Blast Rain of Trarthus
Level: (1—20)
Cost: (9—13) Mana
Attack Speed: 80% of base
Attack Damage: (90—105)% of base
Effectiveness of Added Damage: (90—105)%
Requires Level (28—70), (67—155) Dex
Requires Bows
Fires a single arrow up in the air, to rain down at a targeted location. The arrow deals area damage around where it lands, as well as releasing a wave of fire which will apply a burning debuff to enemies. The impact of the arrow will also inflict this debuff.
Deals (171—3287.9) Base Fire Damage per second
Base duration is 4 seconds
Fires 1 Arrow
Modifiers to number of Projectiles do not apply to this Skill
100% of Physical Damage Converted to Fire Damage
Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect
Base radius is 1 metre
Base secondary radius is 4 metres
Additional Effects From Quality:
+(0—20)% to Fire Damage over Time Multiplier
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Quest /2
| Act | Quest | NPC | Character |
|---|---|---|---|
| 3 | Sever the Right Hand | Quest Reward | Ranger · Duelist |
| 3 | Sever the Right Hand | Clarissa | Duelist · Ranger · Scion |
Genus
Level Effect /40
| Implicit |
|---|
| 100% of Physical Damage Converted to Fire Damage |
| Fires 1 Arrow |
| Base radius is 1 metre |
| Base duration is 4 seconds |
| Base secondary radius is 4 metres |
| Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect |
| Modifiers to number of Projectiles do not apply to this Skill |
| Level | Requires Level | Dex | Mana | Base Damage | Deals 171 Base Fire Damage per second | Experience |
|---|---|---|---|---|---|---|
| 1 | 28 | 67 | 9 | 90%, 90%, 90% | 171 | 199,345 |
| 2 | 31 | 73 | 9 | 90.8%, 90.8%, 90.8% | 216.1 | 285,815 |
| 3 | 34 | 79 | 9 | 91.6%, 91.6%, 91.6% | 271.7 | 401,344 |
| 4 | 37 | 85 | 9 | 92.4%, 92.4%, 92.4% | 339.9 | 554,379 |
| 5 | 40 | 92 | 10 | 93.2%, 93.2%, 93.2% | 423.5 | 477,437 |
| 6 | 42 | 96 | 10 | 93.9%, 93.9%, 93.9% | 489.4 | 583,786 |
| 7 | 44 | 100 | 10 | 94.7%, 94.7%, 94.7% | 564.7 | 710,359 |
| 8 | 46 | 104 | 10 | 95.5%, 95.5%, 95.5% | 650.6 | 1,355,511 |
| 9 | 48 | 109 | 10 | 96.3%, 96.3%, 96.3% | 748.7 | 1,138,877 |
| 10 | 50 | 113 | 11 | 97.1%, 97.1%, 97.1% | 860.6 | 1,368,233 |
| 11 | 52 | 117 | 11 | 97.9%, 97.9%, 97.9% | 988 | 1,638,338 |
| 12 | 54 | 121 | 11 | 98.7%, 98.7%, 98.7% | 1133.1 | 1,956,648 |
| 13 | 56 | 125 | 11 | 99.5%, 99.5%, 99.5% | 1298.2 | 3,655,184 |
| 14 | 58 | 130 | 11 | 100.3%, 100.3%, 100.3% | 1486.1 | 3,017,327 |
| 15 | 60 | 134 | 12 | 101.1%, 101.1%, 101.1% | 1699.6 | 7,759,995 |
| 16 | 62 | 138 | 12 | 101.8%, 101.8%, 101.8% | 1942.2 | 15,138,193 |
| 17 | 64 | 142 | 12 | 102.6%, 102.6%, 102.6% | 2217.8 | 26,083,825 |
