Item mods /442
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
1 | Corrupted | Adds (3–4) to (7–8) Cold Damage to Spells and Attacks damage elemental cold attack caster | ring 1000 default 0 | |
31 | Corrupted | Adds (6–9) to (13–16) Cold Damage to Spells and Attacks damage elemental cold attack caster | ring 1000 default 0 | |
81 | Corrupted | Adds (12–16) to (24–28) Cold Damage to Spells and Attacks damage elemental cold attack caster | ring 250 default 0 | |
1 | Corrupted | Adds (3–5) to (7–8) Fire Damage to Spells and Attacks damage elemental fire attack caster | ring 1000 default 0 | |
31 | Corrupted | Adds (7–10) to (15–18) Fire Damage to Spells and Attacks damage elemental fire attack caster | ring 1000 default 0 | |
82 | Corrupted | Adds (13–18) to (28–33) Fire Damage to Spells and Attacks damage elemental fire attack caster | ring 250 default 0 | |
1 | Corrupted | Adds 1 to (14–15) Lightning Damage to Spells and Attacks damage elemental lightning attack caster | ring 1000 default 0 | |
31 | Corrupted | Adds (1–2) to (27–28) Lightning Damage to Spells and Attacks damage elemental lightning attack caster | ring 1000 default 0 | |
83 | Corrupted | Adds (1–5) to (50–52) Lightning Damage to Spells and Attacks damage elemental lightning attack caster | ring 250 default 0 | |
Heated | 1 | Prefix | Adds (1–2) to (3–4) Fire Damage to Spells damage elemental fire caster | attack_dagger 0 wand 800 sceptre 800 dagger 800 default 0 |
Smouldering | 11 | Prefix | Adds (6–8) to (12–14) Fire Damage to Spells damage elemental fire caster | attack_dagger 0 wand 800 sceptre 800 dagger 800 default 0 |
Smoking | 18 | Prefix | Adds (10–12) to (19–23) Fire Damage to Spells damage elemental fire caster | attack_dagger 0 wand 800 sceptre 800 dagger 800 default 0 |
Burning | 26 | Prefix | Adds (13–18) to (27–31) Fire Damage to Spells damage elemental fire caster | attack_dagger 0 wand 800 sceptre 800 dagger 800 default 0 |
Flaming | 33 | Prefix | Adds (19–25) to (37–44) Fire Damage to Spells damage elemental fire caster | attack_dagger 0 wand 800 sceptre 800 dagger 800 default 0 |
Scorching | 42 | Prefix | Adds (24–33) to (48–57) Fire Damage to Spells damage elemental fire caster | attack_dagger 0 wand 800 sceptre 800 dagger 800 default 0 |
Incinerating | 51 | Prefix | Adds (31–42) to (64–73) Fire Damage to Spells damage elemental fire caster | attack_dagger 0 wand 800 sceptre 800 dagger 800 default 0 |
Blasting | 62 | Prefix | Adds (40–52) to (79–91) Fire Damage to Spells damage elemental fire caster | attack_dagger 0 wand 800 sceptre 800 dagger 800 default 0 |
Cremating | 74 | Prefix | Adds (49–66) to (98–115) Fire Damage to Spells damage elemental fire caster | attack_dagger 0 wand 800 sceptre 800 dagger 800 default 0 |
Frosted | 1 | Prefix | Adds 1 to (2–3) Cold Damage to Spells damage elemental cold caster | attack_dagger 0 wand 800 sceptre 800 dagger 800 default 0 |
Chilled | 11 | Prefix | Adds (5–7) to (10–12) Cold Damage to Spells damage elemental cold caster | attack_dagger 0 wand 800 sceptre 800 dagger 800 default 0 |
Icy | 18 | Prefix | Adds (8–10) to (16–18) Cold Damage to Spells damage elemental cold caster | attack_dagger 0 wand 800 sceptre 800 dagger 800 default 0 |
Frigid | 26 | Prefix | Adds (11–15) to (22–25) Cold Damage to Spells damage elemental cold caster | attack_dagger 0 wand 800 sceptre 800 dagger 800 default 0 |
Freezing | 33 | Prefix | Adds (16–20) to (30–36) Cold Damage to Spells damage elemental cold caster | attack_dagger 0 wand 800 sceptre 800 dagger 800 default 0 |
Frozen | 42 | Prefix | Adds (20–26) to (40–46) Cold Damage to Spells damage elemental cold caster | attack_dagger 0 wand 800 sceptre 800 dagger 800 default 0 |
Glaciated | 51 | Prefix | Adds (26–35) to (51–60) Cold Damage to Spells damage elemental cold caster | attack_dagger 0 wand 800 sceptre 800 dagger 800 default 0 |
Polar | 62 | Prefix | Adds (33–43) to (64–75) Cold Damage to Spells damage elemental cold caster | attack_dagger 0 wand 800 sceptre 800 dagger 800 default 0 |
Entombing | 74 | Prefix | Adds (41–54) to (81–93) Cold Damage to Spells damage elemental cold caster | attack_dagger 0 wand 800 sceptre 800 dagger 800 default 0 |
Humming | 1 | Prefix | Adds 1 to (4–5) Lightning Damage to Spells damage elemental lightning caster | attack_dagger 0 wand 800 sceptre 800 dagger 800 default 0 |
Buzzing | 11 | Prefix | Adds (1–2) to (21–22) Lightning Damage to Spells damage elemental lightning caster | attack_dagger 0 wand 800 sceptre 800 dagger 800 default 0 |
Snapping | 18 | Prefix | Adds (1–2) to (33–35) Lightning Damage to Spells damage elemental lightning caster | attack_dagger 0 wand 800 sceptre 800 dagger 800 default 0 |
Crackling | 26 | Prefix | Adds (1–4) to (46–48) Lightning Damage to Spells damage elemental lightning caster | attack_dagger 0 wand 800 sceptre 800 dagger 800 default 0 |
Sparking | 33 | Prefix | Adds (2–5) to (64–68) Lightning Damage to Spells damage elemental lightning caster | attack_dagger 0 wand 800 sceptre 800 dagger 800 default 0 |
Arcing | 42 | Prefix | Adds (2–7) to (84–88) Lightning Damage to Spells damage elemental lightning caster | attack_dagger 0 wand 800 sceptre 800 dagger 800 default 0 |
Shocking | 51 | Prefix | Adds (2–9) to (109–115) Lightning Damage to Spells damage elemental lightning caster | attack_dagger 0 wand 800 sceptre 800 dagger 800 default 0 |
Discharging | 62 | Prefix | Adds (4–11) to (136–144) Lightning Damage to Spells damage elemental lightning caster | attack_dagger 0 wand 800 sceptre 800 dagger 800 default 0 |
Electrocuting | 74 | Prefix | Adds (4–14) to (170–179) Lightning Damage to Spells damage elemental lightning caster | attack_dagger 0 wand 800 sceptre 800 dagger 800 default 0 |
Heated | 1 | Prefix | Adds (1–2) to (4–5) Fire Damage to Spells damage elemental fire caster | attack_staff 0 staff 800 default 0 |
Smouldering | 11 | Prefix | Adds (8–11) to (17–19) Fire Damage to Spells damage elemental fire caster | attack_staff 0 staff 800 default 0 |
Smoking | 18 | Prefix | Adds (13–17) to (26–29) Fire Damage to Spells damage elemental fire caster | attack_staff 0 staff 800 default 0 |
Burning | 26 | Prefix | Adds (18–23) to (36–42) Fire Damage to Spells damage elemental fire caster | attack_staff 0 staff 800 default 0 |
Flaming | 33 | Prefix | Adds (25–33) to (50–59) Fire Damage to Spells damage elemental fire caster | attack_staff 0 staff 800 default 0 |
Scorching | 42 | Prefix | Adds (32–44) to (65–76) Fire Damage to Spells damage elemental fire caster | attack_staff 0 staff 800 default 0 |
Incinerating | 51 | Prefix | Adds (42–56) to (85–99) Fire Damage to Spells damage elemental fire caster | attack_staff 0 staff 800 default 0 |
Blasting | 62 | Prefix | Adds (53–70) to (107–123) Fire Damage to Spells damage elemental fire caster | attack_staff 0 staff 800 default 0 |
Cremating | 74 | Prefix | Adds (66–88) to (132–155) Fire Damage to Spells damage elemental fire caster | attack_staff 0 staff 800 default 0 |
Frosted | 1 | Prefix | Adds (1–2) to (3–4) Cold Damage to Spells damage elemental cold caster | attack_staff 0 staff 800 default 0 |
Chilled | 11 | Prefix | Adds (8–10) to (15–18) Cold Damage to Spells damage elemental cold caster | attack_staff 0 staff 800 default 0 |
Icy | 18 | Prefix | Adds (12–15) to (23–28) Cold Damage to Spells damage elemental cold caster | attack_staff 0 staff 800 default 0 |
Frigid | 26 | Prefix | Adds (16–22) to (33–38) Cold Damage to Spells damage elemental cold caster | attack_staff 0 staff 800 default 0 |
Freezing | 33 | Prefix | Adds (24–30) to (45–53) Cold Damage to Spells damage elemental cold caster | attack_staff 0 staff 800 default 0 |
Frozen | 42 | Prefix | Adds (30–40) to (59–69) Cold Damage to Spells damage elemental cold caster | attack_staff 0 staff 800 default 0 |
Glaciated | 51 | Prefix | Adds (39–52) to (77–90) Cold Damage to Spells damage elemental cold caster | attack_staff 0 staff 800 default 0 |
Polar | 62 | Prefix | Adds (49–64) to (96–113) Cold Damage to Spells damage elemental cold caster | attack_staff 0 staff 800 default 0 |
Entombing | 74 | Prefix | Adds (61–81) to (120–140) Cold Damage to Spells damage elemental cold caster | attack_staff 0 staff 800 default 0 |
Humming | 1 | Prefix | Adds 1 to (6–7) Lightning Damage to Spells damage elemental lightning caster | attack_staff 0 staff 800 default 0 |
Buzzing | 11 | Prefix | Adds (1–3) to (32–34) Lightning Damage to Spells damage elemental lightning caster | attack_staff 0 staff 800 default 0 |
Snapping | 18 | Prefix | Adds (1–4) to (49–52) Lightning Damage to Spells damage elemental lightning caster | attack_staff 0 staff 800 default 0 |
Crackling | 26 | Prefix | Adds (2–5) to (69–73) Lightning Damage to Spells damage elemental lightning caster | attack_staff 0 staff 800 default 0 |
Sparking | 33 | Prefix | Adds (2–8) to (97–102) Lightning Damage to Spells damage elemental lightning caster | attack_staff 0 staff 800 default 0 |
Arcing | 42 | Prefix | Adds (3–10) to (126–133) Lightning Damage to Spells damage elemental lightning caster | attack_staff 0 staff 800 default 0 |
Shocking | 51 | Prefix | Adds (5–12) to (164–173) Lightning Damage to Spells damage elemental lightning caster | attack_staff 0 staff 800 default 0 |
Discharging | 62 | Prefix | Adds (5–17) to (204–216) Lightning Damage to Spells damage elemental lightning caster | attack_staff 0 staff 800 default 0 |
Electrocuting | 74 | Prefix | Adds (7–20) to (255–270) Lightning Damage to Spells damage elemental lightning caster | attack_staff 0 staff 800 default 0 |
The Elder's | 68 | Prefix | Adds (17–22) to (33–39) Fire Damage to Spells damage elemental fire caster | helmet_elder 400 default 0 |
The Elder's | 75 | Prefix | Adds (21–28) to (42–49) Fire Damage to Spells damage elemental fire caster | helmet_elder 400 default 0 |
The Elder's | 82 | Prefix | Adds (25–34) to (51–59) Fire Damage to Spells damage elemental fire caster | helmet_elder 400 default 0 |
The Shaper's | 68 | Prefix | Adds (14–18) to (27–32) Cold Damage to Spells damage elemental cold caster | helmet_shaper 400 default 0 |
The Shaper's | 75 | Prefix | Adds (17–23) to (34–40) Cold Damage to Spells damage elemental cold caster | helmet_shaper 400 default 0 |
The Shaper's | 83 | Prefix | Adds (21–28) to (41–48) Cold Damage to Spells damage elemental cold caster | helmet_shaper 400 default 0 |
The Shaper's | 68 | Prefix | Adds (2–5) to (58–61) Lightning Damage to Spells damage elemental lightning caster | helmet_shaper 400 default 0 |
The Shaper's | 75 | Prefix | Adds (2–6) to (73–77) Lightning Damage to Spells damage elemental lightning caster | helmet_shaper 400 default 0 |
The Shaper's | 84 | Prefix | Adds (2–7) to (88–93) Lightning Damage to Spells damage elemental lightning caster | helmet_shaper 400 default 0 |
The Elder's | 68 | Prefix | Adds (17–22) to (33–39) Physical Damage to Spells damage physical caster | helmet_elder 400 default 0 |
The Elder's | 75 | Prefix | Adds (21–28) to (42–49) Physical Damage to Spells damage physical caster | helmet_elder 400 default 0 |
The Elder's | 85 | Prefix | Adds (25–34) to (51–59) Physical Damage to Spells damage physical caster | helmet_elder 400 default 0 |
The Elder's | 68 | Prefix | Adds (14–18) to (27–32) Chaos Damage to Spells damage chaos caster | helmet_elder 400 default 0 |
The Elder's | 75 | Prefix | Adds (17–23) to (34–40) Chaos Damage to Spells damage chaos caster | helmet_elder 400 default 0 |
The Elder's | 85 | Prefix | Adds (21–28) to (41–48) Chaos Damage to Spells damage chaos caster | helmet_elder 400 default 0 |
The Elder's | 68 | Prefix | Adds (22–31) to (46–53) Physical Damage to Spells damage physical caster | sceptre_elder 1000 wand_elder 1000 rune_dagger_elder 1000 default 0 |
The Elder's | 75 | Prefix | Adds (28–37) to (55–64) Physical Damage to Spells damage physical caster | sceptre_elder 1000 wand_elder 1000 rune_dagger_elder 1000 default 0 |
The Elder's | 84 | Prefix | Adds (32–44) to (66–76) Physical Damage to Spells damage physical caster | sceptre_elder 1000 wand_elder 1000 rune_dagger_elder 1000 default 0 |
The Elder's | 68 | Prefix | Adds (37–49) to (75–86) Physical Damage to Spells damage physical caster | attack_staff 0 staff_elder 1000 default 0 |
The Elder's | 75 | Prefix | Adds (44–58) to (88–103) Physical Damage to Spells damage physical caster | attack_staff 0 staff_elder 1000 default 0 |
The Elder's | 84 | Prefix | Adds (60–73) to (108–122) Physical Damage to Spells damage physical caster | attack_staff 0 staff_elder 1000 default 0 |
The Elder's | 68 | Prefix | Adds (22–31) to (46–53) Chaos Damage to Spells damage chaos caster | sceptre_elder 1000 wand_elder 1000 rune_dagger_elder 1000 default 0 |
The Elder's | 75 | Prefix | Adds (28–37) to (55–64) Chaos Damage to Spells damage chaos caster | sceptre_elder 1000 wand_elder 1000 rune_dagger_elder 1000 default 0 |
The Elder's | 85 | Prefix | Adds (32–44) to (66–76) Chaos Damage to Spells damage chaos caster | sceptre_elder 1000 wand_elder 1000 rune_dagger_elder 1000 default 0 |
The Elder's | 68 | Prefix | Adds (37–49) to (75–86) Chaos Damage to Spells damage chaos caster | attack_staff 0 staff_elder 1000 default 0 |
The Elder's | 75 | Prefix | Adds (44–58) to (88–103) Chaos Damage to Spells damage chaos caster | attack_staff 0 staff_elder 1000 default 0 |
The Elder's | 85 | Prefix | Adds (60–73) to (108–122) Chaos Damage to Spells damage chaos caster | attack_staff 0 staff_elder 1000 default 0 |
Hunter's | 68 | Prefix | Adds (17–22) to (33–39) Fire Damage to Spells damage elemental fire caster | helmet_basilisk 500 default 0 |
Hunter's | 70 | Prefix | Adds (21–28) to (42–49) Fire Damage to Spells damage elemental fire caster | helmet_basilisk 500 default 0 |
Hunter's | 75 | Prefix | Adds (25–34) to (51–59) Fire Damage to Spells damage elemental fire caster | helmet_basilisk 500 default 0 |
