Scourge of the Wilds Attr /6
| ชื่อ | แสดงคำบรรยายแบบละเอียด |
|---|---|
| ID | AscendancyCustomRaider18 |
| Icon | Art/2DArt/SkillIcons/passives/AtlasTrees/BestiaryNotable4.png |
| AscendancyID | Warden |
| PassiveSkillsHash | 24394 |
| Tags | isKeystone: false isNotable: true isAscendancyStart: false isMultipleChoice: false isMultipleChoiceOption: false isBlighted: false isJewelSocket: false isMastery: false isProxy: false isUsed: false isRoyale: false |
| Reference | Community Wiki |
ผู้นำหายนะแห่งพงไพร
สัตว์ร้ายmonster base type attack cast speed +% and damage -% final [33]
monster casts viper strike text [1]
display monster causes ground desecration [1]
display monster casts wither [1]
monster no map drops [1]
monster casts viper strike text [1]
display monster causes ground desecration [1]
display monster casts wither [1]
monster no map drops [1]
stance movement speed +% final [-50]
Scourge of the Wilds
| Spectre | N |
|---|---|
| Tags | animal_claw_weapon, beast, chaos_affinity, fast_movement, has_claw, has_one_handed_melee, light_armour, melee, not_int, not_str, physical_affinity, red_blood, small_height, unusable_corpse, ursine_beast |
พลังชีวิต
182%
การหลบหลีก
+50%
Ailment Threshold
182%
ค่าต้านทาน
Damage
208%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 10
Attack Time
1.65 Second
Damage Spread
±20%
ค่าประสบการณ์
140%
Model Size
150%
Type
DropBearBossTalisman
Metadata
DropBearBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
11,709
ค่าเกราะ
28,790
อัตราการหลบหลีก
7,109
Damage
777
ความเสียหายเวท
777
ความแม่นยำ
580
Attack Time
1.65
ค่าประสบการณ์
14,357
Minion Life
2,540
Minion Damage
620
Ailment Threshold
11,709
Chill
37
Shock
37
Brittle
209
Scorch
37
Sap
102
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 622–932
โอกาสคริติคอล: 5%
Attack Time: 1.65 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DanceOnCorpse
CanTargetUnusableCorpse
คูลดาวน์: 30 วินาที
disable skill repeats [1]
DropBearBossAbyssalCry
Area, Duration, Chaos, Damage, Warcry, Cooldown
คำรามขุมนรก (Abyssal Cry)
คูลดาวน์: 4 วินาที
ส่งเสียงคำรามเพื่อยั่วยุศัตรูที่อยู่ใกล้ให้มาโจมตีผู้ใช้ พร้อมกันนี้ก็สร้างสถานะ ขัดขวาง ต่อศัตรูที่อยู่ใกล้ ทำให้มันระเบิดเมื่อถูกสังหาร โดยผลของสถานะ ขัดขวาง จะขึ้นอยู่กับจำนวนศัตรูรอบตัว ใช้งานคูลดาวน์ร่วมกับสกิล คำราม อื่นๆ
ระยะเวลาพื้นฐาน 4 วินาที
ลดความเร็วในการเคลื่อนที่ 21%
ความเสียหายที่สร้าง ไม่ถูกสะท้อน
ลดความเร็วในการเคลื่อนที่ 0.8% ต่อจำนวนศัตรูที่อยู่ใกล้
ระเบิด สร้างความเสียหาย เคออส เท่ากับ 1% ของ พลังชีวิตสูงสุดของมอนสเตอร์
base skill show average damage instead of dps [1]
display skill deals secondary damage [1]
MonsterViperStrike
Attack, Duration, Multistrikeable, Melee, MeleeSingleTarget, DamageOverTime, Chaos
ฟาดอสรพิษ (Viper Strike)
Base Damage: 622–932
โอกาสคริติคอล: 5%
Attack Time: 1.65 วินาที
ปะทะศัตรูโดยแปลงความเสียหาย กายภาพ ส่วนหนึ่งของคุณเป็น เคออส และสร้างสถานะ พิษ ซึ่งสถานะนี้จะได้รับผลจากม็อดที่ส่งผลต่อ ระยะเวลาของสกิล หากถือ อาวุธคู่ จะฟาดด้วยอาวุธทั้งสองพร้อมกัน ต้องใช้กับ กรงเล็บ, มีด หรือ ดาบ เท่านั้น
ระยะเวลาพื้นฐาน 4 วินาที
นำความเสียหาย กายภาพ 10% ของคุณ ไปเสริมเป็น เคออส
สร้างสถานะ พิษ เสมอ เมื่อปะทะ
poison duration is skill duration [1]
visual hit effect chaos is green [1]
DropBearDesecration
Spell, Area, Duration, Chaos, AreaSpell
เวลาร่าย: 1 วินาที
คูลดาวน์: 3 วินาที
สร้างความเสียหาย เคออส พื้นฐาน 130.8 ต่อวินาที
ระยะเวลาพื้นฐาน 6 วินาที
เพิ่มความเร็วในการร่าย 60%
desecrated ground art variation [2]
dropbear desecration area of effect +% [156]
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Transitionable
{
}
BaseEvents
{
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Transitionable
{
