Дополнительные эффекты от качества:
Задание /2
| Act | Задание | NPC | Герой |
|---|---|---|---|
| 1 | Враг у ворот | Quest Reward | Ведьма |
| 1 | Враг у ворот | Несса | Дворянка · Жрец · Ведьма |
Skills Tutorial /6
Повышает скорость атаки ваших приспешников-зомби.
Превращает базовую атаку ваших приспешников-зомби в атаку по области. Это значит, что зомби смогут поразить своей базовой атакой сразу нескольких врагов.
Дает больше урона вашим приспешникам-зомби.
Увеличивает максимум здоровья ваших приспешников-зомби, позволяя им дольше оставаться в живых в битвах с сильными противниками.
Позволяет вашим зомби ещё два раза повторить их мощную сотрясающую атаку по области.
Дает атакам ваших приспешников-зомби больше физического урона в ближнем бою. Этот камень поддержки также повышает урон от яда и кровотечения.
Level Effect /40
| Уровень | ТребуетсяУровень | Инт | Мана | Base Damage | Максимум поднятых зомби: 3 | Приспешники имеют на #% больше максимума здоровья | Опыт |
|---|---|---|---|---|---|---|---|
| 1 | 1 | 0 | 9 | 100%, 100%, 100% | 3, 1 | 70 | |
| 2 | 2 | 0 | 10 | 100%, 100%, 100% | 3, 1 | 2 | 308 |
| 3 | 4 | 16 | 11 | 100%, 100%, 100% | 3, 1 | 4 | 1,554 |
| 4 | 7 | 22 | 12 | 100%, 100%, 100% | 3, 1 | 6 | 6,667 |
| 5 | 11 | 31 | 13 | 100%, 100%, 100% | 4, 1 | 8 | 26,047 |
| 6 | 16 | 41 | 14 | 100%, 100%, 100% | 4, 1 | 10 | 49,725 |
| 7 | 20 | 50 | 15 | 100%, 100%, 100% | 4, 1 | 12 | 95,714 |
| 8 | 24 | 58 | 16 | 100%, 100%, 100% | 4, 1 | 14 | 169,595 |
| 9 | 28 | 67 | 17 | 100%, 100%, 100% | 4, 1 | 16 | 283,759 |
| 10 | 32 | 75 | 18 | 100%, 100%, 100% | 4, 1 | 18 | 453,996 |
| 11 | 36 | 83 | 19 | 100%, 100%, 100% | 4, 1 | 20 | 703,128 |
| 12 | 40 | 92 | 20 | 100%, 100%, 100% | 5, 1 | 22 | 1,061,223 |
| 13 | 44 | 100 | 21 | 100%, 100%, 100% | 5, 1 | 24 | 2,065,870 |
| 14 | 48 | 109 | 22 | 100%, 100%, 100% | 5, 1 | 26 | 2,507,110 |
| 15 | 52 | 117 | 23 | 100%, 100%, 100% | 5, 1 | 28 | 5,798,936 |
| 16 | 56 | 125 | 24 | 100%, 100%, 100% | 5, 1 | 30 | 15,083,919 |
| 17 | 60 | 134 | 25 | 100%, 100%, 100% | 5, 1 | 32 | 27,792,735 |
| 18 | 64 | 142 | 26 | 100%, 100%, 100% | 6, 1 | 34 | 43,869,739 |
| 19 | 67 | 148 | 27 | 100%, 100%, 100% | 6, 1 | 36 | 242,081,556 |
| 20 | 70 | 155 | 28 | 100%, 100%, 100% | 6, 1 | 38 | |
| 21 | 72 | 29 | 100%, 100%, 100% | 6, 1 | 40 | ||
| 22 | 74 | 30 | 100%, 100%, 100% | 6, 1 | 42 | ||
| 23 | 76 | 31 | 100%, 100%, 100% | 6, 1 | 44 | ||
| 24 | 78 | 32 | 100%, 100%, 100% | 6, 1 | 46 | ||
| 25 | 80 | 33 | 100%, 100%, 100% | 7, 1 | 48 | ||
| 26 | 82 | 34 | 100%, 100%, 100% | 7, 1 | 50 | ||
| 27 | 84 | 35 | 100%, 100%, 100% | 7, 1 | 52 | ||
| 28 | 86 | 36 | 100%, 100%, 100% | 7, 1 | 54 | ||
| 29 | 88 | 37 | 100%, 100%, 100% | 7, 1 | 56 | ||
| 30 | 90 | 38 | 100%, 100%, 100% | 7, 1 | 58 | ||
| 31 | 91 | 38 | 100%, 100%, 100% | 7, 1 | 59 | ||
| 32 | 92 | 39 | 100%, 100%, 100% | 7, 1 | 60 | ||
| 33 | 93 | 39 | 100%, 100%, 100% | 7, 1 | 61 | ||
| 34 | 94 | 40 | 100%, 100%, 100% | 8, 1 | 62 | ||
| 35 | 95 | 40 | 100%, 100%, 100% | 8, 1 | 63 | ||
| 36 | 96 | 41 | 100%, 100%, 100% | 8, 1 | 64 | ||
| 37 | 97 | 41 | 100%, 100%, 100% | 8, 1 | 65 | ||
| 38 | 98 | 42 | 100%, 100%, 100% | 8, 1 | 66 | ||
| 39 | 99 | 42 | 100%, 100%, 100% | 8, 1 | 67 | ||
| 40 | 100 | 43 | 100%, 100%, 100% | 8, 1 | 68 |
Attribute /10
Поднятие зомби
| Имя | Показывать полное описание |
|---|---|
| Cost | iLvl 1: Normal: 1x |
| Acronym | Приспешник, Zombie |
| Id | RaiseZombie |
| BaseType | Поднятие зомби |
| Class | Камни умений |
| TargetTypes | Corpse, |
| Type | Spell, Minion, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, CanRapidFire, CreatesMinion |