Hunter's | 68 | Prefix | Adds (14–18) to (27–32) Cold Damage to Spells damage elemental cold caster | helmet_basilisk 500 default 0 |
Hunter's | 70 | Prefix | Adds (17–23) to (34–40) Cold Damage to Spells damage elemental cold caster | helmet_basilisk 500 default 0 |
Hunter's | 75 | Prefix | Adds (21–28) to (41–48) Cold Damage to Spells damage elemental cold caster | helmet_basilisk 500 default 0 |
Hunter's | 68 | Prefix | Adds (2–5) to (58–61) Lightning Damage to Spells damage elemental lightning caster | helmet_basilisk 500 default 0 |
Hunter's | 70 | Prefix | Adds (2–6) to (73–77) Lightning Damage to Spells damage elemental lightning caster | helmet_basilisk 500 default 0 |
Hunter's | 75 | Prefix | Adds (2–7) to (88–93) Lightning Damage to Spells damage elemental lightning caster | helmet_basilisk 500 default 0 |
Hunter's | 68 | Prefix | Adds (17–22) to (33–39) Physical Damage to Spells damage physical caster | helmet_basilisk 500 default 0 |
Hunter's | 70 | Prefix | Adds (21–28) to (42–49) Physical Damage to Spells damage physical caster | helmet_basilisk 500 default 0 |
Hunter's | 75 | Prefix | Adds (25–34) to (51–59) Physical Damage to Spells damage physical caster | helmet_basilisk 500 default 0 |
Hunter's | 68 | Prefix | Adds (14–18) to (27–32) Chaos Damage to Spells damage chaos caster | helmet_basilisk 500 default 0 |
Hunter's | 70 | Prefix | Adds (17–23) to (34–40) Chaos Damage to Spells damage chaos caster | helmet_basilisk 500 default 0 |
Hunter's | 75 | Prefix | Adds (21–28) to (41–48) Chaos Damage to Spells damage chaos caster | helmet_basilisk 500 default 0 |
Warlord's | 68 | Prefix | Adds (6–8) to (12–14) Fire Damage to Spells Damage Penetrates 4% Fire Resistance damage elemental fire caster | sceptre_adjudicator 500 rune_dagger_adjudicator 500 wand_adjudicator 500 default 0 |
Warlord's | 71 | Prefix | Adds (10–13) to (19–22) Fire Damage to Spells Damage Penetrates 4% Fire Resistance damage elemental fire caster | sceptre_adjudicator 500 rune_dagger_adjudicator 500 wand_adjudicator 500 default 0 |
Warlord's | 74 | Prefix | Adds (13–18) to (27–31) Fire Damage to Spells Damage Penetrates 4% Fire Resistance damage elemental fire caster | sceptre_adjudicator 500 rune_dagger_adjudicator 500 wand_adjudicator 500 default 0 |
Warlord's | 77 | Prefix | Adds (17–22) to (33–39) Fire Damage to Spells Damage Penetrates 4% Fire Resistance damage elemental fire caster | sceptre_adjudicator 400 rune_dagger_adjudicator 400 wand_adjudicator 400 default 0 |
Warlord's | 80 | Prefix | Adds (21–28) to (42–49) Fire Damage to Spells Damage Penetrates 4% Fire Resistance damage elemental fire caster | sceptre_adjudicator 300 rune_dagger_adjudicator 300 wand_adjudicator 300 default 0 |
Warlord's | 68 | Prefix | Adds (8–11) to (17–19) Fire Damage to Spells Damage Penetrates (5–7)% Fire Resistance damage elemental fire caster | staff_adjudicator 500 default 0 |
Warlord's | 71 | Prefix | Adds (13–17) to (26–30) Fire Damage to Spells Damage Penetrates (5–7)% Fire Resistance damage elemental fire caster | staff_adjudicator 500 default 0 |
Warlord's | 74 | Prefix | Adds (18–24) to (36–42) Fire Damage to Spells Damage Penetrates (5–7)% Fire Resistance damage elemental fire caster | staff_adjudicator 500 default 0 |
Warlord's | 77 | Prefix | Adds (23–30) to (45–53) Fire Damage to Spells Damage Penetrates (5–7)% Fire Resistance damage elemental fire caster | staff_adjudicator 400 default 0 |
Warlord's | 80 | Prefix | Adds (28–38) to (57–66) Fire Damage to Spells Damage Penetrates (5–7)% Fire Resistance damage elemental fire caster | staff_adjudicator 300 default 0 |
Redeemer's | 68 | Prefix | Adds (5–7) to (10–12) Cold Damage to Spells Damage Penetrates 4% Cold Resistance damage elemental cold caster | sceptre_eyrie 500 rune_dagger_eyrie 500 wand_eyrie 500 default 0 |
Redeemer's | 71 | Prefix | Adds (8–10) to (16–18) Cold Damage to Spells Damage Penetrates 4% Cold Resistance damage elemental cold caster | sceptre_eyrie 500 rune_dagger_eyrie 500 wand_eyrie 500 default 0 |
Redeemer's | 74 | Prefix | Adds (11–15) to (22–25) Cold Damage to Spells Damage Penetrates 4% Cold Resistance damage elemental cold caster | sceptre_eyrie 500 rune_dagger_eyrie 500 wand_eyrie 500 default 0 |
Redeemer's | 77 | Prefix | Adds (14–18) to (27–32) Cold Damage to Spells Damage Penetrates 4% Cold Resistance damage elemental cold caster | sceptre_eyrie 400 rune_dagger_eyrie 400 wand_eyrie 400 default 0 |
Redeemer's | 80 | Prefix | Adds (17–23) to (34–40) Cold Damage to Spells Damage Penetrates 4% Cold Resistance damage elemental cold caster | sceptre_eyrie 300 rune_dagger_eyrie 300 wand_eyrie 300 default 0 |
Redeemer's | 68 | Prefix | Adds (8–10) to (15–18) Cold Damage to Spells Damage Penetrates (5–7)% Cold Resistance damage elemental cold caster | staff_eyrie 500 default 0 |
Redeemer's | 71 | Prefix | Adds (12–16) to (23–27) Cold Damage to Spells Damage Penetrates (5–7)% Cold Resistance damage elemental cold caster | staff_eyrie 500 default 0 |
Redeemer's | 74 | Prefix | Adds (16–22) to (33–38) Cold Damage to Spells Damage Penetrates (5–7)% Cold Resistance damage elemental cold caster | staff_eyrie 500 default 0 |
Redeemer's | 77 | Prefix | Adds (21–27) to (41–48) Cold Damage to Spells Damage Penetrates (5–7)% Cold Resistance damage elemental cold caster | staff_eyrie 400 default 0 |
Redeemer's | 80 | Prefix | Adds (26–34) to (52–60) Cold Damage to Spells Damage Penetrates (5–7)% Cold Resistance damage elemental cold caster | staff_eyrie 300 default 0 |
Crusader's | 68 | Prefix | Adds (1–2) to (21–22) Lightning Damage to Spells Damage Penetrates 4% Lightning Resistance damage elemental lightning caster | sceptre_crusader 500 rune_dagger_crusader 500 wand_crusader 500 default 0 |
Crusader's | 71 | Prefix | Adds (1–3) to (33–35) Lightning Damage to Spells Damage Penetrates 4% Lightning Resistance damage elemental lightning caster | sceptre_crusader 500 rune_dagger_crusader 500 wand_crusader 500 default 0 |
Crusader's | 74 | Prefix | Adds (1–4) to (46–49) Lightning Damage to Spells Damage Penetrates 4% Lightning Resistance damage elemental lightning caster | sceptre_crusader 500 rune_dagger_crusader 500 wand_crusader 500 default 0 |
Crusader's | 77 | Prefix | Adds (2–5) to (58–61) Lightning Damage to Spells Damage Penetrates 4% Lightning Resistance damage elemental lightning caster | sceptre_crusader 400 rune_dagger_crusader 400 wand_crusader 400 default 0 |
Crusader's | 80 | Prefix | Adds (2–6) to (73–77) Lightning Damage to Spells Damage Penetrates 4% Lightning Resistance damage elemental lightning caster | sceptre_crusader 300 rune_dagger_crusader 300 wand_crusader 300 default 0 |
Crusader's | 68 | Prefix | Adds (1–3) to (32–34) Lightning Damage to Spells Damage Penetrates (5–7)% Lightning Resistance damage elemental lightning caster | staff_crusader 500 default 0 |
Crusader's | 71 | Prefix | Adds (1–4) to (49–52) Lightning Damage to Spells Damage Penetrates (5–7)% Lightning Resistance damage elemental lightning caster | staff_crusader 500 default 0 |
Crusader's | 74 | Prefix | Adds (2–6) to (69–73) Lightning Damage to Spells Damage Penetrates (5–7)% Lightning Resistance damage elemental lightning caster | staff_crusader 500 default 0 |
Crusader's | 77 | Prefix | Adds (2–7) to (87–92) Lightning Damage to Spells Damage Penetrates (5–7)% Lightning Resistance damage elemental lightning caster | staff_crusader 400 default 0 |
Crusader's | 80 | Prefix | Adds (3–9) to (109–115) Lightning Damage to Spells Damage Penetrates (5–7)% Lightning Resistance damage elemental lightning caster | staff_crusader 300 default 0 |
1 | ScourgeUpside | Adds (9–12) to (25–27) Cold Damage to Spells damage elemental cold caster | attack_dagger 0 wand 1000 sceptre 1000 dagger 1000 default 0 | |
45 | ScourgeUpside | Adds (13–15) to (28–32) Cold Damage to Spells damage elemental cold caster | attack_dagger 0 wand 1000 sceptre 1000 dagger 1000 default 0 | |
68 | ScourgeUpside | Adds (16–18) to (33–36) Cold Damage to Spells damage elemental cold caster | attack_dagger 0 wand 1000 sceptre 1000 dagger 1000 default 0 | |
68 | ScourgeUpside | Adds (19–21) to (37–40) Cold Damage to Spells damage elemental cold caster | attack_dagger 0 wand 1000 sceptre 1000 dagger 1000 default 0 | |
1 | ScourgeUpside | Adds (13–18) to (37–40) Cold Damage to Spells damage elemental cold caster | attack_staff 0 staff 1000 default 0 | |
45 | ScourgeUpside | Adds (19–22) to (42–48) Cold Damage to Spells damage elemental cold caster | attack_staff 0 staff 1000 default 0 | |
68 | ScourgeUpside | Adds (23–27) to (49–54) Cold Damage to Spells damage elemental cold caster | attack_staff 0 staff 1000 default 0 | |
68 | ScourgeUpside | Adds (28–31) to (55–60) Cold Damage to Spells damage elemental cold caster | attack_staff 0 staff 1000 default 0 | |
1 | ScourgeUpside | Adds (9–12) to (25–27) Fire Damage to Spells damage elemental fire caster | attack_dagger 0 wand 1000 sceptre 1000 dagger 1000 default 0 | |
45 | ScourgeUpside | Adds (13–15) to (28–32) Fire Damage to Spells damage elemental fire caster | attack_dagger 0 wand 1000 sceptre 1000 dagger 1000 default 0 | |
68 | ScourgeUpside | Adds (16–18) to (33–36) Fire Damage to Spells damage elemental fire caster | attack_dagger 0 wand 1000 sceptre 1000 dagger 1000 default 0 | |
68 | ScourgeUpside | Adds (19–21) to (37–40) Fire Damage to Spells damage elemental fire caster | attack_dagger 0 wand 1000 sceptre 1000 dagger 1000 default 0 | |
1 | ScourgeUpside | Adds (13–18) to (37–40) Fire Damage to Spells damage elemental fire caster | attack_staff 0 staff 1000 default 0 | |
45 | ScourgeUpside | Adds (19–22) to (42–48) Fire Damage to Spells damage elemental fire caster | attack_staff 0 staff 1000 default 0 | |
68 | ScourgeUpside | Adds (23–27) to (49–54) Fire Damage to Spells damage elemental fire caster | attack_staff 0 staff 1000 default 0 | |
68 | ScourgeUpside | Adds (28–31) to (55–60) Fire Damage to Spells damage elemental fire caster | attack_staff 0 staff 1000 default 0 | |
1 | ScourgeUpside | Adds (4–6) to (31–34) Lightning Damage to Spells damage elemental lightning caster | attack_dagger 0 wand 1000 sceptre 1000 dagger 1000 default 0 | |
45 | ScourgeUpside | Adds (7–9) to (36–39) Lightning Damage to Spells damage elemental lightning caster | attack_dagger 0 wand 1000 sceptre 1000 dagger 1000 default 0 | |
68 | ScourgeUpside | Adds (10–12) to (42–45) Lightning Damage to Spells damage elemental lightning caster | attack_dagger 0 wand 1000 sceptre 1000 dagger 1000 default 0 | |
68 | ScourgeUpside | Adds (13–15) to (47–50) Lightning Damage to Spells damage elemental lightning caster | attack_dagger 0 wand 1000 sceptre 1000 dagger 1000 default 0 | |
1 | ScourgeUpside | Adds (6–9) to (46–51) Lightning Damage to Spells damage elemental lightning caster | attack_staff 0 staff 1000 default 0 | |
45 | ScourgeUpside | Adds (10–13) to (54–59) Lightning Damage to Spells damage elemental lightning caster | attack_staff 0 staff 1000 default 0 | |
68 | ScourgeUpside | Adds (15–18) to (63–67) Lightning Damage to Spells damage elemental lightning caster | attack_staff 0 staff 1000 default 0 | |
68 | ScourgeUpside | Adds (19–22) to (70–75) Lightning Damage to Spells damage elemental lightning caster | attack_staff 0 staff 1000 default 0 | |
1 | ScourgeUpside | Adds (9–12) to (25–27) Physical Damage to Spells damage physical caster | attack_dagger 0 wand 1000 sceptre 1000 dagger 1000 default 0 | |
45 | ScourgeUpside | Adds (13–15) to (28–32) Physical Damage to Spells damage physical caster | attack_dagger 0 wand 1000 sceptre 1000 dagger 1000 default 0 | |
68 | ScourgeUpside | Adds (16–18) to (32–36) Physical Damage to Spells damage physical caster | attack_dagger 0 wand 1000 sceptre 1000 dagger 1000 default 0 | |
68 | ScourgeUpside | Adds (19–21) to (36–40) Physical Damage to Spells damage physical caster | attack_dagger 0 wand 1000 sceptre 1000 dagger 1000 default 0 | |
1 | ScourgeUpside | Adds (13–18) to (37–40) Physical Damage to Spells damage physical caster | attack_staff 0 staff 1000 default 0 | |
45 | ScourgeUpside | Adds (19–22) to (42–48) Physical Damage to Spells damage physical caster | attack_staff 0 staff 1000 default 0 | |
68 | ScourgeUpside | Adds (23–27) to (49–54) Physical Damage to Spells damage physical caster | attack_staff 0 staff 1000 default 0 | |
68 | ScourgeUpside | Adds (28–31) to (55–60) Physical Damage to Spells damage physical caster | attack_staff 0 staff 1000 default 0 | |
75 | RedImplicit | Adds (10–13) to (20–23) Fire Damage to Spells damage elemental fire caster | no_tier_6_eldritch_implicit 0 helmet 1000 default 0 | |
75 | RedImplicit | Adds (10–14) to (21–25) Fire Damage to Spells damage elemental fire caster | no_tier_5_eldritch_implicit 0 helmet 1000 default 0 | |
75 | RedImplicit | Adds (11–15) to (24–27) Fire Damage to Spells damage elemental fire caster | no_tier_4_eldritch_implicit 0 helmet 1000 default 0 | |
75 | RedImplicit | Adds (13–16) to (26–30) Fire Damage to Spells damage elemental fire caster | no_tier_3_eldritch_implicit 0 helmet 1000 default 0 | |
75 | RedImplicit | Adds (14–18) to (29–33) Fire Damage to Spells damage elemental fire caster | no_tier_2_eldritch_implicit 0 helmet 1000 default 0 | |