create_untransitioned = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/drop_bear/unique_boss/Scourge_of_the_Wilds.epk );"
on_transition = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/drop_bear/unique_boss/Scourge_of_the_Wilds.epk );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/DropBear/DropBearBoss"] = {
name = "Scourge of the Wilds",
life = 1.82,
fireResist = 42,
coldResist = 42,
lightningResist = 42,
chaosResist = 0,
damage = 2.08,
damageSpread = 0.2,
attackTime = 1.65,
attackRange = 10,
accuracy = 1,
weaponType1 = "Claw",
skillList = {
"MeleeAtAnimationSpeedUnique",
"MonsterViperStrike",
"DanceOnCorpse",
"DropBearBossAbyssalCry",
"DropBearDesecration",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterViperStrike"] = {
name = "Viper Strike",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Hits enemies, converting some of your physical damage to chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Duration] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.DamageOverTime] = true,
[SkillType.Chaos] = true,
},
statDescriptionScope = "debuff_skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"physical_damage_%_to_add_as_chaos",
"base_chance_to_poison_on_hit_%",
"base_skill_effect_duration",
"poison_duration_is_skill_duration",
"visual_hit_effect_chaos_is_green",
},
levels = {
[1] = {10, 100, 4000, levelRequirement = 4, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DanceOnCorpse"] = {
name = "DanceOnCorpse",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.CanTargetUnusableCorpse] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"disable_skill_repeats",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DropBearBossAbyssalCry"] = {
name = "Abyssal Cry",
hidden = true,
color = "1",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Performs a warcry, Hindering nearby enemies and causing them to explode when killed. The Hinder effect is proportional to the number of surrounding enemies. Taunts all nearby enemies to attack the user. Shares a cooldown with other Warcry skills.",
skillTypes = {
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Chaos] = true,
[SkillType.Damage] = true,
[SkillType.Warcry] = true,
[SkillType.Cooldown] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.25,
baseFlags = {
area = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"abyssal_cry_movement_velocity_+%_per_one_hundred_nearby_enemies",
"base_movement_velocity_+%",
"abyssal_cry_%_max_life_as_chaos_on_death",
"base_skill_effect_duration",
"damage_cannot_be_reflected",
"base_skill_show_average_damage_instead_of_dps",
"display_skill_deals_secondary_damage",
},
levels = {
[1] = {-60, -12, 1, 4000, levelRequirement = 1, statInterpolation = {1, 1}, cost = { }, },
[2] = {-62, -12, 1, 4000, levelRequirement = 4, statInterpolation = {1, 1}, cost = { }, },
[3] = {-62, -13, 1, 4000, levelRequirement = 8, statInterpolation = {1, 1}, cost = { }, },
[4] = {-64, -13, 1, 4000, levelRequirement = 12, statInterpolation = {1, 1}, cost = { }, },
[5] = {-66, -14, 1, 4000, levelRequirement = 16, statInterpolation = {1, 1}, cost = { }, },
[6] = {-68, -15, 1, 4000, levelRequirement = 24, statInterpolation = {1, 1}, cost = { }, },
[7] = {-69, -16, 1, 4000, levelRequirement = 32, statInterpolation = {1, 1}, cost = { }, },
[8] = {-70, -16, 1, 4000, levelRequirement = 36, statInterpolation = {1, 1}, cost = { }, },
[9] = {-71, -17, 1, 4000, levelRequirement = 40, statInterpolation = {1, 1}, cost = { }, },
[10] = {-72, -17, 1, 4000, levelRequirement = 44, statInterpolation = {1, 1}, cost = { }, },
[11] = {-73, -18, 1, 4000, levelRequirement = 48, statInterpolation = {1, 1}, cost = { }, },
