Effets supplémentaires provenant de la Qualité :
Quête /2
Act | Quête | NPC | Personnage |
---|---|---|---|
1 | L'Ennemi aux portes | Quest Reward | Sorcière |
1 | L'Ennemi aux portes | Nessa | Héritière · Templier · Sorcière |
Réanimation en Zombie /6
Un sort de Créature qui génère un Zombie à partir d'un cadavre. Ce Zombie vous suivra et combattra pour vous en utilisant des attaques de mêlée.Nom | Descriptions détaillées |
---|---|
Soutien : Vitesse d'attaque | Augmente la Vitesse d'attaque de vos Zombies. |
Soutien : Dégâts de mêlée collatéraux | Transforme l'attaque de base de vos Zombies en une attaque à Zone d'effet, leur permettant ainsi de toucher plusieurs ennemis d'un coup (au lieu d'un seul). |
Soutien : Dégâts des Créatures | Octroie Davantage de dégâts à vos Zombies. |
Soutien : Vie des Créatures | Augmente la Vie maximale de vos Zombies, leur permettant ainsi de survivre plus longtemps face aux ennemis les plus dangereux. |
Soutien : Multifrappe | Permet à la puissante Frappe au sol de vos Zombie de se répéter deux fois supplémentaires. |
Soutien : Dégâts physiques de mêlée | Octroie Davantage de Dégâts physiques aux attaques de vos Zombies. Cette Gemme de soutien augmente également la quantité de dégâts de Saignement et de Poison infligés. |
Level Effect /40
Niveau | — NécessiteNiveau | Int | Coût | +3 au nombre maximum de Zombies Réanimés | Les Créatures ont #% Davantage de Vie | Expérience |
---|---|---|---|---|---|---|
1 | 1 | 10 | 9 | 3 | 70 | |
2 | 2 | 12 | 10 | 3 | 2 | 308 |
3 | 4 | 16 | 11 | 3 | 4 | 1,554 |
4 | 7 | 22 | 12 | 3 | 6 | 6,667 |
5 | 11 | 31 | 13 | 4 | 8 | 26,047 |
6 | 16 | 41 | 14 | 4 | 10 | 49,725 |
7 | 20 | 50 | 15 | 4 | 12 | 95,714 |
8 | 24 | 58 | 16 | 4 | 14 | 169,595 |
9 | 28 | 67 | 17 | 4 | 16 | 283,759 |
10 | 32 | 75 | 18 | 4 | 18 | 453,996 |
11 | 36 | 83 | 19 | 4 | 20 | 703,128 |
12 | 40 | 92 | 20 | 5 | 22 | 1,061,223 |
13 | 44 | 100 | 21 | 5 | 24 | 2,065,870 |
14 | 48 | 109 | 22 | 5 | 26 | 2,507,110 |
15 | 52 | 117 | 23 | 5 | 28 | 5,798,936 |
16 | 56 | 125 | 24 | 5 | 30 | 15,083,919 |
17 | 60 | 134 | 25 | 5 | 32 | 27,792,735 |
18 | 64 | 142 | 26 | 6 | 34 | 43,869,739 |
19 | 67 | 148 | 27 | 6 | 36 | 242,081,556 |
20 | 70 | 155 | 28 | 6 | 38 | |
21 | 72 | 29 | 6 | 40 | ||
22 | 74 | 30 | 6 | 42 | ||
23 | 76 | 31 | 6 | 44 | ||
24 | 78 | 32 | 6 | 46 | ||
25 | 80 | 33 | 7 | 48 | ||
26 | 82 | 34 | 7 | 50 | ||
27 | 84 | 35 | 7 | 52 | ||
28 | 86 | 36 | 7 | 54 | ||
29 | 88 | 37 | 7 | 56 | ||
30 | 90 | 38 | 7 | 58 | ||
31 | 91 | 38 | 7 | 59 | ||
32 | 92 | 39 | 7 | 60 | ||
33 | 93 | 39 | 7 | 61 | ||
34 | 94 | 40 | 8 | 62 | ||
35 | 95 | 40 | 8 | 63 | ||
36 | 96 | 41 | 8 | 64 | ||
37 | 97 | 41 | 8 | 65 | ||
38 | 98 | 42 | 8 | 66 | ||
39 | 99 | 42 | 8 | 67 | ||
40 | 100 | 43 | 8 | 68 |
Attribute /9
Réanimation en Zombie
Key | Value |
---|---|
Cost | iLvl 1: Normal: 1xParchemin de sagesse |
Acronym | Créature, Zombie |
BaseType | Réanimation en Zombie |
Class | Gemmes d'aptitude |
TargetTypes | Corpse, |
Type | Spell, Minion, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, CanRapidFire, CreatesMinion |
ItemType | Metadata/Items/Gems/SkillGemRaiseZombie |
ActiveSkillsCode | raise_zombie |
Reference | poe.ninja, Community Wiki |
Effets supplémentaires provenant de la Qualité :
Microtransactions /6
Supported By /26
Réanimation en Zombie Unique /11
Zombies Réanimés a 100% d'Augmentation de Vitesse de recharge
Zombies Réanimés a 30% d'Augmentation de Dégâts
30% d'Augmentation du Seuil d'Étourdissement
Spectre | Y |
---|---|
Tags | animal_claw_weapon, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, zombie |
