased Damage while Leeching | 3x Chaos Orb | Gloves · Amulet | Betrayal Unveil |
(37–43)% increased Damage while Leeching | 1x Exalted Orb | Gloves · Amulet | Betrayal Unveil |
+(6–7)% to Quality of Socketed Gems | 8x Gemcutter's Prism | One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged · Shield | Betrayal Unveil |
+(7–8)% to Quality of Socketed Gems | 1x Exalted Orb | One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged · Shield | Betrayal Unveil |
Adds (11–13) to (16–17) Physical Damage 35% chance to cause Bleeding on Hit | 2x Orb of Alchemy | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
Adds (14–16) to (18–20) Physical Damage 40% chance to cause Bleeding on Hit | 4x Chaos Orb | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
Adds (7–8) to (10–11) Physical Damage 35% chance to cause Bleeding on Hit | 2x Orb of Alchemy | One Hand Melee · One Hand Ranged | Betrayal Unveil |
Adds (9–11) to (12–14) Physical Damage 40% chance to cause Bleeding on Hit | 4x Chaos Orb | One Hand Melee · One Hand Ranged | Betrayal Unveil |
Hits can't be Evaded | 3x Exalted Orb | One Hand Melee · Two Hand Melee | Betrayal Unveil |
(19–23)% increased Damage during any Flask Effect | 2x Orb of Alchemy | Gloves | Betrayal Unveil |
(24–28)% increased Damage during any Flask Effect | 4x Chaos Orb | Gloves | Betrayal Unveil |
(36–40)% increased Rarity of Items Dropped by Slain Rare or Unique Enemies | 8x Orb of Chance | Helmet | Betrayal Unveil |
(41–45)% increased Rarity of Items Dropped by Slain Rare or Unique Enemies | 4x Regal Orb | Helmet | Betrayal Unveil |
Gain (11–13)% of Fire Damage as Extra Chaos Damage | 6x Vaal Orb | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
Gain (14–16)% of Fire Damage as Extra Chaos Damage | 8x Vaal Orb | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
Gain (5–6)% of Fire Damage as Extra Chaos Damage | 6x Vaal Orb | One Hand Melee · One Hand Ranged · Shield | Betrayal Unveil |
Gain (7–8)% of Fire Damage as Extra Chaos Damage | 8x Vaal Orb | One Hand Melee · One Hand Ranged · Shield | Betrayal Unveil |
Gain (11–13)% of Cold Damage as Extra Chaos Damage | 6x Vaal Orb | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
Gain (14–16)% of Cold Damage as Extra Chaos Damage | 8x Vaal Orb | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
Gain (5–6)% of Cold Damage as Extra Chaos Damage | 6x Vaal Orb | One Hand Melee · One Hand Ranged · Shield | Betrayal Unveil |
Gain (7–8)% of Cold Damage as Extra Chaos Damage | 8x Vaal Orb | One Hand Melee · One Hand Ranged · Shield | Betrayal Unveil |
Gain (11–13)% of Lightning Damage as Extra Chaos Damage | 6x Vaal Orb | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
Gain (14–16)% of Lightning Damage as Extra Chaos Damage | 8x Vaal Orb | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
Gain (5–6)% of Lightning Damage as Extra Chaos Damage | 6x Vaal Orb | One Hand Melee · One Hand Ranged · Shield | Betrayal Unveil |
Gain (7–8)% of Lightning Damage as Extra Chaos Damage | 8x Vaal Orb | One Hand Melee · One Hand Ranged · Shield | Betrayal Unveil |
Gain (11–13)% of Physical Damage as Extra Chaos Damage | 6x Vaal Orb | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
Gain (14–16)% of Physical Damage as Extra Chaos Damage | 8x Vaal Orb | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
Gain (5–6)% of Physical Damage as Extra Chaos Damage | 6x Vaal Orb | One Hand Melee · One Hand Ranged · Shield | Betrayal Unveil |
Gain (7–8)% of Physical Damage as Extra Chaos Damage | 8x Vaal Orb | One Hand Melee · One Hand Ranged · Shield | Betrayal Unveil |
5% increased Attributes | 2x Orb of Alchemy | Body Armour | Betrayal Unveil |
6% increased Attributes | 4x Chaos Orb | Body Armour | Betrayal Unveil |
Banner Skills have (12–15)% increased Aura Effect | 2x Orb of Alchemy | Body Armour | Betrayal Unveil |
Banner Skills have (16–20)% increased Aura Effect | 4x Chaos Orb | Body Armour | Betrayal Unveil |
Trigger Level 10 Summon Spectral Wolf on Kill | 3x Chaos Orb | Amulet | Betrayal Unveil |
(10–14)% increased Warcry Buff Effect | 2x Orb of Alchemy | Helmet | Betrayal Unveil |
(15–18)% increased Warcry Buff Effect | 4x Chaos Orb | Helmet | Betrayal Unveil |
80% chance to Avoid being Frozen | 4x Chaos Orb | Boots | Betrayal Unveil |
100% chance to Avoid being Frozen | 1x Exalted Orb | Boots | Betrayal Unveil |
(12–13)% increased Global Critical Strike Chance +(18–20)% to Critical Strike Multiplier if you've Shattered an Enemy Recently | 2x Orb of Alchemy | Ring | Betrayal Unveil |
(14–16)% increased Global Critical Strike Chance +(21–23)% to Critical Strike Multiplier if you've Shattered an Enemy Recently | 4x Chaos Orb | Ring | Betrayal Unveil |
(11–13)% increased Global Physical Damage (11–13)% increased Chaos Damage | 2x Orb of Alchemy | Ring | Betrayal Unveil |
(14–16)% increased Global Physical Damage (14–16)% increased Chaos Damage | 4x Chaos Orb | Ring | Betrayal Unveil |
(11–13)% increased Fire Damage (11–13)% increased Lightning Damage | 2x Orb of Alchemy | Ring | Betrayal Unveil |
(14–16)% increased Fire Damage (14–16)% increased Lightning Damage | 4x Chaos Orb | Ring | Betrayal Unveil |
