Royale Gem /154

Royale Gem /154

Attack Melee Strike Slam Warcry Spell Orb Nova Channelling Physical Fire Cold Lightning Chaos Bow Projectile Chaining Prismatic Minion Mine Trap Totem Aura Stance Movement Travel Blink Curse Hex Mark Support AoE Duration Critical Trigger
MirageStrikeRoyale Ancestral Call Support (4)
Support, Melee, Attack, Strike
AncestorTotemRoyale Ancestral Protector (4)
Attack, Totem, Melee, Strike
SlamTotemGemRoyale Ancestral Warchief (4)
Attack, Totem, AoE, Slam, Melee
RangedAttackTotemRoyale Ballista Totem Support (4)
Bow, Projectile, Support, Totem
BladestormGemRoyale Bladestorm (1)
Attack, AoE, Duration, Melee
BloodSandStanceGemRoyale Blood and Sand (1)
Spell, Stance
ChainStrikeGemRoyale Chain Hook (1)
Attack, AoE, Movement, Melee
ChanceToBleedRoyale Chance to Bleed Support (4)
Attack, Physical, Support
CleaveRoyale Cleave (1)
Attack, AoE, Physical, Melee
DominatingBlowRoyale Dominating Blow (1)
Attack, Minion, Duration, Melee, Strike
QuakeSlamRoyale Earthquake (4)
Attack, AoE, Duration, Slam, Melee
EnduringCryRoyale Enduring Cry (4)
Warcry, AoE, Duration
FistOfWarGemRoyale Fist of War Support (4)
Slam, Attack, Melee, AoE, Support
FortifyGemRoyale Fortify Support (4)
Attack, Support, Melee
GeneralsCryRoyale General's Cry (4)
Warcry, AoE, Duration
GlacialHammerRoyale Glacial Hammer (4)
Attack, Melee, Strike, Cold
GroundslamRoyale Ground Slam (1)
Attack, AoE, Slam, Melee
HeavyStrikeRoyale Heavy Strike (1)
Attack, Melee, Strike
FlameTotemRoyale Holy Flame Totem (4)
Totem, Spell, Projectile, Fire, Channelling, Physical
IceCrashGemRoyale Ice Crash (4)
Attack, AoE, Cold, Slam, Melee
IncreasedDurationRoyale Increased Duration Support (4)
Support, Duration
InfernalBlowRoyale Infernal Blow (1)
Attack, AoE, Melee, Strike, Fire, Duration
KnockbackRoyale Knockback Support (4)
LeapSlamRoyale Leap Slam (4)
Attack, AoE, Movement, Travel, Slam, Melee
ReduceDurationRoyale Less Duration Support (4)
Support, Duration
LifeTapRoyale Lifetap Support (4)
Support, Duration
MaimRoyale Maim Support (4)
Attack, Physical, Support
SplashRoyale Melee Splash Support (4)
Support, Melee, Attack, Strike, AoE
MoltenStrikeRoyale Molten Strike (1)
Attack, Projectile, AoE, Melee, Strike, Fire
MultipleTotemsRoyale Multiple Totems Support (4)
Totem, Support
multipleattacksRoyale Multistrike Support (4)
Attack, Melee, Support
RageSupportRoyale Rage Support (4)
Support, Melee, Attack
BloodreapGemRoyale Reap (4)
Spell, Physical, AoE, Duration
RejuvinationTotemRoyale Rejuvenation Totem (4)
Totem, Aura, Spell, AoE
SearingBondRoyale Searing Bond (4)
Spell, Totem, Fire
ShieldChargeRoyale Shield Charge (4)
Attack, AoE, Movement, Travel, Physical, Melee
ShockwaveTotemRoyale Shockwave Totem (1)
Totem, Spell, AoE, Physical, Nova
