Vaal Orb Corrupted Implicit /15
111000#% chance to gain an Endurance Charge when you Stun an Enemy
111000critical#% chance to gain a Power Charge on Critical Strike
111000#% increased Area of Effect
3842250damage elemental cold attackAdds # to # Cold Damage
3842250damage elemental fire attackAdds # to # Fire Damage
3842250damage elemental lightning attackAdds # to # Lightning Damage
1701000attack speed#% increased Attack Speed
111000caster speed#% increased Cast Speed
111000attack critical#% increased Critical Strike Chance
1275084Total
Staves Unique /17
+20% Chance to Block Spell Damage while wielding a Staff
Socketed Gems are Supported by Level 8 Trap
(40–50)% increased Global Damage
(10–20)% increased maximum Life
(10–20)% increased maximum Mana
+20% Chance to Block Spell Damage while wielding a Staff
+12% Chance to Block Attack Damage while wielding a Staff
100% increased Physical Damage
(5–10)% increased Attack Speed
Reflects (22–44) Physical Damage to Attackers on Block
Curse Enemies with Vulnerability on Block
(Warstaves are considered Staves)
(Vulnerability is a Hex which increases Physical Damage taken by 15% and causes Hits to have +25% chance to inflict Bleeding on the target. It lasts 8 seconds)
+20% Chance to Block Spell Damage while wielding a Staff
+12% Chance to Block Attack Damage while wielding a Staff
100% increased Fire Damage
(5–10)% increased Attack Speed
Curse Enemies with Flammability on Block
Reflects (22–44) Fire Damage to Attackers on Block
(Warstaves are considered Staves)
(Flammability is a Hex which inflicts -17% to Fire Resistance and causes Hits to have +25% chance to Ignite the target. It lasts 8 seconds)
+20% Chance to Block Spell Damage while wielding a Staff
Socketed Gems are Supported by Level 1 Multiple Totems
(40–50)% increased Global Damage
(10–20)% increased maximum Life
(10–20)% increased maximum Mana
+20% Chance to Block Spell Damage while wielding a Staff
(80–100)% increased Physical Damage
Adds (25–35) to (45–60) Cold Damage
Adds (1–10) to (70–90) Lightning Damage
(20–35)% increased Critical Strike Chance
100% chance to Avoid being Shocked while Chilled
50% chance to Shock Chilled Enemies
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
+22% Chance to Block Spell Damage while wielding a Staff
(60–70)% reduced Elemental Resistances
Deal Triple Damage with Elemental Skills
+22% Chance to Block Spell Damage while wielding a Staff
+(12–16)% Chance to Block Attack Damage while wielding a Staff
100% increased Fire Damage
Adds (315–360) to (450–540) Fire Damage
Damage Penetrates 15% of Fire Resistance if you have Blocked Recently
Immune to Freeze and Chill while Ignited
Battlemage
(Warstaves are considered Staves)
(Gain Added Spell Damage equal to the Damage of your Main Hand Weapon)
+22% Chance to Block Spell Damage while wielding a Staff
Grants Level 20 Brandsurge Skill
Brand Skills have (50–100)% increased Duration
+25% Chance to Block Spell Damage while wielding a Staff
+2 to Level of Socketed Minion Gems
Minions deal (60–80)% increased Damage
+1% Chance to Block Attack Damage per Summoned Skeleton
2% increased Attack and Cast Speed per Summoned Raging Spirit
Regenerate 0.6% of Life per second for each Raised Zombie
30% increased Mana Regeneration Rate per Raised Spectre
+25% Chance to Block Spell Damage while wielding a Staff
Socketed Gems are Supported by Level 1 Lifetap
(20–30)% increased Cast Speed
Lose 500 Life per second
Spells deal added Chaos Damage equal to (15–20)% of your maximum Life
+25% Chance to Block Spell Damage while wielding a Staff
+(40–60)% to Fire Damage over Time Multiplier
(70–90)% increased Fire Damage
10% increased Cast Speed
+2 to Level of all Fire Spell Skill Gems
+25% Chance to Block Spell Damage while wielding a Staff
40% increased Strength Requirement
+(80–120) to Intelligence
(30–50)% increased Lightning Damage
+2 to Level of all Lightning Spell Skill Gems
Damage Penetrates 20% Lightning Resistance
100% increased Duration of Lightning Ailments
(Lightning Ailments are Shocked and Sapped)
+25% Chance to Block Spell Damage while wielding a Staff
40% increased Strength Requirement
+(80–120) to Intelligence
(30–50)% increased Lightning Damage
+2 to Level of all Lightning Spell Skill Gems
15% chance to Shock
Damage Penetrates 20% Lightning Resistance
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
+25% Chance to Block Spell Damage while wielding a Staff
40% increased Strength Requirement
+(80–120) to Intelligence
(30–50)% increased Lightning Damage
+2 to Level of all Lightning Spell Skill Gems
+5% to maximum Lightning Resistance
Damage Penetrates 20% Lightning Resistance
(Maximum Resistances cannot be raised above 90%)
+25% Chance to Block Spell Damage while wielding a Staff
40% increased Strength Requirement
+(80–120) to Intelligence
(30–50)% increased Lightning Damage
Adds (5–15) to (100–140) Lightning Damage to Spells
+2 to Level of all Lightning Spell Skill Gems
Damage Penetrates 20% Lightning Resistance
+25% Chance to Block Spell Damage while wielding a Staff
Socketed Gems are supported by Level 1 Chance to Bleed
Grants Summon Harbinger of Brutality Skill
+5% Chance to Block Attack Damage while wielding a Staff
+(30–40)% to Damage over Time Multiplier for Bleeding from Critical Strikes
Adds (160–185) to (200–225) Physical Damage
(30–40)% increased Critical Strike Chance
(Warstaves are considered Staves)
+25% Chance to Block Spell Damage while wielding a Staff
Socketed Gems are supported by Level 1 Chance to Bleed
Grants Summon Greater Harbinger of Brutality Skill
+5% Chance to Block Attack Damage while wielding a Staff
+(30–40)% to Damage over Time Multiplier for Bleeding from Critical Strikes
Adds (160–185) to (200–225) Physical Damage
(30–40)% increased Critical Strike Chance
(Warstaves are considered Staves)
Staves Item /16
Gnarled Branch
Physical Damage: 9-19
Critical Strike Chance: 7.5%
Attacks per Second: 1.3
Weapon Range: 1.3 metres
Requires Level 4, 12 Str, 12 Int
+20% Chance to Block Spell Damage while wielding a Staff
Primitive Staff
Physical Damage: 10-31
Critical Strike Chance: 8%
Attacks per Second: 1.3
Weapon Range: 1.3 metres
Requires Level 9, 20 Str, 20 Int
+20% Chance to Block Spell Damage while wielding a Staff
Long Staff
Physical Damage: 24-41
Critical Strike Chance: 7.5%
Attacks per Second: 1.3
Weapon Range: 1.3 metres
Requires Level 18, 35 Str, 35 Int
+20% Chance to Block Spell Damage while wielding a Staff
Royal Staff
Physical Damage: 27-81
Critical Strike Chance: 8.5%
Attacks per Second: 1.15
Weapon Range: 1.3 metres
Requires Level 28, 51 Str, 51 Int
+20% Chance to Block Spell Damage while wielding a Staff
Crescent Staff
Physical Damage: 41-85
Critical Strike Chance: 7.5%
Attacks per Second: 1.2
Weapon Range: 1.3 metres
Requires Level 36, 66 Str, 66 Int
80% increased Global Critical Strike Chance
Woodful Staff
Physical Damage: 34-102
Critical Strike Chance: 8%
Attacks per Second: 1.15
Weapon Range: 1.3 metres
Requires Level 37, 65 Str, 65 Int
+22% Chance to Block Spell Damage while wielding a Staff
Quarterstaff
Physical Damage: 51-86
Critical Strike Chance: 7.5%
Attacks per Second: 1.3
Weapon Range: 1.3 metres
Requires Level 45, 78 Str, 78 Int
+22% Chance to Block Spell Damage while wielding a Staff
Highborn Staff
Physical Damage: 48-145
Critical Strike Chance: 8.25%
Attacks per Second: 1.15
Weapon Range: 1.3 metres
Requires Level 52, 89 Str, 89 Int
+22% Chance to Block Spell Damage while wielding a Staff
Moon Staff
Physical Damage: 66-138
Critical Strike Chance: 7.5%
Attacks per Second: 1.2
Weapon Range: 1.3 metres
Requires Level 57, 101 Str, 101 Int
80% increased Global Critical Strike Chance
Primordial Staff
Physical Damage: 55-165
Critical Strike Chance: 8%
Attacks per Second: 1.15
Weapon Range: 1.3 metres
Requires Level 58, 99 Str, 99 Int
+25% Chance to Block Spell Damage while wielding a Staff
Lathi
Physical Damage: 72-120
Critical Strike Chance: 7.5%
Attacks per Second: 1.3
Weapon Range: 1.3 metres
Requires Level 62, 113 Str, 113 Int
+25% Chance to Block Spell Damage while wielding a Staff
Imperial Staff
Physical Damage: 57-171
Critical Strike Chance: 8.5%
Attacks per Second: 1.15
Weapon Range: 1.3 metres
Requires Level 66, 113 Str, 113 Int
+25% Chance to Block Spell Damage while wielding a Staff
Eclipse Staff
Physical Damage: 70-145
Critical Strike Chance: 7.5%
Attacks per Second: 1.2
Weapon Range: 1.3 metres
Requires Level 70, 117 Str, 117 Int
100% increased Global Critical Strike Chance
Transformer Staff
Physical Damage: 36-66
Critical Strike Chance: 7.5%
Attacks per Second: 1.25
Weapon Range: 1.3 metres
Requires Level 30, 54 Str, 54 Int
Spend Energy Shield before Mana for Costs of Socketed Skills
+(66–80) to maximum Energy Shield
+(66–80) to maximum Energy Shield
Reciprocation Staff
Physical Damage: 55-102
Critical Strike Chance: 7.5%
Attacks per Second: 1.25
Weapon Range: 1.3 metres
Requires Level 50, 86 Str, 86 Int
Spend Energy Shield before Mana for Costs of Socketed Skills
+(100–120) to maximum Energy Shield
+(100–120) to maximum Energy Shield
Battery Staff
Physical Damage: 65-120
Critical Strike Chance: 7.5%
Attacks per Second: 1.25
Weapon Range: 1.3 metres
Requires Level 70, 117 Str, 117 Int
Spend Energy Shield before Mana for Costs of Socketed Skills
+(140–165) to maximum Energy Shield
+(140–165) to maximum Energy Shield
Staves Synthesis Implicit Corrupted /1
Item Classes | Mods |
---|---|
Staves |
Staves Synthesis Implicit
37480resource life physical attack#% of Physical Attack Damage Leeched as Life
+#% to Chaos Resistance
#% increased Critical Strike Chance
#% increased Spell Critical Strike Chance
+#% to Global Critical Strike Multiplier
#% reduced Enemy Stun Threshold
#% increased Global Physical Damage
+#% to Chaos Resistance
#% increased Critical Strike Chance
#% increased Spell Critical Strike Chance
+#% to Global Critical Strike Multiplier
#% reduced Enemy Stun Threshold
#% increased Global Physical Damage
145650resource lifeGain # Life per Enemy Killed
Recover #% of Life on Kill
+# to maximum Mana
Gain # Mana per Enemy Killed
Recover #% of Mana on Kill
#% increased Attack Damage per # Maximum Mana
#% increased Spell Damage per # Maximum Mana
#% increased Freeze Duration on Enemies
#% increased Burning Damage
Adds # to # Fire Damage to Spells
Adds # to # Cold Damage to Spells
Adds # to # Lightning Damage to Spells
#% increased Chaos Damage
#% increased Elemental Damage
Damage Penetrates #% Elemental Resistances
#% increased Attack Damage
#% increased Spell Damage
+# to Strength
#% increased Spell Damage per # Strength
+# to Dexterity
+# to Intelligence
Adds # to # Lightning Damage to Attacks with this Weapon per # Intelligence
#% increased Spell Damage per # Intelligence
+# to all Attributes
#% increased Flammability Curse Effect
#% increased Frostbite Curse Effect
#% increased Conductivity Curse Effect
#% increased Damage with Vaal Skills
Minions deal #% increased Damage
#% chance to gain an Endurance Charge on Kill
# to Maximum Endurance Charges
# to Level of Socketed Gems
+#% to Quality of Socketed Support Gems
# to Level of Socketed Support Gems
# to Level of Socketed Fire Gems
# to Level of Socketed Cold Gems
# to Level of Socketed Lightning Gems
# to Level of Socketed Chaos Gems
# to Level of Socketed Melee Gems
# to Level of Socketed Strength Gems
# to Level of Socketed Dexterity Gems
# to Level of Socketed Intelligence Gems
Recover #% of Life on Kill
+# to maximum Mana
Gain # Mana per Enemy Killed
Recover #% of Mana on Kill
#% increased Attack Damage per # Maximum Mana
#% increased Spell Damage per # Maximum Mana
#% increased Freeze Duration on Enemies
#% increased Burning Damage
Adds # to # Fire Damage to Spells
Adds # to # Cold Damage to Spells
Adds # to # Lightning Damage to Spells
#% increased Chaos Damage
#% increased Elemental Damage
Damage Penetrates #% Elemental Resistances
#% increased Attack Damage
#% increased Spell Damage
+# to Strength
#% increased Spell Damage per # Strength
+# to Dexterity
+# to Intelligence
Adds # to # Lightning Damage to Attacks with this Weapon per # Intelligence
#% increased Spell Damage per # Intelligence
+# to all Attributes
#% increased Flammability Curse Effect
#% increased Frostbite Curse Effect
#% increased Conductivity Curse Effect
#% increased Damage with Vaal Skills
Minions deal #% increased Damage
#% chance to gain an Endurance Charge on Kill
# to Maximum Endurance Charges
# to Level of Socketed Gems
+#% to Quality of Socketed Support Gems
# to Level of Socketed Support Gems
# to Level of Socketed Fire Gems
# to Level of Socketed Cold Gems
# to Level of Socketed Lightning Gems
# to Level of Socketed Chaos Gems
# to Level of Socketed Melee Gems
# to Level of Socketed Strength Gems
# to Level of Socketed Dexterity Gems
# to Level of Socketed Intelligence Gems
8360resource life attackGrants # Life per Enemy Hit
#% of Physical Attack Damage Leeched as Mana
#% of Physical Attack Damage Leeched as Mana
100600resource mana#% increased Mana Regeneration Rate
Regenerate #% of Mana per second
