Efectos adicionales de la calidad:
Misión /2
| Act | Misión | NPC | Personaje |
|---|---|---|---|
| 1 | Un enemigo en la puerta | Quest Reward | Bruja |
| 1 | Un enemigo en la puerta | Nessa | Heredera · Templario · Bruja |
Skills Tutorial /6
Aumenta la velocidad de ataque de tus esbirros zombis.
Convierte el ataque básico de tus esbirros zombis en un ataque de área de efecto. Esto significa que podrán golpear a varios enemigos simultáneamente con su ataque básico.
Otorga más daño a tus esbirros zombis.
Aumenta la vida máxima de tus esbirros zombis, lo que les permitirá sobrevivir más tiempo contra enemigos que hagan mucho daño.
Causa que el poderoso embate en área de tus esbirros zombi se repita dos veces adicionales.
Otorga más daño físico cuerpo a cuerpo para los ataques de tus esbirros zombis. Esta asistencia también aumenta la cantidad de daño infligido por sangrados y venenos.
Level Effect /40
| Nivel | Requiere Nivel | Int | Maná | Base Damage | Cantidad máxima de zombis que puedes levantar: 3 | Los esbirros tienen un #% más de vida máxima | Experiencia |
|---|---|---|---|---|---|---|---|
| 1 | 1 | 0 | 9 | 100%, 100%, 100% | 3, 1 | 70 | |
| 2 | 2 | 0 | 10 | 100%, 100%, 100% | 3, 1 | 2 | 308 |
| 3 | 4 | 16 | 11 | 100%, 100%, 100% | 3, 1 | 4 | 1,554 |
| 4 | 7 | 22 | 12 | 100%, 100%, 100% | 3, 1 | 6 | 6,667 |
| 5 | 11 | 31 | 13 | 100%, 100%, 100% | 4, 1 | 8 | 26,047 |
| 6 | 16 | 41 | 14 | 100%, 100%, 100% | 4, 1 | 10 | 49,725 |
| 7 | 20 | 50 | 15 | 100%, 100%, 100% | 4, 1 | 12 | 95,714 |
| 8 | 24 | 58 | 16 | 100%, 100%, 100% | 4, 1 | 14 | 169,595 |
| 9 | 28 | 67 | 17 | 100%, 100%, 100% | 4, 1 | 16 | 283,759 |
| 10 | 32 | 75 | 18 | 100%, 100%, 100% | 4, 1 | 18 | 453,996 |
| 11 | 36 | 83 | 19 | 100%, 100%, 100% | 4, 1 | 20 | 703,128 |
| 12 | 40 | 92 | 20 | 100%, 100%, 100% | 5, 1 | 22 | 1,061,223 |
| 13 | 44 | 100 | 21 | 100%, 100%, 100% | 5, 1 | 24 | 2,065,870 |
| 14 | 48 | 109 | 22 | 100%, 100%, 100% | 5, 1 | 26 | 2,507,110 |
| 15 | 52 | 117 | 23 | 100%, 100%, 100% | 5, 1 | 28 | 5,798,936 |
| 16 | 56 | 125 | 24 | 100%, 100%, 100% | 5, 1 | 30 | 15,083,919 |
| 17 | 60 | 134 | 25 | 100%, 100%, 100% | 5, 1 | 32 | 27,792,735 |
| 18 | 64 | 142 | 26 | 100%, 100%, 100% | 6, 1 | 34 | 43,869,739 |
| 19 | 67 | 148 | 27 | 100%, 100%, 100% | 6, 1 | 36 | 242,081,556 |
| 20 | 70 | 155 | 28 | 100%, 100%, 100% | 6, 1 | 38 | |
| 21 | 72 | 29 | 100%, 100%, 100% | 6, 1 | 40 | ||
| 22 | 74 | 30 | 100%, 100%, 100% | 6, 1 | 42 | ||
| 23 | 76 | 31 | 100%, 100%, 100% | 6, 1 | 44 | ||
| 24 | 78 | 32 | 100%, 100%, 100% | 6, 1 | 46 | ||
| 25 | 80 | 33 | 100%, 100%, 100% | 7, 1 | 48 | ||
| 26 | 82 | 34 | 100%, 100%, 100% | 7, 1 | 50 | ||
| 27 | 84 | 35 | 100%, 100%, 100% | 7, 1 | 52 | ||
| 28 | 86 | 36 | 100%, 100%, 100% | 7, 1 | 54 | ||
| 29 | 88 | 37 | 100%, 100%, 100% | 7, 1 | 56 | ||
| 30 | 90 | 38 | 100%, 100%, 100% | 7, 1 | 58 | ||
| 31 | 91 | 38 | 100%, 100%, 100% | 7, 1 | 59 | ||
| 32 | 92 | 39 | 100%, 100%, 100% | 7, 1 | 60 | ||
| 33 | 93 | 39 | 100%, 100%, 100% | 7, 1 | 61 | ||
| 34 | 94 | 40 | 100%, 100%, 100% | 8, 1 | 62 | ||
| 35 | 95 | 40 | 100%, 100%, 100% | 8, 1 | 63 | ||
| 36 | 96 | 41 | 100%, 100%, 100% | 8, 1 | 64 | ||
| 37 | 97 | 41 | 100%, 100%, 100% | 8, 1 | 65 | ||
| 38 | 98 | 42 | 100%, 100%, 100% | 8, 1 | 66 | ||
| 39 | 99 | 42 | 100%, 100%, 100% | 8, 1 | 67 | ||
| 40 | 100 | 43 | 100%, 100%, 100% | 8, 1 | 68 |
Attribute /10
Levantar zombi
| Nombre | Mostrar descripciones completas |
|---|---|
| Cost | iLvl 1: Normal: 1x |
| Acronym | Esbirro, Zombie |
| Id | RaiseZombie |
| BaseType | Levantar zombi |
| Class | Gemas de habilidad |
| TargetTypes | Corpse, |
| Type | Spell, Minion, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, CanRapidFire, CreatesMinion |