Regenerate 3% of Life per second during Effect | 6x Glassblower's Bauble | Flask | Betrayal Unveil |
50% Chance to Avoid being Stunned during Effect | 6x Glassblower's Bauble | Flask | Betrayal Unveil |
(20–30)% increased Rarity of Items found during Effect | 6x Glassblower's Bauble | Flask | Betrayal Unveil |
(45–55)% reduced Reflected Damage taken during Effect | 6x Glassblower's Bauble | Flask | Betrayal Unveil |
15% of Damage Taken from Hits is Leeched as Life during Effect | 6x Glassblower's Bauble | Flask | Betrayal Unveil |
+(15–19) to Dexterity and Intelligence (8–10)% increased Attack Speed | 4x Chaos Orb | One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
+(20–24) to Dexterity and Intelligence (13–16)% increased Attack Speed | 1x Exalted Orb | One Hand Melee · Two Hand Melee | Betrayal Unveil |
+(15–19) to Strength and Intelligence (15–20)% increased Critical Strike Chance | 2x Chaos Orb | One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
+(20–24) to Strength and Intelligence (21–25)% increased Critical Strike Chance | 1x Exalted Orb | One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
+(15–19) to Strength and Dexterity +(161–200) to Accuracy Rating | 4x Orb of Alteration | One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
+(20–24) to Strength and Dexterity +(201–250) to Accuracy Rating | 4x Orb of Alchemy | One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy (8–10)% increased Attack Speed | 4x Chaos Orb | One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy (13–16)% increased Attack Speed | 1x Exalted Orb | One Hand Melee · Two Hand Melee | Betrayal Unveil |
(12–14)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | 4x Orb of Alteration | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
(15–18)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | 4x Orb of Alchemy | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
(19–24)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | 4x Chaos Orb | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
(8–9)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | 4x Orb of Alteration | One Hand Melee · One Hand Ranged | Betrayal Unveil |
(10–12)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | 4x Orb of Alchemy | One Hand Melee · One Hand Ranged | Betrayal Unveil |
(13–16)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | 4x Chaos Orb | One Hand Melee · One Hand Ranged | Betrayal Unveil |
+(9–10)% to Fire and Chaos Resistances | 8x Orb of Transmutation | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Betrayal Unveil |
+(11–12)% to Fire and Chaos Resistances | 2x Orb of Alchemy | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Betrayal Unveil |
+(13–15)% to Fire and Chaos Resistances | 3x Chaos Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Betrayal Unveil |
+(9–10)% to Lightning and Chaos Resistances | 8x Orb of Transmutation | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Betrayal Unveil |
+(11–12)% to Lightning and Chaos Resistances | 2x Orb of Alchemy | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Betrayal Unveil |
+(13–15)% to Lightning and Chaos Resistances | 3x Chaos Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Betrayal Unveil |
+(9–10)% to Cold and Chaos Resistances | 8x Orb of Transmutation | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Betrayal Unveil |
+(11–12)% to Cold and Chaos Resistances | 2x Orb of Alchemy | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Betrayal Unveil |
+(13–15)% to Cold and Chaos Resistances | 3x Chaos Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Betrayal Unveil |
+(10–15) to Strength (21–25)% chance to Avoid being Ignited | 8x Armourer's Scrap | Body Armour · Shield | Betrayal Unveil |
+(16–20) to Strength (21–25)% chance to Avoid being Ignited | 3x Orb of Alchemy | Body Armour · Shield | Betrayal Unveil |
+(21–25) to Strength (21–25)% chance to Avoid being Ignited | 4x Chaos Orb | Body Armour · Shield | Betrayal Unveil |
+(10–15) to Dexterity (21–25)% chance to Avoid being Frozen | 8x Armourer's Scrap | Body Armour · Shield | Betrayal Unveil |
+(16–20) to Dexterity (21–25)% chance to Avoid being Frozen | 3x Orb of Alchemy | Body Armour · Shield | Betrayal Unveil |
+(21–25) to Dexterity (21–25)% chance to Avoid being Frozen | 4x Chaos Orb | Body Armour · Shield | Betrayal Unveil |
+(10–15) to Intelligence (21–25)% chance to Avoid being Shocked | 8x Armourer's Scrap | Body Armour · Shield | Betrayal Unveil |
+(16–20) to Intelligence (21–25)% chance to Avoid being Shocked | 3x Orb of Alchemy | Body Armour · Shield | Betrayal Unveil |
+(21–25) to Intelligence (21–25)% chance to Avoid being Shocked | 4x Chaos Orb | Body Armour · Shield | Betrayal Unveil |
(7–8)% increased Trap Throwing Speed | 6x Orb of Augmentation | Amulet · Belt | Betrayal Unveil |
(9–10)% increased Trap Throwing Speed | 3x Orb of Alchemy | Amulet · Belt | Betrayal Unveil |
(11–12)% increased Trap Throwing Speed | 4x Chaos Orb | Amulet · Belt | Betrayal Unveil |
(7–8)% increased Mine Throwing Speed | 6x Orb of Augmentation | Amulet · Helmet | Betrayal Unveil |
