Level Effect /1
Level | Requires Level | Experience | |
---|---|---|---|
1 | 1 |
Attribute /6
Kill
Key | Value |
---|---|
Cost | iLvl 1: Normal: 3xArmourer's Scrap · Normal: 25000xGold |
Acronym | Ignite |
BaseType | Kill |
TargetTypes | Any |
Type | Spell |
ActiveSkillsCode | kill |
Crucible Weapon /182
Weight | Desc |
---|---|
125 (T1) | 7% increased Damage over Time 5% increased Skill Effect Duration |
125 (T1) | 10% increased Damage over Time 5% increased Skill Effect Duration |
125 (T1) | 13% increased Damage over Time 5% increased Skill Effect Duration |
63 (T1) | 17% increased Damage over Time 5% increased Skill Effect Duration |
31 (T1) | 20% increased Damage over Time 5% increased Skill Effect Duration |
125 (T1) | 11% increased Damage over Time 10% increased Skill Effect Duration |
125 (T1) | 16% increased Damage over Time 10% increased Skill Effect Duration |
125 (T1) | 21% increased Damage over Time 10% increased Skill Effect Duration |
63 (T1) | 26% increased Damage over Time 10% increased Skill Effect Duration |
31 (T1) | 32% increased Damage over Time 10% increased Skill Effect Duration |
500 (T1) | 20% increased Global Damage 10% increased Cost of Skills |
500 (T1) | 30% increased Global Damage 10% increased Cost of Skills |
250 (T1) | 40% increased Global Damage 10% increased Cost of Skills |
500 (T1) | 40% increased Global Damage 20% increased Cost of Skills |
500 (T1) | 50% increased Global Damage 20% increased Cost of Skills |
250 (T1) | 60% increased Global Damage 20% increased Cost of Skills |
500 (T1) | +15 to maximum Life Recover 1% of Life on Kill |
500 (T1) | +20 to maximum Life Recover 1% of Life on Kill |
500 (T1) | +25 to maximum Life Recover 1% of Life on Kill |
250 (T2) | 4% increased Attack Speed 6% chance to gain Onslaught for 4 seconds on Kill |
250 (T2) | 5% increased Attack Speed 6% chance to gain Onslaught for 4 seconds on Kill |
250 (T2) | 6% increased Attack Speed 6% chance to gain Onslaught for 4 seconds on Kill |
250 (T2) | 3% increased Attack Speed 6% chance to gain Onslaught for 4 seconds on Kill |
250 (T2) | 4% increased Attack Speed 6% chance to gain Onslaught for 4 seconds on Kill |
250 (T2) | 5% increased Attack Speed 6% chance to gain Onslaught for 4 seconds on Kill |
250 (T2) | 4% increased Attack Speed 6% chance to gain a Frenzy Charge on Kill |
250 (T2) | 5% increased Attack Speed 6% chance to gain a Frenzy Charge on Kill |
250 (T2) | 6% increased Attack Speed 6% chance to gain a Frenzy Charge on Kill |
250 (T2) | 3% increased Attack Speed 6% chance to gain a Frenzy Charge on Kill |
250 (T2) | 4% increased Attack Speed 6% chance to gain a Frenzy Charge on Kill |
250 (T2) | 5% increased Attack Speed 6% chance to gain a Frenzy Charge on Kill |
250 (T2) | 15% reduced Reservation Efficiency of Skills +0.8% to Spell Critical Strike Chance |
250 (T2) | 15% reduced Reservation Efficiency of Skills +1% to Spell Critical Strike Chance |
250 (T2) | 15% reduced Reservation Efficiency of Skills +1.2% to Spell Critical Strike Chance |
250 (T2) | 25% reduced Reservation Efficiency of Skills +1.2% to Spell Critical Strike Chance |
250 (T2) | 25% reduced Reservation Efficiency of Skills +1.6% to Spell Critical Strike Chance |
250 (T2) | 25% reduced Reservation Efficiency of Skills +2% to Spell Critical Strike Chance |
500 (T2) | 12% increased Cost of Skills 6% more Cast Speed |
500 (T2) | 12% increased Cost of Skills 7% more Cast Speed |
500 (T2) | 12% increased Cost of Skills 8% more Cast Speed |
500 (T2) | 20% increased Cost of Skills 10% more Cast Speed |
500 (T2) | 20% increased Cost of Skills 12% more Cast Speed |
500 (T2) | 20% increased Cost of Skills 14% more Cast Speed |
250 (T2) | Regenerate 1% of Mana per second 20% reduced Reservation Efficiency of Skills |
250 (T2) | Regenerate 1.3% of Mana per second 20% reduced Reservation Efficiency of Skills |
250 (T2) | Regenerate 1.5% of Mana per second 20% reduced Reservation Efficiency of Skills |
250 (T2) | Regenerate 1.5% of Mana per second 30% reduced Reservation Efficiency of Skills |
250 (T2) | Regenerate 2% of Mana per second 30% reduced Reservation Efficiency of Skills |
250 (T2) | Regenerate 2.5% of Mana per second 30% reduced Reservation Efficiency of Skills |
250 (T2) | Regenerate 0.2% of Mana per second 10% increased Mana Cost of Skills |
250 (T2) | Regenerate 0.3% of Mana per second 10% increased Mana Cost of Skills |
250 (T2) | Regenerate 0.4% of Mana per second 10% increased Mana Cost of Skills |
250 (T2) | Regenerate 0.5% of Mana per second 15% increased Mana Cost of Skills |
250 (T2) | Regenerate 0.6% of Mana per second 15% increased Mana Cost of Skills |
250 (T2) | Regenerate 0.7% of Mana per second 15% increased Mana Cost of Skills |
2500 (T2) | 15% reduced effect of Non-Curse Auras from your Skills on your Minions Minions have +1% to Critical Strike Chance |
2500 (T2) | 15% reduced effect of Non-Curse Auras from your Skills on your Minions Minions have +1.2% to Critical Strike Chance |
2500 (T2) | 15% reduced effect of Non-Curse Auras from your Skills on your Minions Minions have +1.4% to Critical Strike Chance |
2500 (T2) | 25% reduced effect of Non-Curse Auras from your Skills on your Minions Minions have +1.7% to Critical Strike Chance |
2500 (T2) | 25% reduced effect of Non-Curse Auras from your Skills on your Minions Minions have +2% to Critical Strike Chance |
2500 (T2) | 25% reduced effect of Non-Curse Auras from your Skills on your Minions Minions have +2.3% to Critical Strike Chance |
2500 (T2) | 15% reduced effect of Non-Curse Auras from your Skills on your Minions Minions have +400 to Accuracy Rating |
2500 (T2) | 15% reduced effect of Non-Curse Auras from your Skills on your Minions Minions have +500 to Accuracy Rating |
2500 (T2) | 15% reduced effect of Non-Curse Auras from your Skills on your Minions Minions have +600 to Accuracy Rating |
2500 (T2) | 15% reduced effect of Non-Curse Auras from your Skills on your Minions Minions have +700 to Accuracy Rating |
2500 (T2) | 15% reduced effect of Non-Curse Auras from your Skills on your Minions Minions have +850 to Accuracy Rating |
2500 (T2) | 15% reduced effect of Non-Curse Auras from your Skills on your Minions Minions have +1000 to Accuracy Rating |
400 (T3, T4) | 10% reduced Area of Effect 25% increased Area of Effect if you've Killed at least 5 Enemies Recently |
400 (T3, T4) | 10% reduced Area of Effect 30% increased Area of Effect if you've Killed at least 5 Enemies Recently |
400 (T3, T4) | 20% reduced Area of Effect 50% increased Area of Effect if you've Killed at least 5 Enemies Recently |
400 (T3, T4) | 20% reduced Area of Effect 60% increased Area of Effect if you've Killed at least 5 Enemies Recently |
400 (T3, T4) | 20% increased Area of Effect 10% reduced Area of Effect if you've Killed Recently |
400 (T3, T4) | 24% increased Area of Effect 10% reduced Area of Effect if you've Killed Recently |
400 (T3, T4) | 32% increased Area of Effect 20% reduced Area of Effect if you've Killed Recently |
400 (T3, T4) | 40% increased Area of Effect 20% reduced Area of Effect if you've Killed Recently |
50 (T3, T4) | 15% increased Effect of your Marks 100% increased Mana Cost of Mark Skills |
