Royale einzigartig /78
Zählt als wäre die maximale Anzahl an Raserei-Ladungen erreicht
Zählt als wäre die maximale Anzahl an Energie-Ladungen erreicht
Bedeutende Fertigkeit Passive /101
ihrer Bewegung, der sich auf 0% verringert, je weiter sie fliegen
bis zu 25% erhöhten Schaden mit Treffern bei Zielen
Maximale Chance, Zauberschaden zu blocken, entspricht der maximalen Chance, Angriffsschaden zu blocken
mit einer Hieb- oder Schlagfertigkeit (Vaal-Fertigkeiten ausgenommen) angreift
Royale Gemme/154
Royale Modifikatoren /4
Name | Stufe | Pre/Suf | Description | Weight |
---|---|---|---|---|
Des Sprinters | 5 | Präfix | (15–25)% erhöhte Bewegungsgeschwindigkeit Geschwindigkeit | Stiefel 1000 Normal 0 |
der Gewandtheit | 4 | Suffix | (8–15)% erhöhte Zaubergeschwindigkeit Zauberer Geschwindigkeit | Zauberstäbe 1000 Stäbe 0 Zepter 1000 Amulette 800 focus 1000 str_int_shield 1000 dex_int_shield 1000 Handschuhe 500 Normal 0 |
der Leichtigkeit | 4 | Suffix | (15–25)% erhöhte Angriffsgeschwindigkeit Angriff Geschwindigkeit | Waffe 1000 Normal 0 |
der Leichtigkeit | 4 | Suffix | (8–15)% erhöhte Angriffsgeschwindigkeit Angriff Geschwindigkeit | Handschuhe 500 Köcher 500 dex_shield 500 str_dex_shield 500 dex_int_shield 500 Normal 0 |
Schrein /16
Name | Skill |
---|---|
Schrein der Beschleunigung | Ihr verfügt über erhöhte Aktions- und Projektilgeschwindigkeit. 40% erhöhte Aktionsgeschwindigkeit50% erhöhte Projektilgeschwindigkeithas shrine effect [1] Der Tod wartet nicht. |
Schrein der Grausamkeit | Eure Treffer stoßen den Gegner zurück, verursachen mehr Schaden und die Betäubungsdauer wird erhöht. Stößt Gegner bei Treffer zurückMehr Blut30% verlängerte Betäubungsdauer bei Gegnern40% erhöhter Schadenhas shrine effect [1] Schlagt fest zu. Schlagt nur einmal zu. |
Brennender Schrein | Feuer prasselt auf Euch hernieder. has shrine effect [1] Der Himmel stürzt ein. Das Land steht in Flammen. |
Aufgeladener Schrein | Ihr habt bei Treffer oder Tötung eine Chance auf eine Energie-, Raserei- oder Widerstands-Ladung und erhaltet zusätzliche Boni durch Ladungen. 60% Chance, bei Tötung eine Energie-, Raserei- oder Widerstands-Ladung zu erhalten20% Chance, bei Treffer eine Energie-, Raserei- oder Widerstands-Ladung zu erhalten5% erhöhter Schaden pro Raserei-, Energie- oder Widerstands-Ladung4% erhöhte Angriffsgeschwindigkeit pro Raserei-Ladung40% erhöhte kritische Trefferchance pro Energie-LadungStärkung gewährt 4% zusätzliche physische Schadensminderung pro Widerstands-LadungStärkung gewährt +4% zu allen Elementarwiderständen pro Widerstands-Ladungbase cast speed +% per frenzy charge [4]has shrine effect [1]object inherent damage +% final per frenzy charge [4] Überkommen, überdauern, überwinden. |
Diamantenschrein | Ihr landet immer kritische Treffer. 500% erhöhte kritische Trefferchancehas shrine effect [1] Fügt außerordentlichen Schmerz zu. |
Schrein des Widerhalls | Eure Fertigkeiten wiederholen sich. Fertigkeiten wiederholen sich ein zusätzliches Malechoing shrine attack speed +% final [100]echoing shrine cast speed +% final [100]has shrine effect [1] Lasst Eurem Zorn freien Lauf. |
Frostschrein | Eisnovae umgeben Euch. has shrine effect [1] Verwandelt Eure Welt zu Eis. |
Finsterer Schrein | Gewährt einen Teil des Schadens (Chaosschaden ausgenommen) als zusätzlichen Chaosschaden. Gegner, die Ihr tötet, haben eine Chance zu explodieren und einen Teil ihres maximalen Lebens als Chaosschaden zu verursachen. Gegner, die Ihr tötet, haben 25% Chance zu explodieren und ein Viertel ihres maximalen Lebens als Chaosschaden zu verursachenVerursacht 10% des Schadens (Chaosschaden ausgenommen) als extra Chaosschadenhas shrine effect [1] Gebietet Eurer bösen Zunge niemals Einhalt. |