(9–10)% increased Mine Throwing Speed | 3x Orb of Alchemy | Amulet · Helmet | Betrayal Unveil |
(11–12)% increased Mine Throwing Speed | 4x Chaos Orb | Amulet · Helmet | Betrayal Unveil |
(11–13)% increased Brand Attachment range | 6x Orb of Augmentation | Amulet · Gloves | Betrayal Unveil |
(14–16)% increased Brand Attachment range | 3x Orb of Alchemy | Amulet · Gloves | Betrayal Unveil |
(17–20)% increased Brand Attachment range | 4x Chaos Orb | Amulet · Gloves | Betrayal Unveil |
(5–8)% increased maximum Life (5–8)% increased maximum Mana | 6x Chaos Orb | Body Armour | Betrayal Unveil |
(5–7)% Chance to Block Attack Damage | 4x Chaos Orb | Body Armour | Betrayal Unveil |
(6–8)% Chance to Block Spell Damage | 4x Chaos Orb | Body Armour | Betrayal Unveil |
(20–25)% chance to Avoid Elemental Ailments (20–25)% chance to Avoid being Stunned | 6x Orb of Alchemy | Body Armour | Betrayal Unveil |
(6–7)% increased Area of Effect (9–10)% increased Area Damage | 3x Orb of Alchemy | Amulet | Betrayal Unveil |
(8–9)% increased Area of Effect (11–13)% increased Area Damage | 3x Chaos Orb | Amulet | Betrayal Unveil |
(10–12)% increased Area of Effect (14–16)% increased Area Damage | 1x Exalted Orb | Amulet | Betrayal Unveil |
(10–12)% increased Projectile Speed (9–10)% increased Projectile Damage | 3x Orb of Alchemy | Amulet | Betrayal Unveil |
(13–16)% increased Projectile Speed (11–13)% increased Projectile Damage | 3x Chaos Orb | Amulet | Betrayal Unveil |
(17–20)% increased Projectile Speed (14–16)% increased Projectile Damage | 1x Exalted Orb | Amulet | Betrayal Unveil |
(9–10)% increased Melee Damage +0.1 metres to Melee Strike Range | 3x Orb of Alchemy | Amulet | Betrayal Unveil |
(11–13)% increased Melee Damage +0.1 metres to Melee Strike Range | 3x Chaos Orb | Amulet | Betrayal Unveil |
(14–16)% increased Melee Damage +0.1 metres to Melee Strike Range | 1x Exalted Orb | Amulet | Betrayal Unveil |
Focus has (21–25)% increased Cooldown Recovery Rate | 3x Chaos Orb | Boots | Betrayal Unveil |
Prefixes Cannot Be Changed | 2x Divine Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | The Coward's Trial |
Suffixes Cannot Be Changed | 2x Divine Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Oba's Cursed Trove |
Can have up to 3 Crafted Modifiers | 2x Divine Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | The Putrid Cloister |
Cannot roll Attack Modifiers | 1x Divine Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Caer Blaidd, Wolfpack's Den |
Cannot roll Caster Modifiers | 1x Divine Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Whakawairua Tuahu |
Adds (8–10) to (15–18) Fire Damage | 1x Sun Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
Adds (12–17) to (25–29) Fire Damage | 8x Sun Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
Adds (17–24) to (35–41) Fire Damage | 55x Sun Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
Adds (14–20) to (29–33) Fire Damage | 1x Sun Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
Adds (23–31) to (47–54) Fire Damage | 8x Sun Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
Adds (32–44) to (65–76) Fire Damage | 55x Sun Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
(10–15)% chance to Ignite | 1x Sun Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
(20–25)% chance to Ignite | 1x Sun Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
Cast Level 10 Fire Burst on Hit | 12x Sun Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
Burning Enemies you kill have a 10% chance to Explode, dealing a tenth of their maximum Life as Fire Damage | 18x Sun Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
Adds 2 to (25–29) Lightning Damage | 1x Bound Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
Adds 2 to (41–48) Lightning Damage | 8x Bound Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
Adds 3 to (57–67) Lightning Damage | 55x Bound Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
Adds 3 to (46–53) Lightning Damage | 1x Bound Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
Adds (4–5) to (76–88) Lightning Damage | 8x Bound Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
Adds (5–8) to (106–123) Lightning Damage | 55x Bound Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
(10–15)% chance to Shock | 1x Bound Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
(20–25)% chance to Shock | 1x Bound Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
Trigger Level 5 Lightning Bolt when you deal a Critical Strike | 10x Bound Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
Trigger Level 10 Shock Ground on Hit | 16x Bound Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
When you Kill a Shocked Enemy, inflict an equivalent Shock on each nearby Enemy | 41x Sun Rune 110x Bound Rune | One Hand Sword | |
When you Kill an Ignited Enemy, inflict an equivalent Ignite on each nearby Enemy | 110x Sun Rune 41x Bound Rune | One Hand Sword | |
(10–19)% increased Spell Damage | 1x Life Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
(20–29)% increased Spell Damage | 6x Life Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