50 (T3, T4) | 20% increased Effect of your Marks 100% increased Mana Cost of Mark Skills |
50 (T3, T4) | 30% increased Effect of your Marks 200% increased Mana Cost of Mark Skills |
50 (T3, T4) | 40% increased Effect of your Marks 200% increased Mana Cost of Mark Skills |
500 (T3, T4) | 5% reduced Movement Speed 20% increased Cooldown Recovery Rate of Travel Skills |
500 (T3, T4) | 5% reduced Movement Speed 30% increased Cooldown Recovery Rate of Travel Skills |
500 (T3, T4) | 10% reduced Movement Speed 40% increased Cooldown Recovery Rate of Travel Skills |
500 (T3, T4) | 10% reduced Movement Speed 60% increased Cooldown Recovery Rate of Travel Skills |
500 (T3, T4) | 8% increased Movement Speed Your Travel Skills are Disabled |
500 (T3, T4) | 12% increased Movement Speed Your Travel Skills are Disabled |
500 (T3, T4) | 14% increased Movement Speed Your Travel Skills are Disabled |
500 (T3, T4) | 18% increased Movement Speed Your Travel Skills are Disabled |
75 (T3, T4) | 20% reduced Effect of Onslaught on you 10% chance to gain Onslaught for 4 seconds on Kill |
75 (T3, T4) | 20% reduced Effect of Onslaught on you 15% chance to gain Onslaught for 4 seconds on Kill |
75 (T3, T4) | 20% reduced Effect of Onslaught on you 20% chance to gain Onslaught for 4 seconds on Kill |
75 (T3, T4) | 20% reduced Effect of Onslaught on you 30% chance to gain Onslaught for 4 seconds on Kill |
300 (T3, T4) | 10% chance to gain Unholy Might for 4 seconds on Kill Buffs on you expire 10% faster |
300 (T3, T4) | 15% chance to gain Unholy Might for 4 seconds on Kill Buffs on you expire 10% faster |
300 (T3, T4) | 20% chance to gain Unholy Might for 4 seconds on Kill Buffs on you expire 20% faster |
300 (T3, T4) | 30% chance to gain Unholy Might for 4 seconds on Kill Buffs on you expire 20% faster |
500 (T3, T4) | 10% chance to gain Phasing for 4 seconds on Kill Buffs on you expire 10% faster |
500 (T3, T4) | 15% chance to gain Phasing for 4 seconds on Kill Buffs on you expire 10% faster |
500 (T3, T4) | 20% chance to gain Phasing for 4 seconds on Kill Buffs on you expire 20% faster |
500 (T3, T4) | 30% chance to gain Phasing for 4 seconds on Kill Buffs on you expire 20% faster |
300 (T3, T4) | 15% increased Skill Effect Duration 10% reduced Cooldown Recovery Rate |
300 (T3, T4) | 20% increased Skill Effect Duration 10% reduced Cooldown Recovery Rate |
300 (T3, T4) | 30% increased Skill Effect Duration 20% reduced Cooldown Recovery Rate |
300 (T3, T4) | 40% increased Skill Effect Duration 20% reduced Cooldown Recovery Rate |
300 (T3, T4) | 10% reduced Skill Effect Duration 10% increased Cooldown Recovery Rate |
300 (T3, T4) | 10% reduced Skill Effect Duration 15% increased Cooldown Recovery Rate |
300 (T3, T4) | 10% reduced Skill Effect Duration 20% increased Cooldown Recovery Rate |
300 (T3, T4) | 10% reduced Skill Effect Duration 25% increased Cooldown Recovery Rate |
250 (T3, T4) | 20% reduced Area of Effect of Hex Skills Hex Skills have 40% increased Skill Effect Duration |
250 (T3, T4) | 20% reduced Area of Effect of Hex Skills Hex Skills have 50% increased Skill Effect Duration |
250 (T3, T4) | 30% reduced Area of Effect of Hex Skills Hex Skills have 80% increased Skill Effect Duration |
250 (T3, T4) | 30% reduced Area of Effect of Hex Skills Hex Skills have 100% increased Skill Effect Duration |
250 (T3, T4) | 15% reduced Mana Reservation Efficiency of Skills that throw Mines Mines have a 10% chance to be Detonated an Additional Time |
250 (T3, T4) | 15% reduced Mana Reservation Efficiency of Skills that throw Mines Mines have a 14% chance to be Detonated an Additional Time |
250 (T3, T4) | 25% reduced Mana Reservation Efficiency of Skills that throw Mines Mines have a 16% chance to be Detonated an Additional Time |
250 (T3, T4) | 25% reduced Mana Reservation Efficiency of Skills that throw Mines Mines have a 20% chance to be Detonated an Additional Time |
250 (T3, T4) | 25% increased Effect of Auras from Mines Skills used by Mines have 40% reduced Area of Effect |
250 (T3, T4) | 40% increased Effect of Auras from Mines Skills used by Mines have 40% reduced Area of Effect |
250 (T3, T4) | 50% increased Effect of Auras from Mines Skills used by Mines have 60% reduced Area of Effect |
250 (T3, T4) | 70% increased Effect of Auras from Mines Skills used by Mines have 60% reduced Area of Effect |
250 (T3, T4) | 25% reduced Trap Spread Traps from Skills are thrown randomly around targeted location |
250 (T3, T4) | 25% reduced Trap Spread Traps from Skills are thrown randomly around targeted location |
250 (T3, T4) | Brands have 25% increased Area of Effect if 50% of Attached Duration expired Brand Skills have 20% reduced Duration |
250 (T3, T4) | Brands have 40% increased Area of Effect if 50% of Attached Duration expired Brand Skills have 20% reduced Duration |
250 (T3, T4) | Brands have 45% increased Area of Effect if 50% of Attached Duration expired Brand Skills have 30% reduced Duration |
250 (T3, T4) | Brands have 60% increased Area of Effect if 50% of Attached Duration expired Brand Skills have 30% reduced Duration |
250 (T3, T4) | 15% reduced Totem Placement speed Skills that would Summon a Totem have 25% chance to Summon two Totems instead |
250 (T3, T4) | 15% reduced Totem Placement speed Skills that would Summon a Totem have 40% chance to Summon two Totems instead |
250 (T3, T4) | 25% reduced Totem Placement speed Skills that would Summon a Totem have 50% chance to Summon two Totems instead |
250 (T3, T4) | 25% reduced Totem Placement speed Skills that would Summon a Totem have 70% chance to Summon two Totems instead |
250 (T3, T4) | 20% increased Warcry Buff Effect Warcry Skills have 20% reduced Area of Effect |
250 (T3, T4) | 30% increased Warcry Buff Effect Warcry Skills have 20% reduced Area of Effect |
250 (T3, T4) | 35% increased Warcry Buff Effect Warcry Skills have 30% reduced Area of Effect |
250 (T3, T4) | 50% increased Warcry Buff Effect Warcry Skills have 30% reduced Area of Effect |
200 (T3, T4) | 75% reduced Endurance, Frenzy and Power Charge Duration Gain a Power, Frenzy or Endurance Charge on Kill |
400 (T3, T4) | 50% reduced Frenzy Charge Duration Gain a Frenzy Charge on Kill |
400 (T3, T4) | 50% reduced Power Charge Duration Gain a Power Charge on Kill |
400 (T3, T4) | 50% reduced Endurance Charge Duration Gain an Endurance Charge on Kill |
150 (T3, T4) | Banner Skills have 20% increased Aura Effect 25% increased Reservation of Banner Skills |
150 (T3, T4) | Banner Skills have 25% increased Aura Effect 25% increased Reservation of Banner Skills |
150 (T3, T4) | Banner Skills have 30% increased Aura Effect 25% increased Reservation of Banner Skills |
37 (T3, T4) | Banner Skills have 40% increased Aura Effect 50% increased Reservation of Banner Skills |
37 (T3, T4) | Banner Skills have 50% increased Aura Effect 50% increased Reservation of Banner Skills |
37 (T3, T4) | Banner Skills have 60% increased Aura Effect 50% increased Reservation of Banner Skills |
400 (T3, T4) | Guard Skills have 60% increased Cooldown Recovery Rate Guard Skills have 50% reduced Duration |
