Crafting Bench /775 ⍟
Crafting Bench /775 ⍟
ID | Mod | Require | ItemClasses | Unlock |
---|---|---|---|---|
Niko | Two Sockets | 1x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield | First Azurite Cavity in the Azurite Mine |
Niko | Three Sockets | 3x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield | First Azurite Cavity in the Azurite Mine |
Niko | Four Sockets | 10x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield | Azurite Vault in the Azurite Mine |
Niko | Five Sockets | 70x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield | Azurite Fissure in the Azurite Mine |
Niko | Six Sockets | 350x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield | Abyssal Chamber in the Azurite Mine |
Niko | Two Linked Sockets | 1x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield | Howling Den in the Azurite Mine |
Niko | Three Linked Sockets | 3x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield | Sweltering Burrow in the Azurite Mine |
Niko | Four Linked Sockets | 5x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield | Beast Burrow in the Azurite Mine |
Niko | Five Linked Sockets | 150x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield | Haunted Remains in the Azurite Mine |
Niko | Six Linked Sockets | 1500x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield | Primeval Chamber in the Azurite Mine |
Niko | At Least One Red Socket | 4x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet | Azurite Cavity in the Azurite Mine |
Niko | At Least Two Red Sockets | 25x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield | Azurite Cavity in the Azurite Mine |
Niko | At Least Three Red Sockets | 120x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield | Ruined Chamber in the Azurite Mine |
Niko | At Least One Green Socket | 4x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet | Azurite Cavity in the Azurite Mine |
Niko | At Least Two Green Sockets | 25x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield | Azurite Cavity in the Azurite Mine |
Niko | At Least Three Green Sockets | 120x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield | Ruined Chamber in the Azurite Mine |
Niko | At Least One Blue Socket | 4x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet | Azurite Cavity in the Azurite Mine |
Niko | At Least Two Blue Sockets | 25x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield | Azurite Cavity in the Azurite Mine |
Niko | At Least Three Blue Sockets | 120x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield | Ruined Chamber in the Azurite Mine |
Niko | At Least One Red and One Green Socket | 15x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield | Azurite Cavity in the Azurite Mine |
Niko | At Least One Red and One Blue Socket | 15x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield | Azurite Cavity in the Azurite Mine |
Niko | At Least One Green and One Blue Socket | 15x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield | Azurite Cavity in the Azurite Mine |
Niko | At Least Two Red and One Green Socket | 100x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield | Ruined Chamber in the Azurite Mine |
Niko | At Least Two Red and One Blue Socket | 100x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield | Ruined Chamber in the Azurite Mine |
Niko | At Least Two Green and One Red Socket | 100x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield | Ruined Chamber in the Azurite Mine |
Niko | At Least Two Green and One Blue Socket | 100x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield | Ruined Chamber in the Azurite Mine |
Niko | At Least Two Blue and One Green Socket | 100x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield | Ruined Chamber in the Azurite Mine |
Niko | At Least Two Blue and One Red Socket | 100x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield | Ruined Chamber in the Azurite Mine |
Zana | map_item_drop_quantity_+% [1] | Map, Map Fragment | Level 1 | |
Zana | map_item_drop_quantity_+% [2] | Map, Map Fragment | Level 3 | |
Zana | map_item_drop_quantity_+% [3] | Map, Map Fragment | Level 5 | |
Zana | map_item_drop_quantity_+% [4] | Map, Map Fragment | Level 7 | |
Zana | map_item_drop_quantity_+% [5] | Map, Map Fragment | Level 9 | |
Zana | map_item_drop_quantity_+% [6] | Map, Map Fragment | Level 11 | |
Zana | map_item_drop_quantity_+% [7] | Map, Map Fragment | Level 13 | |
Zana | map_item_drop_quantity_+% [8] | Map, Map Fragment | Level 15 | |
Zana | Fortune Favours the Brave | 3x ![]() | Map | Level 5 |
Zana | map_item_drop_quantity_+% [0] Area is inhabited by 12 additional Rogue Exiles map_ignore_rogue_exile_rarity_bias [1] map_set_league_category [2] map_extra_content_weighting [1] | Map | Level 1 | |
Zana | Area contains 10 additional packs with a Rare monster Rare Monsters each have a Nemesis Mod map_set_league_category [6] map_extra_content_weighting [1] | Map | Level 1 | |
Zana | Area contains 6 additional Shrines map_set_league_category [5] map_extra_content_weighting [1] | Map | Level 1 | |
Zana | Magic Monster Packs each have a Bloodline Mod map_set_league_category [12] Area contains 6 additional Magic Monster packs map_extra_content_weighting [1] | Map | Level 1 | |
Zana | Slaying Enemies in a kill streak grants Rampage bonuses map_set_league_category [9] 20% increased Quantity of Items found in this Area | Map | Level 1 | |
Zana | Area contains 6 additional Strongboxes map_set_league_category [7] map_extra_content_weighting [1] | Map | Level 1 | |
Zana | Area can contain Mysterious Harbingers Area contains 4 additional Harbingers map_set_league_category [23] map_extra_content_weighting [1] | Map | Level 1 | |
Zana | map_set_league_category [18] Area contains 5 additional Perandus Chests Area contains Cadiro Perandus map_extra_content_weighting [1] | Map | Level 1 | |
Zana | map_set_league_category [13] Area is inhabited by 3 additional Warbands map_extra_content_weighting [1] | 2x ![]() | Map | Level 2 |
Zana | map_item_drop_quantity_+% [0] Area is inhabited by 3 additional Rogue Exiles map_ignore_rogue_exile_rarity_bias [1] map_set_league_category [2] map_extra_content_weighting [1] | 2x ![]() | Map | Level 4 |
Zana | Area contains 3 additional Strongboxes map_set_league_category [7] map_extra_content_weighting [1] | 3x ![]() | Map | Level 6 |
Zana | Area contains 4 additional Shrines map_set_league_category [5] map_extra_content_weighting [1] | 4x ![]() | Map | Level 9 |
Zana | map_set_league_category [18] Area contains 3 additional Perandus Chests Area has a 33% chance to contain Cadiro Perandus map_extra_content_weighting [1] | 4x ![]() | Map | Level 12 |
Zana | Slaying Enemies close together has a 15% chance to attract monsters from Beyond map_set_league_category [10] map_extra_content_weighting [1] | 5x ![]() | Map | Level 15 |
Zana | map_set_league_category [30] map_legion_league [1] Area contains an additional Legion Encounter map_extra_content_weighting [1] | 6x ![]() | Map | Level 16 |
Helena | +(15–25) to maximum Life | 1x ![]() | Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, Quiver | Default |
Helena | +(16–20)% to Fire Resistance | 1x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, Quiver | Default |
Helena | +(16–20)% to Cold Resistance | 1x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, Quiver | Default |
Helena | +(16–20)% to Lightning Resistance | 1x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, Quiver | Default |
Helena | +(15–20) to Strength | 1x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, Quiver | Default |
Helena | +(15–20) to Dexterity | 1x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Quiver | Default |
Helena | +(15–20) to Intelligence | 1x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Quiver | Default |
Helena | Remove Crafted Mods | 1x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, Quiver | Default |
Helena | +(21–28)% to Fire Resistance | 1x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, Quiver | The Crystal Veins |
Helena | +(29–35)% to Fire Resistance | 3x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Belt, Quiver | Doedre's Cesspool |
Helena | +(21–28)% to Cold Resistance | 1x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, Quiver | The Crystal Veins |
Helena | +(29–35)% to Cold Resistance | 3x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Belt, Quiver | Doedre's Cesspool |
Helena | +(21–28)% to Lightning Resistance | 1x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, Quiver | The Crystal Veins |
Helena | +(29–35)% to Lightning Resistance | 3x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Belt, Quiver | Doedre's Cesspool |
Helena | +(10–12)% to Fire and Cold Resistances | 6x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, Quiver | Labyrinth Trial in The Lower Prison, The Lower Prison |
Helena | +(13–16)% to Fire and Cold Resistances | 1x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, Quiver | Cruel Aspirant's Trial, Aspirant's Trial |
Helena | +(17–20)% to Fire and Cold Resistances | 3x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Belt, Quiver | Merciless Aspirant's Trial, Aspirant's Trial |
Helena | +(10–12)% to Cold and Lightning Resistances | 6x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, Quiver | Labyrinth Trial in The Lower Prison, The Lower Prison |
Helena | +(13–16)% to Cold and Lightning Resistances | 1x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, Quiver | Cruel Aspirant's Trial, Aspirant's Trial |
Helena | +(17–20)% to Cold and Lightning Resistances | 3x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Belt, Quiver | Merciless Aspirant's Trial, Aspirant's Trial |
Helena | +(10–12)% to Fire and Lightning Resistances | 6x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, Quiver | Labyrinth Trial in The Lower Prison, The Lower Prison |
Helena | +(13–16)% to Fire and Lightning Resistances | 1x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, Quiver | Cruel Aspirant's Trial, Aspirant's Trial |
Helena | +(17–20)% to Fire and Lightning Resistances | 3x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Belt, Quiver | Merciless Aspirant's Trial, Aspirant's Trial |
Helena | +(5–8)% to all Elemental Resistances | 6x ![]() | Ring, Amulet | Aspirant's Trial, Aspirant's Trial |
Helena | +(9–12)% to all Elemental Resistances | 1x ![]() | Ring, Amulet | Eternal Aspirant's Trial, Aspirant's Trial |
Helena | +(4–6)% to all Elemental Resistances Minions have +(5–8)% to all Elemental Resistances | 6x ![]() | Ring, Amulet | Aspirant's Trial, Aspirant's Trial |
Helena | +(7–9)% to all Elemental Resistances Minions have +(9–12)% to all Elemental Resistances | 1x ![]() | Ring, Amulet | Eternal Aspirant's Trial, Aspirant's Trial |
Helena | +(21–25) to Strength | 2x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, Quiver | The Ascent |
Helena | +(26–30) to Strength | 2x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, Quiver | The Western Forest |
Helena | +(21–25) to Dexterity | 2x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Quiver | The Ascent |
Helena | +(26–30) to Dexterity | 2x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Quiver | The Western Forest |
Helena | +(21–25) to Intelligence | 2x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Quiver | The Ascent |
Helena | +(26–30) to Intelligence | 2x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Quiver | The Western Forest |
Helena | +(6–9) to all Attributes | 3x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Quiver | Labyrinth Trial in The Imperial Gardens, The Imperial Gardens |
Helena | +(10–13) to all Attributes | 6x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Quiver | Labyrinth Trial in The Tunnel, The Tunnel |
Helena | (10–14)% increased Movement Speed | 3x ![]() | Boots | The Caverns |
Helena | (15–19)% increased Movement Speed | 2x ![]() | Boots | The Chamber of Innocence |
Helena | (20–24)% increased Movement Speed | 4x ![]() | Boots | Epilogue, Oriath |
Helena | +(26–40) to maximum Life | 6x ![]() | Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, Quiver | The Beacon |
Helena | +(41–55) to maximum Life | 2x ![]() | Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, Quiver | The Desecrated Chambers |
Helena | +(56–70) to maximum Life | 4x ![]() | Body Armour, Gloves, Boots, Helmet, Shield | Cage Map |
Helena | +(71–85) to maximum Life | 4x ![]() | Body Armour | Plateau Map |
Helena | (0.3–0.5)% of Physical Attack Damage Leeched as Life | 3x ![]() | Ring, Amulet, Gloves, Quiver | Atoll Map |
Helena | (0.6–0.8)% of Physical Attack Damage Leeched as Life | 4x ![]() | Amulet | The Temple of Atzoatl - Pools of Restoration, Sanctum of Vitality or Sanctum of Immortality, Apex of Atzoatl:Sanctum of Immortality |
Helena | (0.3–0.5)% of Physical Attack Damage Leeched as Life | 3x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged | Atoll Map |
Helena | (0.5–0.8)% of Physical Attack Damage Leeched as Life | 4x ![]() | One Hand Melee, Two Hand Melee | The Temple of Atzoatl - Pools of Restoration, Sanctum of Vitality or Sanctum of Immortality, Apex of Atzoatl:Sanctum of Immortality |
Helena | (0.2–0.4)% of Physical Attack Damage Leeched as Mana | 1x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged | The Temple of Atzoatl - Pools of Restoration, Sanctum of Vitality or Sanctum of Immortality, Apex of Atzoatl:Sanctum of Immortality |
Helena | +(55–64) to maximum Mana | 3x ![]() | Two Hand Melee | Default |
Helena | +(65–74) to maximum Mana | 6x ![]() | Two Hand Melee | The Beacon |
Helena | +(75–84) to maximum Mana | 2x ![]() | Two Hand Melee | The Desecrated Chambers |
Helena | +(85–94) to maximum Mana | 4x ![]() | Two Hand Melee | Cage Map |
Helena | +(35–44) to maximum Mana | 3x ![]() | One Hand Melee, One Hand Ranged, Two Hand Ranged | Default |
Helena | +(45–54) to maximum Mana | 6x ![]() | One Hand Melee, One Hand Ranged, Two Hand Ranged | The Beacon |
Helena | +(55–64) to maximum Mana | 2x ![]() | One Hand Melee, One Hand Ranged, Two Hand Ranged | The Desecrated Chambers |
Helena | +(65–74) to maximum Mana | 4x ![]() | One Hand Melee, One Hand Ranged, Two Hand Ranged | Cage Map |
Helena | +(25–34) to maximum Mana | 3x ![]() | Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Quiver, Belt | Default |
Helena | +(35–44) to maximum Mana | 6x ![]() | Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Quiver, Belt | The Beacon |
Helena | +(45–54) to maximum Mana | 2x ![]() | Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Quiver, Belt | The Desecrated Chambers |
Helena | (20–30)% increased Mana Regeneration Rate | 6x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Ring, Amulet, Shield | Labyrinth Trial in The Chamber of Sins Level 2, The Chamber of Sins Level 2 |
Helena | (31–40)% increased Mana Regeneration Rate | 2x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Ring, Amulet, Shield | Pen Map |
Helena | (40–59)% increased Physical Damage | 4x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged | The Sewers |
Helena | (60–79)% increased Physical Damage | 8x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged | The Ossuary |
Helena | (80–99)% increased Physical Damage | 4x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged | The Quarry |
Helena | (100–129)% increased Physical Damage | 1x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged | Relic Chambers Map |
Helena | (37–51)% increased Spell Damage | 4x ![]() | Two Hand Melee | The Ancient Pyramid |
Helena | (52–66)% increased Spell Damage | 8x ![]() | Two Hand Melee | Shavronne's Tower |
Helena | (67–81)% increased Spell Damage | 4x ![]() | Two Hand Melee | The Boiling Lake |
Helena | (82–99)% increased Spell Damage | 1x ![]() | Two Hand Melee | Desert Spring Map |
Helena | (25–34)% increased Spell Damage | 4x ![]() | One Hand Melee, One Hand Ranged | The Ancient Pyramid |
Helena | (35–44)% increased Spell Damage | 8x ![]() | One Hand Melee, One Hand Ranged | Shavronne's Tower |
Helena | (45–54)% increased Spell Damage | 4x ![]() | One Hand Melee, One Hand Ranged | The Boiling Lake |
Helena | (55–66)% increased Spell Damage | 1x ![]() | One Hand Melee, One Hand Ranged | Desert Spring Map |
Helena | (11–20)% increased Damage over Time | 6x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged | Labyrinth Trial in The Crypt, The Crypt |
Helena | (21–30)% increased Damage over Time | 2x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged | Castle Ruins Map |
Helena | (15–23)% increased Elemental Damage with Attack Skills | 6x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Ring, Amulet, Belt, Quiver | Labyrinth Trial in The Catacombs, The Catacombs |
Helena | (24–32)% increased Elemental Damage with Attack Skills | 4x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Quiver, Belt | Academy Map |
Helena | (8–10)% increased Attack Speed | 6x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged | The Dried Lake |
Helena | (11–15)% increased Attack Speed | 2x ![]() | One Hand Melee, Two Hand Melee | The Vastiri Desert |
Helena | (16–20)% increased Attack Speed | 1x ![]() | One Hand Melee, Two Hand Melee | Crimson Temple Map |
Helena | (11–13)% increased Attack Speed | 1x ![]() | One Hand Ranged, Two Hand Ranged | Crimson Temple Map |
Helena | (7–12)% increased Attack Speed | 2x ![]() | Gloves, Quiver | The Dried Lake |
Helena | (12–15)% increased Cast Speed | 6x ![]() | Two Hand Melee | The Dried Lake |
Helena | (16–20)% increased Cast Speed | 2x ![]() | Two Hand Melee | The Vastiri Desert |
Helena | (21–28)% increased Cast Speed | 1x ![]() | Two Hand Melee | Crimson Temple Map |
Helena | (9–11)% increased Cast Speed | 6x ![]() | One Hand Melee, One Hand Ranged | The Dried Lake |
Helena | (12–14)% increased Cast Speed | 2x ![]() | One Hand Melee, One Hand Ranged | The Vastiri Desert |
Helena | (15–18)% increased Cast Speed | 1x ![]() | One Hand Melee, One Hand Ranged | Crimson Temple Map |
Helena | (37–51)% increased Fire Damage | 4x ![]() | Two Hand Melee | The Crematorium |
Helena | (52–66)% increased Fire Damage | 8x ![]() | Two Hand Melee | The Dread Thicket |
Helena | (67–81)% increased Fire Damage | 4x ![]() | Two Hand Melee | Excavation Map |