SmiteGemRoyale Smite (1)
Lightning, Attack, AoE, Duration, Melee, Strike, Aura
TotemRoyale Spell Totem Support (4)
Support, Spell, Totem
StunRoyale Stun Support (4)
ShockwaveSlamRoyale Sunder (4)
Attack, AoE, Slam, Melee
SweepRoyale Sweep (1)
Attack, AoE, Physical, Melee
VitalityRoyale Vitality (1)
Aura, Spell, AoE
VulnerabilityRoyale Vulnerability (4)
Spell, AoE, Duration, Curse, Physical, Hex
WarlordsMarkRoyale Warlord's Mark (4)
Spell, Duration, Curse, Mark
AddedColdDamageRoyale Added Cold Damage Support (4)
Cold, Support
TrapCooldownRecoveryRoyale Advanced Traps Support (4)
Trap, Support
GreenRainSupportGemRoyale Arrow Nova Support (4)
Bow, Attack, Support, Projectile
MortarTotemBowSkillGemRoyale Artillery Ballista (1)
Attack, Totem, AoE, Fire, Projectile, Bow
BearTrapRoyale Bear Trap (4)
Trap, Spell, Duration, Physical
BladeBurstRoyale Blade Blast (1)
Spell, AoE, Physical
ChargedAttackRoyale Blade Flurry (1)
Attack, AoE, Channelling, Physical, Melee
SpinningEtherealBladesGemRoyale Blade Vortex (1)
Critical, Spell, AoE, Duration, Physical
RainOfBladesRoyale Bladefall (4)
Critical, Spell, AoE, Physical, Duration
BlastRainGemRoyale Blast Rain (4)
Fire, Attack, AoE, Projectile, Bow
BlindRoyale Blind Support (4)
BlinkArrowRoyale Blink Arrow (4)
Attack, Minion, Duration, Movement, Travel, Bow
BurningArrowRoyale Burning Arrow (1)
Attack, Projectile, Fire, Bow
CastOnDeathRoyale Cast on Death Support (4)
Support, Spell, Trigger
PoisonArrowRoyale Caustic Arrow (4)
Attack, Projectile, AoE, Duration, Chaos, Bow
ChargedDashGemRoyale Charged Dash (1)
Movement, AoE, Channelling, Attack, Lightning, Melee
CobraLashRoyale Cobra Lash (1)
Critical, Attack, Projectile, Chaos
CorpseEruptionRoyale Cremation (4)
Spell, AoE, Fire, Duration, Projectile
CycloneRoyale Cyclone (4)
Attack, AoE, Movement, Channelling, Physical, Melee
QuickDashGemRoyale Dash (4)
Spell, Movement, Travel, Blink
DesecrateRoyale Desecrate (4)
Spell, AoE, Duration, Chaos
DetonateDeadRoyale Detonate Dead (4)
Spell, AoE, Fire
DualStrikeRoyale Dual Strike (1)
Critical, Attack, Melee, Strike
ElementalhitRoyale Elemental Hit (1)
Attack, Projectile, Melee, Strike, Fire, Cold, Lightning, AoE, Prismatic, Bow
EnsnaringArrowRoyale Ensnaring Arrow (4)
Attack, Projectile, AoE, Bow
EtherealKnivesRoyale Ethereal Knives (1)
Spell, Projectile, Physical, Duration
ExplosiveArrowRoyale Explosive Arrow (1)
Attack, Projectile, AoE, Duration, Fire, Bow
FasterAttacksRoyale Faster Attacks Support (4)
Attack, Support
FasterProjectilesRoyale Faster Projectiles Support (4)
Support, Projectile
FireTrapRoyale Fire Trap (1)
Trap, Spell, Duration, AoE, Fire
FlamethrowerTrapRoyale Flamethrower Trap (4)
Trap, Spell, Duration, AoE, Fire
IceStrikeRoyale Frost Blades (4)
