Royale Único /78
también se aplican a los ataques al 150% de su valor
Se considera que tienes la cantidad máxima de cargas de frenesí
Se considera que tienes la cantidad máxima de cargas de poder
Notable Passive /101
de su movimiento, y este daño se reduce hasta 0% a medida que se alejan
hasta infligir daño aumentado un 25% con golpes a los objetivos
La probabilidad máxima de Bloquear Daño de Hechizos es igual a la probabilidad máxima de Bloquear Daño de Ataques.
una habilidad de embate o de golpe que no sea vaal cerca de un enemigo
Royale Gema/154
Royale Modificadores /4
Nombre | Nivel | Pre/Suf | Description | Weight |
---|---|---|---|---|
del Velocista | 5 | Prefijo | Velocidad de movimiento aumentada un (15–25)% Velocidad | Botas 1000 Normal 0 |
de Ligereza | 4 | Sufijo | Velocidad de lanzamiento de hechizos aumentada un (8–15)% Lanzador de hechizos Velocidad | Varitas 1000 Báculos 0 Cetros 1000 Amuletos 800 focus 1000 str_int_shield 1000 dex_int_shield 1000 Guantes 500 Normal 0 |
de alivio | 4 | Sufijo | Velocidad de ataque aumentada un (15–25)% Ataque Velocidad | Arma 1000 Normal 0 |
de alivio | 4 | Sufijo | Velocidad de ataque aumentada un (8–15)% Ataque Velocidad | Guantes 500 Carcajes 500 dex_shield 500 str_dex_shield 500 dex_int_shield 500 Normal 0 |
Santuario /16
Nombre | Skill |
---|---|
Santuario de aceleración | Tienes velocidad de acción y velocidad de proyectiles aumentadas Velocidad de acción aumentada un 40%Velocidad de proyectiles aumentada un 50%has shrine effect [1] La muerte no espera. |
Santuario brutal | Tus golpes empujan, y tienen daño y duración del aturdimiento aumentados Empuja a los enemigos con cada golpeSanguinolencia ExtraDuración del aturdimiento en los enemigos aumentada un 30%Daño aumentado un 40%has shrine effect [1] Golpea fuerte. Golpea una vez. |
Santuario de incendio | Llueve fuego a tu alrededor has shrine effect [1] El cielo se cae. La tierra se incendia. |
Santuario cargado | Tienes una probabilidad de ganar una Carga de Poder, Frenesí o Aguante con cada Golpe y al Matar, y ganas bonificaciones extra de las Cargas. 60% de probabilidad de ganar una carga de poder, frenesí o aguante al matar20% de probabilidad de ganar una carga de poder, frenesí o aguante al golpearDaño aumentado un 5% por cada carga de frenesí, poder o aguanteVelocidad de ataque aumentada un 4% por cada carga de frenesiProbabilidad de golpe crítico aumentada un 40% por cada carga de poderLa bonificación otorga un 4% de reducción adicional de daño físico por cada carga de aguanteLa bonificación otorga +4% a todas las resistencias elementales por cada carga de aguantebase cast speed +% per frenzy charge [4]has shrine effect [1]object inherent damage +% final per frenzy charge [4] Potencia, sobrepasa, supera. |
Santuario de diamante | Siempre infliges golpes críticos Probabilidad de golpe crítico aumentada un 500%has shrine effect [1] Distribuye dolor exquisito. |
Santuario resonante | Tus habilidades se repiten. Las Habilidades se Repiten una Vez másechoing shrine attack speed +% final [100]echoing shrine cast speed +% final [100]has shrine effect [1] Deja que tu rabia fluya libremente. |
Santuario de congelamiento | Novas de hielo aparecen a tu alrededor has shrine effect [1] Cambia tu mundo a hielo. |
Santuario de penumbra | Ganas una parte del daño que no sea de caos como daño extra de caos, y los enemigos que matas tienen una probabilidad de explotar y con ello infligir una parte de su vida máxima como daño de caos. Los enemigos que matas tienen un 25% de probabilidad de explotar e infligir un cuarto de su vida máxima como daño de caosGanas el 10% del daño que no es de caos como daño de caos extrahas shrine effect [1] No contengas tu malvada lengua. |
Santuario de embrujo | Tus golpes infligen maldiciones aleatorias 100% de probabilidad de maldecir a los enemigos con un maleficio aleatorio al golpearhas shrine effect [1]random curses include silence [1] No contengas tu malvada lengua. |
