Skill Gem /12
Skill Gem Quality /3
Item | Stats |
---|---|
Viper Strike | +(0–40)% more Damage with Poison |
Pestilent Strike | (0–20)% more Poison Duration |
Vaal Venom Gyre | (0–20)% increased Poison Duration |
Support Gem /4
Support Gem Quality /2
Item | Stats |
---|---|
Chance to Poison Support | Supported Skills deal (0–10)% increased Damage with Poison |
Vile Toxins Support | Supported Skills deal (0–10)% increased Damage with Poison |
Item mods /144
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
40 | Corrupted | Cannot be Poisoned poison chaos ailment | ring 1000 default 0 | |
of the Elder | 68 | Suffix | Socketed Gems are Supported by Level 16 Chance to Poison (20–25)% increased Damage with Poison poison damage chaos ailment gem | gloves_elder 800 default 0 |
of the Elder | 75 | Suffix | Socketed Gems are Supported by Level 18 Chance to Poison (26–30)% increased Damage with Poison poison damage chaos ailment gem | gloves_elder 800 default 0 |
of the Elder | 80 | Suffix | Socketed Gems are Supported by Level 20 Chance to Poison (31–35)% increased Damage with Poison poison damage chaos ailment gem | gloves_elder 800 default 0 |
of the Elder | 68 | Suffix | 15% chance to Poison on Hit (15–25)% increased Damage with Poison poison damage chaos ailment | quiver_elder 800 default 0 |
of the Elder | 75 | Suffix | 20% chance to Poison on Hit (26–30)% increased Damage with Poison poison damage chaos ailment | quiver_elder 800 default 0 |
of the Elder | 68 | Suffix | Socketed Gems are Supported by Level 18 Chance to Poison 15% chance to Poison on Hit poison chaos attack ailment gem | sword_elder 1000 axe_elder 1000 mace_elder 1000 claw_elder 1000 default 0 |
of the Elder | 75 | Suffix | Socketed Gems are Supported by Level 20 Chance to Poison 20% chance to Poison on Hit poison chaos attack ailment gem | sword_elder 1000 axe_elder 1000 mace_elder 1000 claw_elder 1000 default 0 |
The Elder's | 68 | Prefix | +(37–42)% to Damage over Time Multiplier for Poison inflicted with this Weapon poison chaos attack ailment | bow_elder 500 2h_axe_elder 500 2h_mace_elder 500 2h_sword_elder 500 sword_elder 500 axe_elder 500 mace_elder 500 claw_elder 500 sceptre_elder 500 dagger_elder 500 rune_dagger_elder 500 wand_elder 500 staff_elder 500 warstaff_elder 500 default 0 |
The Elder's | 75 | Prefix | +(43–50)% to Damage over Time Multiplier for Poison inflicted with this Weapon poison chaos attack ailment | bow_elder 500 2h_axe_elder 500 2h_mace_elder 500 2h_sword_elder 500 sword_elder 500 axe_elder 500 mace_elder 500 claw_elder 500 sceptre_elder 500 dagger_elder 500 rune_dagger_elder 500 wand_elder 500 staff_elder 500 warstaff_elder 500 default 0 |
The Elder's | 83 | Prefix | +(51–59)% to Damage over Time Multiplier for Poison inflicted with this Weapon poison chaos attack ailment | bow_elder 500 2h_axe_elder 500 2h_mace_elder 500 2h_sword_elder 500 sword_elder 500 axe_elder 500 mace_elder 500 claw_elder 500 sceptre_elder 500 dagger_elder 500 rune_dagger_elder 500 wand_elder 500 staff_elder 500 warstaff_elder 500 default 0 |
of Shaping | 68 | Suffix | Socketed Gems are Supported by Level 18 Chance to Poison (19–23)% increased Damage with Poison poison damage chaos ailment gem | dagger_shaper 1000 rune_dagger_shaper 1000 default 0 |
of Shaping | 75 | Suffix | Socketed Gems are Supported by Level 20 Chance to Poison (24–26)% increased Damage with Poison poison damage chaos ailment gem | dagger_shaper 1000 rune_dagger_shaper 1000 default 0 |
of the Elder | 68 | Suffix | Socketed Gems are Supported by Level 18 Critical Strike Affliction (6–9)% increased Poison Duration poison chaos ailment gem | dagger_elder 1000 rune_dagger_elder 1000 default 0 |
of the Elder | 75 | Suffix | Socketed Gems are Supported by Level 20 Critical Strike Affliction (10–14)% increased Poison Duration poison chaos ailment gem | dagger_elder 1000 rune_dagger_elder 1000 default 0 |
of the Elder | 68 | Suffix | (80–100)% increased Critical Strike Chance against Poisoned Enemies critical | dagger_elder 1000 rune_dagger_elder 1000 default 0 |
of the Hunt | 75 | Suffix | (41–50)% chance to Avoid being Poisoned (41–50)% chance to Avoid Bleeding bleed poison physical chaos attack ailment | boots_basilisk 1000 default 0 |
of the Hunt | 68 | Suffix | Poisons you inflict deal Damage (7–9)% faster poison damage chaos ailment | boots_basilisk 500 default 0 |
of the Hunt | 73 | Suffix | Poisons you inflict deal Damage (10–12)% faster poison damage chaos ailment | boots_basilisk 500 default 0 |
of the Hunt | 68 | Suffix | 15% chance to Poison on Hit (15–25)% increased Damage with Poison poison damage chaos ailment | quiver_basilisk 500 default 0 |
of the Hunt | 75 | Suffix | 20% chance to Poison on Hit (26–30)% increased Damage with Poison poison damage chaos ailment | quiver_basilisk 500 default 0 |
of the Hunt | 68 | Suffix | (5–6)% increased Poison Duration (8–12)% increased Damage with Poison poison damage chaos ailment | ring_basilisk 500 default 0 |
of the Hunt | 75 | Suffix | (7–8)% increased Poison Duration (13–17)% increased Damage with Poison poison damage chaos ailment | ring_basilisk 500 default 0 |
of the Hunt | 80 | Suffix | (9–10)% increased Poison Duration (18–22)% increased Damage with Poison poison damage chaos ailment | ring_basilisk 500 default 0 |
of the Hunt | 68 | Suffix | Poisons you inflict deal Damage (8–12)% faster poison damage chaos ailment | sword_basilisk 500 claw_basilisk 500 dagger_basilisk 500 rune_dagger_basilisk 500 default 0 |
of the Hunt | 73 | Suffix | Poisons you inflict deal Damage (13–15)% faster poison damage chaos ailment | sword_basilisk 500 claw_basilisk 500 dagger_basilisk 500 rune_dagger_basilisk 500 default 0 |
of the Hunt | 68 | Suffix | Poisons you inflict deal Damage (18–21)% faster poison damage chaos ailment | 2h_sword_basilisk 500 bow_basilisk 500 default 0 |