[12] = {-74, -18, 1, 4000, levelRequirement = 52, statInterpolation = {1, 1}, cost = { }, },
[13] = {-75, -19, 1, 4000, levelRequirement = 56, statInterpolation = {1, 1}, cost = { }, },
[14] = {-76, -19, 1, 4000, levelRequirement = 60, statInterpolation = {1, 1}, cost = { }, },
[15] = {-77, -20, 1, 4000, levelRequirement = 64, statInterpolation = {1, 1}, cost = { }, },
[16] = {-78, -20, 1, 4000, levelRequirement = 66, statInterpolation = {1, 1}, cost = { }, },
[17] = {-79, -21, 1, 4000, levelRequirement = 67, statInterpolation = {1, 1}, cost = { }, },
[18] = {-80, -21, 1, 4000, levelRequirement = 68, statInterpolation = {1, 1}, cost = { }, },
[19] = {-81, -22, 1, 4000, levelRequirement = 69, statInterpolation = {1, 1}, cost = { }, },
[20] = {-82, -22, 1, 4000, levelRequirement = 70, statInterpolation = {1, 1}, cost = { }, },
[21] = {-83, -23, 1, 4000, levelRequirement = 71, statInterpolation = {1, 1}, cost = { }, },
[22] = {-84, -23, 1, 4000, levelRequirement = 72, statInterpolation = {1, 1}, cost = { }, },
[23] = {-85, -24, 1, 4000, levelRequirement = 73, statInterpolation = {1, 1}, cost = { }, },
[24] = {-86, -24, 1, 4000, levelRequirement = 74, statInterpolation = {1, 1}, cost = { }, },
[25] = {-87, -25, 1, 4000, levelRequirement = 75, statInterpolation = {1, 1}, cost = { }, },
[26] = {-88, -25, 1, 4000, levelRequirement = 76, statInterpolation = {1, 1}, cost = { }, },
[27] = {-89, -26, 1, 4000, levelRequirement = 77, statInterpolation = {1, 1}, cost = { }, },
[28] = {-90, -26, 1, 4000, levelRequirement = 78, statInterpolation = {1, 1}, cost = { }, },
[29] = {-91, -27, 1, 4000, levelRequirement = 79, statInterpolation = {1, 1}, cost = { }, },
[30] = {-92, -27, 1, 4000, levelRequirement = 80, statInterpolation = {1, 1}, cost = { }, },
[31] = {-93, -28, 1, 4000, levelRequirement = 81, statInterpolation = {1, 1}, cost = { }, },
[32] = {-94, -28, 1, 4000, levelRequirement = 82, statInterpolation = {1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DropBearDesecration"] = {
name = "DropBearDesecration",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Chaos] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chaos_damage_to_deal_per_minute",
"dropbear_desecration_area_of_effect_+%",
"base_cast_speed_+%",
"base_skill_effect_duration",
"desecrated_ground_art_variation",
"is_area_damage",
},
levels = {
[1] = {1, 95, 50, 6000, 2, levelRequirement = 1, statInterpolation = {3, 1, 1}, cost = { }, },
[2] = {1, 98, 50, 6000, 2, levelRequirement = 3, statInterpolation = {3, 1, 1}, cost = { }, },
[3] = {1, 101, 50, 6000, 2, levelRequirement = 6, statInterpolation = {3, 1, 1}, cost = { }, },
[4] = {1, 104, 50, 6000, 2, levelRequirement = 9, statInterpolation = {3, 1, 1}, cost = { }, },
[5] = {1, 107, 50, 6000, 2, levelRequirement = 11, statInterpolation = {3, 1, 1}, cost = { }, },
[6] = {1, 110, 50, 6000, 2, levelRequirement = 13, statInterpolation = {3, 1, 1}, cost = { }, },
[7] = {1, 113, 50, 6000, 2, levelRequirement = 15, statInterpolation = {3, 1, 1}, cost = { }, },
[8] = {1, 116, 50, 6000, 2, levelRequirement = 17, statInterpolation = {3, 1, 1}, cost = { }, },
[9] = {1, 119, 50, 6000, 2, levelRequirement = 21, statInterpolation = {3, 1, 1}, cost = { }, },
[10] = {1, 122, 50, 6000, 2, levelRequirement = 25, statInterpolation = {3, 1, 1}, cost = { }, },
[11] = {1, 125, 50, 6000, 2, levelRequirement = 29, statInterpolation = {3, 1, 1}, cost = { }, },
[12] = {1, 128, 50, 6000, 2, levelRequirement = 33, statInterpolation = {3, 1, 1}, cost = { }, },
[13] = {1, 131, 50, 6000, 2, levelRequirement = 37, statInterpolation = {3, 1, 1}, cost = { }, },
[14] = {1, 134, 50, 6000, 2, levelRequirement = 41, statInterpolation = {3, 1, 1}, cost = { }, },