400 (T3, T4) | Guard Skills have 80% increased Cooldown Recovery Rate Guard Skills have 50% reduced Duration |
400 (T3, T4) | Retaliation Skills have 30% reduced Cooldown Recovery Rate Retaliation Skills deal 45% more Damage |
400 (T3, T4) | Retaliation Skills have 30% reduced Cooldown Recovery Rate Retaliation Skills deal 60% more Damage |
1200 (T3, T4) | Link Skills have 8% increased Buff Effect 20% increased Mana Cost of Link Skills |
1200 (T3, T4) | Link Skills have 12% increased Buff Effect 20% increased Mana Cost of Link Skills |
1200 (T3, T4) | Link Skills have 16% increased Buff Effect 40% increased Mana Cost of Link Skills |
1200 (T3, T4) | Link Skills have 24% increased Buff Effect 40% increased Mana Cost of Link Skills |
1200 (T3, T4) | Link Skills have 20% reduced Buff Effect Link Skills Link to 1 additional random target |
1200 (T3, T4) | Link Skills have 30% reduced Buff Effect Link Skills Link to 2 additional random targets |
2500 (T3, T4) | 10% increased effect of Offerings Offering Skills have 15% reduced Duration |
2500 (T3, T4) | 15% increased effect of Offerings Offering Skills have 15% reduced Duration |
2500 (T3, T4) | 20% increased effect of Offerings Offering Skills have 30% reduced Duration |
2500 (T3, T4) | 30% increased effect of Offerings Offering Skills have 30% reduced Duration |
2500 (T3, T4) | 10% reduced effect of Offerings Offering Skills have 25% increased Duration |
2500 (T3, T4) | 10% reduced effect of Offerings Offering Skills have 40% increased Duration |
2500 (T3, T4) | 20% reduced effect of Offerings Offering Skills have 50% increased Duration |
2500 (T3, T4) | 20% reduced effect of Offerings Offering Skills have 80% increased Duration |
1000 (T3, T4) | Minions have 10% reduced Movement Speed Minions have 10% chance to gain Onslaught for 4 seconds on Kill |
1000 (T3, T4) | Minions have 10% reduced Movement Speed Minions have 15% chance to gain Onslaught for 4 seconds on Kill |
1000 (T3, T4) | Minions have 10% reduced Movement Speed Minions have 20% chance to gain Onslaught for 4 seconds on Kill |
1000 (T3, T4) | Minions have 10% reduced Movement Speed Minions have 30% chance to gain Onslaught for 4 seconds on Kill |
1000 (T3, T4) | Minions have -7% to Chaos Resistance Minions have 10% chance to gain Unholy Might for 4 seconds on Kill |
1000 (T3, T4) | Minions have -7% to Chaos Resistance Minions have 15% chance to gain Unholy Might for 4 seconds on Kill |
1000 (T3, T4) | Minions have -7% to Chaos Resistance Minions have 20% chance to gain Unholy Might for 4 seconds on Kill |
1000 (T3, T4) | Minions have -7% to Chaos Resistance Minions have 30% chance to gain Unholy Might for 4 seconds on Kill |
1000 (T5) | Killing Blows with Burning Arrow or Explosive Arrow Shatter Enemies as though Frozen |
1000 (T5) | Enemies you Kill with Puncture or Ensnaring Arrow Hits Explode, dealing 10% of their Life as Physical Damage |
500 (T5) | Killing Blows from Smite and Static Strike Consume corpses to Recover 5% of Life |
500 (T5) | 50% chance to gain Soul Eater for 20 seconds on Killing Blow against Rare and Unique Enemies with Double Strike or Dual Strike |
1000 (T5) | Gain Soul Eater for 20 seconds on Killing Blow against Rare and Unique Enemies with Double Strike or Dual Strike |
500 (T5) | Killing Blows with Earthquake and Earthshatter Shatter Enemies as though Frozen |
1000 (T5) | If Poisonous Concoction or Explosive Concoction consume Charges from a Sulphur Flask, Enemies Killed by their Hits have 40% chance to Explode, dealing 10% of their Life as Physical Damage Poisonous Concoction and Explosive Concoction also consume Charges from 1 Sulphur Flask, if possible |
1000 (T5) | If Poisonous Concoction or Explosive Concoction consume Charges from a Sulphur Flask, Enemies Killed by their Hits have 25% chance to Explode, dealing 10% of their Life as Physical Damage Poisonous Concoction and Explosive Concoction also consume Charges from 1 Sulphur Flask, if possible |
500 (T5) | Shield Charge and Chain Hook have 2% increased Attack Speed per 10 Rampage Kills |
1000 (T5) | Killing Blows with Lightning Conduit and Galvanic Field Shatter Enemies as though Frozen |
1000 (T5) | 10% of Hexblast and Doom Blast Overkill Damage is Leeched as Life |
1000 (T5) | 20% of Hexblast and Doom Blast Overkill Damage is Leeched as Life |
1000 (T5) | 50% increased Effect of Link Buffs on Animated Guardian Link Skills can target Animated Guardian |
Supported By /2
Kill Monster /3
Name | Modifiers | Spectre |
---|---|---|
Charging Totem | skill art variation [2] base projectile ground effect duration [3000] projectiles drop ground lightning [1] | Y |
Prophecy Daemon | Y | |
Volatile Tome | base projectile ground effect duration [3000] projectiles drop ground lightning [1] Cannot be Stunned | Y |
Skill Gem /4
Support Gem /3
Item mods /133
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
1 | Corrupted | (9–11)% chance to gain a Frenzy Charge on Kill | dagger 1000 claw 1000 bow 1000 default 0 | |
1 | Corrupted | (10–15)% chance to gain Onslaught for 4 seconds on Kill | sceptre 0 wand 0 dagger 0 claw 0 one_hand_weapon 1000 default 0 | |
1 | Corrupted | (10–15)% chance to gain Unholy Might for 3 seconds on Kill | wand 1000 dagger 1000 default 0 | |
The Elder's | 68 | Prefix | (4–6)% chance to gain an Endurance Charge on Kill | 2h_axe_elder 500 2h_mace_elder 500 2h_sword_elder 500 staff_elder 500 warstaff_elder 500 boots_elder 500 default 0 |
The Elder's | 83 | Prefix | (7–10)% chance to gain an Endurance Charge on Kill | 2h_axe_elder 500 2h_mace_elder 500 2h_sword_elder 500 staff_elder 500 warstaff_elder 500 boots_elder 500 default 0 |
The Elder's | 68 | Prefix | (4–6)% chance to gain a Frenzy Charge on Kill | gloves_elder 400 default 0 |
The Elder's | 84 | Prefix | (7–10)% chance to gain a Frenzy Charge on Kill | gloves_elder 400 default 0 |
The Shaper's | 68 | Prefix | (4–6)% chance to gain a Frenzy Charge on Kill | 2h_axe_shaper 400 2h_sword_shaper 400 bow_shaper 400 default 0 |
The Shaper's | 84 | Prefix | (7–10)% chance to gain a Frenzy Charge on Kill | 2h_axe_shaper 400 2h_sword_shaper 400 bow_shaper 400 default 0 |
The Shaper's | 68 | Prefix | (4–6)% chance to gain a Power Charge on Kill | helmet_shaper 400 staff_shaper 400 warstaff_shaper 400 default 0 |
The Shaper's | 84 | Prefix | (7–10)% chance to gain a Power Charge on Kill | helmet_shaper 400 staff_shaper 400 warstaff_shaper 400 default 0 |
of the Elder | 68 | Suffix | Recover (3–4)% of Life on Kill resource life | body_armour_elder 800 default 0 |
of the Elder | 75 | Suffix | Recover (5–6)% of Life on Kill resource life | body_armour_elder 800 default 0 |
of Shaping | 68 | Suffix | Recover (3–4)% of Mana on Kill resource mana | body_armour_shaper 800 default 0 |
of Shaping | 75 | Suffix | Recover (5–6)% of Mana on Kill resource mana | body_armour_shaper 800 default 0 |
of Shaping | 68 | Suffix | Recover (3–4)% of Energy Shield on Kill defences | body_armour_shaper 800 default 0 |
of Shaping | 75 | Suffix | Recover (5–6)% of Energy Shield on Kill defences | body_armour_shaper 800 default 0 |
of Shaping | 68 | Suffix | (3–6)% chance to gain a Power, Frenzy or Endurance Charge on Kill | amulet_shaper 800 default 0 |