#% to Fire Resistance
+#% to Fire Resistance
#% to Cold Resistance
+#% to Cold Resistance
#% to Lightning Resistance
+#% to Lightning Resistance
#% increased Stun Duration on Enemies
Adds # to # Fire Damage
+#% to Cold Damage over Time Multiplier
+#% to Chaos Damage over Time Multiplier
Attacks with this Weapon Penetrate #% Elemental Resistances
#% increased Global Accuracy Rating
Triggered Spells deal #% increased Spell Damage
+#% to Quality of Socketed Gems
+#% to Quality of Socketed Fire Gems
+#% to Quality of Socketed Cold Gems
+#% to Quality of Socketed Lightning Gems
+#% to Quality of Socketed Chaos Gems
+#% to Quality of Socketed Melee Gems
+#% to Quality of Socketed Strength Gems
+#% to Quality of Socketed Dexterity Gems
+#% to Quality of Socketed Intelligence Gems
#% chance to Intimidate Enemies for # seconds on Hit
#% increased Attack Damage if Corrupted
#% increased Spell Damage if Corrupted
Regenerate #% of Mana per second
#% to Fire Resistance
+#% to Fire Resistance
#% to Cold Resistance
+#% to Cold Resistance
#% to Lightning Resistance
+#% to Lightning Resistance
#% increased Stun Duration on Enemies
Adds # to # Fire Damage
+#% to Cold Damage over Time Multiplier
+#% to Chaos Damage over Time Multiplier
Attacks with this Weapon Penetrate #% Elemental Resistances
#% increased Global Accuracy Rating
Triggered Spells deal #% increased Spell Damage
+#% to Quality of Socketed Gems
+#% to Quality of Socketed Fire Gems
+#% to Quality of Socketed Cold Gems
+#% to Quality of Socketed Lightning Gems
+#% to Quality of Socketed Chaos Gems
+#% to Quality of Socketed Melee Gems
+#% to Quality of Socketed Strength Gems
+#% to Quality of Socketed Dexterity Gems
+#% to Quality of Socketed Intelligence Gems
#% chance to Intimidate Enemies for # seconds on Hit
#% increased Attack Damage if Corrupted
#% increased Spell Damage if Corrupted
28550elemental fire ailment#% chance to Ignite
#% increased Ignite Duration on Enemies
#% chance to Freeze
#% increased Damage
Adds # to # Cold Damage
You and nearby Allies deal #% increased Damage
#% increased Damage per Endurance Charge
#% increased Damage per Frenzy Charge
#% increased Damage per Power Charge
#% increased Light Radius
#% increased Ignite Duration on Enemies
#% chance to Freeze
#% increased Damage
Adds # to # Cold Damage
You and nearby Allies deal #% increased Damage
#% increased Damage per Endurance Charge
#% increased Damage per Frenzy Charge
#% increased Damage per Power Charge
#% increased Light Radius
3480damage elemental fire ailmentIgnites you inflict deal Damage #% faster
Poisons you inflict deal Damage #% faster
Bleeding you inflict deals Damage #% faster
Poisons you inflict deal Damage #% faster
Bleeding you inflict deals Damage #% faster
26750elemental lightning ailment#% chance to Shock
#% increased Physical Damage
Adds # to # Physical Damage
Adds # to # Chaos Damage
#% increased Armour
#% increased Evasion Rating
#% increased maximum Energy Shield
Enemies you Kill have a #% chance to Explode, dealing a tenth of their maximum Life as Physical Damage
#% increased Physical Damage
Adds # to # Physical Damage
Adds # to # Chaos Damage
#% increased Armour
#% increased Evasion Rating
#% increased maximum Energy Shield
Enemies you Kill have a #% chance to Explode, dealing a tenth of their maximum Life as Physical Damage
50600elemental lightning ailment#% increased Shock Duration on Enemies
#% increased Fire Damage
#% increased Cold Damage
#% increased Lightning Damage
Adds # to # Lightning Damage
#% increased Endurance Charge Duration
#% increased Frenzy Charge Duration
#% chance to gain a Frenzy Charge on Kill
#% increased Power Charge Duration
#% chance to gain a Power Charge on Kill
# to Maximum Power Charges
# metres to Weapon Range
#% increased Fire Damage
#% increased Cold Damage
#% increased Lightning Damage
Adds # to # Lightning Damage
#% increased Endurance Charge Duration
#% increased Frenzy Charge Duration
#% chance to gain a Frenzy Charge on Kill
#% increased Power Charge Duration
#% chance to gain a Power Charge on Kill
# to Maximum Power Charges
# metres to Weapon Range
29700poison damage chaos ailment#% increased Damage with Poison
#% increased Damage with Bleeding
Gain #% of Fire Damage as Extra Chaos Damage
Gain #% of Cold Damage as Extra Chaos Damage
Gain #% of Lightning Damage as Extra Chaos Damage
Gain #% of Physical Damage as Extra Chaos Damage
Spells have a #% chance to deal Double Damage
Adds # to # Fire Damage to Attacks with this Weapon per # Strength
#% chance to deal Double Damage
#% increased Attack Speed
#% increased Cast Speed
#% increased Damage with Hits and Ailments against Abyssal Monsters
#% increased Effect of Socketed Abyss Jewels
#% increased Damage with Bleeding
Gain #% of Fire Damage as Extra Chaos Damage
Gain #% of Cold Damage as Extra Chaos Damage
Gain #% of Lightning Damage as Extra Chaos Damage
Gain #% of Physical Damage as Extra Chaos Damage
Spells have a #% chance to deal Double Damage
Adds # to # Fire Damage to Attacks with this Weapon per # Strength
#% chance to deal Double Damage
#% increased Attack Speed
#% increased Cast Speed
#% increased Damage with Hits and Ailments against Abyssal Monsters
#% increased Effect of Socketed Abyss Jewels
075Total
Staff and Warstaff Crafting Bench /52
Mod | Require | Unlock |
---|---|---|
Adds (14–20) to (29–33) Fire Damage | 1x Sun Rune | |
Adds (23–31) to (47–54) Fire Damage | 8x Sun Rune | |
Adds (32–44) to (65–76) Fire Damage | 55x Sun Rune | |
(20–25)% chance to Ignite | 1x Sun Rune | |
Burning Enemies you kill have a 10% chance to Explode, dealing a tenth of their maximum Life as Fire Damage | 18x Sun Rune | |
Adds 3 to (46–53) Lightning Damage | 1x Bound Rune | |
Adds (4–5) to (76–88) Lightning Damage | 8x Bound Rune | |
Adds (5–8) to (106–123) Lightning Damage | 55x Bound Rune | |
(20–25)% chance to Shock | 1x Bound Rune | |
Trigger Level 10 Shock Ground on Hit | 16x Bound Rune | |
(15–29)% increased Spell Damage | 1x Life Rune | |
(30–44)% increased Spell Damage | 6x Life Rune | |
(45–59)% increased Spell Damage | 45x Life Rune | |
Minions deal (15–29)% increased Damage | 1x Life Rune | |
Minions deal (30–44)% increased Damage | 6x Life Rune | |
Minions deal (45–59)% increased Damage | 45x Life Rune | |
(30–35)% increased Spell Critical Strike Chance | 20x Life Rune 15x Bound Rune | |
Culling Strike | 12x Life Rune | |
Every 3 seconds, Consume a nearby Corpse to Recover (7–10)% of Life | 8x Life Rune | |
(11–15)% increased Physical Damage | 3x War Rune | |
(16–20)% increased Physical Damage | 10x War Rune | |
(21–25)% increased Physical Damage | 50x War Rune | |
Adds (12–17) to (26–30) Chaos Damage | 1x War Rune 1x Life Rune | |
Adds (21–28) to (42–48) Chaos Damage | 5x War Rune 5x Life Rune | |
Adds (29–40) to (58–68) Chaos Damage | 25x War Rune 25x Life Rune | |
(21–25)% reduced Enemy Stun Threshold with this Weapon | 8x War Rune | |
10% chance to Poison on Hit | 10x War Rune | |
10% chance to cause Bleeding on Hit | 10x War Rune | |
(0.2–0.3)% of Physical Attack Damage Leeched as Life | 20x War Rune 30x Sun Rune | |
(0.2–0.3)% of Physical Attack Damage Leeched as Mana | 20x War Rune 30x Bound Rune | |
(5–7)% increased Critical Strike Chance | 35x War Rune 30x Bound Rune | |
Trigger Level 1 Stalking Pustule on Kill | 10x War Rune | |
Adds (12–17) to (26–30) Cold Damage | 1x River Rune | |
Adds (21–28) to (42–48) Cold Damage | 5x River Rune | |
Adds (29–40) to (58–68) Cold Damage | 40x River Rune | |
(20–25)% chance to Freeze | 5x River Rune | |
(3–6)% increased Attack Speed | 25x River Rune 20x War Rune | |
(13–18)% increased Cast Speed | 26x River Rune 22x Life Rune | |
(20–25)% chance to create Consecrated Ground when you Shatter an Enemy | 18x River Rune 10x Life Rune | |
Gain (10–15)% of Cold Damage as Extra Fire Damage against Frozen Enemies | 85x River Rune 70x Sun Rune | |
(10–15)% chance to Cover Enemies in Ash on Hit | 88x Bounty Rune 77x Sun Rune | |
+1 to Level of all Fire Spell Skill Gems | 75x Journey Rune 35x Sun Rune | |
+1 to Level of all Cold Spell Skill Gems | 75x Journey Rune 35x River Rune | |
+1 to Level of all Lightning Spell Skill Gems | 75x Journey Rune 35x Bound Rune | |
+1 to Level of all Chaos Spell Skill Gems | 75x Journey Rune 35x War Rune | |
+1 to Level of all Physical Spell Skill Gems | 75x Journey Rune 35x War Rune | |
+1 to Level of all Minion Skill Gems | 75x Journey Rune 35x Life Rune | |
+2 to Level of Socketed Melee Gems | 37x Mountain Rune 23x War Rune | |
Gain (2–4) Rage on Melee Hit | 3x Mountain Rune 5x War Rune 5x Bounty Rune | |
Exerted Attacks deal (80–100)% increased Damage | 8x Time Rune 22x Mountain Rune | |
(20–25)% chance when you Kill a Magic Monster to gain its Modifiers for 60 seconds | 16x Power Rune 13x Bounty Rune 13x Time Rune | |
Gain a random shrine buff every 10 seconds | 13x Power Rune 32x Journey Rune 64x Bounty Rune |
Two Hand Melee Crafting Bench /258
Mod | Require | Unlock |
---|---|---|
Two Sockets | 1x Jeweller's Orb | The Grand Arena |
Three Sockets | 3x Jeweller's Orb | The Grand Arena |
Four Sockets | 10x Jeweller's Orb | The Grand Arena |
Five Sockets | 70x Jeweller's Orb | Arachnid Tomb Map |
Six Sockets | 350x Jeweller's Orb | Pier Map |
Two Linked Sockets | 1x Orb of Fusing | Kaom's Stronghold |
Three Linked Sockets | 3x Orb of Fusing | Kaom's Stronghold |
Four Linked Sockets | 5x Orb of Fusing | Kaom's Stronghold |
Five Linked Sockets | 150x Orb of Fusing | Infested Valley Map |
Six Linked Sockets | 1500x Orb of Fusing | Lighthouse Map |
At Least One Red Socket | 4x Chromatic Orb | The Mines Level 1 |
At Least Two Red Sockets | 25x Chromatic Orb | The Mines Level 1 |
At Least Three Red Sockets | 120x Chromatic Orb | The Mines Level 1 |
At Least One Green Socket | 4x Chromatic Orb | The Mines Level 1 |
At Least Two Green Sockets | 25x Chromatic Orb | The Mines Level 1 |
At Least Three Green Sockets | 120x Chromatic Orb | The Mines Level 1 |
At Least One Blue Socket | 4x Chromatic Orb | The Mines Level 1 |
At Least Two Blue Sockets | 25x Chromatic Orb | The Mines Level 1 |
At Least Three Blue Sockets | 120x Chromatic Orb | The Mines Level 1 |
At Least One Red and One Green Socket | 15x Chromatic Orb | The Mines Level 1 |
At Least One Red and One Blue Socket | 15x Chromatic Orb | The Mines Level 1 |
At Least One Green and One Blue Socket | 15x Chromatic Orb | The Mines Level 1 |
At Least Two Red and One Green Socket | 100x Chromatic Orb | The Mines Level 1 |
At Least Two Red and One Blue Socket | 100x Chromatic Orb | The Mines Level 1 |
At Least Two Green and One Red Socket | 100x Chromatic Orb | The Mines Level 1 |
At Least Two Green and One Blue Socket | 100x Chromatic Orb | The Mines Level 1 |
At Least Two Blue and One Green Socket | 100x Chromatic Orb | The Mines Level 1 |
At Least Two Blue and One Red Socket | 100x Chromatic Orb | The Mines Level 1 |
+(16–20)% to Fire Resistance | 1x Orb of Transmutation | Default |
+(16–20)% to Cold Resistance | 1x Orb of Transmutation | Default |
+(16–20)% to Lightning Resistance | 1x Orb of Transmutation | Default |
+(15–20) to Strength | 1x Orb of Augmentation | Default |
+(15–20) to Dexterity | 1x Orb of Augmentation | Default |
+(15–20) to Intelligence | 1x Orb of Augmentation | Default |
Remove Crafted Mods | 1x Orb of Scouring | Default |
+(21–28)% to Fire Resistance | 1x Orb of Alchemy | The Belly of the Beast Level 2 |
+(29–35)% to Fire Resistance | 3x Chaos Orb | Doedre's Cesspool |
+(21–28)% to Cold Resistance | 1x Orb of Alchemy | The Belly of the Beast Level 2 |
+(29–35)% to Cold Resistance | 3x Chaos Orb | Doedre's Cesspool |
+(21–28)% to Lightning Resistance | 1x Orb of Alchemy | The Belly of the Beast Level 2 |
+(29–35)% to Lightning Resistance | 3x Chaos Orb | Doedre's Cesspool |
+(10–12)% to Fire and Cold Resistances | 6x Orb of Transmutation | Labyrinth Trial in The Lower Prison |
+(13–16)% to Fire and Cold Resistances | 1x Orb of Alchemy | Cruel Aspirant's Trial |
+(17–20)% to Fire and Cold Resistances | 3x Chaos Orb | Merciless Aspirant's Trial |
+(10–12)% to Cold and Lightning Resistances | 6x Orb of Transmutation | Labyrinth Trial in The Lower Prison |
+(13–16)% to Cold and Lightning Resistances | 1x Orb of Alchemy | Cruel Aspirant's Trial |
+(17–20)% to Cold and Lightning Resistances | 3x Chaos Orb | Merciless Aspirant's Trial |
+(10–12)% to Fire and Lightning Resistances | 6x Orb of Transmutation | Labyrinth Trial in The Lower Prison |
+(13–16)% to Fire and Lightning Resistances | 1x Orb of Alchemy | Cruel Aspirant's Trial |
+(17–20)% to Fire and Lightning Resistances | 3x Chaos Orb | Merciless Aspirant's Trial |
+(21–25) to Strength | 2x Orb of Alchemy | The Western Forest |
+(26–30) to Strength | 2x Chaos Orb | Graveyard Map |
+(21–25) to Dexterity | 2x Orb of Alchemy | The Western Forest |
+(26–30) to Dexterity | 2x Chaos Orb | Graveyard Map |
+(21–25) to Intelligence | 2x Orb of Alchemy | The Western Forest |
+(26–30) to Intelligence | 2x Chaos Orb | Graveyard Map |
