Attribute /5
endurance_charge
Key | Value |
---|---|
Acronym | Ignite |
IsCharged | 1 |
BuffGroupsID | 30 |
IsBuffDefinition | 1 |
BuffMergeModesID | 4 |
Crucible Weapon /27
Weight | Desc |
---|---|
750 (T3, T4) | 15% reduced Enemy Stun Threshold with this Weapon 20% chance to gain an Endurance Charge when you Stun an Enemy with a Melee Hit |
750 (T3, T4) | 25% reduced Enemy Stun Threshold with this Weapon 20% chance to gain an Endurance Charge when you Stun an Enemy with a Melee Hit |
300 (T3, T4) | 5% chance to Steal Power, Frenzy, and Endurance Charges on Hit |
300 (T3, T4) | 10% chance to Steal Power, Frenzy, and Endurance Charges on Hit |
300 (T3, T4) | 15% chance to Steal Power, Frenzy, and Endurance Charges on Hit |
300 (T3, T4) | 15% chance to Steal Power, Frenzy, and Endurance Charges on Hit |
300 (T3, T4) | 20% chance to Steal Power, Frenzy, and Endurance Charges on Hit |
300 (T3, T4) | 25% chance to Steal Power, Frenzy, and Endurance Charges on Hit |
200 (T3, T4) | 75% reduced Endurance, Frenzy and Power Charge Duration Gain a Power, Frenzy or Endurance Charge on Kill |
400 (T3, T4) | 50% reduced Endurance Charge Duration Gain an Endurance Charge on Kill |
300 (T3, T4) | +1 to Minimum Frenzy Charges +1 to Minimum Power Charges -1 to Maximum Endurance Charges |
300 (T3, T4) | +2 to Minimum Frenzy Charges +2 to Minimum Power Charges -2 to Maximum Endurance Charges |
300 (T3, T4) | +1 to Minimum Endurance Charges -1 to Maximum Frenzy Charges +1 to Minimum Power Charges |
300 (T3, T4) | +2 to Minimum Endurance Charges -2 to Maximum Frenzy Charges +2 to Minimum Power Charges |
300 (T3, T4) | +1 to Minimum Endurance Charges +1 to Minimum Frenzy Charges -1 to Maximum Power Charges |
300 (T3, T4) | +2 to Minimum Endurance Charges +2 to Minimum Frenzy Charges -2 to Maximum Power Charges |
500 (T4) | +1 to Maximum Frenzy Charges -1 to Maximum Power Charges -1 to Maximum Endurance Charges |
500 (T4) | +2 to Maximum Frenzy Charges -2 to Maximum Power Charges -2 to Maximum Endurance Charges |
500 (T4) | -1 to Maximum Frenzy Charges +1 to Maximum Power Charges -1 to Maximum Endurance Charges |
500 (T4) | -2 to Maximum Frenzy Charges +2 to Maximum Power Charges -2 to Maximum Endurance Charges |
500 (T4) | -1 to Maximum Frenzy Charges -1 to Maximum Power Charges +1 to Maximum Endurance Charges |
500 (T4) | -2 to Maximum Frenzy Charges -2 to Maximum Power Charges +2 to Maximum Endurance Charges |
150 (T4) | -1 to Maximum Endurance Charges 8% increased Area of Effect per Endurance Charge |
150 (T4) | -1 to Maximum Endurance Charges 12% increased Area of Effect per Endurance Charge |
1000 (T5) | Barrage and Frenzy have 25% increased Critical Strike Chance per Endurance Charge |
1000 (T5) | Barrage and Frenzy have 40% increased Critical Strike Chance per Endurance Charge |
500 (T5) | Flicker Strike and Vigilant Strike's Cooldown can be bypassed by Power Charges instead of Frenzy or Endurance Charges |
Code | virtual maximum endurance charges |
---|---|
IsPublic | 1 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 1 |
IsVirtual | 1 |
IsScalable | 1 |
StatSemantics | Discrete |
Code | actual current endurance charges |
---|---|
IsPublic | 1 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 1 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Discrete |
Code | minimum endurance charges |
---|---|
IsPublic | 1 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 1 |
IsScalable | 1 |
StatSemantics | Discrete |
Skill Gem /8
Skill Gem Quality /3
Item | Stats |
---|---|
Warlord's Mark | Cursed Enemies have a (0–5)% chance to grant an Endurance Charge when Hit |
Vigilant Strike | (0–4)% more Attack Damage per Endurance Charge |
Tectonic Slam | +(0–5)% more Damage per Endurance Charge removed |
Support Gem /1
Item mods /109
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
1 | Corrupted | (5–7)% chance to gain an Endurance Charge when you Stun an Enemy | sceptre 1000 staff 1000 mace 1000 default 0 | |
60 | Corrupted | +1 to Maximum Endurance Charges | boots 1000 default 0 | |
