Phase Run
Level: (1–20)
Cost: (8–13) Mana
Cooldown Time: 4.00 sec
Cast Time: Instant
Requires Level (34–70), (79–155) Dex
Gain a buff that makes you faster, harder to detect, and grants Phasing, letting you pass through enemies. Performing any skill replaces this buff with one that boosts melee physical damage of skills you use yourself (it will not apply to your melee skills used by totems). Consumes Frenzy Charges to increase duration.
Base duration is 1.8 seconds
Base secondary duration is 0.2 seconds
(20–30)% more Melee Physical Damage
100% increased Skill Duration per Frenzy Charge removed
Buff grants 100% increased Stealth
Buff grants Phasing
Buff grants (30–39)% increased Movement Speed
(While you have Phasing, your movement is not blocked by Enemies)

Additional Effects From Quality:
Buff grants (0–10)% increased Movement Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Old Phase Run
Genus
Level Effect /40
Level
Requires Level
Dex
Cost
Base Damage
Buff grants 30% increased Movement Speed
20% more Melee Physical Damage
Experience
134798100%, 100%3020199,345
236838100%, 100%3021285,815
338889100%, 100%3121401,344
440929100%, 100%3122554,379
542969100%, 100%3222477,437
6441009100%, 100%3223583,786
74610410100%, 100%3323710,359
84810910100%, 100%33241,355,511
95011310100%, 100%34241,138,877
105211711100%, 100%34251,368,233
115412111100%, 100%35251,638,338
125612511100%, 100%35261,956,648
135813011100%, 100%36263,655,184
146013412100%, 100%36273,017,327
156213812100%, 100%37277,759,995
166414212100%, 100%372815,138,193
176614613100%, 100%382826,083,825
186815113100%, 100%382962,620,247
196915313100%, 100%3929211,708,088
207015513100%, 100%3930
217213100%, 100%4030
227414100%, 100%4031
237614100%, 100%4131
247814100%, 100%4132
258015100%, 100%4232
268215100%, 100%4233
278415100%, 100%4333
288615100%, 100%4334
298816100%, 100%4434
309016100%, 100%4435
319116100%, 100%4435
329216100%, 100%4535
339316100%, 100%4535
349417100%, 100%4536
359517100%, 100%4536
369617100%, 100%4636
379717100%, 100%4636
389817100%, 100%4637
399917100%, 100%4637
4010017100%, 100%4737
Attribute /9

Old Phase Run

Key
Value
AcronymMelee, Duration, Buff, Phasing
DropLevel 34
BaseType Old Phase Run
Class Skill Gems
TargetTypesAny
TypeSpell, Buff, Duration, Triggerable, Movement, Instant, Physical, Travel, Cooldown
ItemTypeMetadata/Items/Gems/SkillGemNewPhaseRun
ActiveSkillsCodephase_run
Referencepoe.ninja, Community Wiki
Phase Run
Level: (1–20)
Cost: (8–13) Mana
Cooldown Time: 4.00 sec
Cast Time: Instant
Requires Level (34–70), (79–155) Dex
Gain a buff that makes you faster, harder to detect, and grants Phasing, letting you pass through enemies. Performing any skill replaces this buff with one that boosts melee physical damage of skills you use yourself (it will not apply to your melee skills used by totems). Consumes Frenzy Charges to increase duration.
Base duration is 1.8 seconds
Base secondary duration is 0.2 seconds
(20–30)% more Melee Physical Damage
100% increased Skill Duration per Frenzy Charge removed
Buff grants 100% increased Stealth
Buff grants Phasing
Buff grants (30–39)% increased Movement Speed
base deal no damage [1]
(While you have Phasing, your movement is not blocked by Enemies)

Additional Effects From Quality:
Buff grants (0–10)% increased Movement Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Old Phase Run
Microtransactions /2
Invisible Buff Effect
Removes the visual effects on the player from arctic armour, tempest shield, blood rage, molten shell, plague bearer, phase run, petrified blood, withering step, any aura, any blasphemied curse, or any herald gem.
Madcap Phase Run Effect
Your Phase Run becomes a Madcap Effect.
Supported By /10
  • Active Type: Spell, Buff, Duration, Triggerable, Movement, Instant, Physical, Travel, Cooldown
  • More Duration Support
    Supports any skill with a duration.
    Less Duration Support
    Supports any skill that has a duration.
    Cast on Death Support
    Each supported spell skill will be triggered when you die. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Cast when Damage Taken Support
    Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Cast when Stunned Support
    Each supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Efficacy Support
    Supports any skill that deals damage or has a duration.
    Arcane Surge Support
    Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.
    Awakened Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Second Wind Support
    Supports skills with cooldowns. Cannot support triggered skills.
    Phase Run
    You have Phasing, allowing you to move through enemies, move faster, are less visible to enemies and deal more Melee Physical Damage.
    base_movement_velocity_+%
    phase_run_melee_physical_damage_+%_final
    phase_through_objects
    suppress_phasing_visual
    stealth_+%
    Attribute /5