of the Hunt | 73 | Suffix | Poisons you inflict deal Damage (22–25)% faster poison damage chaos ailment | 2h_sword_basilisk 500 bow_basilisk 500 default 0 |
1 | FlaskEnchantmentInjector | Used when you become Poisoned | flask 100 default 0 | |
45 | ScourgeUpside | (26–30)% chance to Avoid being Poisoned poison chaos ailment | ring 500 default 0 | |
68 | ScourgeUpside | (31–35)% chance to Avoid being Poisoned poison chaos ailment | ring 500 default 0 | |
68 | ScourgeUpside | (36–40)% chance to Avoid being Poisoned poison chaos ailment | ring 500 default 0 | |
45 | ScourgeUpside | (12–14)% chance to Poison on Hit poison chaos ailment | gloves 500 default 0 | |
68 | ScourgeUpside | (15–17)% chance to Poison on Hit poison chaos ailment | gloves 500 default 0 | |
68 | ScourgeUpside | (18–20)% chance to Poison on Hit poison chaos ailment | gloves 500 default 0 | |
45 | ScourgeUpside | Poisons you inflict deal Damage (4–5)% faster poison damage chaos ailment | two_hand_weapon 0 sword 500 claw 500 dagger 500 default 0 | |
68 | ScourgeUpside | Poisons you inflict deal Damage (6–7)% faster poison damage chaos ailment | two_hand_weapon 0 sword 500 claw 500 dagger 500 default 0 | |
68 | ScourgeUpside | Poisons you inflict deal Damage (8–9)% faster poison damage chaos ailment | two_hand_weapon 0 sword 500 claw 500 dagger 500 default 0 | |
45 | ScourgeUpside | Poisons you inflict deal Damage (8–9)% faster poison damage chaos ailment | one_hand_weapon 0 sword 500 default 0 | |
68 | ScourgeUpside | Poisons you inflict deal Damage (10–11)% faster poison damage chaos ailment | one_hand_weapon 0 sword 500 default 0 | |
68 | ScourgeUpside | Poisons you inflict deal Damage (12–13)% faster poison damage chaos ailment | one_hand_weapon 0 sword 500 default 0 | |
68 | ScourgeDownside | Your Chaos Damage cannot Poison Your Physical Damage cannot Poison | gloves 500 default 0 | |
75 | BlueImplicit | 5% chance to Poison on Hit poison chaos ailment | no_tier_6_eldritch_implicit 0 gloves 700 default 0 | |
75 | BlueImplicit | 10% chance to Poison on Hit poison chaos ailment | no_tier_5_eldritch_implicit 0 gloves 700 default 0 | |
75 | BlueImplicit | 15% chance to Poison on Hit poison chaos ailment | no_tier_4_eldritch_implicit 0 gloves 700 default 0 | |
75 | BlueImplicit | 20% chance to Poison on Hit poison chaos ailment | no_tier_3_eldritch_implicit 0 gloves 700 default 0 | |
75 | BlueImplicit | 25% chance to Poison on Hit poison chaos ailment | no_tier_2_eldritch_implicit 0 gloves 700 default 0 | |
75 | BlueImplicit | 30% chance to Poison on Hit poison chaos ailment | no_tier_1_eldritch_implicit 0 gloves 700 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 20% chance to Poison on Hit poison chaos ailment | no_tier_5_eldritch_implicit 0 gloves 350 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 25% chance to Poison on Hit poison chaos ailment | no_tier_4_eldritch_implicit 0 gloves 350 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 30% chance to Poison on Hit poison chaos ailment | no_tier_3_eldritch_implicit 0 gloves 350 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 35% chance to Poison on Hit poison chaos ailment | no_tier_2_eldritch_implicit 0 gloves 350 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 40% chance to Poison on Hit poison chaos ailment | no_tier_1_eldritch_implicit 0 gloves 350 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, 35% chance to Poison on Hit poison chaos ailment | no_tier_4_eldritch_implicit 0 gloves 140 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, 40% chance to Poison on Hit poison chaos ailment | no_tier_3_eldritch_implicit 0 gloves 140 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, 45% chance to Poison on Hit poison chaos ailment | no_tier_2_eldritch_implicit 0 gloves 140 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, 50% chance to Poison on Hit poison chaos ailment | no_tier_1_eldritch_implicit 0 gloves 140 default 0 | |
75 | BlueImplicit | Poisons you inflict deal Damage 5% faster poison damage chaos ailment | no_tier_6_eldritch_implicit 0 boots 600 default 0 | |
75 | BlueImplicit | Poisons you inflict deal Damage 6% faster poison damage chaos ailment | no_tier_5_eldritch_implicit 0 boots 600 default 0 | |
75 | BlueImplicit | Poisons you inflict deal Damage 7% faster poison damage chaos ailment | no_tier_4_eldritch_implicit 0 boots 600 default 0 | |
75 | BlueImplicit | Poisons you inflict deal Damage 8% faster poison damage chaos ailment | no_tier_3_eldritch_implicit 0 boots 600 default 0 | |
75 | BlueImplicit | Poisons you inflict deal Damage 9% faster poison damage chaos ailment | no_tier_2_eldritch_implicit 0 boots 600 default 0 | |
75 | BlueImplicit | Poisons you inflict deal Damage 10% faster poison damage chaos ailment | no_tier_1_eldritch_implicit 0 boots 600 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, Poisons you inflict deal Damage 9% faster poison chaos ailment | no_tier_5_eldritch_implicit 0 boots 300 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, Poisons you inflict deal Damage 10% faster poison chaos ailment | no_tier_4_eldritch_implicit 0 boots 300 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, Poisons you inflict deal Damage 11% faster poison chaos ailment | no_tier_3_eldritch_implicit 0 boots 300 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, Poisons you inflict deal Damage 12% faster poison chaos ailment | no_tier_2_eldritch_implicit 0 boots 300 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, Poisons you inflict deal Damage 13% faster poison chaos ailment | no_tier_1_eldritch_implicit 0 boots 300 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, Poisons you inflict deal Damage 13% faster poison chaos ailment | no_tier_4_eldritch_implicit 0 boots 120 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, Poisons you inflict deal Damage 14% faster poison chaos ailment | no_tier_3_eldritch_implicit 0 boots 120 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, Poisons you inflict deal Damage 15% faster poison chaos ailment | no_tier_2_eldritch_implicit 0 boots 120 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, Poisons you inflict deal Damage 16% faster poison chaos ailment | no_tier_1_eldritch_implicit 0 boots 120 default 0 | |