75 | RedImplicit | Adds (15–20) to (32–36) Fire Damage to Spells damage elemental fire caster | no_tier_1_eldritch_implicit 0 helmet 1000 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, Adds (14–18) to (29–33) Fire Damage to Spells damage elemental fire caster | no_tier_5_eldritch_implicit 0 helmet 500 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, Adds (15–20) to (32–36) Fire Damage to Spells damage elemental fire caster | no_tier_4_eldritch_implicit 0 helmet 500 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, Adds (17–22) to (34–40) Fire Damage to Spells damage elemental fire caster | no_tier_3_eldritch_implicit 0 helmet 500 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, Adds (19–24) to (38–43) Fire Damage to Spells damage elemental fire caster | no_tier_2_eldritch_implicit 0 helmet 500 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, Adds (20–27) to (41–48) Fire Damage to Spells damage elemental fire caster | no_tier_1_eldritch_implicit 0 helmet 500 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, Adds (20–27) to (41–48) Fire Damage to Spells damage elemental fire caster | no_tier_4_eldritch_implicit 0 helmet 200 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, Adds (23–31) to (47–55) Fire Damage to Spells damage elemental fire caster | no_tier_3_eldritch_implicit 0 helmet 200 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, Adds (27–35) to (54–63) Fire Damage to Spells damage elemental fire caster | no_tier_2_eldritch_implicit 0 helmet 200 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, Adds (31–40) to (63–72) Fire Damage to Spells damage elemental fire caster | no_tier_1_eldritch_implicit 0 helmet 200 default 0 | |
75 | RedImplicit | Adds (9–11) to (17–20) Cold Damage to Spells damage elemental cold caster | no_tier_6_eldritch_implicit 0 helmet 1000 default 0 | |
75 | RedImplicit | Adds (10–12) to (19–22) Cold Damage to Spells damage elemental cold caster | no_tier_5_eldritch_implicit 0 helmet 1000 default 0 | |
75 | RedImplicit | Adds (10–14) to (21–24) Cold Damage to Spells damage elemental cold caster | no_tier_4_eldritch_implicit 0 helmet 1000 default 0 | |
75 | RedImplicit | Adds (11–15) to (23–27) Cold Damage to Spells damage elemental cold caster | no_tier_3_eldritch_implicit 0 helmet 1000 default 0 | |
75 | RedImplicit | Adds (13–16) to (25–30) Cold Damage to Spells damage elemental cold caster | no_tier_2_eldritch_implicit 0 helmet 1000 default 0 | |
75 | RedImplicit | Adds (14–18) to (28–32) Cold Damage to Spells damage elemental cold caster | no_tier_1_eldritch_implicit 0 helmet 1000 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, Adds (13–16) to (25–30) Cold Damage to Spells damage elemental cold caster | no_tier_5_eldritch_implicit 0 helmet 500 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, Adds (14–18) to (28–32) Cold Damage to Spells damage elemental cold caster | no_tier_4_eldritch_implicit 0 helmet 500 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, Adds (15–20) to (30–36) Cold Damage to Spells damage elemental cold caster | no_tier_3_eldritch_implicit 0 helmet 500 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, Adds (17–21) to (34–39) Cold Damage to Spells damage elemental cold caster | no_tier_2_eldritch_implicit 0 helmet 500 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, Adds (18–24) to (37–43) Cold Damage to Spells damage elemental cold caster | no_tier_1_eldritch_implicit 0 helmet 500 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, Adds (18–24) to (37–43) Cold Damage to Spells damage elemental cold caster | no_tier_4_eldritch_implicit 0 helmet 200 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, Adds (21–27) to (42–50) Cold Damage to Spells damage elemental cold caster | no_tier_3_eldritch_implicit 0 helmet 200 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, Adds (24–32) to (48–57) Cold Damage to Spells damage elemental cold caster | no_tier_2_eldritch_implicit 0 helmet 200 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, Adds (28–36) to (56–65) Cold Damage to Spells damage elemental cold caster | no_tier_1_eldritch_implicit 0 helmet 200 default 0 | |
75 | RedImplicit | Adds (2–4) to (34–36) Lightning Damage to Spells damage elemental lightning caster | no_tier_6_eldritch_implicit 0 helmet 1000 default 0 | |
75 | RedImplicit | Adds (2–4) to (37–40) Lightning Damage to Spells damage elemental lightning caster | no_tier_5_eldritch_implicit 0 helmet 1000 default 0 | |
75 | RedImplicit | Adds (2–4) to (41–44) Lightning Damage to Spells damage elemental lightning caster | no_tier_4_eldritch_implicit 0 helmet 1000 default 0 | |
75 | RedImplicit | Adds (2–5) to (45–48) Lightning Damage to Spells damage elemental lightning caster | no_tier_3_eldritch_implicit 0 helmet 1000 default 0 | |
75 | RedImplicit | Adds (2–5) to (50–53) Lightning Damage to Spells damage elemental lightning caster | no_tier_2_eldritch_implicit 0 helmet 1000 default 0 | |
75 | RedImplicit | Adds (2–6) to (54–59) Lightning Damage to Spells damage elemental lightning caster | no_tier_1_eldritch_implicit 0 helmet 1000 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, Adds (2–5) to (50–53) Lightning Damage to Spells damage elemental lightning caster | no_tier_5_eldritch_implicit 0 helmet 500 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, Adds (2–6) to (54–59) Lightning Damage to Spells damage elemental lightning caster | no_tier_4_eldritch_implicit 0 helmet 500 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, Adds (3–6) to (60–64) Lightning Damage to Spells damage elemental lightning caster | no_tier_3_eldritch_implicit 0 helmet 500 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, Adds (3–7) to (66–70) Lightning Damage to Spells damage elemental lightning caster | no_tier_2_eldritch_implicit 0 helmet 500 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, Adds (3–8) to (72–78) Lightning Damage to Spells damage elemental lightning caster | no_tier_1_eldritch_implicit 0 helmet 500 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, Adds (3–8) to (72–78) Lightning Damage to Spells damage elemental lightning caster | no_tier_4_eldritch_implicit 0 helmet 200 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, Adds (4–8) to (83–90) Lightning Damage to Spells damage elemental lightning caster | no_tier_3_eldritch_implicit 0 helmet 200 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, Adds (4–10) to (96–103) Lightning Damage to Spells damage elemental lightning caster | no_tier_2_eldritch_implicit 0 helmet 200 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, Adds (5–11) to (110–119) Lightning Damage to Spells damage elemental lightning caster | no_tier_1_eldritch_implicit 0 helmet 200 default 0 | |
75 | RedImplicit | Adds (8–10) to (15–18) Physical Damage to Spells damage physical caster | no_tier_6_eldritch_implicit 0 helmet 1000 default 0 | |
75 | RedImplicit | Adds (8–11) to (17–20) Physical Damage to Spells damage physical caster | no_tier_5_eldritch_implicit 0 helmet 1000 default 0 | |
75 | RedImplicit | Adds (9–12) to (19–22) Physical Damage to Spells damage physical caster | no_tier_4_eldritch_implicit 0 helmet 1000 default 0 | |
75 | RedImplicit | Adds (10–13) to (21–24) Physical Damage to Spells damage physical caster | no_tier_3_eldritch_implicit 0 helmet 1000 default 0 | |
75 | RedImplicit | Adds (11–15) to (23–26) Physical Damage to Spells damage physical caster | no_tier_2_eldritch_implicit 0 helmet 1000 default 0 | |
75 | RedImplicit | Adds (13–16) to (25–29) Physical Damage to Spells damage physical caster | no_tier_1_eldritch_implicit 0 helmet 1000 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, Adds (11–15) to (23–26) Physical Damage to Spells damage physical caster | no_tier_5_eldritch_implicit 0 helmet 500 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, Adds (13–16) to (25–29) Physical Damage to Spells damage physical caster | no_tier_4_eldritch_implicit 0 helmet 500 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, Adds (13–18) to (28–32) Physical Damage to Spells damage physical caster | no_tier_3_eldritch_implicit 0 helmet 500 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, Adds (15–19) to (31–35) Physical Damage to Spells damage physical caster | no_tier_2_eldritch_implicit 0 helmet 500 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, Adds (16–22) to (33–39) Physical Damage to Spells damage physical caster | no_tier_1_eldritch_implicit 0 helmet 500 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, Adds (16–22) to (33–39) Physical Damage to Spells damage physical caster | no_tier_4_eldritch_implicit 0 helmet 200 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, Adds (19–25) to (39–44) Physical Damage to Spells damage physical caster | no_tier_3_eldritch_implicit 0 helmet 200 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, Adds (22–28) to (45–51) Physical Damage to Spells damage physical caster | no_tier_2_eldritch_implicit 0 helmet 200 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, Adds (25–33) to (51–59) Physical Damage to Spells damage physical caster | no_tier_1_eldritch_implicit 0 helmet 200 default 0 | |
75 | RedImplicit | Adds (7–10) to (15–17) Chaos Damage to Spells damage chaos caster | no_tier_6_eldritch_implicit 0 helmet 1000 default 0 | |
75 | RedImplicit | Adds (8–10) to (16–19) Chaos Damage to Spells damage chaos caster | no_tier_5_eldritch_implicit 0 helmet 1000 default 0 | |
75 | RedImplicit | Adds (9–11) to (18–20) Chaos Damage to Spells damage chaos caster | no_tier_4_eldritch_implicit 0 helmet 1000 default 0 | |
75 | RedImplicit | Adds (10–13) to (20–23) Chaos Damage to Spells damage chaos caster | no_tier_3_eldritch_implicit 0 helmet 1000 default 0 | |
75 | RedImplicit | Adds (10–14) to (21–25) Chaos Damage to Spells damage chaos caster | no_tier_2_eldritch_implicit 0 helmet 1000 default 0 | |
75 | RedImplicit | Adds (11–15) to (24–27) Chaos Damage to Spells damage chaos caster | no_tier_1_eldritch_implicit 0 helmet 1000 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, Adds (10–14) to (21–25) Chaos Damage to Spells damage chaos caster | no_tier_5_eldritch_implicit 0 helmet 500 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, Adds (11–15) to (24–27) Chaos Damage to Spells damage chaos caster | no_tier_4_eldritch_implicit 0 helmet 500 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, Adds (13–16) to (26–30) Chaos Damage to Spells damage chaos caster | no_tier_3_eldritch_implicit 0 helmet 500 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, Adds (14–18) to (29–33) Chaos Damage to Spells damage chaos caster | no_tier_2_eldritch_implicit 0 helmet 500 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, Adds (15–20) to (32–36) Chaos Damage to Spells damage chaos caster | no_tier_1_eldritch_implicit 0 helmet 500 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, Adds (15–20) to (32–36) Chaos Damage to Spells damage chaos caster | no_tier_4_eldritch_implicit 0 helmet 200 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, Adds (18–23) to (36–41) Chaos Damage to Spells damage chaos caster | no_tier_3_eldritch_implicit 0 helmet 200 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, Adds (20–27) to (41–48) Chaos Damage to Spells damage chaos caster | no_tier_2_eldritch_implicit 0 helmet 200 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, Adds (23–31) to (47–55) Chaos Damage to Spells damage chaos caster | no_tier_1_eldritch_implicit 0 helmet 200 default 0 | |
62 | WeaponTree | Adds 14 to 22 Physical Damage to Spells 6% reduced Cast Speed | two_hand_weapon 0 caster_unique_weapon 125 attack_dagger 0 wand 125 sceptre 125 dagger 125 default 0 | |
82 | WeaponTree | Adds 28 to 42 Physical Damage to Spells 6% reduced Cast Speed | two_hand_weapon 0 caster_unique_weapon 63 attack_dagger 0 wand 63 sceptre 63 dagger 63 default 0 | |
62 | WeaponTree | Adds 24 to 37 Physical Damage to Spells 10% reduced Cast Speed | one_hand_weapon 0 caster_unique_weapon 125 attack_staff 0 staff 125 default 0 | |
82 | WeaponTree | Adds 47 to 71 Physical Damage to Spells 10% reduced Cast Speed | one_hand_weapon 0 caster_unique_weapon 63 attack_staff 0 staff 63 default 0 | |
1 | WeaponTree | Adds 1 to 5 Physical Damage to Spells | two_hand_weapon 0 caster_unique_weapon 500 attack_dagger 0 wand 500 sceptre 500 dagger 500 default 0 | |
26 | WeaponTree | Adds 2 to 6 Physical Damage to Spells | two_hand_weapon 0 caster_unique_weapon 500 attack_dagger 0 wand 500 sceptre 500 dagger 500 default 0 | |
42 | WeaponTree | Adds 6 to 10 Physical Damage to Spells | two_hand_weapon 0 caster_unique_weapon 500 attack_dagger 0 wand 500 sceptre 500 dagger 500 default 0 | |
62 | WeaponTree | Adds 11 to 17 Physical Damage to Spells | two_hand_weapon 0 caster_unique_weapon 250 attack_dagger 0 wand 250 sceptre 250 dagger 250 default 0 | |
82 | WeaponTree | Adds 21 to 33 Physical Damage to Spells | two_hand_weapon 0 caster_unique_weapon 125 attack_dagger 0 wand 125 sceptre 125 dagger 125 default 0 | |
1 | WeaponTree | Adds 2 to 5 Physical Damage to Spells | one_hand_weapon 0 caster_unique_weapon 500 attack_staff 0 staff 500 default 0 | |
26 | WeaponTree | Adds 5 to 10 Physical Damage to Spells | one_hand_weapon 0 caster_unique_weapon 500 attack_staff 0 staff 500 default 0 | |
42 | WeaponTree | Adds 10 to 17 Physical Damage to Spells | one_hand_weapon 0 caster_unique_weapon 500 attack_staff 0 staff 500 default 0 | |
62 | WeaponTree | Adds 18 to 28 Physical Damage to Spells | one_hand_weapon 0 caster_unique_weapon 250 attack_staff 0 staff 250 default 0 | |
82 | WeaponTree | Adds 36 to 55 Physical Damage to Spells | one_hand_weapon 0 caster_unique_weapon 125 attack_staff 0 staff 125 default 0 | |
10 | WeaponTree | Adds 1 to 3 Physical Damage to Spells 15% of Physical Damage Converted to Fire Damage | two_hand_weapon 0 caster_unique_weapon 63 attack_dagger 0 wand 63 sceptre 63 dagger 63 default 0 | |
31 | WeaponTree | Adds 2 to 4 Physical Damage to Spells 15% of Physical Damage Converted to Fire Damage | two_hand_weapon 0 caster_unique_weapon 63 attack_dagger 0 wand 63 sceptre 63 dagger 63 default 0 | |
54 | WeaponTree | Adds 4 to 6 Physical Damage to Spells 15% of Physical Damage Converted to Fire Damage | two_hand_weapon 0 caster_unique_weapon 63 attack_dagger 0 wand 63 sceptre 63 dagger 63 default 0 | |
72 | WeaponTree | Adds 6 to 10 Physical Damage to Spells 15% of Physical Damage Converted to Fire Damage | two_hand_weapon 0 caster_unique_weapon 32 attack_dagger 0 wand 32 sceptre 32 dagger 32 default 0 | |