(30–39)% increased Spell Damage | 45x Life Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
(15–29)% increased Spell Damage | 1x Life Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
(30–44)% increased Spell Damage | 6x Life Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
(45–59)% increased Spell Damage | 45x Life Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
Minions deal (10–19)% increased Damage | 1x Life Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
Minions deal (20–29)% increased Damage | 6x Life Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
Minions deal (30–39)% increased Damage | 45x Life Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
Minions deal (15–29)% increased Damage | 1x Life Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
Minions deal (30–44)% increased Damage | 6x Life Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
Minions deal (45–59)% increased Damage | 45x Life Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
(20–25)% increased Spell Critical Strike Chance | 20x Life Rune 15x Bound Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
(30–35)% increased Spell Critical Strike Chance | 20x Life Rune 15x Bound Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
Trigger Level 10 Summon Spectral Wolf on Kill | 11x Life Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
Culling Strike | 12x Life Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
Every 3 seconds, Consume a nearby Corpse to Recover (7–10)% of Life | 8x Life Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
25% chance to Trigger Level 10 Summon Raging Spirit on Kill | 9x Life Rune 5x Sun Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw | |
Your Minions spread Burning Ground on Death, dealing 10% of their maximum Life as Fire Damage per second | 25x Life Rune 15x Sun Rune | Dagger and Rune Dagger · Wand | |
You and Nearby Allies have 1 to (8–12) added Lightning Damage per Blue Socket | 18x Life Rune 18x Bound Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace | |
(11–15)% increased Physical Damage | 3x War Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand · Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
(16–20)% increased Physical Damage | 10x War Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand · Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
(21–25)% increased Physical Damage | 50x War Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand · Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
Adds (7–9) to (14–16) Chaos Damage | 1x War Rune 1x Life Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
Adds (11–15) to (23–26) Chaos Damage | 5x War Rune 5x Life Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
Adds (16–21) to (31–37) Chaos Damage | 25x War Rune 25x Life Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
Adds (12–17) to (26–30) Chaos Damage | 1x War Rune 1x Life Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
Adds (21–28) to (42–48) Chaos Damage | 5x War Rune 5x Life Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
Adds (29–40) to (58–68) Chaos Damage | 25x War Rune 25x Life Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
(21–25)% reduced Enemy Stun Threshold with this Weapon | 8x War Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand · Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
10% chance to Poison on Hit | 10x War Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand · Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
10% chance to cause Bleeding on Hit | 10x War Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand · Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
(0.2–0.3)% of Physical Attack Damage Leeched as Life | 20x War Rune 30x Sun Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand · Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
(0.2–0.3)% of Physical Attack Damage Leeched as Mana | 20x War Rune 30x Bound Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand · Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
(5–7)% increased Critical Strike Chance | 35x War Rune 30x Bound Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand · Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
Trigger Level 1 Stalking Pustule on Kill | 10x War Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
Grants Level 1 Envy Skill | 8x War Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
(7–13)% chance to gain Chaotic Might for 10 seconds on Kill | 7x War Rune 6x Sun Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger | |
Adds (7–9) to (14–16) Cold Damage | 1x River Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
Adds (11–15) to (23–26) Cold Damage | 5x River Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
Adds (16–21) to (31–37) Cold Damage | 40x River Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
Adds (12–17) to (26–30) Cold Damage | 1x River Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
Adds (21–28) to (42–48) Cold Damage | 5x River Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
Adds (29–40) to (58–68) Cold Damage | 40x River Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