of Shaping | 75 | Suffix | (7–10)% chance to gain a Power, Frenzy or Endurance Charge on Kill | amulet_shaper 800 default 0 |
of the Elder | 68 | Suffix | (5–6)% chance to gain Phasing for 4 seconds on Kill | quiver_elder 800 default 0 |
of the Elder | 75 | Suffix | (7–8)% chance to gain Phasing for 4 seconds on Kill | quiver_elder 800 default 0 |
of the Elder | 80 | Suffix | (9–10)% chance to gain Phasing for 4 seconds on Kill | quiver_elder 800 default 0 |
of Shaping | 68 | Suffix | (5–6)% chance to gain Onslaught for 4 seconds on Kill | bow_shaper 1000 2h_axe_shaper 1000 2h_sword_shaper 1000 sword_shaper 1000 quiver_shaper 1000 axe_shaper 1000 claw_shaper 1000 default 0 |
of Shaping | 75 | Suffix | (7–8)% chance to gain Onslaught for 4 seconds on Kill | bow_shaper 1000 2h_axe_shaper 1000 2h_sword_shaper 1000 sword_shaper 1000 quiver_shaper 1000 axe_shaper 1000 claw_shaper 1000 default 0 |
of Shaping | 83 | Suffix | (9–10)% chance to gain Onslaught for 4 seconds on Kill | bow_shaper 1000 2h_axe_shaper 1000 2h_sword_shaper 1000 sword_shaper 1000 quiver_shaper 1000 axe_shaper 1000 claw_shaper 1000 default 0 |
of the Elder | 68 | Suffix | (5–6)% chance to gain Unholy Might for 3 seconds on Kill | claw_elder 1000 staff_elder 1000 warstaff_elder 1000 default 0 |
of the Elder | 75 | Suffix | (7–8)% chance to gain Unholy Might for 3 seconds on Kill | claw_elder 1000 staff_elder 1000 warstaff_elder 1000 default 0 |
of the Elder | 84 | Suffix | (9–10)% chance to gain Unholy Might for 3 seconds on Kill | claw_elder 1000 staff_elder 1000 warstaff_elder 1000 default 0 |
of the Elder | 68 | Suffix | When you Kill a Rare Monster, (15–20)% chance to gain one of its Modifiers for 10 seconds | claw_elder 1000 default 0 |
Redeemer's | 68 | Prefix | (4–6)% chance to gain an Endurance Charge on Kill | boots_eyrie 250 sword_eyrie 250 axe_eyrie 250 mace_eyrie 250 sceptre_eyrie 250 2h_sword_eyrie 250 2h_axe_eyrie 250 2h_mace_eyrie 250 staff_eyrie 250 warstaff_eyrie 250 default 0 |
Redeemer's | 80 | Prefix | (7–10)% chance to gain an Endurance Charge on Kill | boots_eyrie 250 sword_eyrie 250 axe_eyrie 250 mace_eyrie 250 sceptre_eyrie 250 2h_sword_eyrie 250 2h_axe_eyrie 250 2h_mace_eyrie 250 staff_eyrie 250 warstaff_eyrie 250 default 0 |
of Redemption | 75 | Suffix | (5–7)% chance to gain Onslaught for 4 seconds on Kill | boots_eyrie 500 quiver_eyrie 500 default 0 |
of Redemption | 80 | Suffix | (8–10)% chance to gain Onslaught for 4 seconds on Kill | boots_eyrie 500 quiver_eyrie 500 default 0 |
Redeemer's | 68 | Prefix | (4–6)% chance to gain a Frenzy Charge on Kill | gloves_eyrie 250 quiver_eyrie 250 sword_eyrie 250 axe_eyrie 250 claw_eyrie 250 dagger_eyrie 250 rune_dagger_eyrie 250 2h_sword_eyrie 250 2h_axe_eyrie 250 bow_eyrie 250 default 0 |
Redeemer's | 80 | Prefix | (7–10)% chance to gain a Frenzy Charge on Kill | gloves_eyrie 250 quiver_eyrie 250 sword_eyrie 250 axe_eyrie 250 claw_eyrie 250 dagger_eyrie 250 rune_dagger_eyrie 250 2h_sword_eyrie 250 2h_axe_eyrie 250 bow_eyrie 250 default 0 |
Redeemer's | 68 | Prefix | (4–6)% chance to gain a Power Charge on Kill | helmet_eyrie 250 claw_eyrie 250 dagger_eyrie 250 rune_dagger_eyrie 250 sceptre_eyrie 250 wand_eyrie 250 staff_eyrie 250 warstaff_eyrie 250 default 0 |
Redeemer's | 80 | Prefix | (7–10)% chance to gain a Power Charge on Kill | helmet_eyrie 250 claw_eyrie 250 dagger_eyrie 250 rune_dagger_eyrie 250 sceptre_eyrie 250 wand_eyrie 250 staff_eyrie 250 warstaff_eyrie 250 default 0 |
of the Crusade | 68 | Suffix | Recover (3–4)% of Energy Shield on Kill defences | body_armour_crusader 500 default 0 |
of the Crusade | 80 | Suffix | Recover (5–6)% of Energy Shield on Kill defences | body_armour_crusader 500 default 0 |
of the Conquest | 68 | Suffix | Recover (3–4)% of Life on Kill resource life | body_armour_adjudicator 500 default 0 |
of the Conquest | 80 | Suffix | Recover (5–6)% of Life on Kill resource life | body_armour_adjudicator 500 default 0 |
of Redemption | 68 | Suffix | Recover (3–4)% of Mana on Kill resource mana | body_armour_eyrie 500 default 0 |
of Redemption | 80 | Suffix | Recover (5–6)% of Mana on Kill resource mana | body_armour_eyrie 500 default 0 |
of the Conquest | 68 | Suffix | (5–6)% chance to gain Phasing for 4 seconds on Kill | quiver_adjudicator 500 default 0 |
of the Conquest | 70 | Suffix | (7–8)% chance to gain Phasing for 4 seconds on Kill | quiver_adjudicator 500 default 0 |
of the Conquest | 73 | Suffix | (9–10)% chance to gain Phasing for 4 seconds on Kill | quiver_adjudicator 500 default 0 |
of the Hunt | 68 | Suffix | (3–6)% chance to gain a Power, Frenzy or Endurance Charge on Kill | amulet_basilisk 500 default 0 |
of the Hunt | 75 | Suffix | (7–10)% chance to gain a Power, Frenzy or Endurance Charge on Kill | amulet_basilisk 500 default 0 |
of Redemption | 68 | Suffix | (15–18)% chance to gain Onslaught for 4 seconds on Kill | sword_eyrie 500 axe_eyrie 500 claw_eyrie 500 dagger_eyrie 500 rune_dagger_eyrie 500 wand_eyrie 500 2h_sword_eyrie 500 2h_axe_eyrie 500 bow_eyrie 500 default 0 |
of Redemption | 70 | Suffix | (19–22)% chance to gain Onslaught for 4 seconds on Kill | sword_eyrie 500 axe_eyrie 500 claw_eyrie 500 dagger_eyrie 500 rune_dagger_eyrie 500 wand_eyrie 500 2h_sword_eyrie 500 2h_axe_eyrie 500 bow_eyrie 500 default 0 |
of Redemption | 73 | Suffix | (23–25)% chance to gain Onslaught for 4 seconds on Kill | sword_eyrie 500 axe_eyrie 500 claw_eyrie 500 dagger_eyrie 500 rune_dagger_eyrie 500 wand_eyrie 500 2h_sword_eyrie 500 2h_axe_eyrie 500 bow_eyrie 500 default 0 |
of the Conquest | 68 | Suffix | (15–18)% chance to gain Phasing for 4 seconds on Kill | wand_adjudicator 500 bow_adjudicator 500 default 0 |
of the Conquest | 70 | Suffix | (19–22)% chance to gain Phasing for 4 seconds on Kill | wand_adjudicator 500 bow_adjudicator 500 default 0 |
of the Conquest | 73 | Suffix | (23–25)% chance to gain Phasing for 4 seconds on Kill | wand_adjudicator 500 bow_adjudicator 500 default 0 |
of the Conquest | 68 | Suffix | (15–18)% chance to gain Unholy Might for 3 seconds on Kill | wand_adjudicator 500 claw_adjudicator 500 staff_adjudicator 500 warstaff_adjudicator 500 default 0 |
of the Conquest | 70 | Suffix | (19–22)% chance to gain Unholy Might for 3 seconds on Kill | wand_adjudicator 500 claw_adjudicator 500 staff_adjudicator 500 warstaff_adjudicator 500 default 0 |
of the Conquest | 73 | Suffix | (23–25)% chance to gain Unholy Might for 3 seconds on Kill | wand_adjudicator 500 claw_adjudicator 500 staff_adjudicator 500 warstaff_adjudicator 500 default 0 |
of the Conquest | 68 | Suffix | When you Kill a Rare Monster, (21–30)% chance to gain one of its Modifiers for 10 seconds | claw_adjudicator 500 default 0 |
of the Conquest | 73 | Suffix | When you Kill a Rare Monster, (31–40)% chance to gain one of its Modifiers for 10 seconds | claw_adjudicator 500 default 0 |
45 | ScourgeUpside | 5% chance to gain Unholy Might for 3 seconds on Kill | staff 0 warstaff 0 wand 500 claw 500 default 0 | |
68 | ScourgeUpside | 6% chance to gain Unholy Might for 3 seconds on Kill | staff 0 warstaff 0 wand 500 claw 500 default 0 | |