75 | BlueImplicit | (33–35)% chance to Avoid being Poisoned poison chaos ailment | no_tier_6_eldritch_implicit 0 boots 700 default 0 | |
75 | BlueImplicit | (36–38)% chance to Avoid being Poisoned poison chaos ailment | no_tier_5_eldritch_implicit 0 boots 700 default 0 | |
75 | BlueImplicit | (39–41)% chance to Avoid being Poisoned poison chaos ailment | no_tier_4_eldritch_implicit 0 boots 700 default 0 | |
75 | BlueImplicit | (42–44)% chance to Avoid being Poisoned poison chaos ailment | no_tier_3_eldritch_implicit 0 boots 700 default 0 | |
75 | BlueImplicit | (45–47)% chance to Avoid being Poisoned poison chaos ailment | no_tier_2_eldritch_implicit 0 boots 700 default 0 | |
75 | BlueImplicit | (48–50)% chance to Avoid being Poisoned poison chaos ailment | no_tier_1_eldritch_implicit 0 boots 700 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, (45–47)% chance to Avoid being Poisoned poison chaos ailment | no_tier_5_eldritch_implicit 0 boots 350 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, (48–50)% chance to Avoid being Poisoned poison chaos ailment | no_tier_4_eldritch_implicit 0 boots 350 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, (51–53)% chance to Avoid being Poisoned poison chaos ailment | no_tier_3_eldritch_implicit 0 boots 350 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, (54–57)% chance to Avoid being Poisoned poison chaos ailment | no_tier_2_eldritch_implicit 0 boots 350 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, (58–61)% chance to Avoid being Poisoned poison chaos ailment | no_tier_1_eldritch_implicit 0 boots 350 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, (57–59)% chance to Avoid being Poisoned poison chaos ailment | no_tier_4_eldritch_implicit 0 boots 140 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, (60–62)% chance to Avoid being Poisoned poison chaos ailment | no_tier_3_eldritch_implicit 0 boots 140 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, (63–66)% chance to Avoid being Poisoned poison chaos ailment | no_tier_2_eldritch_implicit 0 boots 140 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, (67–70)% chance to Avoid being Poisoned poison chaos ailment | no_tier_1_eldritch_implicit 0 boots 140 default 0 | |
8 | WeaponTree | Adds 1 to 5 Chaos Damage 15% chance to Poison on Hit | one_hand_weapon 125 default 0 | |
28 | WeaponTree | Adds 3 to 6 Chaos Damage 15% chance to Poison on Hit | one_hand_weapon 125 default 0 | |
44 | WeaponTree | Adds 7 to 9 Chaos Damage 15% chance to Poison on Hit | one_hand_weapon 125 default 0 | |
70 | WeaponTree | Adds 8 to 15 Chaos Damage 15% chance to Poison on Hit | one_hand_weapon 63 default 0 | |
85 | WeaponTree | Adds 18 to 28 Chaos Damage 15% chance to Poison on Hit | one_hand_weapon 31 default 0 | |
8 | WeaponTree | Adds 1 to 5 Chaos Damage 15% chance to Poison on Hit | two_hand_weapon 125 default 0 | |
28 | WeaponTree | Adds 5 to 8 Chaos Damage 15% chance to Poison on Hit | two_hand_weapon 125 default 0 | |
44 | WeaponTree | Adds 9 to 14 Chaos Damage 15% chance to Poison on Hit | two_hand_weapon 125 default 0 | |
70 | WeaponTree | Adds 15 to 24 Chaos Damage 15% chance to Poison on Hit | two_hand_weapon 63 default 0 | |
85 | WeaponTree | Adds 31 to 46 Chaos Damage 15% chance to Poison on Hit | two_hand_weapon 31 default 0 | |
8 | WeaponTree | Adds 1 to 3 Chaos Damage to Spells 10% chance to Poison on Hit with Spell Damage | two_hand_weapon 0 caster_unique_weapon 125 attack_dagger 0 wand 125 sceptre 125 dagger 125 default 0 | |
28 | WeaponTree | Adds 2 to 4 Chaos Damage to Spells 10% chance to Poison on Hit with Spell Damage | two_hand_weapon 0 caster_unique_weapon 125 attack_dagger 0 wand 125 sceptre 125 dagger 125 default 0 | |
44 | WeaponTree | Adds 4 to 6 Chaos Damage to Spells 10% chance to Poison on Hit with Spell Damage | two_hand_weapon 0 caster_unique_weapon 125 attack_dagger 0 wand 125 sceptre 125 dagger 125 default 0 | |
70 | WeaponTree | Adds 6 to 10 Chaos Damage to Spells 10% chance to Poison on Hit with Spell Damage | two_hand_weapon 0 caster_unique_weapon 63 attack_dagger 0 wand 63 sceptre 63 dagger 63 default 0 | |
85 | WeaponTree | Adds 13 to 20 Chaos Damage to Spells 10% chance to Poison on Hit with Spell Damage | two_hand_weapon 0 caster_unique_weapon 32 attack_dagger 0 wand 32 sceptre 32 dagger 32 default 0 | |
8 | WeaponTree | Adds 1 to 3 Chaos Damage to Spells 20% chance to Poison on Hit with Spell Damage | one_hand_weapon 0 caster_unique_weapon 125 attack_staff 0 staff 125 default 0 | |
28 | WeaponTree | Adds 3 to 6 Chaos Damage to Spells 20% chance to Poison on Hit with Spell Damage | one_hand_weapon 0 caster_unique_weapon 125 attack_staff 0 staff 125 default 0 | |
44 | WeaponTree | Adds 7 to 10 Chaos Damage to Spells 20% chance to Poison on Hit with Spell Damage | one_hand_weapon 0 caster_unique_weapon 125 attack_staff 0 staff 125 default 0 | |
70 | WeaponTree | Adds 11 to 17 Chaos Damage to Spells 20% chance to Poison on Hit with Spell Damage | one_hand_weapon 0 caster_unique_weapon 63 attack_staff 0 staff 63 default 0 | |
85 | WeaponTree | Adds 22 to 33 Chaos Damage to Spells 20% chance to Poison on Hit with Spell Damage | one_hand_weapon 0 caster_unique_weapon 32 attack_staff 0 staff 32 default 0 | |
8 | WeaponTree | Minions have 8% chance to Poison Enemies on Hit Minions deal 1 to 3 additional Chaos Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 1250 minion_unique_weapon 1250 default 0 | |