Verfluchender Schrein | Eure Treffer verfluchen den Gegner zufällig. 100% Chance, Gegner bei Treffer mit einer zufälligen Verhexung zu belegenhas shrine effect [1]random curses include silence [1] Gebietet Eurer bösen Zunge niemals Einhalt. |
Schrein der Undurchdringlichkeit | Ihr verfügt über erhöhte Rüstung, erhöhtes Ausweichen und einen erhöhten Energieschild. 100% erhöhter Ausweichwert100% erhöhter maximaler EnergieschildGewährt % des maximalen Lebens als extra maximalen EnergieschildStärkung gewährt 100% erhöhte Rüstunghas shrine effect [1] Nichts wird Euch aufhalten. |
Blitzschrein | Schocknovae umgeben Euch. has shrine effect [1] Öffnet das Auge des Sturms. |
Gewaltiger Schrein | Ihr erhaltet mehr Leben, einen größeren Wirkungsbereich und wachst in Eurer Statur. 30% erhöhtes maximales Leben30% vergrößerte Charaktergröße40% vergrößerter Wirkungsbereichhas shrine effect [1] Den Mutigen gehört die Welt. |
Schrein der Erneuerung | Ihr regeneriert Leben und Mana. Regeneriert 5% des Manas pro SekundeRegeneriert 5% des Lebens pro Sekundehas shrine effect [1] Zeit heilt alle Wunden. |
Schrein des Widerstands | Ihr verfügt über zusätzlichen Widerstand gegen Elementarschaden. +30% zu allen Elementarwiderständenhas shrine effect [1] Fürchtet nicht die Elemente. |
Verhüllter Schrein | Rauch hüllt Euch ein. has shrine effect [1] Verbergt Euren Pfad im Nebel. |
Geladener Schrein | Blitzbögen gehen von Euch aus. has shrine effect [1] Streckt Eure Hand aus, berührt den Hass. |
Community Wiki
Royale
Path of Exile: Royale is back and it's available right now for PC players until the weekend is over, then every weekend for the duration of Expedition, except for its launch weekend. If you want to know more, we've put together a guide on what to expect and everything you need to know.
Path of Exile: Royale was originally launched as an April Fool's event back in 2018. Like other Royale games, it was a fast-paced massively PvP experience where players fought for items, experience and survival on a shrinking island. Despite being put together very quickly and only being available for one day, it turned out to be surprisingly popular, and the community has been asking for it to return ever since. Well it's finally back, and this time we've put a lot of effort into making it more than a quick joke. Whether you played the original and have been waiting for it to come back ever since, are brand new to Path of Exile as a whole, or anywhere in between, here's a guide for what to expect and how to succeed in Path of Exile: Royale.
Joining a Game
A round of Path of Exile: Royale requires a fresh level 1 character and takes about 15 minutes at most. You can find Royale on the character selection screen, in the Events list (under your list of characters). Click join, pick a class as usual, and you'll be thrown into the currently-filling game. You don't have to make a new character for each round — once you've made a character, you can select them again to join more games, though they'll be reset to level 1 and lose all their items each time, of course.
You'll find yourself on the shores of Royale Island while you wait for the game to fill. Rounds start when they have some initial threshold of players (which we'll start at 50/100, but may tweak as needed). If you have a few seconds to wait, why not pass the time by taking a look at the brand new Royale-exclusive passive skill tree?
The Passive Skill Tree
Royale now has a completely different passive skill tree to regular Path of Exile. It's designed specifically for fast games and PvP combat, and to be a bit easier to understand than the regular tree.
