페이스브레이커
적 기절 한계치 10% 감소
비무장 근접 공격으로 주는 물리 피해 (600–800)% 증폭
잔인함
("기절 한계치"는 기절시킬 수 있는 피해량에 의해 결정됩니다)
("비무장 공격"은 아무런 무기도 장착하지 않고 가하는 공격입니다)
페이스브레이커 Attr /9
이름 | 상세 설명 표시 |
---|---|
시장 | 시장 |
Acronym | Stun, 비무장, 근접 |
Related | Royale Facebreaker |
Icon | Art/2DItems/Armours/Gloves/GlovesDexIntUnique1 |
Icon | |
Release Version | 0.9.11g |
BaseType | 끈 미트 |
Divination Card | 해방 |
Reference | poe.ninja, Community Wiki |
적 기절 한계치 10% 감소
Family | StunThresholdReduction |
---|---|
Domains | 아이템 (1) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
일반 치명타 피해 배율 +30%
Family | CriticalStrikeMultiplier |
---|---|
Domains | 아이템 (1) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage critical |
비무장 근접 공격으로 주는 물리 피해 (600–800)% 증폭
Family | FacebreakerPhysicalUnarmedDamage |
---|---|
Domains | 아이템 (1) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Adds Tags | has_attack_mod |
Craft Tags | physical_damage damage physical attack |
잔인함
Family | ExtraGore |
---|---|
Domains | 아이템 (1) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
Rarity: Unique
Facebreaker
Strapped Mitts
--------
Evasion Rating: 33
Energy Shield: 8
--------
Requirements:
Level: 16
--------
Sockets: G
--------
Item Level: 43
--------
+30% to Global Critical Strike Multiplier
10% reduced Enemy Stun Threshold
622% more Physical Damage with Unarmed Melee Attacks
Extra gore
--------
Fly like a Storm Crow, crush like a Rhoa
" } }
Community Wiki
Facebreaker
Mechanics
Facebreaker grants a huge boost to physical damage of unarmed attacks.
Damage Scaling
Many attacks are capable of scaling all or the majority of their flat damage from a weapon. Facebreaker removes that flat weapon damage, but gives more physical damage added from non-weapon sources.
The following calculations are meant to show that facebreaker can do the same unarmed damage as builds with weapons. They are purposefully not exact or perfect in order to make them simple. The following limitations exist:
All calculations do not take into account weapon attack speed and weapon base critical strike chance. Therefore this math is equivalent to never landing critical strikes and only using a weapon with the exact same base attack speed as unarmed attacks.
All calculations use a perfectly rolled facebreaker, which adds 800% more damage.
Facebreaker bonus to flat damage calculation is:
- (All non-weapon sources of added physical damage X 9) = Damage facebreaker gets in scaling.
Total flat damage calculation for weapon and non-weapon sources.
- (Weapon damage + added physical damage from other sources) = Total flat damage for weapon.
If the damage facebreaker gets from scaling is bigger than the total flat damage for weapon, then facebreaker is scaling more damage than the weapon is.
Version history
Version | Changes |
---|---|
3.15.0 |
|
3.0.0 |
|
2.5.0 |
|
2.2.0 |
|
1.3.1 |
|
1.3.0 |
|
1.0.0 |
|
0.10.7 |
|
0.9.11g |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.