Helena | (25–34)% increased Fire Damage | 4x ![]() | One Hand Melee, One Hand Ranged | The Crematorium |
Helena | (35–44)% increased Fire Damage | 8x ![]() | One Hand Melee, One Hand Ranged | The Dread Thicket |
Helena | (45–54)% increased Fire Damage | 4x ![]() | One Hand Melee, One Hand Ranged | Excavation Map |
Helena | (9–12)% increased Fire Damage | 4x ![]() | Ring, Amulet, One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged | The Crematorium |
Helena | (13–16)% increased Fire Damage | 2x ![]() | Ring, Amulet, One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged | The Dread Thicket |
Helena | (37–51)% increased Cold Damage | 4x ![]() | Two Hand Melee | The Solaris Temple Level 2 |
Helena | (52–66)% increased Cold Damage | 8x ![]() | Two Hand Melee | The Causeway |
Helena | (67–81)% increased Cold Damage | 4x ![]() | Two Hand Melee | Arid Lake Map |
Helena | (25–34)% increased Cold Damage | 4x ![]() | One Hand Melee, One Hand Ranged | The Solaris Temple Level 2 |
Helena | (35–44)% increased Cold Damage | 8x ![]() | One Hand Melee, One Hand Ranged | The Causeway |
Helena | (45–54)% increased Cold Damage | 4x ![]() | One Hand Melee, One Hand Ranged | Arid Lake Map |
Helena | (9–12)% increased Cold Damage | 4x ![]() | Ring, Amulet, One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged | The Solaris Temple Level 2 |
Helena | (13–16)% increased Cold Damage | 2x ![]() | Ring, Amulet, One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged | The Causeway |
Helena | (37–51)% increased Lightning Damage | 4x ![]() | Two Hand Melee | The Lunaris Temple Level 2 |
Helena | (52–66)% increased Lightning Damage | 8x ![]() | Two Hand Melee | The Chamber of Sins Level 1 |
Helena | (67–81)% increased Lightning Damage | 4x ![]() | Two Hand Melee | Beach Map |
Helena | (25–34)% increased Lightning Damage | 4x ![]() | One Hand Melee, One Hand Ranged | The Lunaris Temple Level 2 |
Helena | (35–44)% increased Lightning Damage | 8x ![]() | One Hand Melee, One Hand Ranged | The Chamber of Sins Level 1 |
Helena | (45–54)% increased Lightning Damage | 4x ![]() | One Hand Melee, One Hand Ranged | Beach Map |
Helena | (9–12)% increased Lightning Damage | 4x ![]() | Ring, Amulet, One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged | The Lunaris Temple Level 2 |
Helena | (13–16)% increased Lightning Damage | 2x ![]() | Ring, Amulet, One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged | The Chamber of Sins Level 1 |
Helena | (37–51)% increased Chaos Damage | 2x ![]() | Two Hand Melee | The Belly of the Beast Level 2 |
Helena | (52–66)% increased Chaos Damage | 4x ![]() | Two Hand Melee | The Ossuary |
Helena | (67–81)% increased Chaos Damage | 3x ![]() | Two Hand Melee | The Temple of Atzoatl - Poison Garden, Cultivar Chamber or Toxic Grove, Apex of Atzoatl:Toxic Grove |
Helena | (25–34)% increased Chaos Damage | 2x ![]() | One Hand Melee, One Hand Ranged | The Belly of the Beast Level 2 |
Helena | (35–44)% increased Chaos Damage | 4x ![]() | One Hand Melee, One Hand Ranged | The Ossuary |
Helena | (45–54)% increased Chaos Damage | 3x ![]() | One Hand Melee, One Hand Ranged | The Temple of Atzoatl - Poison Garden, Cultivar Chamber or Toxic Grove, Apex of Atzoatl:Toxic Grove |
Helena | (9–12)% increased Chaos Damage | 3x ![]() | Ring, Amulet, One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged | The Belly of the Beast Level 2 |
Helena | (13–16)% increased Chaos Damage | 3x ![]() | Ring, Amulet, One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged | The Ossuary |
Helena | +(91–120) to Accuracy Rating | 4x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged | The Reliquary |
Helena | +(121–200) to Accuracy Rating | 2x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged | The Temple of Decay Level 2 |
Helena | +(201–300) to Accuracy Rating | 2x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged | The Temple of Atzoatl - Sparring Room, Arena of Valour or Hall of Champions, Apex of Atzoatl:Hall of Champions |
Helena | +(91–120) to Accuracy Rating | 4x ![]() | Gloves, Helmet, Ring, Amulet, Quiver, Shield | The Reliquary |
Helena | +(121–150) to Accuracy Rating | 2x ![]() | Gloves, Helmet, Ring, Amulet, Quiver, Shield | The Temple of Decay Level 2 |
Helena | +(151–220) to Accuracy Rating | 2x ![]() | Gloves, Helmet, Ring, Amulet, Quiver, Shield | The Temple of Atzoatl - Sparring Room, Arena of Valour or Hall of Champions, Apex of Atzoatl:Hall of Champions |
Helena | (9–12)% increased Global Physical Damage | 3x ![]() | Shield, Amulet | The Sewers |
Helena | (13–16)% increased Global Physical Damage | 3x ![]() | Shield, Amulet | The Ossuary |
Helena | (34–45)% increased Armour | 6x ![]() | Body Armour, Boots, Gloves, Helmet, Shield | The Karui Fortress |
Helena | (45–55)% increased Armour | 1x ![]() | Body Armour, Boots, Gloves, Helmet, Shield | The Feeding Trough |
Helena | (56–74)% increased Armour | 2x ![]() | Body Armour, Boots, Gloves, Helmet, Shield | Waterways Map |
Helena | +(40–50) to Armour | 6x ![]() | Body Armour, Boots, Gloves, Helmet, Shield | The Karui Fortress |
Helena | +(60–80) to Armour | 1x ![]() | Body Armour, Helmet, Shield | The Feeding Trough |
Helena | +(180–250) to Armour | 2x ![]() | Body Armour, Shield | Waterways Map |
Helena | (34–45)% increased Evasion Rating | 6x ![]() | Body Armour, Boots, Gloves, Helmet, Shield | The Karui Fortress |
Helena | (45–55)% increased Evasion Rating | 1x ![]() | Body Armour, Boots, Gloves, Helmet, Shield | The Feeding Trough |
Helena | (56–74)% increased Evasion Rating | 2x ![]() | Body Armour, Boots, Gloves, Helmet, Shield | Waterways Map |
Helena | +(40–50) to Evasion Rating | 6x ![]() | Body Armour, Boots, Gloves, Helmet, Shield | The Karui Fortress |
Helena | +(60–80) to Evasion Rating | 1x ![]() | Body Armour, Helmet, Shield | The Feeding Trough |
Helena | +(180–250) to Evasion Rating | 2x ![]() | Body Armour, Shield | Waterways Map |
Helena | (34–45)% increased Energy Shield | 6x ![]() | Body Armour, Boots, Gloves, Helmet, Shield | The Karui Fortress |
Helena | (45–55)% increased Energy Shield | 1x ![]() | Body Armour, Boots, Gloves, Helmet, Shield | The Feeding Trough |
Helena | (56–74)% increased Energy Shield | 2x ![]() | Body Armour, Boots, Gloves, Helmet, Shield | Waterways Map |
Helena | +(27–34) to maximum Energy Shield | 6x ![]() | Body Armour, Boots, Gloves, Helmet, Shield | The Karui Fortress |
Helena | +(35–45) to maximum Energy Shield | 1x ![]() | Body Armour, Helmet, Shield | The Feeding Trough |
Helena | +(56–69) to maximum Energy Shield | 2x ![]() | Body Armour, Shield | Waterways Map |
Helena | (10–14)% increased maximum Energy Shield | 1x ![]() | Amulet | Laboratory Map |
Helena | (15–20)% increased maximum Energy Shield | 2x ![]() | Amulet | Lava Lake Map |
Helena | +(21–25) to maximum Energy Shield | 1x ![]() | Amulet, Ring | Laboratory Map |
Helena | +(26–30) to maximum Energy Shield | 2x ![]() | Amulet, Ring | Lava Lake Map |
Helena | (34–45)% increased Armour and Evasion | 6x ![]() | Body Armour, Boots, Gloves, Helmet, Shield | The Karui Fortress |
Helena | (45–55)% increased Armour and Evasion | 1x ![]() | Body Armour, Boots, Gloves, Helmet, Shield | The Feeding Trough |
Helena | (56–74)% increased Armour and Evasion | 2x ![]() | Body Armour, Boots, Gloves, Helmet, Shield | Waterways Map |
Helena | (34–45)% increased Armour and Energy Shield | 6x ![]() | Body Armour, Boots, Gloves, Helmet, Shield | The Karui Fortress |
Helena | (45–55)% increased Armour and Energy Shield | 1x ![]() | Body Armour, Boots, Gloves, Helmet, Shield | The Feeding Trough |
Helena | (56–74)% increased Armour and Energy Shield | 2x ![]() | Body Armour, Boots, Gloves, Helmet, Shield | Waterways Map |
Helena | (34–45)% increased Evasion and Energy Shield | 6x ![]() | Body Armour, Boots, Gloves, Helmet, Shield | The Karui Fortress |
Helena | (45–55)% increased Evasion and Energy Shield | 1x ![]() | Body Armour, Boots, Gloves, Helmet, Shield | The Feeding Trough |
Helena | (56–74)% increased Evasion and Energy Shield | 2x ![]() | Body Armour, Boots, Gloves, Helmet, Shield | Waterways Map |
Helena | Adds (19–21) to (32–41) Fire Damage | 4x ![]() | Two Hand Melee | The Crematorium |
Helena | Adds (38–46) to (73–85) Fire Damage | 2x ![]() | Two Hand Melee | The Dread Thicket |
Helena | Adds (60–72) to (110–128) Fire Damage | 4x ![]() | Two Hand Melee | Excavation Map |
Helena | Adds (11–12) to (19–23) Fire Damage | 4x ![]() | One Hand Melee, One Hand Ranged, Two Hand Ranged | The Crematorium |
Helena | Adds (22–27) to (42–49) Fire Damage | 2x ![]() | One Hand Melee, One Hand Ranged, Two Hand Ranged | The Dread Thicket |
Helena | Adds (35–41) to (63–73) Fire Damage | 4x ![]() | One Hand Melee, One Hand Ranged, Two Hand Ranged | Excavation Map |
Helena | Adds (8–11) to (16–20) Fire Damage to Attacks | 4x ![]() | Ring, Amulet | The Crematorium |
Helena | Adds (12–17) to (26–30) Fire Damage to Attacks | 2x ![]() | Ring, Amulet | The Dread Thicket |
Helena | Adds (19–21) to (32–41) Cold Damage | 4x ![]() | Two Hand Melee | The Solaris Temple Level 2 |
Helena | Adds (38–46) to (73–85) Cold Damage | 2x ![]() | Two Hand Melee | The Causeway |
Helena | Adds (60–72) to (110–128) Cold Damage | 4x ![]() | Two Hand Melee | Arid Lake Map |
Helena | Adds (11–12) to (19–23) Cold Damage | 4x ![]() | One Hand Melee, One Hand Ranged, Two Hand Ranged | The Solaris Temple Level 2 |
Helena | Adds (22–27) to (42–49) Cold Damage | 2x ![]() | One Hand Melee, One Hand Ranged, Two Hand Ranged | The Causeway |
Helena | Adds (35–41) to (63–73) Cold Damage | 4x ![]() | One Hand Melee, One Hand Ranged, Two Hand Ranged | Arid Lake Map |
Helena | Adds (6–8) to (14–18) Cold Damage to Attacks | 4x ![]() | Ring, Amulet | The Solaris Temple Level 2 |
Helena | Adds (11–15) to (23–27) Cold Damage to Attacks | 2x ![]() | Ring, Amulet | The Causeway |
Helena | Adds (2–5) to (46–64) Lightning Damage | 4x ![]() | Two Hand Melee | The Lunaris Temple Level 2 |
Helena | Adds (6–9) to (104–139) Lightning Damage | 2x ![]() | Two Hand Melee | The Chamber of Sins Level 1 |
Helena | Adds (10–14) to (162–197) Lightning Damage | 4x ![]() | Two Hand Melee | Beach Map |
Helena | Adds (1–3) to (27–37) Lightning Damage | 4x ![]() | One Hand Melee, One Hand Ranged, Two Hand Ranged | The Lunaris Temple Level 2 |
Helena | Adds (3–5) to (60–80) Lightning Damage | 2x ![]() | One Hand Melee, One Hand Ranged, Two Hand Ranged | The Chamber of Sins Level 1 |
Helena | Adds (6–8) to (100–113) Lightning Damage | 4x ![]() | One Hand Melee, One Hand Ranged, Two Hand Ranged | Beach Map |
Helena | Adds (1–4) to (32–36) Lightning Damage to Attacks | 4x ![]() | Ring, Amulet | The Lunaris Temple Level 2 |
Helena | Adds (1–5) to (41–48) Lightning Damage to Attacks | 2x ![]() | Ring, Amulet | The Chamber of Sins Level 1 |
Helena | Adds (9–12) to (18–21) Physical Damage | 4x ![]() | Two Hand Melee, Two Hand Ranged | The Sewers |
Helena | Adds (11–15) to (23–27) Physical Damage | 2x ![]() | Two Hand Melee, Two Hand Ranged | The Ossuary |
Helena | Adds (18–24) to (36–42) Physical Damage | 4x ![]() | Two Hand Melee, Two Hand Ranged | The Quarry |
Helena | Adds (6–8) to (13–15) Physical Damage | 4x ![]() | One Hand Melee, One Hand Ranged | The Sewers |
Helena | Adds (7–11) to (16–19) Physical Damage | 2x ![]() | One Hand Melee, One Hand Ranged | The Ossuary |
Helena | Adds (13–17) to (26–30) Physical Damage | 4x ![]() | One Hand Melee, One Hand Ranged | The Quarry |
Helena | Adds (3–5) to (6–8) Physical Damage to Attacks | 4x ![]() | Ring, Amulet, Quiver, Gloves | The Sewers |
Helena | Adds (5–7) to (8–10) Physical Damage to Attacks | 2x ![]() | Ring, Amulet | The Ossuary |
Helena | Adds (6–8) to (14–18) Chaos Damage to Attacks | 6x ![]() | Ring, Amulet, Quiver, Gloves | The Belly of the Beast Level 2 |
Helena | Adds (11–15) to (23–27) Chaos Damage to Attacks | 2x ![]() | Ring, Amulet | The Ossuary |
Helena | Adds (16–21) to (31–36) Fire Damage to Spells | 4x ![]() | Two Hand Melee | The Crematorium |
Helena | Adds (28–38) to (57–66) Fire Damage to Spells | 2x ![]() | Two Hand Melee | The Dread Thicket |
Helena | Adds (41–55) to (83–96) Fire Damage to Spells | 4x ![]() | Two Hand Melee | Excavation Map |
Helena | Adds (12–16) to (23–27) Fire Damage to Spells | 4x ![]() | One Hand Melee, One Hand Ranged | The Crematorium |
Helena | Adds (21–28) to (42–49) Fire Damage to Spells | 2x ![]() | One Hand Melee, One Hand Ranged | The Dread Thicket |
Helena | Adds (31–41) to (61–71) Fire Damage to Spells | 4x ![]() | One Hand Melee, One Hand Ranged | Excavation Map |
Helena | Adds (14–19) to (28–33) Cold Damage to Spells | 4x ![]() | Two Hand Melee | The Solaris Temple Level 2 |
Helena | Adds (26–34) to (52–60) Cold Damage to Spells | 2x ![]() | Two Hand Melee | The Causeway |
Helena | Adds (38–50) to (75–88) Cold Damage to Spells | 4x ![]() | Two Hand Melee | Arid Lake Map |
Helena | Adds (10–13) to (19–22) Cold Damage to Spells | 4x ![]() | One Hand Melee, One Hand Ranged | The Solaris Temple Level 2 |
Helena | Adds (17–23) to (34–40) Cold Damage to Spells | 2x ![]() | One Hand Melee, One Hand Ranged | The Causeway |
Helena | Adds (25–33) to (50–58) Cold Damage to Spells | 4x ![]() | One Hand Melee, One Hand Ranged | Arid Lake Map |
Helena | Adds (1–5) to (59–63) Lightning Damage to Spells | 4x ![]() | Two Hand Melee | The Lunaris Temple Level 2 |
Helena | Adds (3–9) to (109–115) Lightning Damage to Spells | 2x ![]() | Two Hand Melee | The Chamber of Sins Level 1 |
Helena | Adds (4–13) to (159–168) Lightning Damage to Spells | 4x ![]() | Two Hand Melee | Beach Map |
Helena | Adds (1–4) to (39–42) Lightning Damage to Spells | 4x ![]() | One Hand Melee, One Hand Ranged | The Lunaris Temple Level 2 |
Helena | Adds (2–6) to (73–77) Lightning Damage to Spells | 2x ![]() | One Hand Melee, One Hand Ranged | The Chamber of Sins Level 1 |
Helena | Adds (3–9) to (106–112) Lightning Damage to Spells | 4x ![]() | One Hand Melee, One Hand Ranged | Beach Map |
Helena | (17–19)% increased Critical Strike Chance | 6x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged | Dungeon Map |
Helena | (20–24)% increased Critical Strike Chance | 2x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged | Port Map |
Helena | (25–27)% increased Critical Strike Chance | 4x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged | The Temple of Atzoatl - Workshop, Engineering Department or Factory, Apex of Atzoatl:Factory |
Helena | +(17–19)% to Global Critical Strike Multiplier | 6x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged | Dungeon Map |
Helena | +(20–24)% to Global Critical Strike Multiplier | 2x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged | Port Map |
Helena | +(25–28)% to Global Critical Strike Multiplier | 4x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged | The Temple of Atzoatl - Workshop, Engineering Department or Factory, Apex of Atzoatl:Factory |
Helena | (45–75)% increased Critical Strike Chance for Spells | 6x ![]() | Two Hand Melee | Dungeon Map |
Helena | (76–105)% increased Critical Strike Chance for Spells | 3x ![]() | Two Hand Melee | Port Map |
Helena | (30–49)% increased Critical Strike Chance for Spells | 6x ![]() | One Hand Melee, One Hand Ranged | Dungeon Map |
Helena | (50–69)% increased Critical Strike Chance for Spells | 3x ![]() | One Hand Melee, One Hand Ranged | Port Map |
Helena | (17–21)% increased Global Critical Strike Chance | 9x ![]() | Quiver, Amulet | Dungeon Map |
Helena | (22–27)% increased Global Critical Strike Chance | 1x ![]() | Quiver, Amulet | Port Map |
Helena | (5–10)% increased Flask Effect Duration | 2x ![]() | Belt | Labyrinth Trial in The Bath House, The Bath House |
Helena | (11–15)% increased Flask Effect Duration | 4x ![]() | Belt | Carcass Map |
Helena | (15–20)% chance to Avoid being Stunned | 1x ![]() | Helmet, Gloves | Siege Map |
Helena | (21–25)% chance to Avoid being Stunned | 2x ![]() | Helmet, Gloves | Bazaar Map |
Helena | (15–20)% chance to Avoid Elemental Ailments | 1x ![]() | Helmet, Gloves | Siege Map |
Helena | (21–25)% chance to Avoid Elemental Ailments | 2x ![]() | Helmet, Gloves | Bazaar Map |
Helena | (15–20)% reduced Effect of Chill and Shock on you | 1x ![]() | Boots, Gloves | Siege Map |
Helena | (21–25)% reduced Effect of Chill and Shock on you | 2x ![]() | Boots, Gloves | Bazaar Map |
Helena | +(2–3)% Chance to Block | 9x ![]() | Shield | Dark Forest Map |
Helena | +(4–5)% Chance to Block | 3x ![]() | Shield | Dig Map |
Helena | (2–3)% Chance to Block Spell Damage | 4x ![]() | Shield | Dark Forest Map |
Helena | (4–5)% Chance to Block Spell Damage | 3x ![]() | Shield | Dig Map |
Helena | (8–11)% faster start of Energy Shield Recharge | 2x ![]() | Ring | Belfry Map |
Helena | (12–15)% faster start of Energy Shield Recharge | 4x ![]() | Ring | Lookout Map |
Helena | 5% reduced Damage taken from Damage Over Time | 2x ![]() | Shield | The Temple of Atzoatl - Corruption Chamber, Catalyst of Corruption or Locus of Corruption, Apex of Atzoatl:Locus of Corruption |
Helena | Item drops on Death if Equipped by an Animated Guardian | 1x ![]() | Body Armour | The Temple of Atzoatl - Armourer's Workshop, Armoury or Chamber of Iron, Apex of Atzoatl:Chamber of Iron |
Helena | Light Radius is based on Energy Shield instead of Life | 4x ![]() | Helmet, Ring | The Temple of Atzoatl - Armourer's Workshop, Armoury or Chamber of Iron, Apex of Atzoatl:Chamber of Iron |
Helena | Minions have (11–15)% increased maximum Life | 4x ![]() | Helmet | The Lunaris Temple Level 2 |
Helena | Minions have (16–20)% increased maximum Life | 2x ![]() | Helmet | Burial Chambers Map |
Helena | Minions deal (10–20)% increased Damage | 3x ![]() | Gloves | The Lunaris Temple Level 2 |
Helena | Minions have (13–17)% increased Movement Speed | 4x ![]() | Ring, Amulet | The Lunaris Temple Level 2 |
Helena | Minions have (18–22)% increased Movement Speed | 2x ![]() | Ring, Amulet | Burial Chambers Map |
Helena | Minions deal (37–51)% increased Damage | 4x ![]() | Two Hand Melee, Two Hand Ranged | The Lunaris Temple Level 2 |
Helena | Minions deal (52–66)% increased Damage | 2x ![]() | Two Hand Melee, Two Hand Ranged | Burial Chambers Map |
