Skill Gem /2
Skill Gem Quality /2
Item | Type | Stats | Weight |
---|---|---|---|
Rolling Magma | Phantasmal | (0–10)% chance to Detonate for Double Damage instead of Chaining | 20 |
Armageddon Brand | Anomalous | (0–5)% chance to deal Double Damage | 100 |
Support Gem /2
Support Gem Quality /1
Item | Type | Stats | Weight |
---|---|---|---|
Minion Damage Support | Anomalous | Minions from Supported Skills have (0–3)% chance to deal Double Damage | 100 |
Item mods /20
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Shaping | 68 | Suffix | (17–19)% increased Attack Speed (4–6)% chance to deal Double Damage damage attack speed | 2h_sword_shaper 1000 2h_axe_shaper 1000 2h_mace_shaper 1000 staff_shaper 1000 warstaff_shaper 1000 default 0 |
of Shaping | 75 | Suffix | (20–21)% increased Attack Speed (4–6)% chance to deal Double Damage damage attack speed | 2h_sword_shaper 1000 2h_axe_shaper 1000 2h_mace_shaper 1000 staff_shaper 1000 warstaff_shaper 1000 default 0 |
of Shaping | 68 | Suffix | (8–10)% increased Attack Speed (4–6)% chance to deal Double Damage damage attack speed | bow_shaper 1000 default 0 |
of Shaping | 75 | Suffix | (11–12)% increased Attack Speed (4–6)% chance to deal Double Damage damage attack speed | bow_shaper 1000 default 0 |
of Redemption | 75 | Suffix | (5–7)% chance to deal Double Damage if you have Stunned an Enemy Recently damage | amulet_eyrie 500 default 0 |
of Redemption | 83 | Suffix | (8–10)% chance to deal Double Damage if you have Stunned an Enemy Recently damage | amulet_eyrie 500 default 0 |
of Redemption | 75 | Suffix | Spells have a (4–5)% chance to deal Double Damage damage caster | sceptre_eyrie 500 rune_dagger_eyrie 500 wand_eyrie 500 default 0 |
of Redemption | 80 | Suffix | Spells have a (6–7)% chance to deal Double Damage damage caster | sceptre_eyrie 500 rune_dagger_eyrie 500 wand_eyrie 500 default 0 |
of Redemption | 75 | Suffix | Spells have a (10–11)% chance to deal Double Damage damage caster | staff_eyrie 500 default 0 |
of Redemption | 80 | Suffix | Spells have a (12–14)% chance to deal Double Damage damage caster | staff_eyrie 500 default 0 |
1 | WeaponTree | 25% reduced Attack Speed Attacks with this Weapon have 20% chance to deal Double Damage | ranged 0 weapon 500 default 0 | |
30 | WeaponTree | 25% reduced Attack Speed Attacks with this Weapon have 25% chance to deal Double Damage | ranged 0 weapon 500 default 0 | |
60 | WeaponTree | 25% reduced Attack Speed Attacks with this Weapon have 30% chance to deal Double Damage | ranged 0 weapon 500 default 0 | |
1 | WeaponTree | 20% reduced Attack Speed Attacks with this Weapon have 15% chance to deal Double Damage | ranged 500 default 0 | |
30 | WeaponTree | 20% reduced Attack Speed Attacks with this Weapon have 20% chance to deal Double Damage | ranged 500 default 0 | |
60 | WeaponTree | 20% reduced Attack Speed Attacks with this Weapon have 25% chance to deal Double Damage | ranged 500 default 0 | |
1 | WeaponTree | 6% chance to deal Double Damage if Strength is below 100 | mace 200 one_hand_weapon 500 shield 500 default 0 | |
1 | WeaponTree | 10% chance to deal Double Damage if Strength is below 100 | mace 200 one_hand_weapon 500 shield 500 default 0 | |
1 | WeaponTree | 12% chance to deal Double Damage if Strength is below 100 | mace 200 two_hand_weapon 500 default 0 | |
1 | WeaponTree | 16% chance to deal Double Damage if Strength is below 100 | mace 200 two_hand_weapon 500 default 0 |
Enchantment Modifier /4
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Enchantment Double Strike Double Damage Vs Bleeding 1 | 66 | Enchantment | Double Strike has a 10% chance to deal Double Damage to Bleeding Enemies damage attack | helmet 75 default 0 |
Enchantment Double Strike Double Damage Vs Bleeding 2 | 75 | Enchantment | Double Strike has a 15% chance to deal Double Damage to Bleeding Enemies damage attack | helmet 75 default 0 |
Enchantment Heavy Strike Double Damage 1 | 66 | Enchantment | Heavy Strike has a 8% chance to deal Double Damage damage attack | helmet 100 default 0 |