+(6–9) to all Attributes | 3x Orb of Chance | Labyrinth Trial in The Imperial Gardens |
+(10–13) to all Attributes | 6x Orb of Chance | Labyrinth Trial in The Tunnel |
(0.3–0.5)% of Physical Attack Damage Leeched as Life | 3x Orb of Chance | Cells Map |
(0.5–0.8)% of Physical Attack Damage Leeched as Life | 4x Orb of Chance | Basilica Map |
(0.2–0.4)% of Physical Attack Damage Leeched as Mana | 1x Regal Orb | Basilica Map |
+(55–64) to maximum Mana | 3x Orb of Augmentation | Default |
+(65–74) to maximum Mana | 6x Orb of Augmentation | The Beacon |
+(75–84) to maximum Mana | 2x Chaos Orb | The Feeding Trough |
+(85–94) to maximum Mana | 4x Chaos Orb | Fungal Hollow Map |
(20–30)% increased Mana Regeneration Rate | 6x Orb of Alteration | Labyrinth Trial in The Chamber of Sins Level 2 |
(31–40)% increased Mana Regeneration Rate | 2x Orb of Alchemy | Estuary Map |
(40–59)% increased Physical Damage | 4x Orb of Alteration | The Sewers |
(60–79)% increased Physical Damage | 8x Orb of Alteration | The Ossuary |
(80–99)% increased Physical Damage | 4x Chaos Orb | The Quarry |
(100–129)% increased Physical Damage | 1x Exalted Orb | Port Map |
(37–51)% increased Spell Damage | 4x Orb of Alteration | The Ancient Pyramid |
(52–66)% increased Spell Damage | 8x Orb of Alteration | Shavronne's Tower |
(67–81)% increased Spell Damage | 4x Chaos Orb | The Boiling Lake |
(82–99)% increased Spell Damage | 1x Exalted Orb | Museum Map |
(11–20)% increased Damage over Time | 6x Orb of Alteration | Labyrinth Trial in The Crypt |
(21–30)% increased Damage over Time | 2x Chaos Orb | Shore Map |
(15–23)% increased Elemental Damage with Attack Skills | 6x Orb of Alteration | Labyrinth Trial in The Catacombs |
(24–32)% increased Elemental Damage with Attack Skills | 4x Orb of Alchemy | Marshes Map |
(8–10)% increased Attack Speed | 6x Orb of Alteration | The Dried Lake |
(11–15)% increased Attack Speed | 2x Chaos Orb | The Vastiri Desert |
(16–20)% increased Attack Speed | 1x Exalted Orb | Glacier Map |
(15–20)% increased Cast Speed | 6x Orb of Alteration | The Dried Lake |
(21–26)% increased Cast Speed | 2x Chaos Orb | The Vastiri Desert |
(27–32)% increased Cast Speed | 1x Exalted Orb | Glacier Map |
(37–51)% increased Fire Damage | 4x Orb of Alteration | The Solaris Temple Level 2 |
(52–66)% increased Fire Damage | 8x Orb of Alteration | The Dread Thicket |
(67–81)% increased Fire Damage | 4x Chaos Orb | Silo Map |
(9–12)% increased Fire Damage | 4x Orb of Transmutation | The Solaris Temple Level 2 |
(13–16)% increased Fire Damage | 2x Orb of Alchemy | The Dread Thicket |
(37–51)% increased Cold Damage | 4x Orb of Alteration | The Crystal Veins |
(52–66)% increased Cold Damage | 8x Orb of Alteration | The Causeway |
(67–81)% increased Cold Damage | 4x Chaos Orb | Cold River Map |
(9–12)% increased Cold Damage | 4x Orb of Transmutation | The Crystal Veins |
(13–16)% increased Cold Damage | 2x Orb of Alchemy | The Causeway |
(37–51)% increased Lightning Damage | 4x Orb of Alteration | The Lunaris Temple Level 2 |
(52–66)% increased Lightning Damage | 8x Orb of Alteration | The Chamber of Sins Level 1 |
(67–81)% increased Lightning Damage | 4x Chaos Orb | Desert Map |
(9–12)% increased Lightning Damage | 4x Orb of Transmutation | The Lunaris Temple Level 2 |
(13–16)% increased Lightning Damage | 2x Orb of Alchemy | The Chamber of Sins Level 1 |
(37–51)% increased Chaos Damage | 2x Orb of Chance | The Temple of Decay Level 2 |
(52–66)% increased Chaos Damage | 4x Orb of Chance | The Ossuary |
(67–81)% increased Chaos Damage | 3x Regal Orb | Sulphur Vents Map |
(9–12)% increased Chaos Damage | 3x Orb of Chance | The Temple of Decay Level 2 |
(13–16)% increased Chaos Damage | 3x Orb of Alchemy | The Ossuary |
+(91–120) to Accuracy Rating | 4x Orb of Transmutation | The Reliquary |
+(121–200) to Accuracy Rating | 2x Orb of Alchemy | The Desecrated Chambers |
+(201–300) to Accuracy Rating | 2x Chaos Orb | Courtyard Map |
Adds (19–21) to (32–41) Fire Damage | 4x Orb of Transmutation | The Solaris Temple Level 2 |
Adds (38–46) to (73–85) Fire Damage | 2x Orb of Alchemy | The Dread Thicket |
Adds (60–72) to (110–128) Fire Damage | 4x Chaos Orb | Silo Map |
Adds (19–21) to (32–41) Cold Damage | 4x Orb of Transmutation | The Crystal Veins |
Adds (38–46) to (73–85) Cold Damage | 2x Orb of Alchemy | The Causeway |
Adds (60–72) to (110–128) Cold Damage | 4x Chaos Orb | Cold River Map |
Adds (2–5) to (46–64) Lightning Damage | 4x Orb of Transmutation | The Lunaris Temple Level 2 |
Adds (6–9) to (104–139) Lightning Damage | 2x Orb of Alchemy | The Chamber of Sins Level 1 |
Adds (10–14) to (162–197) Lightning Damage | 4x Chaos Orb | Desert Map |
Adds (9–12) to (18–21) Physical Damage | 4x Orb of Transmutation | The Sewers |
Adds (11–15) to (23–27) Physical Damage | 2x Orb of Alchemy | The Ossuary |
Adds (18–24) to (36–42) Physical Damage | 4x Chaos Orb | The Quarry |
Adds (16–21) to (31–36) Fire Damage to Spells | 4x Orb of Transmutation | The Solaris Temple Level 2 |
Adds (28–38) to (57–66) Fire Damage to Spells | 2x Orb of Alchemy | The Dread Thicket |
Adds (41–55) to (83–96) Fire Damage to Spells | 4x Chaos Orb | Silo Map |
Adds (14–19) to (28–33) Cold Damage to Spells | 4x Orb of Transmutation | The Crystal Veins |
Adds (26–34) to (52–60) Cold Damage to Spells | 2x Orb of Alchemy | The Causeway |
Adds (38–50) to (75–88) Cold Damage to Spells | 4x Chaos Orb | Cold River Map |
Adds (1–5) to (59–63) Lightning Damage to Spells | 4x Orb of Transmutation | The Lunaris Temple Level 2 |
Adds (3–9) to (109–115) Lightning Damage to Spells | 2x Orb of Alchemy | The Chamber of Sins Level 1 |
Adds (4–13) to (159–168) Lightning Damage to Spells | 4x Chaos Orb | Desert Map |
(17–19)% increased Critical Strike Chance | 6x Orb of Alteration | Cemetery Map |
(20–24)% increased Critical Strike Chance | 2x Orb of Alchemy | Jungle Valley Map |
(25–27)% increased Critical Strike Chance | 4x Chaos Orb | Maze Map |
+(17–19)% to Global Critical Strike Multiplier | 6x Orb of Alteration | Cemetery Map |
+(20–24)% to Global Critical Strike Multiplier | 2x Orb of Alchemy | Jungle Valley Map |
+(25–28)% to Global Critical Strike Multiplier | 4x Chaos Orb | Maze Map |
(45–75)% increased Spell Critical Strike Chance | 6x Orb of Alteration | Cemetery Map |
(76–105)% increased Spell Critical Strike Chance | 3x Chaos Orb | Jungle Valley Map |
Minions deal (37–51)% increased Damage | 4x Orb of Augmentation | The Lunaris Temple Level 2 |
Minions deal (52–66)% increased Damage | 2x Orb of Alchemy | Promenade Map |
Minions deal (67–81)% increased Damage | 4x Chaos Orb | Arcade Map |
(52–66)% increased Trap Damage | 2x Orb of Alchemy | The Solaris Temple Level 2 |
(67–81)% increased Trap Damage | 4x Chaos Orb | Fields Map |
(52–66)% increased Mine Damage | 2x Orb of Alchemy | The Solaris Temple Level 2 |
(67–81)% increased Mine Damage | 4x Chaos Orb | Fields Map |
(17–20)% increased Trap Throwing Speed | 6x Orb of Augmentation | The Solaris Temple Level 2 |
(21–23)% increased Trap Throwing Speed | 2x Orb of Alchemy | Fields Map |
(17–20)% increased Mine Throwing Speed | 6x Orb of Augmentation | The Solaris Temple Level 2 |
(21–23)% increased Mine Throwing Speed | 2x Orb of Alchemy | Fields Map |
Remove Enchantments | 3x Orb of Scouring | Default |
Trigger a Socketed Spell when you Use a Skill, with a 8 second Cooldown Spells Triggered this way have 150% more Cost | 3x Chaos Orb | The Refinery |
(81–85)% increased Physical Damage (13–15)% chance to Impale Enemies on Hit with Attacks | 3x Orb of Alchemy | Betrayal Unveil |
(86–94)% increased Physical Damage (16–17)% chance to Impale Enemies on Hit with Attacks | 3x Chaos Orb | Betrayal Unveil |
(95–105)% increased Physical Damage (18–20)% chance to Impale Enemies on Hit with Attacks | 8x Chaos Orb | Betrayal Unveil |
(81–85)% increased Physical Damage (13–15)% chance to cause Bleeding on Hit | 3x Orb of Alchemy | Betrayal Unveil |
(86–94)% increased Physical Damage (16–17)% chance to cause Bleeding on Hit | 3x Chaos Orb | Betrayal Unveil |
(95–105)% increased Physical Damage (18–20)% chance to cause Bleeding on Hit | 8x Chaos Orb | Betrayal Unveil |
(81–85)% increased Physical Damage (13–15)% chance to Blind Enemies on hit | 3x Orb of Alchemy | Betrayal Unveil |
(86–94)% increased Physical Damage (16–17)% chance to Blind Enemies on hit | 3x Chaos Orb | Betrayal Unveil |
(95–105)% increased Physical Damage (18–20)% chance to Blind Enemies on hit | 8x Chaos Orb | Betrayal Unveil |
(81–85)% increased Physical Damage (13–15)% chance to Poison on Hit | 3x Orb of Alchemy | Betrayal Unveil |
(86–94)% increased Physical Damage (16–17)% chance to Poison on Hit | 3x Chaos Orb | Betrayal Unveil |
(95–105)% increased Physical Damage (18–20)% chance to Poison on Hit | 8x Chaos Orb | Betrayal Unveil |
(60–64)% increased Fire Damage (21–24)% chance to Ignite | 3x Orb of Alchemy | Betrayal Unveil |
(65–72)% increased Fire Damage (25–28)% chance to Ignite | 3x Chaos Orb | Betrayal Unveil |
(73–80)% increased Fire Damage (29–34)% chance to Ignite | 8x Chaos Orb | Betrayal Unveil |
(60–64)% increased Cold Damage (21–24)% chance to Freeze | 3x Orb of Alchemy | Betrayal Unveil |
(65–72)% increased Cold Damage (25–28)% chance to Freeze | 3x Chaos Orb | Betrayal Unveil |
(73–80)% increased Cold Damage (29–34)% chance to Freeze | 8x Chaos Orb | Betrayal Unveil |
(60–64)% increased Lightning Damage (21–24)% chance to Shock | 3x Orb of Alchemy | Betrayal Unveil |
(65–72)% increased Lightning Damage (25–28)% chance to Shock | 3x Chaos Orb | Betrayal Unveil |
(73–80)% increased Lightning Damage (29–34)% chance to Shock | 8x Chaos Orb | Betrayal Unveil |
(53–60)% increased Chaos Damage Chaos Skills have (15–17)% increased Skill Effect Duration | 3x Orb of Alchemy | Betrayal Unveil |
(61–68)% increased Chaos Damage Chaos Skills have (18–20)% increased Skill Effect Duration | 3x Chaos Orb | Betrayal Unveil |
(69–75)% increased Chaos Damage Chaos Skills have (21–23)% increased Skill Effect Duration | 8x Chaos Orb | Betrayal Unveil |
(60–64)% increased Spell Damage (16–20)% increased Mana Regeneration Rate | 8x Orb of Transmutation | Betrayal Unveil |
(65–72)% increased Spell Damage (21–25)% increased Mana Regeneration Rate | 2x Chaos Orb | Betrayal Unveil |
(73–80)% increased Spell Damage (26–30)% increased Mana Regeneration Rate | 6x Chaos Orb | Betrayal Unveil |
(53–58)% increased Spell Damage Gain (3–4)% of Non-Chaos Damage as extra Chaos Damage | 1x Chaos Orb | Betrayal Unveil |
(59–66)% increased Spell Damage Gain (5–6)% of Non-Chaos Damage as extra Chaos Damage | 4x Chaos Orb | Betrayal Unveil |
(67–75)% increased Spell Damage Gain (7–8)% of Non-Chaos Damage as extra Chaos Damage | 1x Exalted Orb | Betrayal Unveil |
Minions have (26–32)% increased maximum Life Minions deal (26–32)% increased Damage | 8x Orb of Alteration | Betrayal Unveil |
Minions have (33–38)% increased maximum Life Minions deal (33–38)% increased Damage | 4x Orb of Alchemy | Betrayal Unveil |
Minions have (39–45)% increased maximum Life Minions deal (39–45)% increased Damage | 4x Chaos Orb | Betrayal Unveil |
Minions have (19–21)% increased Attack Speed Minions have (19–21)% increased Cast Speed | 8x Orb of Alteration | Betrayal Unveil |
Minions have (22–24)% increased Attack Speed Minions have (22–24)% increased Cast Speed | 2x Orb of Alchemy | Betrayal Unveil |
Minions have (25–28)% increased Attack Speed Minions have (25–28)% increased Cast Speed | 4x Chaos Orb | Betrayal Unveil |
+(25–27)% to Chaos Damage over Time Multiplier | 8x Orb of Alteration | Betrayal Unveil |
+(28–30)% to Chaos Damage over Time Multiplier | 2x Orb of Alchemy | Betrayal Unveil |
+(31–35)% to Chaos Damage over Time Multiplier | 4x Chaos Orb | Betrayal Unveil |
+(25–27)% to Physical Damage over Time Multiplier | 8x Orb of Alteration | Betrayal Unveil |
+(28–30)% to Physical Damage over Time Multiplier | 2x Orb of Alchemy | Betrayal Unveil |
+(31–35)% to Physical Damage over Time Multiplier | 4x Chaos Orb | Betrayal Unveil |
+(25–27)% to Cold Damage over Time Multiplier | 8x Orb of Alteration | Betrayal Unveil |
+(28–30)% to Cold Damage over Time Multiplier | 2x Orb of Alchemy | Betrayal Unveil |
+(31–35)% to Cold Damage over Time Multiplier | 4x Chaos Orb | Betrayal Unveil |
+(25–27)% to Fire Damage over Time Multiplier | 8x Orb of Alteration | Betrayal Unveil |
+(28–30)% to Fire Damage over Time Multiplier | 2x Orb of Alchemy | Betrayal Unveil |
+(31–35)% to Fire Damage over Time Multiplier | 4x Chaos Orb | Betrayal Unveil |
Attacks with this Weapon Penetrate (6–7)% Elemental Resistances | 4x Orb of Alchemy | Betrayal Unveil |
Attacks with this Weapon Penetrate (8–10)% Elemental Resistances | 4x Chaos Orb | Betrayal Unveil |
Attacks with this Weapon Penetrate (11–13)% Elemental Resistances | 1x Exalted Orb | Betrayal Unveil |
Attacks with this Weapon Penetrate (6–7)% Chaos Resistance | 8x Orb of Alteration | Betrayal Unveil |