84 | WeaponTree | Adds 13 to 20 Physical Damage to Spells 15% of Physical Damage Converted to Fire Damage | two_hand_weapon 0 caster_unique_weapon 16 attack_dagger 0 wand 16 sceptre 16 dagger 16 default 0 | |
10 | WeaponTree | Adds 1 to 3 Physical Damage to Spells 25% of Physical Damage Converted to Fire Damage | one_hand_weapon 0 caster_unique_weapon 63 attack_staff 0 staff 63 default 0 | |
31 | WeaponTree | Adds 3 to 6 Physical Damage to Spells 25% of Physical Damage Converted to Fire Damage | one_hand_weapon 0 caster_unique_weapon 63 attack_staff 0 staff 63 default 0 | |
54 | WeaponTree | Adds 7 to 10 Physical Damage to Spells 25% of Physical Damage Converted to Fire Damage | one_hand_weapon 0 caster_unique_weapon 63 attack_staff 0 staff 63 default 0 | |
72 | WeaponTree | Adds 11 to 17 Physical Damage to Spells 25% of Physical Damage Converted to Fire Damage | one_hand_weapon 0 caster_unique_weapon 32 attack_staff 0 staff 32 default 0 | |
84 | WeaponTree | Adds 22 to 33 Physical Damage to Spells 25% of Physical Damage Converted to Fire Damage | one_hand_weapon 0 caster_unique_weapon 16 attack_staff 0 staff 16 default 0 | |
10 | WeaponTree | Adds 1 to 3 Physical Damage to Spells 15% of Physical Damage Converted to Cold Damage | two_hand_weapon 0 caster_unique_weapon 63 attack_dagger 0 wand 63 sceptre 63 dagger 63 default 0 | |
31 | WeaponTree | Adds 2 to 4 Physical Damage to Spells 15% of Physical Damage Converted to Cold Damage | two_hand_weapon 0 caster_unique_weapon 63 attack_dagger 0 wand 63 sceptre 63 dagger 63 default 0 | |
54 | WeaponTree | Adds 4 to 6 Physical Damage to Spells 15% of Physical Damage Converted to Cold Damage | two_hand_weapon 0 caster_unique_weapon 63 attack_dagger 0 wand 63 sceptre 63 dagger 63 default 0 | |
72 | WeaponTree | Adds 6 to 10 Physical Damage to Spells 15% of Physical Damage Converted to Cold Damage | two_hand_weapon 0 caster_unique_weapon 32 attack_dagger 0 wand 32 sceptre 32 dagger 32 default 0 | |
84 | WeaponTree | Adds 13 to 20 Physical Damage to Spells 15% of Physical Damage Converted to Cold Damage | two_hand_weapon 0 caster_unique_weapon 16 attack_dagger 0 wand 16 sceptre 16 dagger 16 default 0 | |
10 | WeaponTree | Adds 1 to 3 Physical Damage to Spells 25% of Physical Damage Converted to Cold Damage | one_hand_weapon 0 caster_unique_weapon 63 attack_staff 0 staff 63 default 0 | |
31 | WeaponTree | Adds 3 to 6 Physical Damage to Spells 25% of Physical Damage Converted to Cold Damage | one_hand_weapon 0 caster_unique_weapon 63 attack_staff 0 staff 63 default 0 | |
54 | WeaponTree | Adds 7 to 10 Physical Damage to Spells 25% of Physical Damage Converted to Cold Damage | one_hand_weapon 0 caster_unique_weapon 63 attack_staff 0 staff 63 default 0 | |
72 | WeaponTree | Adds 11 to 17 Physical Damage to Spells 25% of Physical Damage Converted to Cold Damage | one_hand_weapon 0 caster_unique_weapon 32 attack_staff 0 staff 32 default 0 | |
84 | WeaponTree | Adds 22 to 33 Physical Damage to Spells 25% of Physical Damage Converted to Cold Damage | one_hand_weapon 0 caster_unique_weapon 16 attack_staff 0 staff 16 default 0 | |
10 | WeaponTree | Adds 1 to 3 Physical Damage to Spells 15% of Physical Damage Converted to Lightning Damage | two_hand_weapon 0 caster_unique_weapon 63 attack_dagger 0 wand 63 sceptre 63 dagger 63 default 0 | |
31 | WeaponTree | Adds 2 to 4 Physical Damage to Spells 15% of Physical Damage Converted to Lightning Damage | two_hand_weapon 0 caster_unique_weapon 63 attack_dagger 0 wand 63 sceptre 63 dagger 63 default 0 | |
54 | WeaponTree | Adds 4 to 6 Physical Damage to Spells 15% of Physical Damage Converted to Lightning Damage | two_hand_weapon 0 caster_unique_weapon 63 attack_dagger 0 wand 63 sceptre 63 dagger 63 default 0 | |
72 | WeaponTree | Adds 6 to 10 Physical Damage to Spells 15% of Physical Damage Converted to Lightning Damage | two_hand_weapon 0 caster_unique_weapon 32 attack_dagger 0 wand 32 sceptre 32 dagger 32 default 0 | |
84 | WeaponTree | Adds 13 to 20 Physical Damage to Spells 15% of Physical Damage Converted to Lightning Damage | two_hand_weapon 0 caster_unique_weapon 16 attack_dagger 0 wand 16 sceptre 16 dagger 16 default 0 | |
10 | WeaponTree | Adds 1 to 3 Physical Damage to Spells 25% of Physical Damage Converted to Lightning Damage | one_hand_weapon 0 caster_unique_weapon 63 attack_staff 0 staff 63 default 0 | |
31 | WeaponTree | Adds 3 to 6 Physical Damage to Spells 25% of Physical Damage Converted to Lightning Damage | one_hand_weapon 0 caster_unique_weapon 63 attack_staff 0 staff 63 default 0 | |
54 | WeaponTree | Adds 7 to 10 Physical Damage to Spells 25% of Physical Damage Converted to Lightning Damage | one_hand_weapon 0 caster_unique_weapon 63 attack_staff 0 staff 63 default 0 | |
72 | WeaponTree | Adds 11 to 17 Physical Damage to Spells 25% of Physical Damage Converted to Lightning Damage | one_hand_weapon 0 caster_unique_weapon 32 attack_staff 0 staff 32 default 0 | |
84 | WeaponTree | Adds 22 to 33 Physical Damage to Spells 25% of Physical Damage Converted to Lightning Damage | one_hand_weapon 0 caster_unique_weapon 16 attack_staff 0 staff 16 default 0 | |
13 | WeaponTree | Adds 1 to 3 Physical Damage to Spells 15% of Physical Damage Converted to Chaos Damage | two_hand_weapon 0 caster_unique_weapon 63 attack_dagger 0 wand 63 sceptre 63 dagger 63 default 0 | |
27 | WeaponTree | Adds 2 to 4 Physical Damage to Spells 15% of Physical Damage Converted to Chaos Damage | two_hand_weapon 0 caster_unique_weapon 63 attack_dagger 0 wand 63 sceptre 63 dagger 63 default 0 | |
57 | WeaponTree | Adds 4 to 6 Physical Damage to Spells 15% of Physical Damage Converted to Chaos Damage | two_hand_weapon 0 caster_unique_weapon 63 attack_dagger 0 wand 63 sceptre 63 dagger 63 default 0 | |
74 | WeaponTree | Adds 6 to 10 Physical Damage to Spells 15% of Physical Damage Converted to Chaos Damage | two_hand_weapon 0 caster_unique_weapon 32 attack_dagger 0 wand 32 sceptre 32 dagger 32 default 0 | |
85 | WeaponTree | Adds 13 to 20 Physical Damage to Spells 15% of Physical Damage Converted to Chaos Damage | two_hand_weapon 0 caster_unique_weapon 16 attack_dagger 0 wand 16 sceptre 16 dagger 16 default 0 | |
13 | WeaponTree | Adds 1 to 3 Physical Damage to Spells 25% of Physical Damage Converted to Chaos Damage | one_hand_weapon 0 caster_unique_weapon 63 attack_staff 0 staff 63 default 0 | |
27 | WeaponTree | Adds 3 to 6 Physical Damage to Spells 25% of Physical Damage Converted to Chaos Damage | one_hand_weapon 0 caster_unique_weapon 63 attack_staff 0 staff 63 default 0 | |
57 | WeaponTree | Adds 7 to 10 Physical Damage to Spells 25% of Physical Damage Converted to Chaos Damage | one_hand_weapon 0 caster_unique_weapon 63 attack_staff 0 staff 63 default 0 | |
74 | WeaponTree | Adds 11 to 17 Physical Damage to Spells 25% of Physical Damage Converted to Chaos Damage | one_hand_weapon 0 caster_unique_weapon 32 attack_staff 0 staff 32 default 0 | |
85 | WeaponTree | Adds 22 to 33 Physical Damage to Spells 25% of Physical Damage Converted to Chaos Damage | one_hand_weapon 0 caster_unique_weapon 16 attack_staff 0 staff 16 default 0 | |
13 | WeaponTree | Adds 1 to 3 Physical Damage to Spells Overwhelm 5% Physical Damage Reduction | two_hand_weapon 0 caster_unique_weapon 250 attack_dagger 0 wand 250 sceptre 250 dagger 250 default 0 | |
27 | WeaponTree | Adds 2 to 4 Physical Damage to Spells Overwhelm 5% Physical Damage Reduction | two_hand_weapon 0 caster_unique_weapon 250 attack_dagger 0 wand 250 sceptre 250 dagger 250 default 0 | |
57 | WeaponTree | Adds 4 to 6 Physical Damage to Spells Overwhelm 5% Physical Damage Reduction | two_hand_weapon 0 caster_unique_weapon 250 attack_dagger 0 wand 250 sceptre 250 dagger 250 default 0 | |
74 | WeaponTree | Adds 6 to 10 Physical Damage to Spells Overwhelm 5% Physical Damage Reduction | two_hand_weapon 0 caster_unique_weapon 125 attack_dagger 0 wand 125 sceptre 125 dagger 125 default 0 | |
85 | WeaponTree | Adds 13 to 20 Physical Damage to Spells Overwhelm 5% Physical Damage Reduction | two_hand_weapon 0 caster_unique_weapon 63 attack_dagger 0 wand 63 sceptre 63 dagger 63 default 0 | |
13 | WeaponTree | Adds 1 to 3 Physical Damage to Spells Overwhelm 10% Physical Damage Reduction | one_hand_weapon 0 caster_unique_weapon 250 attack_staff 0 staff 250 default 0 | |
27 | WeaponTree | Adds 3 to 6 Physical Damage to Spells Overwhelm 10% Physical Damage Reduction | one_hand_weapon 0 caster_unique_weapon 250 attack_staff 0 staff 250 default 0 | |
57 | WeaponTree | Adds 7 to 10 Physical Damage to Spells Overwhelm 10% Physical Damage Reduction | one_hand_weapon 0 caster_unique_weapon 250 attack_staff 0 staff 250 default 0 | |
74 | WeaponTree | Adds 11 to 17 Physical Damage to Spells Overwhelm 10% Physical Damage Reduction | one_hand_weapon 0 caster_unique_weapon 125 attack_staff 0 staff 125 default 0 | |
85 | WeaponTree | Adds 22 to 33 Physical Damage to Spells Overwhelm 10% Physical Damage Reduction | one_hand_weapon 0 caster_unique_weapon 63 attack_staff 0 staff 63 default 0 | |
62 | WeaponTree | Adds 19 to 30 Fire Damage to Spells 6% reduced Cast Speed | two_hand_weapon 0 caster_unique_weapon 125 attack_dagger 0 wand 125 sceptre 125 dagger 125 default 0 | |
82 | WeaponTree | Adds 39 to 59 Fire Damage to Spells 6% reduced Cast Speed | two_hand_weapon 0 caster_unique_weapon 63 attack_dagger 0 wand 63 sceptre 63 dagger 63 default 0 | |
62 | WeaponTree | Adds 37 to 55 Fire Damage to Spells 10% reduced Cast Speed | one_hand_weapon 0 caster_unique_weapon 125 attack_staff 0 staff 125 default 0 | |
82 | WeaponTree | Adds 73 to 109 Fire Damage to Spells 10% reduced Cast Speed | one_hand_weapon 0 caster_unique_weapon 63 attack_staff 0 staff 63 default 0 | |
1 | WeaponTree | Adds 2 to 5 Fire Damage to Spells | two_hand_weapon 0 caster_unique_weapon 500 attack_dagger 0 wand 500 sceptre 500 dagger 500 default 0 | |
26 | WeaponTree | Adds 5 to 7 Fire Damage to Spells | two_hand_weapon 0 caster_unique_weapon 500 attack_dagger 0 wand 500 sceptre 500 dagger 500 default 0 | |
42 | WeaponTree | Adds 9 to 14 Fire Damage to Spells | two_hand_weapon 0 caster_unique_weapon 500 attack_dagger 0 wand 500 sceptre 500 dagger 500 default 0 | |
62 | WeaponTree | Adds 15 to 24 Fire Damage to Spells | two_hand_weapon 0 caster_unique_weapon 250 attack_dagger 0 wand 250 sceptre 250 dagger 250 default 0 | |
82 | WeaponTree | Adds 30 to 45 Fire Damage to Spells | two_hand_weapon 0 caster_unique_weapon 125 attack_dagger 0 wand 125 sceptre 125 dagger 125 default 0 | |
1 | WeaponTree | Adds 5 to 7 Fire Damage to Spells | one_hand_weapon 0 caster_unique_weapon 500 attack_staff 0 staff 500 default 0 | |
26 | WeaponTree | Adds 9 to 13 Fire Damage to Spells | one_hand_weapon 0 caster_unique_weapon 500 attack_staff 0 staff 500 default 0 | |
42 | WeaponTree | Adds 16 to 26 Fire Damage to Spells | one_hand_weapon 0 caster_unique_weapon 500 attack_staff 0 staff 500 default 0 | |
62 | WeaponTree | Adds 28 to 43 Fire Damage to Spells | one_hand_weapon 0 caster_unique_weapon 250 attack_staff 0 staff 250 default 0 | |
82 | WeaponTree | Adds 56 to 84 Fire Damage to Spells | one_hand_weapon 0 caster_unique_weapon 125 attack_staff 0 staff 125 default 0 | |
1 | WeaponTree | Adds 1 to 3 Fire Damage to Spells 10% chance to Ignite | two_hand_weapon 0 caster_unique_weapon 250 attack_dagger 0 wand 250 sceptre 250 dagger 250 default 0 | |
26 | WeaponTree | Adds 2 to 4 Fire Damage to Spells 10% chance to Ignite | two_hand_weapon 0 caster_unique_weapon 250 attack_dagger 0 wand 250 sceptre 250 dagger 250 default 0 | |
42 | WeaponTree | Adds 4 to 9 Fire Damage to Spells 10% chance to Ignite | two_hand_weapon 0 caster_unique_weapon 250 attack_dagger 0 wand 250 sceptre 250 dagger 250 default 0 | |
62 | WeaponTree | Adds 8 to 14 Fire Damage to Spells 10% chance to Ignite | two_hand_weapon 0 caster_unique_weapon 125 attack_dagger 0 wand 125 sceptre 125 dagger 125 default 0 | |
82 | WeaponTree | Adds 18 to 28 Fire Damage to Spells 10% chance to Ignite | two_hand_weapon 0 caster_unique_weapon 63 attack_dagger 0 wand 63 sceptre 63 dagger 63 default 0 | |
1 | WeaponTree | Adds 2 to 6 Fire Damage to Spells 20% chance to Ignite | one_hand_weapon 0 caster_unique_weapon 250 attack_staff 0 staff 250 default 0 | |
26 | WeaponTree | Adds 5 to 8 Fire Damage to Spells 20% chance to Ignite | one_hand_weapon 0 caster_unique_weapon 250 attack_staff 0 staff 250 default 0 | |
42 | WeaponTree | Adds 9 to 16 Fire Damage to Spells 20% chance to Ignite | one_hand_weapon 0 caster_unique_weapon 250 attack_staff 0 staff 250 default 0 | |
62 | WeaponTree | Adds 16 to 26 Fire Damage to Spells 20% chance to Ignite | one_hand_weapon 0 caster_unique_weapon 125 attack_staff 0 staff 125 default 0 | |
82 | WeaponTree | Adds 34 to 51 Fire Damage to Spells 20% chance to Ignite | one_hand_weapon 0 caster_unique_weapon 63 attack_staff 0 staff 63 default 0 | |
10 | WeaponTree | 25% increased Implicit Modifier magnitudes Adds 1 to 3 Fire Damage to Spells | two_hand_weapon 0 caster_unique_weapon 250 attack_dagger 0 wand 250 sceptre 250 dagger 250 default 0 | |
30 | WeaponTree | 25% increased Implicit Modifier magnitudes Adds 2 to 4 Fire Damage to Spells | two_hand_weapon 0 caster_unique_weapon 250 attack_dagger 0 wand 250 sceptre 250 dagger 250 default 0 | |
48 | WeaponTree | 25% increased Implicit Modifier magnitudes Adds 4 to 9 Fire Damage to Spells | two_hand_weapon 0 caster_unique_weapon 250 attack_dagger 0 wand 250 sceptre 250 dagger 250 default 0 | |
66 | WeaponTree | 25% increased Implicit Modifier magnitudes Adds 8 to 14 Fire Damage to Spells | two_hand_weapon 0 caster_unique_weapon 125 attack_dagger 0 wand 125 sceptre 125 dagger 125 default 0 | |
84 | WeaponTree | 25% increased Implicit Modifier magnitudes Adds 18 to 28 Fire Damage to Spells | two_hand_weapon 0 caster_unique_weapon 63 attack_dagger 0 wand 63 sceptre 63 dagger 63 default 0 | |