68 | ScourgeUpside | 7% chance to gain Unholy Might for 3 seconds on Kill | staff 0 warstaff 0 wand 500 claw 500 default 0 | |
45 | ScourgeUpside | 8% chance to gain Unholy Might for 3 seconds on Kill | wand 0 claw 0 staff 500 warstaff 500 default 0 | |
68 | ScourgeUpside | 9% chance to gain Unholy Might for 3 seconds on Kill | wand 0 claw 0 staff 500 warstaff 500 default 0 | |
68 | ScourgeUpside | 10% chance to gain Unholy Might for 3 seconds on Kill | wand 0 claw 0 staff 500 warstaff 500 default 0 | |
68 | ScourgeUpside | Recover 3% of Life on Kill resource life | body_armour 100 default 0 | |
68 | ScourgeUpside | Recover 4% of Life on Kill resource life | body_armour 100 default 0 | |
68 | ScourgeUpside | Recover 3% of Mana on Kill resource mana | body_armour 100 default 0 | |
68 | ScourgeUpside | Recover 4% of Mana on Kill resource mana | body_armour 100 default 0 | |
68 | ScourgeUpside | Recover 3% of Energy Shield on Kill defences | body_armour 100 default 0 | |
68 | ScourgeUpside | Recover 4% of Energy Shield on Kill defences | body_armour 100 default 0 | |
45 | ScourgeUpside | (5–6)% chance to gain Onslaught for 4 seconds on Kill | boots 100 quiver 100 default 0 | |
68 | ScourgeUpside | (7–8)% chance to gain Onslaught for 4 seconds on Kill | boots 100 quiver 100 default 0 | |
68 | ScourgeUpside | (9–10)% chance to gain Onslaught for 4 seconds on Kill | boots 100 quiver 100 default 0 | |
45 | ScourgeUpside | (11–15)% chance to gain Phasing for 4 seconds on Kill | quiver 100 default 0 | |
68 | ScourgeUpside | (16–20)% chance to gain Phasing for 4 seconds on Kill | quiver 100 default 0 | |
68 | ScourgeUpside | (21–25)% chance to gain Phasing for 4 seconds on Kill | quiver 100 default 0 | |
1 | ScourgeUpside | (5–6)% chance to gain an Endurance Charge on Kill | ring 200 default 0 | |
45 | ScourgeUpside | (7–8)% chance to gain an Endurance Charge on Kill | ring 200 default 0 | |
68 | ScourgeUpside | (9–10)% chance to gain an Endurance Charge on Kill | ring 200 default 0 | |
68 | ScourgeUpside | (11–12)% chance to gain an Endurance Charge on Kill | ring 200 default 0 | |
1 | ScourgeUpside | (5–6)% chance to gain a Power Charge on Kill | ring 200 default 0 | |
45 | ScourgeUpside | (7–8)% chance to gain a Power Charge on Kill | ring 200 default 0 | |
68 | ScourgeUpside | (9–10)% chance to gain a Power Charge on Kill | ring 200 default 0 | |
68 | ScourgeUpside | (11–12)% chance to gain a Power Charge on Kill | ring 200 default 0 | |
1 | ScourgeUpside | (5–6)% chance to gain a Frenzy Charge on Kill | ring 200 default 0 | |
45 | ScourgeUpside | (7–8)% chance to gain a Frenzy Charge on Kill | ring 200 default 0 | |
68 | ScourgeUpside | (9–10)% chance to gain a Frenzy Charge on Kill | ring 200 default 0 | |
68 | ScourgeUpside | (11–12)% chance to gain a Frenzy Charge on Kill | ring 200 default 0 | |
68 | ScourgeDownside | Lose 3% of Life on Kill resource life | body_armour 200 default 0 | |
68 | ScourgeDownside | Lose 3% of Mana on Kill resource mana | body_armour 200 default 0 | |
68 | ScourgeDownside | Lose 3% of Energy Shield on Kill defences | body_armour 200 default 0 | |
1 | WeaponTree | +15 to maximum Life Recover 1% of Life on Kill | shield 500 default 0 | |
40 | WeaponTree | +20 to maximum Life Recover 1% of Life on Kill | shield 500 default 0 | |
65 | WeaponTree | +25 to maximum Life Recover 1% of Life on Kill | shield 500 default 0 | |
10 | WeaponTree | 4% increased Attack Speed 6% chance to gain Onslaught for 4 seconds on Kill | ranged 0 weapon 250 default 0 | |
50 | WeaponTree | 5% increased Attack Speed 6% chance to gain Onslaught for 4 seconds on Kill | ranged 0 weapon 250 default 0 | |
80 | WeaponTree | 6% increased Attack Speed 6% chance to gain Onslaught for 4 seconds on Kill | ranged 0 weapon 250 default 0 | |
10 | WeaponTree | 3% increased Attack Speed 6% chance to gain Onslaught for 4 seconds on Kill | ranged 250 default 0 | |
50 | WeaponTree | 4% increased Attack Speed 6% chance to gain Onslaught for 4 seconds on Kill | ranged 250 default 0 | |
80 | WeaponTree | 5% increased Attack Speed 6% chance to gain Onslaught for 4 seconds on Kill | ranged 250 default 0 | |
10 | WeaponTree | 4% increased Attack Speed 6% chance to gain a Frenzy Charge on Kill | ranged 0 weapon 250 default 0 | |
50 | WeaponTree | 5% increased Attack Speed 6% chance to gain a Frenzy Charge on Kill | ranged 0 weapon 250 default 0 | |
80 | WeaponTree | 6% increased Attack Speed 6% chance to gain a Frenzy Charge on Kill | ranged 0 weapon 250 default 0 | |
10 | WeaponTree | 3% increased Attack Speed 6% chance to gain a Frenzy Charge on Kill | ranged 250 default 0 | |
50 | WeaponTree | 4% increased Attack Speed 6% chance to gain a Frenzy Charge on Kill | ranged 250 default 0 | |
80 | WeaponTree | 5% increased Attack Speed 6% chance to gain a Frenzy Charge on Kill | ranged 250 default 0 | |
20 | WeaponTree | 20% reduced Effect of Onslaught on you 10% chance to gain Onslaught for 4 seconds on Kill | wand 75 one_hand_weapon 300 default 0 | |
80 | WeaponTree | 20% reduced Effect of Onslaught on you 15% chance to gain Onslaught for 4 seconds on Kill | wand 75 one_hand_weapon 300 default 0 | |
20 | WeaponTree | 20% reduced Effect of Onslaught on you 20% chance to gain Onslaught for 4 seconds on Kill | staff 75 two_hand_weapon 300 default 0 | |
80 | WeaponTree | 20% reduced Effect of Onslaught on you 30% chance to gain Onslaught for 4 seconds on Kill | staff 75 two_hand_weapon 300 default 0 | |
20 | WeaponTree | 10% chance to gain Unholy Might for 4 seconds on Kill Buffs on you expire 10% faster | one_hand_weapon 300 default 0 | |
80 | WeaponTree | 15% chance to gain Unholy Might for 4 seconds on Kill Buffs on you expire 10% faster | one_hand_weapon 300 default 0 | |
20 | WeaponTree | 20% chance to gain Unholy Might for 4 seconds on Kill Buffs on you expire 20% faster | two_hand_weapon 300 default 0 | |
80 | WeaponTree | 30% chance to gain Unholy Might for 4 seconds on Kill Buffs on you expire 20% faster | two_hand_weapon 300 default 0 | |
20 | WeaponTree | 10% chance to gain Phasing for 4 seconds on Kill Buffs on you expire 10% faster | one_hand_weapon 500 default 0 | |
80 | WeaponTree | 15% chance to gain Phasing for 4 seconds on Kill Buffs on you expire 10% faster | one_hand_weapon 500 default 0 | |
20 | WeaponTree | 20% chance to gain Phasing for 4 seconds on Kill Buffs on you expire 20% faster | two_hand_weapon 500 default 0 | |
80 | WeaponTree | 30% chance to gain Phasing for 4 seconds on Kill Buffs on you expire 20% faster | two_hand_weapon 500 default 0 | |
70 | WeaponTree | 75% reduced Endurance, Frenzy and Power Charge Duration Gain a Power, Frenzy or Endurance Charge on Kill | fishing_rod 0 default 200 | |
30 | WeaponTree | 50% reduced Frenzy Charge Duration Gain a Frenzy Charge on Kill | fishing_rod 0 default 400 | |
30 | WeaponTree | 50% reduced Power Charge Duration Gain a Power Charge on Kill | fishing_rod 0 default 400 | |
30 | WeaponTree | 50% reduced Endurance Charge Duration Gain an Endurance Charge on Kill | fishing_rod 0 default 400 | |
50 | WeaponTree | Minions have 10% reduced Movement Speed Minions have 10% chance to gain Onslaught for 4 seconds on Kill | two_hand_weapon 0 weapon_can_roll_minion_modifiers 1000 minion_unique_weapon 1000 default 0 | |