Attacks with this Weapon Penetrate (8–10)% Chaos Resistance | 4x Orb of Alchemy | Betrayal Unveil |
Attacks with this Weapon Penetrate (11–13)% Chaos Resistance | 4x Chaos Orb | Betrayal Unveil |
(6–7)% chance to deal Double Damage | 2x Chaos Orb | Betrayal Unveil |
(8–10)% chance to deal Double Damage | 8x Chaos Orb | Betrayal Unveil |
(5–6)% increased Damage per Endurance Charge | 3x Chaos Orb | Betrayal Unveil |
(5–6)% increased Damage per Frenzy Charge | 3x Chaos Orb | Betrayal Unveil |
(5–6)% increased Damage per Power Charge | 3x Chaos Orb | Betrayal Unveil |
+(25–31)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 6x Orb of Alteration | Betrayal Unveil |
+(32–38)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 2x Orb of Alchemy | Betrayal Unveil |
+(39–45)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 4x Chaos Orb | Betrayal Unveil |
(14–16)% increased Attack Speed while a Rare or Unique Enemy is Nearby | 6x Orb of Alteration | Betrayal Unveil |
(17–19)% increased Attack Speed while a Rare or Unique Enemy is Nearby | 2x Orb of Alchemy | Betrayal Unveil |
(20–22)% increased Attack Speed while a Rare or Unique Enemy is Nearby | 4x Chaos Orb | Betrayal Unveil |
(16–20)% chance to deal Double Damage while Focused grant focus skill [1] | 4x Orb of Alteration | Betrayal Unveil |
(21–25)% chance to deal Double Damage while Focused grant focus skill [1] | 8x Orb of Alchemy | Betrayal Unveil |
(26–30)% chance to deal Double Damage while Focused grant focus skill [1] | 8x Chaos Orb | Betrayal Unveil |
+1 to Level of Socketed Support Gems | 8x Chaos Orb | Betrayal Unveil |
+2 to Level of Socketed Support Gems | 2x Exalted Orb | Betrayal Unveil |
+(6–7)% to Quality of Socketed Gems | 8x Gemcutter's Prism | Betrayal Unveil |
+(7–8)% to Quality of Socketed Gems | 1x Exalted Orb | Betrayal Unveil |
Adds (11–13) to (16–17) Physical Damage 35% chance to cause Bleeding on Hit | 2x Orb of Alchemy | Betrayal Unveil |
Adds (14–16) to (18–20) Physical Damage 40% chance to cause Bleeding on Hit | 4x Chaos Orb | Betrayal Unveil |
Hits can't be Evaded | 3x Exalted Orb | Betrayal Unveil |
Gain (11–13)% of Fire Damage as Extra Chaos Damage | 6x Vaal Orb | Betrayal Unveil |
Gain (14–16)% of Fire Damage as Extra Chaos Damage | 8x Vaal Orb | Betrayal Unveil |
Gain (11–13)% of Cold Damage as Extra Chaos Damage | 6x Vaal Orb | Betrayal Unveil |
Gain (14–16)% of Cold Damage as Extra Chaos Damage | 8x Vaal Orb | Betrayal Unveil |
Gain (11–13)% of Lightning Damage as Extra Chaos Damage | 6x Vaal Orb | Betrayal Unveil |
Gain (14–16)% of Lightning Damage as Extra Chaos Damage | 8x Vaal Orb | Betrayal Unveil |
Gain (11–13)% of Physical Damage as Extra Chaos Damage | 6x Vaal Orb | Betrayal Unveil |
Gain (14–16)% of Physical Damage as Extra Chaos Damage | 8x Vaal Orb | Betrayal Unveil |
+(15–19) to Dexterity and Intelligence (8–10)% increased Attack Speed | 4x Chaos Orb | Betrayal Unveil |
+(20–24) to Dexterity and Intelligence (13–16)% increased Attack Speed | 1x Exalted Orb | Betrayal Unveil |
+(15–19) to Strength and Intelligence (15–20)% increased Critical Strike Chance | 2x Chaos Orb | Betrayal Unveil |
+(20–24) to Strength and Intelligence (21–25)% increased Critical Strike Chance | 1x Exalted Orb | Betrayal Unveil |
+(15–19) to Strength and Dexterity +(161–200) to Accuracy Rating | 4x Orb of Alteration | Betrayal Unveil |
+(20–24) to Strength and Dexterity +(201–250) to Accuracy Rating | 4x Orb of Alchemy | Betrayal Unveil |
10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy (8–10)% increased Attack Speed | 4x Chaos Orb | Betrayal Unveil |
10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy (13–16)% increased Attack Speed | 1x Exalted Orb | Betrayal Unveil |
(12–14)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | 4x Orb of Alteration | Betrayal Unveil |
(15–18)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | 4x Orb of Alchemy | Betrayal Unveil |
(19–24)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | 4x Chaos Orb | Betrayal Unveil |
+(9–10)% to Fire and Chaos Resistances | 8x Orb of Transmutation | Betrayal Unveil |
+(11–12)% to Fire and Chaos Resistances | 2x Orb of Alchemy | Betrayal Unveil |
+(13–15)% to Fire and Chaos Resistances | 3x Chaos Orb | Betrayal Unveil |
+(9–10)% to Lightning and Chaos Resistances | 8x Orb of Transmutation | Betrayal Unveil |
+(11–12)% to Lightning and Chaos Resistances | 2x Orb of Alchemy | Betrayal Unveil |
+(13–15)% to Lightning and Chaos Resistances | 3x Chaos Orb | Betrayal Unveil |
+(9–10)% to Cold and Chaos Resistances | 8x Orb of Transmutation | Betrayal Unveil |
+(11–12)% to Cold and Chaos Resistances | 2x Orb of Alchemy | Betrayal Unveil |
+(13–15)% to Cold and Chaos Resistances | 3x Chaos Orb | Betrayal Unveil |
Prefixes Cannot Be Changed | 2x Divine Orb | The Coward's Trial |
Suffixes Cannot Be Changed | 2x Divine Orb | Oba's Cursed Trove |
Can have up to 3 Crafted Modifiers | 2x Divine Orb | The Putrid Cloister |
Cannot roll Attack Modifiers | 1x Divine Orb | Caer Blaidd, Wolfpack's Den |
Cannot roll Caster Modifiers | 1x Divine Orb | Whakawairua Tuahu |
Staff Gem/78
Name | |
---|---|
Double Strike (1) | |
Double Strike of Impaling (1) | |
Double Strike of Momentum (1) | |
Frost Blades (1) | |
Frost Blades of Katabasis (1) | |
Spectral Throw (1) | |
Spectral Throw of Materialising (1) | |
Vaal Double Strike (1) | |
Vaal Spectral Throw (1) | |
Animate Weapon (4) | |
Animate Weapon of Self Reflection (4) | |
Animate Weapon of Ranged Arms (4) | |
Flicker Strike (10) | |
Flicker Strike of Power (10) | |
Vaal Flicker Strike (10) | |
Elemental Hit (12) | |
Elemental Hit of the Spectrum (12) | |
Lightning Strike (12) | |
Lightning Strike of Arcing (12) | |
Spectral Helix (12) | |
Vaal Lightning Strike (12) | |
Frenzy (16) | |
Frenzy of Onslaught (16) | |
Charged Dash (28) | |
Cyclone (28) | |
Cyclone of Tumult (28) | |
Vaal Cyclone (28) | |
Wild Strike (28) | |
Wild Strike of Extremes (28) |
Name | |
---|---|
Energy Blade (24) |
Staves Crucible Weapon /818
Weight | Desc |
---|---|
250 (T1) | Adds 11 to 25 Physical Damage 6% reduced Attack Speed |
125 (T1) | Adds 14 to 33 Physical Damage 6% reduced Attack Speed |
1000 (T1) | Adds 4 to 9 Physical Damage |
1000 (T1) | Adds 6 to 11 Physical Damage |
1000 (T1) | Adds 7 to 16 Physical Damage |
500 (T1) | Adds 8 to 19 Physical Damage |
250 (T1) | Adds 11 to 26 Physical Damage |
100 (T1) | Adds 2 to 6 Physical Damage 25% of Physical Damage Converted to Fire Damage |
100 (T1) | Adds 3 to 8 Physical Damage 25% of Physical Damage Converted to Fire Damage |
100 (T1) | Adds 3 to 10 Physical Damage 25% of Physical Damage Converted to Fire Damage |
50 (T1) | Adds 5 to 13 Physical Damage 25% of Physical Damage Converted to Fire Damage |
25 (T1) | Adds 6 to 15 Physical Damage 25% of Physical Damage Converted to Fire Damage |
100 (T1) | Adds 2 to 6 Physical Damage 25% of Physical Damage Converted to Cold Damage |
100 (T1) | Adds 3 to 8 Physical Damage 25% of Physical Damage Converted to Cold Damage |
100 (T1) | Adds 3 to 10 Physical Damage 25% of Physical Damage Converted to Cold Damage |
50 (T1) | Adds 5 to 13 Physical Damage 25% of Physical Damage Converted to Cold Damage |
25 (T1) | Adds 6 to 15 Physical Damage 25% of Physical Damage Converted to Cold Damage |
100 (T1) | Adds 2 to 6 Physical Damage 25% of Physical Damage Converted to Lightning Damage |
100 (T1) | Adds 3 to 8 Physical Damage 25% of Physical Damage Converted to Lightning Damage |
100 (T1) | Adds 3 to 10 Physical Damage 25% of Physical Damage Converted to Lightning Damage |
50 (T1) | Adds 5 to 13 Physical Damage 25% of Physical Damage Converted to Lightning Damage |
25 (T1) | Adds 6 to 15 Physical Damage 25% of Physical Damage Converted to Lightning Damage |
50 (T1) | Adds 2 to 6 Physical Damage 25% of Physical Damage Converted to Chaos Damage |
50 (T1) | Adds 3 to 8 Physical Damage 25% of Physical Damage Converted to Chaos Damage |
50 (T1) | Adds 3 to 10 Physical Damage 25% of Physical Damage Converted to Chaos Damage |
25 (T1) | Adds 5 to 13 Physical Damage 25% of Physical Damage Converted to Chaos Damage |
12 (T1) | Adds 6 to 15 Physical Damage 25% of Physical Damage Converted to Chaos Damage |
50 (T1) | Adds 2 to 6 Physical Damage 35% of Physical Damage converted to a random Element |
50 (T1) | Adds 3 to 8 Physical Damage 35% of Physical Damage converted to a random Element |
50 (T1) | Adds 3 to 10 Physical Damage 35% of Physical Damage converted to a random Element |
25 (T1) | Adds 5 to 13 Physical Damage 35% of Physical Damage converted to a random Element |
12 (T1) | Adds 6 to 15 Physical Damage 35% of Physical Damage converted to a random Element |
250 (T1) | Adds 2 to 6 Physical Damage 15% chance to cause Bleeding on Hit |
250 (T1) | Adds 3 to 8 Physical Damage 15% chance to cause Bleeding on Hit |
250 (T1) | Adds 3 to 10 Physical Damage 15% chance to cause Bleeding on Hit |
125 (T1) | Adds 5 to 13 Physical Damage 15% chance to cause Bleeding on Hit |
63 (T1) | Adds 6 to 15 Physical Damage 15% chance to cause Bleeding on Hit |
250 (T1) | Adds 2 to 6 Physical Damage 15% chance to Impale Enemies on Hit with Attacks |
250 (T1) | Adds 3 to 8 Physical Damage 15% chance to Impale Enemies on Hit with Attacks |
250 (T1) | Adds 3 to 10 Physical Damage 15% chance to Impale Enemies on Hit with Attacks |
125 (T1) | Adds 5 to 13 Physical Damage 15% chance to Impale Enemies on Hit with Attacks |
63 (T1) | Adds 6 to 15 Physical Damage 15% chance to Impale Enemies on Hit with Attacks |
250 (T1) | Adds 52 to 77 Fire Damage 6% reduced Attack Speed |
125 (T1) | Adds 102 to 153 Fire Damage 6% reduced Attack Speed |
1000 (T1) | Adds 8 to 10 Fire Damage |
1000 (T1) | Adds 13 to 19 Fire Damage |
1000 (T1) | Adds 24 to 35 Fire Damage |
500 (T1) | Adds 39 to 61 Fire Damage |
250 (T1) | Adds 78 to 118 Fire Damage |
250 (T1) | Adds 4 to 9 Fire Damage 20% chance to Ignite |
250 (T1) | Adds 7 to 11 Fire Damage 20% chance to Ignite |
250 (T1) | Adds 13 to 22 Fire Damage 20% chance to Ignite |
125 (T1) | Adds 23 to 36 Fire Damage 20% chance to Ignite |
63 (T1) | Adds 48 to 71 Fire Damage 20% chance to Ignite |
250 (T1) | 25% increased Implicit Modifier magnitudes Adds 4 to 9 Fire Damage |
250 (T1) | 25% increased Implicit Modifier magnitudes Adds 7 to 11 Fire Damage |
250 (T1) | 25% increased Implicit Modifier magnitudes Adds 13 to 22 Fire Damage |
125 (T1) | 25% increased Implicit Modifier magnitudes Adds 23 to 36 Fire Damage |
63 (T1) | 25% increased Implicit Modifier magnitudes Adds 48 to 71 Fire Damage |
250 (T1) | Adds 47 to 73 Cold Damage Your Cold Damage cannot Chill |
125 (T1) | Adds 95 to 144 Cold Damage Your Cold Damage cannot Chill |
1000 (T1) | Adds 5 to 10 Cold Damage |
1000 (T1) | Adds 10 to 17 Cold Damage |
1000 (T1) | Adds 21 to 34 Cold Damage |
500 (T1) | Adds 37 to 55 Cold Damage |
250 (T1) | Adds 74 to 111 Cold Damage |
250 (T1) | Adds 4 to 6 Cold Damage 20% chance to Freeze |
250 (T1) | Adds 7 to 11 Cold Damage 20% chance to Freeze |
250 (T1) | Adds 13 to 21 Cold Damage 20% chance to Freeze |
125 (T1) | Adds 23 to 35 Cold Damage 20% chance to Freeze |
63 (T1) | Adds 45 to 66 Cold Damage 20% chance to Freeze |
250 (T1) | Adds 4 to 6 Cold Damage 4% increased Attack Speed |
250 (T1) | Adds 7 to 11 Cold Damage 4% increased Attack Speed |
250 (T1) | Adds 13 to 21 Cold Damage 4% increased Attack Speed |
125 (T1) | Adds 23 to 35 Cold Damage 4% increased Attack Speed |
63 (T1) | Adds 45 to 66 Cold Damage 4% increased Attack Speed |
250 (T1) | Adds 6 to 124 Lightning Damage 6% increased Lightning Damage taken |
125 (T1) | Adds 13 to 242 Lightning Damage 6% increased Lightning Damage taken |
1000 (T1) | Adds 1 to 16 Lightning Damage |
1000 (T1) | Adds 1 to 29 Lightning Damage |
1000 (T1) | Adds 3 to 58 Lightning Damage |
500 (T1) | Adds 4 to 94 Lightning Damage |
250 (T1) | Adds 10 to 186 Lightning Damage |
250 (T1) | Adds 1 to 10 Lightning Damage 20% chance to Shock |
250 (T1) | Adds 1 to 19 Lightning Damage 20% chance to Shock |
250 (T1) | Adds 3 to 34 Lightning Damage 20% chance to Shock |
125 (T1) | Adds 4 to 58 Lightning Damage 20% chance to Shock |
63 (T1) | Adds 6 to 112 Lightning Damage 20% chance to Shock |
250 (T1) | Adds 1 to 10 Lightning Damage 10% increased Critical Strike Chance |
250 (T1) | Adds 1 to 19 Lightning Damage 10% increased Critical Strike Chance |
250 (T1) | Adds 3 to 34 Lightning Damage 10% increased Critical Strike Chance |
125 (T1) | Adds 4 to 58 Lightning Damage 10% increased Critical Strike Chance |
63 (T1) | Adds 6 to 112 Lightning Damage 10% increased Critical Strike Chance |
125 (T1) | Adds 34 to 51 Chaos Damage 7% reduced maximum Life |
63 (T1) | Adds 66 to 99 Chaos Damage 7% reduced maximum Life |
500 (T1) | Adds 4 to 6 Chaos Damage |
500 (T1) | Adds 7 to 13 Chaos Damage |
500 (T1) | Adds 15 to 24 Chaos Damage |
250 (T1) | Adds 26 to 39 Chaos Damage |
125 (T1) | Adds 50 to 77 Chaos Damage |
125 (T1) | Adds 1 to 5 Chaos Damage 15% chance to Poison on Hit |
125 (T1) | Adds 5 to 8 Chaos Damage 15% chance to Poison on Hit |