28 | WeaponTree | Minions have 8% chance to Poison Enemies on Hit Minions deal 2 to 4 additional Chaos Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 1250 minion_unique_weapon 1250 default 0 | |
44 | WeaponTree | Minions have 8% chance to Poison Enemies on Hit Minions deal 4 to 6 additional Chaos Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 1250 minion_unique_weapon 1250 default 0 | |
70 | WeaponTree | Minions have 8% chance to Poison Enemies on Hit Minions deal 6 to 10 additional Chaos Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 630 minion_unique_weapon 630 default 0 | |
85 | WeaponTree | Minions have 8% chance to Poison Enemies on Hit Minions deal 13 to 20 additional Chaos Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 320 minion_unique_weapon 320 default 0 | |
8 | WeaponTree | Minions have 16% chance to Poison Enemies on Hit Minions deal 1 to 3 additional Chaos Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 1250 minion_unique_weapon 1250 default 0 | |
28 | WeaponTree | Minions have 16% chance to Poison Enemies on Hit Minions deal 3 to 6 additional Chaos Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 1250 minion_unique_weapon 1250 default 0 | |
44 | WeaponTree | Minions have 16% chance to Poison Enemies on Hit Minions deal 7 to 10 additional Chaos Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 1250 minion_unique_weapon 1250 default 0 | |
70 | WeaponTree | Minions have 16% chance to Poison Enemies on Hit Minions deal 11 to 17 additional Chaos Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 630 minion_unique_weapon 630 default 0 | |
85 | WeaponTree | Minions have 16% chance to Poison Enemies on Hit Minions deal 22 to 33 additional Chaos Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 320 minion_unique_weapon 320 default 0 | |
1 | WeaponTree | 5% reduced Attack Speed Allocates Poisonous Fangs | claw 100 default 0 | |
1 | WeaponTree | 10% increased Poison Duration 15% increased Poison Duration on you | one_hand_weapon 300 shield 300 default 0 | |
45 | WeaponTree | 15% increased Poison Duration 20% increased Poison Duration on you | one_hand_weapon 300 shield 300 default 0 | |
1 | WeaponTree | 18% increased Poison Duration 30% increased Poison Duration on you | two_hand_weapon 300 default 0 | |
45 | WeaponTree | 24% increased Poison Duration 40% increased Poison Duration on you | two_hand_weapon 300 default 0 | |
12 | WeaponTree | +20% chance to be Poisoned 60% chance to Avoid Bleeding | shield 750 default 0 | |
65 | WeaponTree | +20% chance to be Poisoned 100% chance to Avoid Bleeding | shield 750 default 0 | |
12 | WeaponTree | 60% chance to Avoid being Poisoned 50% increased Bleed Duration on you | shield 750 default 0 | |
65 | WeaponTree | 100% chance to Avoid being Poisoned 50% increased Bleed Duration on you | shield 750 default 0 | |
25 | WeaponTree | Minions have 8% chance to Poison Enemies on Hit 20% increased Poison Duration on you | two_hand_weapon 0 weapon_can_roll_minion_modifiers 800 minion_unique_weapon 800 default 0 | |
78 | WeaponTree | Minions have 12% chance to Poison Enemies on Hit 20% increased Poison Duration on you | two_hand_weapon 0 weapon_can_roll_minion_modifiers 800 minion_unique_weapon 800 default 0 | |
25 | WeaponTree | Minions have 16% chance to Poison Enemies on Hit 40% increased Poison Duration on you | one_hand_weapon 0 weapon_can_roll_minion_modifiers 800 minion_unique_weapon 800 default 0 | |
78 | WeaponTree | Minions have 24% chance to Poison Enemies on Hit 40% increased Poison Duration on you | one_hand_weapon 0 weapon_can_roll_minion_modifiers 800 minion_unique_weapon 800 default 0 | |
38 | WeaponTree | Socketed Gems are Supported by Level 10 Chance to Poison | one_hand_weapon 100 shield 100 default 0 | |
38 | WeaponTree | Socketed Gems are Supported by Level 10 Chance to Poison | two_hand_weapon 100 default 0 | |
38 | WeaponTree | Socketed Gems are Supported by Level 10 Chance to Poison | one_hand_weapon 25 shield 25 default 0 | |
38 | WeaponTree | Socketed Gems are Supported by Level 10 Chance to Poison | two_hand_weapon 25 default 0 | |
1 | WeaponTree | All Damage from Blast Rain and Artillery Ballista Hits can Poison 25% chance for Poisons inflicted with Blast Rain or Artillery Ballista to deal 100% more Damage | bow 1000 default 0 | |
1 | WeaponTree | Poisons inflicted by Sunder or Ground Slam on non-Poisoned Enemies deal 400% increased Damage | two_hand_weapon 0 shield 500 mace 1000 sceptre 1000 axe 1000 staff 1000 default 0 | |
1 | WeaponTree | Poisons inflicted by Sunder or Ground Slam on non-Poisoned Enemies deal 600% increased Damage | one_hand_weapon 0 mace 1000 sceptre 1000 axe 1000 staff 1000 default 0 | |
1 | WeaponTree | If Poisonous Concoction or Explosive Concoction consume Charges from a Sulphur Flask, Enemies Killed by their Hits have 40% chance to Explode, dealing 10% of their Life as Physical Damage Poisonous Concoction and Explosive Concoction also consume Charges from 1 Sulphur Flask, if possible | crucible_unique_helmet 0 shield 1000 default 0 | |
1 | WeaponTree | If Poisonous Concoction or Explosive Concoction consume Charges from a Sulphur Flask, Enemies Killed by their Hits have 25% chance to Explode, dealing 10% of their Life as Physical Damage Poisonous Concoction and Explosive Concoction also consume Charges from 1 Sulphur Flask, if possible | crucible_unique_helmet 1000 default 0 | |
1 | WeaponTree | All Damage from Hits with Freezing Pulse and Eye of Winter can Poison 15% chance for Poisons inflicted with Freezing Pulse and Eye of Winter to deal 100% more Damage | two_hand_weapon 0 caster_unique_weapon 1000 attack_staff 0 attack_dagger 0 weapon_can_roll_minion_modifiers 0 wand 1000 staff 1000 dagger 1000 sceptre 1000 shield 500 default 0 | |