81 | WeaponTree | Minions have 10% reduced Movement Speed Minions have 15% chance to gain Onslaught for 4 seconds on Kill | two_hand_weapon 0 weapon_can_roll_minion_modifiers 1000 minion_unique_weapon 1000 default 0 | |
50 | WeaponTree | Minions have 10% reduced Movement Speed Minions have 20% chance to gain Onslaught for 4 seconds on Kill | one_hand_weapon 0 weapon_can_roll_minion_modifiers 1000 minion_unique_weapon 1000 default 0 | |
81 | WeaponTree | Minions have 10% reduced Movement Speed Minions have 30% chance to gain Onslaught for 4 seconds on Kill | one_hand_weapon 0 weapon_can_roll_minion_modifiers 1000 minion_unique_weapon 1000 default 0 | |
50 | WeaponTree | Minions have -7% to Chaos Resistance Minions have 10% chance to gain Unholy Might for 4 seconds on Kill | two_hand_weapon 0 weapon_can_roll_minion_modifiers 1000 minion_unique_weapon 1000 default 0 | |
81 | WeaponTree | Minions have -7% to Chaos Resistance Minions have 15% chance to gain Unholy Might for 4 seconds on Kill | two_hand_weapon 0 weapon_can_roll_minion_modifiers 1000 minion_unique_weapon 1000 default 0 | |
50 | WeaponTree | Minions have -7% to Chaos Resistance Minions have 20% chance to gain Unholy Might for 4 seconds on Kill | one_hand_weapon 0 weapon_can_roll_minion_modifiers 1000 minion_unique_weapon 1000 default 0 | |
81 | WeaponTree | Minions have -7% to Chaos Resistance Minions have 30% chance to gain Unholy Might for 4 seconds on Kill | one_hand_weapon 0 weapon_can_roll_minion_modifiers 1000 minion_unique_weapon 1000 default 0 | |
1 | WeaponTree | 50% chance to gain Soul Eater for 20 seconds on Killing Blow against Rare and Unique Enemies with Double Strike or Dual Strike | ranged 0 shield 500 one_hand_weapon 1000 default 0 | |
1 | WeaponTree | Gain Soul Eater for 20 seconds on Killing Blow against Rare and Unique Enemies with Double Strike or Dual Strike | ranged 0 two_hand_weapon 1000 default 0 |
Enchantment Modifier /21
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Enchantment Word of Frost | 32 | Enchantment | Trigger Word of Frost on Kill | gloves 100 default 0 |
Enchantment Edict of Frost | 53 | Enchantment | Trigger Edict of Frost on Kill | gloves 100 default 0 |
Enchantment Decree of Frost | 66 | Enchantment | Trigger Decree of Frost on Kill | gloves 100 default 0 |
Enchantment Commandment of Frost | 75 | Enchantment | Trigger Commandment of Frost on Kill | gloves 100 default 0 |
Enchantment Word of Thunder | 32 | Enchantment | Trigger Word of Thunder on Kill | gloves 100 default 0 |
Enchantment Edict of Thunder | 53 | Enchantment | Trigger Edict of Thunder on Kill | gloves 100 default 0 |
Enchantment Decree of Thunder | 66 | Enchantment | Trigger Decree of Thunder on Kill | gloves 100 default 0 |
Enchantment Commandment of Thunder | 75 | Enchantment | Trigger Commandment of Thunder on Kill | gloves 100 default 0 |
Enchantment Word of War | 32 | Enchantment | Trigger Word of War on Kill | gloves 100 default 0 |
Enchantment Edict of War | 53 | Enchantment | Trigger Edict of War on Kill | gloves 100 default 0 |
Enchantment Decree of War | 66 | Enchantment | Trigger Decree of War on Kill | gloves 100 default 0 |
Enchantment Commandment of War | 75 | Enchantment | Trigger Commandment of War on Kill | gloves 100 default 0 |
Enchantment Word of Inferno | 32 | Enchantment | Trigger Word of Inferno on Kill | gloves 100 default 0 |
Enchantment Edict of Inferno | 53 | Enchantment | Trigger Edict of Inferno on Kill | gloves 100 default 0 |
Enchantment Decree of Inferno | 66 | Enchantment | Trigger Decree of Inferno on Kill | gloves 100 default 0 |
Enchantment Commandment of Inferno | 75 | Enchantment | Trigger Commandment of Inferno on Kill | gloves 100 default 0 |
Enchantment Blood Rage Frenzy On Kill 1 | 66 | Enchantment | Blood Rage grants additional 20% chance to gain a Frenzy Charge on Kill | helmet 100 default 0 |
Enchantment Blood Rage Frenzy On Kill 2 | 75 | Enchantment | Blood Rage grants additional 30% chance to gain a Frenzy Charge on Kill | helmet 100 default 0 |
Enchantment Power Siphon Percent Chance To Gain Power Charge On Kill 1 | 66 | Enchantment | 30% Chance to gain an additional Power Charge on Kill with Power Siphon attack | helmet 75 default 0 |
Enchantment Power Siphon Percent Chance To Gain Power Charge On Kill 2 | 75 | Enchantment | 45% Chance to gain an additional Power Charge on Kill with Power Siphon attack | helmet 75 default 0 |
83 | Enchantment | Recover 2% of Life when you Kill an Enemy while you have Rage resource life | belt 1 default 0 |
Monsters mods /1
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
1 | Unique | Recover 100% of Life on Kill resource life |
Abyss Jewel mods /4
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Onslaught | 50 | Suffix | (3–5)% chance to gain Onslaught for 4 seconds on Kill | abyss_jewel_melee 0 abyss_jewel_ranged 0 default 0 |
of Onslaught | 80 | Suffix | (6–8)% chance to gain Onslaught for 4 seconds on Kill | abyss_jewel_melee 0 abyss_jewel_ranged 0 default 0 |
of Phasing | 50 | Suffix | (3–5)% chance to gain Phasing for 4 seconds on Kill | abyss_jewel_ranged 1000 abyss_jewel_caster 1000 default 0 |
of Phasing | 80 | Suffix | (6–8)% chance to gain Phasing for 4 seconds on Kill | abyss_jewel_ranged 500 abyss_jewel_caster 500 default 0 |
Fossil mods /4
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of the Underground | 1 | Suffix | 10% chance to gain Onslaught for 4 seconds on Kill | abyss_jewel 0 jewel 0 one_hand_weapon 2000 shield 2000 default 0 |
of the Underground | 1 | Suffix | 20% chance to gain Onslaught for 4 seconds on Kill | abyss_jewel 0 jewel 0 two_hand_weapon 2000 default 0 |
of the Underground | 1 | Suffix | (5–8)% chance to gain an additional Vaal Soul on Kill | abyss_jewel 0 jewel 0 helmet 2000 body_armour 2000 boots 2000 shield 2000 default 0 |
of the Underground | 1 | Suffix | (3–5)% chance to gain an additional Vaal Soul on Kill | abyss_jewel 2000 jewel 2000 default 0 |
Heist Equipment mods /4
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Appeasing | 1 | Suffix | (6–7)% chance on killing an Enemy to not generate Alert Level | heist_equipment_utility 0 default 0 |
of Mollifying | 45 | Suffix | (8–9)% chance on killing an Enemy to not generate Alert Level | heist_equipment_utility 0 default 0 |
of Placating | 75 | Suffix | (10–12)% chance on killing an Enemy to not generate Alert Level | heist_equipment_utility 0 default 0 |
of Pacifying | 82 | Suffix | (13–15)% chance on killing an Enemy to not generate Alert Level | heist_equipment_utility 0 default 0 |
Veiled mods /9
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of the Order | 60 | Suffix | +1 to Minimum Endurance Charges (3–4)% chance to gain an Endurance Charge on Kill | ring 1500 amulet 1500 default 0 |
of the Order | 60 | Suffix | +1 to Minimum Power Charges (3–4)% chance to gain a Power Charge on Kill | ring 1500 amulet 1500 default 0 |
of the Order | 60 | Suffix | +1 to Minimum Frenzy Charges (3–4)% chance to gain a Frenzy Charge on Kill | ring 1500 amulet 1500 default 0 |