125 (T1) | Adds 9 to 14 Chaos Damage 15% chance to Poison on Hit |
63 (T1) | Adds 15 to 24 Chaos Damage 15% chance to Poison on Hit |
31 (T1) | Adds 31 to 46 Chaos Damage 15% chance to Poison on Hit |
125 (T1) | Adds 1 to 5 Chaos Damage 20% increased Effect of Withered |
125 (T1) | Adds 5 to 8 Chaos Damage 20% increased Effect of Withered |
125 (T1) | Adds 9 to 14 Chaos Damage 20% increased Effect of Withered |
63 (T1) | Adds 15 to 24 Chaos Damage 20% increased Effect of Withered |
31 (T1) | Adds 31 to 46 Chaos Damage 20% increased Effect of Withered |
500 (T1) | Adds 10 to 17 Fire Damage Adds 10 to 17 Cold Damage Adds 3 to 26 Lightning Damage |
250 (T1) | Adds 17 to 26 Fire Damage Adds 17 to 26 Cold Damage Adds 3 to 42 Lightning Damage |
125 (T1) | Adds 34 to 49 Fire Damage Adds 34 to 49 Cold Damage Adds 4 to 78 Lightning Damage |
125 (T1) | Adds 7 to 11 Fire Damage Adds 7 to 11 Cold Damage Adds 3 to 15 Lightning Damage 10% chance to Freeze, Shock and Ignite |
63 (T1) | Adds 12 to 20 Fire Damage Adds 12 to 20 Cold Damage Adds 3 to 25 Lightning Damage 10% chance to Freeze, Shock and Ignite |
31 (T1) | Adds 24 to 35 Fire Damage Adds 24 to 35 Cold Damage Adds 4 to 46 Lightning Damage 10% chance to Freeze, Shock and Ignite |
125 (T1) | Adds 7 to 10 Fire Damage Adds 7 to 10 Cold Damage Adds 3 to 15 Lightning Damage 25% increased Effect of Non-Damaging Ailments |
63 (T1) | Adds 9 to 17 Fire Damage Adds 9 to 17 Cold Damage Adds 3 to 25 Lightning Damage 25% increased Effect of Non-Damaging Ailments |
31 (T1) | Adds 20 to 29 Fire Damage Adds 20 to 29 Cold Damage Adds 4 to 46 Lightning Damage 25% increased Effect of Non-Damaging Ailments |
125 (T1) | Adds 24 to 37 Physical Damage to Spells 10% reduced Cast Speed |
63 (T1) | Adds 47 to 71 Physical Damage to Spells 10% reduced Cast Speed |
500 (T1) | Adds 2 to 5 Physical Damage to Spells |
500 (T1) | Adds 5 to 10 Physical Damage to Spells |
500 (T1) | Adds 10 to 17 Physical Damage to Spells |
250 (T1) | Adds 18 to 28 Physical Damage to Spells |
125 (T1) | Adds 36 to 55 Physical Damage to Spells |
63 (T1) | Adds 1 to 3 Physical Damage to Spells 25% of Physical Damage Converted to Fire Damage |
63 (T1) | Adds 3 to 6 Physical Damage to Spells 25% of Physical Damage Converted to Fire Damage |
63 (T1) | Adds 7 to 10 Physical Damage to Spells 25% of Physical Damage Converted to Fire Damage |
32 (T1) | Adds 11 to 17 Physical Damage to Spells 25% of Physical Damage Converted to Fire Damage |
16 (T1) | Adds 22 to 33 Physical Damage to Spells 25% of Physical Damage Converted to Fire Damage |
63 (T1) | Adds 1 to 3 Physical Damage to Spells 25% of Physical Damage Converted to Cold Damage |
63 (T1) | Adds 3 to 6 Physical Damage to Spells 25% of Physical Damage Converted to Cold Damage |
63 (T1) | Adds 7 to 10 Physical Damage to Spells 25% of Physical Damage Converted to Cold Damage |
32 (T1) | Adds 11 to 17 Physical Damage to Spells 25% of Physical Damage Converted to Cold Damage |
16 (T1) | Adds 22 to 33 Physical Damage to Spells 25% of Physical Damage Converted to Cold Damage |
63 (T1) | Adds 1 to 3 Physical Damage to Spells 25% of Physical Damage Converted to Lightning Damage |
63 (T1) | Adds 3 to 6 Physical Damage to Spells 25% of Physical Damage Converted to Lightning Damage |
63 (T1) | Adds 7 to 10 Physical Damage to Spells 25% of Physical Damage Converted to Lightning Damage |
32 (T1) | Adds 11 to 17 Physical Damage to Spells 25% of Physical Damage Converted to Lightning Damage |
16 (T1) | Adds 22 to 33 Physical Damage to Spells 25% of Physical Damage Converted to Lightning Damage |
63 (T1) | Adds 1 to 3 Physical Damage to Spells 25% of Physical Damage Converted to Chaos Damage |
63 (T1) | Adds 3 to 6 Physical Damage to Spells 25% of Physical Damage Converted to Chaos Damage |
63 (T1) | Adds 7 to 10 Physical Damage to Spells 25% of Physical Damage Converted to Chaos Damage |
32 (T1) | Adds 11 to 17 Physical Damage to Spells 25% of Physical Damage Converted to Chaos Damage |
16 (T1) | Adds 22 to 33 Physical Damage to Spells 25% of Physical Damage Converted to Chaos Damage |
250 (T1) | Adds 1 to 3 Physical Damage to Spells Overwhelm 10% Physical Damage Reduction |
250 (T1) | Adds 3 to 6 Physical Damage to Spells Overwhelm 10% Physical Damage Reduction |
250 (T1) | Adds 7 to 10 Physical Damage to Spells Overwhelm 10% Physical Damage Reduction |
125 (T1) | Adds 11 to 17 Physical Damage to Spells Overwhelm 10% Physical Damage Reduction |
63 (T1) | Adds 22 to 33 Physical Damage to Spells Overwhelm 10% Physical Damage Reduction |
125 (T1) | Adds 37 to 55 Fire Damage to Spells 10% reduced Cast Speed |
63 (T1) | Adds 73 to 109 Fire Damage to Spells 10% reduced Cast Speed |
500 (T1) | Adds 5 to 7 Fire Damage to Spells |
500 (T1) | Adds 9 to 13 Fire Damage to Spells |
500 (T1) | Adds 16 to 26 Fire Damage to Spells |
250 (T1) | Adds 28 to 43 Fire Damage to Spells |
125 (T1) | Adds 56 to 84 Fire Damage to Spells |
250 (T1) | Adds 2 to 6 Fire Damage to Spells 20% chance to Ignite |
250 (T1) | Adds 5 to 8 Fire Damage to Spells 20% chance to Ignite |
250 (T1) | Adds 9 to 16 Fire Damage to Spells 20% chance to Ignite |
125 (T1) | Adds 16 to 26 Fire Damage to Spells 20% chance to Ignite |
63 (T1) | Adds 34 to 51 Fire Damage to Spells 20% chance to Ignite |
250 (T1) | 25% increased Implicit Modifier magnitudes Adds 2 to 6 Fire Damage to Spells |
250 (T1) | 25% increased Implicit Modifier magnitudes Adds 5 to 8 Fire Damage to Spells |
250 (T1) | 25% increased Implicit Modifier magnitudes Adds 9 to 16 Fire Damage to Spells |
125 (T1) | 25% increased Implicit Modifier magnitudes Adds 16 to 26 Fire Damage to Spells |
63 (T1) | 25% increased Implicit Modifier magnitudes Adds 34 to 51 Fire Damage to Spells |
125 (T1) | Adds 34 to 52 Cold Damage to Spells Your Cold Damage cannot Chill |
63 (T1) | Adds 68 to 103 Cold Damage to Spells Your Cold Damage cannot Chill |
500 (T1) | Adds 4 to 7 Cold Damage to Spells |
500 (T1) | Adds 7 to 12 Cold Damage to Spells |
500 (T1) | Adds 15 to 24 Cold Damage to Spells |
250 (T1) | Adds 26 to 40 Cold Damage to Spells |
125 (T1) | Adds 53 to 79 Cold Damage to Spells |
250 (T1) | Adds 2 to 5 Cold Damage to Spells 20% chance to Freeze |
250 (T1) | Adds 5 to 8 Cold Damage to Spells 20% chance to Freeze |
250 (T1) | Adds 9 to 15 Cold Damage to Spells 20% chance to Freeze |
125 (T1) | Adds 16 to 25 Cold Damage to Spells 20% chance to Freeze |
63 (T1) | Adds 32 to 47 Cold Damage to Spells 20% chance to Freeze |
250 (T1) | Adds 2 to 5 Cold Damage to Spells 10% increased Cast Speed |
250 (T1) | Adds 5 to 8 Cold Damage to Spells 10% increased Cast Speed |
250 (T1) | Adds 9 to 15 Cold Damage to Spells 10% increased Cast Speed |
125 (T1) | Adds 16 to 25 Cold Damage to Spells 10% increased Cast Speed |
63 (T1) | Adds 32 to 47 Cold Damage to Spells 10% increased Cast Speed |
125 (T1) | Adds 4 to 88 Lightning Damage to Spells 6% increased Lightning Damage taken |
63 (T1) | Adds 9 to 173 Lightning Damage to Spells 6% increased Lightning Damage taken |
500 (T1) | Adds 1 to 12 Lightning Damage to Spells |
500 (T1) | Adds 1 to 21 Lightning Damage to Spells |
500 (T1) | Adds 2 to 41 Lightning Damage to Spells |
250 (T1) | Adds 3 to 68 Lightning Damage to Spells |
125 (T1) | Adds 7 to 133 Lightning Damage to Spells |
250 (T1) | Adds 1 to 7 Lightning Damage to Spells 20% chance to Shock |
250 (T1) | Adds 1 to 13 Lightning Damage to Spells 20% chance to Shock |
250 (T1) | Adds 2 to 24 Lightning Damage to Spells 20% chance to Shock |
125 (T1) | Adds 3 to 41 Lightning Damage to Spells 20% chance to Shock |
63 (T1) | Adds 4 to 80 Lightning Damage to Spells 20% chance to Shock |
250 (T1) | Adds 1 to 7 Lightning Damage to Spells 40% increased Spell Critical Strike Chance |
250 (T1) | Adds 1 to 13 Lightning Damage to Spells 40% increased Spell Critical Strike Chance |
250 (T1) | Adds 2 to 24 Lightning Damage to Spells 40% increased Spell Critical Strike Chance |
125 (T1) | Adds 3 to 41 Lightning Damage to Spells 40% increased Spell Critical Strike Chance |
63 (T1) | Adds 4 to 80 Lightning Damage to Spells 40% increased Spell Critical Strike Chance |
63 (T1) | Adds 24 to 37 Chaos Damage to Spells 7% reduced maximum Life |
32 (T1) | Adds 47 to 71 Chaos Damage to Spells 7% reduced maximum Life |
250 (T1) | Adds 2 to 5 Chaos Damage to Spells |
250 (T1) | Adds 5 to 10 Chaos Damage to Spells |
250 (T1) | Adds 10 to 17 Chaos Damage to Spells |
125 (T1) | Adds 18 to 28 Chaos Damage to Spells |
63 (T1) | Adds 36 to 55 Chaos Damage to Spells |
125 (T1) | Adds 1 to 3 Chaos Damage to Spells 20% chance to Poison on Hit with Spell Damage |
125 (T1) | Adds 3 to 6 Chaos Damage to Spells 20% chance to Poison on Hit with Spell Damage |
125 (T1) | Adds 7 to 10 Chaos Damage to Spells 20% chance to Poison on Hit with Spell Damage |
63 (T1) | Adds 11 to 17 Chaos Damage to Spells 20% chance to Poison on Hit with Spell Damage |
32 (T1) | Adds 22 to 33 Chaos Damage to Spells 20% chance to Poison on Hit with Spell Damage |
125 (T1) | Adds 1 to 3 Chaos Damage to Spells 20% increased Effect of Withered |
125 (T1) | Adds 3 to 6 Chaos Damage to Spells 20% increased Effect of Withered |
125 (T1) | Adds 7 to 10 Chaos Damage to Spells 20% increased Effect of Withered |
63 (T1) | Adds 11 to 17 Chaos Damage to Spells 20% increased Effect of Withered |
32 (T1) | Adds 22 to 33 Chaos Damage to Spells 20% increased Effect of Withered |
375 (T1) | 56% increased Spell Damage 80% reduced Spell Critical Strike Chance |
187 (T1) | 68% increased Spell Damage 80% reduced Spell Critical Strike Chance |
1500 (T1) | 16% increased Spell Damage |
1500 (T1) | 24% increased Spell Damage |
1500 (T1) | 32% increased Spell Damage |
750 (T1) | 40% increased Spell Damage |
375 (T1) | 48% increased Spell Damage |
750 (T1) | 11% increased Spell Damage 20% increased maximum Mana |
750 (T1) | 16% increased Spell Damage 20% increased maximum Mana |
750 (T1) | 21% increased Spell Damage 20% increased maximum Mana |
375 (T1) | 26% increased Spell Damage 20% increased maximum Mana |
187 (T1) | 32% increased Spell Damage 20% increased maximum Mana |
750 (T1) | 11% increased Spell Damage 20% increased maximum Energy Shield |
750 (T1) | 16% increased Spell Damage 20% increased maximum Energy Shield |
750 (T1) | 21% increased Spell Damage 20% increased maximum Energy Shield |
375 (T1) | 26% increased Spell Damage 20% increased maximum Energy Shield |
187 (T1) | 32% increased Spell Damage 20% increased maximum Energy Shield |
63 (T1) | 56% increased Damage over Time 16% reduced Life Recovery rate |
31 (T1) | 68% increased Damage over Time 16% reduced Life Recovery rate |
250 (T1) | 16% increased Damage over Time |
250 (T1) | 24% increased Damage over Time |
250 (T1) | 32% increased Damage over Time |
125 (T1) | 40% increased Damage over Time |
63 (T1) | 48% increased Damage over Time |
125 (T1) | 11% increased Damage over Time 10% increased Skill Effect Duration |
125 (T1) | 16% increased Damage over Time 10% increased Skill Effect Duration |
125 (T1) | 21% increased Damage over Time 10% increased Skill Effect Duration |
63 (T1) | 26% increased Damage over Time 10% increased Skill Effect Duration |
31 (T1) | 32% increased Damage over Time 10% increased Skill Effect Duration |
125 (T1) | 11% increased Damage over Time 25% reduced Duration of Ailments on You |
125 (T1) | 16% increased Damage over Time 25% reduced Duration of Ailments on You |
125 (T1) | 21% increased Damage over Time 25% reduced Duration of Ailments on You |
63 (T1) | 26% increased Damage over Time 25% reduced Duration of Ailments on You |
31 (T1) | 32% increased Damage over Time 25% reduced Duration of Ailments on You |
1000 (T1) | +1 to Level of Socketed Melee Gems |
1000 (T1) | +1 to Level of Socketed Spell Gems |
250 (T1) | +1 to Level of Socketed Strength Gems |
250 (T1) | +1 to Level of Socketed Intelligence Gems |
500 (T1) | Adds 2 to 4 Fire Damage to Attacks with this Weapon per 10 Strength |
500 (T1) | Adds 1 to 5 Lightning Damage to Attacks with this Weapon per 10 Intelligence |
250 (T1) | Adds 3 to 5 Chaos Damage to Attacks with this Weapon per 10 of your lowest Attribute |
250 (T2) | +4% to Critical Strike Chance Your Critical Strikes do not deal extra Damage |
250 (T2) | +5% to Critical Strike Chance Your Critical Strikes do not deal extra Damage |
250 (T2) | +6% to Critical Strike Chance Your Critical Strikes do not deal extra Damage |
250 (T2) | -3% to Critical Strike Chance +60% to Global Critical Strike Multiplier |
250 (T2) | -3% to Critical Strike Chance +80% to Global Critical Strike Multiplier |
250 (T2) | -3% to Critical Strike Chance +100% to Global Critical Strike Multiplier |
1000 (T2) | +0.4% to Critical Strike Chance |
1000 (T2) | +0.6% to Critical Strike Chance |
1000 (T2) | +0.8% to Critical Strike Chance |
500 (T2) | 15% reduced Attack Speed +0.9% to Critical Strike Chance |
500 (T2) | 15% reduced Attack Speed +1.2% to Critical Strike Chance |
500 (T2) | 15% reduced Attack Speed +1.5% to Critical Strike Chance |