10 | WeaponTree | 25% increased Implicit Modifier magnitudes Adds 2 to 6 Fire Damage to Spells | one_hand_weapon 0 caster_unique_weapon 250 attack_staff 0 staff 250 default 0 | |
30 | WeaponTree | 25% increased Implicit Modifier magnitudes Adds 5 to 8 Fire Damage to Spells | one_hand_weapon 0 caster_unique_weapon 250 attack_staff 0 staff 250 default 0 | |
48 | WeaponTree | 25% increased Implicit Modifier magnitudes Adds 9 to 16 Fire Damage to Spells | one_hand_weapon 0 caster_unique_weapon 250 attack_staff 0 staff 250 default 0 | |
66 | WeaponTree | 25% increased Implicit Modifier magnitudes Adds 16 to 26 Fire Damage to Spells | one_hand_weapon 0 caster_unique_weapon 125 attack_staff 0 staff 125 default 0 | |
84 | WeaponTree | 25% increased Implicit Modifier magnitudes Adds 34 to 51 Fire Damage to Spells | one_hand_weapon 0 caster_unique_weapon 63 attack_staff 0 staff 63 default 0 | |
62 | WeaponTree | Adds 18 to 28 Cold Damage to Spells Your Cold Damage cannot Chill | two_hand_weapon 0 caster_unique_weapon 125 attack_dagger 0 wand 125 sceptre 125 dagger 125 default 0 | |
82 | WeaponTree | Adds 37 to 56 Cold Damage to Spells Your Cold Damage cannot Chill | two_hand_weapon 0 caster_unique_weapon 63 attack_dagger 0 wand 63 sceptre 63 dagger 63 default 0 | |
62 | WeaponTree | Adds 34 to 52 Cold Damage to Spells Your Cold Damage cannot Chill | one_hand_weapon 0 caster_unique_weapon 125 attack_staff 0 staff 125 default 0 | |
82 | WeaponTree | Adds 68 to 103 Cold Damage to Spells Your Cold Damage cannot Chill | one_hand_weapon 0 caster_unique_weapon 63 attack_staff 0 staff 63 default 0 | |
1 | WeaponTree | Adds 2 to 5 Cold Damage to Spells | two_hand_weapon 0 caster_unique_weapon 500 attack_dagger 0 wand 500 sceptre 500 dagger 500 default 0 | |
26 | WeaponTree | Adds 3 to 7 Cold Damage to Spells | two_hand_weapon 0 caster_unique_weapon 500 attack_dagger 0 wand 500 sceptre 500 dagger 500 default 0 | |
42 | WeaponTree | Adds 8 to 14 Cold Damage to Spells | two_hand_weapon 0 caster_unique_weapon 500 attack_dagger 0 wand 500 sceptre 500 dagger 500 default 0 | |
62 | WeaponTree | Adds 14 to 21 Cold Damage to Spells | two_hand_weapon 0 caster_unique_weapon 250 attack_dagger 0 wand 250 sceptre 250 dagger 250 default 0 | |
82 | WeaponTree | Adds 29 to 43 Cold Damage to Spells | two_hand_weapon 0 caster_unique_weapon 125 attack_dagger 0 wand 125 sceptre 125 dagger 125 default 0 | |
1 | WeaponTree | Adds 4 to 7 Cold Damage to Spells | one_hand_weapon 0 caster_unique_weapon 500 attack_staff 0 staff 500 default 0 | |
26 | WeaponTree | Adds 7 to 12 Cold Damage to Spells | one_hand_weapon 0 caster_unique_weapon 500 attack_staff 0 staff 500 default 0 | |
42 | WeaponTree | Adds 15 to 24 Cold Damage to Spells | one_hand_weapon 0 caster_unique_weapon 500 attack_staff 0 staff 500 default 0 | |
62 | WeaponTree | Adds 26 to 40 Cold Damage to Spells | one_hand_weapon 0 caster_unique_weapon 250 attack_staff 0 staff 250 default 0 | |
82 | WeaponTree | Adds 53 to 79 Cold Damage to Spells | one_hand_weapon 0 caster_unique_weapon 125 attack_staff 0 staff 125 default 0 | |
1 | WeaponTree | Adds 1 to 3 Cold Damage to Spells 10% chance to Freeze | two_hand_weapon 0 caster_unique_weapon 250 attack_dagger 0 wand 250 sceptre 250 dagger 250 default 0 | |
26 | WeaponTree | Adds 2 to 4 Cold Damage to Spells 10% chance to Freeze | two_hand_weapon 0 caster_unique_weapon 250 attack_dagger 0 wand 250 sceptre 250 dagger 250 default 0 | |
42 | WeaponTree | Adds 4 to 8 Cold Damage to Spells 10% chance to Freeze | two_hand_weapon 0 caster_unique_weapon 250 attack_dagger 0 wand 250 sceptre 250 dagger 250 default 0 | |
62 | WeaponTree | Adds 8 to 14 Cold Damage to Spells 10% chance to Freeze | two_hand_weapon 0 caster_unique_weapon 125 attack_dagger 0 wand 125 sceptre 125 dagger 125 default 0 | |
82 | WeaponTree | Adds 17 to 25 Cold Damage to Spells 10% chance to Freeze | two_hand_weapon 0 caster_unique_weapon 63 attack_dagger 0 wand 63 sceptre 63 dagger 63 default 0 | |
1 | WeaponTree | Adds 2 to 5 Cold Damage to Spells 20% chance to Freeze | one_hand_weapon 0 caster_unique_weapon 250 attack_staff 0 staff 250 default 0 | |
26 | WeaponTree | Adds 5 to 8 Cold Damage to Spells 20% chance to Freeze | one_hand_weapon 0 caster_unique_weapon 250 attack_staff 0 staff 250 default 0 | |
42 | WeaponTree | Adds 9 to 15 Cold Damage to Spells 20% chance to Freeze | one_hand_weapon 0 caster_unique_weapon 250 attack_staff 0 staff 250 default 0 | |
62 | WeaponTree | Adds 16 to 25 Cold Damage to Spells 20% chance to Freeze | one_hand_weapon 0 caster_unique_weapon 125 attack_staff 0 staff 125 default 0 | |
82 | WeaponTree | Adds 32 to 47 Cold Damage to Spells 20% chance to Freeze | one_hand_weapon 0 caster_unique_weapon 63 attack_staff 0 staff 63 default 0 | |
10 | WeaponTree | Adds 1 to 3 Cold Damage to Spells 5% increased Cast Speed | two_hand_weapon 0 caster_unique_weapon 250 attack_dagger 0 wand 250 sceptre 250 dagger 250 default 0 | |
30 | WeaponTree | Adds 2 to 4 Cold Damage to Spells 5% increased Cast Speed | two_hand_weapon 0 caster_unique_weapon 250 attack_dagger 0 wand 250 sceptre 250 dagger 250 default 0 | |
48 | WeaponTree | Adds 4 to 8 Cold Damage to Spells 5% increased Cast Speed | two_hand_weapon 0 caster_unique_weapon 250 attack_dagger 0 wand 250 sceptre 250 dagger 250 default 0 | |
66 | WeaponTree | Adds 8 to 14 Cold Damage to Spells 5% increased Cast Speed | two_hand_weapon 0 caster_unique_weapon 125 attack_dagger 0 wand 125 sceptre 125 dagger 125 default 0 | |
84 | WeaponTree | Adds 17 to 25 Cold Damage to Spells 5% increased Cast Speed | two_hand_weapon 0 caster_unique_weapon 63 attack_dagger 0 wand 63 sceptre 63 dagger 63 default 0 | |
10 | WeaponTree | Adds 2 to 5 Cold Damage to Spells 10% increased Cast Speed | one_hand_weapon 0 caster_unique_weapon 250 attack_staff 0 staff 250 default 0 | |
30 | WeaponTree | Adds 5 to 8 Cold Damage to Spells 10% increased Cast Speed | one_hand_weapon 0 caster_unique_weapon 250 attack_staff 0 staff 250 default 0 | |
48 | WeaponTree | Adds 9 to 15 Cold Damage to Spells 10% increased Cast Speed | one_hand_weapon 0 caster_unique_weapon 250 attack_staff 0 staff 250 default 0 | |
66 | WeaponTree | Adds 16 to 25 Cold Damage to Spells 10% increased Cast Speed | one_hand_weapon 0 caster_unique_weapon 125 attack_staff 0 staff 125 default 0 | |
84 | WeaponTree | Adds 32 to 47 Cold Damage to Spells 10% increased Cast Speed | one_hand_weapon 0 caster_unique_weapon 63 attack_staff 0 staff 63 default 0 | |
62 | WeaponTree | Adds 2 to 48 Lightning Damage to Spells 4% increased Lightning Damage taken | two_hand_weapon 0 caster_unique_weapon 125 attack_dagger 0 wand 125 sceptre 125 dagger 125 default 0 | |
82 | WeaponTree | Adds 5 to 94 Lightning Damage to Spells 4% increased Lightning Damage taken | two_hand_weapon 0 caster_unique_weapon 63 attack_dagger 0 wand 63 sceptre 63 dagger 63 default 0 | |
62 | WeaponTree | Adds 4 to 88 Lightning Damage to Spells 6% increased Lightning Damage taken | one_hand_weapon 0 caster_unique_weapon 125 attack_staff 0 staff 125 default 0 | |
82 | WeaponTree | Adds 9 to 173 Lightning Damage to Spells 6% increased Lightning Damage taken | one_hand_weapon 0 caster_unique_weapon 63 attack_staff 0 staff 63 default 0 | |
1 | WeaponTree | Adds 1 to 6 Lightning Damage to Spells | two_hand_weapon 0 caster_unique_weapon 500 attack_dagger 0 wand 500 sceptre 500 dagger 500 default 0 | |
26 | WeaponTree | Adds 1 to 12 Lightning Damage to Spells | two_hand_weapon 0 caster_unique_weapon 500 attack_dagger 0 wand 500 sceptre 500 dagger 500 default 0 | |
42 | WeaponTree | Adds 1 to 22 Lightning Damage to Spells | two_hand_weapon 0 caster_unique_weapon 500 attack_dagger 0 wand 500 sceptre 500 dagger 500 default 0 | |
62 | WeaponTree | Adds 2 to 37 Lightning Damage to Spells | two_hand_weapon 0 caster_unique_weapon 250 attack_dagger 0 wand 250 sceptre 250 dagger 250 default 0 | |
82 | WeaponTree | Adds 4 to 72 Lightning Damage to Spells | two_hand_weapon 0 caster_unique_weapon 125 attack_dagger 0 wand 125 sceptre 125 dagger 125 default 0 | |
1 | WeaponTree | Adds 1 to 12 Lightning Damage to Spells | one_hand_weapon 0 caster_unique_weapon 500 attack_staff 0 staff 500 default 0 | |
26 | WeaponTree | Adds 1 to 21 Lightning Damage to Spells | one_hand_weapon 0 caster_unique_weapon 500 attack_staff 0 staff 500 default 0 | |
42 | WeaponTree | Adds 2 to 41 Lightning Damage to Spells | one_hand_weapon 0 caster_unique_weapon 500 attack_staff 0 staff 500 default 0 | |
62 | WeaponTree | Adds 3 to 68 Lightning Damage to Spells | one_hand_weapon 0 caster_unique_weapon 250 attack_staff 0 staff 250 default 0 | |
82 | WeaponTree | Adds 7 to 133 Lightning Damage to Spells | one_hand_weapon 0 caster_unique_weapon 125 attack_staff 0 staff 125 default 0 | |
1 | WeaponTree | Adds 1 to 5 Lightning Damage to Spells 10% chance to Shock | two_hand_weapon 0 caster_unique_weapon 250 attack_dagger 0 wand 250 sceptre 250 dagger 250 default 0 | |
26 | WeaponTree | Adds 1 to 7 Lightning Damage to Spells 10% chance to Shock | two_hand_weapon 0 caster_unique_weapon 250 attack_dagger 0 wand 250 sceptre 250 dagger 250 default 0 | |
42 | WeaponTree | Adds 1 to 14 Lightning Damage to Spells 10% chance to Shock | two_hand_weapon 0 caster_unique_weapon 250 attack_dagger 0 wand 250 sceptre 250 dagger 250 default 0 | |
62 | WeaponTree | Adds 2 to 22 Lightning Damage to Spells 10% chance to Shock | two_hand_weapon 0 caster_unique_weapon 125 attack_dagger 0 wand 125 sceptre 125 dagger 125 default 0 | |
82 | WeaponTree | Adds 2 to 43 Lightning Damage to Spells 10% chance to Shock | two_hand_weapon 0 caster_unique_weapon 63 attack_dagger 0 wand 63 sceptre 63 dagger 63 default 0 | |
1 | WeaponTree | Adds 1 to 7 Lightning Damage to Spells 20% chance to Shock | one_hand_weapon 0 caster_unique_weapon 250 attack_staff 0 staff 250 default 0 | |
26 | WeaponTree | Adds 1 to 13 Lightning Damage to Spells 20% chance to Shock | one_hand_weapon 0 caster_unique_weapon 250 attack_staff 0 staff 250 default 0 | |
42 | WeaponTree | Adds 2 to 24 Lightning Damage to Spells 20% chance to Shock | one_hand_weapon 0 caster_unique_weapon 250 attack_staff 0 staff 250 default 0 | |
62 | WeaponTree | Adds 3 to 41 Lightning Damage to Spells 20% chance to Shock | one_hand_weapon 0 caster_unique_weapon 125 attack_staff 0 staff 125 default 0 | |
82 | WeaponTree | Adds 4 to 80 Lightning Damage to Spells 20% chance to Shock | one_hand_weapon 0 caster_unique_weapon 63 attack_staff 0 staff 63 default 0 | |
10 | WeaponTree | Adds 1 to 5 Lightning Damage to Spells 25% increased Spell Critical Strike Chance | two_hand_weapon 0 caster_unique_weapon 250 attack_dagger 0 wand 250 sceptre 250 dagger 250 default 0 | |
30 | WeaponTree | Adds 1 to 7 Lightning Damage to Spells 25% increased Spell Critical Strike Chance | two_hand_weapon 0 caster_unique_weapon 250 attack_dagger 0 wand 250 sceptre 250 dagger 250 default 0 | |
48 | WeaponTree | Adds 1 to 14 Lightning Damage to Spells 25% increased Spell Critical Strike Chance | two_hand_weapon 0 caster_unique_weapon 250 attack_dagger 0 wand 250 sceptre 250 dagger 250 default 0 | |
66 | WeaponTree | Adds 2 to 22 Lightning Damage to Spells 25% increased Spell Critical Strike Chance | two_hand_weapon 0 caster_unique_weapon 125 attack_dagger 0 wand 125 sceptre 125 dagger 125 default 0 | |
84 | WeaponTree | Adds 2 to 43 Lightning Damage to Spells 25% increased Spell Critical Strike Chance | two_hand_weapon 0 caster_unique_weapon 63 attack_dagger 0 wand 63 sceptre 63 dagger 63 default 0 | |
10 | WeaponTree | Adds 1 to 7 Lightning Damage to Spells 40% increased Spell Critical Strike Chance | one_hand_weapon 0 caster_unique_weapon 250 attack_staff 0 staff 250 default 0 | |
30 | WeaponTree | Adds 1 to 13 Lightning Damage to Spells 40% increased Spell Critical Strike Chance | one_hand_weapon 0 caster_unique_weapon 250 attack_staff 0 staff 250 default 0 | |
48 | WeaponTree | Adds 2 to 24 Lightning Damage to Spells 40% increased Spell Critical Strike Chance | one_hand_weapon 0 caster_unique_weapon 250 attack_staff 0 staff 250 default 0 | |
66 | WeaponTree | Adds 3 to 41 Lightning Damage to Spells 40% increased Spell Critical Strike Chance | one_hand_weapon 0 caster_unique_weapon 125 attack_staff 0 staff 125 default 0 | |
84 | WeaponTree | Adds 4 to 80 Lightning Damage to Spells 40% increased Spell Critical Strike Chance | one_hand_weapon 0 caster_unique_weapon 63 attack_staff 0 staff 63 default 0 | |
70 | WeaponTree | Adds 14 to 22 Chaos Damage to Spells 5% reduced maximum Life | two_hand_weapon 0 caster_unique_weapon 63 attack_dagger 0 wand 63 sceptre 63 dagger 63 default 0 | |
85 | WeaponTree | Adds 28 to 42 Chaos Damage to Spells 5% reduced maximum Life | two_hand_weapon 0 caster_unique_weapon 32 attack_dagger 0 wand 32 sceptre 32 dagger 32 default 0 | |
70 | WeaponTree | Adds 24 to 37 Chaos Damage to Spells 7% reduced maximum Life | one_hand_weapon 0 caster_unique_weapon 63 attack_staff 0 staff 63 default 0 | |
85 | WeaponTree | Adds 47 to 71 Chaos Damage to Spells 7% reduced maximum Life | one_hand_weapon 0 caster_unique_weapon 32 attack_staff 0 staff 32 default 0 | |
8 | WeaponTree | Adds 1 to 5 Chaos Damage to Spells | two_hand_weapon 0 caster_unique_weapon 250 attack_dagger 0 wand 250 sceptre 250 dagger 250 default 0 | |
28 | WeaponTree | Adds 2 to 6 Chaos Damage to Spells | two_hand_weapon 0 caster_unique_weapon 250 attack_dagger 0 wand 250 sceptre 250 dagger 250 default 0 | |
44 | WeaponTree | Adds 6 to 10 Chaos Damage to Spells | two_hand_weapon 0 caster_unique_weapon 250 attack_dagger 0 wand 250 sceptre 250 dagger 250 default 0 | |
70 | WeaponTree | Adds 11 to 17 Chaos Damage to Spells | two_hand_weapon 0 caster_unique_weapon 125 attack_dagger 0 wand 125 sceptre 125 dagger 125 default 0 | |
85 | WeaponTree | Adds 21 to 33 Chaos Damage to Spells | two_hand_weapon 0 caster_unique_weapon 63 attack_dagger 0 wand 63 sceptre 63 dagger 63 default 0 | |