| 18 | 66 | 146 | 12 | 103.4%, 103.4%, 103.4% | 2530.6 | 62,620,247 |
| 19 | 68 | 151 | 12 | 104.2%, 104.2%, 104.2% | 2885.4 | 211,708,088 |
| 20 | 70 | 155 | 13 | 105%, 105%, 105% | 3287.9 | |
| 21 | 72 | 13 | 105.8%, 105.8%, 105.8% | 3744.1 | ||
| 22 | 74 | 13 | 106.6%, 106.6%, 106.6% | 4261.1 | ||
| 23 | 76 | 13 | 107.4%, 107.4%, 107.4% | 4846.7 | ||
| 24 | 78 | 13 | 108.2%, 108.2%, 108.2% | 5509.8 | ||
| 25 | 80 | 14 | 108.9%, 108.9%, 108.9% | 6260.4 | ||
| 26 | 82 | 14 | 109.7%, 109.7%, 109.7% | 7109.7 | ||
| 27 | 84 | 14 | 110.5%, 110.5%, 110.5% | 8070.4 | ||
| 28 | 86 | 14 | 111.3%, 111.3%, 111.3% | 9156.8 | ||
| 29 | 88 | 14 | 112.1%, 112.1%, 112.1% | 10384.8 | ||
| 30 | 90 | 15 | 112.9%, 112.9%, 112.9% | 11772.6 | ||
| 31 | 91 | 15 | 113.3%, 113.3%, 113.3% | 12532.7 | ||
| 32 | 92 | 15 | 113.7%, 113.7%, 113.7% | 13340.5 | ||
| 33 | 93 | 15 | 114.1%, 114.1%, 114.1% | 14199 | ||
| 34 | 94 | 15 | 114.5%, 114.5%, 114.5% | 15111.4 | ||
| 35 | 95 | 15 | 114.9%, 114.9%, 114.9% | 16080.8 | ||
| 36 | 96 | 15 | 115.3%, 115.3%, 115.3% | 17111 | ||
| 37 | 97 | 15 | 115.7%, 115.7%, 115.7% | 18205.4 | ||
| 38 | 98 | 15 | 116.1%, 116.1%, 116.1% | 19368.2 | ||
| 39 | 99 | 15 | 116.4%, 116.4%, 116.4% | 20603.5 | ||
| 40 | 100 | 16 | 116.8%, 116.8%, 116.8% | 21915.7 |
Attribute /12
Blast Rain
| Name | Show Full Descriptions |
|---|---|
| Cost | iLvl 1: Normal: 1x |
| Acronym | Projectile, Modifiers |
| Id | BlastRainAltX |
| DropLevel | 28 |
| BaseType | Blast Rain |
| Class | Skill Gems |
| Weapon | Bows |
| TargetTypes | Ground, Enemy, |
| Type | Attack, RangedAttack, Fire, MirageArcherCanUse, Area, ProjectileSpeed, ProjectileNumber, Totemable, Trappable, Mineable, Triggerable, Rain, DamageOverTime, CausesBurning, Duration |
| ItemType | Metadata/Items/Gems/SkillGemBlastRain |
| ActiveSkillsCode | blast_rain_alt_x |
| Reference |
Crucible Weapon /1
| Weight | Desc |
|---|---|
| 1000 (T5) | All Damage from Blast Rain and Artillery Ballista Hits can Poison 25% chance for Poisons inflicted with Blast Rain or Artillery Ballista to deal 100% more Damage |
Version history /1
| Version | Changes |
|---|---|
| 3.27.0 |
Blast Rain of Trarthus
Level: (1—20)
Cost: (9—13) Mana
Attack Speed: 80% of base
Attack Damage: (90—105)% of base
Effectiveness of Added Damage: (90—105)%
Requires Level (28—70), (67—155) Dex
Requires Bows
Fires a single arrow up in the air, to rain down at a targeted location. The arrow deals area damage around where it lands, as well as releasing a wave of fire which will apply a burning debuff to enemies. The impact of the arrow will also inflict this debuff.