Helena | Minions deal (67–81)% increased Damage | 4x ![]() | Two Hand Melee, Two Hand Ranged | The Temple of Atzoatl - Hatchery, Automaton Lab or Hybridisation Chamber, Apex of Atzoatl:Hybridisation Chamber |
Helena | Minions deal (25–34)% increased Damage | 4x ![]() | One Hand Melee, One Hand Ranged | The Lunaris Temple Level 2 |
Helena | Minions deal (35–44)% increased Damage | 2x ![]() | One Hand Melee, One Hand Ranged | Burial Chambers Map |
Helena | Minions deal (45–54)% increased Damage | 4x ![]() | One Hand Melee, One Hand Ranged | The Temple of Atzoatl - Hatchery, Automaton Lab or Hybridisation Chamber, Apex of Atzoatl:Hybridisation Chamber |
Helena | (52–66)% increased Trap Damage | 2x ![]() | Two Hand Melee, Two Hand Ranged | The Solaris Temple Level 2 |
Helena | (67–81)% increased Trap Damage | 4x ![]() | Two Hand Melee, Two Hand Ranged | The Temple of Atzoatl - Trap Workshop, Temple Defense Workshop or Defense Research Lab, Apex of Atzoatl:Defense Research Lab |
Helena | (35–44)% increased Trap Damage | 2x ![]() | One Hand Melee, One Hand Ranged | The Solaris Temple Level 2 |
Helena | (45–54)% increased Trap Damage | 4x ![]() | One Hand Melee, One Hand Ranged | The Temple of Atzoatl - Trap Workshop, Temple Defense Workshop or Defense Research Lab, Apex of Atzoatl:Defense Research Lab |
Helena | (52–66)% increased Mine Damage | 2x ![]() | Two Hand Melee, Two Hand Ranged | The Solaris Temple Level 2 |
Helena | (67–81)% increased Mine Damage | 4x ![]() | Two Hand Melee, Two Hand Ranged | The Temple of Atzoatl - Trap Workshop, Temple Defense Workshop or Defense Research Lab, Apex of Atzoatl:Defense Research Lab |
Helena | (35–44)% increased Mine Damage | 2x ![]() | One Hand Melee, One Hand Ranged | The Solaris Temple Level 2 |
Helena | (45–54)% increased Mine Damage | 4x ![]() | One Hand Melee, One Hand Ranged | The Temple of Atzoatl - Trap Workshop, Temple Defense Workshop or Defense Research Lab, Apex of Atzoatl:Defense Research Lab |
Helena | (17–20)% increased Trap Throwing Speed | 6x ![]() | Two Hand Melee, Two Hand Ranged | The Solaris Temple Level 2 |
Helena | (21–23)% increased Trap Throwing Speed | 2x ![]() | Two Hand Melee, Two Hand Ranged | The Temple of Atzoatl - Trap Workshop, Temple Defense Workshop or Defense Research Lab, Apex of Atzoatl:Defense Research Lab |
Helena | (9–12)% increased Trap Throwing Speed | 6x ![]() | One Hand Melee, One Hand Ranged | The Solaris Temple Level 2 |
Helena | (13–15)% increased Trap Throwing Speed | 2x ![]() | One Hand Melee, One Hand Ranged | The Temple of Atzoatl - Trap Workshop, Temple Defense Workshop or Defense Research Lab, Apex of Atzoatl:Defense Research Lab |
Helena | (17–20)% increased Mine Throwing Speed | 6x ![]() | Two Hand Melee, Two Hand Ranged | The Solaris Temple Level 2 |
Helena | (21–23)% increased Mine Throwing Speed | 2x ![]() | Two Hand Melee, Two Hand Ranged | The Temple of Atzoatl - Trap Workshop, Temple Defense Workshop or Defense Research Lab, Apex of Atzoatl:Defense Research Lab |
Helena | (9–12)% increased Mine Throwing Speed | 6x ![]() | One Hand Melee, One Hand Ranged | The Solaris Temple Level 2 |
Helena | (13–15)% increased Mine Throwing Speed | 2x ![]() | One Hand Melee, One Hand Ranged | The Temple of Atzoatl - Trap Workshop, Temple Defense Workshop or Defense Research Lab, Apex of Atzoatl:Defense Research Lab |
Helena | (3–5)% increased Attack Speed | 2x ![]() | Shield, Ring | The Dried Lake |
Helena | (6–8)% increased Cast Speed | 6x ![]() | Shield, Amulet | The Dried Lake |
Helena | (15–20)% increased Warcry Speed | 6x ![]() | Amulet | The Dried Lake |
Helena | Warcries cannot Exert Travel Skills | 1x ![]() | Ring, Amulet, Belt | The Chamber of Innocence |
Jun | (81–85)% increased Physical Damage (13–15)% chance to Impale Enemies on Hit with Attacks | 3x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged | Unveil |
Jun | (86–94)% increased Physical Damage (16–17)% chance to Impale Enemies on Hit with Attacks | 3x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged | Unveil |
Jun | (95–105)% increased Physical Damage (18–20)% chance to Impale Enemies on Hit with Attacks | 8x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged | Unveil |
Jun | (81–85)% increased Physical Damage (13–15)% chance to cause Bleeding on Hit | 3x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged | Unveil |
Jun | (86–94)% increased Physical Damage (16–17)% chance to cause Bleeding on Hit | 3x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged | Unveil |
Jun | (95–105)% increased Physical Damage (18–20)% chance to cause Bleeding on Hit | 8x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged | Unveil |
Jun | (81–85)% increased Physical Damage (13–15)% chance to Blind Enemies on hit | 3x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged | Unveil |
Jun | (86–94)% increased Physical Damage (16–17)% chance to Blind Enemies on hit | 3x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged | Unveil |
Jun | (95–105)% increased Physical Damage (18–20)% chance to Blind Enemies on hit | 8x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged | Unveil |
Jun | (81–85)% increased Physical Damage (13–15)% chance to Poison on Hit | 3x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged | Unveil |
Jun | (86–94)% increased Physical Damage (16–17)% chance to Poison on Hit | 3x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged | Unveil |
Jun | (95–105)% increased Physical Damage (18–20)% chance to Poison on Hit | 8x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged | Unveil |
Jun | (60–64)% increased Fire Damage (15–17)% chance to Ignite | 3x ![]() | Two Hand Melee | Unveil |
Jun | (65–72)% increased Fire Damage (18–20)% chance to Ignite | 3x ![]() | Two Hand Melee | Unveil |
Jun | (73–80)% increased Fire Damage (21–23)% chance to Ignite | 8x ![]() | Two Hand Melee | Unveil |
Jun | (36–41)% increased Fire Damage 7% chance to Ignite | 3x ![]() | One Hand Melee, One Hand Ranged | Unveil |
Jun | (42–50)% increased Fire Damage (8–9)% chance to Ignite | 3x ![]() | One Hand Melee, One Hand Ranged | Unveil |
Jun | (51–60)% increased Fire Damage (10–11)% chance to Ignite | 8x ![]() | One Hand Melee, One Hand Ranged | Unveil |
Jun | (60–64)% increased Cold Damage (15–17)% chance to Freeze | 3x ![]() | Two Hand Melee | Unveil |
Jun | (65–72)% increased Cold Damage (18–20)% chance to Freeze | 3x ![]() | Two Hand Melee | Unveil |
Jun | (73–80)% increased Cold Damage (21–23)% chance to Freeze | 8x ![]() | Two Hand Melee | Unveil |
Jun | (36–41)% increased Cold Damage 7% chance to Freeze | 3x ![]() | One Hand Melee, One Hand Ranged | Unveil |
Jun | (42–50)% increased Cold Damage (8–9)% chance to Freeze | 3x ![]() | One Hand Melee, One Hand Ranged | Unveil |
Jun | (51–60)% increased Cold Damage (10–11)% chance to Freeze | 8x ![]() | One Hand Melee, One Hand Ranged | Unveil |
Jun | (60–64)% increased Lightning Damage (15–17)% chance to Shock | 3x ![]() | Two Hand Melee | Unveil |
Jun | (65–72)% increased Lightning Damage (18–20)% chance to Shock | 3x ![]() | Two Hand Melee | Unveil |
Jun | (73–80)% increased Lightning Damage (21–23)% chance to Shock | 8x ![]() | Two Hand Melee | Unveil |
Jun | (36–41)% increased Lightning Damage 7% chance to Shock | 3x ![]() | One Hand Melee, One Hand Ranged | Unveil |
Jun | (42–50)% increased Lightning Damage (8–9)% chance to Shock | 3x ![]() | One Hand Melee, One Hand Ranged | Unveil |
Jun | (51–60)% increased Lightning Damage (10–11)% chance to Shock | 8x ![]() | One Hand Melee, One Hand Ranged | Unveil |
Jun | (53–60)% increased Chaos Damage Chaos Skills have (15–17)% increased Skill Effect Duration | 3x ![]() | Two Hand Melee | Unveil |
Jun | (61–68)% increased Chaos Damage Chaos Skills have (18–20)% increased Skill Effect Duration | 3x ![]() | Two Hand Melee | Unveil |
Jun | (69–75)% increased Chaos Damage Chaos Skills have (21–23)% increased Skill Effect Duration | 8x ![]() | Two Hand Melee | Unveil |
Jun | (35–39)% increased Chaos Damage Chaos Skills have (7–8)% increased Skill Effect Duration | 3x ![]() | One Hand Melee, One Hand Ranged | Unveil |
Jun | (40–45)% increased Chaos Damage Chaos Skills have (9–10)% increased Skill Effect Duration | 3x ![]() | One Hand Melee, One Hand Ranged | Unveil |
Jun | (46–50)% increased Chaos Damage Chaos Skills have (11–12)% increased Skill Effect Duration | 8x ![]() | One Hand Melee, One Hand Ranged | Unveil |
Jun | (60–64)% increased Spell Damage (16–20)% increased Mana Regeneration Rate | 8x ![]() | Two Hand Melee | Unveil |
Jun | (65–72)% increased Spell Damage (21–25)% increased Mana Regeneration Rate | 2x ![]() | Two Hand Melee | Unveil |
Jun | (73–80)% increased Spell Damage (26–30)% increased Mana Regeneration Rate | 6x ![]() | Two Hand Melee | Unveil |
Jun | (36–41)% increased Spell Damage (7–9)% increased Mana Regeneration Rate | 8x ![]() | One Hand Melee, One Hand Ranged | Unveil |
Jun | (42–50)% increased Spell Damage (10–12)% increased Mana Regeneration Rate | 2x ![]() | One Hand Melee, One Hand Ranged | Unveil |
Jun | (51–60)% increased Spell Damage (13–15)% increased Mana Regeneration Rate | 6x ![]() | One Hand Melee, One Hand Ranged | Unveil |
Jun | (53–58)% increased Spell Damage Gain (3–4)% of Non-Chaos Damage as extra Chaos Damage | 1x ![]() | Two Hand Melee | Unveil |
Jun | (59–66)% increased Spell Damage Gain (5–6)% of Non-Chaos Damage as extra Chaos Damage | 4x ![]() | Two Hand Melee | Unveil |
Jun | (67–75)% increased Spell Damage Gain (7–8)% of Non-Chaos Damage as extra Chaos Damage | 1x ![]() | Two Hand Melee | Unveil |
Jun | (38–40)% increased Spell Damage Gain 2% of Non-Chaos Damage as extra Chaos Damage | 1x ![]() | One Hand Melee, One Hand Ranged | Unveil |
Jun | (41–45)% increased Spell Damage Gain 3% of Non-Chaos Damage as extra Chaos Damage | 4x ![]() | One Hand Melee, One Hand Ranged | Unveil |
Jun | (46–50)% increased Spell Damage Gain 4% of Non-Chaos Damage as extra Chaos Damage | 1x ![]() | One Hand Melee, One Hand Ranged | Unveil |
Jun | Minions deal (26–32)% increased Damage Minions have (26–32)% increased maximum Life | 8x ![]() | Two Hand Melee, Two Hand Ranged | Unveil |
Jun | Minions deal (33–38)% increased Damage Minions have (33–38)% increased maximum Life | 4x ![]() | Two Hand Melee, Two Hand Ranged | Unveil |
Jun | Minions deal (39–45)% increased Damage Minions have (39–45)% increased maximum Life | 4x ![]() | Two Hand Melee, Two Hand Ranged | Unveil |
Jun | Minions deal (16–19)% increased Damage Minions have (16–19)% increased maximum Life | 8x ![]() | One Hand Melee, One Hand Ranged | Unveil |
Jun | Minions deal (20–24)% increased Damage Minions have (20–24)% increased maximum Life | 4x ![]() | One Hand Melee, One Hand Ranged | Unveil |
Jun | Minions deal (25–28)% increased Damage Minions have (25–28)% increased maximum Life | 4x ![]() | One Hand Melee, One Hand Ranged | Unveil |
Jun | Minions have (19–21)% increased Attack Speed Minions have (19–21)% increased Cast Speed | 8x ![]() | Two Hand Melee, Two Hand Ranged | Unveil |
Jun | Minions have (22–24)% increased Attack Speed Minions have (22–24)% increased Cast Speed | 2x ![]() | Two Hand Melee, Two Hand Ranged | Unveil |
Jun | Minions have (25–28)% increased Attack Speed Minions have (25–28)% increased Cast Speed | 4x ![]() | Two Hand Melee, Two Hand Ranged | Unveil |
Jun | Minions have (10–11)% increased Attack Speed Minions have (10–11)% increased Cast Speed | 8x ![]() | One Hand Melee, One Hand Ranged | Unveil |
Jun | Minions have (12–13)% increased Attack Speed Minions have (12–13)% increased Cast Speed | 2x ![]() | One Hand Melee, One Hand Ranged | Unveil |
Jun | Minions have (14–15)% increased Attack Speed Minions have (14–15)% increased Cast Speed | 4x ![]() | One Hand Melee, One Hand Ranged | Unveil |
Jun | +(28–30)% to Chaos Damage over Time Multiplier | 8x ![]() | Two Hand Melee, Two Hand Ranged | Unveil |
Jun | +(31–35)% to Chaos Damage over Time Multiplier | 2x ![]() | Two Hand Melee, Two Hand Ranged | Unveil |
Jun | +(36–40)% to Chaos Damage over Time Multiplier | 4x ![]() | Two Hand Melee, Two Hand Ranged | Unveil |
Jun | +(14–15)% to Chaos Damage over Time Multiplier | 8x ![]() | One Hand Melee, One Hand Ranged | Unveil |
Jun | +(16–17)% to Chaos Damage over Time Multiplier | 2x ![]() | One Hand Melee, One Hand Ranged | Unveil |
Jun | +(18–20)% to Chaos Damage over Time Multiplier | 4x ![]() | One Hand Melee, One Hand Ranged | Unveil |
Jun | +(28–30)% to Cold Damage over Time Multiplier | 8x ![]() | Two Hand Melee | Unveil |
Jun | +(31–35)% to Cold Damage over Time Multiplier | 2x ![]() | Two Hand Melee | Unveil |
Jun | +(36–40)% to Cold Damage over Time Multiplier | 4x ![]() | Two Hand Melee | Unveil |
Jun | +(14–15)% to Cold Damage over Time Multiplier | 8x ![]() | One Hand Melee, One Hand Ranged | Unveil |
Jun | +(16–17)% to Cold Damage over Time Multiplier | 2x ![]() | One Hand Melee, One Hand Ranged | Unveil |
Jun | +(18–20)% to Cold Damage over Time Multiplier | 4x ![]() | One Hand Melee, One Hand Ranged | Unveil |
Jun | +(28–30)% to Fire Damage over Time Multiplier | 8x ![]() | Two Hand Melee | Unveil |
Jun | +(31–35)% to Fire Damage over Time Multiplier | 2x ![]() | Two Hand Melee | Unveil |
Jun | +(36–40)% to Fire Damage over Time Multiplier | 4x ![]() | Two Hand Melee | Unveil |
Jun | +(14–15)% to Fire Damage over Time Multiplier | 8x ![]() | One Hand Melee, One Hand Ranged | Unveil |
Jun | +(16–17)% to Fire Damage over Time Multiplier | 2x ![]() | One Hand Melee, One Hand Ranged | Unveil |
Jun | +(18–20)% to Fire Damage over Time Multiplier | 4x ![]() | One Hand Melee, One Hand Ranged | Unveil |
Jun | Attacks with this Weapon Penetrate (5–6)% Elemental Resistances | 4x ![]() | Two Hand Melee, Two Hand Ranged, One Hand Melee, One Hand Ranged | Unveil |
Jun | Attacks with this Weapon Penetrate (7–8)% Elemental Resistances | 4x ![]() | Two Hand Melee, Two Hand Ranged, One Hand Melee, One Hand Ranged | Unveil |
Jun | Attacks with this Weapon Penetrate (9–10)% Elemental Resistances | 1x ![]() | Two Hand Melee, Two Hand Ranged, One Hand Melee, One Hand Ranged | Unveil |
Jun | Attacks with this Weapon Penetrate (5–6)% Chaos Resistance | 8x ![]() | Two Hand Melee, Two Hand Ranged, One Hand Melee, One Hand Ranged | Unveil |
Jun | Attacks with this Weapon Penetrate (7–8)% Chaos Resistance | 4x ![]() | Two Hand Melee, Two Hand Ranged, One Hand Melee, One Hand Ranged | Unveil |
Jun | Attacks with this Weapon Penetrate (9–10)% Chaos Resistance | 4x ![]() | Two Hand Melee, Two Hand Ranged, One Hand Melee, One Hand Ranged | Unveil |
Jun | (6–7)% chance to deal Double Damage | 2x ![]() | Two Hand Melee, Two Hand Ranged | Unveil |
Jun | (8–10)% chance to deal Double Damage | 1x ![]() | Two Hand Melee, Two Hand Ranged | Unveil |
Jun | 3% chance to deal Double Damage | 2x ![]() | One Hand Melee, One Hand Ranged, Shield | Unveil |
Jun | (4–5)% chance to deal Double Damage | 1x ![]() | One Hand Melee, One Hand Ranged, Shield | Unveil |
Jun | (12–14)% increased Armour and Evasion +(8–9) to maximum Life | 8x ![]() | Boots, Gloves | Unveil |
Jun | (15–17)% increased Armour and Evasion +(10–11) to maximum Life | 2x ![]() | Boots, Gloves | Unveil |
Jun | (18–21)% increased Armour and Evasion +(12–14) to maximum Life | 2x ![]() | Boots, Gloves | Unveil |
Jun | (12–14)% increased Armour and Energy Shield +(8–9) to maximum Life | 8x ![]() | Boots, Gloves | Unveil |
Jun | (15–17)% increased Armour and Energy Shield +(10–11) to maximum Life | 2x ![]() | Boots, Gloves | Unveil |
Jun | (18–21)% increased Armour and Energy Shield +(12–14) to maximum Life | 2x ![]() | Boots, Gloves | Unveil |
Jun | (12–14)% increased Evasion and Energy Shield +(8–9) to maximum Life | 8x ![]() | Boots, Gloves | Unveil |
Jun | (15–17)% increased Evasion and Energy Shield +(10–11) to maximum Life | 2x ![]() | Boots, Gloves | Unveil |
Jun | (18–21)% increased Evasion and Energy Shield +(12–14) to maximum Life | 2x ![]() | Boots, Gloves | Unveil |
Jun | (12–14)% increased Armour +(8–9) to maximum Life | 8x ![]() | Boots, Gloves | Unveil |
Jun | (15–17)% increased Armour +(10–11) to maximum Life | 2x ![]() | Boots, Gloves | Unveil |
Jun | (18–21)% increased Armour +(12–14) to maximum Life | 2x ![]() | Boots, Gloves | Unveil |
Jun | (12–14)% increased Evasion Rating +(8–9) to maximum Life | 8x ![]() | Boots, Gloves | Unveil |
Jun | (15–17)% increased Evasion Rating +(10–11) to maximum Life | 2x ![]() | Boots, Gloves | Unveil |
Jun | (18–21)% increased Evasion Rating +(12–14) to maximum Life | 2x ![]() | Boots, Gloves | Unveil |
Jun | (12–14)% increased Energy Shield +(8–9) to maximum Life | 8x ![]() | Boots, Gloves | Unveil |
Jun | (15–17)% increased Energy Shield +(10–11) to maximum Life | 2x ![]() | Boots, Gloves | Unveil |
Jun | (18–21)% increased Energy Shield +(12–14) to maximum Life | 2x ![]() | Boots, Gloves | Unveil |
Jun | (12–14)% increased Armour, Evasion and Energy Shield +(8–9) to maximum Life | 8x ![]() | Boots, Gloves | Unveil |
Jun | (15–17)% increased Armour, Evasion and Energy Shield +(10–11) to maximum Life | 2x ![]() | Boots, Gloves | Unveil |
Jun | (18–21)% increased Armour, Evasion and Energy Shield +(12–14) to maximum Life | 2x ![]() | Boots, Gloves | Unveil |
Jun | (12–14)% increased Armour and Evasion +(10–11) to maximum Life | 8x ![]() | Helmet, Shield | Unveil |
Jun | (15–17)% increased Armour and Evasion +(12–13) to maximum Life | 2x ![]() | Helmet, Shield | Unveil |
Jun | (18–21)% increased Armour and Evasion +(14–16) to maximum Life | 2x ![]() | Helmet, Shield | Unveil |
Jun | (12–14)% increased Armour and Energy Shield +(10–11) to maximum Life | 8x ![]() | Helmet, Shield | Unveil |
Jun | (15–17)% increased Armour and Energy Shield +(12–13) to maximum Life | 2x ![]() | Helmet, Shield | Unveil |
Jun | (18–21)% increased Armour and Energy Shield +(14–16) to maximum Life | 2x ![]() | Helmet, Shield | Unveil |
Jun | (12–14)% increased Evasion and Energy Shield +(10–11) to maximum Life | 8x ![]() | Helmet, Shield | Unveil |
Jun | (15–17)% increased Evasion and Energy Shield +(12–13) to maximum Life | 2x ![]() | Helmet, Shield | Unveil |
Jun | (18–21)% increased Evasion and Energy Shield +(14–16) to maximum Life | 2x ![]() | Helmet, Shield | Unveil |