8 | WeaponTree | Adds 2 to 5 Chaos Damage to Spells | one_hand_weapon 0 caster_unique_weapon 250 attack_staff 0 staff 250 default 0 | |
28 | WeaponTree | Adds 5 to 10 Chaos Damage to Spells | one_hand_weapon 0 caster_unique_weapon 250 attack_staff 0 staff 250 default 0 | |
44 | WeaponTree | Adds 10 to 17 Chaos Damage to Spells | one_hand_weapon 0 caster_unique_weapon 250 attack_staff 0 staff 250 default 0 | |
70 | WeaponTree | Adds 18 to 28 Chaos Damage to Spells | one_hand_weapon 0 caster_unique_weapon 125 attack_staff 0 staff 125 default 0 | |
85 | WeaponTree | Adds 36 to 55 Chaos Damage to Spells | one_hand_weapon 0 caster_unique_weapon 63 attack_staff 0 staff 63 default 0 | |
8 | WeaponTree | Adds 1 to 3 Chaos Damage to Spells 10% chance to Poison on Hit with Spell Damage | two_hand_weapon 0 caster_unique_weapon 125 attack_dagger 0 wand 125 sceptre 125 dagger 125 default 0 | |
28 | WeaponTree | Adds 2 to 4 Chaos Damage to Spells 10% chance to Poison on Hit with Spell Damage | two_hand_weapon 0 caster_unique_weapon 125 attack_dagger 0 wand 125 sceptre 125 dagger 125 default 0 | |
44 | WeaponTree | Adds 4 to 6 Chaos Damage to Spells 10% chance to Poison on Hit with Spell Damage | two_hand_weapon 0 caster_unique_weapon 125 attack_dagger 0 wand 125 sceptre 125 dagger 125 default 0 | |
70 | WeaponTree | Adds 6 to 10 Chaos Damage to Spells 10% chance to Poison on Hit with Spell Damage | two_hand_weapon 0 caster_unique_weapon 63 attack_dagger 0 wand 63 sceptre 63 dagger 63 default 0 | |
85 | WeaponTree | Adds 13 to 20 Chaos Damage to Spells 10% chance to Poison on Hit with Spell Damage | two_hand_weapon 0 caster_unique_weapon 32 attack_dagger 0 wand 32 sceptre 32 dagger 32 default 0 | |
8 | WeaponTree | Adds 1 to 3 Chaos Damage to Spells 20% chance to Poison on Hit with Spell Damage | one_hand_weapon 0 caster_unique_weapon 125 attack_staff 0 staff 125 default 0 | |
28 | WeaponTree | Adds 3 to 6 Chaos Damage to Spells 20% chance to Poison on Hit with Spell Damage | one_hand_weapon 0 caster_unique_weapon 125 attack_staff 0 staff 125 default 0 | |
44 | WeaponTree | Adds 7 to 10 Chaos Damage to Spells 20% chance to Poison on Hit with Spell Damage | one_hand_weapon 0 caster_unique_weapon 125 attack_staff 0 staff 125 default 0 | |
70 | WeaponTree | Adds 11 to 17 Chaos Damage to Spells 20% chance to Poison on Hit with Spell Damage | one_hand_weapon 0 caster_unique_weapon 63 attack_staff 0 staff 63 default 0 | |
85 | WeaponTree | Adds 22 to 33 Chaos Damage to Spells 20% chance to Poison on Hit with Spell Damage | one_hand_weapon 0 caster_unique_weapon 32 attack_staff 0 staff 32 default 0 | |
8 | WeaponTree | Adds 1 to 3 Chaos Damage to Spells 10% increased Effect of Withered | two_hand_weapon 0 caster_unique_weapon 125 attack_dagger 0 wand 125 sceptre 125 dagger 125 default 0 | |
28 | WeaponTree | Adds 2 to 4 Chaos Damage to Spells 10% increased Effect of Withered | two_hand_weapon 0 caster_unique_weapon 125 attack_dagger 0 wand 125 sceptre 125 dagger 125 default 0 | |
44 | WeaponTree | Adds 4 to 6 Chaos Damage to Spells 10% increased Effect of Withered | two_hand_weapon 0 caster_unique_weapon 125 attack_dagger 0 wand 125 sceptre 125 dagger 125 default 0 | |
70 | WeaponTree | Adds 6 to 10 Chaos Damage to Spells 10% increased Effect of Withered | two_hand_weapon 0 caster_unique_weapon 63 attack_dagger 0 wand 63 sceptre 63 dagger 63 default 0 | |
85 | WeaponTree | Adds 13 to 20 Chaos Damage to Spells 10% increased Effect of Withered | two_hand_weapon 0 caster_unique_weapon 32 attack_dagger 0 wand 32 sceptre 32 dagger 32 default 0 | |
8 | WeaponTree | Adds 1 to 3 Chaos Damage to Spells 20% increased Effect of Withered | one_hand_weapon 0 caster_unique_weapon 125 attack_staff 0 staff 125 default 0 | |
28 | WeaponTree | Adds 3 to 6 Chaos Damage to Spells 20% increased Effect of Withered | one_hand_weapon 0 caster_unique_weapon 125 attack_staff 0 staff 125 default 0 | |
44 | WeaponTree | Adds 7 to 10 Chaos Damage to Spells 20% increased Effect of Withered | one_hand_weapon 0 caster_unique_weapon 125 attack_staff 0 staff 125 default 0 | |
70 | WeaponTree | Adds 11 to 17 Chaos Damage to Spells 20% increased Effect of Withered | one_hand_weapon 0 caster_unique_weapon 63 attack_staff 0 staff 63 default 0 | |
85 | WeaponTree | Adds 22 to 33 Chaos Damage to Spells 20% increased Effect of Withered | one_hand_weapon 0 caster_unique_weapon 32 attack_staff 0 staff 32 default 0 |
Abyss Jewel mods /25
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Coals | 30 | Suffix | Adds (6–8) to (9–11) Fire Damage to Spells damage elemental fire caster | abyss_jewel_caster 700 default 0 |
of Cinders | 43 | Suffix | Adds (9–11) to (12–14) Fire Damage to Spells damage elemental fire caster | abyss_jewel_caster 700 default 0 |
of Flames | 55 | Suffix | Adds (12–14) to (15–19) Fire Damage to Spells damage elemental fire caster | abyss_jewel_caster 700 default 0 |
of Immolation | 66 | Suffix | Adds (15–17) to (20–23) Fire Damage to Spells damage elemental fire caster | abyss_jewel_caster 350 default 0 |
of Ashes | 77 | Suffix | Adds (19–23) to (24–32) Fire Damage to Spells damage elemental fire caster | abyss_jewel_caster 175 default 0 |
of Sleet | 30 | Suffix | Adds (6–8) to (9–11) Cold Damage to Spells damage elemental cold caster | abyss_jewel_caster 700 default 0 |
of Ice | 43 | Suffix | Adds (9–11) to (12–14) Cold Damage to Spells damage elemental cold caster | abyss_jewel_caster 700 default 0 |
of Rime | 55 | Suffix | Adds (12–14) to (15–19) Cold Damage to Spells damage elemental cold caster | abyss_jewel_caster 700 default 0 |
of Floe | 66 | Suffix | Adds (15–17) to (20–23) Cold Damage to Spells damage elemental cold caster | abyss_jewel_caster 350 default 0 |
of Glaciation | 77 | Suffix | Adds (19–23) to (24–32) Cold Damage to Spells damage elemental cold caster | abyss_jewel_caster 175 default 0 |
of Static | 30 | Suffix | Adds (1–2) to (15–19) Lightning Damage to Spells damage elemental lightning caster | abyss_jewel_caster 700 default 0 |
of Electricity | 43 | Suffix | Adds (1–3) to (20–24) Lightning Damage to Spells damage elemental lightning caster | abyss_jewel_caster 700 default 0 |
of Voltage | 55 | Suffix | Adds (1–4) to (25–29) Lightning Damage to Spells damage elemental lightning caster | abyss_jewel_caster 700 default 0 |
of Discharge | 66 | Suffix | Adds (1–5) to (30–32) Lightning Damage to Spells damage elemental lightning caster | abyss_jewel_caster 350 default 0 |
of Arcing | 77 | Suffix | Adds (1–6) to (37–45) Lightning Damage to Spells damage elemental lightning caster | abyss_jewel_caster 175 default 0 |
of Heft | 32 | Suffix | Adds (3–4) to (6–7) Physical Damage to Spells damage physical caster | abyss_jewel_caster 700 default 0 |
of Force | 45 | Suffix | Adds (5–7) to (8–10) Physical Damage to Spells damage physical caster | abyss_jewel_caster 700 default 0 |
of Weight | 56 | Suffix | Adds (8–10) to (11–13) Physical Damage to Spells damage physical caster | abyss_jewel_caster 700 default 0 |
of Impact | 65 | Suffix | Adds (11–13) to (14–16) Physical Damage to Spells damage physical caster | abyss_jewel_caster 350 default 0 |
of Collision | 78 | Suffix | Adds (14–16) to (18–22) Physical Damage to Spells damage physical caster | abyss_jewel_caster 175 default 0 |
of Dishonour | 33 | Suffix | Adds (3–4) to (6–7) Chaos Damage to Spells damage chaos caster | abyss_jewel_caster 700 default 0 |
of Harm | 48 | Suffix | Adds (5–7) to (8–10) Chaos Damage to Spells damage chaos caster | abyss_jewel_caster 700 default 0 |
of Malevolence | 57 | Suffix | Adds (8–10) to (11–13) Chaos Damage to Spells damage chaos caster | abyss_jewel_caster 700 default 0 |
of Malice | 68 | Suffix | Adds (11–13) to (14–16) Chaos Damage to Spells damage chaos caster | abyss_jewel_caster 350 default 0 |
of Sin | 79 | Suffix | Adds (14–16) to (18–22) Chaos Damage to Spells damage chaos caster | abyss_jewel_caster 175 default 0 |
Crafting Bench /18
Mod | Require | ItemClasses | Unlock |
---|---|---|---|
Adds (16–21) to (31–36) Fire Damage to Spells | 4x Orb of Transmutation | Two Hand Melee | The Solaris Temple Level 2 |
Adds (28–38) to (57–66) Fire Damage to Spells | 2x Orb of Alchemy | Two Hand Melee | The Dread Thicket |
Adds (41–55) to (83–96) Fire Damage to Spells | 4x Chaos Orb | Two Hand Melee | Silo Map |
Adds (12–16) to (23–27) Fire Damage to Spells | 4x Orb of Transmutation | One Hand Melee · One Hand Ranged | The Solaris Temple Level 2 |
Adds (21–28) to (42–49) Fire Damage to Spells | 2x Orb of Alchemy | One Hand Melee · One Hand Ranged | The Dread Thicket |
Adds (31–41) to (61–71) Fire Damage to Spells | 4x Chaos Orb | One Hand Melee · One Hand Ranged | Silo Map |
Adds (14–19) to (28–33) Cold Damage to Spells | 4x Orb of Transmutation | Two Hand Melee | The Crystal Veins |
Adds (26–34) to (52–60) Cold Damage to Spells | 2x Orb of Alchemy | Two Hand Melee | The Causeway |
Adds (38–50) to (75–88) Cold Damage to Spells | 4x Chaos Orb | Two Hand Melee | Cold River Map |
Adds (10–13) to (19–22) Cold Damage to Spells | 4x Orb of Transmutation | One Hand Melee · One Hand Ranged | The Crystal Veins |
Adds (17–23) to (34–40) Cold Damage to Spells | 2x Orb of Alchemy | One Hand Melee · One Hand Ranged | The Causeway |
Adds (25–33) to (50–58) Cold Damage to Spells | 4x Chaos Orb | One Hand Melee · One Hand Ranged | Cold River Map |
Adds (1–5) to (59–63) Lightning Damage to Spells | 4x Orb of Transmutation | Two Hand Melee | The Lunaris Temple Level 2 |
Adds (3–9) to (109–115) Lightning Damage to Spells | 2x Orb of Alchemy | Two Hand Melee | The Chamber of Sins Level 1 |
Adds (4–13) to (159–168) Lightning Damage to Spells | 4x Chaos Orb | Two Hand Melee | Desert Map |
Adds (1–4) to (39–42) Lightning Damage to Spells | 4x Orb of Transmutation | One Hand Melee · One Hand Ranged | The Lunaris Temple Level 2 |
Adds (2–6) to (73–77) Lightning Damage to Spells | 2x Orb of Alchemy | One Hand Melee · One Hand Ranged | The Chamber of Sins Level 1 |
Adds (3–9) to (106–112) Lightning Damage to Spells | 4x Chaos Orb | One Hand Melee · One Hand Ranged | Desert Map |
Misc mods /6
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
1 | Flask | Unique | Adds (10–15) to (55–65) Lightning Damage to Spells during Effect damage elemental lightning caster | ||
Cremating | 75 | SanctumSpecial | Prefix | Adds (14–18) to (29–33) Fire Damage to Spells damage elemental fire caster | int_special_relic 1000 default 250 |
Entombing | 75 | SanctumSpecial | Prefix | Adds (13–16) to (25–30) Cold Damage to Spells damage elemental cold caster | int_special_relic 1000 default 250 |
Electrocuting | 75 | SanctumSpecial | Prefix | Adds (2–5) to (50–53) Lightning Damage to Spells damage elemental lightning caster | int_special_relic 1000 default 250 |
Crushing | 75 | SanctumSpecial | Prefix | Adds (11–15) to (23–26) Physical Damage to Spells damage physical caster | int_special_relic 1000 default 250 |
Putrefying | 75 | SanctumSpecial | Prefix | Adds (10–14) to (21–25) Chaos Damage to Spells damage chaos caster | int_special_relic 1000 default 250 |
Essence /15
Item /9
Goat's Horn
Physical Damage: 7-13
Critical Strike Chance: 9%
Attacks per Second: 1.4
Requires Level 6, 29 Int
Adds (1–2) to (3–4) Fire Damage to Spells and Attacks
Quartz Wand
Physical Damage: 12-23
Critical Strike Chance: 9%
Attacks per Second: 1.45
Requires Level 18, 65 Int
Adds (2–3) to (4–7) Cold Damage to Spells and Attacks
Spiraled Wand
Physical Damage: 11-32
Critical Strike Chance: 9%
Attacks per Second: 1.45
Requires Level 24, 83 Int
Adds (1–2) to (9–11) Lightning Damage to Spells and Attacks
Faun's Horn
Physical Damage: 21-38
Critical Strike Chance: 8.5%
Attacks per Second: 1.4
Requires Level 35, 116 Int
Adds (5–10) to (11–13) Fire Damage to Spells and Attacks
Crystal Wand
Physical Damage: 24-45
Critical Strike Chance: 9%
Attacks per Second: 1.45
Requires Level 45, 146 Int
Adds (4–8) to (10–12) Cold Damage to Spells and Attacks
Coiled Wand
Physical Damage: 18-55
Critical Strike Chance: 9%
Attacks per Second: 1.45
Requires Level 49, 158 Int
Adds (1–2) to (22–24) Lightning Damage to Spells and Attacks
Demon's Horn
Physical Damage: 31-57
Critical Strike Chance: 9.5%
Attacks per Second: 1.4
Requires Level 56, 179 Int
Adds (18–36) to (53–59) Fire Damage to Spells and Attacks
Opal Wand
Physical Damage: 30-56
Critical Strike Chance: 9%
Attacks per Second: 1.45
Requires Level 62, 212 Int
Adds (14–29) to (42–47) Cold Damage to Spells and Attacks
Tornado Wand
Physical Damage: 22-65
Critical Strike Chance: 9%
Attacks per Second: 1.45
Requires Level 65, 212 Int
Adds (3–5) to (70–82) Lightning Damage to Spells and Attacks
Unique /45
+(12–16)% to Cold and Lightning Resistances
(25–30)% increased Cold Damage
Adds 1 to (50–70) Lightning Damage to Spells and Attacks
+(30–40) to maximum Life
1% of Damage Leeched as Life against Shocked Enemies
1% of Damage Leeched as Energy Shield against Frozen Enemies
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(Leeched Energy Shield is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
Adds 1 to (50–70) Lightning Damage to Spells and Attacks
+(30–40) to maximum Life
1% of Damage Leeched as Life against Shocked Enemies
1% of Damage Leeched as Energy Shield against Frozen Enemies
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(Leeched Energy Shield is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
+(12–16)% to Fire and Cold Resistances
(25–30)% increased Fire Damage
Adds (20–25) to (30–50) Cold Damage to Spells and Attacks
+(30–40) to maximum Energy Shield
30% increased Damage while Ignited
+5000 to Armour while Frozen
Adds (20–25) to (30–50) Cold Damage to Spells and Attacks
+(30–40) to maximum Energy Shield
30% increased Damage while Ignited
+5000 to Armour while Frozen
+(12–16)% to Fire and Lightning Resistances
Adds (20–25) to (30–50) Fire Damage to Spells and Attacks
(25–30)% increased Lightning Damage