500 (T2) | +0.9% to Critical Strike Chance -500 to Accuracy Rating |
500 (T2) | +1.2% to Critical Strike Chance -500 to Accuracy Rating |
500 (T2) | +1.5% to Critical Strike Chance -500 to Accuracy Rating |
500 (T2) | 30% increased Attack Speed 20% less Global Damage |
500 (T2) | 35% increased Attack Speed 20% less Global Damage |
500 (T2) | 40% increased Attack Speed 20% less Global Damage |
1000 (T2) | 8% increased Attack Speed |
1000 (T2) | 9% increased Attack Speed |
1000 (T2) | 10% increased Attack Speed |
250 (T2) | 4% increased Attack Speed 6% chance to gain Onslaught for 4 seconds on Kill |
250 (T2) | 5% increased Attack Speed 6% chance to gain Onslaught for 4 seconds on Kill |
250 (T2) | 6% increased Attack Speed 6% chance to gain Onslaught for 4 seconds on Kill |
250 (T2) | 4% increased Attack Speed 6% chance to gain a Frenzy Charge on Kill |
250 (T2) | 5% increased Attack Speed 6% chance to gain a Frenzy Charge on Kill |
250 (T2) | 6% increased Attack Speed 6% chance to gain a Frenzy Charge on Kill |
500 (T2) | 25% reduced Attack Speed Attacks with this Weapon have 20% chance to deal Double Damage |
500 (T2) | 25% reduced Attack Speed Attacks with this Weapon have 25% chance to deal Double Damage |
500 (T2) | 25% reduced Attack Speed Attacks with this Weapon have 30% chance to deal Double Damage |
625 (T2) | 50% reduced Attack Speed Hits can't be Evaded |
625 (T2) | -5% to Critical Strike Chance Hits can't be Evaded |
500 (T2) | +150 to Accuracy Rating |
500 (T2) | +250 to Accuracy Rating |
500 (T2) | +350 to Accuracy Rating |
250 (T2) | 10% increased Dexterity +80 to Accuracy Rating |
250 (T2) | 10% increased Dexterity +160 to Accuracy Rating |
250 (T2) | 10% increased Dexterity +240 to Accuracy Rating |
250 (T2) | 30% increased Evasion Rating +80 to Accuracy Rating |
250 (T2) | 30% increased Evasion Rating +160 to Accuracy Rating |
250 (T2) | 30% increased Evasion Rating +240 to Accuracy Rating |
500 (T2) | +60% to Critical Strike Multiplier for Spell Damage -2% to Spell Critical Strike Chance |
500 (T2) | +80% to Critical Strike Multiplier for Spell Damage -2% to Spell Critical Strike Chance |
500 (T2) | +100% to Critical Strike Multiplier for Spell Damage -2% to Spell Critical Strike Chance |
250 (T2) | Your Critical Strikes do not deal extra Damage +7% to Spell Critical Strike Chance |
250 (T2) | Your Critical Strikes do not deal extra Damage +8% to Spell Critical Strike Chance |
250 (T2) | Your Critical Strikes do not deal extra Damage +9% to Spell Critical Strike Chance |
1000 (T2) | +0.8% to Spell Critical Strike Chance |
1000 (T2) | +0.9% to Spell Critical Strike Chance |
1000 (T2) | +1% to Spell Critical Strike Chance |
500 (T2) | -60% to Critical Strike Multiplier for Spell Damage +1.8% to Spell Critical Strike Chance |
500 (T2) | -60% to Critical Strike Multiplier for Spell Damage +2.2% to Spell Critical Strike Chance |
500 (T2) | -60% to Critical Strike Multiplier for Spell Damage +2.6% to Spell Critical Strike Chance |
250 (T2) | 25% reduced Reservation Efficiency of Skills +1.2% to Spell Critical Strike Chance |
250 (T2) | 25% reduced Reservation Efficiency of Skills +1.6% to Spell Critical Strike Chance |
250 (T2) | 25% reduced Reservation Efficiency of Skills +2% to Spell Critical Strike Chance |
500 (T2) | 24% more Cast Speed 15% less Global Damage |
500 (T2) | 27% more Cast Speed 15% less Global Damage |
500 (T2) | 30% more Cast Speed 15% less Global Damage |
1000 (T2) | 8% more Cast Speed |
1000 (T2) | 9% more Cast Speed |
1000 (T2) | 10% more Cast Speed |
500 (T2) | 20% increased Cost of Skills 10% more Cast Speed |
500 (T2) | 20% increased Cost of Skills 12% more Cast Speed |
500 (T2) | 20% increased Cost of Skills 14% more Cast Speed |
250 (T2) | Spells you Cast have Added Spell Damage equal to 20% of the Damage of this Weapon 15% less Cast Speed |
250 (T2) | Spells you Cast have Added Spell Damage equal to 25% of the Damage of this Weapon 15% less Cast Speed |
250 (T2) | Spells you Cast have Added Spell Damage equal to 30% of the Damage of this Weapon 15% less Cast Speed |
500 (T2) | Regenerate 2% of Mana per second 25% less maximum Mana |
500 (T2) | Regenerate 2.5% of Mana per second 25% less maximum Mana |
500 (T2) | Regenerate 3% of Mana per second 25% less maximum Mana |
250 (T2) | Regenerate 1.5% of Mana per second 30% reduced Reservation Efficiency of Skills |
250 (T2) | Regenerate 2% of Mana per second 30% reduced Reservation Efficiency of Skills |
250 (T2) | Regenerate 2.5% of Mana per second 30% reduced Reservation Efficiency of Skills |
1000 (T2) | Regenerate 0.8% of Mana per second |
1000 (T2) | Regenerate 0.9% of Mana per second |
1000 (T2) | Regenerate 1% of Mana per second |
500 (T2) | Regenerate 0.5% of Mana per second 8% more maximum Mana |
500 (T2) | Regenerate 0.6% of Mana per second 8% more maximum Mana |
500 (T2) | Regenerate 0.7% of Mana per second 8% more maximum Mana |
250 (T2) | Regenerate 0.5% of Mana per second 15% increased Mana Cost of Skills |
250 (T2) | Regenerate 0.6% of Mana per second 15% increased Mana Cost of Skills |
250 (T2) | Regenerate 0.7% of Mana per second 15% increased Mana Cost of Skills |
20 (T2) | Minion Instability |
20 (T2) | Resolute Technique |
20 (T2) | Blood Magic |
20 (T2) | Pain Attunement |
20 (T2) | Iron Grip |
20 (T2) | Ghost Reaver |
20 (T2) | Vaal Pact |
20 (T2) | Elemental Overload |
20 (T2) | Avatar of Fire |
20 (T2) | Eldritch Battery |
20 (T2) | Ancestral Bond |
20 (T2) | Crimson Dance |
20 (T2) | Runebinder |
20 (T2) | Glancing Blows |
20 (T2) | Call to Arms |
20 (T2) | The Agnostic |
20 (T2) | The Impaler |
20 (T2) | Hex Master |
20 (T2) | Versatile Combatant |
20 (T2) | Solipsism |
20 (T2) | Divine Shield |
20 (T2) | Iron Will |
20 (T2) | Wicked Ward |
20 (T2) | Conduit |
20 (T2) | Unwavering Stance |
20 (T2) | Imbalanced Guard |
20 (T2) | Eternal Youth |
20 (T2) | Mind Over Matter |
20 (T2) | Zealot's Oath |
100 (T2) | Allocates Hunter's Gambit |
100 (T2) | Allocates Counterweight |
100 (T2) | Allocates Smashing Strikes |
100 (T2) | Allocates Whirling Barrier |
100 (T2) | Allocates Steelwood Stance |
100 (T2) | Allocates Safeguard |
100 (T2) | Allocates Blunt Trauma |
100 (T2) | Allocates One with the River |
100 (T2) | Allocates Serpent Stance |
100 (T2) | Allocates Enigmatic Defence |
100 (T2) | Allocates Enigmatic Reach |
500 (T2) | +8% to Quality |
500 (T2) | +12% to Quality |
500 (T2) | +16% to Quality |
250 (T3, T4) | +24% to Fire Damage over Time Multiplier -30% to Fire Resistance |
250 (T3, T4) | +32% to Fire Damage over Time Multiplier -30% to Fire Resistance |
250 (T3, T4) | +24% to Cold Damage over Time Multiplier -30% to Cold Resistance |
250 (T3, T4) | +32% to Cold Damage over Time Multiplier -30% to Cold Resistance |
250 (T3, T4) | +24% to Chaos Damage over Time Multiplier -30% to Chaos Resistance |
250 (T3, T4) | +32% to Chaos Damage over Time Multiplier -30% to Chaos Resistance |
250 (T3, T4) | +24% to Physical Damage over Time Multiplier Hits against you Overwhelm 12% of Physical Damage Reduction |
250 (T3, T4) | +32% to Physical Damage over Time Multiplier Hits against you Overwhelm 12% of Physical Damage Reduction |
500 (T3, T4) | -8% to all Elemental Resistances Attacks with this Weapon Penetrate 8% Elemental Resistances |
500 (T3, T4) | -8% to all Elemental Resistances Attacks with this Weapon Penetrate 10% Elemental Resistances |
250 (T3, T4) | -13% to Chaos Resistance Attacks with this Weapon Penetrate 8% Chaos Resistance |
250 (T3, T4) | -13% to Chaos Resistance Attacks with this Weapon Penetrate 10% Chaos Resistance |
400 (T3, T4) | 20% reduced Area of Effect 50% increased Area of Effect if you've Killed at least 5 Enemies Recently |
400 (T3, T4) | 20% reduced Area of Effect 60% increased Area of Effect if you've Killed at least 5 Enemies Recently |
400 (T3, T4) | 32% increased Area of Effect 20% reduced Area of Effect if you've Killed Recently |
400 (T3, T4) | 40% increased Area of Effect 20% reduced Area of Effect if you've Killed Recently |
50 (T3, T4) | 40% increased Chaining range |
50 (T3, T4) | 60% increased Chaining range |
75 (T3, T4) | Projectiles Pierce an additional Target |
75 (T3, T4) | Projectiles Pierce 2 additional Targets |
50 (T3, T4) | Projectiles have 50% chance for an additional Projectile when Forking |
50 (T3, T4) | Projectiles have 75% chance for an additional Projectile when Forking |
50 (T3, T4) | 30% increased Effect of your Marks 200% increased Mana Cost of Mark Skills |
50 (T3, T4) | 40% increased Effect of your Marks 200% increased Mana Cost of Mark Skills |
50 (T3, T4) | 20% reduced Effect of your Marks 12% chance to gain a Frenzy Charge when you Hit your Marked Enemy |
50 (T3, T4) | 20% reduced Effect of your Marks 20% chance to gain a Frenzy Charge when you Hit your Marked Enemy |
50 (T3, T4) | 15% less Accuracy Rating against Marked Enemy Culling Strike against Marked Enemy |
750 (T3, T4) | +0.2 metres to Weapon Range |
750 (T3, T4) | +0.3 metres to Weapon Range |
500 (T3, T4) | 60% increased total Recovery per second from Life Leech 1% of Attack Damage Leeched as Life |
500 (T3, T4) | 60% increased total Recovery per second from Life Leech 1.6% of Attack Damage Leeched as Life |
500 (T3, T4) | 60% increased total Recovery per second from Mana Leech 1% of Attack Damage Leeched as Mana |
500 (T3, T4) | 60% increased total Recovery per second from Mana Leech 1.6% of Attack Damage Leeched as Mana |
500 (T3, T4) | 1% of Spell Damage Leeched as Energy Shield 60% increased total Recovery per second from Energy Shield Leech |
500 (T3, T4) | 1.6% of Spell Damage Leeched as Energy Shield 60% increased total Recovery per second from Energy Shield Leech |
500 (T3, T4) | 10% reduced Movement Speed 40% increased Cooldown Recovery Rate of Travel Skills |
500 (T3, T4) | 10% reduced Movement Speed 60% increased Cooldown Recovery Rate of Travel Skills |
500 (T3, T4) | 14% increased Movement Speed Your Travel Skills are Disabled |
500 (T3, T4) | 18% increased Movement Speed Your Travel Skills are Disabled |
300 (T3, T4) | 20% reduced Effect of Arcane Surge on you 15% chance to Gain Arcane Surge when you deal a Critical Strike |
300 (T3, T4) | 20% reduced Effect of Arcane Surge on you 15% chance to Gain Arcane Surge when you deal a Critical Strike |
300 (T3, T4) | 40% increased Effect of Arcane Surge on you Buffs on you expire 20% faster |
300 (T3, T4) | 50% increased Effect of Arcane Surge on you Buffs on you expire 20% faster |
75 (T3, T4) | 40% increased Effect of Onslaught on you Buffs on you expire 20% faster |
75 (T3, T4) | 50% increased Effect of Onslaught on you Buffs on you expire 20% faster |
75 (T3, T4) | 20% reduced Effect of Onslaught on you 20% chance to gain Onslaught for 4 seconds on Kill |
75 (T3, T4) | 20% reduced Effect of Onslaught on you 30% chance to gain Onslaught for 4 seconds on Kill |
300 (T3, T4) | 20% chance to gain Unholy Might for 4 seconds on Kill Buffs on you expire 20% faster |
300 (T3, T4) | 30% chance to gain Unholy Might for 4 seconds on Kill Buffs on you expire 20% faster |
500 (T3, T4) | 20% chance to gain Phasing for 4 seconds on Kill Buffs on you expire 20% faster |
500 (T3, T4) | 30% chance to gain Phasing for 4 seconds on Kill Buffs on you expire 20% faster |
750 (T3, T4) | 15% reduced Enemy Stun Threshold with this Weapon 20% chance to gain an Endurance Charge when you Stun an Enemy with a Melee Hit |
750 (T3, T4) | 25% reduced Enemy Stun Threshold with this Weapon 20% chance to gain an Endurance Charge when you Stun an Enemy with a Melee Hit |
500 (T3, T4) | 30% increased Enemy Stun Threshold 35% chance to double Stun Duration |
500 (T3, T4) | 30% increased Enemy Stun Threshold 45% chance to double Stun Duration |
300 (T3, T4) | 30% reduced Fortification Duration Melee Hits which Stun have 30% chance to Fortify |
300 (T3, T4) | 30% reduced Fortification Duration Melee Hits which Stun have 40% chance to Fortify |
300 (T3, T4) | 30% increased Skill Effect Duration 20% reduced Cooldown Recovery Rate |
300 (T3, T4) | 40% increased Skill Effect Duration 20% reduced Cooldown Recovery Rate |
300 (T3, T4) | 10% reduced Skill Effect Duration 20% increased Cooldown Recovery Rate |
300 (T3, T4) | 10% reduced Skill Effect Duration 25% increased Cooldown Recovery Rate |
300 (T3, T4) | Flasks applied to you have 10% reduced Effect 80% chance to gain a Flask Charge when you deal a Critical Strike |
300 (T3, T4) | Flasks applied to you have 10% reduced Effect Gain a Flask Charge when you deal a Critical Strike |
300 (T3, T4) | 20% reduced Flask Charges gained Flasks applied to you have 12% increased Effect |
300 (T3, T4) | 20% reduced Flask Charges gained Flasks applied to you have 15% increased Effect |
250 (T3, T4) | 15% reduced Effect of your Curses Your Curses have 35% increased Effect if 50% of Curse Duration expired |
250 (T3, T4) | 15% reduced Effect of your Curses Your Curses have 50% increased Effect if 50% of Curse Duration expired |