Attack, Projectile, Melee, Strike, Cold
ShrapnelShotRoyale Galvanic Arrow (4)
Lightning, Attack, Projectile, AoE, Bow
IceShotRoyale Ice Shot (4)
Attack, Projectile, AoE, Cold, Bow
IceTrapRuneRoyale Ice Trap (1)
Trap, Spell, AoE, Cold
DoubleSlashRoyale Lacerate (4)
Attack, AoE, Physical, Melee
LesserMultipleProjectilesRoyale Lesser Multiple Projectiles Support (4)
Support, Projectile
LightningArrowRoyale Lightning Arrow (1)
Attack, AoE, Projectile, Lightning, Bow
PhaseRunRoyale Phase Run (4)
Spell, Duration, Movement, Physical, Travel
PoachersMarkRoyale Poacher's Mark (4)
Spell, Duration, Curse, Mark
PointBlankRoyale Point Blank Support (4)
Projectile, Attack, Support
AccuracyandCriticalChanceAuraRoyale Precision (1)
Aura, Critical, Spell, AoE
PunctureRoyale Puncture (4)
Attack, Projectile, Duration, Melee, Strike, Physical, Bow
RainofArrowsRoyale Rain of Arrows (4)
Attack, AoE, Projectile, Bow
VirulentArrowRoyale Scourge Arrow (4)
Attack, Projectile, Channelling, Chaos, Bow
SecondWindSupportRoyale Second Wind Support (4)
ShatteringSteelRoyale Shattering Steel (4)
Attack, Projectile, AoE, Physical
CrossBowTotemGemRoyale Siege Ballista (4)
Attack, Projectile, Totem, Bow
SmokeBombRoyale Smoke Mine (1)
Mine, Spell, AoE, Duration, Movement, Travel, Blink
Thrown%20ShieldRoyale Spectral Shield Throw (1)
Attack, Projectile, Physical
GhostlyThrowRoyale Spectral Throw (1)
Attack, Projectile
RainofSporesGemRoyale Toxic Rain (1)
Attack, AoE, Chaos, Duration, Projectile, Bow
TrapRoyale Trap Support (4)
Support, Trap
BoneLanceRoyale Unearth (4)
Spell, Projectile, AoE, Physical
SnappingAdderRoyale Venom Gyre (1)
Attack, Projectile, Chaos
ViperStrikeRoyale Viper Strike (1)
Attack, Duration, Melee, Strike, Chaos
ParallelProjectileRoyale Volley Support (4)
Support, Projectile
WhirlingBladesRoyale Whirling Blades (4)
Attack, Movement, Travel, Melee
ElementalStrikeRoyale Wild Strike (4)
Attack, Melee, Strike, Lightning, Cold, Fire, Projectile, AoE, Chaining, Prismatic
AddedLightningDamageRoyale Added Lightning Damage Support (4)
Lightning, Support
AssassinsMarkRoyale Assassin's Mark (4)
Critical, Spell, Duration, Curse, Mark
BallLightningRoyale Ball Lightning (1)
Spell, Projectile, AoE, Lightning
AurifyRoyale Blasphemy Support (4)
Support, Hex, Aura
EmberRoyale Blazing Salvo (4)
Spell, AoE, Fire, Projectile
BlightGemRoyale Blight (1)
Spell, Chaos, AoE, Channelling, Duration
CastWhileChannelingRoyale Cast while Channelling Support (4)
Support, Channelling, Spell, Trigger
ClarityRoyale Clarity (1)
Aura, Spell, AoE
ColdSnapRoyale Cold Snap (4)
Spell, AoE, Cold, Duration
ConcentratedAOERoyale Concentrated Effect Support (4)
Support, AoE
ArcticBreathRoyale Creeping Frost (4)
Spell, Projectile, Duration, AoE, Cold
SkeletalChainsRoyale Dark Pact (4)