(10–15)% chance to Freeze | 5x River Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
(20–25)% chance to Freeze | 5x River Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
(3–6)% increased Attack Speed | 25x River Rune 20x War Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand · Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
(6–10)% increased Cast Speed | 26x River Rune 22x Life Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
(13–18)% increased Cast Speed | 26x River Rune 22x Life Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
No Physical Damage Has (50–100)% increased Elemental Damage | 500x River Rune 500x Bound Rune 500x Sun Rune | Two Hand Sword | |
Trigger Level 10 Icicle Burst when you Hit a Frozen Enemy | 27x River Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace | |
(10–15)% chance to create Chilled Ground when you Freeze an Enemy | 8x River Rune | Dagger and Rune Dagger · Wand | |
(20–25)% chance to create Consecrated Ground when you Shatter an Enemy | 18x River Rune 10x Life Rune | Staff and Warstaff | |
Gain (10–15)% of Cold Damage as Extra Fire Damage against Frozen Enemies | 85x River Rune 70x Sun Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
(20–30)% chance to Curse Enemies with Elemental Weakness on Hit | 44x Sun Rune 44x Bound Rune 44x River Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
Minions deal (20–30)% increased Damage if you've Hit Recently | 50x River Rune 50x Sun Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre | |
Recover (1–3)% of Life on Kill | 13x Bounty Rune 15x Life Rune 14x Sun Rune | Two Hand Axe | |
Recover (1–3)% of Mana on Kill | 13x Bounty Rune 15x Life Rune 14x Bound Rune | Two Hand Mace | |
(20–30)% of Attack Physical Damage Converted to Fire Damage | 30x Bounty Rune 27x War Rune 41x Sun Rune | Two Hand Sword | |
(20–30)% of Attack Physical Damage Converted to Cold Damage | 30x Bounty Rune 27x War Rune 41x River Rune | Two Hand Axe | |
(20–30)% of Attack Physical Damage Converted to Lightning Damage | 30x Bounty Rune 27x War Rune 41x Bound Rune | Two Hand Mace | |
(10–15)% chance to Cover Enemies in Ash on Hit | 88x Bounty Rune 77x Sun Rune | Staff and Warstaff | |
(10–15)% chance to Cover Enemies in Frost on Hit | 88x Bounty Rune 77x River Rune | Two Hand Axe | |
+10% to Maximum Effect of Shock | 88x Bounty Rune 77x Bound Rune | Two Hand Mace | |
Enemies Killed by your Hits are destroyed | 27x Bounty Rune 31x War Rune | Claw | |
Gain (7–10)% of Elemental Damage as Extra Chaos Damage | 55x Bounty Rune 45x Life Rune 55x War Rune | Two Hand Sword | |
Your Hits against Marked Enemy cannot be Blocked or Suppressed | 20x Bounty Rune 20x Life Rune 20x River Rune | Dagger and Rune Dagger | |
+1 to Level of all Fire Spell Skill Gems | 75x Journey Rune 35x Sun Rune | Staff and Warstaff | |
+1 to Level of all Cold Spell Skill Gems | 75x Journey Rune 35x River Rune | Staff and Warstaff | |
+1 to Level of all Lightning Spell Skill Gems | 75x Journey Rune 35x Bound Rune | Staff and Warstaff | |
+1 to Level of all Chaos Spell Skill Gems | 75x Journey Rune 35x War Rune | Staff and Warstaff | |
+1 to Level of all Physical Spell Skill Gems | 75x Journey Rune 35x War Rune | Staff and Warstaff | |
+1 to Level of all Minion Skill Gems | 75x Journey Rune 35x Life Rune | Staff and Warstaff | |
(15–25)% chance to inflict Fire Exposure on Hit | 16x Journey Rune 20x Bounty Rune 24x Sun Rune | Wand | |
(15–25)% chance to inflict Cold Exposure on Hit | 16x Journey Rune 20x Bounty Rune 24x River Rune | Wand | |
(15–25)% chance to inflict Lightning Exposure on Hit | 16x Journey Rune 20x Bounty Rune 24x Bound Rune | Wand | |
Spells deal added Chaos Damage equal to 4% of your maximum Life | 44x Journey Rune 88x War Rune 77x Life Rune | Two Hand Sword | |
(10–15)% chance to Impale on Spell Hit | 12x Journey Rune 16x War Rune 22x Bound Rune | One Hand Sword | |
+2 to Level of Socketed Melee Gems | 37x Mountain Rune 23x War Rune | Staff and Warstaff | |
(10–20)% chance to Blind Enemies on Hit with Spells | 12x Mountain Rune 37x Life Rune | One Hand Axe | |
Melee Hits Fortify | 37x Mountain Rune 24x War Rune 32x Life Rune | Dagger and Rune Dagger | |
Gain (2–4) Rage on Melee Hit | 3x Mountain Rune 5x War Rune 5x Bounty Rune | Staff and Warstaff | |
(10–20)% chance for Bleeding inflicted with this Weapon to deal 100% more Damage | 133x Mountain Rune 88x War Rune 88x Bounty Rune 101x Sun Rune | Dagger and Rune Dagger | |
(10–20)% chance for Poisons inflicted with this Weapon to deal 100% more Damage | 133x Mountain Rune 88x War Rune 88x Bounty Rune 101x Bound Rune | One Hand Mace and Sceptre | |
Adds 5% of your Maximum Mana as Fire Damage to Attacks with this Weapon | 155x Mountain Rune 155x Sun Rune 155x Bound Rune | One Hand Sword | |
Iron Grip | 15x Mountain Rune 38x Life Rune 38x River Rune | Claw | |
Iron Will | 15x Mountain Rune 38x Life Rune 38x Bound Rune | One Hand Mace and Sceptre | |
Far Shot | 68x Mountain Rune 131x Bounty Rune 85x Bound Rune | One Hand Axe | |
Point Blank | 68x Mountain Rune 131x Bounty Rune 85x Sun Rune | Wand | |