Deals (171—3287.9) Base Fire Damage per second
Base duration is 4 seconds
Fires 1 Arrow
Modifiers to number of Projectiles do not apply to this Skill
100% of Physical Damage Converted to Fire Damage
Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect
Base radius is 1 metre
Base secondary radius is 4 metres
base is projectile [1]
blast rain arrow delay ms [80]
is area damage [1]
skill can fire arrows [1]
Additional Effects From Quality:
+(0—20)% to Fire Damage over Time Multiplier
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Supported By /127
Added Fire Damage Support
Supports any skill that hits enemies.
Knockback Support
Supports any skill that hits enemies.
Life Leech Support
Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
Stun Support
Supports any skill that hits enemies, making it easier to stun enemies with those skills.
More Duration Support
Supports any skill with a duration.
Cold to Fire Support
Supports any skill that hits enemies.
Elemental Damage with Attacks Support
Supports attack skills.
Life Gain on Hit Support
Supports attack skills.
Iron Grip Support
Supports attack skills that fire projectiles, making the increase to physical melee damage from strength also increase their physical projectile damage.
Damage on Full Life Support
Supports attack skills, providing a bonus to all damage dealt by those skills while your life is full.
Ballista Totem Support
Supports any bow or wand attack skill, causing it to summon a ballista totem that uses the skill for you.
Fire Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Burning Damage Support
Supports any skill that hits enemies, or can deal burning damage directly.
Empower Support
Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
Less Duration Support
Supports any skill that has a duration.
Chance to Bleed Support
Supports attack skills.
Maim Support
Supports attack skills, or other skills that can maim enemies.
Brutality Support
Supports any skill that deals damage.
Awakened Added Fire Damage Support
Supports any skill that hits enemies.
Awakened Brutality Support
Supports any skill that deals damage.
Awakened Burning Damage Support
Supports any skill that hits enemies, or can deal burning damage directly.
Awakened Elemental Damage with Attacks Support
Supports attack skills.
Awakened Fire Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Awakened Empower Support
Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
Bloodthirst Support
Supports attack skills. Cannot support triggered skills, skills which create minions, or skills used by totems, traps or mines.
Cruelty Support
Supports any skill that hits enemies. Minions cannot gain Cruelty.
Lifetap Support
Supports any non-blessing skill. Minions cannot gain the Lifetap buff.
Volatility Support
Supports attack skills.
Annihilation Support
Supports any skill that hits enemies.
Faster Attacks Support
Supports attack skills.
Greater Multiple Projectiles Support
Supports projectile skills.
Multiple Projectiles Support
Supports projectile skills.
Faster Projectiles Support
Supports projectile skills.
Added Cold Damage Support
Supports any skill that hits enemies.
Additional Accuracy Support
Supports attack skills.
Mana Leech Support
Supports attack skills that hit enemies, causing those hits to leech mana based on damage dealt.
Trap Support
Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.
Culling Strike Support
Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
Point Blank Support
Supports projectile skills.
Chance to Flee Support
Supports any skill that hits enemies.
Blind Support
Supports any skill that hits enemies.
Cold Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Cast On Critical Strike Support
Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Slower Projectiles Support
Supports projectile skills.
Enhance Support
Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
Vicious Projectiles Support
Supports projectile attack skills.
Block Chance Reduction Support
Supports any skill that hits enemies.
Ice Bite Support
Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Hypothermia Support
Supports any skill that deals damage.
Critical Strike Affliction Support
Supports any skill that hits enemies.
Void Manipulation Support
Supports any skill that deals damage.
Swift Affliction Support
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
Chance to Poison Support
Supports any skill that hits enemies.
Deadly Ailments Support
Supports any skill that hits enemies.
Vile Toxins Support
Supports any skill that hits enemies.
Momentum Support
Supports attack skills that aren't triggered.
Mirage Archer Support
Supports attack skills that can be used with bows. Supported skills can only be used with bows. Cannot support Vaal skills, minion skills, movement skills, or skills used by totems, traps, or mines.
Withering Touch Support
Supports attack skills.
Impale Support
Supports attack skills.