Minion, Spell, AoE, Chaining, Chaos, Nova
DespairRoyale Despair (4)
Spell, AoE, Duration, Chaos, Curse, Hex
DivineTempestRoyale Divine Ire (4)
Lightning, Spell, AoE, Channelling, Physical
ElementalWeaknessRoyale Elemental Weakness (4)
Spell, AoE, Duration, Curse, Hex
SiphonGemRoyale Essence Drain (4)
Spell, Projectile, Duration, Chaos, AoE
FasterCastRoyale Faster Casting Support (4)
Support, Spell
FireballRoyale Fireball (1)
Projectile, Spell, AoE, Fire
FirestormRoyale Firestorm (4)
Spell, AoE, Duration, Fire
FlameDashRoyale Flame Dash (4)
Spell, Movement, Duration, Fire, Travel, Blink
FreezingPulseRoyale Freezing Pulse (4)
Spell, Projectile, Cold
FrostBombRoyale Frost Bomb (4)
Spell, AoE, Duration, Cold, Orb
FrostblinkSkillGemRoyale Frostblink (4)
Spell, Movement, Duration, Cold, Travel, Blink, AoE
FrostBoltRoyale Frostbolt (1)
Spell, Projectile, Cold
UpheavalRoyale Glacial Cascade (4)
Spell, AoE, Cold, Physical
HydrosphereRoyale Hydrosphere (4)
Spell, AoE, Duration, Cold, Orb, Lightning, Physical
IceNovaRoyale Ice Nova (4)
Spell, AoE, Cold, Nova
IceSpearRoyale Ice Spear (1)
Critical, Spell, Projectile, Cold
ViciousHexSupportRoyale Impending Doom Support (4)
Support, Hex, Spell, AoE, Chaos, Trigger
FlamethrowerRoyale Incinerate (4)
Spell, Fire, Channelling, AoE
IncreasedAOERoyale Increased Area of Effect Support (4)
Support, AoE
IncreasedCriticalStrikesRoyale Increased Critical Strikes Support (4)
Critical, Support
LightningSpireRoyale Lightning Spire Trap (4)
Trap, Critical, Spell, Duration, AoE, Lightning
LighteningTouchRoyale Lightning Tendrils (1)
Spell, AoE, Lightning, Channelling
LightningTrapRoyale Lightning Trap (1)
Trap, Critical, Spell, Projectile, Lightning
LightningWarpRoyale Lightning Warp (4)
Spell, AoE, Duration, Movement, Lightning, Travel
PurifyingFlameRoyale Purifying Flame (4)
Fire, Spell, AoE, Duration, Physical
FireMortarRoyale Rolling Magma (1)
Spell, AoE, Fire, Projectile, Chaining
ShockNovaRoyale Shock Nova (4)
Spell, AoE, Lightning, Nova
IceSiphonRoyale Siphoning Trap (4)
Trap, Spell, Duration, AoE, Cold
SpellCascadeRoyale Spell Cascade Support (4)
AoE, Spell, Support
EchoRoyale Spell Echo Support (4)
Spell, Support
StormcallRoyale Storm Call (1)
Spell, AoE, Duration, Lightning
SummonPhantasmRoyale Summon Phantasm Support (4)
Support, Minion
SummonElementalRoyale Summon Raging Spirit (1)
Spell, Minion, Duration, Fire
SummonSkeletonsRoyale Summon Skeletons (1)
Spell, Minion, Duration
UnleashSupportRoyale Unleash Support (4)
Spell, Support
BlackHoleRoyale Void Sphere (4)
Spell, AoE, Duration, Physical, Chaos, Orb
FrostVortexRoyale Vortex (1)
Spell, AoE, Cold, Duration, Nova
PurgeRoyale Wave of Conviction (4)
Fire, Lightning, Spell, AoE, Duration, Physical
Notable Passive /101 ⍟