The first thing you might notice is that there are no class start positions anymore. That's because in Royale, your class doesn't affect your starting location on the passive tree. All classes can allocate points from any of the nine starting points. The six outer branches are themed around different kinds of skills and damage types, while the skills in the centre provide powerful but situational defensive stats. You'll probably also notice that the passive tree window doesn't take up your whole screen, so you can manage your tree without taking your eye off the action.
When you level up, you'll receive two passive skill points instead of one. Clicking on a skill immediately allocates it rather than needing to be confirmed, and there are no respec points in Royale, so make sure you choose carefully! Or maybe just convince yourself that your "experimental" new build is secretly OP…
Starting the Round
Everyone starts on the beach of a mysterious island. You start with only a few flasks and basic weapons, so your first goal should be to find some skill gems and more gear. The beach is full of chests and scattered items to help you gear up, so make a beeline for those to find a skill gem you can use.
There are plenty of monsters on the beach you can kill to start gaining experience and levelling up, but other players are also ripe for the picking! Killing players gives bonus experience so can be a way to gain an early experience lead, as long as you make sure your targets don't kill you first. Once you feel strong enough, you can push inland to find stronger monsters, higher level gems and gear, and maybe some valuable chests in the centre of the island.
As soon as the game begins, a timer begins counting down. When this timer hits zero, a storm will sweep in from the sea and cover part of the island. Anyone standing in the storm will start taking damage over time, which becomes more and more deadly until they either reach safety or succumb. Once the storm stops moving, the timer starts again, and the cycle continues until the storm covers the whole island!
The boundary of the storm appears in red in the game world and on your minimap. The inside circle in blue indicates the area that will still be safe after the storm's next movement. When you're outside the safe zone, indicators will show you the direction and distance to safety.
Gems and Items
There are currently around 50 skill gems and 15 support gems available in Royale. They have been chosen from all of the gems in the regular game and, if necessary, scaled down for use in low-level play. For example, you may find a skill at level 1 that requires level 28 in regular Path of Exile. To keep things relatively simple, the skills available are exclusively damage and/or movement related.
The beach offers a fairly limited selection of skills, and no support gems. As you explore inland you will find a wider selection of gems.
The equipment you find will mostly look the same as it would in act 1 of the regular game, but there are a few differences. Most importantly, your life flasks will be interrupted if another player hits you, so you can't rely on them to save you in PvP combat. Some items also have tweaked balance values, a few extra mods available, or appear at much lower levels than they normally do. Royale also contains a pool of around 75 unique items, and like gems many of these are items that you would normally find at much higher levels, scaled down for low-level play. These adjustments are purely numerical though, so you can trust that your favourite unique will still work just like it does in the regular game.
When a player dies, you can loot their stuff! By interacting with their corpse, you can see all the items they were holding and take what you like. Watch out for corpses as you wander the island, though don't be surprised if someone else has looted them first!
It's worth noting that item filters are disabled in Royale. Even though the number of item drops has been reduced as much as possible, a finely-tuned item filter can provide too much advantage over someone playing without a filter, particularly for spotting items on the minimap. We may introduce less-powerful ways of filtering items in Royale in the future. Cosmetic microtransactions are also disabled for the time being, until we can find a solution to loading them without causing enormous initial load times or degrading performance.
Other Gameplay Features
In your wanderings you'll find flask stations that completely refill your flasks when touched. After they've been used, their power is drained for a few seconds. Look out for these if you're running low on flask charges, but watch out for other players waiting in ambush.
Your character has also been beefed up compared to the wimpy Exiles who wash up on the Twilight Strand. Compared to the normal game, you start with more life, less mana but more mana regeneration, higher stun and ailment thresholds, more balanced base attributes, and faster experience gain.
Winning and Losing
If you die, that's it. Your round is over. Your death will appear on the kill feed, mostly so that everyone can laugh if you're killed by Rhoas. You can still watch the game, however! You can move around freely as a spectator, or use the spectate menu to select another player and watch from their perspective. Or you can just quit out and jump right into the next round.
The storm creates an ever-shrinking safe zone that means the remaining players will eventually be forced to battle it out for glory. If you're skilled (or just lucky) enough to be the last person standing, then congratulations! You win not only fame and glory, but also the brand new Rhoa Feast hideout decoration for the main game! This transforming decoration unlocks new, more impressive variations the more rounds you win and shows your win count when hovered, letting you show off your PvP skill to anyone in your hideout.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.