[15] = {1, 137, 50, 6000, 2, levelRequirement = 45, statInterpolation = {3, 1, 1}, cost = { }, },
[16] = {1, 140, 55, 6000, 2, levelRequirement = 48, statInterpolation = {3, 1, 1}, cost = { }, },
[17] = {1, 143, 55, 6000, 2, levelRequirement = 52, statInterpolation = {3, 1, 1}, cost = { }, },
[18] = {1, 146, 55, 6000, 2, levelRequirement = 56, statInterpolation = {3, 1, 1}, cost = { }, },
[19] = {1, 149, 55, 6000, 2, levelRequirement = 60, statInterpolation = {3, 1, 1}, cost = { }, },
[20] = {1, 152, 55, 6000, 2, levelRequirement = 64, statInterpolation = {3, 1, 1}, cost = { }, },
[21] = {1, 156, 60, 6000, 2, levelRequirement = 68, statInterpolation = {3, 1, 1}, cost = { }, },
[22] = {1, 159, 60, 6000, 2, levelRequirement = 69, statInterpolation = {3, 1, 1}, cost = { }, },
[23] = {1, 162, 60, 6000, 2, levelRequirement = 70, statInterpolation = {3, 1, 1}, cost = { }, },
[24] = {1, 165, 60, 6000, 2, levelRequirement = 71, statInterpolation = {3, 1, 1}, cost = { }, },
[25] = {1, 168, 65, 6000, 2, levelRequirement = 72, statInterpolation = {3, 1, 1}, cost = { }, },
[26] = {1, 172, 65, 6000, 2, levelRequirement = 73, statInterpolation = {3, 1, 1}, cost = { }, },
[27] = {1, 175, 65, 6000, 2, levelRequirement = 74, statInterpolation = {3, 1, 1}, cost = { }, },
[28] = {1, 178, 65, 6000, 2, levelRequirement = 75, statInterpolation = {3, 1, 1}, cost = { }, },
[29] = {1, 182, 65, 6000, 2, levelRequirement = 76, statInterpolation = {3, 1, 1}, cost = { }, },
[30] = {1, 185, 70, 6000, 2, levelRequirement = 77, statInterpolation = {3, 1, 1}, cost = { }, },
[31] = {1, 188, 70, 6000, 2, levelRequirement = 78, statInterpolation = {3, 1, 1}, cost = { }, },
[32] = {1, 192, 70, 6000, 2, levelRequirement = 79, statInterpolation = {3, 1, 1}, cost = { }, },
[33] = {1, 195, 70, 6000, 2, levelRequirement = 80, statInterpolation = {3, 1, 1}, cost = { }, },
[34] = {1, 199, 70, 6000, 2, levelRequirement = 81, statInterpolation = {3, 1, 1}, cost = { }, },
[35] = {1, 202, 70, 6000, 2, levelRequirement = 82, statInterpolation = {3, 1, 1}, cost = { }, },
},
}
monster base type attack cast speed +% and damage -% final [33]
| Family | MonsterSpeedAndDamageFixup |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | caster_damage ความเสียหาย โจมตี นักเวท ความเร็ว |
monster casts viper strike text [1]
| Family | MonsterCastsViperStrikeText |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
display monster causes ground desecration [1]
| Family | MonsterCastsGroundDesecrationText |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
display monster casts wither [1]
| Family | MonsterCastsWitherText |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
monster no map drops [1]
| Family | MonsterNoMapDrops |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
stance movement speed +% final [-50]
| Family | Stance |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | ความเร็ว |
| Family | Daemon |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| key | val |
|---|---|
| Stats.item_drop_slots | 1 |
| Stats.energy_shield_recharge_rate_per_minute_% | 2000 |
| Stats.mana_regeneration_rate_per_minute_% | 100 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.max_viper_strike_orbs | 4 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.max_fuse_arrow_orbs | 5 |
| Stats.max_fire_beam_stacks | 8 |
| Stats.max_charged_attack_stacks | 10 |
| Stats.base_critical_strike_multiplier | 130 |
| Stats.critical_ailment_dot_multiplier_+ | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.base_attack_speed_+%_per_frenzy_charge | 4 |
| Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.base_cast_speed_+%_per_frenzy_charge | 4 |
| Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion | 5 |
| Stats.object_inherent_damage_+%_final_per_frenzy_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.resist_all_elements_%_per_endurance_charge | 4 |
| Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.critical_strike_chance_+%_per_power_charge | 50 |
| Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion | 150 |
| Stats.maximum_block_% | 75 |
| Stats.base_maximum_spell_block_% | 75 |
| Stats.base_number_of_totems_allowed | 1 |
| Stats.base_number_of_traps_allowed | 3 |
| Stats.base_number_of_remote_mines_allowed | 5 |
| Stats.movement_velocity_cap | 128 |
| Stats.maximum_life_leech_rate_%_per_minute | 1200 |
| Stats.maximum_mana_leech_rate_%_per_minute | 1200 |
| Stats.maximum_energy_shield_leech_rate_%_per_minute | 600 |
| Stats.monster_ignite_damage_+%_final | -72 |
| Stats.monster_bleeding_damage_+%_final | -86 |
| Stats.monster_poison_damage_+%_final | -50 |
| Stats.bleeding_moving_damage_%_of_base_override | 500 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.impaled_debuff_base_duration_ms | 8000 |
| Stats.impaled_debuff_number_of_reflected_hits | 5 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.base_total_number_of_sigils_allowed | 3 |
| Stats.maximum_life_leech_amount_per_leech_%_max_life | 10 |
| Stats.maximum_mana_leech_amount_per_leech_%_max_mana | 10 |
| Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield | 10 |
| Stats.object_inherent_melee_hit_stun_duration_+%_final | 20 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.actor_scale_+%_limit | 100 |
| Stats.damage_taken_when_hit_+%_final_per_fortification | -1 |
| Stats.base_max_fortification | 20 |
| Stats.soul_eater_maximum_stacks | 45 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.txt |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup |
| Actor.slow_animations_go_to_idle | true |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
3.16Scourge
เปิดให้เล่นแล้ว · Scourge · ภารกิจท้าทาย · หิน · ยูนิค · ไอเทม · Monster · เบ้าหลอมโลหิต · Passive Mastery · ผู้สุดท้ายที่สิ้นชีพ · การยับยั้งเวท
เงินตรา ·
Sacred Orb ·
Tainted Chaos Orb ·
Tainted Armourer's Scrap ·
Tainted Blacksmith's Whetstone ·
Tainted Divine Teardrop ·
Tainted Blessing ·
Tainted Chromatic Orb ·
Tainted Orb of Fusing ·
Tainted Jeweller's Orb ·
Tainted Exalted Orb ·
Tainted Mythic Orb ·
ลูกแก้วเดลิเรียม คาลเกอร์ ·
Deft Fossil ·
Fundamental Fossil
ไอเทม · Winged Expedition Scarab · ศิลาบรีชไร้ที่ติ ซอปห์ · ศิลาบรีชไร้ที่ติ ทุล · ศิลาบรีชไร้ที่ติ เอ็ช · ศิลาบรีชไร้ที่ติ อูล-เนโทล · ศิลาบรีชไร้ที่ติ ชายูล่า · ตราสัญลักษณ์เหนือกาลเวลาไม่รู้สิ้น คารุย · ตราสัญลักษณ์เหนือกาลเวลาไม่รู้สิ้น มาราเค็ท · ตราสัญลักษณ์เหนือกาลเวลาไม่รู้สิ้น นิรันดร์ · ตราสัญลักษณ์เหนือกาลเวลาไม่รู้สิ้น เทมพลาร์ · ตราสัญลักษณ์เหนือกาลเวลาไม่รู้สิ้น วาล์ · ตัวบ่มฟัก คาลเกอร์ · Unset Amulet
ไพ่พยากรณ์ · Desperate Crusade · A Stone Perfected · Treasures of the Vaal · The Rabbit's Foot · Chasing Risk · The Prince of Darkness · The Catch · Eternal Bonds · Disdain · The Scout · Guardian's Challenge · The Forgotten Treasure · The Fox in the Brambles · The Aspirant
Unrevealed · Rusted Expedition Scarab · Polished Expedition Scarab · Gilded Expedition Scarab · Winged Expedition Scarab
หิน · ดาบพลังงาน (Energy Blade) · พายุสลาตัน (Tornado) · รอยแยกกาลเวลา (Temporal Rift) · น้ำยาพิษร้าย (Poisonous Concoction) · ประสานวิญญาณ (Soul Link) · ประสานพิทักษ์ (Protective Link) · ประสานสัญชาตญาณ (Intuitive Link) · ประสานดูดกลืน (Vampiric Link) · ประสานเพลิง (Flame Link) · ประสานวินาศ (Destructive Link)
ยูนิค · Stranglegasp · Uul-Netol's Vow · Mageblood · Stasis Prison · Gravebind · The Squire · The Oppressor