Notable Passive /101 ⍟

CategoryNameShow Full Descriptions
NotableTireless Soldier
10% increased maximum Life
20% reduced Cost of Skills
NotableBlood Oath
+40 to maximum Life
Attacks Cost Life instead of Mana
NotableNatural Remedies
20% increased Life Recovery from Flasks
20% increased Flask Effect Duration
NotableThirst for Battle
5% of Attack Damage Leeched as Life
100% increased total Recovery per second from Life Leech
+4 Life gained for each Enemy hit by your Attacks
75% reduced Flask Life Recovery rate
NotableMurderous Intent
10% increased Damage
+5 Mana gained on Kill
NotableArcane Recovery
20% increased maximum Energy Shield
30% increased Energy Shield Recharge Rate
NotableMoment's Respite
+20 to maximum Energy Shield
30% faster start of Energy Shield Recharge
NotableShavronne's Secret
50% increased maximum Energy Shield
30% reduced maximum Life
Chaos Damage does not bypass Energy Shield
You take 50% reduced Extra Damage from Critical Strikes
75% chance to avoid Ailments from Critical Strikes
NotableAgile Combatant
20% increased Attack Speed with Movement Skills
NotableGetaway Gambit
Gain Elusive on Kill
NotablePerpetual Motion
10% increased Evasion Rating
10% reduced Damage taken if you haven't been Hit Recently
NotableThought Barrier
20% of Damage is taken from Mana before Life
NotableSharp Intellect
20% increased maximum Mana
20% increased Spell Damage while not on Low Mana
NotableWaking Dream
+50 to maximum Mana
NotableGargantuan Impacts
25% chance to Crush for 2 seconds on Hit
Enemies you Kill Explode, dealing 10% of their Life as Physical Damage
10% increased Physical Damage
NotableVicious Bloodletter
Attacks have 50% chance to cause Bleeding
15% increased Damage with Bleeding
NotableLifelong Warrior
Ignore all Movement Penalties from Armour
10% increased Physical Damage
NotableTriad Torments
100% of Physical Damage converted to a random Element
NotableWay of the Blade
Deal no Non-Physical Damage
20% increased Physical Damage
NotableReckless Assault
35% increased Damage with Bleeding
25% chance to be inflicted with Bleeding when Hit by an Attack
NotableBrutal Skewering
30% chance to Impale Enemies on Hit
100% increased Impale Duration
NotableMartyr's Legacy
Elemental Resistances are Zero
Damage Penetrates 20% of Enemy Elemental Resistances
10% increased Elemental Damage
5% increased Attack and Cast Speed
NotableEnergy Well
Nearby Enemies deal 5% less Elemental Damage
Nearby Enemies take 10% increased Elemental Damage
NotableApprentice Battlemage
Spells you Cast have Added Spell Damage equal to 25% of the Damage of your Main Hand Weapon
NotableElemental Adept
250% increased Critical Strike Chance with Elemental Skills
NotableBlack Thumb
Every second, inflict Withered on nearby Enemies for 5 seconds
NotableDebilitating Energy
Enemies Hindered by you take 10% increased Chaos Damage
Hinder Enemies on Hit with Spells, with 30% reduced Movement Speed
NotableBlurred Form
+10% chance to Suppress Spell Damage
NotableReigning Champion
10% increased Melee Attack Speed
+3 to Melee Strike Range
NotablePersonal Combat
Melee Skills have 10% increased Area of Effect
Deal up to 15% more Melee Damage to Enemies, based on proximity
NotablePride of the Arena
Regenerate 3% of Life per second
Gain 1 Rage on Hit with Attacks, no more than once every 0.3 seconds
NotableExpert Fencer
+2 to Melee Strike Range
Strike Skills target 2 additional nearby Enemies
NotableArrow to the Face
Projectiles deal 25% increased Damage with Hits to targets at the start
of their movement, reducing to 0% as they travel farther
Skills Chain +1 times
Projectiles have 30% chance to be able to Chain when colliding with terrain
NotableVenomous Ire
25% chance to Poison on Hit
Poisons you inflict on non-Poisoned Enemies deal 200% increased Damage
NotableAccelerated Volley
Projectiles Pierce an additional Target
30% increased Projectile Speed
NotableBorn for the Hunt
5% increased Movement Speed
10% increased Projectile Damage
NotableDistant Snipe
Projectiles gain Damage as they travel farther, dealing up
to 25% increased Damage with Hits to targets
NotableColossal Arrows
100% increased Critical Strike Chance with Bows
Knocks Back Enemies if you get a Critical Strike with a Bow
NotableSpined Arrows
15% increased Area of Effect
NotableFeathered Arrows
10% increased Damage with Bows
50% increased Arrow Speed
10% increased Damage Over Time with Bow Skills
NotableOrchestral Chant
15% increased Cast Speed while Dual Wielding
5% increased Cast Speed
30% increased Cooldown Recovery Rate of Movement Skills
10% increased Cast Speed
20% chance to Gain Arcane Surge on Hit with Spells
NotableOne Man Leaves
10% increased Melee Damage
+15 Life gained on Kill
10% increased Melee Attack Speed
25% chance to Blind Enemies on Hit with Attacks
NotableBloody Vengeance
20% increased Attack, Cast and Movement Speed if you've taken a Savage Hit Recently
NotableHeart Eater
When you Kill a Rare monster, you gain its Modifiers for 30 seconds