    new_phase_run

    Key
    Value
    CostiLvl 1: Normal: 1xOrb of Transmutation · Magic: 1xOrb of Alteration · Rare: 3xOrb of Alchemy · Unique: 5xChaos Orb
    AcronymIgnite
    BuffGroupsID30
    IsBuffDefinition1
    BuffMergeModesID2
    Codephase through objects
    IsPublic1
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty0
    IsVirtual0
    IsScalable0
    StatSemanticsBoolean
    Base Movement Velocity +%
    Codebase movement velocity +%
    IsPublic1
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty0
    IsVirtual0
    IsScalable1
    StatSemanticsPercentage
    Codephase run melee physical damage +% final
    IsPublic1
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty0
    IsVirtual0
    IsScalable1
    StatSemanticsPercentage
    Codestealth +%
    IsPublic0
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty0
    IsVirtual0
    IsScalable1
    StatSemanticsPercentage
    Codesuppress phasing visual
    IsPublic0
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty0
    IsVirtual0
    IsScalable0
    StatSemanticsBoolean
    Phase Run Monster /11
    Name
    Modifiers
    Spectre
    Kraityn, Scarbearercannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Monsters grant 250% increased Experience
    4500% increased Rarity of Items Dropped
    Y
    Kraityncannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    Highland HellionBurns Ground on Death
    monster ground effect on death base duration ms [6000]
    monster ground fire on death base area of effect radius [16]
    Y
    Highland HellionY
    Shadow ApeY
    Slimy NemesisY
    Dockhand WraithY
    Master of the BladeMonsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    Brinerot Raider50% of Physical Damage Converted to Lightning Damage
    monster no map drops [1]
    cannot have affliction mods [1]
    Y
    Mutewind Wildrunner50% of Physical Damage Converted to Cold Damage
    monster no map drops [1]
    20% Chance to Block Attack Damage
    You take 10% of Damage from Blocked Hits
    cannot have affliction mods [1]
    Y
    Kraityn, ScarbearerMonsters grant 250% increased Experience
    6000% increased Rarity of Items Dropped
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y

    Community Wiki

    Edit

    Phase Run


    Phase Run is an active skill gem that applies a buff to the character that grants increased movement speed, increased stealth, and Phasing. Using any skill while Phase Run is active will replace the primary buff with a secondary buff that grants more melee damage for a shorter duration. Phase Run consumes Frenzy Charges to increase its duration.

    Skill functions and interactions

    Despite the skill's tooltip suggesting otherwise, the Melee Damage buff from Phase Run is present during both the primary and secondary buffs.

    Duration: Skill Duration, Buff/Debuff Duration, the Increased Duration Support gem and Frenzy Charges will increase/decrease the duration of both the primary and secondary buffs.

    Monster Response time: Phase Run causes monsters to respond to the character's presence slightly slower than usual.

    Trigger Gems: When linked to a Trigger Support gem, Phase Run should be placed as the last skill gem to be triggered, because otherwise the primary buff (movement speed) will be cancelled by any intervening skills and be replaced by the secondary buff (melee damage).

    Damage - The more melee physical damage modifier will apply for a base duration of .2 seconds after the character uses a skill other than phase run. For most attacks this doesn't matter, because most attacks calculate their damage the moment you use them, however Flicker Strike does not calculate the damage until you teleport.[1] When using an attack that snapshots the damage bonus will apply to the entire duration of the attack.

    Version history

    Version
    Changes
    3.12.0
  • No longer grants reduced visibility to enemies.
  • Now grants 100% increased stealth at all gem levels.
  • 3.6.0
  • Mana Cost at gem level 1 is now 8 (was 11).
  • Mana Cost at gem level 20 is now 13 (was 14).
  • 3.5.0
  • Now grants 50% reduced visibility to enemies (down from 80%).
  • 3.4.0
  • Now instant by default and can therefore be used while moving.
  • All instant skills now have cooldown 1 second or less.
  • Instant skills cannot be supported by Spell Echo and will not be cast a second time by similar effects (such as from the Echoing Shrine).
  • 3.3.0
  • Cast time lowered to 0.25 seconds (from 0.5).
  • 2.0.0
  • Reintroduced into the game.
  • 0.10.0
  • Has been retired to the plane of elemental fire to be reforged anew.
  • 0.9.13b
  • Fixed a server crash that could occur when using Phase Run.
  • 0.9.12qq
  • From 1% damage per quality point to 0.5%.
  • 0.9.12
  • Phase Run is now available from the Medicine Chest quest for every class.
  • 0.9.11m
  • Shadow characters now receive the choice of the Phase Run skill gem as a level 4 quest reward.
  • 0.9.11g
  • Prevented Phase Run from being used on a Totem.
  • 0.9.2
  • Increased Phase Run's melee damage bonus.
  • Reduced the cast time.
  • 0.8.7
  • Phase Run added to the game.

  • Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.