Jun | (12–14)% increased Armour +(10–11) to maximum Life | 8x ![]() | Helmet, Shield | Unveil |
Jun | (15–17)% increased Armour +(12–13) to maximum Life | 2x ![]() | Helmet, Shield | Unveil |
Jun | (18–21)% increased Armour +(14–16) to maximum Life | 2x ![]() | Helmet, Shield | Unveil |
Jun | (12–14)% increased Evasion Rating +(10–11) to maximum Life | 8x ![]() | Helmet, Shield | Unveil |
Jun | (15–17)% increased Evasion Rating +(12–13) to maximum Life | 2x ![]() | Helmet, Shield | Unveil |
Jun | (18–21)% increased Evasion Rating +(14–16) to maximum Life | 2x ![]() | Helmet, Shield | Unveil |
Jun | (12–14)% increased Energy Shield +(10–11) to maximum Life | 8x ![]() | Helmet, Shield | Unveil |
Jun | (15–17)% increased Energy Shield +(12–13) to maximum Life | 2x ![]() | Helmet, Shield | Unveil |
Jun | (18–21)% increased Energy Shield +(14–16) to maximum Life | 2x ![]() | Helmet, Shield | Unveil |
Jun | (12–14)% increased Armour, Evasion and Energy Shield +(10–11) to maximum Life | 8x ![]() | Helmet, Shield | Unveil |
Jun | (15–17)% increased Armour, Evasion and Energy Shield +(12–13) to maximum Life | 2x ![]() | Helmet, Shield | Unveil |
Jun | (18–21)% increased Armour, Evasion and Energy Shield +(14–16) to maximum Life | 2x ![]() | Helmet, Shield | Unveil |
Jun | (12–14)% increased Armour and Evasion +(13–14) to maximum Life | 8x ![]() | Body Armour | Unveil |
Jun | (15–17)% increased Armour and Evasion +(15–16) to maximum Life | 2x ![]() | Body Armour | Unveil |
Jun | (18–21)% increased Armour and Evasion +(17–19) to maximum Life | 2x ![]() | Body Armour | Unveil |
Jun | (12–14)% increased Armour and Energy Shield +(13–14) to maximum Life | 8x ![]() | Body Armour | Unveil |
Jun | (15–17)% increased Armour and Energy Shield +(15–16) to maximum Life | 2x ![]() | Body Armour | Unveil |
Jun | (18–21)% increased Armour and Energy Shield +(17–19) to maximum Life | 2x ![]() | Body Armour | Unveil |
Jun | (12–14)% increased Evasion and Energy Shield +(13–14) to maximum Life | 8x ![]() | Body Armour | Unveil |
Jun | (15–17)% increased Evasion and Energy Shield +(15–16) to maximum Life | 2x ![]() | Body Armour | Unveil |
Jun | (18–21)% increased Evasion and Energy Shield +(17–19) to maximum Life | 2x ![]() | Body Armour | Unveil |
Jun | (12–14)% increased Armour +(13–14) to maximum Life | 8x ![]() | Body Armour | Unveil |
Jun | (15–17)% increased Armour +(15–16) to maximum Life | 2x ![]() | Body Armour | Unveil |
Jun | (18–21)% increased Armour +(17–19) to maximum Life | 2x ![]() | Body Armour | Unveil |
Jun | (12–14)% increased Evasion Rating +(13–14) to maximum Life | 8x ![]() | Body Armour | Unveil |
Jun | (15–17)% increased Evasion Rating +(15–16) to maximum Life | 2x ![]() | Body Armour | Unveil |
Jun | (18–21)% increased Evasion Rating +(17–19) to maximum Life | 2x ![]() | Body Armour | Unveil |
Jun | (12–14)% increased Energy Shield +(13–14) to maximum Life | 8x ![]() | Body Armour | Unveil |
Jun | (15–17)% increased Energy Shield +(15–16) to maximum Life | 2x ![]() | Body Armour | Unveil |
Jun | (18–21)% increased Energy Shield +(17–19) to maximum Life | 2x ![]() | Body Armour | Unveil |
Jun | (12–14)% increased Armour, Evasion and Energy Shield +(13–14) to maximum Life | 8x ![]() | Body Armour | Unveil |
Jun | (15–17)% increased Armour, Evasion and Energy Shield +(15–16) to maximum Life | 2x ![]() | Body Armour | Unveil |
Jun | (18–21)% increased Armour, Evasion and Energy Shield +(17–19) to maximum Life | 2x ![]() | Body Armour | Unveil |
Jun | +(11–12) to Strength and Dexterity | 6x ![]() | Body Armour, Boots, Gloves, Helmet, Shield, Amulet, Belt, Ring, Quiver | Unveil |
Jun | +(13–14) to Strength and Dexterity | 2x ![]() | Body Armour, Boots, Gloves, Helmet, Shield, Amulet, Belt, Ring, Quiver | Unveil |
Jun | +(15–17) to Strength and Dexterity | 4x ![]() | Body Armour, Boots, Gloves, Helmet, Shield, Amulet, Belt, Ring, Quiver | Unveil |
Jun | +(11–12) to Dexterity and Intelligence | 6x ![]() | Body Armour, Boots, Gloves, Helmet, Shield, Amulet, Belt, Ring, Quiver | Unveil |
Jun | +(13–14) to Dexterity and Intelligence | 2x ![]() | Body Armour, Boots, Gloves, Helmet, Shield, Amulet, Belt, Ring, Quiver | Unveil |
Jun | +(15–17) to Dexterity and Intelligence | 4x ![]() | Body Armour, Boots, Gloves, Helmet, Shield, Amulet, Belt, Ring, Quiver | Unveil |
Jun | +(11–12) to Strength and Intelligence | 6x ![]() | Body Armour, Boots, Gloves, Helmet, Shield, Amulet, Belt, Ring, Quiver | Unveil |
Jun | +(13–14) to Strength and Intelligence | 2x ![]() | Body Armour, Boots, Gloves, Helmet, Shield, Amulet, Belt, Ring, Quiver | Unveil |
Jun | +(15–17) to Strength and Intelligence | 4x ![]() | Body Armour, Boots, Gloves, Helmet, Shield, Amulet, Belt, Ring, Quiver | Unveil |
Jun | +1 to Minimum Endurance Charges | 1x ![]() | Ring, Amulet | Unveil |
Jun | +1 to Minimum Power Charges | 1x ![]() | Ring, Amulet | Unveil |
Jun | +1 to Minimum Frenzy Charges | 1x ![]() | Ring, Amulet | Unveil |
Jun | +(26–30) to maximum Mana Regenerate 2 Mana per second | 6x ![]() | Ring, Amulet | Unveil |
Jun | +(31–35) to maximum Mana Regenerate 3 Mana per second | 4x ![]() | Ring, Amulet | Unveil |
Jun | +(36–40) to maximum Mana Regenerate 4 Mana per second | 4x ![]() | Ring, Amulet | Unveil |
Jun | +(26–30) to maximum Mana 3% reduced Mana Cost of Skills | 6x ![]() | Ring, Amulet | Unveil |
Jun | +(31–35) to maximum Mana 4% reduced Mana Cost of Skills | 4x ![]() | Ring, Amulet | Unveil |
Jun | +(36–40) to maximum Mana 5% reduced Mana Cost of Skills | 4x ![]() | Ring, Amulet | Unveil |
Jun | +(26–30) to maximum Mana 4% of Damage taken Recouped as Mana | 6x ![]() | Ring, Amulet | Unveil |
Jun | +(31–35) to maximum Mana 5% of Damage taken Recouped as Mana | 4x ![]() | Ring, Amulet | Unveil |
Jun | +(36–40) to maximum Mana 6% of Damage taken Recouped as Mana | 4x ![]() | Ring, Amulet | Unveil |
Jun | 3% increased Attack and Cast Speed | 8x ![]() | Amulet, Quiver | Unveil |
Jun | 4% increased Attack and Cast Speed | 4x ![]() | Amulet, Quiver | Unveil |
Jun | (5–6)% increased Attack and Cast Speed | 3x ![]() | Amulet, Quiver | Unveil |
Jun | (13–14)% increased Movement Speed (6–9)% increased Movement Speed if you haven't been Hit Recently | 4x ![]() | Boots | Unveil |
Jun | (15–17)% increased Movement Speed (6–9)% increased Movement Speed if you haven't been Hit Recently | 4x ![]() | Boots | Unveil |
Jun | (18–20)% increased Movement Speed (6–9)% increased Movement Speed if you haven't been Hit Recently | 4x ![]() | Boots | Unveil |
Jun | (13–14)% increased Movement Speed (8–12)% chance to gain Onslaught for 4 seconds on Kill | 4x ![]() | Boots | Unveil |
Jun | (15–17)% increased Movement Speed (8–12)% chance to gain Onslaught for 4 seconds on Kill | 4x ![]() | Boots | Unveil |
Jun | (18–20)% increased Movement Speed (8–12)% chance to gain Onslaught for 4 seconds on Kill | 4x ![]() | Boots | Unveil |
Jun | (13–14)% increased Movement Speed Cannot be Chilled | 4x ![]() | Boots | Unveil |
Jun | (15–17)% increased Movement Speed Cannot be Chilled | 4x ![]() | Boots | Unveil |
Jun | (18–20)% increased Movement Speed Cannot be Chilled | 4x ![]() | Boots | Unveil |
Jun | +(105–150) to Armour and Evasion Rating | 8x ![]() | Belt, Quiver | Unveil |
Jun | +(151–213) to Armour and Evasion Rating | 2x ![]() | Belt, Quiver | Unveil |
Jun | +(214–285) to Armour and Evasion Rating | 4x ![]() | Belt, Quiver | Unveil |
Jun | +(105–150) to Armour +(11–15) to maximum Energy Shield | 8x ![]() | Belt | Unveil |
Jun | +(151–213) to Armour +(16–20) to maximum Energy Shield | 2x ![]() | Belt | Unveil |
Jun | +(214–285) to Armour +(21–25) to maximum Energy Shield | 4x ![]() | Belt | Unveil |
Jun | +(105–150) to Evasion Rating +(11–15) to maximum Energy Shield | 8x ![]() | Belt, Quiver | Unveil |
Jun | +(151–213) to Evasion Rating +(16–20) to maximum Energy Shield | 2x ![]() | Belt, Quiver | Unveil |
Jun | +(214–285) to Evasion Rating +(21–25) to maximum Energy Shield | 4x ![]() | Belt, Quiver | Unveil |
Jun | Flasks applied to you have (3–4)% increased Effect | 3x ![]() | Belt | Unveil |
Jun | Flasks applied to you have (5–6)% increased Effect | 3x ![]() | Belt | Unveil |
Jun | Flasks applied to you have (7–8)% increased Effect | 1x ![]() | Belt | Unveil |
Jun | (5–6)% chance for Flasks you use to not consume Charges | 3x ![]() | Belt | Unveil |
Jun | (7–8)% chance for Flasks you use to not consume Charges | 3x ![]() | Belt | Unveil |
Jun | Flasks applied to you have (8–10)% increased Effect 20% reduced Flask Charges gained | 2x ![]() | Belt | Unveil |
Jun | Flasks applied to you have (11–14)% increased Effect 33% reduced Flask Charges gained | 1x ![]() | Belt | Unveil |
Jun | (6–8)% increased Cooldown Recovery Rate | 2x ![]() | Belt | Unveil |
Jun | (9–12)% increased Cooldown Recovery Rate | 1x ![]() | Belt | Unveil |
Jun | (5–6)% increased Damage per Endurance Charge | 3x ![]() | Two Hand Melee, Two Hand Ranged | Unveil |
Jun | (3–4)% increased Damage per Endurance Charge | 3x ![]() | One Hand Melee, One Hand Ranged | Unveil |
Jun | (5–6)% increased Damage per Frenzy Charge | 3x ![]() | Two Hand Melee, Two Hand Ranged | Unveil |
Jun | (3–4)% increased Damage per Frenzy Charge | 3x ![]() | One Hand Melee, One Hand Ranged | Unveil |
Jun | (5–6)% increased Damage per Power Charge | 3x ![]() | Two Hand Melee, Two Hand Ranged | Unveil |
Jun | (3–4)% increased Damage per Power Charge | 3x ![]() | One Hand Melee, One Hand Ranged | Unveil |
Jun | (20–25)% of Physical Damage Converted to Fire Damage | 1x ![]() | Gloves | Unveil |
Jun | (20–25)% of Physical Damage Converted to Cold Damage | 1x ![]() | Gloves | Unveil |
Jun | (20–25)% of Physical Damage Converted to Lightning Damage | 1x ![]() | Gloves | Unveil |
Jun | +1 to maximum number of Raised Zombies +1 to maximum number of Skeletons | 4x ![]() | Helmet | Unveil |
Jun | (16–22)% increased Effect of Non-Damaging Ailments | 2x ![]() | Boots, Amulet | Unveil |
Jun | (23–30)% increased Effect of Non-Damaging Ailments | 2x ![]() | Boots, Amulet | Unveil |
Jun | (6–7)% increased Effect of your Curses | 2x ![]() | Shield | Unveil |
Jun | (8–10)% increased Effect of your Curses | 1x ![]() | Shield | Unveil |
Jun | Regenerate (0.5–0.6)% of Life per second | 2x ![]() | Amulet, Shield | Unveil |
Jun | Regenerate (0.7–1)% of Life per second | 4x ![]() | Amulet, Shield | Unveil |
Jun | (6–7)% chance to Avoid Elemental Damage from Hits during Soul Gain Prevention | 2x ![]() | Body Armour, Helmet | Unveil |
Jun | (8–9)% chance to Avoid Elemental Damage from Hits during Soul Gain Prevention | 4x ![]() | Body Armour, Helmet | Unveil |
Jun | +(1000–1600) to Armour during Soul Gain Prevention | 2x ![]() | Body Armour, Shield | Unveil |
Jun | +(1601–2200) to Armour during Soul Gain Prevention | 3x ![]() | Body Armour, Shield | Unveil |
Jun | +(2201–3000) to Armour during Soul Gain Prevention | 4x ![]() | Body Armour, Shield | Unveil |
Jun | You have Onslaught during Soul Gain Prevention | 3x ![]() | Boots, Gloves | Unveil |
Jun | Non-Vaal Skills deal (30–40)% increased Damage during Soul Gain Prevention | 1x ![]() | Boots, Gloves | Unveil |
Jun | Non-Vaal Skills deal (41–50)% increased Damage during Soul Gain Prevention | 2x ![]() | Boots, Gloves | Unveil |
Jun | Non-Vaal Skills deal (51–60)% increased Damage during Soul Gain Prevention | 4x ![]() | Boots, Gloves | Unveil |
Jun | (8–10)% increased Area of Effect +1 to Level of Socketed AoE Gems | 1x ![]() | Helmet, Gloves | Unveil |
Jun | Projectiles Pierce an additional Target +1 to Level of Socketed Projectile Gems | 1x ![]() | Helmet, Gloves | Unveil |
Jun | +1 to Melee Strike Range +1 to Level of Socketed Melee Gems | 1x ![]() | Helmet, Gloves | Unveil |
Jun | +(25–31)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 6x ![]() | Two Hand Melee, Two Hand Ranged | Unveil |
Jun | +(32–38)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 2x ![]() | Two Hand Melee, Two Hand Ranged | Unveil |
Jun | +(39–45)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 4x ![]() | Two Hand Melee, Two Hand Ranged | Unveil |
Jun | +(17–21)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 6x ![]() | One Hand Melee, One Hand Ranged | Unveil |
Jun | +(22–25)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 2x ![]() | One Hand Melee, One Hand Ranged | Unveil |
Jun | +(26–30)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 4x ![]() | One Hand Melee, One Hand Ranged | Unveil |
Jun | (14–16)% increased Attack Speed while a Rare or Unique Enemy is Nearby | 6x ![]() | Two Hand Melee, Two Hand Ranged | Unveil |
Jun | (17–19)% increased Attack Speed while a Rare or Unique Enemy is Nearby | 2x ![]() | Two Hand Melee, Two Hand Ranged | Unveil |
Jun | (20–22)% increased Attack Speed while a Rare or Unique Enemy is Nearby | 4x ![]() | Two Hand Melee, Two Hand Ranged | Unveil |
Jun | 7% increased Attack Speed while a Rare or Unique Enemy is Nearby | 6x ![]() | One Hand Melee, One Hand Ranged | Unveil |
Jun | (8–9)% increased Attack Speed while a Rare or Unique Enemy is Nearby | 2x ![]() | One Hand Melee, One Hand Ranged | Unveil |
Jun | (10–11)% increased Attack Speed while a Rare or Unique Enemy is Nearby | 4x ![]() | One Hand Melee, One Hand Ranged | Unveil |
Jun | Regenerate 60 Energy Shield per second while a Rare or Unique Enemy is Nearby | 6x ![]() | Body Armour, Belt | Unveil |
Jun | Regenerate 90 Energy Shield per second while a Rare or Unique Enemy is Nearby | 2x ![]() | Body Armour, Belt | Unveil |
Jun | Regenerate 120 Energy Shield per second while a Rare or Unique Enemy is Nearby | 4x ![]() | Body Armour, Belt | Unveil |
Jun | 3% chance to gain a Frenzy Charge on Critical Strike (9–10)% increased Global Critical Strike Chance | 6x ![]() | Quiver | Unveil |
Jun | 4% chance to gain a Frenzy Charge on Critical Strike (11–12)% increased Global Critical Strike Chance | 2x ![]() | Quiver | Unveil |
Jun | 5% chance to gain a Frenzy Charge on Critical Strike (13–14)% increased Global Critical Strike Chance | 4x ![]() | Quiver | Unveil |
Jun | (14–16)% increased Elemental Damage if you've dealt a Critical Strike Recently (11–12)% increased Global Critical Strike Chance | 6x ![]() | Gloves, Quiver | Unveil |
Jun | (17–19)% increased Elemental Damage if you've dealt a Critical Strike Recently (13–14)% increased Global Critical Strike Chance | 2x ![]() | Gloves, Quiver | Unveil |
Jun | (20–22)% increased Elemental Damage if you've dealt a Critical Strike Recently (15–16)% increased Global Critical Strike Chance | 4x ![]() | Gloves, Quiver | Unveil |
Jun | Adds (10–11) to (14–16) Chaos Damage if you've dealt a Critical Strike Recently (11–12)% increased Global Critical Strike Chance | 6x ![]() | Gloves, Quiver | Unveil |
Jun | Adds (12–13) to (17–20) Chaos Damage if you've dealt a Critical Strike Recently (13–14)% increased Global Critical Strike Chance | 2x ![]() | Gloves, Quiver | Unveil |
Jun | Adds (14–16) to (21–24) Chaos Damage if you've dealt a Critical Strike Recently (15–16)% increased Global Critical Strike Chance | 4x ![]() | Gloves, Quiver | Unveil |
Jun | +(26–30) to maximum Life Regenerate 2 Mana per second | 6x ![]() | Helmet, Gloves, Boots, Ring, Amulet, Belt, Quiver | Unveil |
Jun | +(31–35) to maximum Life Regenerate 3 Mana per second | 2x ![]() | Helmet, Gloves, Boots, Ring, Amulet, Belt, Quiver | Unveil |
Jun | +(36–40) to maximum Life Regenerate 4 Mana per second | 4x ![]() | Helmet, Gloves, Boots, Ring, Amulet, Belt, Quiver | Unveil |
Jun | +(26–30) to maximum Mana Regenerate 15 Life per second | 6x ![]() | Helmet, Gloves, Boots, Ring, Amulet, Belt, Quiver | Unveil |
Jun | +(31–35) to maximum Mana Regenerate 20 Life per second | 2x ![]() | Helmet, Gloves, Boots, Ring, Amulet, Belt, Quiver | Unveil |
Jun | +(36–40) to maximum Mana Regenerate 25 Life per second | 4x ![]() | Helmet, Gloves, Boots, Ring, Amulet, Belt, Quiver | Unveil |
Jun | (18–20)% increased Totem Placement speed | 6x ![]() | Boots, Amulet | Unveil |
Jun | (21–25)% increased Totem Placement speed | 3x ![]() | Boots, Amulet | Unveil |
Jun | (26–30)% increased Totem Placement speed | 3x ![]() | Boots, Amulet | Unveil |
Jun | Adds (6–7) to (9–10) Fire Damage Adds (6–7) to (9–10) Cold Damage | 8x ![]() | Shield, Ring, Quiver | Unveil |
Jun | Adds (8–9) to (11–13) Fire Damage Adds (8–9) to (11–13) Cold Damage | 3x ![]() | Shield, Ring | Unveil |
Jun | Adds (10–12) to (14–16) Fire Damage Adds (10–12) to (14–16) Cold Damage | 3x ![]() | Shield, Ring | Unveil |
Jun | Adds (6–7) to (9–10) Fire Damage Adds 1 to (14–16) Lightning Damage | 8x ![]() | Shield, Ring, Quiver | Unveil |
Jun | Adds (8–9) to (11–13) Fire Damage Adds 1 to (17–20) Lightning Damage | 3x ![]() | Shield, Ring | Unveil |
Jun | Adds (10–12) to (14–16) Fire Damage Adds 1 to (21–24) Lightning Damage | 3x ![]() | Shield, Ring | Unveil |
Jun | Adds (6–7) to (9–10) Cold Damage Adds 1 to (14–16) Lightning Damage | 8x ![]() | Shield, Ring, Quiver | Unveil |
Jun | Adds (8–9) to (11–13) Cold Damage Adds 1 to (17–20) Lightning Damage | 3x ![]() | Shield, Ring | Unveil |
Jun | Adds (10–12) to (14–16) Cold Damage Adds 1 to (21–24) Lightning Damage | 3x ![]() | Shield, Ring | Unveil |
Jun | Your Critical Strike Chance is Lucky while Focussed grant_focus_skill [1] | 9x ![]() | Belt | Unveil |
Jun | +(16–18)% chance to Dodge Attack Hits while Focussed grant_focus_skill [1] | 4x ![]() | Helmet, Boots | Unveil |
Jun | +(19–22)% chance to Dodge Attack Hits while Focussed grant_focus_skill [1] | 2x ![]() | Helmet, Boots | Unveil |
Jun | +(23–25)% chance to Dodge Attack Hits while Focussed grant_focus_skill [1] | 4x ![]() | Helmet, Boots | Unveil |
Jun | 8% additional Physical Damage Reduction while Focussed grant_focus_skill [1] | 4x ![]() | Helmet, Gloves | Unveil |
Jun | (9–10)% additional Physical Damage Reduction while Focussed grant_focus_skill [1] | 2x ![]() | Helmet, Gloves | Unveil |
Jun | (11–12)% additional Physical Damage Reduction while Focussed grant_focus_skill [1] | 4x ![]() | Helmet, Gloves | Unveil |
Jun | Shock nearby Enemies for 2 Seconds when you Focus grant_focus_skill [1] | 4x ![]() | Ring | Unveil |
Jun | Shock nearby Enemies for 3 Seconds when you Focus grant_focus_skill [1] | 2x ![]() | Ring | Unveil |