NotableMystical Expansion
Spell Skills have 15% increased Area of Effect
NotableDefensive Arts
10% increased Spell Damage while holding a Shield
+10% chance to Block Spell Damage while holding a Shield
NotableClassic Wizardry
15% increased Spell Damage while wielding a Staff
+20% to Global Critical Strike Multiplier while wielding a Staff
NotableVitality Draughts
Flasks applied to you have 20% increased Effect
Life Flasks gain 1 Charge every 3 seconds
NotableSpirit Draughts
30% increased Flask Effect Duration
Mana Flasks gain 1 Charge every 3 seconds
NotablePunishing Gale
20% increased Damage with Hits against Chilled Enemies
NotableForceful Circuit
25% chance to Shock
Shocks from your Hits always increase Damage taken by at least 15%
NotableFanned Flames
25% chance to Ignite
Enemies Ignited by you have -10% to Fire Resistance
NotableMachinist's Guarantee
15% increased Trap Damage
Traps cannot be Damaged for +2 seconds after being Thrown
NotableUnstable Mechanisms
50% increased Trap Trigger Area of Effect
20% increased Trap Throwing Speed
When your Traps Trigger, your nearby Traps also Trigger
10% increased Movement Speed
You gain Onslaught for 5 seconds on Kill
20% increased Cooldown Recovery Rate of Movement Skills
NotableElement of Surprise
1000% more Critical Strike Chance against Enemies that are on Full Life
NotablePernicious Infusion
20% chance to gain a Power Charge on Critical Strike
+10% to Critical Strike Multiplier per Power Charge
NotableExcessive Cruelty
300% more Critical Strike Chance against Enemies that are on Low Life
NotablePath to Power
300% increased Power Charge Duration
+1 to Maximum Power Charges
Chance to Block Spell Damage is equal to Chance to Block Attack Damage
Maximum Chance to Block Spell Damage is equal to Maximum Chance to Block Attack Damage
100% increased Block Recovery
1% increased Damage per 1% Chance to Block Attack Damage
+8% Chance to Block Attack Damage while holding a Shield
NotableVolcanic Blood
Cover Enemies in Ash when they Hit you
NotableHeavy Combat
Attacks with Two Handed Weapons deal 35% increased Damage with Hits and Ailments
10% reduced Movement Speed
Cannot Evade Enemy Attacks
NotableDeadly Dance
+10% Chance to Block Attack Damage while Dual Wielding
10% increased Attack Speed while Dual Wielding
Attacks have 20% chance to Maim on Hit
NotableTwin Savagery
50% increased Global Accuracy Rating
+30% to Critical Strike Multiplier while Dual Wielding
150% increased Critical Strike Chance while Dual Wielding
NotableDraining Glare
15% increased Damage over Time
NotableThrill of the Kill
20% increased Skill Effect Duration
20% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently
NotableAcquired Tolerance
30% reduced Chaos Damage taken over time
30% reduced Physical Damage taken over time
NotableLingering Toxins
25% increased Poison Duration
25% chance to Poison on Hit
NotableWell-travelled Warrior
Trigger Level 1 Tawhoa's Chosen when you Attack with a Non-Vaal Slam Skill near an Enemy
50% chance to Avoid being Stunned
50% reduced Stun Duration on you
NotableSly Shot
Skills fire an additional Projectile
20% increased Freeze Duration on Enemies
10% chance to Freeze
NotableUnbearable Agony
25% chance to Shock
Your Shocks can increase Damage taken by up to a maximum of 60%
NotableWildfire Emissary
25% chance to Ignite
Ignites you inflict spread to other Enemies within a Radius of 25
+15% to Fire Resistance
80% reduced Ignite Duration on you
NotableStorm Ritual
+15% to Lightning Resistance
50% reduced Effect of Shock on you
NotableWinter Hunt
+15% to Cold Resistance
Action Speed cannot be modified to below 90% base value
NotableDogged Refusal
Gain Adrenaline for 5 seconds when you reach Low Life if you
do not have Adrenaline
NotableConstant Overcharge
100% chance to gain a Power, Frenzy or Endurance Charge on Kill
NotableHead Smasher
50% increased Stun Duration on Enemies
NotableHelmet Crusher
25% reduced Enemy Stun Threshold
NotableSkilled Poacher
10% chance to gain a Frenzy Charge on Hit
15% increased Accuracy Rating per Frenzy Charge
NotableFrenetic Fighter
300% increased Frenzy Charge Duration
+1 to Maximum Frenzy Charges
NotableIndomitable Warrior
5% increased Physical Damage per Endurance Charge
50% chance to gain an Endurance Charge when you are Hit
NotableIntellectual Defence
+30 to maximum Energy Shield
20% increased maximum Energy Shield
NotableEndless Endurance
300% increased Endurance Charge Duration
+1 to Maximum Endurance Charges
NotableMaster of the Storm
15% increased Lightning Damage
Lightning Skills have 20% reduced Enemy Stun Threshold
NotableCruel Voltage
100% increased Critical Strike Chance with Lightning Skills
Damage with Hits is Lucky
NotableMaster of Immolation
15% increased Fire Damage
10% chance to create a Smoke Cloud when Hit
NotableMaster of Winter
15% increased Cold Damage
20% increased Effect of Chill
NotableThe Untouchable
10% chance to Freeze
Nearby Enemies are Chilled