1 | WeaponTree | All Damage from Hits with Freezing Pulse and Eye of Winter can Poison 25% chance for Poisons inflicted with Freezing Pulse and Eye of Winter to deal 100% more Damage | one_hand_weapon 0 caster_unique_weapon 1000 attack_staff 0 attack_dagger 0 weapon_can_roll_minion_modifiers 0 wand 1000 staff 1000 dagger 1000 sceptre 1000 default 0 | |
of Haunting | 24 | Suffix | (60–75)% reduced Poison Duration on you poison chaos ailment | necropolis_boots 350 default 0 |
of Haunting | 16 | Suffix | (15–25)% chance to Poison on Hit poison chaos ailment | necropolis_gloves 500 default 0 |
of Haunting | 38 | Suffix | (12–20)% increased Poison Duration poison chaos ailment | necropolis_gloves 250 default 0 |
Enchantment Modifier /10
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Enchantment Poisonous Concoction Damage 1 | 66 | Enchantment | 25% increased Poisonous Concoction Damage damage attack | helmet 100 default 0 |
Enchantment Poisonous Concoction Damage 2 | 75 | Enchantment | 40% increased Poisonous Concoction Damage damage attack | helmet 100 default 0 |
Enchantment Poisonous Concoction Area Of Effect 1 | 66 | Enchantment | 16% increased Poisonous Concoction Area of Effect attack | helmet 100 default 0 |
Enchantment Poisonous Concoction Area Of Effect 2 | 75 | Enchantment | 24% increased Poisonous Concoction Area of Effect attack | helmet 100 default 0 |
Enchantment Poisonous Concoction Flask Charges 1 | 66 | Enchantment | Poisonous Concoction uses 8% reduced Flask Charges attack | helmet 100 default 0 |
Enchantment Poisonous Concoction Flask Charges 2 | 75 | Enchantment | Poisonous Concoction uses 12% reduced Flask Charges attack | helmet 100 default 0 |
Enchantment Scourge Arrow Chance To Poison 1 | 66 | Enchantment | Scourge Arrow has 6% chance to Poison per Stage poison chaos attack ailment | helmet 100 default 0 |
Enchantment Scourge Arrow Chance To Poison 2 | 75 | Enchantment | Scourge Arrow has 8% chance to Poison per Stage poison chaos attack ailment | helmet 100 default 0 |
Enchantment Plague Bearer Poison Dot Multiplier While Aura Active 1 | 66 | Enchantment | Plague Bearer Buff grants +12% to Poison Damage over Time Multiplier while Infecting poison damage chaos ailment | helmet 100 default 0 |
Enchantment Plague Bearer Poison Dot Multiplier While Aura Active 2 | 75 | Enchantment | Plague Bearer Buff grants +20% to Poison Damage over Time Multiplier while Infecting poison damage chaos ailment | helmet 100 default 0 |
Monsters mods /20
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
1 | Unique | 33% chance to Poison on Hit poison chaos ailment | ||
Vile Touch | 4 | Nemesis | base attacks poison [1] poison chaos ailment | caster 0 rare 800 default 0 |
Vile Touch | 1 | Unique | base attacks poison [1] poison chaos ailment | |
Toxic | 18 | Unique | 30% increased Poison Duration Poison on Hit 30% increased Damage with Poison All Damage from Hits can Poison +25% Chaos Resistance against Damage Over Time | no_common_monster_mods 0 magic 0 default 1500 |
Entangling | 18 | Unique | +25% to Chaos Resistance Poison on Hit All Damage from Hits can Poison dropped items are converted to jewels [1] | magic 0 default 200 |
Toxic | 18 | Unique | 30% increased Poison Duration Poison on Hit 30% increased Damage with Poison All Damage from Hits can Poison +25% Chaos Resistance against Damage Over Time | no_common_monster_mods 0 rare 0 default 1500 |
1 | Unique | 30% increased Poison Duration Poison on Hit 30% increased Damage with Poison All Damage from Hits can Poison | ||
1 | Unique | Cannot be Poisoned poison chaos ailment | ||
Alchemist's Touch | 1 | Torment | +15% to Chaos Resistance Poison on Hit poison chaos resistance ailment | default 1000 |
Alchemist's Grip | 1 | Torment | +30% to Chaos Resistance 35% of Physical Damage Converted to Chaos Damage Poison on Hit bleed poison damage physical chaos resistance ailment | default 1000 |
Clutching Talisman | 1 | Talisman | Poison on Hit Gain 10% of Maximum Life as Extra Maximum Energy Shield poison defences chaos ailment | |
1 | Unique | 200% increased Poison Duration Poison on Hit poison chaos ailment | ||
1 | Unique | 100% increased Poison Duration Poison on Hit poison chaos ailment | ||
1 | Unique | Poison on Hit poison chaos ailment | ||
1 | Unique | Melee Attacks Poison on Hit poison chaos attack ailment | ||
1 | Unique | self bleed duration +% final [-50] self ignite duration +% final [-50] self poison duration +% final [-50] bleed poison physical elemental fire chaos attack ailment | ||
Fenumal Presence | 20 | Bestiary | 50% increased maximum Life Poison on Hit % increased Rarity of Items Dropped Gain 25% of Non-Chaos Damage as extra Chaos Damage poison resource life damage chaos ailment | bestiary_caverns 100 default 0 |
1 | Unique | 50% chance to Avoid being Chilled 50% chance to Avoid being Frozen 50% chance to Avoid being Ignited 50% chance to Avoid being Shocked 50% chance to Avoid being Poisoned 50% chance to Avoid Bleeding ailment | ||
of Venom | 34 | Suffix | Poison on Hit | physical_affinity 2500 default 0 |
1 | Unique | Non-Damaging Elemental Ailments you inflict have 50% less Effect self bleed duration +% final [-50] self ignite duration +% final [-50] self poison duration +% final [-50] |
Abyss Jewel mods /4
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
1 | Corrupted | (20–25)% chance to Avoid being Poisoned poison chaos ailment | default 1000 | |
of Venom | 60 | Suffix | Minions have (10–15)% chance to Poison Enemies on Hit poison chaos minion ailment | abyss_jewel_summoner 400 default 0 |
of Tolerance | 50 | Suffix | (31–40)% chance to Avoid being Poisoned poison chaos ailment | default 300 |
of Immunity | 70 | Suffix | (41–50)% chance to Avoid being Poisoned poison chaos ailment | default 150 |
Fossil mods /3
