Royale Unique /78
9 secondes après avoir Jeté un Piège
Vous êtes considérés comme ayant le maximum de Charges de frénésie
Vous êtes considérés comme ayant le maximum de Charges de pouvoir
pouvoir tant que vous êtes stationnaire
Éminent Passive /101
n'avez pas été Touché(e) Récemment
Déplacent, ayant jusqu'à 25% d'Augmentation des Dégâts au Toucher
Les Chances maximales de Bloquer les Dégâts des Sorts sont équivalentes aux Chances maximales de Bloquer les Dégâts d'Attaque
Royale Gemme/154
Royale Modificateurs /4
Nom | Niveau | Pre/Suf | Description | Weight |
---|---|---|---|---|
du Sprinteur | 5 | Préfixe | (15–25)% d'Augmentation de la Vitesse de déplacement Vitesse | Bottes 1000 Normal 0 |
de l'Acuité d'esprit | 4 | Suffixe | (8–15)% d'Augmentation de la Vitesse d'incantation Lanceur de sorts Vitesse | Baguettes 1000 Bâtons 0 Sceptres 1000 Amulettes 800 focus 1000 str_int_shield 1000 dex_int_shield 1000 Gants 500 Normal 0 |
de l'Aisance | 4 | Suffixe | (15–25)% d'Augmentation de la Vitesse d'attaque Attaque Vitesse | Arme 1000 Normal 0 |
de l'Aisance | 4 | Suffixe | (8–15)% d'Augmentation de la Vitesse d'attaque Attaque Vitesse | Gants 500 Carquois 500 dex_shield 500 str_dex_shield 500 dex_int_shield 500 Normal 0 |
Sanctuaire /16
Nom | Skill |
---|---|
Autel de l'Accélération | La Vitesse de vos actions et de vos projectiles est augmentée. 40% d'Augmentation de Vitesse d'action50% d'Augmentation de la Vitesse des Projectileshas shrine effect [1] La mort n'attend pas. |
Autel de Brutalité | Vous infligez Repoussement. Vos Dégâts et la Durée de vos Étourdissements sont augmentés. Repousse les Ennemis au ToucherExtra gore30% d'Augmentation de la Durée de l'Étourdissement sur les Ennemis40% d'Augmentation des Dégâtshas shrine effect [1] Frappez fort. Frappez juste. |
Autel du Feu | Une pluie de feu s'abat autour de vous. has shrine effect [1] Le ciel s'abat sur nos têtes et embrase la terre. |
Autel des Charges | Vous avez des chances de gagner une Charge d'endurance, de frénésie ou de pouvoir en touchant ou tuant un ennemi. Les Charges vous apportent des bonus supplémentaires. 60% de chances de gagner une Charge de pouvoir, frénésie ou endurance en Tuant20% de chances de gagner une Charge de pouvoir, frénésie ou endurance au Toucher5% d'Augmentation de Dégâts par Charge de frénésie, pouvoir ou endurance4% d'Augmentation de la Vitesse d'attaque par Charge de frénésie40% d'Augmentation des Chances de coup critique par Charge de pouvoirL'Effet bénéfique octroie une Réduction supplémentaire des Dégâts physiques de 4% par Charge d'enduranceL'Effet bénéfique octroie +4% à toutes les Résistances élémentaires par Charge d'endurancebase cast speed +% per frenzy charge [4]has shrine effect [1]object inherent damage +% final per frenzy charge [4] Survivez, surprenez, surpassez. |
Autel de Diamant | Vous portez toujours des Coups critiques. 500% d'Augmentation des Chances de coup critiquehas shrine effect [1] Infligez une douleur exquise. |
Autel de l'Écho | Vos Aptitudes se répètent. Les Aptitudes se répètent une fois de plusechoing shrine attack speed +% final [100]echoing shrine cast speed +% final [100]has shrine effect [1] Laissez libre cours à votre rage. |
Autel du Givre | Des Novas de glace surgissent autour de vous. has shrine effect [1] Gelez le monde qui vous entoure. |
Autel de la Morosité | Vous bénéficiez d'un bonus de Dégâts sous forme de Dégâts de chaos en fonction des Dégâts physiques et élémentaires que vous infligez. Les ennemis que vous tuez ont des chances d'exploser, infligeant ainsi une partie de leur Vie maximale en tant que Dégâts de chaos. Les Ennemis que vous Tuez ont 25% de chances d'exploser, infligeant un quart de leur Vie maximale sous forme de Dégâts de chaosRajoutez 10% de vos Dégâts physiques et élémentaires sous forme de Dégâts de chaoshas shrine effect [1] Ne ravalez pas vos paroles profanes. |
Autel des Maléfices | Vous infligez des Malédictions aléatoires sur les ennemis que vous touchez. 100% de chances de Maudire les Ennemis au Toucher avec une Calamité au hasardhas shrine effect [1]random curses include silence [1] Ne ravalez pas vos paroles profanes. |