The Elder's | 68 | Prefix | (4–6)% chance to gain an Endurance Charge on Kill | 2h_axe_elder 500 2h_mace_elder 500 2h_sword_elder 500 staff_elder 500 warstaff_elder 500 boots_elder 500 default 0 |
The Elder's | 83 | Prefix | (7–10)% chance to gain an Endurance Charge on Kill | 2h_axe_elder 500 2h_mace_elder 500 2h_sword_elder 500 staff_elder 500 warstaff_elder 500 boots_elder 500 default 0 |
of Shaping | 68 | Suffix | (3–6)% chance to gain a Power, Frenzy or Endurance Charge on Kill | amulet_shaper 800 default 0 |
of Shaping | 75 | Suffix | (7–10)% chance to gain a Power, Frenzy or Endurance Charge on Kill | amulet_shaper 800 default 0 |
The Elder's | 68 | Prefix | Socketed Gems are Supported by Level 10 Endurance Charge on Melee Stun gem | grants_2h_support 0 2h_sword_elder 400 2h_axe_elder 400 2h_mace_elder 400 staff_elder 400 warstaff_elder 400 default 0 |
of Shaping | 84 | Suffix | +1 to Maximum Endurance Charges | 2h_mace_shaper 1000 2h_sword_shaper 1000 2h_axe_shaper 1000 staff_shaper 1000 warstaff_shaper 1000 default 0 |
of the Elder | 68 | Suffix | (20–25)% chance to gain an Endurance Charge when you Block +1% Chance to Block Attack Damage per Endurance Charge | sword_elder 1000 default 0 |
of the Elder | 68 | Suffix | Gain an Endurance Charge every 4 seconds while Stationary | 2h_sword_elder 1000 sword_elder 1000 default 0 |
of the Elder | 68 | Suffix | (5–10)% chance to gain an Endurance Charge when you Hit a Bleeding Enemy | axe_elder 1000 default 0 |
of Shaping | 68 | Suffix | (15–20)% increased Critical Strike Chance (5–10)% chance to gain an Endurance Charge on Critical Strike attack critical | 2h_axe_shaper 1000 axe_shaper 1000 default 0 |
of Shaping | 68 | Suffix | (15–30)% chance to gain an Endurance Charge when you Taunt an Enemy | 2h_axe_shaper 1000 default 0 |
of the Elder | 68 | Suffix | 5% increased Area of Effect per Endurance Charge | 2h_mace_elder 1000 default 0 |
Warlord's | 75 | Prefix | +1 to Maximum Endurance Charges | boots_adjudicator 125 default 0 |
Redeemer's | 68 | Prefix | (4–6)% chance to gain an Endurance Charge on Kill | boots_eyrie 250 sword_eyrie 250 axe_eyrie 250 mace_eyrie 250 sceptre_eyrie 250 2h_sword_eyrie 250 2h_axe_eyrie 250 2h_mace_eyrie 250 staff_eyrie 250 warstaff_eyrie 250 default 0 |
Redeemer's | 80 | Prefix | (7–10)% chance to gain an Endurance Charge on Kill | boots_eyrie 250 sword_eyrie 250 axe_eyrie 250 mace_eyrie 250 sceptre_eyrie 250 2h_sword_eyrie 250 2h_axe_eyrie 250 2h_mace_eyrie 250 staff_eyrie 250 warstaff_eyrie 250 default 0 |
of the Conquest | 80 | Suffix | Gain 1 Endurance Charge every second if you've been Hit Recently | body_armour_adjudicator 250 default 0 |
of the Conquest | 68 | Suffix | +1 to Minimum Endurance Charges | shield_adjudicator 500 default 0 |
of the Conquest | 80 | Suffix | +2 to Minimum Endurance Charges | shield_adjudicator 500 default 0 |
Warlord's | 75 | Prefix | (2–3) to (4–5) Fire Damage per Endurance Charge damage elemental fire | ring_adjudicator 500 default 0 |
Warlord's | 80 | Prefix | (3–4) to (6–7) Fire Damage per Endurance Charge damage elemental fire | ring_adjudicator 500 default 0 |
Warlord's | 68 | Prefix | (3–4)% increased Damage per Endurance Charge damage | amulet_adjudicator 500 default 0 |
Warlord's | 80 | Prefix | (5–6)% increased Damage per Endurance Charge damage | amulet_adjudicator 500 default 0 |
of the Hunt | 68 | Suffix | (3–6)% chance to gain a Power, Frenzy or Endurance Charge on Kill | amulet_basilisk 500 default 0 |
of the Hunt | 75 | Suffix | (7–10)% chance to gain a Power, Frenzy or Endurance Charge on Kill | amulet_basilisk 500 default 0 |
of the Conquest | 68 | Suffix | (5–7)% increased Damage per Endurance Charge damage | sceptre_adjudicator 500 default 0 |
of the Conquest | 73 | Suffix | (8–10)% increased Damage per Endurance Charge damage | sceptre_adjudicator 500 default 0 |
of the Conquest | 68 | Suffix | (10–13)% increased Damage per Endurance Charge damage | staff_adjudicator 500 default 0 |
of the Conquest | 73 | Suffix | (14–17)% increased Damage per Endurance Charge damage | staff_adjudicator 500 default 0 |
68 | ScourgeUpside | +1 to Minimum Endurance Charges | ring 100 default 0 | |
