Phase Run
Level: (1–20)
Cost: (8–13) Mana
Cooldown Time: 4.00 sec
Cast Time: Instant
Requires Level (34–70), (79–155) Dex
Gain a buff that makes you faster, harder to detect, and grants Phasing, letting you pass through enemies. Performing any skill replaces this buff with one that boosts melee physical damage of skills you use yourself (it will not apply to your melee skills used by totems). Consumes Frenzy Charges to increase duration.
Base duration is 1.8 seconds
Base secondary duration is 0.2 seconds
(20–30)% more Melee Physical Damage
100% increased Skill Duration per Frenzy Charge removed
Buff grants 100% increased Stealth
Buff grants Phasing
Buff grants (30–39)% increased Movement Speed

Additional Effects From Quality:
Buff grants (0–10)% increased Movement Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Quest /1 ⍟
Genus
Level Effect /40
Implicit
Buff grants 100% increased Stealth
Base duration is 1.8 seconds
Base secondary duration is 0.2 seconds
100% increased Skill Duration per Frenzy Charge removed
Buff grants Phasing
(While you have Phasing, your movement is not blocked by Enemies)
LevelRequires LevelDexCostBuff grants 30% increased Movement Speed20% more Melee Physical DamageExperience
1347983020252,595
2368383021314,394
3388893121388,734
4409293122477,437
5429693222583,786
64410093223710,359
7461041033231,355,511
8481091033241,138,877
9501131034241,368,233
10521171134251,638,338
11541211135251,956,648
12561251135263,655,184
13581301136263,017,327
14601341236273,576,232
15621381237279,164,731
166414212372817,861,428
176614613382846,032,386
186815113382987,248,039
1969153133929157,972,052
2070155133930
2172134030
2274144031
2376144131
2478144132
2580154232
2682154233
2784154333
2886154334
2988164434
3090164435
3191164435
3292164535
3393164535
3494174536
3595174536
3696174636
3797174636
3898174637
3999174637
40100174737
Attribute /10

Phase Run

KeyValue
CostiLvl 1: Normal: 1xOrb of Chance
AcronymMelee, Duration, Buff
DropLevel 34
BaseType Phase Run
Class Skill Gems
TargetTypesAny
TypeSpell, Buff, Duration, Triggerable, Movement, Instant, Physical, Travel, Cooldown
BuffIcon
ItemTypeMetadata/Items/Gems/SkillGemPhaseRun
Referencepoe.ninja, Community Wiki
Phase Run
You have Phasing, allowing you to move through enemies, move faster, are less visible to enemies and deal more Melee Physical Damage.
base_movement_velocity_+%
phase_run_melee_physical_damage_+%_final
phase_through_objects
suppress_phasing_visual
stealth_+%
Attribute /4

new_phase_run

KeyValue
AcronymIgnite
BuffGroupsID-1
IsBuffDefinition1
BuffMergeModesID2
Codephase through objects
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable0
StatSemanticsBoolean
Base Movement Velocity +%
Codebase movement velocity +%
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Codephase run melee physical damage +% final
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Codestealth +%
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Codesuppress phasing visual
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable0
StatSemanticsBoolean
Phase Run Monster /11 ⍟
NameModifiersSpectre
Kraityn, Scarbearercannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Monsters grant 250% increased Experience
monster dropped item rarity +% [4500]
Y
Kraityncannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Highland HellionBurns Ground on Death
monster ground effect on death base duration ms [6000]
monster ground fire on death base area of effect radius [16]
Y
Highland HellionY
Shadow ApeY
Slimy NemesisY
Dockhand WraithY
Master of the BladeMonsters grant 100% increased Experience
monster dropped item rarity +% [15000]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Brinerot Raider50% of Physical Damage Converted to Lightning Damage
monster no map drops [1]
cannot have affliction mods [1]
Y
Mutewind Wildrunner50% of Physical Damage Converted to Cold Damage
monster no map drops [1]
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
cannot have affliction mods [1]
Y
Kraityn, ScarbearerMonsters grant 250% increased Experience
monster dropped item rarity +% [6000]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Microtransactions /2 ⍟
Invisible Buff Effect
Removes the visual effects on the player from arctic armour, tempest shield, blood rage, molten shell, plague bearer, phase run, petrified blood, withering step, any aura, any blasphemied curse, or any herald gem.
Madcap Phase Run Effect
Your Phase Run becomes a Madcap Effect.
Labyrinth Enchantment helmet /4 ⍟
LevelNameModWeight
The Merciless LabyrinthEnchantment Phase Run Percent Chance To Not Consume Frenzy Charges 120% chance for Phase Run to increase Duration without removing Frenzy Charges100
The Eternal LabyrinthEnchantment Phase Run Percent Chance To Not Consume Frenzy Charges 230% chance for Phase Run to increase Duration without removing Frenzy Charges100
The Merciless LabyrinthEnchantment Phase Run Duration 124% increased Phase Run Duration100
The Eternal LabyrinthEnchantment Phase Run Duration 236% increased Phase Run Duration100
Supported By /3 ⍟
  • Active Type: Spell, Buff, Duration, Triggerable, Movement, Instant, Physical, Travel, Cooldown
  • Community Wiki