skill can fire wand projectiles [1]
Ignore l'Évasion de la cible
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/RaisedZombies/RaisedZombieBase"
Object Type Codes
version 2 extends "Metadata/Monsters/RaisedZombies/RaisedZombieBase" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/raisezombie_02/zombieblood.epk );" } Animated { on_event_deatheffect = "PlayEffect( ZombieFallingSubmerge, default, 1, 1, 0, inherit, 0, 0, 0, ContactPosition );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/RaisedZombies/RaisedZombieStandard"] = { name = "Raised Zombie", life = 3.75, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 1.65, damageSpread = 0.4, attackTime = 1.17, attackRange = 11, accuracy = 3.4, skillList = { "Melee", "ZombieSlam", "GAZombieCorpseGroundImpact", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ZombieSlam"] = { name = "ZombieSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "active_skill_attack_speed_+%_final", "is_area_damage", "global_always_hit", }, levels = { [1] = {25, -25, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAZombieCorpseGroundImpact"] = { name = "GAZombieCorpseGroundImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "global_always_hit", }, levels = { [1] = {baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
40% d'Augmentation de l'Armure
Id | MonsterImplicitDamageReduction1 |
---|---|
Family | IncreasedPhysicalDamageReductionRatingPercent |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | defences armour |
30% d'Augmentation du Seuil d'Étourdissement
Id | RaiseZombieStunThreshold |
---|---|
Family | SelfStunThreshold |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Réanimation en Zombie monstre /17
Nom | Modificateurs | Spectre |
---|---|---|
Réanimateur de Doedre | monster raises undead text [1] monster casts enfeeble curse text [1] Les Aptitudes de Malédiction ont 80% de Réduction de Vitesse d'incantation monster raises zombies text [1] | Y |
Arrachair, Grand Inquisiteur | Y | |
Réanimateur | Y | |
Sang coagulé | 30% d'Augmentation de la Vitesse de déplacement monster no map drops [1] | Y |
Minara Anemina | monster base type attack cast speed +% and damage -% final [33] 30% de Chances de Bloquer les Dégâts des Sorts Vous subissez 15% des Dégâts que vous Bloquez | Y |
Minara Anemina | monster base type attack cast speed +% and damage -% final [33] 30% de Chances de Bloquer les Dégâts des Sorts Vous subissez 15% des Dégâts que vous Bloquez 100% d'Augmentation de la Vie maximale 100% d'Augmentation de Zone d'effet 80% d'Augmentation de la taille du personnage | Y |
Kutec, Sculpteur de chair vaal | % d'Augmentation de la Rareté des Objets cédés monster additional quantity of dropped items in cruel +% [300] monster additional quantity of dropped items in merciless +% [600] monster additional rarity of dropped items in cruel +% [300] monster additional rarity of dropped items in merciless +% [600] monster no map drops [1] | Y |
Kutec, Sculpteur de chair vaal | % d'Augmentation de la Rareté des Objets cédés monster additional quantity of dropped items in cruel +% [300] monster additional quantity of dropped items in merciless +% [600] monster additional rarity of dropped items in cruel +% [300] monster additional rarity of dropped items in merciless +% [600] monster no map drops [1] monster is invasion boss [1] | Y |
La Duchesse | 300% d'Augmentation de la Quantité d'Objets cédés 800% d'Augmentation de la Rareté des Objets cédés grant actor scale +% to aura owner on death [2] grant attack speed +% to aura owner on death [5] grant cast speed +% to aura owner on death [5] grant damage reduction % to aura owner on death [-2] soul is consumed on death [1] 50% d'Augmentation de la Vitesse de déplacement monster no map drops [1] monster is invasion boss [1] | Y |