1 | ScourgeUpside | (5–6)% chance to gain an Endurance Charge on Kill | ring 200 default 0 | |
45 | ScourgeUpside | (7–8)% chance to gain an Endurance Charge on Kill | ring 200 default 0 | |
68 | ScourgeUpside | (9–10)% chance to gain an Endurance Charge on Kill | ring 200 default 0 | |
68 | ScourgeUpside | (11–12)% chance to gain an Endurance Charge on Kill | ring 200 default 0 | |
68 | ScourgeDownside | -1 to Maximum Endurance Charges | ring 500 default 0 | |
75 | RedImplicit | 4% increased Damage per Endurance Charge damage | no_tier_6_eldritch_implicit 0 boots 1000 default 0 | |
75 | RedImplicit | 4% increased Damage per Endurance Charge damage | no_tier_5_eldritch_implicit 0 boots 1000 default 0 | |
75 | RedImplicit | 5% increased Damage per Endurance Charge damage | no_tier_4_eldritch_implicit 0 boots 1000 default 0 | |
75 | RedImplicit | 5% increased Damage per Endurance Charge damage | no_tier_3_eldritch_implicit 0 boots 1000 default 0 | |
75 | RedImplicit | 6% increased Damage per Endurance Charge damage | no_tier_2_eldritch_implicit 0 boots 1000 default 0 | |
75 | RedImplicit | 6% increased Damage per Endurance Charge damage | no_tier_1_eldritch_implicit 0 boots 1000 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, 5% increased Damage per Endurance Charge damage | no_tier_5_eldritch_implicit 0 boots 500 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, 6% increased Damage per Endurance Charge damage | no_tier_4_eldritch_implicit 0 boots 500 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, 6% increased Damage per Endurance Charge damage | no_tier_3_eldritch_implicit 0 boots 500 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, 7% increased Damage per Endurance Charge damage | no_tier_2_eldritch_implicit 0 boots 500 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, 7% increased Damage per Endurance Charge damage | no_tier_1_eldritch_implicit 0 boots 500 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, 7% increased Damage per Endurance Charge damage | no_tier_4_eldritch_implicit 0 boots 200 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, 7% increased Damage per Endurance Charge damage | no_tier_3_eldritch_implicit 0 boots 200 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, 8% increased Damage per Endurance Charge damage | no_tier_2_eldritch_implicit 0 boots 200 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, 8% increased Damage per Endurance Charge damage | no_tier_1_eldritch_implicit 0 boots 200 default 0 | |
75 | BlueImplicit | Regenerate 0.2% of Life per second per Endurance Charge resource life | no_tier_6_eldritch_implicit 0 boots 1000 default 0 | |
75 | BlueImplicit | Regenerate 0.2% of Life per second per Endurance Charge resource life | no_tier_5_eldritch_implicit 0 boots 1000 default 0 | |
75 | BlueImplicit | Regenerate 0.2% of Life per second per Endurance Charge resource life | no_tier_4_eldritch_implicit 0 boots 1000 default 0 | |
75 | BlueImplicit | Regenerate 0.2% of Life per second per Endurance Charge resource life | no_tier_3_eldritch_implicit 0 boots 1000 default 0 | |
75 | BlueImplicit | Regenerate 0.3% of Life per second per Endurance Charge resource life | no_tier_2_eldritch_implicit 0 boots 1000 default 0 | |
75 | BlueImplicit | Regenerate 0.3% of Life per second per Endurance Charge resource life | no_tier_1_eldritch_implicit 0 boots 1000 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, Regenerate 0.3% of Life per second per Endurance Charge resource life | no_tier_5_eldritch_implicit 0 boots 500 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, Regenerate 0.3% of Life per second per Endurance Charge resource life | no_tier_4_eldritch_implicit 0 boots 500 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, Regenerate 0.3% of Life per second per Endurance Charge resource life | no_tier_3_eldritch_implicit 0 boots 500 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, Regenerate 0.4% of Life per second per Endurance Charge resource life | no_tier_2_eldritch_implicit 0 boots 500 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, Regenerate 