Jun | Shock nearby Enemies for 4 Seconds when you Focus grant_focus_skill [1] | 2x ![]() | Ring | Unveil |
Jun | 1% of Evasion Rating is Regenerated as Life per second while Focussed grant_focus_skill [1] | 3x ![]() | Body Armour | Unveil |
Jun | Recover (23–25)% of Mana and Energy Shield when you Focus grant_focus_skill [1] | 6x ![]() | Body Armour | Unveil |
Jun | Recover (26–28)% of Mana and Energy Shield when you Focus grant_focus_skill [1] | 2x ![]() | Body Armour | Unveil |
Jun | Recover (29–31)% of Mana and Energy Shield when you Focus grant_focus_skill [1] | 4x ![]() | Body Armour | Unveil |
Jun | (16–20)% chance to deal Double Damage while Focussed grant_focus_skill [1] | 4x ![]() | Two Hand Melee, Two Hand Ranged | Unveil |
Jun | (21–25)% chance to deal Double Damage while Focussed grant_focus_skill [1] | 8x ![]() | Two Hand Melee, Two Hand Ranged | Unveil |
Jun | (26–30)% chance to deal Double Damage while Focussed grant_focus_skill [1] | 1x ![]() | Two Hand Melee, Two Hand Ranged | Unveil |
Jun | (7–9)% chance to deal Double Damage while Focussed grant_focus_skill [1] | 4x ![]() | One Hand Melee, One Hand Ranged, Shield | Unveil |
Jun | (10–12)% chance to deal Double Damage while Focussed grant_focus_skill [1] | 8x ![]() | One Hand Melee, One Hand Ranged, Shield | Unveil |
Jun | (13–15)% chance to deal Double Damage while Focussed grant_focus_skill [1] | 1x ![]() | One Hand Melee, One Hand Ranged, Shield | Unveil |
Jun | (22–25)% increased Attack and Cast Speed while Focussed grant_focus_skill [1] | 6x ![]() | Gloves | Unveil |
Jun | (26–30)% increased Attack and Cast Speed while Focussed grant_focus_skill [1] | 3x ![]() | Gloves | Unveil |
Jun | (31–36)% increased Attack and Cast Speed while Focussed grant_focus_skill [1] | 2x ![]() | Gloves | Unveil |
Jun | (81–100)% increased Duration of Ailments you inflict while Focussed grant_focus_skill [1] | 4x ![]() | Helmet | Unveil |
Jun | (101–120)% increased Duration of Ailments you inflict while Focussed grant_focus_skill [1] | 4x ![]() | Helmet | Unveil |
Jun | (121–140)% increased Duration of Ailments you inflict while Focussed grant_focus_skill [1] | 1x ![]() | Helmet | Unveil |
Jun | You are Immune to Ailments while Focussed grant_focus_skill [1] | 3x ![]() | Boots | Unveil |
Jun | 10% of Damage Leeched as Life while Focussed grant_focus_skill [1] You have Vaal Pact while Focussed | 3x ![]() | Amulet | Unveil |
Jun | 80% increased Effect of Fortify on you while Focussed grant_focus_skill [1] | 4x ![]() | Body Armour | Unveil |
Jun | 100% increased Effect of Fortify on you while Focussed grant_focus_skill [1] | 2x ![]() | Body Armour | Unveil |
Jun | 120% increased Effect of Fortify on you while Focussed grant_focus_skill [1] | 2x ![]() | Body Armour | Unveil |
Jun | Trigger Socketed Spells when you Focus grant_focus_skill [1] | 3x ![]() | Helmet | Unveil |
Jun | (21–25)% of Damage is taken from Mana before Life while Focussed grant_focus_skill [1] | 3x ![]() | Body Armour | Unveil |
Jun | Minions Recover 100% of their Life when you Focus grant_focus_skill [1] | 3x ![]() | Gloves | Unveil |
Jun | Skills Cost no Mana while Focussed grant_focus_skill [1] | 3x ![]() | Amulet | Unveil |
Jun | (11–13)% increased Damage | 4x ![]() | Ring, Belt | Unveil, Leo |
Jun | (14–16)% increased Damage | 4x ![]() | Ring, Belt | Unveil, Leo |
Jun | (17–20)% increased Damage | 1x ![]() | Ring, Belt | Unveil, Leo |
Jun | +1 to Level of Socketed Support Gems | 1x ![]() | One Hand Melee, One Hand Ranged, Two Hand Melee, Two Hand Ranged, Shield | Unveil, Catarina |
Jun | +2 to Level of Socketed Support Gems | 2x ![]() | One Hand Melee, One Hand Ranged, Two Hand Melee, Two Hand Ranged, Shield | Unveil, Catarina |
Jun | Channelling Skills have -1 to Total Mana Cost | 2x ![]() | Ring, Amulet | Unveil, Elreon |
Jun | Channelling Skills have -2 to Total Mana Cost | 2x ![]() | Ring, Amulet | Unveil, Elreon |
Jun | Channelling Skills have -3 to Total Mana Cost | 4x ![]() | Ring, Amulet | Unveil, Elreon |
Jun | Non-Channelling Skills have (-5–-4) to Total Mana Cost | 2x ![]() | Ring, Amulet | Unveil, Elreon |
Jun | Non-Channelling Skills have (-7–-6) to Total Mana Cost | 2x ![]() | Ring, Amulet | Unveil, Elreon |
Jun | Non-Channelling Skills have (-9–-8) to Total Mana Cost | 4x ![]() | Ring, Amulet | Unveil, Elreon |
Jun | (24–30)% increased Damage while Leeching | 2x ![]() | Gloves, Amulet | Unveil, Vorici |
Jun | (31–36)% increased Damage while Leeching | 3x ![]() | Gloves, Amulet | Unveil, Vorici |
Jun | (37–43)% increased Damage while Leeching | 1x ![]() | Gloves, Amulet | Unveil, Vorici |
Jun | +(5–6)% to Quality of Socketed Gems | 4x ![]() | One Hand Melee, One Hand Ranged, Two Hand Melee, Two Hand Ranged, Shield | Unveil, Haku |
Jun | +(6–7)% to Quality of Socketed Gems | 8x ![]() | One Hand Melee, One Hand Ranged, Two Hand Melee, Two Hand Ranged, Shield | Unveil, Haku |
Jun | +(7–8)% to Quality of Socketed Gems | 1x ![]() | One Hand Melee, One Hand Ranged, Two Hand Melee, Two Hand Ranged, Shield | Unveil, Haku |
Jun | Adds (9–10) to (14–15) Physical Damage 30% chance to cause Bleeding on Hit | 6x ![]() | Two Hand Melee, Two Hand Ranged | Unveil, Tora |
Jun | Adds (11–13) to (16–17) Physical Damage 35% chance to cause Bleeding on Hit | 2x ![]() | Two Hand Melee, Two Hand Ranged | Unveil, Tora |
Jun | Adds (14–16) to (18–20) Physical Damage 40% chance to cause Bleeding on Hit | 4x ![]() | Two Hand Melee, Two Hand Ranged | Unveil, Tora |
Jun | Adds (5–6) to (8–9) Physical Damage 30% chance to cause Bleeding on Hit | 6x ![]() | One Hand Melee, One Hand Ranged | Unveil, Tora |
Jun | Adds (7–8) to (10–11) Physical Damage 35% chance to cause Bleeding on Hit | 2x ![]() | One Hand Melee, One Hand Ranged | Unveil, Tora |
Jun | Adds (9–11) to (12–14) Physical Damage 40% chance to cause Bleeding on Hit | 4x ![]() | One Hand Melee, One Hand Ranged | Unveil, Tora |
Jun | Hits can't be Evaded | 3x ![]() | One Hand Melee, Two Hand Melee | Unveil, Vagan |
Jun | (16–18)% increased Damage during any Flask Effect | 6x ![]() | Gloves | Unveil, Guff |
Jun | (19–23)% increased Damage during any Flask Effect | 2x ![]() | Gloves | Unveil, Guff |
Jun | (24–28)% increased Damage during any Flask Effect | 4x ![]() | Gloves | Unveil, Guff |
Jun | (31–35)% increased Rarity of Items Dropped by Slain Rare or Unique Enemies | 4x ![]() | Helmet | Unveil, Janus |
Jun | (36–40)% increased Rarity of Items Dropped by Slain Rare or Unique Enemies | 8x ![]() | Helmet | Unveil, Janus |
Jun | (41–45)% increased Rarity of Items Dropped by Slain Rare or Unique Enemies | 4x ![]() | Helmet | Unveil, Janus |
Jun | Gain (8–10)% of Fire Damage as Extra Chaos Damage | 4x ![]() | Two Hand Melee, Two Hand Ranged | Unveil, It That Fled |
Jun | Gain (11–13)% of Fire Damage as Extra Chaos Damage | 6x ![]() | Two Hand Melee, Two Hand Ranged | Unveil, It That Fled |
Jun | Gain (14–16)% of Fire Damage as Extra Chaos Damage | 8x ![]() | Two Hand Melee, Two Hand Ranged | Unveil, It That Fled |
Jun | Gain 4% of Fire Damage as Extra Chaos Damage | 4x ![]() | One Hand Melee, One Hand Ranged, Shield | Unveil, It That Fled |
Jun | Gain (5–6)% of Fire Damage as Extra Chaos Damage | 6x ![]() | One Hand Melee, One Hand Ranged, Shield | Unveil, It That Fled |
Jun | Gain (7–8)% of Fire Damage as Extra Chaos Damage | 8x ![]() | One Hand Melee, One Hand Ranged, Shield | Unveil, It That Fled |
Jun | Gain (8–10)% of Cold Damage as Extra Chaos Damage | 4x ![]() | Two Hand Melee, Two Hand Ranged | Unveil, It That Fled |
Jun | Gain (11–13)% of Cold Damage as Extra Chaos Damage | 6x ![]() | Two Hand Melee, Two Hand Ranged | Unveil, It That Fled |
Jun | Gain (14–16)% of Cold Damage as Extra Chaos Damage | 8x ![]() | Two Hand Melee, Two Hand Ranged | Unveil, It That Fled |
Jun | Gain 4% of Cold Damage as Extra Chaos Damage | 4x ![]() | One Hand Melee, One Hand Ranged, Shield | Unveil, It That Fled |
Jun | Gain (5–6)% of Cold Damage as Extra Chaos Damage | 6x ![]() | One Hand Melee, One Hand Ranged, Shield | Unveil, It That Fled |
Jun | Gain (7–8)% of Cold Damage as Extra Chaos Damage | 8x ![]() | One Hand Melee, One Hand Ranged, Shield | Unveil, It That Fled |
Jun | Gain (8–10)% of Lightning Damage as Extra Chaos Damage | 4x ![]() | Two Hand Melee, Two Hand Ranged | Unveil, It That Fled |
Jun | Gain (11–13)% of Lightning Damage as Extra Chaos Damage | 6x ![]() | Two Hand Melee, Two Hand Ranged | Unveil, It That Fled |
Jun | Gain (14–16)% of Lightning Damage as Extra Chaos Damage | 8x ![]() | Two Hand Melee, Two Hand Ranged | Unveil, It That Fled |
Jun | Gain 4% of Lightning Damage as Extra Chaos Damage | 4x ![]() | One Hand Melee, One Hand Ranged, Shield | Unveil, It That Fled |
Jun | Gain (5–6)% of Lightning Damage as Extra Chaos Damage | 6x ![]() | One Hand Melee, One Hand Ranged, Shield | Unveil, It That Fled |
Jun | Gain (7–8)% of Lightning Damage as Extra Chaos Damage | 8x ![]() | One Hand Melee, One Hand Ranged, Shield | Unveil, It That Fled |
Jun | Gain (8–10)% of Physical Damage as Extra Chaos Damage | 4x ![]() | Two Hand Melee, Two Hand Ranged | Unveil, It That Fled |
Jun | Gain (11–13)% of Physical Damage as Extra Chaos Damage | 6x ![]() | Two Hand Melee, Two Hand Ranged | Unveil, It That Fled |
Jun | Gain (14–16)% of Physical Damage as Extra Chaos Damage | 8x ![]() | Two Hand Melee, Two Hand Ranged | Unveil, It That Fled |
Jun | Gain 4% of Physical Damage as Extra Chaos Damage | 4x ![]() | One Hand Melee, One Hand Ranged, Shield | Unveil, It That Fled |
Jun | Gain (5–6)% of Physical Damage as Extra Chaos Damage | 6x ![]() | One Hand Melee, One Hand Ranged, Shield | Unveil, It That Fled |
Jun | Gain (7–8)% of Physical Damage as Extra Chaos Damage | 8x ![]() | One Hand Melee, One Hand Ranged, Shield | Unveil, It That Fled |
Jun | 4% increased Attributes | 4x ![]() | Body Armour | Unveil, Hillock |
Jun | 5% increased Attributes | 2x ![]() | Body Armour | Unveil, Hillock |
Jun | 6% increased Attributes | 4x ![]() | Body Armour | Unveil, Hillock |
Jun | Gain 6% of Maximum Life as Extra Maximum Energy Shield | 3x ![]() | Body Armour | Unveil, Gravicius |
Jun | Gain (7–8)% of Maximum Life as Extra Maximum Energy Shield | 2x ![]() | Body Armour | Unveil, Gravicius |
Jun | Gain (9–10)% of Maximum Life as Extra Maximum Energy Shield | 4x ![]() | Body Armour | Unveil, Gravicius |
Jun | 10% Chance to Trigger Level 10 Summon Spectral Wolf on Kill | 3x ![]() | Amulet | Unveil, Jorgin |
Jun | (3–4)% of Physical Damage from Hits taken as Fire Damage | 3x ![]() | Helmet | Unveil, Korell |
Jun | (5–6)% of Physical Damage from Hits taken as Fire Damage | 1x ![]() | Helmet | Unveil, Korell |
Jun | (7–8)% of Physical Damage from Hits taken as Fire Damage | 1x ![]() | Helmet | Unveil, Korell |
Jun | 60% chance to Avoid being Frozen | 8x ![]() | Boots | Unveil, Rin |
Jun | 80% chance to Avoid being Frozen | 4x ![]() | Boots | Unveil, Rin |
Jun | Cannot be Frozen | 1x ![]() | Boots | Unveil, Rin |
Jun | +(15–17)% to Critical Strike Multiplier if you've Shattered an Enemy Recently (10–11)% increased Global Critical Strike Chance | 4x ![]() | Ring | Unveil, Cameria |
Jun | +(18–20)% to Critical Strike Multiplier if you've Shattered an Enemy Recently (12–13)% increased Global Critical Strike Chance | 2x ![]() | Ring | Unveil, Cameria |
Jun | +(21–23)% to Critical Strike Multiplier if you've Shattered an Enemy Recently (14–16)% increased Global Critical Strike Chance | 4x ![]() | Ring | Unveil, Cameria |
Jun | (8–10)% increased Chaos Damage (8–10)% increased Global Physical Damage | 4x ![]() | Ring | Unveil, Aisling |
Jun | (11–13)% increased Chaos Damage (11–13)% increased Global Physical Damage | 2x ![]() | Ring | Unveil, Aisling |
Jun | (14–16)% increased Chaos Damage (14–16)% increased Global Physical Damage | 4x ![]() | Ring | Unveil, Aisling |
Jun | (8–10)% increased Fire Damage (8–10)% increased Lightning Damage | 4x ![]() | Ring | Unveil, Riker |
Jun | (11–13)% increased Fire Damage (11–13)% increased Lightning Damage | 2x ![]() | Ring | Unveil, Riker |
Jun | (14–16)% increased Fire Damage (14–16)% increased Lightning Damage | 4x ![]() | Ring | Unveil, Riker |
Jun | Regenerate 3% of Life per second during Flask Effect | 6x ![]() | Flask | Unveil |
Jun | 50% Chance to avoid being Stunned during Flask Effect (8–12)% increased Movement Speed during Flask effect | 6x ![]() | Flask | Unveil |
Jun | (20–25)% reduced Mana Cost of Skills during Flask Effect | 6x ![]() | Flask | Unveil |
Jun | (20–30)% increased Rarity of Items found during Flask Effect | 6x ![]() | Flask | Unveil |
Jun | (60–80)% increased Critical Strike Chance during Flask Effect | 6x ![]() | Flask | Unveil |
Jun | 15% of Damage Taken from Hits is Leeched as Life during Flask Effect | 6x ![]() | Flask | Unveil |
Jun | (8–10)% increased Attack Speed +(7–12)% to Quality | 1x ![]() | One Hand Melee, One Hand Ranged, Two Hand Melee, Two Hand Ranged | Unveil |
Jun | (13–16)% increased Attack Speed +(13–18)% to Quality | 1x ![]() | One Hand Melee, Two Hand Melee | Unveil |
Jun | (15–20)% increased Critical Strike Chance +(7–12)% to Quality | 2x ![]() | One Hand Melee, One Hand Ranged, Two Hand Melee, Two Hand Ranged | Unveil |
Jun | (21–25)% increased Critical Strike Chance +(13–18)% to Quality | 1x ![]() | One Hand Melee, One Hand Ranged, Two Hand Melee, Two Hand Ranged | Unveil |
Jun | +(161–180) to Accuracy Rating +(10–12)% to Quality | 4x ![]() | One Hand Melee, One Hand Ranged, Two Hand Melee, Two Hand Ranged | Unveil |
Jun | +(181–210) to Accuracy Rating +(13–15)% to Quality | 4x ![]() | One Hand Melee, One Hand Ranged, Two Hand Melee, Two Hand Ranged | Unveil |
Jun | +(211–250) to Accuracy Rating +(16–18)% to Quality | 4x ![]() | One Hand Melee, One Hand Ranged, Two Hand Melee, Two Hand Ranged | Unveil |
Jun | (8–10)% increased Attack Speed 10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy | 1x ![]() | One Hand Melee, One Hand Ranged, Two Hand Melee, Two Hand Ranged | Unveil |
Jun | (13–16)% increased Attack Speed 10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy | 1x ![]() | One Hand Melee, Two Hand Melee | Unveil |
Jun | (10–12)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | 4x ![]() | Two Hand Melee, Two Hand Ranged | Unveil |
Jun | (13–15)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | 4x ![]() | Two Hand Melee, Two Hand Ranged | Unveil |
Jun | (16–19)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | 4x ![]() | Two Hand Melee, Two Hand Ranged | Unveil |
Jun | (7–8)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | 4x ![]() | One Hand Melee, One Hand Ranged | Unveil |
Jun | (9–10)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | 4x ![]() | One Hand Melee, One Hand Ranged | Unveil |
Jun | (11–13)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | 4x ![]() | One Hand Melee, One Hand Ranged | Unveil |
Jun | Trigger a Socketed Spell when you Use a Skill | 3x ![]() | One Hand Melee, One Hand Ranged, Two Hand Melee, Two Hand Ranged | Unveil |
Jun | +(9–10)% to Fire and Chaos Resistances | 8x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, Quiver | Unveil |
Jun | +(11–12)% to Fire and Chaos Resistances | 2x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, Quiver | Unveil |
Jun | +(13–15)% to Fire and Chaos Resistances | 3x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, Quiver | Unveil |
Jun | +(9–10)% to Lightning and Chaos Resistances | 8x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, Quiver | Unveil |
Jun | +(11–12)% to Lightning and Chaos Resistances | 2x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, Quiver | Unveil |
Jun | +(13–15)% to Lightning and Chaos Resistances | 3x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, Quiver | Unveil |
Jun | +(9–10)% to Cold and Chaos Resistances | 8x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, Quiver | Unveil |
Jun | +(11–12)% to Cold and Chaos Resistances | 2x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, Quiver | Unveil |
Jun | +(13–15)% to Cold and Chaos Resistances | 3x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, Quiver | Unveil |
Jun | +(10–15) to Strength +(7–10)% to Quality | 8x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Shield | Unveil |
Jun | +(16–20) to Strength +(11–14)% to Quality | 3x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Shield | Unveil |
Jun | +(21–25) to Strength +(15–18)% to Quality | 4x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Shield | Unveil |
Jun | +(10–15) to Dexterity +(7–10)% to Quality | 8x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Shield | Unveil |
Jun | +(16–20) to Dexterity +(11–14)% to Quality | 3x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Shield | Unveil |
Jun | +(21–25) to Dexterity +(15–18)% to Quality | 4x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Shield | Unveil |
Jun | +(10–15) to Intelligence +(7–10)% to Quality | 8x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Shield | Unveil |
Jun | +(16–20) to Intelligence +(11–14)% to Quality | 3x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Shield | Unveil |
Jun | +(21–25) to Intelligence +(15–18)% to Quality | 4x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Shield | Unveil |
Jun | Regenerate 1% of Life per second during any Flask Effect | 2x ![]() | Belt | Unveil |
Jun | Regenerate 1.5% of Life per second during any Flask Effect | 4x ![]() | Belt | Unveil |
Jun | Regenerate 2% of Life per second during any Flask Effect | 4x ![]() | Belt | Unveil |
Jun | (7–8)% increased Trap Throwing Speed | 6x ![]() | Amulet, Belt | Unveil |
Jun | (9–10)% increased Trap Throwing Speed | 3x ![]() | Amulet, Belt | Unveil |
Jun | (11–12)% increased Trap Throwing Speed | 4x ![]() | Amulet, Belt | Unveil |
Jun | (7–8)% increased Mine Throwing Speed | 6x ![]() | Amulet, Helmet | Unveil |
Jun | (9–10)% increased Mine Throwing Speed | 3x ![]() | Amulet, Helmet | Unveil |
Jun | (11–12)% increased Mine Throwing Speed | 4x ![]() | Amulet, Helmet | Unveil |
Jun | (7–8)% increased Brand Attachment range | 6x ![]() | Amulet, Gloves | Unveil |
Jun | (9–10)% increased Brand Attachment range | 3x ![]() | Amulet, Gloves | Unveil |