Autel de l'Impénétrabilité | Vous bénéficiez de bonus à votre Armure, votre Évasion et votre Bouclier d'énergie. 100% d'Augmentation du Score d'Évasion100% d'Augmentation du Bouclier d'énergie maximalRajoute % de la Vie maximale sous forme de Bouclier d'énergieL'Effet bénéfique octroie 100% d'Augmentation d'Armurehas shrine effect [1] Personne ne peut vous arrêter. |
Autel de la Foudre | Des Novas d'életricité crépitent autour de vous. has shrine effect [1] Écarquillez l'œil de la tempête. |
Autel du Titan | Votre Vie, votre Zone d'effet et votre taille sont plus importantes. 30% d'Augmentation de la Vie maximale30% d'Augmentation de la taille du personnage40% d'Augmentation de Zone d'effethas shrine effect [1] Le courage grandit l'âme. |
Autel de Régénération | Votre Vie et votre Mana se régénèrent. 5% du Mana est Régénéré par seconde5% de Vie Régénérée par secondehas shrine effect [1] Restaurez ce qui a été perdu. |
Autel de Résistance | Vous bénéficiez d'une meilleure Résistance aux Dégâts élémentaires. +30% à toutes les Résistances élementaireshas shrine effect [1] N'ayez plus crainte des éléments. |
Autel du Voile | Un nuage de fumée vous enveloppe. has shrine effect [1] Masquez vos traces dans le brouillard de la guerre. |
Autel de l'Électricité | Des Arcs électriques craquèlent autour de vous. has shrine effect [1] Tendez la main à la haine. |
Community Wiki
Royale
Path of Exile: Royale is back and it's available right now for PC players until the weekend is over, then every weekend for the duration of Expedition, except for its launch weekend. If you want to know more, we've put together a guide on what to expect and everything you need to know.
Path of Exile: Royale was originally launched as an April Fool's event back in 2018. Like other Royale games, it was a fast-paced massively PvP experience where players fought for items, experience and survival on a shrinking island. Despite being put together very quickly and only being available for one day, it turned out to be surprisingly popular, and the community has been asking for it to return ever since. Well it's finally back, and this time we've put a lot of effort into making it more than a quick joke. Whether you played the original and have been waiting for it to come back ever since, are brand new to Path of Exile as a whole, or anywhere in between, here's a guide for what to expect and how to succeed in Path of Exile: Royale.
Joining a Game
A round of Path of Exile: Royale requires a fresh level 1 character and takes about 15 minutes at most. You can find Royale on the character selection screen, in the Events list (under your list of characters). Click join, pick a class as usual, and you'll be thrown into the currently-filling game. You don't have to make a new character for each round — once you've made a character, you can select them again to join more games, though they'll be reset to level 1 and lose all their items each time, of course.
You'll find yourself on the shores of Royale Island while you wait for the game to fill. Rounds start when they have some initial threshold of players (which we'll start at 50/100, but may tweak as needed). If you have a few seconds to wait, why not pass the time by taking a look at the brand new Royale-exclusive passive skill tree?
The Passive Skill Tree
Royale now has a completely different passive skill tree to regular Path of Exile. It's designed specifically for fast games and PvP combat, and to be a bit easier to understand than the regular tree.
The first thing you might notice is that there are no class start positions anymore. That's because in Royale, your class doesn't affect your starting location on the passive tree. All classes can allocate points from any of the nine starting points. The six outer branches are themed around different kinds of skills and damage types, while the skills in the centre provide powerful but situational defensive stats. You'll probably also notice that the passive tree window doesn't take up your whole screen, so you can manage your tree without taking your eye off the action.