250 (T3, T4) | 25% increased Effect of Curses on you 12% increased Effect of your Curses |
250 (T3, T4) | 25% increased Effect of Curses on you 15% increased Effect of your Curses |
250 (T3, T4) | 30% reduced Area of Effect of Hex Skills Hex Skills have 80% increased Skill Effect Duration |
250 (T3, T4) | 30% reduced Area of Effect of Hex Skills Hex Skills have 100% increased Skill Effect Duration |
250 (T3, T4) | 25% reduced Mana Reservation Efficiency of Skills that throw Mines Mines have a 16% chance to be Detonated an Additional Time |
250 (T3, T4) | 25% reduced Mana Reservation Efficiency of Skills that throw Mines Mines have a 20% chance to be Detonated an Additional Time |
250 (T3, T4) | 50% increased Effect of Auras from Mines Skills used by Mines have 60% reduced Area of Effect |
250 (T3, T4) | 70% increased Effect of Auras from Mines Skills used by Mines have 60% reduced Area of Effect |
250 (T3, T4) | 60% reduced Trap Trigger Area of Effect 18% increased Trap Throwing Speed |
250 (T3, T4) | 60% reduced Trap Trigger Area of Effect 25% increased Trap Throwing Speed |
250 (T3, T4) | 25% reduced Trap Spread Traps from Skills are thrown randomly around targeted location |
250 (T3, T4) | Brands have 45% increased Area of Effect if 50% of Attached Duration expired Brand Skills have 30% reduced Duration |
250 (T3, T4) | Brands have 60% increased Area of Effect if 50% of Attached Duration expired Brand Skills have 30% reduced Duration |
250 (T3, T4) | Brand Recall has 60% reduced Cooldown Recovery Rate 75% increased Brand Attachment range |
250 (T3, T4) | Brand Recall has 60% reduced Cooldown Recovery Rate 100% increased Brand Attachment range |
250 (T3, T4) | 25% reduced Totem Placement speed Skills that would Summon a Totem have 50% chance to Summon two Totems instead |
250 (T3, T4) | 25% reduced Totem Placement speed Skills that would Summon a Totem have 70% chance to Summon two Totems instead |
250 (T3, T4) | 25% reduced Totem Life Totems Explode on Death, dealing 20% of their Life as Physical Damage |
250 (T3, T4) | 25% reduced Totem Life Totems Explode on Death, dealing 30% of their Life as Physical Damage |
300 (T3, T4) | 30% increased Effect of Chill on you Unaffected by Chill while Channelling |
300 (T3, T4) | 30% increased Effect of Shock on you Unaffected by Shock while Channelling |
250 (T3, T4) | 35% increased Warcry Buff Effect Warcry Skills have 30% reduced Area of Effect |
250 (T3, T4) | 50% increased Warcry Buff Effect Warcry Skills have 30% reduced Area of Effect |
250 (T3, T4) | 50% reduced Damage 40% increased Damage for each time you've Warcried Recently |
250 (T3, T4) | 50% reduced Damage 60% increased Damage for each time you've Warcried Recently |
250 (T3, T4) | 12% chance to Scorch Enemies Cannot inflict Ignite |
250 (T3, T4) | 20% chance to Scorch Enemies Cannot inflict Ignite |
250 (T3, T4) | 12% chance to inflict Brittle Cannot inflict Freeze or Chill |
250 (T3, T4) | 20% chance to inflict Brittle Cannot inflict Freeze or Chill |
250 (T3, T4) | 12% chance to Sap Enemies Cannot inflict Shock |
250 (T3, T4) | 20% chance to Sap Enemies Cannot inflict Shock |
300 (T3, T4) | Inflict Fire Exposure on Hit 25% chance to be inflicted with Fire Exposure when you take Fire Damage from a Hit |
300 (T3, T4) | Inflict Cold Exposure on Hit 25% chance to be inflicted with Cold Exposure when you take Cold Damage from a Hit |
300 (T3, T4) | Inflict Lightning Exposure on Hit 25% chance to be inflicted with Lightning Exposure when you take Lightning Damage from a Hit |
300 (T3, T4) | Inflict Fire, Cold, and Lightning Exposure on Hit 25% chance to be inflicted with a random Exposure when you take Elemental Damage from a Hit |
150 (T3, T4) | 10% chance to inflict Withered for 2 seconds on Hit 50% chance to be Withered for 2 seconds when you take Chaos Damage from a Hit |
150 (T3, T4) | 15% chance to inflict Withered for 2 seconds on Hit 50% chance to be Withered for 2 seconds when you take Chaos Damage from a Hit |
500 (T3, T4) | Overwhelm 24% Physical Damage Reduction Hits against you Overwhelm 10% of Physical Damage Reduction |
500 (T3, T4) | Overwhelm 32% Physical Damage Reduction Hits against you Overwhelm 10% of Physical Damage Reduction |
300 (T3, T4) | 60% increased Stun Duration on Enemies 30% increased Stun Duration on you |
300 (T3, T4) | 80% increased Stun Duration on Enemies 40% increased Stun Duration on you |
300 (T3, T4) | 35% increased Freeze Duration on Enemies 30% increased Freeze Duration on you |
300 (T3, T4) | 50% increased Freeze Duration on Enemies 40% increased Freeze Duration on you |
300 (T3, T4) | 35% increased Ignite Duration on Enemies 30% increased Ignite Duration on you |
300 (T3, T4) | 50% increased Ignite Duration on Enemies 40% increased Ignite Duration on you |
300 (T3, T4) | 35% increased Bleeding Duration 30% increased Bleed Duration on you |
300 (T3, T4) | 50% increased Bleeding Duration 40% increased Bleed Duration on you |
300 (T3, T4) | 18% increased Poison Duration 30% increased Poison Duration on you |
300 (T3, T4) | 24% increased Poison Duration 40% increased Poison Duration on you |
300 (T3, T4) | 30% increased Effect of Chill on you 60% increased Effect of Chill |
300 (T3, T4) | 40% increased Effect of Chill on you 80% increased Effect of Chill |
300 (T3, T4) | 60% increased Effect of Shock 30% increased Effect of Shock on you |
300 (T3, T4) | 80% increased Effect of Shock 40% increased Effect of Shock on you |
75 (T3, T4) | 18% increased Impale Effect Attack Hits against you have 30% chance to Impale |
75 (T3, T4) | 24% increased Impale Effect Attack Hits against you have 40% chance to Impale |
1000 (T3, T4) | 20% reduced Attribute Requirements |
1000 (T3, T4) | 30% reduced Attribute Requirements |
500 (T3, T4) | +90 to Dexterity Gain no inherent bonuses from Dexterity |
500 (T3, T4) | +120 to Dexterity Gain no inherent bonuses from Dexterity |
500 (T3, T4) | +90 to Intelligence Gain no inherent bonuses from Intelligence |
500 (T3, T4) | +120 to Intelligence Gain no inherent bonuses from Intelligence |
500 (T3, T4) | +90 to Strength Gain no inherent bonuses from Strength |
500 (T3, T4) | +120 to Strength Gain no inherent bonuses from Strength |
500 (T3, T4) | 6% increased Dexterity 6% increased Intelligence |
500 (T3, T4) | 10% increased Dexterity 10% increased Intelligence |
500 (T3, T4) | 6% increased Strength 6% increased Dexterity |
500 (T3, T4) | 10% increased Strength 10% increased Dexterity |
500 (T3, T4) | 6% increased Strength 6% increased Intelligence |
500 (T3, T4) | 10% increased Strength 10% increased Intelligence |
500 (T3, T4) | 14% increased Movement Speed if Dexterity is below 100 |
500 (T3, T4) | 20% increased Movement Speed if Dexterity is below 100 |
500 (T3, T4) | 24% increased Area of Effect if Intelligence is below 100 |
500 (T3, T4) | 32% increased Area of Effect if Intelligence is below 100 |
500 (T3, T4) | 12% chance to deal Double Damage if Strength is below 100 |
500 (T3, T4) | 16% chance to deal Double Damage if Strength is below 100 |
300 (T3, T4) | 10% increased Explicit Elemental Damage Modifier magnitudes |
300 (T3, T4) | 15% increased Explicit Elemental Damage Modifier magnitudes |
300 (T3, T4) | 10% increased Explicit Physical and Chaos Damage Modifier magnitudes |
300 (T3, T4) | 15% increased Explicit Physical and Chaos Damage Modifier magnitudes |
300 (T3, T4) | 10% increased Explicit Caster Damage Modifier magnitudes |
300 (T3, T4) | 15% increased Explicit Caster Damage Modifier magnitudes |
300 (T3, T4) | 10% increased Explicit Critical Modifier magnitudes |
300 (T3, T4) | 15% increased Explicit Critical Modifier magnitudes |
300 (T3, T4) | 10% increased Explicit Speed Modifier magnitudes |
300 (T3, T4) | 15% increased Explicit Speed Modifier magnitudes |
300 (T3, T4) | 10% increased Explicit Mana Modifier magnitudes |
300 (T3, T4) | 15% increased Explicit Mana Modifier magnitudes |
150 (T3, T4) | 10% increased Explicit Attribute Modifier magnitudes |
150 (T3, T4) | 15% increased Explicit Attribute Modifier magnitudes |
300 (T3, T4) | 100% increased Endurance, Frenzy and Power Charge Duration |
300 (T3, T4) | 120% increased Endurance, Frenzy and Power Charge Duration |
300 (T3, T4) | 140% increased Endurance, Frenzy and Power Charge Duration |
300 (T3, T4) | 15% chance to Steal Power, Frenzy, and Endurance Charges on Hit |
300 (T3, T4) | 20% chance to Steal Power, Frenzy, and Endurance Charges on Hit |
300 (T3, T4) | 25% chance to Steal Power, Frenzy, and Endurance Charges on Hit |
200 (T3, T4) | 75% reduced Endurance, Frenzy and Power Charge Duration Gain a Power, Frenzy or Endurance Charge on Kill |
400 (T3, T4) | 50% reduced Frenzy Charge Duration Gain a Frenzy Charge on Kill |
400 (T3, T4) | 50% reduced Power Charge Duration Gain a Power Charge on Kill |
400 (T3, T4) | 50% reduced Endurance Charge Duration Gain an Endurance Charge on Kill |
300 (T3, T4) | +2 to Minimum Frenzy Charges +2 to Minimum Power Charges -2 to Maximum Endurance Charges |
300 (T3, T4) | +2 to Minimum Endurance Charges -2 to Maximum Frenzy Charges +2 to Minimum Power Charges |
300 (T3, T4) | +2 to Minimum Endurance Charges +2 to Minimum Frenzy Charges -2 to Maximum Power Charges |
150 (T3, T4) | -1 to Maximum Endurance, Frenzy and Power Charges +2 to Minimum Endurance, Frenzy and Power Charges |
500 (T4) | +2 to Maximum Frenzy Charges -2 to Maximum Power Charges -2 to Maximum Endurance Charges |
500 (T4) | -2 to Maximum Frenzy Charges +2 to Maximum Power Charges -2 to Maximum Endurance Charges |
500 (T4) | -2 to Maximum Frenzy Charges -2 to Maximum Power Charges +2 to Maximum Endurance Charges |
150 (T4) | 6% increased Movement Speed per Frenzy Charge -1 to Maximum Frenzy Charges |
150 (T4) | -1 to Maximum Power Charges 6% increased Cooldown Recovery Rate per Power Charge |
150 (T4) | -1 to Maximum Endurance Charges 12% increased Area of Effect per Endurance Charge |
150 (T4) | 25% increased Damage per Endurance, Frenzy or Power Charge -1 to Maximum Endurance, Frenzy and Power Charges |
500 (T4) | Rampage |
150 (T3, T4) | Herald of Agony has 50% increased Buff Effect Herald of Agony has 50% increased Reservation |
150 (T3, T4) | Herald of Agony has 70% increased Buff Effect Herald of Agony has 50% increased Reservation |
150 (T3, T4) | Herald of Agony has 90% increased Buff Effect Herald of Agony has 50% increased Reservation |
150 (T3, T4) | Herald of Ash has 50% increased Reservation Herald of Ash has 50% increased Buff Effect |
150 (T3, T4) | Herald of Ash has 50% increased Reservation Herald of Ash has 70% increased Buff Effect |
150 (T3, T4) | Herald of Ash has 50% increased Reservation Herald of Ash has 90% increased Buff Effect |
150 (T3, T4) | Herald of Ice has 50% increased Reservation Herald of Ice has 50% increased Buff Effect |
150 (T3, T4) | Herald of Ice has 50% increased Reservation Herald of Ice has 70% increased Buff Effect |
150 (T3, T4) | Herald of Ice has 50% increased Reservation Herald of Ice has 90% increased Buff Effect |
150 (T3, T4) | Herald of Purity has 50% increased Buff Effect Herald of Purity has 50% increased Reservation |
150 (T3, T4) | Herald of Purity has 70% increased Buff Effect Herald of Purity has 50% increased Reservation |
150 (T3, T4) | Herald of Purity has 90% increased Buff Effect Herald of Purity has 50% increased Reservation |
150 (T3, T4) | Herald of Thunder has 50% increased Reservation Herald of Thunder has 50% increased Buff Effect |
150 (T3, T4) | Herald of Thunder has 50% increased Reservation Herald of Thunder has 70% increased Buff Effect |
150 (T3, T4) | Herald of Thunder has 50% increased Reservation Herald of Thunder has 90% increased Buff Effect |
150 (T3, T4) | Anger has 40% increased Aura Effect Anger has 50% increased Reservation |
150 (T3, T4) | Anger has 50% increased Aura Effect Anger has 50% increased Reservation |
150 (T3, T4) | Anger has 60% increased Aura Effect Anger has 50% increased Reservation |
150 (T3, T4) | Wrath has 40% increased Aura Effect Wrath has 50% increased Reservation |
150 (T3, T4) | Wrath has 50% increased Aura Effect Wrath has 50% increased Reservation |
150 (T3, T4) | Wrath has 60% increased Aura Effect Wrath has 50% increased Reservation |
150 (T3, T4) | Hatred has 40% increased Aura Effect Hatred has 50% increased Reservation |
150 (T3, T4) | Hatred has 50% increased Aura Effect Hatred has 50% increased Reservation |
150 (T3, T4) | Hatred has 60% increased Aura Effect Hatred has 50% increased Reservation |
150 (T3, T4) | Zealotry has 40% increased Aura Effect Zealotry has 50% increased Reservation |
150 (T3, T4) | Zealotry has 50% increased Aura Effect Zealotry has 50% increased Reservation |
150 (T3, T4) | Zealotry has 60% increased Aura Effect Zealotry has 50% increased Reservation |
150 (T3, T4) | Pride has 40% increased Aura Effect Pride has 50% increased Reservation |
150 (T3, T4) | Pride has 50% increased Aura Effect Pride has 50% increased Reservation |
150 (T3, T4) | Pride has 60% increased Aura Effect Pride has 50% increased Reservation |