0.4% of Life per second per Endurance Charge resource life | no_tier_1_eldritch_implicit 0 boots 500 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, Regenerate 0.4% of Life per second per Endurance Charge resource life | no_tier_4_eldritch_implicit 0 boots 200 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, Regenerate 0.4% of Life per second per Endurance Charge resource life | no_tier_3_eldritch_implicit 0 boots 200 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, Regenerate 0.5% of Life per second per Endurance Charge resource life | no_tier_2_eldritch_implicit 0 boots 200 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, Regenerate 0.5% of Life per second per Endurance Charge resource life | no_tier_1_eldritch_implicit 0 boots 200 default 0 | |
75 | RedImplicit | Gain an Endurance Charge every 15 seconds | no_tier_6_eldritch_implicit 0 body_armour 500 default 0 | |
75 | RedImplicit | Gain an Endurance Charge every 14 seconds | no_tier_5_eldritch_implicit 0 body_armour 500 default 0 | |
75 | RedImplicit | Gain an Endurance Charge every 13 seconds | no_tier_4_eldritch_implicit 0 body_armour 500 default 0 | |
75 | RedImplicit | Gain an Endurance Charge every 12 seconds | no_tier_3_eldritch_implicit 0 body_armour 500 default 0 | |
75 | RedImplicit | Gain an Endurance Charge every 11 seconds | no_tier_2_eldritch_implicit 0 body_armour 500 default 0 | |
75 | RedImplicit | Gain an Endurance Charge every 10 seconds | no_tier_1_eldritch_implicit 0 body_armour 500 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, Gain an Endurance Charge every 10 seconds | no_tier_5_eldritch_implicit 0 body_armour 250 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, Gain an Endurance Charge every 9 seconds | no_tier_4_eldritch_implicit 0 body_armour 250 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, Gain an Endurance Charge every 8 seconds | no_tier_3_eldritch_implicit 0 body_armour 250 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, Gain an Endurance Charge every 7 seconds | no_tier_2_eldritch_implicit 0 body_armour 250 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, Gain an Endurance Charge every 6 seconds | no_tier_1_eldritch_implicit 0 body_armour 250 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, Gain an Endurance Charge every 5 seconds | no_tier_4_eldritch_implicit 0 body_armour 100 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, Gain an Endurance Charge every 4 seconds | no_tier_3_eldritch_implicit 0 body_armour 100 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, Gain an Endurance Charge every 3 seconds | no_tier_2_eldritch_implicit 0 body_armour 100 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, Gain an Endurance Charge every 2 seconds | no_tier_1_eldritch_implicit 0 body_armour 100 default 0 | |
15 | WeaponTree | 15% reduced Enemy Stun Threshold with this Weapon 20% chance to gain an Endurance Charge when you Stun an Enemy with a Melee Hit | ranged 0 weapon 750 default 0 | |
74 | WeaponTree | 25% reduced Enemy Stun Threshold with this Weapon 20% chance to gain an Endurance Charge when you Stun an Enemy with a Melee Hit | ranged 0 weapon 750 default 0 | |
24 | WeaponTree | 5% chance to Steal Power, Frenzy, and Endurance Charges on Hit | one_hand_weapon 300 shield 300 default 0 | |
55 | WeaponTree | 10% chance to Steal Power, Frenzy, and Endurance Charges on Hit | one_hand_weapon 300 shield 300 default 0 | |
78 | WeaponTree | 15% chance to Steal Power, Frenzy, and Endurance Charges on Hit | one_hand_weapon 300 shield 300 default 0 | |
24 | WeaponTree | 15% chance to Steal Power, Frenzy, and Endurance Charges on Hit | two_hand_weapon 300 default 0 | |
55 | WeaponTree | 20% chance to Steal Power, Frenzy, and Endurance Charges on Hit | two_hand_weapon 300 default 0 | |
78 | WeaponTree | 25% chance to Steal Power, Frenzy, and Endurance Charges on Hit | two_hand_weapon 300 default 0 | |
70 | WeaponTree | 75% reduced Endurance, Frenzy and Power Charge Duration Gain a Power, Frenzy or Endurance Charge on Kill | fishing_rod 0 default 200 | |