Jun | (11–12)% increased Brand Attachment range | 4x ![]() | Amulet, Gloves | Unveil |
Jun | (5–8)% increased maximum Life (5–8)% increased maximum Mana | 6x ![]() | Body Armour | Unveil |
Jun | (5–7)% Chance to Block Attack Damage | 4x ![]() | Body Armour | Unveil |
Jun | (8–10)% chance to Dodge Spell Hits | 4x ![]() | Body Armour | Unveil |
Jun | (25–35)% chance to Avoid Elemental Ailments (25–35)% chance to Avoid being Stunned | 6x ![]() | Body Armour | Unveil |
Jun | (9–10)% increased Area Damage (6–7)% increased Area of Effect | 3x ![]() | Amulet | Unveil |
Jun | (11–13)% increased Area Damage (8–9)% increased Area of Effect | 3x ![]() | Amulet | Unveil |
Jun | (14–16)% increased Area Damage (10–12)% increased Area of Effect | 1x ![]() | Amulet | Unveil |
Jun | (9–10)% increased Projectile Damage (10–12)% increased Projectile Speed | 3x ![]() | Amulet | Unveil |
Jun | (11–13)% increased Projectile Damage (13–16)% increased Projectile Speed | 3x ![]() | Amulet | Unveil |
Jun | (14–16)% increased Projectile Damage (17–20)% increased Projectile Speed | 1x ![]() | Amulet | Unveil |
Jun | (9–10)% increased Melee Damage +1 to Melee Strike Range | 3x ![]() | Amulet | Unveil |
Jun | (11–13)% increased Melee Damage +1 to Melee Strike Range | 3x ![]() | Amulet | Unveil |
Jun | (14–16)% increased Melee Damage +1 to Melee Strike Range | 1x ![]() | Amulet | Unveil |
Navali | Prefixes Cannot Be Changed | 2x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, Quiver | Unbearable Whispers V Prophecy, ![]() |
Navali | Suffixes Cannot Be Changed | 2x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, Quiver | The Unbreathing Queen V Prophecy, ![]() |
Navali | Can have up to 3 Crafted Modifiers | 2x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, Quiver | The Pale Court, The Pale Court |
Navali | Cannot roll Attack Modifiers | 1x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, Quiver | The Plaguemaw V Prophecy, ![]() |
Navali | Cannot roll Caster Modifiers | 5x ![]() | One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, Quiver | The Feral Lord V Prophecy, ![]() |
One Hand Melee /270 ⍟
One Hand Melee /270 ⍟
ID | Mod | Require | Unlock |
---|---|---|---|
Niko | Two Sockets | 1x ![]() | First Azurite Cavity in the Azurite Mine |
Niko | Three Sockets | 3x ![]() | First Azurite Cavity in the Azurite Mine |
Niko | Four Sockets | 10x ![]() | Azurite Vault in the Azurite Mine |
Niko | Five Sockets | 70x ![]() | Azurite Fissure in the Azurite Mine |
Niko | Six Sockets | 350x ![]() | Abyssal Chamber in the Azurite Mine |
Niko | Two Linked Sockets | 1x ![]() | Howling Den in the Azurite Mine |
Niko | Three Linked Sockets | 3x ![]() | Sweltering Burrow in the Azurite Mine |
Niko | Four Linked Sockets | 5x ![]() | Beast Burrow in the Azurite Mine |
Niko | Five Linked Sockets | 150x ![]() | Haunted Remains in the Azurite Mine |
Niko | Six Linked Sockets | 1500x ![]() | Primeval Chamber in the Azurite Mine |
Niko | At Least One Red Socket | 4x ![]() | Azurite Cavity in the Azurite Mine |
Niko | At Least Two Red Sockets | 25x ![]() | Azurite Cavity in the Azurite Mine |
Niko | At Least Three Red Sockets | 120x ![]() | Ruined Chamber in the Azurite Mine |
Niko | At Least One Green Socket | 4x ![]() | Azurite Cavity in the Azurite Mine |
Niko | At Least Two Green Sockets | 25x ![]() | Azurite Cavity in the Azurite Mine |
Niko | At Least Three Green Sockets | 120x ![]() | Ruined Chamber in the Azurite Mine |
Niko | At Least One Blue Socket | 4x ![]() | Azurite Cavity in the Azurite Mine |
Niko | At Least Two Blue Sockets | 25x ![]() | Azurite Cavity in the Azurite Mine |
Niko | At Least Three Blue Sockets | 120x ![]() | Ruined Chamber in the Azurite Mine |
Niko | At Least One Red and One Green Socket | 15x ![]() | Azurite Cavity in the Azurite Mine |
Niko | At Least One Red and One Blue Socket | 15x ![]() | Azurite Cavity in the Azurite Mine |
Niko | At Least One Green and One Blue Socket | 15x ![]() | Azurite Cavity in the Azurite Mine |
Niko | At Least Two Red and One Green Socket | 100x ![]() | Ruined Chamber in the Azurite Mine |
Niko | At Least Two Red and One Blue Socket | 100x ![]() | Ruined Chamber in the Azurite Mine |
Niko | At Least Two Green and One Red Socket | 100x ![]() | Ruined Chamber in the Azurite Mine |
Niko | At Least Two Green and One Blue Socket | 100x ![]() | Ruined Chamber in the Azurite Mine |
Niko | At Least Two Blue and One Green Socket | 100x ![]() | Ruined Chamber in the Azurite Mine |
Niko | At Least Two Blue and One Red Socket | 100x ![]() | Ruined Chamber in the Azurite Mine |
Helena | +(16–20)% to Fire Resistance | 1x ![]() | Default |
Helena | +(16–20)% to Cold Resistance | 1x ![]() | Default |
Helena | +(16–20)% to Lightning Resistance | 1x ![]() | Default |
Helena | +(15–20) to Strength | 1x ![]() | Default |
Helena | +(15–20) to Dexterity | 1x ![]() | Default |
Helena | +(15–20) to Intelligence | 1x ![]() | Default |
Helena | Remove Crafted Mods | 1x ![]() | Default |
Helena | +(21–28)% to Fire Resistance | 1x ![]() | The Crystal Veins |
Helena | +(29–35)% to Fire Resistance | 3x ![]() | Doedre's Cesspool |
Helena | +(21–28)% to Cold Resistance | 1x ![]() | The Crystal Veins |
Helena | +(29–35)% to Cold Resistance | 3x ![]() | Doedre's Cesspool |
Helena | +(21–28)% to Lightning Resistance | 1x ![]() | The Crystal Veins |
Helena | +(29–35)% to Lightning Resistance | 3x ![]() | Doedre's Cesspool |
Helena | +(10–12)% to Fire and Cold Resistances | 6x ![]() | Labyrinth Trial in The Lower Prison, The Lower Prison |
Helena | +(13–16)% to Fire and Cold Resistances | 1x ![]() | Cruel Aspirant's Trial, Aspirant's Trial |
Helena | +(17–20)% to Fire and Cold Resistances | 3x ![]() | Merciless Aspirant's Trial, Aspirant's Trial |
Helena | +(10–12)% to Cold and Lightning Resistances | 6x ![]() | Labyrinth Trial in The Lower Prison, The Lower Prison |
Helena | +(13–16)% to Cold and Lightning Resistances | 1x ![]() | Cruel Aspirant's Trial, Aspirant's Trial |
Helena | +(17–20)% to Cold and Lightning Resistances | 3x ![]() | Merciless Aspirant's Trial, Aspirant's Trial |
Helena | +(10–12)% to Fire and Lightning Resistances | 6x ![]() | Labyrinth Trial in The Lower Prison, The Lower Prison |
Helena | +(13–16)% to Fire and Lightning Resistances | 1x ![]() | Cruel Aspirant's Trial, Aspirant's Trial |
Helena | +(17–20)% to Fire and Lightning Resistances | 3x ![]() | Merciless Aspirant's Trial, Aspirant's Trial |
Helena | +(21–25) to Strength | 2x ![]() | The Ascent |
Helena | +(26–30) to Strength | 2x ![]() | The Western Forest |
Helena | +(21–25) to Dexterity | 2x ![]() | The Ascent |
Helena | +(26–30) to Dexterity | 2x ![]() | The Western Forest |
Helena | +(21–25) to Intelligence | 2x ![]() | The Ascent |
Helena | +(26–30) to Intelligence | 2x ![]() | The Western Forest |
Helena | +(6–9) to all Attributes | 3x ![]() | Labyrinth Trial in The Imperial Gardens, The Imperial Gardens |
Helena | +(10–13) to all Attributes | 6x ![]() | Labyrinth Trial in The Tunnel, The Tunnel |
Helena | (0.3–0.5)% of Physical Attack Damage Leeched as Life | 3x ![]() | Atoll Map |
Helena | (0.5–0.8)% of Physical Attack Damage Leeched as Life | 4x ![]() | The Temple of Atzoatl - Pools of Restoration, Sanctum of Vitality or Sanctum of Immortality, Apex of Atzoatl:Sanctum of Immortality |
Helena | (0.2–0.4)% of Physical Attack Damage Leeched as Mana | 1x ![]() | The Temple of Atzoatl - Pools of Restoration, Sanctum of Vitality or Sanctum of Immortality, Apex of Atzoatl:Sanctum of Immortality |
Helena | +(35–44) to maximum Mana | 3x ![]() | Default |
Helena | +(45–54) to maximum Mana | 6x ![]() | The Beacon |
Helena | +(55–64) to maximum Mana | 2x ![]() | The Desecrated Chambers |
Helena | +(65–74) to maximum Mana | 4x ![]() | Cage Map |
Helena | (20–30)% increased Mana Regeneration Rate | 6x ![]() | Labyrinth Trial in The Chamber of Sins Level 2, The Chamber of Sins Level 2 |
Helena | (31–40)% increased Mana Regeneration Rate | 2x ![]() | Pen Map |
Helena | (40–59)% increased Physical Damage | 4x ![]() | The Sewers |
Helena | (60–79)% increased Physical Damage | 8x ![]() | The Ossuary |
Helena | (80–99)% increased Physical Damage | 4x ![]() | The Quarry |
Helena | (100–129)% increased Physical Damage | 1x ![]() | Relic Chambers Map |
Helena | (25–34)% increased Spell Damage | 4x ![]() | The Ancient Pyramid |
Helena | (35–44)% increased Spell Damage | 8x ![]() | Shavronne's Tower |
Helena | (45–54)% increased Spell Damage | 4x ![]() | The Boiling Lake |
Helena | (55–66)% increased Spell Damage | 1x ![]() | Desert Spring Map |
Helena | (11–20)% increased Damage over Time | 6x ![]() | Labyrinth Trial in The Crypt, The Crypt |
Helena | (21–30)% increased Damage over Time | 2x ![]() | Castle Ruins Map |
Helena | (15–23)% increased Elemental Damage with Attack Skills | 6x ![]() | Labyrinth Trial in The Catacombs, The Catacombs |
Helena | (24–32)% increased Elemental Damage with Attack Skills | 4x ![]() | Academy Map |
Helena | (8–10)% increased Attack Speed | 6x ![]() | The Dried Lake |
Helena | (11–15)% increased Attack Speed | 2x ![]() | The Vastiri Desert |
Helena | (16–20)% increased Attack Speed | 1x ![]() | Crimson Temple Map |
Helena | (9–11)% increased Cast Speed | 6x ![]() | The Dried Lake |
Helena | (12–14)% increased Cast Speed | 2x ![]() | The Vastiri Desert |
Helena | (15–18)% increased Cast Speed | 1x ![]() | Crimson Temple Map |
Helena | (25–34)% increased Fire Damage | 4x ![]() | The Crematorium |
Helena | (35–44)% increased Fire Damage | 8x ![]() | The Dread Thicket |
Helena | (45–54)% increased Fire Damage | 4x ![]() | Excavation Map |
Helena | (9–12)% increased Fire Damage | 4x ![]() | The Crematorium |
Helena | (13–16)% increased Fire Damage | 2x ![]() | The Dread Thicket |
Helena | (25–34)% increased Cold Damage | 4x ![]() | The Solaris Temple Level 2 |
Helena | (35–44)% increased Cold Damage | 8x ![]() | The Causeway |
Helena | (45–54)% increased Cold Damage | 4x ![]() | Arid Lake Map |
Helena | (9–12)% increased Cold Damage | 4x ![]() | The Solaris Temple Level 2 |
Helena | (13–16)% increased Cold Damage | 2x ![]() | The Causeway |
Helena | (25–34)% increased Lightning Damage | 4x ![]() | The Lunaris Temple Level 2 |
Helena | (35–44)% increased Lightning Damage | 8x ![]() | The Chamber of Sins Level 1 |
Helena | (45–54)% increased Lightning Damage | 4x ![]() | Beach Map |
Helena | (9–12)% increased Lightning Damage | 4x ![]() | The Lunaris Temple Level 2 |
Helena | (13–16)% increased Lightning Damage | 2x ![]() | The Chamber of Sins Level 1 |
Helena | (25–34)% increased Chaos Damage | 2x ![]() | The Belly of the Beast Level 2 |
Helena | (35–44)% increased Chaos Damage | 4x ![]() | The Ossuary |
Helena | (45–54)% increased Chaos Damage | 3x ![]() | The Temple of Atzoatl - Poison Garden, Cultivar Chamber or Toxic Grove, Apex of Atzoatl:Toxic Grove |
Helena | (9–12)% increased Chaos Damage | 3x ![]() | The Belly of the Beast Level 2 |
Helena | (13–16)% increased Chaos Damage | 3x ![]() | The Ossuary |
Helena | +(91–120) to Accuracy Rating | 4x ![]() | The Reliquary |
Helena | +(121–200) to Accuracy Rating | 2x ![]() | The Temple of Decay Level 2 |
Helena | +(201–300) to Accuracy Rating | 2x ![]() | The Temple of Atzoatl - Sparring Room, Arena of Valour or Hall of Champions, Apex of Atzoatl:Hall of Champions |
Helena | Adds (11–12) to (19–23) Fire Damage | 4x ![]() | The Crematorium |
Helena | Adds (22–27) to (42–49) Fire Damage | 2x ![]() | The Dread Thicket |
Helena | Adds (35–41) to (63–73) Fire Damage | 4x ![]() | Excavation Map |
Helena | Adds (11–12) to (19–23) Cold Damage | 4x ![]() | The Solaris Temple Level 2 |
Helena | Adds (22–27) to (42–49) Cold Damage | 2x ![]() | The Causeway |
Helena | Adds (35–41) to (63–73) Cold Damage | 4x ![]() | Arid Lake Map |
Helena | Adds (1–3) to (27–37) Lightning Damage | 4x ![]() | The Lunaris Temple Level 2 |
Helena | Adds (3–5) to (60–80) Lightning Damage | 2x ![]() | The Chamber of Sins Level 1 |
Helena | Adds (6–8) to (100–113) Lightning Damage | 4x ![]() | Beach Map |
Helena | Adds (6–8) to (13–15) Physical Damage | 4x ![]() | The Sewers |
Helena | Adds (7–11) to (16–19) Physical Damage | 2x ![]() | The Ossuary |
Helena | Adds (13–17) to (26–30) Physical Damage | 4x ![]() | The Quarry |
Helena | Adds (12–16) to (23–27) Fire Damage to Spells | 4x ![]() | The Crematorium |
Helena | Adds (21–28) to (42–49) Fire Damage to Spells | 2x ![]() | The Dread Thicket |
Helena | Adds (31–41) to (61–71) Fire Damage to Spells | 4x ![]() | Excavation Map |
Helena | Adds (10–13) to (19–22) Cold Damage to Spells | 4x ![]() | The Solaris Temple Level 2 |
Helena | Adds (17–23) to (34–40) Cold Damage to Spells | 2x ![]() | The Causeway |
Helena | Adds (25–33) to (50–58) Cold Damage to Spells | 4x ![]() | Arid Lake Map |
Helena | Adds (1–4) to (39–42) Lightning Damage to Spells | 4x ![]() | The Lunaris Temple Level 2 |
Helena | Adds (2–6) to (73–77) Lightning Damage to Spells | 2x ![]() | The Chamber of Sins Level 1 |
Helena | Adds (3–9) to (106–112) Lightning Damage to Spells | 4x ![]() | Beach Map |
Helena | (17–19)% increased Critical Strike Chance | 6x ![]() | Dungeon Map |
Helena | (20–24)% increased Critical Strike Chance | 2x ![]() | Port Map |
Helena | (25–27)% increased Critical Strike Chance | 4x ![]() | The Temple of Atzoatl - Workshop, Engineering Department or Factory, Apex of Atzoatl:Factory |
Helena | +(17–19)% to Global Critical Strike Multiplier | 6x ![]() | Dungeon Map |
Helena | +(20–24)% to Global Critical Strike Multiplier | 2x ![]() | Port Map |
Helena | +(25–28)% to Global Critical Strike Multiplier | 4x ![]() | The Temple of Atzoatl - Workshop, Engineering Department or Factory, Apex of Atzoatl:Factory |
Helena | (30–49)% increased Critical Strike Chance for Spells | 6x ![]() | Dungeon Map |
Helena | (50–69)% increased Critical Strike Chance for Spells | 3x ![]() | Port Map |
Helena | Minions deal (25–34)% increased Damage | 4x ![]() | The Lunaris Temple Level 2 |
Helena | Minions deal (35–44)% increased Damage | 2x ![]() | Burial Chambers Map |
Helena | Minions deal (45–54)% increased Damage | 4x ![]() | The Temple of Atzoatl - Hatchery, Automaton Lab or Hybridisation Chamber, Apex of Atzoatl:Hybridisation Chamber |
Helena | (35–44)% increased Trap Damage | 2x ![]() | The Solaris Temple Level 2 |
Helena | (45–54)% increased Trap Damage | 4x ![]() | The Temple of Atzoatl - Trap Workshop, Temple Defense Workshop or Defense Research Lab, Apex of Atzoatl:Defense Research Lab |
Helena | (35–44)% increased Mine Damage | 2x ![]() | The Solaris Temple Level 2 |
Helena | (45–54)% increased Mine Damage | 4x ![]() | The Temple of Atzoatl - Trap Workshop, Temple Defense Workshop or Defense Research Lab, Apex of Atzoatl:Defense Research Lab |
Helena | (9–12)% increased Trap Throwing Speed | 6x ![]() | The Solaris Temple Level 2 |
Helena | (13–15)% increased Trap Throwing Speed | 2x ![]() | The Temple of Atzoatl - Trap Workshop, Temple Defense Workshop or Defense Research Lab, Apex of Atzoatl:Defense Research Lab |
Helena | (9–12)% increased Mine Throwing Speed | 6x ![]() | The Solaris Temple Level 2 |
Helena | (13–15)% increased Mine Throwing Speed | 2x ![]() | The Temple of Atzoatl - Trap Workshop, Temple Defense Workshop or Defense Research Lab, Apex of Atzoatl:Defense Research Lab |
Jun | (81–85)% increased Physical Damage (13–15)% chance to Impale Enemies on Hit with Attacks | 3x ![]() | Unveil |
Jun | (86–94)% increased Physical Damage (16–17)% chance to Impale Enemies on Hit with Attacks | 3x ![]() | Unveil |
Jun | (95–105)% increased Physical Damage (18–20)% chance to Impale Enemies on Hit with Attacks | 8x ![]() | Unveil |
Jun | (81–85)% increased Physical Damage (13–15)% chance to cause Bleeding on Hit | 3x ![]() | Unveil |
Jun | (86–94)% increased Physical Damage (16–17)% chance to cause Bleeding on Hit | 3x ![]() | Unveil |
Jun | (95–105)% increased Physical Damage (18–20)% chance to cause Bleeding on Hit | 8x ![]() | Unveil |
Jun | (81–85)% increased Physical Damage (13–15)% chance to Blind Enemies on hit | 3x ![]() | Unveil |
Jun | (86–94)% increased Physical Damage (16–17)% chance to Blind Enemies on hit | 3x ![]() | Unveil |
Jun | (95–105)% increased Physical Damage (18–20)% chance to Blind Enemies on hit | 8x ![]() | Unveil |
Jun | (81–85)% increased Physical Damage (13–15)% chance to Poison on Hit | 3x ![]() | Unveil |
Jun | (86–94)% increased Physical Damage (16–17)% chance to Poison on Hit | 3x ![]() | Unveil |
Jun | (95–105)% increased Physical Damage (18–20)% chance to Poison on Hit | 8x ![]() | Unveil |
Jun | (36–41)% increased Fire Damage 7% chance to Ignite | 3x ![]() | Unveil |
Jun | (42–50)% increased Fire Damage (8–9)% chance to Ignite | 3x ![]() | Unveil |
Jun | (51–60)% increased Fire Damage (10–11)% chance to Ignite | 8x ![]() | Unveil |
Jun | (36–41)% increased Cold Damage 7% chance to Freeze | 3x ![]() | Unveil |
Jun | (42–50)% increased Cold Damage (8–9)% chance to Freeze | 3x ![]() | Unveil |
Jun | (51–60)% increased Cold Damage (10–11)% chance to Freeze | 8x ![]() | Unveil |
Jun | (36–41)% increased Lightning Damage 7% chance to Shock | 3x ![]() | Unveil |
Jun | (42–50)% increased Lightning Damage (8–9)% chance to Shock | 3x ![]() | Unveil |
Jun | (51–60)% increased Lightning Damage (10–11)% chance to Shock | 8x ![]() | Unveil |
Jun | (35–39)% increased Chaos Damage Chaos Skills have (7–8)% increased Skill Effect Duration | 3x ![]() | Unveil |
Jun | (40–45)% increased Chaos Damage Chaos Skills have (9–10)% increased Skill Effect Duration | 3x ![]() | Unveil |
Jun | (46–50)% increased Chaos Damage Chaos Skills have (11–12)% increased Skill Effect Duration | 8x ![]() | Unveil |
Jun | (36–41)% increased Spell Damage (7–9)% increased Mana Regeneration Rate | 8x ![]() | Unveil |
Jun | (42–50)% increased Spell Damage (10–12)% increased Mana Regeneration Rate | 2x ![]() | Unveil |
Jun | (51–60)% increased Spell Damage (13–15)% increased Mana Regeneration Rate | 6x ![]() | Unveil |
Jun | (38–40)% increased Spell Damage Gain 2% of Non-Chaos Damage as extra Chaos Damage | 1x ![]() | Unveil |
Jun | (41–45)% increased Spell Damage Gain 3% of Non-Chaos Damage as extra Chaos Damage | 4x ![]() | Unveil |