Nightblade Support
Supports attack skills. Cannot support skills which create minions.
Barrage Support
Supports projectile attack skills that use bows or wands. Cannot support triggered skills, channelled skills, or skills that create Minions.
Awakened Added Cold Damage Support
Supports any skill that hits enemies.
Awakened Cast On Critical Strike Support
Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Awakened Cold Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Awakened Deadly Ailments Support
Supports any skill that hits enemies.
Awakened Greater Multiple Projectiles Support
Supports projectile skills.
Awakened Swift Affliction Support
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
Awakened Void Manipulation Support
Supports any skill that deals damage.
Awakened Vicious Projectiles Support
Supports projectile attack skills.
Awakened Enhance Support
Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
Manaforged Arrows Support
Supports bow attack skills, causing them to trigger when you've spent enough mana in total on other bow attacks. Cannot modify the skills of minions. Cannot support totems, traps, mines, Vaal skills, or channelling skills
Sadism Support
Supports any skill that hits enemies.
Rupture Support
Supports attack skills.
Machinations Support
Supports skills that hit enemies. Cannot modify the skills of minions.
Cull the Weak Support
Supports any skill that hits enemies. If normal or magic enemies are left below a percentage of maximum life after being hit by these skills, they will be killed.
Lethal Dose Support
Supports any skill that hits enemies.
Voidstorm Support
Supports ranged attack skills that fire projectiles upwards. Cannot support triggered attacks, attacks used by things other than you, or skills which create minions.
Unholy Trinity Support
Supports skills that hit enemies, causing them to gain bonuses while you have unholy resonance of lightning, physical and chaos, and to grant unholy resonance of damage types other than the highest one in a hit. There is a maximum of 50 unholy resonance for each damage type. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
Windburst Support
Supports Attack Skills, causing them to trigger Windburst on hit after you've travelled a certain distance. Cannot support triggered skills or skills used by things other than you. Cannot modify the skills of minions.
Increased Area of Effect Support
Supports any skill with an area of effect.
Added Lightning Damage Support
Supports any skill that hits enemies.
Increased Critical Strikes Support
Supports any skill that hits enemies.
Increased Critical Damage Support
Supports any skill that hits enemies.
Added Chaos Damage Support
Supports any skill that hits enemies.
Item Rarity Support
Supports any skill that can kill enemies.
Concentrated Effect Support
Supports any skill with an area of effect, regardless of whether that skill deals damage.
Combustion Support
Supports any skill that hits enemies.
Elemental Proliferation Support
Supports any skill that hits enemies, or could otherwise apply elemental ailments.
Blastchain Mine Support
Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
Lightning Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Elemental Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
Power Charge On Critical Support
Supports any skill that hits enemies.
Hextouch Support
Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Enlighten Support
Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
Physical to Lightning Support
Supports any skill that hits enemies.
Innervate Support
Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Controlled Destruction Support
Supports attack skills, or spell skills that deal damage.
Elemental Focus Support
Supports any skill that hits or burns enemies, or inflicts elemental ailments.
Ignite Proliferation Support
Supports any skill that hits enemies.
Decay Support
Supports any skill that hits enemies.
Efficacy Support
Supports any skill that deals damage or has a duration.
Immolate Support
Supports any skill that hits enemies.
Unbound Ailments Support
Supports any skill that hits enemies or inflicts ailments
Summon Phantasm Support
Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
Bonechill Support
Supports any skill that can chill enemies or create chilling areas.
Energy Leech Support
Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
High-Impact Mine Support
Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
Awakened Added Chaos Damage Support
Supports any skill that hits enemies.
Awakened Added Lightning Damage Support
Supports any skill that hits enemies.
Awakened Controlled Destruction Support
Supports attack skills, or spell skills that deal damage.
Awakened Hextouch Support
Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Awakened Elemental Focus Support
Supports any skill that hits or burns enemies, or inflicts elemental ailments.
Awakened Increased Area of Effect Support
Supports any skill with an area of effect.
