Skill Gem /2
Skill Gem Quality /4
Item | Stats |
---|---|
Double Strike | (0–20)% chance to deal Double Damage to Bleeding Enemies |
Raise Zombie | Minions have (0–15)% chance to deal Double Damage |
Heavy Strike | (0–20)% chance to deal Double Damage |
Vaal Double Strike | (0–20)% chance to deal Double Damage to Bleeding Enemies |
Support Gem /2
Item mods /20
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Shaping | 68 | Suffix | (17–19)% increased Attack Speed (4–6)% chance to deal Double Damage damage attack speed | 2h_sword_shaper 1000 2h_axe_shaper 1000 2h_mace_shaper 1000 staff_shaper 1000 warstaff_shaper 1000 default 0 |
of Shaping | 75 | Suffix | (20–21)% increased Attack Speed (4–6)% chance to deal Double Damage damage attack speed | 2h_sword_shaper 1000 2h_axe_shaper 1000 2h_mace_shaper 1000 staff_shaper 1000 warstaff_shaper 1000 default 0 |
of Shaping | 68 | Suffix | (8–10)% increased Attack Speed (4–6)% chance to deal Double Damage damage attack speed | bow_shaper 1000 default 0 |
of Shaping | 75 | Suffix | (11–12)% increased Attack Speed (4–6)% chance to deal Double Damage damage attack speed | bow_shaper 1000 default 0 |
of Redemption | 75 | Suffix | (5–7)% chance to deal Double Damage if you have Stunned an Enemy Recently damage | amulet_eyrie 500 default 0 |
of Redemption | 83 | Suffix | (8–10)% chance to deal Double Damage if you have Stunned an Enemy Recently damage | amulet_eyrie 500 default 0 |
of Redemption | 75 | Suffix | Spells have a (4–5)% chance to deal Double Damage damage caster | sceptre_eyrie 500 rune_dagger_eyrie 500 wand_eyrie 500 default 0 |
of Redemption | 80 | Suffix | Spells have a (6–7)% chance to deal Double Damage damage caster | sceptre_eyrie 500 rune_dagger_eyrie 500 wand_eyrie 500 default 0 |
of Redemption | 75 | Suffix | Spells have a (10–11)% chance to deal Double Damage damage caster | staff_eyrie 500 default 0 |
of Redemption | 80 | Suffix | Spells have a (12–14)% chance to deal Double Damage damage caster | staff_eyrie 500 default 0 |
1 | WeaponTree | 25% reduced Attack Speed Attacks with this Weapon have 20% chance to deal Double Damage | ranged 0 weapon 500 default 0 | |
30 | WeaponTree | 25% reduced Attack Speed Attacks with this Weapon have 25% chance to deal Double Damage | ranged 0 weapon 500 default 0 | |
60 | WeaponTree | 25% reduced Attack Speed Attacks with this Weapon have 30% chance to deal Double Damage | ranged 0 weapon 500 default 0 | |
1 | WeaponTree | 20% reduced Attack Speed Attacks with this Weapon have 15% chance to deal Double Damage | ranged 500 default 0 | |
30 | WeaponTree | 20% reduced Attack Speed Attacks with this Weapon have 20% chance to deal Double Damage | ranged 500 default 0 | |
60 | WeaponTree | 20% reduced Attack Speed Attacks with this Weapon have 25% chance to deal Double Damage | ranged 500 default 0 | |
1 | WeaponTree | 6% chance to deal Double Damage if Strength is below 100 | mace 200 one_hand_weapon 500 shield 500 default 0 | |
1 | WeaponTree | 10% chance to deal Double Damage if Strength is below 100 | mace 200 one_hand_weapon 500 shield 500 default 0 | |
1 | WeaponTree | 12% chance to deal Double Damage if Strength is below 100 | mace 200 two_hand_weapon 500 default 0 | |
1 | WeaponTree | 16% chance to deal Double Damage if Strength is below 100 | mace 200 two_hand_weapon 500 default 0 |
Enchantment Modifier /4
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Enchantment Double Strike Double Damage Vs Bleeding 1 | 66 | Enchantment | Double Strike has a 10% chance to deal Double Damage to Bleeding Enemies damage attack | helmet 75 default 0 |