Skills fire an additional Projectile | 77x Mountain Rune 99x Bounty Rune 99x River Rune | Two Hand Axe | |
Skills fire 2 additional Projectiles Projectiles are fired in random directions | 87x Mountain Rune 99x Bounty Rune 99x Life Rune | Two Hand Mace | |
+(6–8)% Chance to Block Attack Damage while Dual Wielding | 12x Mountain Rune 25x River Rune | One Hand Mace and Sceptre | |
(5–10)% chance to Restore your Ward on Hit | 100x Time Rune 55x Life Rune | One Hand Axe | |
(10–20)% chance to inflict Corrosion on Hit with Spells | 11x Time Rune 75x Sun Rune | Dagger and Rune Dagger | |
Gain Elusive on Critical Strike | 55x Time Rune 65x River Rune | Bow | |
Exerted Attacks deal (80–100)% increased Damage | 8x Time Rune 22x Mountain Rune | Staff and Warstaff | |
+(15–25)% to Damage over Time Multiplier for Ailments from Critical Strikes | 15x Time Rune 55x Bound Rune | One Hand Sword | |
(7–10)% increased Rage Effect | 8x Time Rune 75x War Rune | Claw | |
Gain Arcane Surge after Spending a total of 200 Life | 8x Time Rune 55x Bound Rune 78x Sun Rune | Wand | |
Gain Onslaught after Spending a total of 200 Mana | 8x Time Rune 55x Bound Rune 78x River Rune | Bow | |
Insufficient Life doesn't prevent your Melee Attacks | 6x Time Rune 42x Sun Rune 52x River Rune | One Hand Mace and Sceptre | |
+2 to Level of all Spell Skill Gems | 56x Time Rune 78x Journey Rune 83x Life Rune | Two Hand Sword | |
Curse Enemies with Temporal Chains on Hit | 3x Time Rune 11x Journey Rune 24x Bound Rune | One Hand Sword | |
Curse Enemies with Punishment on Hit | 3x Time Rune 11x Journey Rune 24x Sun Rune | One Hand Axe | |
Curse Enemies with Enfeeble on Hit | 3x Time Rune 11x Journey Rune 24x River Rune | One Hand Mace and Sceptre | |
(5–10)% chance to gain an Endurance Charge on Kill | 4x Time Rune 13x Bounty Rune 22x Sun Rune | Claw | |
(5–10)% chance to gain a Frenzy Charge on Kill | 4x Time Rune 13x Bounty Rune 22x River Rune | One Hand Mace and Sceptre | |
(5–10)% chance to gain a Power Charge on Kill | 4x Time Rune 13x Bounty Rune 22x Bound Rune | One Hand Axe | |
100% chance to gain an additional Vaal Soul on Kill | 13x Time Rune 15x Bounty Rune 31x Life Rune | Wand | |
Adds 5% of your Maximum Energy Shield as Cold Damage to Attacks with this Weapon | 44x Time Rune 66x Mountain Rune 22x River Rune | Bow | |
(10–20)% chance to Aggravate Bleeding on targets you Hit with Attacks | 5x Time Rune 18x War Rune 32x Sun Rune | Claw | |
(15–25)% increased Poison Duration | 5x Time Rune 18x War Rune 32x Bound Rune | Two Hand Axe | |
Attacks Cost Life instead of Mana | 43x Time Rune 55x Mountain Rune 77x War Rune | Wand | |
Gain Unholy Might for 4 seconds on Critical Strike | 14x Time Rune 22x War Rune 33x Life Rune | Two Hand Mace | |
+1 to maximum number of Summoned Golems | 16x Time Rune 36x Life Rune 52x Sun Rune | Bow | |
Damage cannot be Reflected | 11x Time Rune 19x Mountain Rune 11x Life Rune | Bow | |
(20–25)% of Cold Damage Converted to Chaos Damage | 15x Time Rune 15x River Rune 45x War Rune | Dagger and Rune Dagger | |
Life Leech from Hits with this Weapon is instant | 11x Power Rune 66x War Rune 77x Sun Rune | One Hand Mace and Sceptre | |
Mana Leech from Hits with this Weapon is Instant | 3x Power Rune 66x War Rune 77x Bound Rune | One Hand Axe | |
Energy Shield Leech Effects from Attacks are not removed at Full Energy Shield | 11x Power Rune 66x War Rune 77x River Rune | One Hand Sword | |
Haunted by Tormented Spirits | 13x Power Rune 33x Journey Rune 33x Time Rune | Wand | |
Socketed Vaal Skills have 100% reduced Soul Gain Prevention Duration | 15x Power Rune 90x Life Rune 90x Bounty Rune | Dagger and Rune Dagger | |
Gain (30–50)% of Weapon Physical Damage as Extra Damage of each Element | 4x Power Rune 11x Journey Rune 11x War Rune | Two Hand Mace | |
Trigger a Socketed Fire Spell on Hit, with a 0.25 second Cooldown | 4x Power Rune 88x Sun Rune 88x War Rune | One Hand Axe | |
You can apply an additional Curse | 3x Power Rune 30x Life Rune 30x Time Rune | Bow | |
(20–25)% chance when you Kill a Magic Monster to gain its Modifiers for 60 seconds | 16x Power Rune 13x Bounty Rune 13x Time Rune | Staff and Warstaff | |
Attack Projectiles Return to you | 15x Power Rune 55x Bounty Rune 44x Mountain Rune | Two Hand Sword | |
Attack Critical Strikes ignore Enemy Monster Elemental Resistances | 3x Power Rune 30x Journey Rune 40x Mountain Rune | Two Hand Axe | |
+2 metres to Weapon Range | 2x Power Rune 50x War Rune 40x Mountain Rune | One Hand Sword | |
Chaos Damage with Hits is Lucky | 4x Power Rune 23x Journey Rune 29x Bound Rune | Dagger and Rune Dagger | |
Gain Flaming, Icy or Crackling Runesurge at random for 4 seconds every 10 seconds | 4x Power Rune 33x Sun Rune 33x Bound Rune 33x River Rune | Two Hand Mace | |
Battlemage | 3x Power Rune 105x War Rune 105x Life Rune | Claw | |
Melee Strike Skills deal Splash Damage to surrounding targets | 3x Power Rune 40x Mountain Rune 80x Sun Rune | Claw | |
Gain a random shrine buff every 10 seconds | 13x Power Rune 32x Journey Rune 64x Bounty Rune | Staff and Warstaff | |