Awakened Lightning Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Awakened Unbound Ailments Support
Supports any skill that hits enemies or inflicts ailments
Awakened Enlighten Support
Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
Trinity Support
Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
Overcharge Support
Supports any skill that hits enemies.
Prismatic Burst Support
Supports attacks, causing them to trigger the Prismatic Burst spell. Cannot support triggered attacks or attacks used by things other than you. Cannot modify the skills of minions.
Devour Support
Supports any skill that hits enemies.
Sacred Wisps Support
Supports attack skills that can be used with Wands. Cannot support Vaal skills, minion skills, movement skills, or skills used by totems, traps, or mines.
Invert the Rules Support
Supports any skill that hits enemies.
Greater Kinetic Instability Support
Supports Wand Attacks, granting them a chance to trigger Kinetic Flux on critical strike. Cannot support triggered skills or skills used by things other than you. Cannot modify the skills of minions.
Greater Devour Support
Supports any skill that hits enemies.
Kinetic Instability Support
Supports Wand Attacks, granting them a chance to trigger Kinetic Flux on kill. Cannot support triggered skills or skills used by things other than you. Cannot modify the skills of minions.
Living Lightning Support
Supports Skills which cause Damaging Hits, causing them to trigger Summon Living Lightning when dealing lightning damage. Cannot support skills used by totems, traps, or mines. Cannot modify the skills of Minions.
Eclipse Support
Supports any skill gem.
Cannot support skills that don't come from gems.
Blast Rain of Trarthus
Level: (1—40)
Attack Speed: 80% of base
Attack Damage: (90—117)% of base
Effectiveness of Added Damage: (90—117)%
Fires a single arrow up in the air, to rain down at a targeted location. The arrow deals area damage around where it lands, as well as releasing a wave of fire which will apply a burning debuff to enemies. The impact of the arrow will also inflict this debuff.
Deals (185.9—23821.4) Base Fire Damage per second
Base duration is 4 seconds
Fires +1 Arrow
Modifiers to number of Projectiles do not apply to this Skill
100% of Physical Damage Converted to Fire Damage
Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect
Base radius is 1 metre
Base secondary radius is 3.5 metres
base is projectile [1]
blast rain arrow delay ms [80]
is area damage [1]
skill can fire arrows [1]
Level Effect /40
| Implicit |
|---|
| 100% of Physical Damage Converted to Fire Damage |
| Fires +1 Arrow |
| Base radius is 1 metre |
| Base duration is 4 seconds |
| Base secondary radius is 3.5 metres |
| Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect |
| Modifiers to number of Projectiles do not apply to this Skill |
| Level | Requires Level | Base Damage | Deals 185.9 Base Fire Damage per second | Experience |
|---|---|---|---|---|
| 1 | 28 | 90%, 90%, 90% | 185.9 | |
| 2 | 31 | 90.8%, 90.8%, 90.8% | 234.9 | |
| 3 | 34 | 91.6%, 91.6%, 91.6% | 295.3 | |
| 4 | 37 | 92.4%, 92.4%, 92.4% | 369.5 | |
| 5 | 40 | 93.2%, 93.2%, 93.2% | 460.4 | |
| 6 | 42 | 93.9%, 93.9%, 93.9% | 532 | |
| 7 | 44 | 94.7%, 94.7%, 94.7% | 613.8 | |
| 8 | 46 | 95.5%, 95.5%, 95.5% | 707.2 | |