+(30–40) to maximum Mana
When you Kill a Shocked Enemy, inflict an equivalent Shock on each nearby Enemy
When you Kill an Ignited Enemy, inflict an equivalent Ignite on each nearby Enemy
(Shock increases Damage taken by 15%, for 2 seconds)
(Ignite deals Fire Damage over time)
(25–30)% increased Lightning Damage
+(30–40) to maximum Mana
When you Kill a Shocked Enemy, inflict an equivalent Shock on each nearby Enemy
When you Kill an Ignited Enemy, inflict an equivalent Ignite on each nearby Enemy
(Shock increases Damage taken by 15%, for 2 seconds)
(Ignite deals Fire Damage over time)
Socketed Gems are Supported by Level 5 Elemental Proliferation
Adds (2–4) to (5–9) Fire Damage to Spells and Attacks
Adds (2–4) to (5–9) Cold Damage to Spells and Attacks
Adds 1 to (4–12) Lightning Damage to Spells and Attacks
+(30–60) to Evasion Rating
+(30–60) to maximum Energy Shield
+(25–50) to maximum Life
+(25–50) to maximum Mana
+(15–30)% to Fire Resistance
+(15–30)% to Cold Resistance
+(15–30)% to Lightning Resistance
Adds (2–4) to (5–9) Fire Damage to Spells and Attacks
Adds (2–4) to (5–9) Cold Damage to Spells and Attacks
Adds 1 to (4–12) Lightning Damage to Spells and Attacks
+(30–60) to Evasion Rating
+(30–60) to maximum Energy Shield
+(25–50) to maximum Life
+(25–50) to maximum Mana
+(15–30)% to Fire Resistance
+(15–30)% to Cold Resistance
+(15–30)% to Lightning Resistance
(60–100)% increased Armour and Evasion
20% increased Movement Speed
20% reduced Light Radius
+50% to Chaos Resistance during any Flask Effect
Adds (30–40) to (50–60) Chaos Damage to Spells and Attacks during any Flask Effect
20% increased Movement Speed
20% reduced Light Radius
+50% to Chaos Resistance during any Flask Effect
Adds (30–40) to (50–60) Chaos Damage to Spells and Attacks during any Flask Effect
+2 to Level of Socketed Gems
Adds 1 to 30 Lightning Damage to Spells and Attacks
(100–150)% increased Armour and Energy Shield
(10–20)% increased Rarity of Items found
(10–20)% reduced Mana Cost of Skills
Adds 1 to 30 Lightning Damage to Spells and Attacks
(100–150)% increased Armour and Energy Shield
(10–20)% increased Rarity of Items found
(10–20)% reduced Mana Cost of Skills
+(20–30) to maximum Life
Adds (12–15) to (30–35) Fire Damage to Spells and Attacks
(120–150)% increased Armour
+(60–80) to maximum Life
+(35–50)% to Fire Resistance
25% of Physical Damage Converted to Fire Damage
25% chance to Curse Non-Cursed Enemies with Enfeeble on Hit
(Enfeeble is a Hex which reduces the targets' Accuracy Rating by 10% and Damage by 15%, or 9% on Rare or Unique targets. It lasts 8 seconds)
(120–150)% increased Armour
+(60–80) to maximum Life
+(35–50)% to Fire Resistance
25% of Physical Damage Converted to Fire Damage
25% chance to Curse Non-Cursed Enemies with Enfeeble on Hit
(Enfeeble is a Hex which reduces the targets' Accuracy Rating by 10% and Damage by 15%, or 9% on Rare or Unique targets. It lasts 8 seconds)
(27–31)% increased Spell Damage
Adds (90–130) to (140–190) Chaos Damage to Spells
(25–30)% increased Cast Speed
+(5–10)% to Chaos Resistance
Poisons you inflict deal Damage (30–50)% faster
Lose 40 Mana when you use a Skill
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
(They will deal the same total damage over a shorter duration)
(25–30)% increased Cast Speed
+(5–10)% to Chaos Resistance
Poisons you inflict deal Damage (30–50)% faster
Lose 40 Mana when you use a Skill
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
(They will deal the same total damage over a shorter duration)
+(20–30)% to Fire Resistance
+(15–25) to Strength
Adds (20–25) to (30–35) Fire Damage to Spells and Attacks
15% increased Ignite Duration on Enemies
10% chance to Ignite
Recover (20–30) Life when you Ignite an Enemy
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
Adds (20–25) to (30–35) Fire Damage to Spells and Attacks
15% increased Ignite Duration on Enemies
10% chance to Ignite
Recover (20–30) Life when you Ignite an Enemy
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
+(20–30)% to Cold Resistance
Adds (7–10) to (15–20) Cold Damage to Spells and Attacks
+(200–300) to Evasion Rating
50% chance to Avoid being Chilled
10% chance to Freeze
Adds 40 to 60 Cold Damage against Chilled Enemies
(Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit)
+(200–300) to Evasion Rating
50% chance to Avoid being Chilled
10% chance to Freeze
Adds 40 to 60 Cold Damage against Chilled Enemies
(Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit)
Adds (1–2) to (3–4) Fire Damage to Spells and Attacks
(20–30)% increased Fire Damage
Adds (4–6) to (8–12) Fire Damage to Spells
(40–60)% increased Global Critical Strike Chance
Gain 10 Life per Ignited Enemy Killed
25% reduced Ignite Duration on Enemies
Adds (4–6) to (8–12) Fire Damage to Spells
(40–60)% increased Global Critical Strike Chance
Gain 10 Life per Ignited Enemy Killed
25% reduced Ignite Duration on Enemies
Grants Level 20 Doryani's Touch Skill
+(80–100) to maximum Energy Shield
30% chance to Shock
Adds (150–225) to (525–600) Lightning Damage to Unarmed Melee Hits
Adds (90–135) to (315–360) Lightning Damage to Spells while Unarmed
+(200–250) Energy Shield gained on Killing a Shocked Enemy
30% increased Effect of Lightning Ailments
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
(Unarmed Attacks are any Attacks performed with a hand that is not holding any Item)
(You are Unarmed as long as you have no Equipped Weapons)
(Lightning Ailments are Shocked and Sapped)
+(80–100) to maximum Energy Shield
30% chance to Shock
Adds (150–225) to (525–600) Lightning Damage to Unarmed Melee Hits
Adds (90–135) to (315–360) Lightning Damage to Spells while Unarmed
+(200–250) Energy Shield gained on Killing a Shocked Enemy
30% increased Effect of Lightning Ailments
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
(Unarmed Attacks are any Attacks performed with a hand that is not holding any Item)
(You are Unarmed as long as you have no Equipped Weapons)
(Lightning Ailments are Shocked and Sapped)
Adds (25–30) to (40–50) Cold Damage to Spells
(50–70)% increased Spell Critical Strike Chance
(100–150)% increased Evasion Rating
+(20–30)% to Cold Resistance
25% increased Movement Speed
Unaffected by Chilled Ground
(Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect)
(50–70)% increased Spell Critical Strike Chance
(100–150)% increased Evasion Rating
+(20–30)% to Cold Resistance
25% increased Movement Speed
Unaffected by Chilled Ground
(Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect)
Trigger Level 10 Shock Ground when Hit
Adds 1 to (60–80) Lightning Damage to Spells and Attacks
(130–170)% increased Energy Shield
+(25–35)% to Lightning Resistance
Curse Enemies which Hit you with a random Hex, ignoring Curse Limit
Adds 1 to (60–80) Lightning Damage to Spells and Attacks
(130–170)% increased Energy Shield
+(25–35)% to Lightning Resistance
Curse Enemies which Hit you with a random Hex, ignoring Curse Limit
(125–150)% increased Charges per use
Shocks nearby Enemies during Effect, causing 10% increased Damage taken
You are Shocked during Effect, causing 50% increased Damage taken
Adds (10–15) to (55–65) Lightning Damage to Spells during Effect
20% of Lightning Damage Leeched as Life during Effect
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
Shocks nearby Enemies during Effect, causing 10% increased Damage taken
You are Shocked during Effect, causing 50% increased Damage taken
Adds (10–15) to (55–65) Lightning Damage to Spells during Effect
20% of Lightning Damage Leeched as Life during Effect
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
30% increased Elemental Damage
Adds (1–10) to (150–200) Lightning Damage to Spells
(14–18)% increased Cast Speed
(6–8)% reduced Mana Cost of Skills
Nearby Enemies are Hindered, with 25% reduced Movement Speed
100% increased Damage with Hits and Ailments against Hindered Enemies
(Hinder reduces movement speed for 4 seconds)
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
(14–18)% increased Cast Speed
(6–8)% reduced Mana Cost of Skills
Nearby Enemies are Hindered, with 25% reduced Movement Speed
100% increased Damage with Hits and Ailments against Hindered Enemies
(Hinder reduces movement speed for 4 seconds)
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
+25% Chance to Block Spell Damage while wielding a Staff
40% increased Strength Requirement
+(80–120) to Intelligence
(30–50)% increased Lightning Damage
Adds (5–15) to (100–140) Lightning Damage to Spells
+2 to Level of all Lightning Spell Skill Gems
Damage Penetrates 20% Lightning Resistance
+(80–120) to Intelligence
(30–50)% increased Lightning Damage
Adds (5–15) to (100–140) Lightning Damage to Spells
+2 to Level of all Lightning Spell Skill Gems
Damage Penetrates 20% Lightning Resistance
12% increased Elemental Damage
Adds (2–3) to (5–6) Fire Damage to Spells
Adds (2–3) to (5–6) Cold Damage to Spells
Adds 1 to (10–12) Lightning Damage to Spells
(4–6)% increased Cast Speed
(100–140)% increased Spell Critical Strike Chance
Adds (2–3) to (5–6) Cold Damage to Spells
Adds 1 to (10–12) Lightning Damage to Spells
(4–6)% increased Cast Speed
(100–140)% increased Spell Critical Strike Chance
(11–15)% increased Spell Damage
25% chance to Trigger Level 10 Summon Raging Spirit on Kill
Adds (20–24) to (38–46) Fire Damage
Adds (20–24) to (38–46) Fire Damage to Spells
10% chance to Cover Enemies in Ash on Hit
(Being Covered in Ash applies 20% less Movement Speed and 20% increased Fire Damage Taken, for 4 seconds)
Adds (20–24) to (38–46) Fire Damage
Adds (20–24) to (38–46) Fire Damage to Spells
10% chance to Cover Enemies in Ash on Hit
(Being Covered in Ash applies 20% less Movement Speed and 20% increased Fire Damage Taken, for 4 seconds)
+(20–30) to Strength
Adds (5–7) to (13–15) Cold Damage to Spells and Attacks
+(40–50) to Evasion Rating
+(20–30)% to Cold Resistance
100% of Physical Damage Converted to Cold Damage
Reflects 100 Cold Damage to Melee Attackers
Your Cold Damage can Ignite
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
Adds (5–7) to (13–15) Cold Damage to Spells and Attacks
+(40–50) to Evasion Rating
+(20–30)% to Cold Resistance
100% of Physical Damage Converted to Cold Damage
Reflects 100 Cold Damage to Melee Attackers
Your Cold Damage can Ignite
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
+25% to Global Critical Strike Multiplier
Trigger a Socketed Cold Spell on Melee Critical Strike, with a 0.25 second Cooldown
+257 Intelligence Requirement
No Physical Damage
Adds (80–100) to (160–200) Cold Damage
Adds (40–60) to (90–110) Cold Damage to Spells
(8–14)% increased Attack Speed
60% increased Critical Strike Chance against Chilled Enemies
+257 Intelligence Requirement
No Physical Damage
Adds (80–100) to (160–200) Cold Damage
Adds (40–60) to (90–110) Cold Damage to Spells
(8–14)% increased Attack Speed
60% increased Critical Strike Chance against Chilled Enemies
Adds (14–29) to (42–47) Cold Damage to Spells and Attacks
(10–20)% increased Cast Speed
Gain a Power Charge on Killing a Frozen Enemy
Adds 50 to 70 Cold Damage to Spells per Power Charge
Lose all Power Charges on reaching Maximum Power Charges
Gain a Frenzy Charge on reaching Maximum Power Charges
Gain a Power Charge on Killing a Frozen Enemy
Adds 50 to 70 Cold Damage to Spells per Power Charge
Lose all Power Charges on reaching Maximum Power Charges
Gain a Frenzy Charge on reaching Maximum Power Charges
Adds (14–29) to (42–47) Cold Damage to Spells and Attacks
Adds (120–140) to (150–170) Cold Damage to Spells
Gain a Power Charge on Killing a Frozen Enemy
Cold Exposure you inflict applies an extra -12% to Cold Resistance
+(20–25) Mana gained on Killing a Frozen Enemy
Gain a Power Charge on Killing a Frozen Enemy
Cold Exposure you inflict applies an extra -12% to Cold Resistance
+(20–25) Mana gained on Killing a Frozen Enemy
(10–15)% increased Spell Damage
Adds (35–39) to (54–60) Cold Damage to Spells
(60–80)% increased Spell Critical Strike Chance
(475–600)% increased Energy Shield
+(6–10)% Chance to Block
+1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage
+25% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently
(Recently refers to the past 4 seconds)
(60–80)% increased Spell Critical Strike Chance
(475–600)% increased Energy Shield
+(6–10)% Chance to Block
+1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage
+25% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently
(Recently refers to the past 4 seconds)
Adds (16–20) to (25–30) Cold Damage to Spells and Attacks
+(60–70) to maximum Life
+(30–40)% to Cold Resistance
Your Cold Damage can Poison
50% less Poison Duration
Cold Skills have 20% chance to Poison on Hit
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
+(60–70) to maximum Life
+(30–40)% to Cold Resistance
Your Cold Damage can Poison
50% less Poison Duration
Cold Skills have 20% chance to Poison on Hit
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
Adds (16–20) to (25–30) Fire Damage to Spells and Attacks
+(60–70) to maximum Life
+(30–40)% to Fire Resistance
Your Fire Damage can Poison
50% less Poison Duration
Fire Skills have 20% chance to Poison on Hit
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
+(60–70) to maximum Life
+(30–40)% to Fire Resistance
Your Fire Damage can Poison
50% less Poison Duration
Fire Skills have 20% chance to Poison on Hit
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
Adds (1–3) to (42–47) Lightning Damage to Spells and Attacks
+(60–70) to maximum Life
+(30–40)% to Lightning Resistance
Your Lightning Damage can Poison
50% less Poison Duration
Lightning Skills have 20% chance to Poison on Hit
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
+(60–70) to maximum Life
+(30–40)% to Lightning Resistance
Your Lightning Damage can Poison
50% less Poison Duration
Lightning Skills have 20% chance to Poison on Hit
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