Enchantment Double Strike Double Damage Vs Bleeding 2 | 75 | Enchantment | Double Strike has a 15% chance to deal Double Damage to Bleeding Enemies damage attack | helmet 75 default 0 |
Enchantment Heavy Strike Double Damage 1 | 66 | Enchantment | Heavy Strike has a 8% chance to deal Double Damage damage attack | helmet 100 default 0 |
Enchantment Heavy Strike Double Damage 2 | 75 | Enchantment | Heavy Strike has a 12% chance to deal Double Damage damage attack | helmet 100 default 0 |
Veiled mods /4
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of the Order | 60 | Suffix | (12–14)% chance to deal Double Damage damage | two_hand_weapon 1000 default 0 |
of the Order | 60 | Suffix | (6–7)% chance to deal Double Damage damage | shield 1000 one_hand_weapon 1000 default 0 |
of the Order | 60 | Suffix | (36–40)% chance to deal Double Damage while Focused grant focus skill [1] damage | two_hand_weapon 1000 default 0 |
of the Order | 60 | Suffix | (18–20)% chance to deal Double Damage while Focused grant focus skill [1] damage | one_hand_weapon 1000 shield 1000 default 0 |
Crafting Bench /10
Mod | Require | ItemClasses | Unlock |
---|---|---|---|
(6–7)% chance to deal Double Damage | 2x ![]() | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
(8–10)% chance to deal Double Damage | 8x ![]() | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
3% chance to deal Double Damage | 2x ![]() | One Hand Melee · One Hand Ranged · Shield | Betrayal Unveil |
(4–5)% chance to deal Double Damage | 8x ![]() | One Hand Melee · One Hand Ranged · Shield | Betrayal Unveil |
(16–20)% chance to deal Double Damage while Focused grant focus skill [1] | 4x ![]() | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
(21–25)% chance to deal Double Damage while Focused grant focus skill [1] | 8x ![]() | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
(26–30)% chance to deal Double Damage while Focused grant focus skill [1] | 8x ![]() | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
(7–9)% chance to deal Double Damage while Focused grant focus skill [1] | 4x ![]() | One Hand Melee · One Hand Ranged · Shield | Betrayal Unveil |
(10–12)% chance to deal Double Damage while Focused grant focus skill [1] | 8x ![]() | One Hand Melee · One Hand Ranged · Shield | Betrayal Unveil |
(13–15)% chance to deal Double Damage while Focused grant focus skill [1] | 8x ![]() | One Hand Melee · One Hand Ranged · Shield | Betrayal Unveil |
Misc mods /2
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
1 | Jewel | Unique | With at least 40 Strength in Radius, Heavy Strike has a 20% chance to deal Double Damage local jewel effect base radius [1200] damage attack | ||
1 | Jewel | Unique | With at least 40 Dexterity in Radius, Dual Strike has a 20% chance to deal Double Damage with the Main-Hand Weapon With at least 40 Dexterity in Radius, Dual Strike deals Off-Hand Splash Damage to surrounding targets local jewel effect base radius [1200] damage attack |
Item /1
Meatgrinder
Physical Damage: 74-138
Critical Strike Chance: 5%
Attacks per Second: 1.25
Weapon Range: 1.3 metres
Requires Level 63, 212 Str
5% chance to deal Double Damage
Unique /8
(20–30)% increased Stun Duration on Enemies
+(40–50) to Strength
+(20–25)% to all Elemental Resistances
50% increased Flask Charges gained
10% chance to deal Double Damage while you have at least 200 Strength
5% chance to deal Triple Damage while you have at least 400 Strength
+20 to Strength
+(20–30)% to Lightning Resistance
Spells have a 20% chance to deal Double Damage
(Removes all mana. 10% more maximum Life. Skills Cost Life instead of Mana. Skills Reserve Life instead of Mana)
(8–12)% increased Global Physical Damage
15% reduced Enemy Stun Threshold
Adds (26–32) to (36–42) Physical Damage