Chosen | 60 | Prefix | (25–30)% increased Movement Speed (13–16)% chance to gain Onslaught for 4 seconds on Kill speed | boots 1500 default 0 |
Jorgin's | 60 | Suffix | Trigger Level 10 Summon Spectral Wolf on Kill minion | amulet 2000 default 0 |
of the Order | 60 | Suffix | 15% chance to Trigger Level 1 Blood Rage when you Kill an Enemy (18–22)% increased Attack Speed attack speed | ranged 0 weapon 1000 default 0 |
of the Order | 60 | Suffix | 15% chance to Trigger Level 1 Blood Rage when you Kill an Enemy (12–15)% increased Attack Speed attack speed | bow 1000 wand 1000 default 0 |
of the Order | 60 | Suffix | (18–22)% increased Cast Speed 15% chance to gain Arcane Surge when you Kill an Enemy caster speed | wand 1000 dagger 1000 sceptre 1000 one_hand_weapon 100 default 0 |
of the Order | 60 | Suffix | (26–31)% increased Cast Speed 15% chance to gain Arcane Surge when you Kill an Enemy caster speed | staff 1000 two_hand_weapon 100 default 0 |
Crafting Bench /12
Mod | Require | ItemClasses | Unlock |
---|---|---|---|
(13–14)% increased Movement Speed (8–12)% chance to gain Onslaught for 4 seconds on Kill | 4x Orb of Chance | Boots | Betrayal Unveil |
(15–17)% increased Movement Speed (8–12)% chance to gain Onslaught for 4 seconds on Kill | 4x Orb of Alchemy | Boots | Betrayal Unveil |
(18–20)% increased Movement Speed (8–12)% chance to gain Onslaught for 4 seconds on Kill | 4x Chaos Orb | Boots | Betrayal Unveil |
Trigger Level 10 Summon Spectral Wolf on Kill | 3x Chaos Orb | Amulet | Betrayal Unveil |
10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy (8–10)% increased Attack Speed | 4x Chaos Orb | One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy (13–16)% increased Attack Speed | 1x Exalted Orb | One Hand Melee · Two Hand Melee | Betrayal Unveil |
(12–14)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | 4x Orb of Alteration | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
(15–18)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | 4x Orb of Alchemy | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
(19–24)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | 4x Chaos Orb | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
(8–9)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | 4x Orb of Alteration | One Hand Melee · One Hand Ranged | Betrayal Unveil |
(10–12)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | 4x Orb of Alchemy | One Hand Melee · One Hand Ranged | Betrayal Unveil |
(13–16)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | 4x Chaos Orb | One Hand Melee · One Hand Ranged | Betrayal Unveil |
Misc mods /33
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
1 | Flask | Unique | Recover (1–3)% of Life when you Kill an Enemy during Effect resource life | ||
1 | Flask | Unique | Recover (1–3)% of Mana when you Kill an Enemy during Effect resource mana | ||
1 | Flask | Unique | Recover (1–3)% of Energy Shield when you Kill an Enemy during Effect defences | ||
of Empowerment | 1 | SanctumRelic | Suffix | Gain (20–29) Maximum Resolve when you kill a Boss | large_sanctum_relic 100 default 0 |
of Championship | 78 | SanctumRelic | Suffix | Gain (30–39) Maximum Resolve when you kill a Boss | large_sanctum_relic 100 default 0 |
of Victory | 85 | SanctumRelic | Suffix | Gain (40–49) Maximum Resolve when you kill a Boss | large_sanctum_relic 50 default 0 |
of Success | 1 | SanctumRelic | Suffix | Gain (15–18) Resolve when you kill a Boss | small_sanctum_relic 100 default 0 |
of Achievement | 74 | SanctumRelic | Suffix | Gain (19–22) Resolve when you kill a Boss | small_sanctum_relic 100 default 0 |
of Conquest | 80 | SanctumRelic | Suffix | Gain (23–26) Resolve when you kill a Boss | small_sanctum_relic 100 default 0 |
of Triumph | 85 | SanctumRelic | Suffix | Gain (27–30) Resolve when you kill a Boss | small_sanctum_relic 50 default 0 |
1 | Jewel | Unique | With 4 Notables Allocated in Radius, When you Kill a Rare monster, you gain 1 of its Modifiers for 20 seconds local jewel effect base radius [800] | ||
1 | Jewel | Unique | (20–30)% chance to gain an additional Vaal Soul on Kill | ||
1 | Jewel | Unique | Recover 1% of Mana on Kill resource mana | ||
1 | Jewel | Unique | Lose 1% of Life on Kill resource life | ||
1 | Jewel | Unique | Lose 1% of Energy Shield on Kill defences | ||
1 | Jewel | Unique | (20–30)% chance to Curse you with Punishment on Kill caster curse | ||
1 | Jewel | Unique | Passives granting Fire Resistance or all Elemental Resistances in Radius also grant an equal chance to gain an Endurance Charge on Kill local jewel effect base radius [1500] | ||
1 | Jewel | Unique | Passives granting Cold Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Frenzy Charge on Kill local jewel effect base radius [1500] | ||
1 | Jewel | Unique | Passives granting Lightning Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Power Charge on Kill local jewel effect base radius [1500] | ||
1 | Jewel | Unique | With at least 40 Intelligence in Radius, Raised Spectres have a 50% chance to gain Soul Eater for 20 seconds on Kill local jewel effect base radius [1200] minion | ||
1 | Jewel | Unique | When you Kill an Enemy Cursed with a Non-Aura Hex, become Immune to Curses for remaining Hex Duration | ||
1 | Atlas | Prefix | Players gain an additional Vaal Soul on Kill Your Maps contain 6 additional packs of Corrupted Vaal Monsters 3 uses remaining | no_monster_packs 0 default 500 | |
1 | Atlas | Prefix | Players gain an additional Vaal Soul on Kill Your Maps contain 8 additional packs of Corrupted Vaal Monsters 15 uses remaining | no_monster_packs 0 default 500 | |
Slayer's | 1 | Charm | Prefix | Gain (4–7)% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy | dex_animal_charm 500 str_animal_charm 500 default 0 |
Slayer's | 60 | Charm | Prefix | Gain (8–12)% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy | dex_animal_charm 250 str_animal_charm 250 default 0 |
Necromancer's | 1 | Charm | Prefix | Minions have (10–19)% chance to gain Unholy Might for 4 seconds on Kill | int_animal_charm 1000 default 0 |
Necromancer's | 60 | Charm | Prefix | Minions have (20–30)% chance to gain Unholy Might for 4 seconds on Kill | int_animal_charm 500 default 0 |
of the Trickster | 1 | Charm | Suffix | Recover 1% of Life on Kill Recover 1% of Energy Shield on Kill Recover 1% of Mana on Kill | int_animal_charm 500 dex_animal_charm 500 default 0 |
of the Trickster | 60 | Charm | Suffix | Recover 2% of Life on Kill Recover 2% of Energy Shield on Kill Recover 2% of Mana on Kill | int_animal_charm 250 dex_animal_charm 250 default 0 |
of the Raider | 1 | Charm | Suffix | (10–15)% chance to gain Phasing for 4 seconds on Kill | dex_animal_charm 1000 default 0 |
of the Raider | 60 | Charm | Suffix | (16–25)% chance to gain Phasing for 4 seconds on Kill | dex_animal_charm 500 default 0 |
Raider's | 1 | Charm | Prefix | (10–15)% chance to gain Onslaught for 4 seconds on Kill | dex_animal_charm 1000 default 0 |
Raider's | 60 | Charm | Prefix | (16–25)% chance to gain Onslaught for 4 seconds on Kill | dex_animal_charm 500 default 0 |
Essence /1
Name |
---|
Essence of Horror |
Item /3
Unique /70
