Effets supplémentaires provenant de la Qualité :
Quête /2
Act | Quête | NPC | Personnage |
---|---|---|---|
1 | La Cadence de la Sirène | Quest Reward | Sorcière · Ombre |
1 | La Cadence de la Sirène | Nessa | Rôdeuse · Héritière · Ombre · Templier · Sorcière |
Level Effect /40
Niveau | — NécessiteNiveau | Int | Dex | Coût | Inflige 20 à 30 Dégâts de feu | L'Explosion inflige des Dégâts de feu de base équivalents à 3% de la Vie maximale du Cadavre | Expérience |
---|---|---|---|---|---|---|---|
1 | 12 | 14 | 21 | 9 | 20, 30 | 3 | 15,249 |
2 | 15 | 17 | 25 | 10 | 26, 38 | 3.1 | 41,517 |
3 | 19 | 21 | 30 | 12 | 35, 52 | 3.1 | 81,983 |
4 | 23 | 24 | 35 | 13 | 47, 70 | 3.2 | 147,968 |
5 | 27 | 28 | 41 | 14 | 62, 92 | 3.2 | 250,557 |
6 | 31 | 32 | 46 | 15 | 80, 120 | 3.3 | 405,086 |
7 | 35 | 36 | 51 | 16 | 104, 155 | 3.3 | 447,718 |
8 | 38 | 38 | 55 | 17 | 125, 187 | 3.4 | 615,318 |
9 | 41 | 41 | 59 | 18 | 149, 224 | 3.4 | 834,639 |
10 | 44 | 44 | 63 | 19 | 178, 268 | 3.5 | 1,570,760 |
11 | 47 | 47 | 67 | 20 | 213, 319 | 3.5 | 1,633,987 |
12 | 50 | 49 | 71 | 20 | 253, 379 | 3.6 | 2,151,030 |
13 | 53 | 52 | 75 | 21 | 299, 449 | 3.6 | 2,812,189 |
14 | 56 | 55 | 79 | 22 | 354, 530 | 3.7 | 5,099,360 |
15 | 59 | 58 | 83 | 23 | 417, 626 | 3.7 | 9,400,731 |
16 | 62 | 60 | 87 | 24 | 491, 737 | 3.8 | 15,273,366 |
17 | 64 | 62 | 90 | 25 | 547, 820 | 3.8 | 26,286,582 |
18 | 66 | 64 | 92 | 25 | 609, 913 | 3.9 | 62,890,590 |
19 | 68 | 66 | 95 | 26 | 677, 1016 | 3.9 | 212,046,017 |
20 | 70 | 68 | 98 | 26 | 753, 1129 | 4 | |
21 | 72 | 27 | 836, 1254 | 4 | |||
22 | 74 | 27 | 928, 1392 | 4.1 | |||
23 | 76 | 28 | 1030, 1545 | 4.1 | |||
24 | 78 | 29 | 1142, 1713 | 4.2 | |||
25 | 80 | 29 | 1266, 1899 | 4.2 | |||
26 | 82 | 30 | 1402, 2104 | 4.3 | |||
27 | 84 | 30 | 1553, 2329 | 4.3 | |||
28 | 86 | 31 | 1719, 2578 | 4.4 | |||
29 | 88 | 32 | 1901, 2852 | 4.4 | |||
30 | 90 | 32 | 2103, 3154 | 4.5 | |||
31 | 91 | 32 | 2211, 3316 | 4.5 | |||
32 | 92 | 33 | 2324, 3486 | 4.5 | |||
33 | 93 | 33 | 2443, 3665 | 4.5 | |||
34 | 94 | 33 | 2568, 3852 | 4.6 | |||
35 | 95 | 34 | 2699, 4049 | 4.6 | |||
36 | 96 | 34 | 2837, 4255 | 4.6 | |||
37 | 97 | 34 | 2981, 4472 | 4.6 | |||
38 | 98 | 34 | 3132, 4699 | 4.7 | |||
39 | 99 | 35 | 3291, 4937 | 4.7 | |||
40 | 100 | 35 | 3457, 5186 | 4.7 |
Attribute /9
Cadavres instables
Key | Value |
---|---|
Cost | iLvl 1: Normal: 1xOrbe de transmutation |
DropLevel | 12 |
BaseType | Cadavres instables |
Class | Gemmes d'aptitude |
TargetTypes | Corpse |
Type | Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell |
ItemType | Metadata/Items/Gems/SkillGemVolatileDead |
ActiveSkillsCode | volatile_dead |
Reference | poe.ninja, Community Wiki |
Crucible Arme /2
Weight | Desc |
---|---|
1000 (T5) | Cadavres instables et Crémation ont 2% de Pénétration de Résistance au feu tous les 100 de Dextérité |
1000 (T5) | Cadavres instables et Crémation ont 4% de Pénétration de Résistance au feu tous les 100 de Dextérité |
Effets supplémentaires provenant de la Qualité :
Microtransactions /3
Supported By /91
Cadavres instables monstre /3
Nom | Modificateurs | Spectre |
---|---|---|
Kirmes Olli | monster base type attack cast speed +% and damage -% final [33] | Y |
Kirmes Olli | monster base type attack cast speed +% and damage -% final [33] 100% d'Augmentation de la Vie maximale 100% d'Augmentation de Zone d'effet 80% d'Augmentation de la taille du personnage | Y |
Alira Sombrelangue | 250% d'Augmentation de l'Expérience octroyée par les Monstres 6000% d'Augmentation de la Rareté des Objets cédés 20% de Chances de Bloquer les Dégâts des Sorts Vous subissez 10% des Dégâts que vous Bloquez cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Community Wiki
Volatile Dead
Volatile Dead is a spell that consumes a corpse to summon a volatile orb. The orb homes in on nearby enemies and explodes for fire damage on contact.
Skill functions and interactions
Homing: Orbs have the same pathfinding AI as the enemy modifier "Volatile Flameblood", which means they can seek out enemies with no line of sight, and even navigate through short maze layouts and pass through fences and some closed doors to reach an enemy. This can be exploited to damage an enemy without the enemy finding your location to retaliate.
Despite their appearance, the orbs created by Volatile Dead are not projectiles. Thus, effects that normally affect projectiles (such as Lesser Multiple Projectiles Support) do not have an effect on Volatile Dead.
Orbs created by Volatile Dead stay alive for up to 4.5 seconds, and their travel speed increases over time.
Version history
Version | Changes |
---|---|
3.19.0 |
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3.17.0 |
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3.10.0 |
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3.9.0 |
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3.6.0 |
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3.1.0 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.