30 | WeaponTree | 50% reduced Endurance Charge Duration Gain an Endurance Charge on Kill | fishing_rod 0 default 400 | |
30 | WeaponTree | +1 to Minimum Frenzy Charges +1 to Minimum Power Charges -1 to Maximum Endurance Charges | one_hand_weapon 300 shield 300 default 0 | |
30 | WeaponTree | +2 to Minimum Frenzy Charges +2 to Minimum Power Charges -2 to Maximum Endurance Charges | two_hand_weapon 300 default 0 | |
30 | WeaponTree | +1 to Minimum Endurance Charges -1 to Maximum Frenzy Charges +1 to Minimum Power Charges | one_hand_weapon 300 shield 300 default 0 | |
30 | WeaponTree | +2 to Minimum Endurance Charges -2 to Maximum Frenzy Charges +2 to Minimum Power Charges | two_hand_weapon 300 default 0 | |
30 | WeaponTree | +1 to Minimum Endurance Charges +1 to Minimum Frenzy Charges -1 to Maximum Power Charges | one_hand_weapon 300 shield 300 default 0 | |
30 | WeaponTree | +2 to Minimum Endurance Charges +2 to Minimum Frenzy Charges -2 to Maximum Power Charges | two_hand_weapon 300 default 0 | |
70 | WeaponTreeRecombined | +1 to Maximum Frenzy Charges -1 to Maximum Power Charges -1 to Maximum Endurance Charges | one_hand_weapon 500 shield 500 default 0 | |
70 | WeaponTreeRecombined | +2 to Maximum Frenzy Charges -2 to Maximum Power Charges -2 to Maximum Endurance Charges | two_hand_weapon 500 default 0 | |
70 | WeaponTreeRecombined | -1 to Maximum Frenzy Charges +1 to Maximum Power Charges -1 to Maximum Endurance Charges | one_hand_weapon 500 shield 500 default 0 | |
70 | WeaponTreeRecombined | -2 to Maximum Frenzy Charges +2 to Maximum Power Charges -2 to Maximum Endurance Charges | two_hand_weapon 500 default 0 | |
70 | WeaponTreeRecombined | -1 to Maximum Frenzy Charges -1 to Maximum Power Charges +1 to Maximum Endurance Charges | one_hand_weapon 500 shield 500 default 0 | |
70 | WeaponTreeRecombined | -2 to Maximum Frenzy Charges -2 to Maximum Power Charges +2 to Maximum Endurance Charges | two_hand_weapon 500 default 0 | |
50 | WeaponTree | -1 to Maximum Endurance Charges 8% increased Area of Effect per Endurance Charge | one_hand_weapon 150 shield 150 default 0 | |
50 | WeaponTree | -1 to Maximum Endurance Charges 12% increased Area of Effect per Endurance Charge | two_hand_weapon 150 default 0 | |
1 | WeaponTree | Barrage and Frenzy have 25% increased Critical Strike Chance per Endurance Charge | ranged 1000 shield 500 one_hand_weapon 500 default 0 | |
1 | WeaponTree | Barrage and Frenzy have 40% increased Critical Strike Chance per Endurance Charge | ranged 1000 two_hand_weapon 500 default 0 | |
1 | WeaponTree | Flicker Strike and Vigilant Strike's Cooldown can be bypassed by Power Charges instead of Frenzy or Endurance Charges | ranged 0 shield 500 weapon 1000 default 0 | |
Haunted | 16 | Prefix | +1 to Maximum Endurance Charges | necropolis_boots 250 default 0 |
Enchantment Modifier /7
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Enchantment Enduring Cry Additional Endurance Charge 1 | 75 | Enchantment | Enduring Cry grants 1 additional Endurance Charge to you and Allied Players | helmet 100 default 0 |
Enchantment Immortal Call Percent Chance To Not Consume Endurance Charges 1 | 66 | Enchantment | Immortal Call has 20% increased Buff Duration per Endurance Charge removed | helmet 0 default 0 |
Enchantment Immortal Call Percent Chance To Not Consume Endurance Charges 2 | 75 | Enchantment | Immortal Call has 30% increased Buff Duration per Endurance Charge removed | helmet 0 default 0 |
Enchantment Sweep Endurance Charge on Hit Chance 1 | 66 | Enchantment | Sweep has a 20% chance to grant an Endurance Charge on Hit attack | helmet 0 default 0 |
Enchantment Sweep Endurance Charge on Hit Chance 2 | 75 | Enchantment | Sweep has a 30% chance to grant an Endurance Charge on Hit attack | helmet 0 default 0 |
Enchantment Sweep Endurance Charge on Hit Chance 1 | 66 | Enchantment | Sweep has a 20% chance to grant an Endurance Charge on Hit attack | helmet 100 default 0 |
Enchantment Sweep Endurance Charge on Hit Chance 2 | 75 | Enchantment | Sweep has a 30% chance to grant an Endurance Charge on Hit attack | helmet 100 default 0 |
Monsters mods /10