Jun | (46–50)% increased Spell Damage Gain 4% of Non-Chaos Damage as extra Chaos Damage | 1x ![]() | Unveil |
Jun | Minions deal (16–19)% increased Damage Minions have (16–19)% increased maximum Life | 8x ![]() | Unveil |
Jun | Minions deal (20–24)% increased Damage Minions have (20–24)% increased maximum Life | 4x ![]() | Unveil |
Jun | Minions deal (25–28)% increased Damage Minions have (25–28)% increased maximum Life | 4x ![]() | Unveil |
Jun | Minions have (10–11)% increased Attack Speed Minions have (10–11)% increased Cast Speed | 8x ![]() | Unveil |
Jun | Minions have (12–13)% increased Attack Speed Minions have (12–13)% increased Cast Speed | 2x ![]() | Unveil |
Jun | Minions have (14–15)% increased Attack Speed Minions have (14–15)% increased Cast Speed | 4x ![]() | Unveil |
Jun | +(14–15)% to Chaos Damage over Time Multiplier | 8x ![]() | Unveil |
Jun | +(16–17)% to Chaos Damage over Time Multiplier | 2x ![]() | Unveil |
Jun | +(18–20)% to Chaos Damage over Time Multiplier | 4x ![]() | Unveil |
Jun | +(14–15)% to Cold Damage over Time Multiplier | 8x ![]() | Unveil |
Jun | +(16–17)% to Cold Damage over Time Multiplier | 2x ![]() | Unveil |
Jun | +(18–20)% to Cold Damage over Time Multiplier | 4x ![]() | Unveil |
Jun | +(14–15)% to Fire Damage over Time Multiplier | 8x ![]() | Unveil |
Jun | +(16–17)% to Fire Damage over Time Multiplier | 2x ![]() | Unveil |
Jun | +(18–20)% to Fire Damage over Time Multiplier | 4x ![]() | Unveil |
Jun | Attacks with this Weapon Penetrate (5–6)% Elemental Resistances | 4x ![]() | Unveil |
Jun | Attacks with this Weapon Penetrate (7–8)% Elemental Resistances | 4x ![]() | Unveil |
Jun | Attacks with this Weapon Penetrate (9–10)% Elemental Resistances | 1x ![]() | Unveil |
Jun | Attacks with this Weapon Penetrate (5–6)% Chaos Resistance | 8x ![]() | Unveil |
Jun | Attacks with this Weapon Penetrate (7–8)% Chaos Resistance | 4x ![]() | Unveil |
Jun | Attacks with this Weapon Penetrate (9–10)% Chaos Resistance | 4x ![]() | Unveil |
Jun | 3% chance to deal Double Damage | 2x ![]() | Unveil |
Jun | (4–5)% chance to deal Double Damage | 1x ![]() | Unveil |
Jun | (3–4)% increased Damage per Endurance Charge | 3x ![]() | Unveil |
Jun | (3–4)% increased Damage per Frenzy Charge | 3x ![]() | Unveil |
Jun | (3–4)% increased Damage per Power Charge | 3x ![]() | Unveil |
Jun | +(17–21)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 6x ![]() | Unveil |
Jun | +(22–25)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 2x ![]() | Unveil |
Jun | +(26–30)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 4x ![]() | Unveil |
Jun | 7% increased Attack Speed while a Rare or Unique Enemy is Nearby | 6x ![]() | Unveil |
Jun | (8–9)% increased Attack Speed while a Rare or Unique Enemy is Nearby | 2x ![]() | Unveil |
Jun | (10–11)% increased Attack Speed while a Rare or Unique Enemy is Nearby | 4x ![]() | Unveil |
Jun | (7–9)% chance to deal Double Damage while Focussed grant_focus_skill [1] | 4x ![]() | Unveil |
Jun | (10–12)% chance to deal Double Damage while Focussed grant_focus_skill [1] | 8x ![]() | Unveil |
Jun | (13–15)% chance to deal Double Damage while Focussed grant_focus_skill [1] | 1x ![]() | Unveil |
Jun | +1 to Level of Socketed Support Gems | 1x ![]() | Unveil, Catarina |
Jun | +2 to Level of Socketed Support Gems | 2x ![]() | Unveil, Catarina |
Jun | +(5–6)% to Quality of Socketed Gems | 4x ![]() | Unveil, Haku |
Jun | +(6–7)% to Quality of Socketed Gems | 8x ![]() | Unveil, Haku |
Jun | +(7–8)% to Quality of Socketed Gems | 1x ![]() | Unveil, Haku |
Jun | Adds (5–6) to (8–9) Physical Damage 30% chance to cause Bleeding on Hit | 6x ![]() | Unveil, Tora |
Jun | Adds (7–8) to (10–11) Physical Damage 35% chance to cause Bleeding on Hit | 2x ![]() | Unveil, Tora |
Jun | Adds (9–11) to (12–14) Physical Damage 40% chance to cause Bleeding on Hit | 4x ![]() | Unveil, Tora |
Jun | Hits can't be Evaded | 3x ![]() | Unveil, Vagan |
Jun | Gain 4% of Fire Damage as Extra Chaos Damage | 4x ![]() | Unveil, It That Fled |
Jun | Gain (5–6)% of Fire Damage as Extra Chaos Damage | 6x ![]() | Unveil, It That Fled |
Jun | Gain (7–8)% of Fire Damage as Extra Chaos Damage | 8x ![]() | Unveil, It That Fled |
Jun | Gain 4% of Cold Damage as Extra Chaos Damage | 4x ![]() | Unveil, It That Fled |
Jun | Gain (5–6)% of Cold Damage as Extra Chaos Damage | 6x ![]() | Unveil, It That Fled |
Jun | Gain (7–8)% of Cold Damage as Extra Chaos Damage | 8x ![]() | Unveil, It That Fled |
Jun | Gain 4% of Lightning Damage as Extra Chaos Damage | 4x ![]() | Unveil, It That Fled |
Jun | Gain (5–6)% of Lightning Damage as Extra Chaos Damage | 6x ![]() | Unveil, It That Fled |
Jun | Gain (7–8)% of Lightning Damage as Extra Chaos Damage | 8x ![]() | Unveil, It That Fled |
Jun | Gain 4% of Physical Damage as Extra Chaos Damage | 4x ![]() | Unveil, It That Fled |
Jun | Gain (5–6)% of Physical Damage as Extra Chaos Damage | 6x ![]() | Unveil, It That Fled |
Jun | Gain (7–8)% of Physical Damage as Extra Chaos Damage | 8x ![]() | Unveil, It That Fled |
Jun | (8–10)% increased Attack Speed +(7–12)% to Quality | 1x ![]() | Unveil |
Jun | (13–16)% increased Attack Speed +(13–18)% to Quality | 1x ![]() | Unveil |
Jun | (15–20)% increased Critical Strike Chance +(7–12)% to Quality | 2x ![]() | Unveil |
Jun | (21–25)% increased Critical Strike Chance +(13–18)% to Quality | 1x ![]() | Unveil |
Jun | +(161–180) to Accuracy Rating +(10–12)% to Quality | 4x ![]() | Unveil |
Jun | +(181–210) to Accuracy Rating +(13–15)% to Quality | 4x ![]() | Unveil |
Jun | +(211–250) to Accuracy Rating +(16–18)% to Quality | 4x ![]() | Unveil |
Jun | (8–10)% increased Attack Speed 10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy | 1x ![]() | Unveil |
Jun | (13–16)% increased Attack Speed 10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy | 1x ![]() | Unveil |
Jun | (7–8)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | 4x ![]() | Unveil |
Jun | (9–10)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | 4x ![]() | Unveil |
Jun | (11–13)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | 4x ![]() | Unveil |
Jun | Trigger a Socketed Spell when you Use a Skill | 3x ![]() | Unveil |
Jun | +(9–10)% to Fire and Chaos Resistances | 8x ![]() | Unveil |
Jun | +(11–12)% to Fire and Chaos Resistances | 2x ![]() | Unveil |
Jun | +(13–15)% to Fire and Chaos Resistances | 3x ![]() | Unveil |
Jun | +(9–10)% to Lightning and Chaos Resistances | 8x ![]() | Unveil |
Jun | +(11–12)% to Lightning and Chaos Resistances | 2x ![]() | Unveil |
Jun | +(13–15)% to Lightning and Chaos Resistances | 3x ![]() | Unveil |
Jun | +(9–10)% to Cold and Chaos Resistances | 8x ![]() | Unveil |
Jun | +(11–12)% to Cold and Chaos Resistances | 2x ![]() | Unveil |
Jun | +(13–15)% to Cold and Chaos Resistances | 3x ![]() | Unveil |
Jun | +(10–15) to Strength +(7–10)% to Quality | 8x ![]() | Unveil |
Jun | +(16–20) to Strength +(11–14)% to Quality | 3x ![]() | Unveil |
Jun | +(21–25) to Strength +(15–18)% to Quality | 4x ![]() | Unveil |
Jun | +(10–15) to Dexterity +(7–10)% to Quality | 8x ![]() | Unveil |
Jun | +(16–20) to Dexterity +(11–14)% to Quality | 3x ![]() | Unveil |
Jun | +(21–25) to Dexterity +(15–18)% to Quality | 4x ![]() | Unveil |
Jun | +(10–15) to Intelligence +(7–10)% to Quality | 8x ![]() | Unveil |
Jun | +(16–20) to Intelligence +(11–14)% to Quality | 3x ![]() | Unveil |
Jun | +(21–25) to Intelligence +(15–18)% to Quality | 4x ![]() | Unveil |
Navali | Prefixes Cannot Be Changed | 2x ![]() | Unbearable Whispers V Prophecy, ![]() |
Navali | Suffixes Cannot Be Changed | 2x ![]() | The Unbreathing Queen V Prophecy, ![]() |
Navali | Can have up to 3 Crafted Modifiers | 2x ![]() | The Pale Court, The Pale Court |
Navali | Cannot roll Attack Modifiers | 1x ![]() | The Plaguemaw V Prophecy, ![]() |
Navali | Cannot roll Caster Modifiers | 5x ![]() | The Feral Lord V Prophecy, ![]() |
Two Hand Melee /270 ⍟
Two Hand Melee /270 ⍟
ID | Mod | Require | Unlock |
---|---|---|---|
Niko | Two Sockets | 1x ![]() | First Azurite Cavity in the Azurite Mine |
Niko | Three Sockets | 3x ![]() | First Azurite Cavity in the Azurite Mine |
Niko | Four Sockets | 10x ![]() | Azurite Vault in the Azurite Mine |
Niko | Five Sockets | 70x ![]() | Azurite Fissure in the Azurite Mine |
Niko | Six Sockets | 350x ![]() | Abyssal Chamber in the Azurite Mine |
Niko | Two Linked Sockets | 1x ![]() | Howling Den in the Azurite Mine |
Niko | Three Linked Sockets | 3x ![]() | Sweltering Burrow in the Azurite Mine |
Niko | Four Linked Sockets | 5x ![]() | Beast Burrow in the Azurite Mine |
Niko | Five Linked Sockets | 150x ![]() | Haunted Remains in the Azurite Mine |
Niko | Six Linked Sockets | 1500x ![]() | Primeval Chamber in the Azurite Mine |
Niko | At Least One Red Socket | 4x ![]() | Azurite Cavity in the Azurite Mine |
Niko | At Least Two Red Sockets | 25x ![]() | Azurite Cavity in the Azurite Mine |
Niko | At Least Three Red Sockets | 120x ![]() | Ruined Chamber in the Azurite Mine |
Niko | At Least One Green Socket | 4x ![]() | Azurite Cavity in the Azurite Mine |
Niko | At Least Two Green Sockets | 25x ![]() | Azurite Cavity in the Azurite Mine |
Niko | At Least Three Green Sockets | 120x ![]() | Ruined Chamber in the Azurite Mine |
Niko | At Least One Blue Socket | 4x ![]() | Azurite Cavity in the Azurite Mine |
Niko | At Least Two Blue Sockets | 25x ![]() | Azurite Cavity in the Azurite Mine |
Niko | At Least Three Blue Sockets | 120x ![]() | Ruined Chamber in the Azurite Mine |
Niko | At Least One Red and One Green Socket | 15x ![]() | Azurite Cavity in the Azurite Mine |
Niko | At Least One Red and One Blue Socket | 15x ![]() | Azurite Cavity in the Azurite Mine |
Niko | At Least One Green and One Blue Socket | 15x ![]() | Azurite Cavity in the Azurite Mine |
Niko | At Least Two Red and One Green Socket | 100x ![]() | Ruined Chamber in the Azurite Mine |
Niko | At Least Two Red and One Blue Socket | 100x ![]() | Ruined Chamber in the Azurite Mine |
Niko | At Least Two Green and One Red Socket | 100x ![]() | Ruined Chamber in the Azurite Mine |
Niko | At Least Two Green and One Blue Socket | 100x ![]() | Ruined Chamber in the Azurite Mine |
Niko | At Least Two Blue and One Green Socket | 100x ![]() | Ruined Chamber in the Azurite Mine |
Niko | At Least Two Blue and One Red Socket | 100x ![]() | Ruined Chamber in the Azurite Mine |
Helena | +(16–20)% to Fire Resistance | 1x ![]() | Default |
Helena | +(16–20)% to Cold Resistance | 1x ![]() | Default |
Helena | +(16–20)% to Lightning Resistance | 1x ![]() | Default |
Helena | +(15–20) to Strength | 1x ![]() | Default |
Helena | +(15–20) to Dexterity | 1x ![]() | Default |
Helena | +(15–20) to Intelligence | 1x ![]() | Default |
Helena | Remove Crafted Mods | 1x ![]() | Default |
Helena | +(21–28)% to Fire Resistance | 1x ![]() | The Crystal Veins |
Helena | +(29–35)% to Fire Resistance | 3x ![]() | Doedre's Cesspool |
Helena | +(21–28)% to Cold Resistance | 1x ![]() | The Crystal Veins |
Helena | +(29–35)% to Cold Resistance | 3x ![]() | Doedre's Cesspool |
Helena | +(21–28)% to Lightning Resistance | 1x ![]() | The Crystal Veins |
Helena | +(29–35)% to Lightning Resistance | 3x ![]() | Doedre's Cesspool |
Helena | +(10–12)% to Fire and Cold Resistances | 6x ![]() | Labyrinth Trial in The Lower Prison, The Lower Prison |
Helena | +(13–16)% to Fire and Cold Resistances | 1x ![]() | Cruel Aspirant's Trial, Aspirant's Trial |
Helena | +(17–20)% to Fire and Cold Resistances | 3x ![]() | Merciless Aspirant's Trial, Aspirant's Trial |
Helena | +(10–12)% to Cold and Lightning Resistances | 6x ![]() | Labyrinth Trial in The Lower Prison, The Lower Prison |
Helena | +(13–16)% to Cold and Lightning Resistances | 1x ![]() | Cruel Aspirant's Trial, Aspirant's Trial |
Helena | +(17–20)% to Cold and Lightning Resistances | 3x ![]() | Merciless Aspirant's Trial, Aspirant's Trial |
Helena | +(10–12)% to Fire and Lightning Resistances | 6x ![]() | Labyrinth Trial in The Lower Prison, The Lower Prison |
Helena | +(13–16)% to Fire and Lightning Resistances | 1x ![]() | Cruel Aspirant's Trial, Aspirant's Trial |
Helena | +(17–20)% to Fire and Lightning Resistances | 3x ![]() | Merciless Aspirant's Trial, Aspirant's Trial |
Helena | +(21–25) to Strength | 2x ![]() | The Ascent |
Helena | +(26–30) to Strength | 2x ![]() | The Western Forest |
Helena | +(21–25) to Dexterity | 2x ![]() | The Ascent |
Helena | +(26–30) to Dexterity | 2x ![]() | The Western Forest |
Helena | +(21–25) to Intelligence | 2x ![]() | The Ascent |
Helena | +(26–30) to Intelligence | 2x ![]() | The Western Forest |
Helena | +(6–9) to all Attributes | 3x ![]() | Labyrinth Trial in The Imperial Gardens, The Imperial Gardens |
Helena | +(10–13) to all Attributes | 6x ![]() | Labyrinth Trial in The Tunnel, The Tunnel |
Helena | (0.3–0.5)% of Physical Attack Damage Leeched as Life | 3x ![]() | Atoll Map |
Helena | (0.5–0.8)% of Physical Attack Damage Leeched as Life | 4x ![]() | The Temple of Atzoatl - Pools of Restoration, Sanctum of Vitality or Sanctum of Immortality, Apex of Atzoatl:Sanctum of Immortality |
Helena | (0.2–0.4)% of Physical Attack Damage Leeched as Mana | 1x ![]() | The Temple of Atzoatl - Pools of Restoration, Sanctum of Vitality or Sanctum of Immortality, Apex of Atzoatl:Sanctum of Immortality |
Helena | +(55–64) to maximum Mana | 3x ![]() | Default |
Helena | +(65–74) to maximum Mana | 6x ![]() | The Beacon |
Helena | +(75–84) to maximum Mana | 2x ![]() | The Desecrated Chambers |
Helena | +(85–94) to maximum Mana | 4x ![]() | Cage Map |
Helena | (20–30)% increased Mana Regeneration Rate | 6x ![]() | Labyrinth Trial in The Chamber of Sins Level 2, The Chamber of Sins Level 2 |
Helena | (31–40)% increased Mana Regeneration Rate | 2x ![]() | Pen Map |
Helena | (40–59)% increased Physical Damage | 4x ![]() | The Sewers |
Helena | (60–79)% increased Physical Damage | 8x ![]() | The Ossuary |
Helena | (80–99)% increased Physical Damage | 4x ![]() | The Quarry |
Helena | (100–129)% increased Physical Damage | 1x ![]() | Relic Chambers Map |
Helena | (37–51)% increased Spell Damage | 4x ![]() | The Ancient Pyramid |
Helena | (52–66)% increased Spell Damage | 8x ![]() | Shavronne's Tower |
Helena | (67–81)% increased Spell Damage | 4x ![]() | The Boiling Lake |
Helena | (82–99)% increased Spell Damage | 1x ![]() | Desert Spring Map |
Helena | (11–20)% increased Damage over Time | 6x ![]() | Labyrinth Trial in The Crypt, The Crypt |
Helena | (21–30)% increased Damage over Time | 2x ![]() | Castle Ruins Map |
Helena | (15–23)% increased Elemental Damage with Attack Skills | 6x ![]() | Labyrinth Trial in The Catacombs, The Catacombs |
Helena | (24–32)% increased Elemental Damage with Attack Skills | 4x ![]() | Academy Map |
Helena | (8–10)% increased Attack Speed | 6x ![]() | The Dried Lake |
Helena | (11–15)% increased Attack Speed | 2x ![]() | The Vastiri Desert |
Helena | (16–20)% increased Attack Speed | 1x ![]() | Crimson Temple Map |
Helena | (12–15)% increased Cast Speed | 6x ![]() | The Dried Lake |
Helena | (16–20)% increased Cast Speed | 2x ![]() | The Vastiri Desert |
Helena | (21–28)% increased Cast Speed | 1x ![]() | Crimson Temple Map |
Helena | (37–51)% increased Fire Damage | 4x ![]() | The Crematorium |
Helena | (52–66)% increased Fire Damage | 8x ![]() | The Dread Thicket |
Helena | (67–81)% increased Fire Damage | 4x ![]() | Excavation Map |
Helena | (9–12)% increased Fire Damage | 4x ![]() | The Crematorium |
Helena | (13–16)% increased Fire Damage | 2x ![]() | The Dread Thicket |
Helena | (37–51)% increased Cold Damage | 4x ![]() | The Solaris Temple Level 2 |
Helena | (52–66)% increased Cold Damage | 8x ![]() | The Causeway |
Helena | (67–81)% increased Cold Damage | 4x ![]() | Arid Lake Map |
Helena | (9–12)% increased Cold Damage | 4x ![]() | The Solaris Temple Level 2 |
Helena | (13–16)% increased Cold Damage | 2x ![]() | The Causeway |
Helena | (37–51)% increased Lightning Damage | 4x ![]() | The Lunaris Temple Level 2 |
Helena | (52–66)% increased Lightning Damage | 8x ![]() | The Chamber of Sins Level 1 |
Helena | (67–81)% increased Lightning Damage | 4x ![]() | Beach Map |
Helena | (9–12)% increased Lightning Damage | 4x ![]() | The Lunaris Temple Level 2 |
Helena | (13–16)% increased Lightning Damage | 2x ![]() | The Chamber of Sins Level 1 |
Helena | (37–51)% increased Chaos Damage | 2x ![]() | The Belly of the Beast Level 2 |
Helena | (52–66)% increased Chaos Damage | 4x ![]() | The Ossuary |
Helena | (67–81)% increased Chaos Damage | 3x ![]() | The Temple of Atzoatl - Poison Garden, Cultivar Chamber or Toxic Grove, Apex of Atzoatl:Toxic Grove |
Helena | (9–12)% increased Chaos Damage | 3x ![]() | The Belly of the Beast Level 2 |
Helena | (13–16)% increased Chaos Damage | 3x ![]() | The Ossuary |
Helena | +(91–120) to Accuracy Rating | 4x ![]() | The Reliquary |
Helena | +(121–200) to Accuracy Rating | 2x ![]() | The Temple of Decay Level 2 |
Helena | +(201–300) to Accuracy Rating | 2x ![]() | The Temple of Atzoatl - Sparring Room, Arena of Valour or Hall of Champions, Apex of Atzoatl:Hall of Champions |
Helena | Adds (19–21) to (32–41) Fire Damage | 4x ![]() | The Crematorium |
Helena | Adds (38–46) to (73–85) Fire Damage | 2x ![]() | The Dread Thicket |
Helena | Adds (60–72) to (110–128) Fire Damage | 4x ![]() | Excavation Map |
Helena | Adds (19–21) to (32–41) Cold Damage | 4x ![]() | The Solaris Temple Level 2 |
Helena | Adds (38–46) to (73–85) Cold Damage | 2x ![]() | The Causeway |
Helena | Adds (60–72) to (110–128) Cold Damage | 4x ![]() | Arid Lake Map |
Helena | Adds (2–5) to (46–64) Lightning Damage | 4x ![]() | The Lunaris Temple Level 2 |
Helena | Adds (6–9) to (104–139) Lightning Damage | 2x ![]() | The Chamber of Sins Level 1 |
Helena | Adds (10–14) to (162–197) Lightning Damage | 4x ![]() | Beach Map |
Helena | Adds (9–12) to (18–21) Physical Damage | 4x ![]() | The Sewers |
Helena | Adds (11–15) to (23–27) Physical Damage | 2x ![]() | The Ossuary |
Helena | Adds (18–24) to (36–42) Physical Damage | 4x ![]() | The Quarry |
Helena | Adds (16–21) to (31–36) Fire Damage to Spells | 4x ![]() | The Crematorium |
Helena | Adds (28–38) to (57–66) Fire Damage to Spells | 2x ![]() | The Dread Thicket |