Minion Spells Triggered by this Item have a 0.25 second Cooldown with 5 Uses
also grant an equal chance to gain an Endurance Charge on Kill
also grant an equal chance to gain a Frenzy Charge on Kill
also grant an equal chance to gain a Power Charge on Kill
Enemy for 4 seconds, dealing 8% of the Killed Enemy's Life as Fire Damage per second
Curses for remaining Hex Duration
Passive /16
200 Mana spent Recently, up to 50%
Ascendancy Passive /3
Cluster Jewel Passive /7
Timeless Jewel Passive Additions /3
Faction | Category | Show Full Descriptions | Code |
---|---|---|---|
Karui | Notable | 5% chance to gain an Endurance Charge on Kill | karui_notable_add_endurance_charge_on_kill |
Maraketh | Notable | 5% chance to gain a Frenzy Charge on Kill | maraketh_notable_add_frenzy_charge_on_kill |
Maraketh | Notable | You gain Onslaught for 8 seconds on Kill | maraketh_notable_add_onslaught |
Elevated modifier List /27
Name | Lv | Mods | Elevated Mods |
---|---|---|---|
of the Elder | 68 | Recover (3–4)% of Life on Kill Group: 1654 | Recover (5–6)% of Life on Kill |
of the Elder | 75 | Recover (5–6)% of Life on Kill Group: 1654 | Recover (5–6)% of Life on Kill (5–10)% increased Life Recovery Rate if you haven't Killed Recently |
of Shaping | 68 | Recover (3–4)% of Mana on Kill Group: 1655 | Recover (5–6)% of Mana on Kill |
of Shaping | 75 | Recover (5–6)% of Mana on Kill Group: 1655 | Recover (5–6)% of Mana on Kill (5–10)% increased Mana Recovery Rate if you haven't Killed Recently |
of Shaping | 68 | Recover (3–4)% of Energy Shield on Kill Group: 1656 | Recover (5–6)% of Energy Shield on Kill |
of Shaping | 75 | Recover (5–6)% of Energy Shield on Kill Group: 1656 | Recover (5–6)% of Energy Shield on Kill (5–10)% increased Energy Shield Recovery Rate if you haven't Killed Recently |
of the Crusade | 68 | Recover (3–4)% of Energy Shield on Kill Group: 1656 | Recover (5–6)% of Energy Shield on Kill |
of the Crusade | 80 | Recover (5–6)% of Energy Shield on Kill Group: 1656 | Recover (5–6)% of Energy Shield on Kill (5–10)% increased Energy Shield Recovery Rate if you haven't Killed Recently |
of the Conquest | 68 | Recover (3–4)% of Life on Kill Group: 1654 | Recover (5–6)% of Life on Kill |
of the Conquest | 80 | Recover (5–6)% of Life on Kill Group: 1654 | Recover (5–6)% of Life on Kill (5–10)% increased Life Recovery Rate if you haven't Killed Recently |
of Redemption | 68 | Recover (3–4)% of Mana on Kill Group: 1655 | Recover (5–6)% of Mana on Kill |
of Redemption | 80 | Recover (5–6)% of Mana on Kill Group: 1655 | Recover (5–6)% of Mana on Kill (5–10)% increased Mana Recovery Rate if you haven't Killed Recently |
The Shaper's | 68 | (4–6)% chance to gain a Power Charge on Kill Group: 594 | (7–10)% chance to gain a Power Charge on Kill |
The Shaper's | 84 | (7–10)% chance to gain a Power Charge on Kill Group: 594 | 50% increased Power Charge Duration (11–15)% chance to gain a Power Charge on Kill |
Redeemer's | 68 | (4–6)% chance to gain a Power Charge on Kill Group: 594 | (7–10)% chance to gain a Power Charge on Kill |
Redeemer's | 80 | (7–10)% chance to gain a Power Charge on Kill Group: 594 | 50% increased Power Charge Duration (11–15)% chance to gain a Power Charge on Kill |
of the Elder | 85 | (13–14)% increased Attack and Cast Speed Group: 29 | (13–14)% increased Attack and Cast Speed (5–10)% chance to gain Onslaught for 4 seconds on Kill |
The Elder's | 68 | (4–6)% chance to gain a Frenzy Charge on Kill Group: 593 | (7–10)% chance to gain a Frenzy Charge on Kill |
The Elder's | 84 | (7–10)% chance to gain a Frenzy Charge on Kill Group: 593 | 50% increased Frenzy Charge Duration (7–10)% chance to gain a Frenzy Charge on Kill |
Redeemer's | 68 | (4–6)% chance to gain a Frenzy Charge on Kill Group: 593 | (7–10)% chance to gain a Frenzy Charge on Kill |
Redeemer's | 80 | (7–10)% chance to gain a Frenzy Charge on Kill Group: 593 | 50% increased Frenzy Charge Duration (7–10)% chance to gain a Frenzy Charge on Kill |
The Elder's | 68 | (4–6)% chance to gain an Endurance Charge on Kill Group: 1709 | (7–10)% chance to gain an Endurance Charge on Kill |
The Elder's | 83 | (7–10)% chance to gain an Endurance Charge on Kill Group: 1709 | 50% increased Endurance Charge Duration (7–10)% chance to gain an Endurance Charge on Kill |
Redeemer's | 68 | (4–6)% chance to gain an Endurance Charge on Kill Group: 1709 | (7–10)% chance to gain an Endurance Charge on Kill |
Redeemer's | 80 | (7–10)% chance to gain an Endurance Charge on Kill Group: 1709 | 50% increased Endurance Charge Duration (7–10)% chance to gain an Endurance Charge on Kill |
of Redemption | 75 | (5–7)% chance to gain Onslaught for 4 seconds on Kill Group: 2704 | (8–10)% chance to gain Onslaught for 4 seconds on Kill |
of Redemption | 80 | (8–10)% chance to gain Onslaught for 4 seconds on Kill Group: 2704 | (8–10)% chance to gain Onslaught for 4 seconds on Kill (3–10)% increased Attack, Cast and Movement Speed while you have Onslaught |
Community Wiki
Kill
The term kill refers to causing death of a creature.
When kills are made by summoned minions, totems, traps or mines, player characters are credited for kills for the purposes of increased item quantity and rarity, flasks, and achievement-related stats, but generally not combat-related stats, where the non-player entity would get the credit for the kill instead. This can be demonstrated with enemies cursed with Warlord's Mark granting endurance charges to those non-player entities making the kills.
However, there is currently a bug [citation needed] that causes any damage over time kills to always grant credit to the player character even if they aren't caused by the character directly. For example, monsters cursed with Poacher's Mark will grant the player frenzy charges if they are killed by poison caused by minions or killed by Scorching Ray linked Spell Totem Support. This may or may not be an intended effect.
Totems and minions that have despawned, either through their duration expiring, being killed, or spawning more than the maximum amount, all count as having died. For instance, players wearing a Soul Mantle will be cursed when their totems despawn.
Corpses
Most creatures leave corpses on death. Totems and non-unique monsters killed when Frozen or under certain effects (e.g. Pyre, Kitava's Feast) don't leave corpses.
Corpses can be utilized in several ways, for example:
- raised (e.g. Raise Spectre, Necromancer monsters)
- created (e.g. Desecrate, Unearth)
- exploded (e.g. Detonate Dead, Volatile Dead, Cremation, Bodyswap, strongboxes with the Putrifying prefix)
- consumed (e.g. Offering, Devouring Totem, Dominating Blow, Void Sphere, Feast of Flesh (from The Devouring Diadem), monsters with the "Mark of Cannibalism" bloodline, etc.)
Corpses can be targeted by holding the A key by default, but only if the player has a skill that can target corpses.
On/when kill effects
Similarly to on-hit effects, there are effects that trigger when creature has been killed:
- gain temporary buffs (e.g. charges)
- gain life, mana or energy shield
- skill-specific effects (e.g. Infernal Blow's explosion)
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.