Adds (7–9) to (13–16) Physical Damage to Attacks
Grants Summon Harbinger of Directions Skill
+(30–50) to Strength and Dexterity
Adds (19–22) to (30–35) Fire Damage to Spells and Attacks
Adds (19–22) to (30–35) Cold Damage to Spells and Attacks
+(15–25)% to Fire and Cold Resistances
+(30–50) to Strength and Dexterity
Adds (19–22) to (30–35) Fire Damage to Spells and Attacks
Adds (19–22) to (30–35) Cold Damage to Spells and Attacks
+(15–25)% to Fire and Cold Resistances
40% increased Global Accuracy Rating
Grants Summon Harbinger of the Arcane Skill
Trigger Level 20 Storm Cascade when you Attack
(75–90)% increased Spell Damage
(140–160)% increased Physical Damage
Adds 1 to (60–70) Lightning Damage
Adds 1 to (60–70) Lightning Damage to Spells
10% increased Area of Effect
Trigger Level 20 Storm Cascade when you Attack
(75–90)% increased Spell Damage
(140–160)% increased Physical Damage
Adds 1 to (60–70) Lightning Damage
Adds 1 to (60–70) Lightning Damage to Spells
10% increased Area of Effect
Adds (3–5) to (70–82) Lightning Damage to Spells and Attacks
(30–40)% increased Spell Damage
Adds (26–35) to (95–105) Lightning Damage to Spells
+(6–10)% to Critical Strike Multiplier per Power Charge
+0.3% Critical Strike Chance per Power Charge
+2% Chance to Block Spell Damage per Power Charge
Adds 3 to 9 Lightning Damage to Spells per Power Charge
200 Lightning Damage taken per second per Power Charge if
your Skills have dealt a Critical Strike Recently
charge elder art variation [1]
(Recently refers to the past 4 seconds)
Adds (26–35) to (95–105) Lightning Damage to Spells
+(6–10)% to Critical Strike Multiplier per Power Charge
+0.3% Critical Strike Chance per Power Charge
+2% Chance to Block Spell Damage per Power Charge
Adds 3 to 9 Lightning Damage to Spells per Power Charge
200 Lightning Damage taken per second per Power Charge if
your Skills have dealt a Critical Strike Recently
charge elder art variation [1]
(Recently refers to the past 4 seconds)
+(20–50) to Intelligence
100% increased Spell Damage
Adds (48–56) to (73–84) Chaos Damage to Spells
(15–25)% reduced Cast Speed
+(64–96) to maximum Energy Shield
Skills Supported by Unleash have (30–50)% increased Seal gain frequency
100% increased Spell Damage
Adds (48–56) to (73–84) Chaos Damage to Spells
(15–25)% reduced Cast Speed
+(64–96) to maximum Energy Shield
Skills Supported by Unleash have (30–50)% increased Seal gain frequency
Adds (16–21) to (31–36) Chaos Damage to Spells
(220–250)% increased Energy Shield
10% chance to gain a Power Charge on hitting an Enemy affected by a Spider's Web
(6–10)% chance to Poison per Power Charge
(15–20)% increased Damage with Poison per Power Charge
Aspect of the Spider inflicts Spider's Webs and Hinder every 0.5 Seconds instead
(220–250)% increased Energy Shield
10% chance to gain a Power Charge on hitting an Enemy affected by a Spider's Web
(6–10)% chance to Poison per Power Charge
(15–20)% increased Damage with Poison per Power Charge
Aspect of the Spider inflicts Spider's Webs and Hinder every 0.5 Seconds instead
(15–25)% increased Elemental Damage
20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill
Adds (13–18) to (50–56) Lightning Damage to Spells
(6–10)% increased maximum Energy Shield
(6–10)% increased maximum Life
(60–80)% increased Spell Damage if your other Ring is an Elder Item
Cannot be Stunned by Spells if your other Ring is a Shaper Item
Adds (13–18) to (50–56) Lightning Damage to Spells
(6–10)% increased maximum Energy Shield
(6–10)% increased maximum Life
(60–80)% increased Spell Damage if your other Ring is an Elder Item
Cannot be Stunned by Spells if your other Ring is a Shaper Item
+20 to Strength
(15–30)% increased Spell Damage
+10% to all Elemental Resistances
Adds (42–54) to (78–88) Cold Damage to Spells while no Life is Reserved
Adds (54–64) to (96–107) Fire Damage to Spells while no Life is Reserved
Adds (5–14) to (160–173) Lightning Damage to Spells while no Life is Reserved
Blood Magic
(Removes all mana. 10% more maximum Life. Skills Cost Life instead of Mana. Skills Reserve Life instead of Mana)
(15–30)% increased Spell Damage
+10% to all Elemental Resistances
Adds (42–54) to (78–88) Cold Damage to Spells while no Life is Reserved
Adds (54–64) to (96–107) Fire Damage to Spells while no Life is Reserved
Adds (5–14) to (160–173) Lightning Damage to Spells while no Life is Reserved
Blood Magic
(Removes all mana. 10% more maximum Life. Skills Cost Life instead of Mana. Skills Reserve Life instead of Mana)
Trigger Level 1 Stalking Pustule on Kill
(120–150)% increased Armour and Evasion
+(50–60) to maximum Life
20% increased Movement Speed
50% increased Stun and Block Recovery
20% reduced Light Radius
+50% to Chaos Resistance during any Flask Effect
Adds (30–40) to (50–60) Chaos Damage to Spells and Attacks during any Flask Effect
(120–150)% increased Armour and Evasion
+(50–60) to maximum Life
20% increased Movement Speed
50% increased Stun and Block Recovery
20% reduced Light Radius
+50% to Chaos Resistance during any Flask Effect
Adds (30–40) to (50–60) Chaos Damage to Spells and Attacks during any Flask Effect
Grants Level 25 Purity of Fire Skill
Adds (25–30) to (40–45) Fire Damage to Spells and Attacks
(100–120)% increased Armour
+(60–70) to maximum Life
30% increased Movement Speed
Adds (25–30) to (40–45) Fire Damage to Spells and Attacks
(100–120)% increased Armour
+(60–70) to maximum Life
30% increased Movement Speed
Grants Level 25 Purity of Lightning Skill
Adds (1–3) to (68–72) Lightning Damage to Spells and Attacks
(150–180)% increased Energy Shield
+(60–70) to maximum Life
30% increased Movement Speed
Adds (1–3) to (68–72) Lightning Damage to Spells and Attacks
(150–180)% increased Energy Shield
+(60–70) to maximum Life
30% increased Movement Speed
Grants Level 25 Purity of Ice Skill
Adds (25–30) to (40–45) Cold Damage to Spells and Attacks
(100–120)% increased Evasion Rating
+(60–70) to maximum Life
30% increased Movement Speed
Adds (25–30) to (40–45) Cold Damage to Spells and Attacks
(100–120)% increased Evasion Rating
+(60–70) to maximum Life
30% increased Movement Speed
Adds (7–9) to (13–16) Physical Damage to Attacks
Grants Summon Greater Harbinger of Directions Skill
+(30–50) to Strength and Dexterity
Adds (19–22) to (30–35) Fire Damage to Spells and Attacks
Adds (19–22) to (30–35) Cold Damage to Spells and Attacks
+(15–25)% to Fire and Cold Resistances
+(30–50) to Strength and Dexterity
Adds (19–22) to (30–35) Fire Damage to Spells and Attacks
Adds (19–22) to (30–35) Cold Damage to Spells and Attacks
+(15–25)% to Fire and Cold Resistances
40% increased Global Accuracy Rating
Grants Summon Greater Harbinger of the Arcane Skill
Trigger Level 20 Storm Cascade when you Attack
(75–90)% increased Spell Damage
(140–160)% increased Physical Damage
Adds 1 to (60–70) Lightning Damage
Adds 1 to (60–70) Lightning Damage to Spells
10% increased Area of Effect
Trigger Level 20 Storm Cascade when you Attack
(75–90)% increased Spell Damage
(140–160)% increased Physical Damage
Adds 1 to (60–70) Lightning Damage
Adds 1 to (60–70) Lightning Damage to Spells
10% increased Area of Effect
+(20–30)% to Cold Resistance
Adds (15–20) to (25–35) Cold Damage to Spells and Attacks
+(200–300) to Evasion Rating
Your Cold Damage cannot Freeze
Immune to Chill
Adds 60 to 80 Cold Damage against Chilled Enemies
+(200–300) to Evasion Rating
Your Cold Damage cannot Freeze
Immune to Chill
Adds 60 to 80 Cold Damage against Chilled Enemies
(12–24)% increased Global Physical Damage
Adds (14–16) to (30–32) Fire Damage to Spells
Adds (10–12) to (24–28) Cold Damage to Spells
Adds 1 to (60–68) Lightning Damage to Spells
+(6–15)% to all Elemental Resistances
30% increased Elemental Damage during any Flask Effect
Adds (10–12) to (24–28) Cold Damage to Spells
Adds 1 to (60–68) Lightning Damage to Spells
+(6–15)% to all Elemental Resistances
30% increased Elemental Damage during any Flask Effect
+(20–30) to Strength
Adds (1–3) to (4–5) Cold Damage to Spells and Attacks
+(40–50) to Evasion Rating
+(10–20)% to Cold Resistance
100% of Physical Damage Converted to Cold Damage
Reflects 100 Cold Damage to Melee Attackers
Adds (1–3) to (4–5) Cold Damage to Spells and Attacks
+(40–50) to Evasion Rating
+(10–20)% to Cold Resistance
100% of Physical Damage Converted to Cold Damage
Reflects 100 Cold Damage to Melee Attackers
12% increased Elemental Damage
Adds (3–5) to (7–10) Lightning Damage to Spells
(14–18)% increased Cast Speed
(6–8)% reduced Mana Cost of Skills
Nearby Enemies are Hindered, with 25% reduced Movement Speed
(20–35)% increased Damage with Hits and Ailments against Hindered Enemies
(Hinder reduces movement speed for 4 seconds)
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
(14–18)% increased Cast Speed
(6–8)% reduced Mana Cost of Skills
Nearby Enemies are Hindered, with 25% reduced Movement Speed
(20–35)% increased Damage with Hits and Ailments against Hindered Enemies
(Hinder reduces movement speed for 4 seconds)
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
(6–15)% increased Rarity of Items found
+(10–15) to all Attributes
Adds (7–10) to (15–18) Chaos Damage to Attacks
Adds (9–12) to (19–22) Fire Damage to Spells
+(15–20)% to Global Critical Strike Multiplier
+(80–100) to Armour
+(80–100) to Evasion Rating
+(30–35) to maximum Energy Shield
+(25–30) to maximum Life
+(20–25) to maximum Mana
+(8–10)% to all Elemental Resistances
(6–8)% increased Attack and Cast Speed
Maximum Quality is 200%
(Attributes are Strength, Dexterity, and Intelligence)
Adds (7–10) to (15–18) Chaos Damage to Attacks
Adds (9–12) to (19–22) Fire Damage to Spells
+(15–20)% to Global Critical Strike Multiplier
+(80–100) to Armour
+(80–100) to Evasion Rating
+(30–35) to maximum Energy Shield
+(25–30) to maximum Life
+(20–25) to maximum Mana
+(8–10)% to all Elemental Resistances
(6–8)% increased Attack and Cast Speed
Maximum Quality is 200%
(Attributes are Strength, Dexterity, and Intelligence)
Corrupted
Elevated modifier List /30
Name | Lv | Mods | Elevated Mods |
---|---|---|---|
The Elder's | 68 | Adds (17–22) to (33–39) Fire Damage to Spells Group: 2732 | Adds (21–28) to (42–49) Fire Damage to Spells |
The Elder's | 75 | Adds (21–28) to (42–49) Fire Damage to Spells Group: 2732 | Adds (25–34) to (51–59) Fire Damage to Spells |
The Elder's | 82 | Adds (25–34) to (51–59) Fire Damage to Spells Group: 2732 | Adds (35–49) to (60–73) Fire Damage to Spells |
The Shaper's | 68 | Adds (14–18) to (27–32) Cold Damage to Spells Group: 2733 | Adds (17–23) to (34–40) Cold Damage to Spells |
The Shaper's | 75 | Adds (17–23) to (34–40) Cold Damage to Spells Group: 2733 | Adds (21–28) to (41–48) Cold Damage to Spells |
The Shaper's | 83 | Adds (21–28) to (41–48) Cold Damage to Spells Group: 2733 | Adds (29–39) to (49–61) Cold Damage to Spells |
The Shaper's | 68 | Adds (2–5) to (58–61) Lightning Damage to Spells Group: 2734 | Adds (2–6) to (73–77) Lightning Damage to Spells |
The Shaper's | 75 | Adds (2–6) to (73–77) Lightning Damage to Spells Group: 2734 | Adds (2–7) to (88–93) Lightning Damage to Spells |
The Shaper's | 84 | Adds (2–7) to (88–93) Lightning Damage to Spells Group: 2734 | Adds (2–8) to (101–121) Lightning Damage to Spells |
The Elder's | 68 | Adds (17–22) to (33–39) Physical Damage to Spells Group: 2731 | Adds (21–28) to (42–49) Physical Damage to Spells |
The Elder's | 75 | Adds (21–28) to (42–49) Physical Damage to Spells Group: 2731 | Adds (25–34) to (51–59) Physical Damage to Spells |
The Elder's | 85 | Adds (25–34) to (51–59) Physical Damage to Spells Group: 2731 | Adds (35–49) to (60–73) Physical Damage to Spells |
The Elder's | 68 | Adds (14–18) to (27–32) Chaos Damage to Spells Group: 1101 | Adds (17–23) to (34–40) Chaos Damage to Spells |
The Elder's | 75 | Adds (17–23) to (34–40) Chaos Damage to Spells Group: 1101 | Adds (21–28) to (41–48) Chaos Damage to Spells |
The Elder's | 85 | Adds (21–28) to (41–48) Chaos Damage to Spells Group: 1101 | Adds (29–39) to (49–61) Chaos Damage to Spells |
Hunter's | 68 | Adds (17–22) to (33–39) Fire Damage to Spells Group: 2732 | Adds (21–28) to (42–49) Fire Damage to Spells |
Hunter's | 70 | Adds (21–28) to (42–49) Fire Damage to Spells Group: 2732 | Adds (25–34) to (51–59) Fire Damage to Spells |
Hunter's | 75 | Adds (25–34) to (51–59) Fire Damage to Spells Group: 2732 | Adds (35–49) to (60–73) Fire Damage to Spells |
Hunter's | 68 | Adds (14–18) to (27–32) Cold Damage to Spells Group: 2733 | Adds (17–23) to (34–40) Cold Damage to Spells |
Hunter's | 70 | Adds (17–23) to (34–40) Cold Damage to Spells Group: 2733 | Adds (21–28) to (41–48) Cold Damage to Spells |
Hunter's | 75 | Adds (21–28) to (41–48) Cold Damage to Spells Group: 2733 | Adds (29–39) to (49–61) Cold Damage to Spells |
Hunter's | 68 | Adds (2–5) to (58–61) Lightning Damage to Spells Group: 2734 | Adds (2–6) to (73–77) Lightning Damage to Spells |
Hunter's | 70 | Adds (2–6) to (73–77) Lightning Damage to Spells Group: 2734 | Adds (2–7) to (88–93) Lightning Damage to Spells |
Hunter's | 75 | Adds (2–7) to (88–93) Lightning Damage to Spells Group: 2734 | Adds (2–8) to (101–121) Lightning Damage to Spells |
Hunter's | 68 | Adds (17–22) to (33–39) Physical Damage to Spells Group: 2731 | Adds (21–28) to (42–49) Physical Damage to Spells |
Hunter's | 70 | Adds (21–28) to (42–49) Physical Damage to Spells Group: 2731 | Adds (25–34) to (51–59) Physical Damage to Spells |
Hunter's | 75 | Adds (25–34) to (51–59) Physical Damage to Spells Group: 2731 | Adds (35–49) to (60–73) Physical Damage to Spells |
Hunter's | 68 | Adds (14–18) to (27–32) Chaos Damage to Spells Group: 1101 | Adds (17–23) to (34–40) Chaos Damage to Spells |
Hunter's | 70 | Adds (17–23) to (34–40) Chaos Damage to Spells Group: 1101 | Adds (21–28) to (41–48) Chaos Damage to Spells |
Hunter's | 75 | Adds (21–28) to (41–48) Chaos Damage to Spells Group: 1101 | Adds (29–39) to (49–61) Chaos Damage to Spells |