Efectos adicionales de la calidad:
Misión /2
Act | Misión | NPC | Personaje |
---|---|---|---|
1 | La cadencia de la sirena | Quest Reward | Bruja · Sombra |
1 | La cadencia de la sirena | Nessa | Exploradora · Heredera · Sombra · Templario · Bruja |
Level Effect /40
Implicit |
---|
Consume hasta 3 Cadáveres Máximo de 60 orbes a la vez El radio base es de 2 metros El radio base de la explosión es de 1.5 metros |
Nivel | Requiere Nivel | Int | Des | Costo | Inflige de 20 a 30 de daño de fuego | La explosión inflige daño de fuego base igual al 3% de la vida máxima del cadáver | Experiencia |
---|---|---|---|---|---|---|---|
1 | 12 | 14 | 21 | 9 | 20, 30 | 3 | 15,249 |
2 | 15 | 17 | 25 | 10 | 26, 38 | 3.1 | 41,517 |
3 | 19 | 21 | 30 | 12 | 35, 52 | 3.1 | 81,983 |
4 | 23 | 24 | 35 | 13 | 47, 70 | 3.2 | 147,968 |
5 | 27 | 28 | 41 | 14 | 62, 92 | 3.2 | 250,557 |
6 | 31 | 32 | 46 | 15 | 80, 120 | 3.3 | 405,086 |
7 | 35 | 36 | 51 | 16 | 104, 155 | 3.3 | 447,718 |
8 | 38 | 38 | 55 | 17 | 125, 187 | 3.4 | 615,318 |
9 | 41 | 41 | 59 | 18 | 149, 224 | 3.4 | 834,639 |
10 | 44 | 44 | 63 | 19 | 178, 268 | 3.5 | 1,570,760 |
11 | 47 | 47 | 67 | 20 | 213, 319 | 3.5 | 1,633,987 |
12 | 50 | 49 | 71 | 20 | 253, 379 | 3.6 | 2,151,030 |
13 | 53 | 52 | 75 | 21 | 299, 449 | 3.6 | 2,812,189 |
14 | 56 | 55 | 79 | 22 | 354, 530 | 3.7 | 5,099,360 |
15 | 59 | 58 | 83 | 23 | 417, 626 | 3.7 | 9,400,731 |
16 | 62 | 60 | 87 | 24 | 491, 737 | 3.8 | 15,273,366 |
17 | 64 | 62 | 90 | 25 | 547, 820 | 3.8 | 26,286,582 |
18 | 66 | 64 | 92 | 25 | 609, 913 | 3.9 | 62,890,590 |
19 | 68 | 66 | 95 | 26 | 677, 1016 | 3.9 | 212,046,017 |
20 | 70 | 68 | 98 | 26 | 753, 1129 | 4 | |
21 | 72 | 27 | 836, 1254 | 4 | |||
22 | 74 | 27 | 928, 1392 | 4.1 | |||
23 | 76 | 28 | 1030, 1545 | 4.1 | |||
24 | 78 | 29 | 1142, 1713 | 4.2 | |||
25 | 80 | 29 | 1266, 1899 | 4.2 | |||
26 | 82 | 30 | 1402, 2104 | 4.3 | |||
27 | 84 | 30 | 1553, 2329 | 4.3 | |||
28 | 86 | 31 | 1719, 2578 | 4.4 | |||
29 | 88 | 32 | 1901, 2852 | 4.4 | |||
30 | 90 | 32 | 2103, 3154 | 4.5 | |||
31 | 91 | 32 | 2211, 3316 | 4.5 | |||
32 | 92 | 33 | 2324, 3486 | 4.5 | |||
33 | 93 | 33 | 2443, 3665 | 4.5 | |||
34 | 94 | 33 | 2568, 3852 | 4.6 | |||
35 | 95 | 34 | 2699, 4049 | 4.6 | |||
36 | 96 | 34 | 2837, 4255 | 4.6 | |||
37 | 97 | 34 | 2981, 4472 | 4.6 | |||
38 | 98 | 34 | 3132, 4699 | 4.7 | |||
39 | 99 | 35 | 3291, 4937 | 4.7 | |||
40 | 100 | 35 | 3457, 5186 | 4.7 |
Attribute /8
Muertos volátiles
Key | Value |
---|---|
Cost | iLvl 1: Normal: 1xOrbe de transmutación |
DropLevel | 12 |
BaseType | Muertos volátiles |
Class | Gemas de habilidad |
TargetTypes | Corpse |
Type | Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell |
ItemType | Metadata/Items/Gems/SkillGemVolatileDead |
Reference | poe.ninja, Community Wiki |
Crucible Arma /2
Weight | Desc |
---|---|
1000 (T5) | Muertos volátiles y Cremación penetran el 2% de la resistencia al fuego por cada 100 de destreza |
1000 (T5) | Muertos volátiles y Cremación penetran el 4% de la resistencia al fuego por cada 100 de destreza |
Efectos adicionales de la calidad:
Microtransacciones /3
Supported By /91
Muertos volátiles monstruo /3
Nombre | Modificadores | Spectre |
---|---|---|
Kirmess Olli | monster base type attack cast speed +% and damage -% final [33] | Y |
Kirmess Olli | monster base type attack cast speed +% and damage -% final [33] Vida máxima aumentada un 100% Área de efecto aumentada un 100% Tamaño del personaje aumentado un 80% | Y |
Alira Lengua negra | Los monstruos otorgan la experiencia aumentada un 250% La rareza de los objetos arrojados está aumentada un 6000% 20% de probabilidad de bloquear el daño de hechizos Recibes el 10% del daño de los golpes bloqueados cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Community Wiki
Volatile Dead
Volatile Dead is a spell that consumes a corpse to summon a volatile orb. The orb homes in on nearby enemies and explodes for fire damage on contact.
Skill functions and interactions
Homing: Orbs have the same pathfinding AI as the enemy modifier "Volatile Flameblood", which means they can seek out enemies with no line of sight, and even navigate through short maze layouts and pass through fences and some closed doors to reach an enemy. This can be exploited to damage an enemy without the enemy finding your location to retaliate.
Despite their appearance, the orbs created by Volatile Dead are not projectiles. Thus, effects that normally affect projectiles (such as Lesser Multiple Projectiles Support) do not have an effect on Volatile Dead.
Orbs created by Volatile Dead stay alive for up to 4.5 seconds, and their travel speed increases over time.
Version history
Version | Changes |
---|---|
3.19.0 |
|
3.17.0 |
|
3.10.0 |
|
3.9.0 |
|
3.6.0 |
|
3.1.0 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.