Santuario impenetrable | Tienes armadura, evasión y escudo de energía aumentados Evasión aumentada un 100%Escudo de energía máximo aumentado un 100%Ganas el % de la vida máxima como escudo de energía máximo extraLa bonificación otorga armadura aumentada un 100%has shrine effect [1] Nadie te detendrá. |
Santuario de rayo | Novas de rayo aparecen a tu alrededor has shrine effect [1] Abre el ojo de la tormenta. |
Santuario masivo | Tienes vida, área de efecto y tamaño aumentados Vida máxima aumentada un 30%Tamaño del personaje aumentado un 30%Área de efecto aumentada un 40%has shrine effect [1] El coraje se mantiene alto. |
Santuario de recarga | Regeneras vida y maná Regeneras un 5% de maná por segundoRegeneras un 5% de vida por segundohas shrine effect [1] Restaura aquello que estaba perdido. |
Santuario de resistencia | Tienes resistencia adicional al daño elemental +30% a todas las resistencias elementaleshas shrine effect [1] No temas a los elementos. |
Santuario de cobertura | El humo te cubre has shrine effect [1] Cubre tu camino en la niebla de la guerra. |
Santuario de estática | Lanzas rayos has shrine effect [1] Estírate y toca el odio. |
Community Wiki
Royale
Path of Exile: Royale is back and it's available right now for PC players until the weekend is over, then every weekend for the duration of Expedition, except for its launch weekend. If you want to know more, we've put together a guide on what to expect and everything you need to know.
Path of Exile: Royale was originally launched as an April Fool's event back in 2018. Like other Royale games, it was a fast-paced massively PvP experience where players fought for items, experience and survival on a shrinking island. Despite being put together very quickly and only being available for one day, it turned out to be surprisingly popular, and the community has been asking for it to return ever since. Well it's finally back, and this time we've put a lot of effort into making it more than a quick joke. Whether you played the original and have been waiting for it to come back ever since, are brand new to Path of Exile as a whole, or anywhere in between, here's a guide for what to expect and how to succeed in Path of Exile: Royale.
Joining a Game
A round of Path of Exile: Royale requires a fresh level 1 character and takes about 15 minutes at most. You can find Royale on the character selection screen, in the Events list (under your list of characters). Click join, pick a class as usual, and you'll be thrown into the currently-filling game. You don't have to make a new character for each round — once you've made a character, you can select them again to join more games, though they'll be reset to level 1 and lose all their items each time, of course.
You'll find yourself on the shores of Royale Island while you wait for the game to fill. Rounds start when they have some initial threshold of players (which we'll start at 50/100, but may tweak as needed). If you have a few seconds to wait, why not pass the time by taking a look at the brand new Royale-exclusive passive skill tree?
The Passive Skill Tree
Royale now has a completely different passive skill tree to regular Path of Exile. It's designed specifically for fast games and PvP combat, and to be a bit easier to understand than the regular tree.
The first thing you might notice is that there are no class start positions anymore. That's because in Royale, your class doesn't affect your starting location on the passive tree. All classes can allocate points from any of the nine starting points. The six outer branches are themed around different kinds of skills and damage types, while the skills in the centre provide powerful but situational defensive stats. You'll probably also notice that the passive tree window doesn't take up your whole screen, so you can manage your tree without taking your eye off the action.