| 9 | 48 | 96.3%, 96.3%, 96.3% | 813.8 | |
| 10 | 50 | 97.1%, 97.1%, 97.1% | 935.4 | |
| 11 | 52 | 97.9%, 97.9%, 97.9% | 1073.9 | |
| 12 | 54 | 98.7%, 98.7%, 98.7% | 1231.6 | |
| 13 | 56 | 99.5%, 99.5%, 99.5% | 1411.1 | |
| 14 | 58 | 100.3%, 100.3%, 100.3% | 1615.3 | |
| 15 | 60 | 101.1%, 101.1%, 101.1% | 1847.4 | |
| 16 | 62 | 101.8%, 101.8%, 101.8% | 2111.1 | |
| 17 | 64 | 102.6%, 102.6%, 102.6% | 2410.6 | |
| 18 | 66 | 103.4%, 103.4%, 103.4% | 2750.6 | |
| 19 | 68 | 104.2%, 104.2%, 104.2% | 3136.3 | |
| 20 | 70 | 105%, 105%, 105% | 3573.8 | |
| 21 | 72 | 105.8%, 105.8%, 105.8% | 4069.7 | |
| 22 | 74 | 106.6%, 106.6%, 106.6% | 4631.6 | |
| 23 | 76 | 107.4%, 107.4%, 107.4% | 5268.2 | |
| 24 | 78 | 108.2%, 108.2%, 108.2% | 5989 | |
| 25 | 80 | 108.9%, 108.9%, 108.9% | 6804.8 | |
| 26 | 82 | 109.7%, 109.7%, 109.7% | 7728 | |
| 27 | 84 | 110.5%, 110.5%, 110.5% | 8772.2 | |
| 28 | 86 | 111.3%, 111.3%, 111.3% | 9953 | |
| 29 | 88 | 112.1%, 112.1%, 112.1% | 11287.8 | |
| 30 | 90 | 112.9%, 112.9%, 112.9% | 12796.3 | |
| 31 | 91 | 113.3%, 113.3%, 113.3% | 13622.4 | |
| 32 | 92 | 113.7%, 113.7%, 113.7% | 14500.5 | |
| 33 | 93 | 114.1%, 114.1%, 114.1% | 15433.7 | |
| 34 | 94 | 114.5%, 114.5%, 114.5% | 16425.4 | |
| 35 | 95 | 114.9%, 114.9%, 114.9% | 17479.2 | |
| 36 | 96 | 115.3%, 115.3%, 115.3% | 18598.9 | |
| 37 | 97 | 115.7%, 115.7%, 115.7% | 19788.5 | |
| 38 | 98 | 116.1%, 116.1%, 116.1% | 21052.4 | |
| 39 | 99 | 116.4%, 116.4%, 116.4% | 22395.1 | |
| 40 | 100 | 116.8%, 116.8%, 116.8% | 23821.4 |
Attribute /5
Blast Rain of Trarthus
| Name | Show Full Descriptions |
|---|---|
| BaseType | Blast Rain of Trarthus |
| Weapon | Bows |
| TargetTypes | Ground, Enemy, |
| Type | Attack, RangedAttack, Fire, MirageArcherCanUse, Area, ProjectileSpeed, ProjectileNumber, Totemable, Trappable, Mineable, Triggerable, Rain, DamageOverTime, CausesBurning, Duration |
| ActiveSkillsCode | blast_rain_alt_x |
Supported By /127
Added Fire Damage Support
Supports any skill that hits enemies.
Knockback Support
Supports any skill that hits enemies.
Life Leech Support
Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
Stun Support
Supports any skill that hits enemies, making it easier to stun enemies with those skills.
More Duration Support
Supports any skill with a duration.
Cold to Fire Support
Supports any skill that hits enemies.
Elemental Damage with Attacks Support
Supports attack skills.
Life Gain on Hit Support
Supports attack skills.
Iron Grip Support
Supports attack skills that fire projectiles, making the increase to physical melee damage from strength also increase their physical projectile damage.
Damage on Full Life Support
Supports attack skills, providing a bonus to all damage dealt by those skills while your life is full.
Ballista Totem Support
Supports any bow or wand attack skill, causing it to summon a ballista totem that uses the skill for you.
Fire Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Burning Damage Support
Supports any skill that hits enemies, or can deal burning damage directly.
Empower Support
Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
Less Duration Support
Supports any skill that has a duration.
Chance to Bleed Support
Supports attack skills.
Maim Support
Supports attack skills, or other skills that can maim enemies.