Bavlafre | 50% des Dégâts physiques sont Convertis en Dégâts de foudre 300% d'Augmentation de la Quantité d'Objets cédés 800% d'Augmentation de la Rareté des Objets cédés monster additional quantity of dropped items in cruel +% [300] monster additional quantity of dropped items in merciless +% [600] monster additional rarity of dropped items in cruel +% [300] monster additional rarity of dropped items in merciless +% [600] monster no map drops [1] monster is invasion boss [1] 20% de Chances de Bloquer les Dégâts d'Attaque 20% de Chances de Bloquer les Dégâts des Sorts Vous subissez 40% des Dégâts que vous Bloquez | Y |
Bameth, les Ténèbres mouvantes | 50% des Dégâts physiques sont Convertis en Dégâts de chaos display monster mod nemesis test [0] monster no beyond portal [1] display monster casts vaal detonate dead text [1] Protection contre les Calamités 300% d'Augmentation de la Quantité d'Objets cédés 800% d'Augmentation de la Rareté des Objets cédés monster additional quantity of dropped items in cruel +% [500] monster additional quantity of dropped items in merciless +% [1000] monster additional rarity of dropped items in cruel +% [750] monster additional rarity of dropped items in merciless +% [1500] monster is beyond boss [1] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Vessider, l'Inégalé | 100% d'Augmentation de l'Expérience octroyée par les Monstres 15000% d'Augmentation de la Rareté des Objets cédés cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Démon à talisman | Y | |
Rat affamé | monster no drops or experience [1] | Y |
Ciergan, l'Alchimiste des ombres | 100% d'Augmentation de l'Expérience octroyée par les Monstres 15000% d'Augmentation de la Rareté des Objets cédés cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Scientifique supérieur | Y | |
Démon | Y |
Community Wiki
Raise Zombie
Raise Zombie is a spell that consumes a corpse to summon an allied zombie minion. Zombies attack using melee attacks and an area of effect slam.
Skill functions and interactions
Support Gems: Any support gem that would work on a melee attack will be used by the player's zombies' attacks when linked to this gem. In addition to their melee attacks, zombies occasionally use an area of effect slam attack which can be scaled with support gems, area of effect passive skills, and the threshold jewel.
Corpse Targeting: Holding down the corpse targeting toggle (defaults to the "a" button) makes it easier to choose a corpse to raise.
Zombie Limit: The maximum amount of raised zombies can be increased by passive skills and unique items (see below for more information).
Zombie Attack: Despite the tooltip claims the zombie attack is a Slam skill (internal id: ZombieSlam), it cannot be supported by Fist of War Support, but can be supported by Melee Splash Support, although Melee Splash can only support melee strike skill according to its gem text. However, since the "ZombieSlam" already has its own AOE, Melee Splash Support may not be the desired choice of support gem. This support gem is included in some Zombie build guide, before the intro of slam and strike gem tags.
Version history
Version | Changes |
---|---|
3.19.0 |
|
3.14.0 |
|
3.10.0 |
|
3.9.0 |
|
3.8.0 |
|
3.2.0 |
|
3.0.0 |
|
2.6.0 |
|
2.5.0 |
|
2.1.0 |
|
1.2.4 |
|
1.2.0 |
|
1.0.6 |
|
0.9.12 |
The passive tree allows up to five additional zombies. |
0.9.1 |
|
0.7.1 |
|
0.6.11 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.