When you level up, you'll receive two passive skill points instead of one. Clicking on a skill immediately allocates it rather than needing to be confirmed, and there are no respec points in Royale, so make sure you choose carefully! Or maybe just convince yourself that your "experimental" new build is secretly OP…
Starting the Round
Everyone starts on the beach of a mysterious island. You start with only a few flasks and basic weapons, so your first goal should be to find some skill gems and more gear. The beach is full of chests and scattered items to help you gear up, so make a beeline for those to find a skill gem you can use.
There are plenty of monsters on the beach you can kill to start gaining experience and levelling up, but other players are also ripe for the picking! Killing players gives bonus experience so can be a way to gain an early experience lead, as long as you make sure your targets don't kill you first. Once you feel strong enough, you can push inland to find stronger monsters, higher level gems and gear, and maybe some valuable chests in the centre of the island.
As soon as the game begins, a timer begins counting down. When this timer hits zero, a storm will sweep in from the sea and cover part of the island. Anyone standing in the storm will start taking damage over time, which becomes more and more deadly until they either reach safety or succumb. Once the storm stops moving, the timer starts again, and the cycle continues until the storm covers the whole island!
The boundary of the storm appears in red in the game world and on your minimap. The inside circle in blue indicates the area that will still be safe after the storm's next movement. When you're outside the safe zone, indicators will show you the direction and distance to safety.
Gems and Items
There are currently around 50 skill gems and 15 support gems available in Royale. They have been chosen from all of the gems in the regular game and, if necessary, scaled down for use in low-level play. For example, you may find a skill at level 1 that requires level 28 in regular Path of Exile. To keep things relatively simple, the skills available are exclusively damage and/or movement related.
The beach offers a fairly limited selection of skills, and no support gems. As you explore inland you will find a wider selection of gems.
The equipment you find will mostly look the same as it would in act 1 of the regular game, but there are a few differences. Most importantly, your life flasks will be interrupted if another player hits you, so you can't rely on them to save you in PvP combat. Some items also have tweaked balance values, a few extra mods available, or appear at much lower levels than they normally do. Royale also contains a pool of around 75 unique items, and like gems many of these are items that you would normally find at much higher levels, scaled down for low-level play. These adjustments are purely numerical though, so you can trust that your favourite unique will still work just like it does in the regular game.
When a player dies, you can loot their stuff! By interacting with their corpse, you can see all the items they were holding and take what you like. Watch out for corpses as you wander the island, though don't be surprised if someone else has looted them first!
It's worth noting that item filters are disabled in Royale. Even though the number of item drops has been reduced as much as possible, a finely-tuned item filter can provide too much advantage over someone playing without a filter, particularly for spotting items on the minimap. We may introduce less-powerful ways of filtering items in Royale in the future. Cosmetic microtransactions are also disabled for the time being, until we can find a solution to loading them without causing enormous initial load times or degrading performance.
Other Gameplay Features
In your wanderings you'll find flask stations that completely refill your flasks when touched. After they've been used, their power is drained for a few seconds. Look out for these if you're running low on flask charges, but watch out for other players waiting in ambush.
Your character has also been beefed up compared to the wimpy Exiles who wash up on the Twilight Strand. Compared to the normal game, you start with more life, less mana but more mana regeneration, higher stun and ailment thresholds, more balanced base attributes, and faster experience gain.
Winning and Losing
If you die, that's it. Your round is over. Your death will appear on the kill feed, mostly so that everyone can laugh if you're killed by Rhoas. You can still watch the game, however! You can move around freely as a spectator, or use the spectate menu to select another player and watch from their perspective. Or you can just quit out and jump right into the next round.
The storm creates an ever-shrinking safe zone that means the remaining players will eventually be forced to battle it out for glory. If you're skilled (or just lucky) enough to be the last person standing, then congratulations! You win not only fame and glory, but also the brand new Rhoa Feast hideout decoration for the main game! This transforming decoration unlocks new, more impressive variations the more rounds you win and shows your win count when hovered, letting you show off your PvP skill to anyone in your hideout.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.