Helena | Adds (41–55) to (83–96) Fire Damage to Spells | 4x ![]() | Excavation Map |
Helena | Adds (14–19) to (28–33) Cold Damage to Spells | 4x ![]() | The Solaris Temple Level 2 |
Helena | Adds (26–34) to (52–60) Cold Damage to Spells | 2x ![]() | The Causeway |
Helena | Adds (38–50) to (75–88) Cold Damage to Spells | 4x ![]() | Arid Lake Map |
Helena | Adds (1–5) to (59–63) Lightning Damage to Spells | 4x ![]() | The Lunaris Temple Level 2 |
Helena | Adds (3–9) to (109–115) Lightning Damage to Spells | 2x ![]() | The Chamber of Sins Level 1 |
Helena | Adds (4–13) to (159–168) Lightning Damage to Spells | 4x ![]() | Beach Map |
Helena | (17–19)% increased Critical Strike Chance | 6x ![]() | Dungeon Map |
Helena | (20–24)% increased Critical Strike Chance | 2x ![]() | Port Map |
Helena | (25–27)% increased Critical Strike Chance | 4x ![]() | The Temple of Atzoatl - Workshop, Engineering Department or Factory, Apex of Atzoatl:Factory |
Helena | +(17–19)% to Global Critical Strike Multiplier | 6x ![]() | Dungeon Map |
Helena | +(20–24)% to Global Critical Strike Multiplier | 2x ![]() | Port Map |
Helena | +(25–28)% to Global Critical Strike Multiplier | 4x ![]() | The Temple of Atzoatl - Workshop, Engineering Department or Factory, Apex of Atzoatl:Factory |
Helena | (45–75)% increased Critical Strike Chance for Spells | 6x ![]() | Dungeon Map |
Helena | (76–105)% increased Critical Strike Chance for Spells | 3x ![]() | Port Map |
Helena | Minions deal (37–51)% increased Damage | 4x ![]() | The Lunaris Temple Level 2 |
Helena | Minions deal (52–66)% increased Damage | 2x ![]() | Burial Chambers Map |
Helena | Minions deal (67–81)% increased Damage | 4x ![]() | The Temple of Atzoatl - Hatchery, Automaton Lab or Hybridisation Chamber, Apex of Atzoatl:Hybridisation Chamber |
Helena | (52–66)% increased Trap Damage | 2x ![]() | The Solaris Temple Level 2 |
Helena | (67–81)% increased Trap Damage | 4x ![]() | The Temple of Atzoatl - Trap Workshop, Temple Defense Workshop or Defense Research Lab, Apex of Atzoatl:Defense Research Lab |
Helena | (52–66)% increased Mine Damage | 2x ![]() | The Solaris Temple Level 2 |
Helena | (67–81)% increased Mine Damage | 4x ![]() | The Temple of Atzoatl - Trap Workshop, Temple Defense Workshop or Defense Research Lab, Apex of Atzoatl:Defense Research Lab |
Helena | (17–20)% increased Trap Throwing Speed | 6x ![]() | The Solaris Temple Level 2 |
Helena | (21–23)% increased Trap Throwing Speed | 2x ![]() | The Temple of Atzoatl - Trap Workshop, Temple Defense Workshop or Defense Research Lab, Apex of Atzoatl:Defense Research Lab |
Helena | (17–20)% increased Mine Throwing Speed | 6x ![]() | The Solaris Temple Level 2 |
Helena | (21–23)% increased Mine Throwing Speed | 2x ![]() | The Temple of Atzoatl - Trap Workshop, Temple Defense Workshop or Defense Research Lab, Apex of Atzoatl:Defense Research Lab |
Jun | (81–85)% increased Physical Damage (13–15)% chance to Impale Enemies on Hit with Attacks | 3x ![]() | Unveil |
Jun | (86–94)% increased Physical Damage (16–17)% chance to Impale Enemies on Hit with Attacks | 3x ![]() | Unveil |
Jun | (95–105)% increased Physical Damage (18–20)% chance to Impale Enemies on Hit with Attacks | 8x ![]() | Unveil |
Jun | (81–85)% increased Physical Damage (13–15)% chance to cause Bleeding on Hit | 3x ![]() | Unveil |
Jun | (86–94)% increased Physical Damage (16–17)% chance to cause Bleeding on Hit | 3x ![]() | Unveil |
Jun | (95–105)% increased Physical Damage (18–20)% chance to cause Bleeding on Hit | 8x ![]() | Unveil |
Jun | (81–85)% increased Physical Damage (13–15)% chance to Blind Enemies on hit | 3x ![]() | Unveil |
Jun | (86–94)% increased Physical Damage (16–17)% chance to Blind Enemies on hit | 3x ![]() | Unveil |
Jun | (95–105)% increased Physical Damage (18–20)% chance to Blind Enemies on hit | 8x ![]() | Unveil |
Jun | (81–85)% increased Physical Damage (13–15)% chance to Poison on Hit | 3x ![]() | Unveil |
Jun | (86–94)% increased Physical Damage (16–17)% chance to Poison on Hit | 3x ![]() | Unveil |
Jun | (95–105)% increased Physical Damage (18–20)% chance to Poison on Hit | 8x ![]() | Unveil |
Jun | (60–64)% increased Fire Damage (15–17)% chance to Ignite | 3x ![]() | Unveil |
Jun | (65–72)% increased Fire Damage (18–20)% chance to Ignite | 3x ![]() | Unveil |
Jun | (73–80)% increased Fire Damage (21–23)% chance to Ignite | 8x ![]() | Unveil |
Jun | (60–64)% increased Cold Damage (15–17)% chance to Freeze | 3x ![]() | Unveil |
Jun | (65–72)% increased Cold Damage (18–20)% chance to Freeze | 3x ![]() | Unveil |
Jun | (73–80)% increased Cold Damage (21–23)% chance to Freeze | 8x ![]() | Unveil |
Jun | (60–64)% increased Lightning Damage (15–17)% chance to Shock | 3x ![]() | Unveil |
Jun | (65–72)% increased Lightning Damage (18–20)% chance to Shock | 3x ![]() | Unveil |
Jun | (73–80)% increased Lightning Damage (21–23)% chance to Shock | 8x ![]() | Unveil |
Jun | (53–60)% increased Chaos Damage Chaos Skills have (15–17)% increased Skill Effect Duration | 3x ![]() | Unveil |
Jun | (61–68)% increased Chaos Damage Chaos Skills have (18–20)% increased Skill Effect Duration | 3x ![]() | Unveil |
Jun | (69–75)% increased Chaos Damage Chaos Skills have (21–23)% increased Skill Effect Duration | 8x ![]() | Unveil |
Jun | (60–64)% increased Spell Damage (16–20)% increased Mana Regeneration Rate | 8x ![]() | Unveil |
Jun | (65–72)% increased Spell Damage (21–25)% increased Mana Regeneration Rate | 2x ![]() | Unveil |
Jun | (73–80)% increased Spell Damage (26–30)% increased Mana Regeneration Rate | 6x ![]() | Unveil |
Jun | (53–58)% increased Spell Damage Gain (3–4)% of Non-Chaos Damage as extra Chaos Damage | 1x ![]() | Unveil |
Jun | (59–66)% increased Spell Damage Gain (5–6)% of Non-Chaos Damage as extra Chaos Damage | 4x ![]() | Unveil |
Jun | (67–75)% increased Spell Damage Gain (7–8)% of Non-Chaos Damage as extra Chaos Damage | 1x ![]() | Unveil |
Jun | Minions deal (26–32)% increased Damage Minions have (26–32)% increased maximum Life | 8x ![]() | Unveil |
Jun | Minions deal (33–38)% increased Damage Minions have (33–38)% increased maximum Life | 4x ![]() | Unveil |
Jun | Minions deal (39–45)% increased Damage Minions have (39–45)% increased maximum Life | 4x ![]() | Unveil |
Jun | Minions have (19–21)% increased Attack Speed Minions have (19–21)% increased Cast Speed | 8x ![]() | Unveil |
Jun | Minions have (22–24)% increased Attack Speed Minions have (22–24)% increased Cast Speed | 2x ![]() | Unveil |
Jun | Minions have (25–28)% increased Attack Speed Minions have (25–28)% increased Cast Speed | 4x ![]() | Unveil |
Jun | +(28–30)% to Chaos Damage over Time Multiplier | 8x ![]() | Unveil |
Jun | +(31–35)% to Chaos Damage over Time Multiplier | 2x ![]() | Unveil |
Jun | +(36–40)% to Chaos Damage over Time Multiplier | 4x ![]() | Unveil |
Jun | +(28–30)% to Cold Damage over Time Multiplier | 8x ![]() | Unveil |
Jun | +(31–35)% to Cold Damage over Time Multiplier | 2x ![]() | Unveil |
Jun | +(36–40)% to Cold Damage over Time Multiplier | 4x ![]() | Unveil |
Jun | +(28–30)% to Fire Damage over Time Multiplier | 8x ![]() | Unveil |
Jun | +(31–35)% to Fire Damage over Time Multiplier | 2x ![]() | Unveil |
Jun | +(36–40)% to Fire Damage over Time Multiplier | 4x ![]() | Unveil |
Jun | Attacks with this Weapon Penetrate (5–6)% Elemental Resistances | 4x ![]() | Unveil |
Jun | Attacks with this Weapon Penetrate (7–8)% Elemental Resistances | 4x ![]() | Unveil |
Jun | Attacks with this Weapon Penetrate (9–10)% Elemental Resistances | 1x ![]() | Unveil |
Jun | Attacks with this Weapon Penetrate (5–6)% Chaos Resistance | 8x ![]() | Unveil |
Jun | Attacks with this Weapon Penetrate (7–8)% Chaos Resistance | 4x ![]() | Unveil |
Jun | Attacks with this Weapon Penetrate (9–10)% Chaos Resistance | 4x ![]() | Unveil |
Jun | (6–7)% chance to deal Double Damage | 2x ![]() | Unveil |
Jun | (8–10)% chance to deal Double Damage | 1x ![]() | Unveil |
Jun | (5–6)% increased Damage per Endurance Charge | 3x ![]() | Unveil |
Jun | (5–6)% increased Damage per Frenzy Charge | 3x ![]() | Unveil |
Jun | (5–6)% increased Damage per Power Charge | 3x ![]() | Unveil |
Jun | +(25–31)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 6x ![]() | Unveil |
Jun | +(32–38)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 2x ![]() | Unveil |
Jun | +(39–45)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 4x ![]() | Unveil |
Jun | (14–16)% increased Attack Speed while a Rare or Unique Enemy is Nearby | 6x ![]() | Unveil |
Jun | (17–19)% increased Attack Speed while a Rare or Unique Enemy is Nearby | 2x ![]() | Unveil |
Jun | (20–22)% increased Attack Speed while a Rare or Unique Enemy is Nearby | 4x ![]() | Unveil |
Jun | (16–20)% chance to deal Double Damage while Focussed grant_focus_skill [1] | 4x ![]() | Unveil |
Jun | (21–25)% chance to deal Double Damage while Focussed grant_focus_skill [1] | 8x ![]() | Unveil |
Jun | (26–30)% chance to deal Double Damage while Focussed grant_focus_skill [1] | 1x ![]() | Unveil |
Jun | +1 to Level of Socketed Support Gems | 1x ![]() | Unveil, Catarina |
Jun | +2 to Level of Socketed Support Gems | 2x ![]() | Unveil, Catarina |
Jun | +(5–6)% to Quality of Socketed Gems | 4x ![]() | Unveil, Haku |
Jun | +(6–7)% to Quality of Socketed Gems | 8x ![]() | Unveil, Haku |
Jun | +(7–8)% to Quality of Socketed Gems | 1x ![]() | Unveil, Haku |
Jun | Adds (9–10) to (14–15) Physical Damage 30% chance to cause Bleeding on Hit | 6x ![]() | Unveil, Tora |
Jun | Adds (11–13) to (16–17) Physical Damage 35% chance to cause Bleeding on Hit | 2x ![]() | Unveil, Tora |
Jun | Adds (14–16) to (18–20) Physical Damage 40% chance to cause Bleeding on Hit | 4x ![]() | Unveil, Tora |
Jun | Hits can't be Evaded | 3x ![]() | Unveil, Vagan |
Jun | Gain (8–10)% of Fire Damage as Extra Chaos Damage | 4x ![]() | Unveil, It That Fled |
Jun | Gain (11–13)% of Fire Damage as Extra Chaos Damage | 6x ![]() | Unveil, It That Fled |
Jun | Gain (14–16)% of Fire Damage as Extra Chaos Damage | 8x ![]() | Unveil, It That Fled |
Jun | Gain (8–10)% of Cold Damage as Extra Chaos Damage | 4x ![]() | Unveil, It That Fled |
Jun | Gain (11–13)% of Cold Damage as Extra Chaos Damage | 6x ![]() | Unveil, It That Fled |
Jun | Gain (14–16)% of Cold Damage as Extra Chaos Damage | 8x ![]() | Unveil, It That Fled |
Jun | Gain (8–10)% of Lightning Damage as Extra Chaos Damage | 4x ![]() | Unveil, It That Fled |
Jun | Gain (11–13)% of Lightning Damage as Extra Chaos Damage | 6x ![]() | Unveil, It That Fled |
Jun | Gain (14–16)% of Lightning Damage as Extra Chaos Damage | 8x ![]() | Unveil, It That Fled |
Jun | Gain (8–10)% of Physical Damage as Extra Chaos Damage | 4x ![]() | Unveil, It That Fled |
Jun | Gain (11–13)% of Physical Damage as Extra Chaos Damage | 6x ![]() | Unveil, It That Fled |
Jun | Gain (14–16)% of Physical Damage as Extra Chaos Damage | 8x ![]() | Unveil, It That Fled |
Jun | (8–10)% increased Attack Speed +(7–12)% to Quality | 1x ![]() | Unveil |
Jun | (13–16)% increased Attack Speed +(13–18)% to Quality | 1x ![]() | Unveil |
Jun | (15–20)% increased Critical Strike Chance +(7–12)% to Quality | 2x ![]() | Unveil |
Jun | (21–25)% increased Critical Strike Chance +(13–18)% to Quality | 1x ![]() | Unveil |
Jun | +(161–180) to Accuracy Rating +(10–12)% to Quality | 4x ![]() | Unveil |
Jun | +(181–210) to Accuracy Rating +(13–15)% to Quality | 4x ![]() | Unveil |
Jun | +(211–250) to Accuracy Rating +(16–18)% to Quality | 4x ![]() | Unveil |
Jun | (8–10)% increased Attack Speed 10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy | 1x ![]() | Unveil |
Jun | (13–16)% increased Attack Speed 10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy | 1x ![]() | Unveil |
Jun | (10–12)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | 4x ![]() | Unveil |
Jun | (13–15)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | 4x ![]() | Unveil |
Jun | (16–19)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | 4x ![]() | Unveil |
Jun | Trigger a Socketed Spell when you Use a Skill | 3x ![]() | Unveil |
Jun | +(9–10)% to Fire and Chaos Resistances | 8x ![]() | Unveil |
Jun | +(11–12)% to Fire and Chaos Resistances | 2x ![]() | Unveil |
Jun | +(13–15)% to Fire and Chaos Resistances | 3x ![]() | Unveil |
Jun | +(9–10)% to Lightning and Chaos Resistances | 8x ![]() | Unveil |
Jun | +(11–12)% to Lightning and Chaos Resistances | 2x ![]() | Unveil |
Jun | +(13–15)% to Lightning and Chaos Resistances | 3x ![]() | Unveil |
Jun | +(9–10)% to Cold and Chaos Resistances | 8x ![]() | Unveil |
Jun | +(11–12)% to Cold and Chaos Resistances | 2x ![]() | Unveil |
Jun | +(13–15)% to Cold and Chaos Resistances | 3x ![]() | Unveil |
Jun | +(10–15) to Strength +(7–10)% to Quality | 8x ![]() | Unveil |
Jun | +(16–20) to Strength +(11–14)% to Quality | 3x ![]() | Unveil |
Jun | +(21–25) to Strength +(15–18)% to Quality | 4x ![]() | Unveil |
Jun | +(10–15) to Dexterity +(7–10)% to Quality | 8x ![]() | Unveil |
Jun | +(16–20) to Dexterity +(11–14)% to Quality | 3x ![]() | Unveil |
Jun | +(21–25) to Dexterity +(15–18)% to Quality | 4x ![]() | Unveil |
Jun | +(10–15) to Intelligence +(7–10)% to Quality | 8x ![]() | Unveil |
Jun | +(16–20) to Intelligence +(11–14)% to Quality | 3x ![]() | Unveil |
Jun | +(21–25) to Intelligence +(15–18)% to Quality | 4x ![]() | Unveil |
Navali | Prefixes Cannot Be Changed | 2x ![]() | Unbearable Whispers V Prophecy, ![]() |
Navali | Suffixes Cannot Be Changed | 2x ![]() | The Unbreathing Queen V Prophecy, ![]() |
Navali | Can have up to 3 Crafted Modifiers | 2x ![]() | The Pale Court, The Pale Court |
Navali | Cannot roll Attack Modifiers | 1x ![]() | The Plaguemaw V Prophecy, ![]() |
Navali | Cannot roll Caster Modifiers | 5x ![]() | The Feral Lord V Prophecy, ![]() |
One Hand Ranged /265 ⍟
One Hand Ranged /265 ⍟
ID | Mod | Require | Unlock |
---|---|---|---|
Niko | Two Sockets | 1x ![]() | First Azurite Cavity in the Azurite Mine |
Niko | Three Sockets | 3x ![]() | First Azurite Cavity in the Azurite Mine |
Niko | Four Sockets | 10x ![]() | Azurite Vault in the Azurite Mine |
Niko | Five Sockets | 70x ![]() | Azurite Fissure in the Azurite Mine |
Niko | Six Sockets | 350x ![]() | Abyssal Chamber in the Azurite Mine |
Niko | Two Linked Sockets | 1x ![]() | Howling Den in the Azurite Mine |
Niko | Three Linked Sockets | 3x ![]() | Sweltering Burrow in the Azurite Mine |
Niko | Four Linked Sockets | 5x ![]() | Beast Burrow in the Azurite Mine |
Niko | Five Linked Sockets | 150x ![]() | Haunted Remains in the Azurite Mine |
Niko | Six Linked Sockets | 1500x ![]() | Primeval Chamber in the Azurite Mine |
Niko | At Least One Red Socket | 4x ![]() | Azurite Cavity in the Azurite Mine |
Niko | At Least Two Red Sockets | 25x ![]() | Azurite Cavity in the Azurite Mine |
Niko | At Least Three Red Sockets | 120x ![]() | Ruined Chamber in the Azurite Mine |
Niko | At Least One Green Socket | 4x ![]() | Azurite Cavity in the Azurite Mine |
Niko | At Least Two Green Sockets | 25x ![]() | Azurite Cavity in the Azurite Mine |
Niko | At Least Three Green Sockets | 120x ![]() | Ruined Chamber in the Azurite Mine |
Niko | At Least One Blue Socket | 4x ![]() | Azurite Cavity in the Azurite Mine |
Niko | At Least Two Blue Sockets | 25x ![]() | Azurite Cavity in the Azurite Mine |
Niko | At Least Three Blue Sockets | 120x ![]() | Ruined Chamber in the Azurite Mine |
Niko | At Least One Red and One Green Socket | 15x ![]() | Azurite Cavity in the Azurite Mine |
Niko | At Least One Red and One Blue Socket | 15x ![]() | Azurite Cavity in the Azurite Mine |
Niko | At Least One Green and One Blue Socket | 15x ![]() | Azurite Cavity in the Azurite Mine |
Niko | At Least Two Red and One Green Socket | 100x ![]() | Ruined Chamber in the Azurite Mine |
Niko | At Least Two Red and One Blue Socket | 100x ![]() | Ruined Chamber in the Azurite Mine |
Niko | At Least Two Green and One Red Socket | 100x ![]() | Ruined Chamber in the Azurite Mine |
Niko | At Least Two Green and One Blue Socket | 100x ![]() | Ruined Chamber in the Azurite Mine |
Niko | At Least Two Blue and One Green Socket | 100x ![]() | Ruined Chamber in the Azurite Mine |
Niko | At Least Two Blue and One Red Socket | 100x ![]() | Ruined Chamber in the Azurite Mine |
Helena | +(16–20)% to Fire Resistance | 1x ![]() | Default |
Helena | +(16–20)% to Cold Resistance | 1x ![]() | Default |
Helena | +(16–20)% to Lightning Resistance | 1x ![]() | Default |
Helena | +(15–20) to Strength | 1x ![]() | Default |
Helena | +(15–20) to Dexterity | 1x ![]() | Default |
Helena | +(15–20) to Intelligence | 1x ![]() | Default |
Helena | Remove Crafted Mods | 1x ![]() | Default |
Helena | +(21–28)% to Fire Resistance | 1x ![]() | The Crystal Veins |
Helena | +(29–35)% to Fire Resistance | 3x ![]() | Doedre's Cesspool |
Helena | +(21–28)% to Cold Resistance | 1x ![]() | The Crystal Veins |
Helena | +(29–35)% to Cold Resistance | 3x ![]() | Doedre's Cesspool |
Helena | +(21–28)% to Lightning Resistance | 1x ![]() | The Crystal Veins |
Helena | +(29–35)% to Lightning Resistance | 3x ![]() | Doedre's Cesspool |
Helena | +(10–12)% to Fire and Cold Resistances | 6x ![]() | Labyrinth Trial in The Lower Prison, The Lower Prison |
Helena | +(13–16)% to Fire and Cold Resistances | 1x ![]() | Cruel Aspirant's Trial, Aspirant's Trial |
Helena | +(17–20)% to Fire and Cold Resistances | 3x ![]() | Merciless Aspirant's Trial, Aspirant's Trial |
Helena | +(10–12)% to Cold and Lightning Resistances | 6x ![]() | Labyrinth Trial in The Lower Prison, The Lower Prison |
Helena | +(13–16)% to Cold and Lightning Resistances | 1x ![]() | Cruel Aspirant's Trial, Aspirant's Trial |
Helena | +(17–20)% to Cold and Lightning Resistances | 3x ![]() | Merciless Aspirant's Trial, Aspirant's Trial |
Helena | +(10–12)% to Fire and Lightning Resistances | 6x ![]() | Labyrinth Trial in The Lower Prison, The Lower Prison |
Helena | +(13–16)% to Fire and Lightning Resistances | 1x ![]() | Cruel Aspirant's Trial, Aspirant's Trial |
Helena | +(17–20)% to Fire and Lightning Resistances | 3x ![]() | Merciless Aspirant's Trial, Aspirant's Trial |
Helena | +(21–25) to Strength | 2x ![]() | The Ascent |
Helena | +(26–30) to Strength | 2x ![]() | The Western Forest |
Helena | +(21–25) to Dexterity | 2x |