    Edit

    Phase Run


    Phase Run is an active skill gem that applies a buff to the character that grants increased movement speed, increased stealth, and Phasing. Using any skill while Phase Run is active will replace the primary buff with a secondary buff that grants more melee damage for a shorter duration. Phase Run consumes Frenzy Charges to increase its duration.

    Skill functions and interactions

    Despite the skill's tooltip suggesting otherwise, the Melee Damage buff from Phase Run is present during both the primary and secondary buffs.

    Duration: Skill Duration, Buff/Debuff Duration, the Increased Duration Support gem and Frenzy Charges will increase/decrease the duration of both the primary and secondary buffs.

    Monster Response time: Phase Run causes monsters to respond to the character's presence slightly slower than usual.

    Trigger Gems: When linked to a Trigger Support gem, Phase Run should be placed as the last skill gem to be triggered, because otherwise the primary buff (movement speed) will be cancelled by any intervening skills and be replaced by the secondary buff (melee damage).

    Damage - The more melee physical damage modifier will apply for a base duration of .2 seconds after the character uses a skill other than phase run. For most attacks this doesn't matter, because most attacks calculate their damage the moment you use them, however Flicker Strike does not calculate the damage until you teleport.[1] When using an attack that snapshots the damage bonus will apply to the entire duration of the attack.

    Version history

    VersionChanges
    3.12.0
  • No longer grants reduced visibility to enemies.
  • Now grants 100% increased stealth at all gem levels.
  • 3.6.0
  • Mana Cost at gem level 1 is now 8 (was 11).
  • Mana Cost at gem level 20 is now 13 (was 14).
  • 3.5.0
  • Now grants 50% reduced visibility to enemies (down from 80%).
  • 3.4.0
  • Now instant by default and can therefore be used while moving.
  • All instant skills now have cooldown 1 second or less.
  • Instant skills cannot be supported by Spell Echo and will not be cast a second time by similar effects (such as from the Echoing Shrine).
  • 3.3.0
  • Cast time lowered to 0.25 seconds (from 0.5).
  • 2.0.0
  • Reintroduced into the game.
  • 0.10.0
  • Has been retired to the plane of elemental fire to be reforged anew.
  • 0.9.13b
  • Fixed a server crash that could occur when using Phase Run.
  • 0.9.12qq
  • From 1% damage per quality point to 0.5%.
  • 0.9.12
  • Phase Run is now available from the Medicine Chest quest for every class.
  • 0.9.11m
  • Shadow characters now receive the choice of the Phase Run skill gem as a level 4 quest reward.
  • 0.9.11g
  • Prevented Phase Run from being used on a Totem.
  • 0.9.2
  • Increased Phase Run's melee damage bonus.
  • Reduced the cast time.
  • 0.8.7
  • Phase Run added to the game.

  • Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.