Adds (26–32) to (36–42) Cold Damage
(8–14)% increased Attack Speed
+(40–50)% to Fire Resistance
(35–50)% increased Chill Duration on Enemies
Attacks with this Weapon deal Double Damage to Chilled Enemies
+25% to Global Critical Strike Multiplier
Attacks with this Weapon deal Double Damage
veiled mod seed [2,60000]
veiled mod type [3]


+(8–12)% to Fire and Cold Resistances
Grants Level 1 Embrace Madness Skill
(150–300)% increased Armour and Evasion
30% increased Movement Speed
20% chance to deal Double Damage while affected by Glorious Madness
+15 to maximum Fortification while affected by Glorious Madness
15% reduced Enemy Stun Threshold
Adds (53–67) to (71–89) Chaos Damage
(8–14)% increased Attack Speed
+(23–31)% to Chaos Resistance
Your Chaos Damage can Chill
Attacks with this Weapon deal Double Damage to Chilled Enemies
(Chill reduces Enemy Action Speed by up to 30%, depending on the amount of Cold Damage in the hit, for 2 seconds)
Has 1 Socket
+(5–8) to Level of Socketed Gems
+(30–50)% to Quality of Socketed Gems
Socketed Skills deal Double Damage
(100–150)% increased Armour and Evasion
Passive /2
25% increased Physical Damage with Two Handed Melee Weapons
Attacks with Two Handed Melee Weapons deal 25% increased Damage with Ailments
10% chance to double Stun Duration
5% chance to deal Double Damage
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
Ascendancy Passive /2
Ascendancy: Warden
Character: Ranger
Grants Level 30 Aspect of the Avian Skill
Aspect of the Avian has no Reservation
(While active, grants the Avian's Might and Avian's Flight buffs in sequence. Avian's Might grants you and your minions a chance to deal Double Damage with hits for a duration. Avian's Flight grants you and your minions increased Movement Speed for a secondary duration. You can only have one Aspect active at a time)
Cluster Jewel Passive /7
Gain 2 Grasping Vines each second while stationary
2% chance to deal Double Damage per Grasping Vine
1% less Damage taken per Grasping Vine
2% chance to deal Double Damage per Grasping Vine
1% less Damage taken per Grasping Vine
(Up to 10 Vines can grasp you, inflicting 8% less Movement Speed per Vine. Broken by moving)
Your Critical Strikes have a 5% chance to deal Double Damage
30% increased Critical Strike Chance
Minions Regenerate 1% of Life per second
Minions have 5% chance to deal Double Damage while they are on Full Life
40% increased Critical Strike Chance with Two Handed Melee Weapons
5% chance to deal Double Damage if you've dealt a Critical Strike with a Two Handed Melee Weapon Recently
(Recently refers to the past 4 seconds)
Mace, Sceptre or Staff Attacks deal 30% increased Damage with Hits and Ailments
4% chance to deal Double Damage while wielding a Mace, Sceptre or Staff
+20 to Strength
(Warstaves are considered Staves)
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
Timeless Jewel Passive /1

Timeless Jewel Passive Additions /1
Faction | Category | Show Full Descriptions | Code |
---|---|---|---|
Karui | Notable | 5% chance to deal Double Damage | karui_notable_add_double_damage |
Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Double damage
Double damage is an effect that causes a hit to deal double its damage.
Mechanics
- Chance to deal double damage is additive.
- Additional % chance exceeding 100% has no effect. For example, Frostbreath with any additional source of double damage when attacking chilled enemies with the weapon will have no effect.
- The damage increase is applied after all other modifiers.
- Double damage is currently hit-only and does not apply to damage over time.
- Triple damage overrides double damage.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.