Trigger Level 20 Summon Phantasm Skill when you Consume a corpse | 4x Power Rune 40x Life Rune 35x Bounty Rune | Two Hand Sword | |
Increases and Reductions to Minion Damage also affect you at 150% of their value | 3x Power Rune 50x Life Rune 50x Mountain Rune | Bow | |
(7–10)% increased Fire Damage per 1% Fire Resistance above 75% | 4x Power Rune 44x Sun Rune 55x River Rune | Two Hand Axe | |
+(50–75)% chance to Suppress Spell Damage while your Off Hand is empty | 3x Power Rune 40x River Rune 50x Life Rune | One Hand Mace and Sceptre | |
Shepherd of Souls | 4x Power Rune 30x Life Rune 15x Journey Rune | Wand | |
5% increased Quantity of Gold Dropped by Slain Enemies | 20x Power Rune | Fishing Rod |
Bestiary Recipe /93
Name | Recipe |
---|---|
Create Currency Items: A Stack of 8 Chromatic Orbs | |
Create Currency Items: A Stack of 4 Jeweller's Orbs | |
Create Currency Items: Orb of Fusing | |
Create Currency Items: A Stack of 10 Random Currency | |
Create Currency Items: A Stack of 2 Orbs of Binding | |
Create Currency Items: A Stack of 3 Orbs of Horizons | |
Create a Unique: Item | |
Create a Unique: Ring | |
Create a Unique: Amulet | |
Create a Unique: Belt | |
Create a Unique: Flask | |
Create a Unique: Helmet | |
Create a Unique: Body Armour | |
Create a Unique: Boots | |
Create a Unique: Gloves | |
Create a Unique: Claw or Dagger | |
Create a Unique: Mace or Sceptre | |
Create a Unique: Shield or Quiver | |
Create a Unique: Sword or Axe | |
Create a Unique: Staff | |
Create a Unique: Bow | |
Create a Unique: Wand | |
Create a Unique: Map | |
Create a Rare: Talisman | |
Create an Item: 23% Quality Corrupted Gem | |
Create an Item: Level 21 Corrupted Gem | |
Create an Item: Fully-linked Six-socket Rare | |
Create an Item: Shaper Guardian, Elder Guardian or Conqueror Map | |
Create an Item: Synthesis Unique Map | |
Create an Imprint: Of a Magic Item | |
Corrupt a Map: To have 30% base Quality | |
Corrupt a Map: Twice | |
Transform an Item: from an Amulet into a Talisman Does not work on Influenced items | |
Transform an Item: Increase level of non-Corrupted Awakened Gem by 1 | |
Transform an Item: Reroll an Awakened Support Gem Cannot result in Awakened Empower, Enhance or Enlighten | |
Transform an Item: Reroll a Synthesis Implicit Modifier | |
Modify Mods on an Item: Add a Suffix, Remove a Random Prefix Only works on rare items | |
Modify Mods on an Item: Add a Prefix, Remove a Random Suffix Only works on rare items | |
Modify Mods on an Item: Add a Mod to a Shaper Item | |
Modify Mods on an Item: Add a Mod to an Elder Item | |
Modify Mods on an Item: Add a Mod to a Redeemer Item | |
Modify Mods on an Item: Add a Mod to a Hunter Item | |
Modify Mods on an Item: Add a Mod to a Crusader Item | |
Modify Mods on an Item: Add a Mod to a Warlord Item | |
Modify Mods on an Item: Add a Mod to a Rare Map Only works on rare maps | |
Modify Mods on an Item: Add a crafted Meta-modifier to a non-Unique Item | |
Modify Mods on an Item: Reroll a Watcher's Eye Modifier Cannot reroll Maximum Life, Mana or Energy Shield modifiers | |
Split an Item: Into Two Items, with Half the Mods on Each Item Does not work on Influenced or Split items | |
Split an Item: Into Three Items, with Two Mods on Each Item Does not work on Influenced or Split items | |
Convert this Unique Item: Into Another Random Unique Item | |
Add a Mod to a Life or Mana Flask: Adds "of Convection" Requires Flask to have no existing Suffix Grants Immunity to Chill for (6–8) seconds if used while Chilled Grants Immunity to Freeze for (6–8) seconds if used while Frozen | |
Add a Mod to a Life or Mana Flask: Adds "of Damping" Requires Flask to have no existing Suffix Grants Immunity to Ignite for (6–8) seconds if used while Ignited Removes all Burning when used | |
Add a Mod to a Life or Mana Flask: Adds "of Sealing" Requires Flask to have no existing Suffix Grants Immunity to Bleeding for (6–8) seconds if used while Bleeding Grants Immunity to Corrupted Blood for (6–8) seconds if used while affected by Corrupted Blood | |
Add a Mod to a Life or Mana Flask: Adds "of Earthing" Requires Flask to have no existing Suffix Grants Immunity to Shock for (6–8) seconds if used while Shocked | |
Add a Mod to a Life or Mana Flask: Adds "of the Antitoxin" Requires Flask to have no existing Suffix Grants Immunity to Poison for (6–8) seconds if used while Poisoned | |
Add a Mod to a Life or Mana Flask: Adds "of Warding" Requires Flask to have no existing Suffix Removes Curses on use | |
Add a Mod to a Utility Flask: Adds "of the Lizard" Requires Flask to have no existing Suffix (45–49)% less Duration Immunity to Bleeding and Corrupted Blood during Effect | |
Add a Mod to a Utility Flask: Adds "of the Skunk" Requires Flask to have no existing Suffix (45–49)% less Duration Immunity to Poison during Effect | |
Add a Mod to a Utility Flask: Adds "of the Conger" Requires Flask to have no existing Suffix (45–49)% less Duration Immunity to Shock during Effect | |
Add a Mod to a Utility Flask: Adds "of the Deer" Requires Flask to have no existing Suffix (45–49)% less Duration Immunity to Freeze and Chill during Effect | |