Community Wiki

Wiki Edit


Path of Exile: Royale is back and it's available right now for PC players until the weekend is over, then every weekend for the duration of Expedition, except for its launch weekend. If you want to know more, we've put together a guide on what to expect and everything you need to know.

Path of Exile: Royale was originally launched as an April Fool's event back in 2018. Like other Royale games, it was a fast-paced massively PvP experience where players fought for items, experience and survival on a shrinking island. Despite being put together very quickly and only being available for one day, it turned out to be surprisingly popular, and the community has been asking for it to return ever since. Well it's finally back, and this time we've put a lot of effort into making it more than a quick joke. Whether you played the original and have been waiting for it to come back ever since, are brand new to Path of Exile as a whole, or anywhere in between, here's a guide for what to expect and how to succeed in Path of Exile: Royale.

Joining a Game

A round of Path of Exile: Royale requires a fresh level 1 character and takes about 15 minutes at most. You can find Royale on the character selection screen, in the Events list (under your list of characters). Click join, pick a class as usual, and you'll be thrown into the currently-filling game. You don't have to make a new character for each round — once you've made a character, you can select them again to join more games, though they'll be reset to level 1 and lose all their items each time, of course.

You'll find yourself on the shores of Royale Island while you wait for the game to fill. Rounds start when they have some initial threshold of players (which we'll start at 50/100, but may tweak as needed). If you have a few seconds to wait, why not pass the time by taking a look at the brand new Royale-exclusive passive skill tree?

The Passive Skill Tree

Royale now has a completely different passive skill tree to regular Path of Exile. It's designed specifically for fast games and PvP combat, and to be a bit easier to understand than the regular tree.

The first thing you might notice is that there are no class start positions anymore. That's because in Royale, your class doesn't affect your starting location on the passive tree. All classes can allocate points from any of the nine starting points. The six outer branches are themed around different kinds of skills and damage types, while the skills in the centre provide powerful but situational defensive stats. You'll probably also notice that the passive tree window doesn't take up your whole screen, so you can manage your tree without taking your eye off the action.