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Endurance | 1 | Unique | 50% chance to gain an Endurance Charge on Hit | not_str 0 default 1000 |
1 | Unique | 50% chance to gain an Endurance Charge on Hit | ||
1 | Unique | 100% chance to gain an Endurance Charge on Hit map related item drop chance +% final from league [-40] | ||
of Endurance | 24 | Unique | 20% increased Damage 30% increased Area of Effect 15% increased Character Size Cannot be Stunned Action Speed cannot be modified to below Base Value Movement Speed cannot be modified to below Base Value Gain 2 Endurance Charges every second if you've been Hit Recently | no_common_monster_mods 0 blight_monster 0 default 2000 |
Thief's Grip | 1 | Torment | Steal Power, Frenzy, and Endurance Charges on Hit monster drop additional rings amulets [5,10] remove flask effects on hit % [100] removes % mana on hit [20] resource mana | default 1000 |
Shared Boon | 1 | Bloodlines | 100% chance to gain an Endurance Charge on Hit monster share charges with pack [1] | |
1 | Unique | 100% chance to gain an Endurance Charge on Hit monster share charges with pack [1] | ||
1 | Unique | 100% chance to gain an Endurance Charge on Hit | ||
1 | Unique | +3 to Maximum Frenzy Charges +3 to Maximum Power Charges +3 to Maximum Endurance Charges 500% increased Endurance, Frenzy and Power Charge Duration | ||
of Endurance | 24 | Suffix | Gain 1 Endurance Charge every second if you've been Hit Recently | default 2000 |
Map mods /6
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Endurance | 1 | Suffix | Monsters gain an Endurance Charge on Hit 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | uber_tier_map 0 secret_area 0 unique_map 0 maven_map 0 expedition_logbook 0 primordial_map 0 default 800 |
of Endurance | 1 | Suffix | Monsters gain an Endurance Charge on Hit 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area | uber_tier_map 0 secret_area 0 unique_map 0 maven_map 800 primordial_map 800 default 0 |
of Endurance | 1 | Suffix | Monsters gain an Endurance Charge on Hit 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | uber_tier_map 0 secret_area 0 unique_map 0 expedition_logbook 800 default 0 |
of Enervation | 1 | Suffix | Monsters steal Power, Frenzy and Endurance charges on Hit 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | uber_tier_map 0 secret_area 0 unique_map 0 maven_map 0 expedition_logbook 0 primordial_map 0 default 800 |
of Enervation | 1 | Suffix | Monsters steal Power, Frenzy and Endurance charges on Hit 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area | uber_tier_map 0 maven_map 800 primordial_map 800 default 0 |
of Enervation | 1 | Suffix | Monsters steal Power, Frenzy and Endurance charges on Hit 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | uber_tier_map 0 expedition_logbook 800 default 0 |
Delve Area mods /5
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
1 | DelveArea | Monsters have (30–60)% chance to gain an Endurance Charge on Hit 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | default 1000 | |
52 | DelveArea | Monsters gain an Endurance Charge on Hit 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | default 1000 | |
1 | DelveArea | Monsters steal Power, Frenzy and Endurance charges on Hit 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | default 250 | |
52 | DelveArea | Monsters steal Power, Frenzy and Endurance charges on Hit 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | default 250 | |
173 | DelveArea | Monsters steal Power, Frenzy and Endurance charges on Hit 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | default 250 |
Heist Area mods /3
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Endurance | 1 | Suffix | Monsters have (30–60)% chance to gain an Endurance Charge on Hit heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | default 800 |
of Endurance | 68 | Suffix | Monsters gain an Endurance Charge on Hit heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | default 800 |
of Enervation | 46 | Suffix | Monsters steal Power, Frenzy and Endurance charges on Hit heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] | default 800 |