Enchantment Heavy Strike Double Damage 2 | 75 | Enchantment | Heavy Strike has a 12% chance to deal Double Damage damage attack | helmet 100 default 0 |
Veiled mods /4
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of the Order | 60 | Suffix | (12–14)% chance to deal Double Damage damage | two_hand_weapon 1000 default 0 |
of the Order | 60 | Suffix | (6–7)% chance to deal Double Damage damage | shield 1000 one_hand_weapon 1000 default 0 |
of the Order | 60 | Suffix | (36–40)% chance to deal Double Damage while Focused grant focus skill [1] damage | two_hand_weapon 1000 default 0 |
of the Order | 60 | Suffix | (18–20)% chance to deal Double Damage while Focused grant focus skill [1] damage | one_hand_weapon 1000 shield 1000 default 0 |
Crafting Bench /10
Mod | Require | ItemClasses | Unlock |
---|---|---|---|
(6–7)% chance to deal Double Damage | 2x ![]() | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
(8–10)% chance to deal Double Damage | 8x ![]() | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
3% chance to deal Double Damage | 2x ![]() | One Hand Melee · One Hand Ranged · Shield | Betrayal Unveil |
(4–5)% chance to deal Double Damage | 8x ![]() | One Hand Melee · One Hand Ranged · Shield | Betrayal Unveil |
(16–20)% chance to deal Double Damage while Focused grant focus skill [1] | 4x ![]() | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
(21–25)% chance to deal Double Damage while Focused grant focus skill [1] | 8x ![]() | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
(26–30)% chance to deal Double Damage while Focused grant focus skill [1] | 8x ![]() | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
(7–9)% chance to deal Double Damage while Focused grant focus skill [1] | 4x ![]() | One Hand Melee · One Hand Ranged · Shield | Betrayal Unveil |
(10–12)% chance to deal Double Damage while Focused grant focus skill [1] | 8x ![]() | One Hand Melee · One Hand Ranged · Shield | Betrayal Unveil |
(13–15)% chance to deal Double Damage while Focused grant focus skill [1] | 8x ![]() | One Hand Melee · One Hand Ranged · Shield | Betrayal Unveil |
Misc mods /2
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
1 | Jewel | Unique | With at least 40 Strength in Radius, Heavy Strike has a 20% chance to deal Double Damage local jewel effect base radius [1200] damage attack | ||
1 | Jewel | Unique | With at least 40 Dexterity in Radius, Dual Strike has a 20% chance to deal Double Damage with the Main-Hand Weapon With at least 40 Dexterity in Radius, Dual Strike deals Off-Hand Splash Damage to surrounding targets local jewel effect base radius [1200] damage attack |
Item /1
Icon | Name |
---|---|
![]() | Meatgrinder Physical Damage: 74-138 Critical Strike Chance: 5% Attacks per Second: 1.25 Weapon Range: 13 Requires Level 63, 212 Str 5% chance to deal Double Damage |
Unique /8
Icon | Name |
---|---|
![]() | The Magnate Studded Belt (20–30)% increased Stun Duration on Enemies+(40–50) to Strength +(20–25)% to all Elemental Resistances 50% increased Flask Charges gained 10% chance to deal Double Damage while you have at least 200 Strength 5% chance to deal Triple Damage while you have at least 400 Strength |
![]() | Malachai's Simula Iron Mask +20 to Strength +(20–30)% to Lightning Resistance Spells have a 20% chance to deal Double Damage Blood Magic (Removes all mana. 10% more maximum Life. Skills Cost Life instead of Mana. Skills Reserve Life instead of Mana) |
![]() | Weight of the Empire Crimson Jewel (8–12)% increased Global Physical Damage With at least 40 Strength in Radius, Heavy Strike has a 20% chance to deal Double Damage |
![]() | Frostbreath Ornate Mace 15% reduced Enemy Stun ThresholdAdds (26–32) to (36–42) Physical Damage Adds (26–32) to (36–42) Cold Damage (8–14)% increased Attack Speed +(40–50)% to Fire Resistance (35–50)% increased Chill Duration on Enemies Attacks with this Weapon deal Double Damage to Chilled Enemies |