| ItemType | Metadata/Items/Gems/SkillGemRaiseZombie |
| ActiveSkillsCode | raise_zombie |
| Reference |
Дополнительные эффекты от качества:
Supported By /167
Микротранзакции /6
Поднятие зомби уник /11
сотрясающей атаки поднятых зомби повышается на 100%
поднятых зомби наносит увеличенный на 30% урон
Нежить30% повышение порога оглушения
| Spectre | |
|---|---|
| Tags | animal_claw_weapon, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, zombie |
Object Type
version 2 extends "Metadata/Monsters/RaisedZombies/RaisedZombieBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/RaisedZombies/RaisedZombieStandard"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 20,
name = "Raised Zombie",
life = 3.75,
damage = 1.65,
damageSpread = 0.4,
attackTime = 1.17,
attackRange = 11,
accuracy = 3.4,
skillList = {
"Melee",
"ZombieSlam",
"GAZombieCorpseGroundImpact",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ZombieSlam"] = {
name = "ZombieSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_area_of_effect_radius_+%_final",
"active_skill_attack_speed_+%_final",
"is_area_damage",
},
levels = {
[1] = {25, -25, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAZombieCorpseGroundImpact"] = {
name = "GAZombieCorpseGroundImpact",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"global_always_hit",
},
levels = {
[1] = {baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
40% повышение брони
| Family | IncreasedPhysicalDamageReductionRatingPercent |
|---|---|
| Domains | монстр (3) |
| GenerationType | уник (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Защита Броня |
30% повышение порога оглушения
| Family | SelfStunThreshold |
|---|---|
| Domains | монстр (3) |
| GenerationType | уник (3) |
| Req. level | 1 |
| Stats |
Community Wiki
Raise Zombie
Raise Zombie is a spell that consumes a corpse to summon an allied zombie minion. Zombies attack using melee attacks and an area of effect slam.
Skill functions and interactions
Support Gems: Any support gem that would work on a melee attack will be used by the player's zombies' attacks when linked to this gem. In addition to their melee attacks, zombies occasionally use an area of effect slam attack which can be scaled with support gems, area of effect passive skills, and the threshold jewel.
Corpse Targeting: Holding down the corpse targeting toggle (defaults to the "a" button) makes it easier to choose a corpse to raise.
Zombie Limit: The maximum amount of raised zombies can be increased by passive skills and unique items (see below for more information).
Zombie Attack: Despite the tooltip claims the zombie attack is a Slam skill (internal id: ZombieSlam), it cannot be supported by Fist of War Support, but can be supported by Melee Splash Support, although Melee Splash can only support melee strike skill according to its gem text. However, since the "ZombieSlam" already has its own AOE, Melee Splash Support may not be the desired choice of support gem. This support gem is included in some Zombie build guide, before the intro of slam and strike gem tags.
Version history
| Version | Changes |
|---|---|
| 3.19.0 |
|
| 3.14.0 |
|
| 3.10.0 |
|
| 3.9.0 |
|
| 3.8.0 |
|
| 3.2.0 |
|
| 3.0.0 |
|
| 2.6.0 |
|
| 2.5.0 |
|
| 2.1.0 |
|
| 1.2.4 |
|
| 1.2.0 |
|
| 1.0.6 |
|
| 0.9.12 |
The passive tree allows up to five additional zombies. |
| 0.9.1 |
|
| 0.7.1 |
|
| 0.6.11 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.




































































































































































