Veiled mods /3
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of the Order | 60 | Suffix | +1 to Minimum Endurance Charges (3–4)% chance to gain an Endurance Charge on Kill | ring 1500 amulet 1500 default 0 |
of the Order | 60 | Suffix | (5–6)% increased Damage per Endurance Charge damage | one_hand_weapon 1000 default 0 |
of the Order | 60 | Suffix | (7–8)% increased Damage per Endurance Charge damage | two_hand_weapon 1000 default 0 |
Crafting Bench /3
Mod | Require | ItemClasses | Unlock |
---|---|---|---|
+1 to Minimum Endurance Charges | 1x Exalted Orb | Ring · Amulet | Betrayal Unveil |
(5–6)% increased Damage per Endurance Charge | 3x Chaos Orb | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
(3–4)% increased Damage per Endurance Charge | 3x Chaos Orb | One Hand Melee · One Hand Ranged | Betrayal Unveil |
Misc mods /28
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
1 | Flask | Unique | Gain (1–3) Endurance Charge on use | ||
1 | Flask | Unique | Gain 1 Endurance Charge on use | ||
1 | Jewel | Unique | -1 to Maximum Endurance Charges | ||
of Endurance | 1 | Jewel | Suffix | (10–14)% increased Endurance Charge Duration | not_str 0 default 0 |
1 | Jewel | Unique | With at least 40 Strength in Radius, Ground Slam has a 35% chance to grant an Endurance Charge when you Stun an Enemy attack | ||
1 | Jewel | Unique | +1 to Minimum Endurance Charges per Grand Spectrum number of stackable unique jewels [1] | ||
1 | Jewel | Unique | Passives granting Fire Resistance or all Elemental Resistances in Radius also grant an equal chance to gain an Endurance Charge on Kill local jewel effect base radius [1500] | ||
1 | Jewel | Unique | 10% increased Endurance Charge Duration | jewel 1 default 0 | |
1 | PrimordialAltar | Unique | (10–20)% reduced Recovery Rate of Life, Mana and Energy Shield per Endurance Charge | primordial_altar_upside 0 tangle_altar 400 default 0 | |
of the Juggernaut | 1 | Sentinel | Suffix | Character Gains Endurance Charges for 15 seconds on deployment | special_sentinel_mod 0 default 30 |
Determined | 75 | SanctumSpecial | Prefix | (6–8)% increased Damage per Endurance Charge damage | str_special_relic 600 default 150 |
Steadfast | 75 | SanctumSpecial | Prefix | Regenerate 0.3% of Life per second per Endurance Charge resource life | str_special_relic 600 default 150 |
of Newfound Courage | 84 | SanctumSpecial | Suffix | +1 to Maximum Endurance Charges | str_special_relic 200 default 50 |
Juggernaut's | 1 | Charm | Prefix | (10–19)% chance to gain an Endurance Charge when you Stun an Enemy | str_animal_charm 1000 default 0 |
Juggernaut's | 60 | Charm | Prefix | (20–30)% chance to gain an Endurance Charge when you Stun an Enemy | str_animal_charm 500 default 0 |
Juggernaut's | 1 | Charm | Prefix | (3–4)% increased Area of Effect per Endurance Charge | str_animal_charm 1000 default 0 |
Juggernaut's | 60 | Charm | Prefix | (5–6)% increased Area of Effect per Endurance Charge | str_animal_charm 500 default 0 |
Juggernaut's | 1 | Charm | Prefix | (10–19)% chance to gain an Endurance Charge when you are Hit | str_animal_charm 1000 default 0 |
Juggernaut's | 60 | Charm | Prefix | (20–30)% chance to gain an Endurance Charge when you are Hit | str_animal_charm 500 default 0 |
of the Juggernaut | 1 | Charm | Suffix | +(2–3)% to Chaos Resistance per Endurance Charge | str_animal_charm 1000 default 0 |
of the Juggernaut | 60 | Charm | Suffix | +(4–5)% to Chaos Resistance per Endurance Charge | str_animal_charm 500 default 0 |
of the Hierophant | 70 | Charm | Suffix | +1 to Minimum Endurance Charges +1 to Minimum Power Charges | int_animal_charm 50 str_animal_charm 50 default 0 |
Guardian's | 45 | Charm | Prefix | Nearby Enemies cannot gain Power, Frenzy or Endurance Charges | int_animal_charm 250 str_animal_charm 250 default 0 |
46 | Necropolis | NecropolisHaunted | 100% chance to gain an Endurance Charge on Hit monster necropolis mod value +% [80] | default 400 | |