Add a Mod to a Utility Flask: Adds "of the Urchin" Requires Flask to have no existing Suffix (45–49)% less Duration Immunity to Ignite during Effect Removes Burning on use | |
Open a Portal: to Farrul's Den | |
Open a Portal: to Saqawal's Roost | |
Open a Portal: to Fenumus' Lair | |
Open a Portal: to Craiceann's Cove | |
Craft an Aspect Skill onto an Item: Aspect of the Cat skill Aspect of the Cat | |
Craft an Aspect Skill onto an Item: Aspect of the Avian skill Aspect of the Avian | |
Craft an Aspect Skill onto an Item: Aspect of the Spider skill Aspect of the Spider | |
Craft an Aspect Skill onto an Item: Aspect of the Crab skill Aspect of the Crab | |
Craft an Aspect Skill onto an Item: Level 30 Aspect of the Cat skill | |
Craft an Aspect Skill onto an Item: Level 30 Aspect of the Avian skill | |
Craft an Aspect Skill onto an Item: Level 30 Aspect of the Spider skill | |
Craft an Aspect Skill onto an Item: Level 30 Aspect of the Crab skill | |
Gain Atlas Crafts: Gain a free use of each Map Crafting Option | |
Gain Atlas Crafts: Gain Five Kirac Missions Colour of Missions based on Level of Red Beast | |
Enchant a Utility Flask: Adds "Used when an adjacent Flask is used" Replaces any existing Enchantment | |
Enchant a Utility Flask: Adds "Reused at the end of this Flask's effect" Replaces any existing Enchantment | |
Enchant a Utility Flask: Adds "Used when Charges reach full" Replaces any existing Enchantment | |
Enchant a Utility Flask: Adds "Used when you Use a Guard Skill" Replaces any existing Enchantment | |
Enchant a Utility Flask: Adds "Used when you Use a Travel Skill" Replaces any existing Enchantment | |
Enchant a Utility Flask: Adds "Used when you Hit a Rare or Unique Enemy, if not already in effect" Replaces any existing Enchantment | |
Enchant a Utility Flask: Adds "Used when you become Frozen" Replaces any existing Enchantment | |
Enchant a Utility Flask: Adds "Used when you become Chilled" Replaces any existing Enchantment | |
Enchant a Utility Flask: Adds "Used when you become Shocked" Replaces any existing Enchantment | |
Enchant a Utility Flask: Adds "Used when you become Ignited" Replaces any existing Enchantment | |
Enchant a Utility Flask: Adds "Used when you start Bleeding" Replaces any existing Enchantment | |
Enchant a Utility Flask: Adds "Used when you become Poisoned" Replaces any existing Enchantment | |
Enchant a Utility Flask: Adds "Used when you Block" Replaces any existing Enchantment | |
Enchant a Utility Flask: Adds "Used when you take a Savage Hit" Replaces any existing Enchantment | |
Enchant a Utility Flask: Adds "Used when you use a Life Flask" Replaces any existing Enchantment | |
Apply a Hinekora's Lock: To a Magic Item | |
Modify an Item: to Have Maximum Possible Links | |
Modify an Item: to Have Maximum Possible Number of Sockets |
Bestiary Recipe Ruthless /47
Crafting Bench Topic /2
NPC | Name |
---|---|
Helena | Alright, I've taken the liberty of performing a few tests. There are a few magical modifications the Transmutia Device can make that are safe every time. Try enhancing a piece of equipment now. Let's see if my results hold. |
Helena | I could hardly hope for better results. Do note the device needs special reagents to perform, so not all uses will be so easy. |
Community Wiki
Crafting Bench
The Crafting Bench lets players craft a modifier into equipment or modify sockets and links at the cost of some Currency. It can be found in the player's hideout.
Mechanics
Typically, only one crafted modifier may be added to an item; the crafted modifier is shown in a brighter color than regular mods. Crafting a mod follows the normal affix rules. Specifically:
- The item cannot already have a mod of that type.
- The item must have a prefix or suffix slot open as appropriate. This means that a second prefix or suffix cannot be crafted onto a magic item, nor a fourth prefix or suffix onto a rare item.
It is possible to craft more than one mod onto an item with the of Crafting meta-crafting mod.
Players can remove a crafted mod from an item with an Orb of Scouring. If the item already has a crafted mod, the recipe will automatically use a Orb of Scouring to add a different crafted mod.
There are also recipes which modify the number of sockets, socket colors, or links on the item. Players may use socket recipes on corrupted equipment, which will require the same amount of Vaal Orb as the required currency.
For convenience, the ingredients/currency needed to craft a mod onto a piece of equipment do not need to directly be in your inventory at the time. The Crafting Bench will fully track, and use, items in your Stash as well.
Unlock locations
Crafting recipes are discovered in various locations across multiple content. The type of location depends on which category of recipe it is, or in other words which master it belongs to.
- Recipes are found in various locations in Wraeclast and Oriath, as well as maps, which Helena will appraise.
- Unveiling Veiled items adds experience towards that recipe.
- Socket crafting recipes can be found in the Azurite Mine at specific kinds of nodes.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.