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Subterranean | 1 | Prefix | 60% chance for Poisons inflicted with this Weapon to deal 100% more Damage poison damage chaos attack ailment | abyss_jewel 0 jewel 0 weapon 2000 default 0 |
of the Underground | 1 | Suffix | 50% chance to Avoid being Poisoned poison chaos ailment | abyss_jewel 0 jewel 0 shield 1600 helmet 1600 boots 1600 body_armour 1600 default 0 |
Subterranean | 1 | Prefix | Adds (7–11) to (12–18) Physical Damage against Poisoned Enemies damage physical | abyss_jewel 0 jewel 0 gloves 1600 default 0 |
Map mods /12
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Venom | 1 | Suffix | Monsters Poison on Hit 10% increased Quantity of Items found in this Area poison chaos ailment | uber_tier_map 0 secret_area 1000 default 0 |
of Venom | 1 | Suffix | Monsters Poison on Hit 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size poison chaos ailment | uber_tier_map 0 secret_area 0 maven_map 0 expedition_logbook 0 primordial_map 0 default 1000 |
of Venom | 1 | Suffix | Monsters Poison on Hit 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area poison chaos ailment | uber_tier_map 0 secret_area 0 maven_map 1000 primordial_map 1000 default 0 |
of Venom | 1 | Suffix | Monsters Poison on Hit 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size poison chaos ailment | uber_tier_map 0 secret_area 0 expedition_logbook 1000 default 0 |
Impervious | 1 | Prefix | Monsters have a 20% chance to avoid Poison, Impale, and Bleeding 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size bleed poison physical chaos attack ailment | uber_tier_map 0 low_tier_map 800 expedition_logbook 0 primordial_map 0 default 0 |
Impervious | 1 | Prefix | Monsters have a 10% chance to avoid Poison, Impale, and Bleeding 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size bleed poison physical chaos attack ailment | uber_tier_map 0 top_tier_map 0 expedition_logbook 800 default 0 |
Impervious | 68 | Prefix | Monsters have a 20% chance to avoid Poison, Impale, and Bleeding 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size bleed poison physical chaos attack ailment | uber_tier_map 0 top_tier_map 0 expedition_logbook 800 default 0 |
Impervious | 1 | Prefix | Monsters have a 35% chance to avoid Poison, Impale, and Bleeding 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size bleed poison physical chaos attack ailment | uber_tier_map 0 mid_tier_map 800 expedition_logbook 0 primordial_map 0 default 0 |
Impervious | 73 | Prefix | Monsters have a 35% chance to avoid Poison, Impale, and Bleeding 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size bleed poison physical chaos attack ailment | uber_tier_map 0 top_tier_map 0 expedition_logbook 800 default 0 |
Impervious | 1 | Prefix | Monsters have a 50% chance to avoid Poison, Impale, and Bleeding 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size bleed poison physical chaos attack ailment | uber_tier_map 0 top_tier_map 800 maven_map 0 expedition_logbook 0 primordial_map 0 default 0 |
Impervious | 1 | Prefix | Monsters have a 50% chance to avoid Poison, Impale, and Bleeding 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area bleed poison physical chaos attack ailment | uber_tier_map 0 top_tier_map 0 maven_map 800 primordial_map 800 default 0 |
Impervious | 78 | Prefix | Monsters have a 50% chance to avoid Poison, Impale, and Bleeding 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size bleed poison physical chaos attack ailment | uber_tier_map 0 top_tier_map 0 expedition_logbook 800 default 0 |
Delve Area mods /4
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
1 | DelveArea | Monsters Poison on Hit 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size poison chaos ailment | default 1000 | |
1 | DelveArea | Monsters have a 30% chance to avoid Poison, Impale, and Bleeding 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size bleed poison physical chaos attack ailment | default 1000 | |
52 | DelveArea | Monsters have a 40% chance to avoid Poison, Impale, and Bleeding 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size bleed poison physical chaos attack ailment | default 1000 | |
173 | DelveArea | Monsters have a 50% chance to avoid Poison, Impale, and Bleeding 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size bleed poison physical chaos attack ailment | default 1000 |
Heist Area mods /4
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Impervious | 46 | Prefix | Monsters have a 20% chance to avoid Poison, Impale, and Bleeding heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] bleed poison physical chaos attack ailment | default 800 |
Impervious | 73 | Prefix | Monsters have a 35% chance to avoid Poison, Impale, and Bleeding heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] bleed poison physical chaos attack ailment | default 800 |
Impervious | 78 | Prefix | Monsters have a 50% chance to avoid Poison, Impale, and Bleeding heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] bleed poison physical chaos attack ailment | default 800 |
of Venom | 1 | Suffix | Monsters Poison on Hit heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] poison chaos ailment | default 1000 |
Veiled mods /1
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Chosen | 60 | Prefix | (120–139)% increased Physical Damage (21–25)% chance to Poison on Hit bleed poison damage physical chaos attack ailment | wand 500 sceptre 500 dagger 500 weapon 1000 default 0 |
Crafting Bench /3
Mod | Require | ItemClasses | Unlock |
---|---|---|---|
(81–85)% increased Physical Damage (13–15)% chance to Poison on Hit | 3x Orb of Alchemy | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil |
(86–94)% increased Physical Damage (16–17)% chance to Poison on Hit | 3x Chaos Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil |
(95–105)% increased Physical Damage (18–20)% chance to Poison on Hit | 8x Chaos Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil |
Misc mods /39
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
[UNUSED] Poison duration 1 | 16 | Flask | Suffix | (35–45)% reduced Poison Duration on you during Effect | utility_flask 0 default 0 |
1 | Flask | Unique | (50–75)% increased Duration of Poisons you inflict during Effect poison chaos ailment | ||
1 | Flask | Unique | 25% chance to Poison on Hit during Effect poison chaos ailment | ||
1 | Flask | Unique | +(20–30)% to Damage over Time Multiplier for Poison from Critical Strikes during Effect critical ailment | ||
of the Antitoxin | 16 | Flask | Suffix | Grants Immunity to Poison for (6–8) seconds if used while Poisoned | utility_flask 0 default 750 |
of the Remedy | 38 | Flask | Suffix | Grants Immunity to Poison for (9–11) seconds if used while Poisoned | utility_flask 0 default 750 |
of the Cure | 60 | Flask | Suffix | Grants Immunity to Poison for (12–14) seconds if used while Poisoned | utility_flask 0 default 750 |
of the Antidote | 82 | Flask | Suffix | Grants Immunity to Poison for (15–17) seconds if used while Poisoned | utility_flask 0 default 750 |
of the Skunk | 16 | Flask | Suffix | (45–49)% less Duration Immunity to Poison during Effect | utility_flask 1000 default 0 |
of the Hedgehog | 46 | Flask | Suffix | (40–44)% less Duration Immunity to Poison during Effect | utility_flask 1000 default 0 |
of the Opossum | 76 | Flask | Suffix | (35–39)% less Duration Immunity to Poison during Effect | utility_flask 1000 default 0 |
1 | Jewel | Corrupted | (20–25)% chance to Avoid being Poisoned poison chaos ailment | jewel 0 default 0 | |
1 | Jewel | Corrupted | (20–25)% reduced Poison Duration on you poison chaos ailment | jewel 1000 default 0 | |
of Neutralisation | 1 | Jewel | Suffix | (30–35)% reduced Poison Duration on you poison chaos ailment | default 250 |
of Poisoning | 1 | Jewel | Suffix | (6–8)% increased Poison Duration (3–5)% chance to Poison on Hit poison chaos ailment | not_dex 250 default 350 |
of Venom | 1 | Jewel | Suffix | (16–20)% increased Damage with Poison poison damage chaos ailment | not_dex 250 default 500 |
1 | Jewel | Unique | With at least 40 Dexterity in Radius, Viper Strike deals 2% increased Damage with Hits and Poison for each Poison on the Enemy local jewel effect base radius [1200] damage attack | ||
1 | Jewel | Unique | With at least 40 Dexterity in Radius, Viper Strike has a 10% chance per Poison on Enemy to grant Unholy Might for 4 seconds on Hit attack | ||
1 | Jewel | Unique | With at least 40 Dexterity in Radius, Caustic Arrow has a 50% chance on Hit to Poison Enemies on Caustic Ground poison chaos attack ailment | ||
1 | Jewel | Unique | Traps and Mines have a 25% chance to Poison on Hit poison chaos ailment | ||
1 | Jewel | Unique | Poison you inflict is Reflected to you if you have fewer than 100 Poisons on you poison chaos ailment | ||
1 | Jewel | Unique | +1% to Chaos Resistance per Poison on you chaos resistance | ||
1 | Jewel | Unique | 15% chance to Avoid being Poisoned poison chaos ailment | jewel 1 default 0 | |
20 | ExpeditionRelic | Prefix | All Damage from Monsters' Hits can Poison Monsters have 100% increased Poison Duration Monsters Poison on Hit | default 1000 | |
1 | PrimordialAltar | Unique | Poison on Hit All Damage from Hits can Poison | primordial_altar_upside 0 cleansing_fire_altar 0 default 0 | |
1 | PrimordialAltar | Unique | Gain (70–130)% of Physical Damage as Extra Chaos Damage Poison on Hit All Damage from Hits can Poison | primordial_altar_upside 0 cleansing_fire_altar 1000 default 0 | |
of Toxicity | 75 | SanctumSpecial | Suffix | (20–30)% chance to Poison on Hit poison chaos ailment | dex_special_relic 600 default 150 |
Heretical | 75 | SanctumSpecial | Prefix | Poisons you inflict deal Damage (7–10)% faster poison damage chaos ailment | dex_special_relic 200 default 50 |
of Constitution | 75 | SanctumSpecial | Suffix | (40–50)% chance to Avoid being Poisoned poison chaos ailment | dex_special_relic 600 default 150 |
of Venom | 1 | CrucibleMap | Suffix | All Damage from Monsters' Hits can Poison Monsters Poison on Hit map item drop quantity +% [12] map item drop rarity +% [7] | uber_tier_map 0 crucible_map_low 400 default 0 |
of Venom | 1 | CrucibleMap | Suffix | All Damage from Monsters' Hits can Poison Monsters have 100% increased Poison Duration Monsters Poison on Hit map item drop quantity +% [12] map item drop rarity +% [7] | uber_tier_map 0 crucible_map_high 400 default 0 |
1 | Tincture | Unique | 20% chance to Poison with Melee Weapons (60–90)% increased Damage with Poison from Melee Weapons poison damage chaos attack ailment | ||
Assassin's | 1 | Charm | Prefix | (1–2)% increased Poison Duration for each Poison you have inflicted Recently, up to a maximum of 100% | int_animal_charm 500 dex_animal_charm 500 default 0 |
Assassin's | 60 | Charm | Prefix | 3% increased Poison Duration for each Poison you have inflicted Recently, up to a maximum of 100% | int_animal_charm 250 dex_animal_charm 250 default 0 |
9 | Necropolis | NecropolisHaunted | 20% chance to Poison on Hit All Damage from Hits can Poison monster necropolis mod value +% [40] | default 300 | |
38 | Necropolis | NecropolisHaunted | 50% chance to Poison on Hit All Damage from Hits can Poison monster necropolis mod value +% [80] | default 200 | |
68 | Necropolis | NecropolisHaunted | Always Poison on Hit All Damage from Hits can Poison monster necropolis mod value +% [120] | default 100 | |
of Venom | 1 | UberMap | Suffix | Monsters Poison on Hit All Damage from Monsters' Hits can Poison Monsters have 100% increased Poison Duration 20% increased Quantity of Items found in this Area 36% increased Rarity of Items found in this Area 6% increased Pack size | uber_tier_map 50 default 0 |
