Verbraucht bis zu 3 Leichname
Explosion verursacht Basis-Feuerschaden in Höhe von (3–4)% des maximalen Lebens der Leiche
Basisradius beträgt 2 Meter
Basis-Explosionsradius beträgt 1.5 Meter
Erlaubt gleichzeitig maximal 60 Sphären
Zusätzliche Effekte durch Qualität:
Quest /2
Act | Quest | NPC | Charakter |
---|---|---|---|
1 | Der Ruf der Sirene | Quest Reward | Hexe · Schatten |
1 | Der Ruf der Sirene | Nessa | Waldläuferin · Adelstochter · Schatten · Templer · Hexe |
Level Effect /40
Implicit |
---|
Verbraucht bis zu 3 Leichname Erlaubt gleichzeitig maximal 60 Sphären Basisradius beträgt 2 Meter Basis-Explosionsradius beträgt 1.5 Meter |
Stufe | ErfordertStufe | Int | Ges | Kosten | Verursacht 20 bis 30 Feuerschaden | Explosion verursacht Basis-Feuerschaden in Höhe von 3% des maximalen Lebens der Leiche | Erfahrung |
---|---|---|---|---|---|---|---|
1 | 12 | 14 | 21 | 9 | 20, 30 | 3 | 15,249 |
2 | 15 | 17 | 25 | 10 | 26, 38 | 3.1 | 41,517 |
3 | 19 | 21 | 30 | 12 | 35, 52 | 3.1 | 81,983 |
4 | 23 | 24 | 35 | 13 | 47, 70 | 3.2 | 147,968 |
5 | 27 | 28 | 41 | 14 | 62, 92 | 3.2 | 250,557 |
6 | 31 | 32 | 46 | 15 | 80, 120 | 3.3 | 405,086 |
7 | 35 | 36 | 51 | 16 | 104, 155 | 3.3 | 447,718 |
8 | 38 | 38 | 55 | 17 | 125, 187 | 3.4 | 615,318 |
9 | 41 | 41 | 59 | 18 | 149, 224 | 3.4 | 834,639 |
10 | 44 | 44 | 63 | 19 | 178, 268 | 3.5 | 1,570,760 |
11 | 47 | 47 | 67 | 20 | 213, 319 | 3.5 | 1,633,987 |
12 | 50 | 49 | 71 | 20 | 253, 379 | 3.6 | 2,151,030 |
13 | 53 | 52 | 75 | 21 | 299, 449 | 3.6 | 2,812,189 |
14 | 56 | 55 | 79 | 22 | 354, 530 | 3.7 | 5,099,360 |
15 | 59 | 58 | 83 | 23 | 417, 626 | 3.7 | 9,400,731 |
16 | 62 | 60 | 87 | 24 | 491, 737 | 3.8 | 15,273,366 |
17 | 64 | 62 | 90 | 25 | 547, 820 | 3.8 | 26,286,582 |
18 | 66 | 64 | 92 | 25 | 609, 913 | 3.9 | 62,890,590 |
19 | 68 | 66 | 95 | 26 | 677, 1016 | 3.9 | 212,046,017 |
20 | 70 | 68 | 98 | 26 | 753, 1129 | 4 | |
21 | 72 | 27 | 836, 1254 | 4 | |||
22 | 74 | 27 | 928, 1392 | 4.1 | |||
23 | 76 | 28 | 1030, 1545 | 4.1 | |||
24 | 78 | 29 | 1142, 1713 | 4.2 | |||
25 | 80 | 29 | 1266, 1899 | 4.2 | |||
26 | 82 | 30 | 1402, 2104 | 4.3 | |||
27 | 84 | 30 | 1553, 2329 | 4.3 | |||
28 | 86 | 31 | 1719, 2578 | 4.4 | |||
29 | 88 | 32 | 1901, 2852 | 4.4 | |||
30 | 90 | 32 | 2103, 3154 | 4.5 | |||
31 | 91 | 32 | 2211, 3316 | 4.5 | |||
32 | 92 | 33 | 2324, 3486 | 4.5 | |||
33 | 93 | 33 | 2443, 3665 | 4.5 | |||
34 | 94 | 33 | 2568, 3852 | 4.6 | |||
35 | 95 | 34 | 2699, 4049 | 4.6 | |||
36 | 96 | 34 | 2837, 4255 | 4.6 | |||
37 | 97 | 34 | 2981, 4472 | 4.6 | |||
38 | 98 | 34 | 3132, 4699 | 4.7 | |||
39 | 99 | 35 | 3291, 4937 | 4.7 | |||
40 | 100 | 35 | 3457, 5186 | 4.7 |
Attribute /8
Explosiver Tod
Key | Value |
---|---|
Cost | iLvl 1: Normal: 1xUmwandlungssphäre |
DropLevel | 12 |
BaseType | Explosiver Tod |
Class | Skill Gems |
TargetTypes | Corpse |
Type | Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell |
ItemType | Metadata/Items/Gems/SkillGemVolatileDead |
Reference | poe.ninja, Community Wiki |
Crucible Waffe /2
Weight | Desc |
---|---|
1000 (T5) | 'Explosiver Tod' und 'Einäscherung' durchdringen 2% Feuerwiderstand pro 100 Geschick |
1000 (T5) | 'Explosiver Tod' und 'Einäscherung' durchdringen 4% Feuerwiderstand pro 100 Geschick |
Zusätzliche Effekte durch Qualität:
Mikrotransaktionen /3
Supported By /91
Explosiver Tod Monster /3
Name | Modifikatoren | Spectre |
---|---|---|
Kirmes Olli | monster base type attack cast speed +% and damage -% final [33] | Y |
Kirmes Olli | monster base type attack cast speed +% and damage -% final [33] 100% erhöhtes maximales Leben 100% vergrößerter Wirkungsbereich 80% vergrößerte Charaktergröße | Y |
Alira Düsterzunge | Monster gewähren 250% erhöhte Erfahrung 6000% erhöhte Seltenheit fallen gelassener Gegenstände 20% Chance, Zauberschaden zu blocken Ihr erleidet 10% des Schadens von geblockten Treffern cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Community Wiki
Volatile Dead
Volatile Dead is a spell that consumes a corpse to summon a volatile orb. The orb homes in on nearby enemies and explodes for fire damage on contact.
Skill functions and interactions
Homing: Orbs have the same pathfinding AI as the enemy modifier "Volatile Flameblood", which means they can seek out enemies with no line of sight, and even navigate through short maze layouts and pass through fences and some closed doors to reach an enemy. This can be exploited to damage an enemy without the enemy finding your location to retaliate.
Despite their appearance, the orbs created by Volatile Dead are not projectiles. Thus, effects that normally affect projectiles (such as Lesser Multiple Projectiles Support) do not have an effect on Volatile Dead.
Orbs created by Volatile Dead stay alive for up to 4.5 seconds, and their travel speed increases over time.
Version history
Version | Changes |
---|---|
3.19.0 |
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3.17.0 |
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3.10.0 |
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3.9.0 |
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3.6.0 |
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3.1.0 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.