![]() | Paradoxica Vaal Rapier +25% to Global Critical Strike MultiplierAttacks with this Weapon deal Double Damage veiled mod seed [2,60000] veiled mod type [3] ![]() ![]() |
![]() | Beacon of Madness Two-Toned Boots +(8–12)% to Fire and Cold ResistancesGrants Level 1 Embrace Madness Skill (150–300)% increased Armour and Evasion 30% increased Movement Speed 20% chance to deal Double Damage while affected by Glorious Madness +15 to maximum Fortification while affected by Glorious Madness |
![]() | Replica Frostbreath Ornate Mace 15% reduced Enemy Stun ThresholdAdds (53–67) to (71–89) Chaos Damage (8–14)% increased Attack Speed +(23–31)% to Chaos Resistance Your Chaos Damage can Chill Attacks with this Weapon deal Double Damage to Chilled Enemies (Chill reduces Enemy Action Speed by up to 30%, depending on the amount of Cold Damage in the hit, for 2 seconds) |
![]() | Crest of Desire Fluted Bascinet Has 1 Socket +(5–8) to Level of Socketed Gems +(30–50)% to Quality of Socketed Gems Socketed Skills deal Double Damage (100–150)% increased Armour and Evasion |
Passive /2
Icon | Name |
---|---|
Gravepact Notable 30% increased Minion Accuracy Rating Minions have 6% chance to deal Double Damage | |
Kinetic Impacts Notable 25% increased Physical Damage with Two Handed Melee Weapons Attacks with Two Handed Melee Weapons deal 25% increased Damage with Ailments 10% chance to double Stun Duration 5% chance to deal Double Damage (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) |
Ascendancy Passive /1
Icon | Name |
---|---|
Painforged Notable +10% Chance to Block Attack Damage Cannot be Stunned by Hits you Block Your Counterattacks deal Double Damage (Attacks that Trigger when you are Hit are Counterattacks) |
Cluster Jewel Passive /7
Icon | Name |
---|---|
Nature's Patience Keystone Gain 2 Grasping Vines each second while stationary 2% chance to deal Double Damage per Grasping Vine 1% less Damage taken per Grasping Vine (Up to 10 Vines can grasp you, inflicting 8% less Movement Speed per Vine. Broken by moving) | |
Force Multiplier Notable 5% chance to deal Double Damage 25% increased Physical Damage | |
Pressure Points Notable Your Critical Strikes have a 5% chance to deal Double Damage 30% increased Critical Strike Chance | |
Rattling Bellow Notable Exerted Attacks have 8% chance to deal Double Damage +20 to Strength | |
Renewal Notable Minions Regenerate 1% of Life per second Minions have 5% chance to deal Double Damage while they are on Full Life | |
Surefooted Striker Notable 40% increased Critical Strike Chance with Two Handed Melee Weapons 5% chance to deal Double Damage if you've dealt a Critical Strike with a Two Handed Melee Weapon Recently (Recently refers to the past 4 seconds) | |
Weight Advantage Notable Mace, Sceptre or Staff Attacks deal 30% increased Damage with Hits and Ailments 4% chance to deal Double Damage while wielding a Mace, Sceptre or Staff +20 to Strength (Warstaves are considered Staves) (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) |
Timeless Jewel Passive /1
Faction | Category | Name | Show Full Descriptions |
---|---|---|---|
Vaal | Notable | Ritual of Might![]() | (2–4)% chance to deal Double Damage (25–35)% increased Physical Damage |
Timeless Jewel Passive Additions /1
Faction | Category | Show Full Descriptions | Code |
---|---|---|---|
Karui | Notable | 5% chance to deal Double Damage | karui_notable_add_double_damage |
Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Double damage
Double damage is an effect that causes a hit to deal double its damage.
Mechanics
- Chance to deal double damage is additive.
- Additional % chance exceeding 100% has no effect. For example, Frostbreath with any additional source of double damage when attacking chilled enemies with the weapon will have no effect.
- The damage increase is applied after all other modifiers.
- Double damage is currently hit-only and does not apply to damage over time.
- Triple damage overrides double damage.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.