Impervious | 1 | UberMap | Prefix | Monsters have a 50% chance to avoid Poison, Impale, and Bleeding 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size bleed poison physical chaos attack ailment | has_uber_map_prefix 96 default 0 |
Essence /1
Item /4
(60–90)% increased Damage with Poison from Melee Weapons
Unique /53
you have a Bestial Minion
Enemies affected by at least 5 Poisons
Deal no Non-Fire Damage)
have fewer than 5 Poisons on you
Passive /39
Critical Strikes do not deal extra Damage
Non-Critical Strikes cannot inflict Ailments
100% more Duration of Ailments on you
50% reduced duration of Damaging Ailments on you
Ascendancy Passive /5
Ailments against other targets
Cluster Jewel Passive /19
Timeless Jewel Passive Additions /2
Faction | Category | Show Full Descriptions | Code |
---|---|---|---|
Maraketh | Notable | 20% increased Damage with Poison | maraketh_notable_add_poison_damage |
Maraketh | Notable | Poisons you inflict deal Damage 10% faster | maraketh_notable_add_faster_poison |
Elevated modifier List /13
Name | Lv | Mods | Elevated Mods |
---|---|---|---|
of the Elder | 68 | Socketed Gems are Supported by Level 16 Chance to Poison (20–25)% increased Damage with Poison Group: 2004 | Socketed Gems are Supported by Level 18 Chance to Poison (26–30)% increased Damage with Poison |
of the Elder | 75 | Socketed Gems are Supported by Level 18 Chance to Poison (26–30)% increased Damage with Poison Group: 2004 | Socketed Gems are Supported by Level 20 Chance to Poison (31–35)% increased Damage with Poison |
of the Elder | 80 | Socketed Gems are Supported by Level 20 Chance to Poison (31–35)% increased Damage with Poison Group: 2004 | Socketed Gems are Supported by Level 25 Chance to Poison (31–35)% increased Damage with Poison |
of the Elder | 68 | Socketed Gems are Supported by Level 16 Chance to Poison (8–12)% increased Poison Duration Group: 2004 | Socketed Gems are Supported by Level 18 Chance to Poison (13–16)% increased Poison Duration |
of the Elder | 75 | Socketed Gems are Supported by Level 18 Chance to Poison (13–16)% increased Poison Duration Group: 2004 | Socketed Gems are Supported by Level 20 Chance to Poison (17–20)% increased Poison Duration |
of the Elder | 80 | Socketed Gems are Supported by Level 20 Chance to Poison (17–20)% increased Poison Duration Group: 2004 | Socketed Gems are Supported by Level 25 Chance to Poison (17–20)% increased Poison Duration |
The Elder's | 68 | Unaffected by Desecrated Ground Group: 1517 | Unaffected by Poison |
Hunter's | 68 | Unaffected by Desecrated Ground Group: 1517 | Unaffected by Poison |
of the Hunt | 68 | (21–25)% chance to Avoid being Poisoned (21–25)% chance to Avoid Bleeding Group: 2661 | (26–30)% chance to Avoid being Poisoned (26–30)% chance to Avoid Bleeding |
of the Hunt | 70 | (26–30)% chance to Avoid being Poisoned (26–30)% chance to Avoid Bleeding Group: 2661 | (41–50)% chance to Avoid being Poisoned (41–50)% chance to Avoid Bleeding |
of the Hunt | 75 | (41–50)% chance to Avoid being Poisoned (41–50)% chance to Avoid Bleeding Group: 2661 | (61–70)% chance to Avoid being Poisoned (61–70)% chance to Avoid Bleeding |
of the Hunt | 68 | Poisons you inflict deal Damage (7–9)% faster Group: 934 | Poisons you inflict deal Damage (10–12)% faster |
of the Hunt | 73 | Poisons you inflict deal Damage (10–12)% faster Group: 934 | (10–20)% increased Poison Duration Poisons you inflict deal Damage (11–15)% faster |
Community Wiki
Poison
Poison is an ailment that deals Chaos damage over time to the affected target.
Mechanics
A hit of damage that has a chance to poison is capable of inflicting poison. Only Physical and chaos damage are able to inflict poison.
Poison is a cumulatively stacking debuff. Each application—or 'stack'—of poison remains present on the target dealing chaos damage over time until it runs its course. There is no limit to the number of poison stacks a target can have. A single "hit" can apply a maximum of one poison stack, therefore having more than 100% chance to poison is redundant.
Damage
The base damage per second dealt by a given application of poison equals 30% of the combined physical and chaos damage of the base damage dealt which applied that particular instance of poison.
As an ailment modifier, stats modifying Spell damage and Attack damage do not apply to poison, nor damage modifers that are only affected by the skill.
The following modifiers will directly affect the damage of poison:
- Damage
- Damage over Time
- Damage over Time Multiplier
- Chaos Damage over Time Multiplier
- Chaos Damage
- Poison Damage
- Physical Damage (for poison caused by physical damage) because the poison DOT is based on and scaled by the value of the physical and chaos damage of the hit that inflicts the poison ailment
Minion, trap, mine or totem damage modifiers will also affect the damage of poison if it is applied by a minion, a trap, a mine, or a totem respectively.[better source needed]
Duration
The default base duration of poison is 2 seconds. Viper Strike inflicts poison with a base duration of 4 seconds.
Increasing poison duration results in a longer-lasting poison that deals damage at the same rate [citation needed]. increased Poison Duration, increased Duration of Ailments on Enemies and Temporal Chains are means to increase the duration of poisons on enemies.
Removal, immunity, and unaffected by
- A flask with the of Curing suffix , grants immunity to poison for 4 seconds if used while poisoned
- Viper's Scales grants immunity to poison
- Boots crafted with Essence of Delirium grant immunity to poison
- Maw of Conquest has the modifier "Unaffected by Poison" meaning poison can still be inflicted upon the character, but the character will not take damage from it
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