Brutality Support
Supports any skill that deals damage.
Awakened Added Fire Damage Support
Supports any skill that hits enemies.
Awakened Brutality Support
Supports any skill that deals damage.
Awakened Burning Damage Support
Supports any skill that hits enemies, or can deal burning damage directly.
Awakened Elemental Damage with Attacks Support
Supports attack skills.
Awakened Fire Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Awakened Empower Support
Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
Bloodthirst Support
Supports attack skills. Cannot support triggered skills, skills which create minions, or skills used by totems, traps or mines.
Cruelty Support
Supports any skill that hits enemies. Minions cannot gain Cruelty.
Lifetap Support
Supports any non-blessing skill. Minions cannot gain the Lifetap buff.
Volatility Support
Supports attack skills.
Annihilation Support
Supports any skill that hits enemies.
Faster Attacks Support
Supports attack skills.
Greater Multiple Projectiles Support
Supports projectile skills.
Multiple Projectiles Support
Supports projectile skills.
Faster Projectiles Support
Supports projectile skills.
Added Cold Damage Support
Supports any skill that hits enemies.
Additional Accuracy Support
Supports attack skills.
Mana Leech Support
Supports attack skills that hit enemies, causing those hits to leech mana based on damage dealt.
Trap Support
Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.
Culling Strike Support
Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
Point Blank Support
Supports projectile skills.
Chance to Flee Support
Supports any skill that hits enemies.
Blind Support
Supports any skill that hits enemies.
Cold Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Cast On Critical Strike Support
Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Slower Projectiles Support
Supports projectile skills.
Enhance Support
Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
Vicious Projectiles Support
Supports projectile attack skills.
Block Chance Reduction Support
Supports any skill that hits enemies.
Ice Bite Support
Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Hypothermia Support
Supports any skill that deals damage.
Critical Strike Affliction Support
Supports any skill that hits enemies.
Void Manipulation Support
Supports any skill that deals damage.
Swift Affliction Support
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
Chance to Poison Support
Supports any skill that hits enemies.
Deadly Ailments Support
Supports any skill that hits enemies.
Vile Toxins Support
Supports any skill that hits enemies.
Momentum Support
Supports attack skills that aren't triggered.
Mirage Archer Support
Supports attack skills that can be used with bows. Supported skills can only be used with bows. Cannot support Vaal skills, minion skills, movement skills, or skills used by totems, traps, or mines.
Withering Touch Support
Supports attack skills.
Impale Support
Supports attack skills.
Nightblade Support
Supports attack skills. Cannot support skills which create minions.
Barrage Support
Supports projectile attack skills that use bows or wands. Cannot support triggered skills, channelled skills, or skills that create Minions.
Awakened Added Cold Damage Support
Supports any skill that hits enemies.
Awakened Cast On Critical Strike Support
Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Awakened Cold Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Awakened Deadly Ailments Support
Supports any skill that hits enemies.
Awakened Greater Multiple Projectiles Support
Supports projectile skills.
Awakened Swift Affliction Support
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
Awakened Void Manipulation Support
Supports any skill that deals damage.
Awakened Vicious Projectiles Support
Supports projectile attack skills.
Awakened Enhance Support
Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
Manaforged Arrows Support
Supports bow attack skills, causing them to trigger when you've spent enough mana in total on other bow attacks. Cannot modify the skills of minions. Cannot support totems, traps, mines, Vaal skills, or channelling skills
Sadism Support
Supports any skill that hits enemies.
Rupture Support
Supports attack skills.
Machinations Support
Supports skills that hit enemies. Cannot modify the skills of minions.
Cull the Weak Support
Supports any skill that hits enemies. If normal or magic enemies are left below a percentage of maximum life after being hit by these skills, they will be killed.
Lethal Dose Support
Supports any skill that hits enemies.
Voidstorm Support
Supports ranged attack skills that fire projectiles upwards. Cannot support triggered attacks, attacks used by things other than you, or skills which create minions.