| ItemType | Metadata/Items/Gems/SkillGemRaiseZombie |
| ActiveSkillsCode | raise_zombie |
| Reference |
Efectos adicionales de la calidad:
Supported By /167
Microtransacciones /6
Levantar zombi Únicos /11
de los zombis levantados tiene velocidad de recuperación del tiempo de recarga aumentada un 100%
de los zombis levantados inflige daño aumentado un 30%
No muertoUmbral de aturdimiento aumentado un 30%
| Spectre | |
|---|---|
| Tags | animal_claw_weapon, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, zombie |
Object Type
version 2 extends "Metadata/Monsters/RaisedZombies/RaisedZombieBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/RaisedZombies/RaisedZombieStandard"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 20,
name = "Raised Zombie",
life = 3.75,
damage = 1.65,
damageSpread = 0.4,
attackTime = 1.17,
attackRange = 11,
accuracy = 3.4,
skillList = {
"Melee",
"ZombieSlam",
"GAZombieCorpseGroundImpact",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ZombieSlam"] = {
name = "ZombieSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_area_of_effect_radius_+%_final",
"active_skill_attack_speed_+%_final",
"is_area_damage",
},
levels = {
[1] = {25, -25, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAZombieCorpseGroundImpact"] = {
name = "GAZombieCorpseGroundImpact",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"global_always_hit",
},
levels = {
[1] = {baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Armadura aumentada un 40%
| Family | IncreasedPhysicalDamageReductionRatingPercent |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Defensas Armadura |
Umbral de aturdimiento aumentado un 30%
| Family | SelfStunThreshold |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
Levantar zombi monstruo /15
Community Wiki
Raise Zombie
Raise Zombie is a spell that consumes a corpse to summon an allied zombie minion. Zombies attack using melee attacks and an area of effect slam.
Skill functions and interactions
Support Gems: Any support gem that would work on a melee attack will be used by the player's zombies' attacks when linked to this gem. In addition to their melee attacks, zombies occasionally use an area of effect slam attack which can be scaled with support gems, area of effect passive skills, and the threshold jewel.
Corpse Targeting: Holding down the corpse targeting toggle (defaults to the "a" button) makes it easier to choose a corpse to raise.
Zombie Limit: The maximum amount of raised zombies can be increased by passive skills and unique items (see below for more information).
Zombie Attack: Despite the tooltip claims the zombie attack is a Slam skill (internal id: ZombieSlam), it cannot be supported by Fist of War Support, but can be supported by Melee Splash Support, although Melee Splash can only support melee strike skill according to its gem text. However, since the "ZombieSlam" already has its own AOE, Melee Splash Support may not be the desired choice of support gem. This support gem is included in some Zombie build guide, before the intro of slam and strike gem tags.
Version history
| Version | Changes |
|---|---|
| 3.19.0 |
|
| 3.14.0 |
|
| 3.10.0 |
|
| 3.9.0 |
|
| 3.8.0 |
|
| 3.2.0 |
|
| 3.0.0 |
|
| 2.6.0 |
|
| 2.5.0 |
|
| 2.1.0 |
|
| 1.2.4 |
|
| 1.2.0 |
|
| 1.0.6 |
|
| 0.9.12 |
The passive tree allows up to five additional zombies. |
| 0.9.1 |
|
| 0.7.1 |
|
| 0.6.11 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.




































































































































































