When you level up, you'll receive two passive skill points instead of one. Clicking on a skill immediately allocates it rather than needing to be confirmed, and there are no respec points in Royale, so make sure you choose carefully! Or maybe just convince yourself that your "experimental" new build is secretly OP…
Starting the Round
Everyone starts on the beach of a mysterious island. You start with only a few flasks and basic weapons, so your first goal should be to find some skill gems and more gear. The beach is full of chests and scattered items to help you gear up, so make a beeline for those to find a skill gem you can use.
There are plenty of monsters on the beach you can kill to start gaining experience and levelling up, but other players are also ripe for the picking! Killing players gives bonus experience so can be a way to gain an early experience lead, as long as you make sure your targets don't kill you first. Once you feel strong enough, you can push inland to find stronger monsters, higher level gems and gear, and maybe some valuable chests in the centre of the island.
As soon as the game begins, a timer begins counting down. When this timer hits zero, a storm will sweep in from the sea and cover part of the island. Anyone standing in the storm will start taking damage over time, which becomes more and more deadly until they either reach safety or succumb. Once the storm stops moving, the timer starts again, and the cycle continues until the storm covers the whole island!
The boundary of the storm appears in red in the game world and on your minimap. The inside circle in blue indicates the area that will still be safe after the storm's next movement. When you're outside the safe zone, indicators will show you the direction and distance to safety.
Gems and Items
There are currently around 50 skill gems and 15 support gems available in Royale. They have been chosen from all of the gems in the regular game and, if necessary, scaled down for use in low-level play. For example, you may find a skill at level 1 that requires level 28 in regular Path of Exile. To keep things relatively simple, the skills available are exclusively damage and/or movement related.
The beach offers a fairly limited selection of skills, and no support gems. As you explore inland you will find a wider selection of gems.
The equipment you find will mostly look the same as it would in act 1 of the regular game, but there are a few differences. Most importantly, your life flasks will be interrupted if another player hits you, so you can't rely on them to save you in PvP combat. Some items also have tweaked balance values, a few extra mods available, or appear at much lower levels than they normally do. Royale also contains a pool of around 75 unique items, and like gems many of these are items that you would normally find at much higher levels, scaled down for low-level play. These adjustments are purely numerical though, so you can trust that your favourite unique will still work just like it does in the regular game.
When a player dies, you can loot their stuff! By interacting with their corpse, you can see all the items they were holding and take what you like. Watch out for corpses as you wander the island, though don't be surprised if someone else has looted them first!
It's worth noting that item filters are disabled in Royale. Even though the number of item drops has been reduced as much as possible, a finely-tuned item filter can provide too much advantage over someone playing without a filter, particularly for spotting items on the minimap. We may introduce less-powerful ways of filtering items in Royale in the future. Cosmetic microtransactions are also disabled for the time being, until we can find a solution to loading them without causing enormous initial load times or degrading performance.
Other Gameplay Features
In your wanderings you'll find flask stations that completely refill your flasks when touched. After they've been used, their power is drained for a few seconds. Look out for these if you're running low on flask charges, but watch out for other players waiting in ambush.
Your character has also been beefed up compared to the wimpy Exiles who wash up on the Twilight Strand. Compared to the normal game, you start with more life, less mana but more mana regeneration, higher stun and ailment thresholds, more balanced base attributes, and faster experience gain.
Winning and Losing
If you die, that's it. Your round is over. Your death will appear on the kill feed, mostly so that everyone can laugh if you're killed by Rhoas. You can still watch the game, however! You can move around freely as a spectator, or use the spectate menu to select another player and watch from their perspective. Or you can just quit out and jump right into the next round.
The storm creates an ever-shrinking safe zone that means the remaining players will eventually be forced to battle it out for glory. If you're skilled (or just lucky) enough to be the last person standing, then congratulations! You win not only fame and glory, but also the brand new Rhoa Feast hideout decoration for the main game! This transforming decoration unlocks new, more impressive variations the more rounds you win and shows your win count when hovered, letting you show off your PvP skill to anyone in your hideout.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.