Unholy Trinity Support
Supports skills that hit enemies, causing them to gain bonuses while you have unholy resonance of lightning, physical and chaos, and to grant unholy resonance of damage types other than the highest one in a hit. There is a maximum of 50 unholy resonance for each damage type. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
Windburst Support
Supports Attack Skills, causing them to trigger Windburst on hit after you've travelled a certain distance. Cannot support triggered skills or skills used by things other than you. Cannot modify the skills of minions.
Increased Area of Effect Support
Supports any skill with an area of effect.
Added Lightning Damage Support
Supports any skill that hits enemies.
Increased Critical Strikes Support
Supports any skill that hits enemies.
Increased Critical Damage Support
Supports any skill that hits enemies.
Added Chaos Damage Support
Supports any skill that hits enemies.
Item Rarity Support
Supports any skill that can kill enemies.
Concentrated Effect Support
Supports any skill with an area of effect, regardless of whether that skill deals damage.
Combustion Support
Supports any skill that hits enemies.
Elemental Proliferation Support
Supports any skill that hits enemies, or could otherwise apply elemental ailments.
Blastchain Mine Support
Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
Lightning Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Elemental Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
Power Charge On Critical Support
Supports any skill that hits enemies.
Hextouch Support
Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Enlighten Support
Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
Physical to Lightning Support
Supports any skill that hits enemies.
Innervate Support
Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Controlled Destruction Support
Supports attack skills, or spell skills that deal damage.
Elemental Focus Support
Supports any skill that hits or burns enemies, or inflicts elemental ailments.
Ignite Proliferation Support
Supports any skill that hits enemies.
Decay Support
Supports any skill that hits enemies.
Efficacy Support
Supports any skill that deals damage or has a duration.
Immolate Support
Supports any skill that hits enemies.
Unbound Ailments Support
Supports any skill that hits enemies or inflicts ailments
Summon Phantasm Support
Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
Bonechill Support
Supports any skill that can chill enemies or create chilling areas.
Energy Leech Support
Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
High-Impact Mine Support
Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
Awakened Added Chaos Damage Support
Supports any skill that hits enemies.
Awakened Added Lightning Damage Support
Supports any skill that hits enemies.
Awakened Controlled Destruction Support
Supports attack skills, or spell skills that deal damage.
Awakened Hextouch Support
Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Awakened Elemental Focus Support
Supports any skill that hits or burns enemies, or inflicts elemental ailments.
Awakened Increased Area of Effect Support
Supports any skill with an area of effect.
Awakened Lightning Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Awakened Unbound Ailments Support
Supports any skill that hits enemies or inflicts ailments
Awakened Enlighten Support
Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
Trinity Support
Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
Overcharge Support
Supports any skill that hits enemies.
Prismatic Burst Support
Supports attacks, causing them to trigger the Prismatic Burst spell. Cannot support triggered attacks or attacks used by things other than you. Cannot modify the skills of minions.
Devour Support
Supports any skill that hits enemies.
Sacred Wisps Support
Supports attack skills that can be used with Wands. Cannot support Vaal skills, minion skills, movement skills, or skills used by totems, traps, or mines.
Invert the Rules Support
Supports any skill that hits enemies.
Greater Kinetic Instability Support
Supports Wand Attacks, granting them a chance to trigger Kinetic Flux on critical strike. Cannot support triggered skills or skills used by things other than you. Cannot modify the skills of minions.
Greater Devour Support
Supports any skill that hits enemies.
Kinetic Instability Support
Supports Wand Attacks, granting them a chance to trigger Kinetic Flux on kill. Cannot support triggered skills or skills used by things other than you. Cannot modify the skills of minions.
Living Lightning Support
Supports Skills which cause Damaging Hits, causing them to trigger Summon Living Lightning when dealing lightning damage. Cannot support skills used by totems, traps, or mines. Cannot modify the skills of Minions.
Eclipse Support
Supports any skill gem.
Cannot support skills that don't come from gems.
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.