of Endurance | 1 | UberMap | Suffix | Monsters have +1 to Maximum Endurance Charges Monsters gain an Endurance Charge when hit 20% increased Quantity of Items found in this Area 12% increased Rarity of Items found in this Area 6% increased Pack size 50% more Maps found in Area | uber_tier_map 100 default 0 |
of Powerlessness | 1 | UberMap | Suffix | Players cannot gain Endurance Charges Players cannot gain Frenzy Charges Players cannot gain Power Charges 24% increased Quantity of Items found in this Area 14% increased Rarity of Items found in this Area 6% increased Pack size 84% more Currency found in Area | uber_tier_map 0 default 0 |
of Endurance | 1 | UberMap | Suffix | Monsters gain an Endurance Charge on Hit 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | has_uber_map_suffix 96 default 0 |
of Enervation | 1 | UberMap | Suffix | Monsters steal Power, Frenzy and Endurance charges on Hit 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | has_uber_map_suffix 96 default 0 |
Essence /1
Name |
---|
Essence of Horror |
Item /4
Unique /40
to grant an Endurance Charge when you Stun an Enemy
has a 50% increased angle
also grant an equal chance to gain an Endurance Charge on Kill
Count as having maximum number of Frenzy Charges
Count as having maximum number of Power Charges
Lose all Endurance Charges on use
Count as having maximum number of Frenzy Charges
Count as having maximum number of Power Charges
Passive /11
Ascendancy Passive /5
Cluster Jewel Passive /4
Timeless Jewel Passive /4
Faction | Category | Name | Show Full Descriptions |
---|---|---|---|
Templar | Notable | Enduring Faith | +1 to Minimum Endurance Charges while you have at least 150 Devotion |
Eternal | Notable | Eternal Resilience | Gain 1 Endurance Charge every second if you've been Hit Recently(Recently refers to the past 4 seconds) |
Eternal | Notable | Eternal Fortitude | 8% increased Armour per Endurance Charge |
Eternal | Notable | Eternal Dominance | 10% increased Damage per Endurance Charge |
Timeless Jewel Passive Additions /1
Faction | Category | Show Full Descriptions | Code |
---|---|---|---|
Karui | Notable | 5% chance to gain an Endurance Charge on Kill | karui_notable_add_endurance_charge_on_kill |
Elevated modifier List /6
Name | Lv | Mods | Elevated Mods |
---|---|---|---|
of the Conquest | 80 | Gain 1 Endurance Charge every second if you've been Hit Recently Group: 3127 | 3% increased Area of Effect per Endurance Charge Gain 1 Endurance Charge every second if you've been Hit Recently |
The Elder's | 68 | (4–6)% chance to gain an Endurance Charge on Kill Group: 1709 | (7–10)% chance to gain an Endurance Charge on Kill |
The Elder's | 83 | (7–10)% chance to gain an Endurance Charge on Kill Group: 1709 | 50% increased Endurance Charge Duration (7–10)% chance to gain an Endurance Charge on Kill |
Warlord's | 75 | +1 to Maximum Endurance Charges Group: 135 | +1 to Maximum Endurance Charges 10% chance that if you would gain Endurance Charges, you instead gain up to maximum Endurance Charges |
Redeemer's | 68 | (4–6)% chance to gain an Endurance Charge on Kill Group: 1709 | (7–10)% chance to gain an Endurance Charge on Kill |
Redeemer's | 80 | (7–10)% chance to gain an Endurance Charge on Kill Group: 1709 | 50% increased Endurance Charge Duration (7–10)% chance to gain an Endurance Charge on Kill |
Community Wiki
Endurance Charge
Endurance charges are one of the three charge types. They are associated with strength and represent a temporary increase to the ability to endure pain during combat. They are visualized as glowing red orbs surrounding the character.
The physical damage reduction is effective against hits and non-hits such as bleeding. When reducing damage from hits, it stacks with the damage reduction from armour, so that they are both applied at the same time.
+4% to all Elemental Resistances per Endurance Charge
4% additional Physical Damage Reduction per Endurance Charge
Effects on monsters
The effects of endurance charges are much more significant on monsters and minions.
+15% to all Elemental Resistances per Endurance Chargee
15% additional Physical Damage Reduction per Endurance Charge
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.