When you level up, you'll receive two passive skill points instead of one. Clicking on a skill immediately allocates it rather than needing to be confirmed, and there are no respec points in Royale, so make sure you choose carefully! Or maybe just convince yourself that your "experimental" new build is secretly OP…

Starting the Round

Everyone starts on the beach of a mysterious island. You start with only a few flasks and basic weapons, so your first goal should be to find some skill gems and more gear. The beach is full of chests and scattered items to help you gear up, so make a beeline for those to find a skill gem you can use.

There are plenty of monsters on the beach you can kill to start gaining experience and levelling up, but other players are also ripe for the picking! Killing players gives bonus experience so can be a way to gain an early experience lead, as long as you make sure your targets don't kill you first. Once you feel strong enough, you can push inland to find stronger monsters, higher level gems and gear, and maybe some valuable chests in the centre of the island.

As soon as the game begins, a timer begins counting down. When this timer hits zero, a storm will sweep in from the sea and cover part of the island. Anyone standing in the storm will start taking damage over time, which becomes more and more deadly until they either reach safety or succumb. Once the storm stops moving, the timer starts again, and the cycle continues until the storm covers the whole island!

The boundary of the storm appears in red in the game world and on your minimap. The inside circle in blue indicates the area that will still be safe after the storm's next movement. When you're outside the safe zone, indicators will show you the direction and distance to safety.

Gems and Items

There are currently around 50 skill gems and 15 support gems available in Royale. They have been chosen from all of the gems in the regular game and, if necessary, scaled down for use in low-level play. For example, you may find a skill at level 1 that requires level 28 in regular Path of Exile. To keep things relatively simple, the skills available are exclusively damage and/or movement related.

The beach offers a fairly limited selection of skills, and no support gems. As you explore inland you will find a wider selection of gems.

The equipment you find will mostly look the same as it would in act 1 of the regular game, but there are a few differences. Most importantly, your life flasks will be interrupted if another player hits you, so you can't rely on them to save you in PvP combat. Some items also have tweaked balance values, a few extra mods available, or appear at much lower levels than they normally do. Royale also contains a pool of around 75 unique items, and like gems many of these are items that you would normally find at much higher levels, scaled down for low-level play. These adjustments are purely numerical though, so you can trust that your favourite unique will still work just like it does in the regular game.

When a player dies, you can loot their stuff! By interacting with their corpse, you can see all the items they were holding and take what you like. Watch out for corpses as you wander the island, though don't be surprised if someone else has looted them first!

It's worth noting that item filters are disabled in Royale. Even though the number of item drops has been reduced as much as possible, a finely-tuned item filter can provide too much advantage over someone playing without a filter, particularly for spotting items on the minimap. We may introduce less-powerful ways of filtering items in Royale in the future. Cosmetic microtransactions are also disabled for the time being, until we can find a solution to loading them without causing enormous initial load times or degrading performance.

Other Gameplay Features

In your wanderings you'll find flask stations that completely refill your flasks when touched. After they've been used, their power is drained for a few seconds. Look out for these if you're running low on flask charges, but watch out for other players waiting in ambush.

Your character has also been beefed up compared to the wimpy Exiles who wash up on the Twilight Strand. Compared to the normal game, you start with more life, less mana but more mana regeneration, higher stun and ailment thresholds, more balanced base attributes, and faster experience gain.

Winning and Losing

If you die, that's it. Your round is over. Your death will appear on the kill feed, mostly so that everyone can laugh if you're killed by Rhoas. You can still watch the game, however! You can move around freely as a spectator, or use the spectate menu to select another player and watch from their perspective. Or you can just quit out and jump right into the next round.

The storm creates an ever-shrinking safe zone that means the remaining players will eventually be forced to battle it out for glory. If you're skilled (or just lucky) enough to be the last person standing, then congratulations! You win not only fame and glory, but also the brand new Rhoa Feast hideout decoration for the main game! This transforming decoration unlocks new, more impressive variations the more rounds you win and shows your win count when hovered, letting you show off your PvP skill to anyone in your hideout.

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