150 (T3, T4) | Malevolence has 40% increased Aura Effect Malevolence has 50% increased Reservation |
150 (T3, T4) | Malevolence has 50% increased Aura Effect Malevolence has 50% increased Reservation |
150 (T3, T4) | Malevolence has 60% increased Aura Effect Malevolence has 50% increased Reservation |
150 (T3, T4) | Haste has 40% increased Aura Effect Haste has 50% increased Reservation |
150 (T3, T4) | Haste has 50% increased Aura Effect Haste has 50% increased Reservation |
150 (T3, T4) | Haste has 60% increased Aura Effect Haste has 50% increased Reservation |
37 (T3, T4) | Precision has 40% increased Aura Effect Precision has 50% increased Reservation |
37 (T3, T4) | Precision has 50% increased Aura Effect Precision has 50% increased Reservation |
37 (T3, T4) | Precision has 60% increased Aura Effect Precision has 50% increased Reservation |
37 (T3, T4) | Banner Skills have 40% increased Aura Effect 50% increased Reservation of Banner Skills |
37 (T3, T4) | Banner Skills have 50% increased Aura Effect 50% increased Reservation of Banner Skills |
37 (T3, T4) | Banner Skills have 60% increased Aura Effect 50% increased Reservation of Banner Skills |
100 (T4) | Socketed Gems are Supported by Level 10 Mana Leech |
100 (T4) | Socketed Gems are supported by Level 15 Additional Accuracy |
100 (T4) | Socketed Gems are Supported by Level 25 Arrogance |
100 (T4) | Socketed Gems are supported by Level 10 Fork |
100 (T4) | Socketed Gems are Supported by Level 10 Chance to Poison |
100 (T4) | Socketed Gems are supported by Level 10 Life Leech |
100 (T4) | Socketed Gems are supported by Level 10 Melee Splash |
100 (T4) | Socketed Gems are supported by Level 10 Faster Projectiles |
100 (T4) | Socketed Gems are supported by Level 10 Stun |
100 (T4) | Socketed Gems are Supported by Level 10 Increased Area of Effect |
100 (T4) | Socketed Gems are Supported by Level 10 Knockback |
100 (T4) | Socketed Gems are Supported by Level 10 Lesser Multiple Projectiles |
100 (T4) | Socketed Gems are supported by Level 10 Blind |
100 (T4) | Socketed Gems are Supported by Level 25 Blasphemy |
100 (T4) | Socketed Gems are Supported by Level 10 Iron Will |
100 (T4) | Socketed Gems are Supported by Level 10 Faster Casting |
100 (T4) | Socketed Gems are supported by Level 10 Chance to Flee |
100 (T4) | Socketed Gems are Supported by Level 10 Item Rarity |
100 (T4) | Socketed Gems are Supported by Level 10 Combustion |
100 (T4) | Socketed Gems are Supported by Level 15 Life Gain On Hit |
100 (T4) | Socketed Gems are Supported by Level 10 Culling Strike |
100 (T4) | Socketed Gems are Supported by Level 10 Point Blank |
100 (T4) | Socketed Gems are Supported by Level 10 Iron Grip |
100 (T4) | Socketed Gems are Supported by Level 10 Chain |
500 (T4) | Socketed Gems are Supported by Level 3 Empower |
100 (T4) | Socketed Gems are Supported by Level 10 Slower Projectiles |
100 (T4) | Socketed Gems are Supported by Level 10 Less Duration |
500 (T4) | Socketed Gems are Supported by Level 3 Enhance |
500 (T4) | Socketed Gems are Supported by Level 3 Enlighten |
100 (T4) | Socketed Gems are Supported by Level 10 Physical To Lightning |
100 (T4) | Socketed Gems are Supported by Level 10 Advanced Traps |
100 (T4) | Socketed Gems are Supported by Level 10 Ignite Proliferation |
100 (T4) | Socketed Gems are Supported by Level 10 Chance To Bleed |
100 (T4) | Socketed Gems are Supported by Level 15 Decay |
100 (T4) | Socketed Gems are Supported by Level 10 Maim |
100 (T4) | Socketed Gems are Supported by Level 10 Momentum |
100 (T4) | Socketed Gems are Supported by Level 10 Arcane Surge |
100 (T4) | Socketed Gems are supported by Level 10 Pierce |
100 (T4) | Socketed Gems are Supported by Level 25 Generosity |
100 (T4) | Socketed Gems are Supported by Level 10 Fortify |
100 (T4) | Socketed Gems are Supported by Level 10 Elemental Proliferation |
100 (T4) | Socketed Gems are Supported by Level 10 Volley |
100 (T4) | Socketed Gems are Supported by Level 10 Spell Cascade |
100 (T4) | Socketed Gems are Supported by Level 10 Ancestral Call |
100 (T4) | Socketed Gems are Supported by Level 10 Withering Touch |
100 (T4) | Socketed Gems are Supported by Level 10 Energy Leech |
100 (T4) | Socketed Gems are Supported by Level 10 Intensify |
100 (T4) | Socketed Gems are Supported by Level 10 Impale |
100 (T4) | Socketed Gems are Supported by Level 10 Rage |
100 (T4) | Socketed Gems are Supported by Level 10 Shockwave |
100 (T4) | Socketed Gems are Supported by Level 10 Swift Assembly |
100 (T4) | Socketed Gems are Supported by Level 25 Second Wind |
100 (T4) | Socketed Gems are Supported by Level 25 Urgent Orders |
100 (T4) | Socketed Gems are Supported by Level 10 Swiftbrand |
100 (T4) | Socketed Gems are Supported by Level 15 Impending Doom |
100 (T4) | Socketed Gems are Supported by Level 10 Lifetap |
100 (T4) | Socketed Gems are Supported by Level 10 Behead |
100 (T4) | Socketed Gems are Supported by Level 25 Divine Blessing |
100 (T4) | Socketed Gems are Supported by Level 25 Eternal Blessing |
100 (T4) | Socketed Gems are Supported by Level 10 Overcharge |
100 (T4) | Socketed Gems are Supported by Level 25 Cursed Ground |
100 (T4) | Socketed Gems are Supported by Level 25 Hex Bloom |
100 (T4) | Socketed Gems are Supported by Level 10 Pinpoint |
25 (T4) | Socketed Gems are Supported by Level 10 Mana Leech |
25 (T4) | Socketed Gems are supported by Level 15 Additional Accuracy |
25 (T4) | Socketed Gems are Supported by Level 25 Arrogance |
25 (T4) | Socketed Gems are supported by Level 10 Fork |
25 (T4) | Socketed Gems are Supported by Level 10 Chance to Poison |
25 (T4) | Socketed Gems are supported by Level 10 Life Leech |
25 (T4) | Socketed Gems are supported by Level 10 Melee Splash |
25 (T4) | Socketed Gems are supported by Level 10 Faster Projectiles |
25 (T4) | Socketed Gems are supported by Level 10 Stun |
25 (T4) | Socketed Gems are Supported by Level 10 Increased Area of Effect |
25 (T4) | Socketed Gems are Supported by Level 10 Knockback |
25 (T4) | Socketed Gems are Supported by Level 10 Lesser Multiple Projectiles |
25 (T4) | Socketed Gems are supported by Level 10 Blind |
25 (T4) | Socketed Gems are Supported by Level 25 Blasphemy |
25 (T4) | Socketed Gems are Supported by Level 10 Iron Will |
25 (T4) | Socketed Gems are Supported by Level 10 Faster Casting |
25 (T4) | Socketed Gems are supported by Level 10 Chance to Flee |
25 (T4) | Socketed Gems are Supported by Level 10 Combustion |
25 (T4) | Socketed Gems are Supported by Level 15 Life Gain On Hit |
25 (T4) | Socketed Gems are Supported by Level 10 Culling Strike |
25 (T4) | Socketed Gems are Supported by Level 10 Point Blank |
25 (T4) | Socketed Gems are Supported by Level 10 Iron Grip |
25 (T4) | Socketed Gems are Supported by Level 10 Chain |
125 (T4) | Socketed Gems are Supported by Level 3 Empower |
25 (T4) | Socketed Gems are Supported by Level 10 Slower Projectiles |
25 (T4) | Socketed Gems are Supported by Level 10 Less Duration |
125 (T4) | Socketed Gems are Supported by Level 3 Enhance |
125 (T4) | Socketed Gems are Supported by Level 3 Enlighten |
25 (T4) | Socketed Gems are Supported by Level 10 Physical To Lightning |
25 (T4) | Socketed Gems are Supported by Level 10 Advanced Traps |
25 (T4) | Socketed Gems are Supported by Level 10 Ignite Proliferation |
25 (T4) | Socketed Gems are Supported by Level 10 Chance To Bleed |
25 (T4) | Socketed Gems are Supported by Level 15 Decay |
25 (T4) | Socketed Gems are Supported by Level 10 Maim |
25 (T4) | Socketed Gems are Supported by Level 10 Momentum |
25 (T4) | Socketed Gems are Supported by Level 10 Arcane Surge |
25 (T4) | Socketed Gems are supported by Level 10 Pierce |
25 (T4) | Socketed Gems are Supported by Level 25 Generosity |
25 (T4) | Socketed Gems are Supported by Level 10 Fortify |
25 (T4) | Socketed Gems are Supported by Level 10 Elemental Proliferation |
25 (T4) | Socketed Gems are Supported by Level 10 Volley |
25 (T4) | Socketed Gems are Supported by Level 10 Spell Cascade |
25 (T4) | Socketed Gems are Supported by Level 10 Ancestral Call |
25 (T4) | Socketed Gems are Supported by Level 10 Withering Touch |
25 (T4) | Socketed Gems are Supported by Level 10 Energy Leech |
25 (T4) | Socketed Gems are Supported by Level 10 Intensify |
25 (T4) | Socketed Gems are Supported by Level 10 Impale |
25 (T4) | Socketed Gems are Supported by Level 10 Rage |
25 (T4) | Socketed Gems are Supported by Level 10 Shockwave |
25 (T4) | Socketed Gems are Supported by Level 10 Swift Assembly |
25 (T4) | Socketed Gems are Supported by Level 25 Second Wind |
25 (T4) | Socketed Gems are Supported by Level 25 Urgent Orders |
25 (T4) | Socketed Gems are Supported by Level 10 Swiftbrand |
25 (T4) | Socketed Gems are Supported by Level 15 Impending Doom |
25 (T4) | Socketed Gems are Supported by Level 10 Lifetap |
25 (T4) | Socketed Gems are Supported by Level 10 Behead |
25 (T4) | Socketed Gems are Supported by Level 25 Divine Blessing |
25 (T4) | Socketed Gems are Supported by Level 25 Eternal Blessing |
25 (T4) | Socketed Gems are Supported by Level 10 Overcharge |
25 (T4) | Socketed Gems are Supported by Level 25 Cursed Ground |
25 (T4) | Socketed Gems are Supported by Level 25 Hex Bloom |
25 (T4) | Socketed Gems are Supported by Level 10 Pinpoint |
1000 (T5) | Trigger Level 20 Bodyswap when you Explode a Corpse with Detonate Dead |
1000 (T5) | Trigger Level 20 Ice Nova from the Final Burst location of Glacial Cascades you Cast |
1000 (T5) | Trigger Level 20 Gravity Sphere when you Cast Storm Burst or Divine Ire |
1000 (T5) | Trigger Level 20 Bone Corpses when you Stun an Enemy with Heavy Strike or Boneshatter |
500 (T5) | Trigger a Socketed Spell every second while Channelling Blade Flurry or Charged Dash |
500 (T5) | Always inflict Scorch, Brittle and Sapped with Elemental Hit and Wild Strike Hits Cannot Ignite, Chill, Freeze or Shock |
500 (T5) | Barrage and Frenzy have 40% increased Critical Strike Chance per Endurance Charge |
1000 (T5) | All Damage from Lightning Strike and Frost Blades Hits can Ignite 25% chance for Ignites inflicted with Lightning Strike or Frost Blades to deal 100% more Damage |
250 (T5) | Increases and Reductions to Minion Damage also affect Dominating Blow and Absolution at 150% of their value |
1000 (T5) | Vaal Volcanic Fissure and Vaal Molten Strike have 80% reduced Soul Gain Prevention Duration |
1000 (T5) | Killing Blows from Smite and Static Strike Consume corpses to Recover 5% of Life |
1000 (T5) | Flicker Strike and Vigilant Strike's Cooldown can be bypassed by Power Charges instead of Frenzy or Endurance Charges |
1000 (T5) | Gain Soul Eater for 20 seconds on Killing Blow against Rare and Unique Enemies with Double Strike or Dual Strike |
1000 (T5) | Enemies Frozen by Ice Crash or Glacial Hammer become Covered in Frost for 4 seconds as they Unfreeze |
1000 (T5) | Killing Blows with Earthquake and Earthshatter Shatter Enemies as though Frozen |
1000 (T5) | Poisons inflicted by Sunder or Ground Slam on non-Poisoned Enemies deal 600% increased Damage |
1000 (T5) | Tectonic Slam and Infernal Blow deal 1% increased Attack Damage per 450 Armour |
1000 (T5) | Knockback direction is reversed with Cyclone and Sweep Knock Enemies Back on hit with Cyclone and Sweep |
1000 (T5) | Each Projectile from Spectral Helix or Spectral Throw has between 75% more and 75% less Projectile Speed at random |
1000 (T5) | Consecrated Path and Purifying Flame create Profane Ground instead of Consecrated Ground 100% of Consecrated Path and Purifying Flame Fire Damage Converted to Chaos Damage |
1000 (T5) | 100% more Frozen Legion and General's Cry Cooldown Recovery Rate Frozen Sweep deals 30% less Damage General's Cry has -2 to maximum number of Mirage Warriors |
1000 (T5) | 40% of Damage Dealt by Ancestor Totems Leeched to you as Energy Shield |
1000 (T5) | 100% of Exsanguinate and Reap Physical Damage Converted to Fire Damage Exsanguinate debuffs deal Fire Damage per second instead of Physical Damage per second Reap debuffs deal Fire Damage per second instead of Physical Damage per second |
1000 (T5) | 25% chance for Firestorm and Bladefall to affect the same area again when they finish |
1000 (T5) | Ethereal Knives requires 2 fewer Projectiles Fired to leave each Lingering Blade |
1000 (T5) | Fireball and Rolling Magma have 200% more Area of Effect Modifiers to number of Projectiles do not apply to Fireball and Rolling Magma |
1000 (T5) | All Damage from Hits with Freezing Pulse and Eye of Winter can Poison 25% chance for Poisons inflicted with Freezing Pulse and Eye of Winter to deal 100% more Damage |
1000 (T5) | 60% chance for Blade Vortex and Blade Blast to Impale Enemies on Hit Blade Vortex and Blade Blast deal no Non-Physical Damage |
1000 (T5) | All Damage from Shock Nova and Storm Call Hits can Ignite 25% chance for Ignites inflicted with Shock Nova or Storm Call to deal 100% more Damage |
1000 (T5) | All Damage from Cold Snap and Creeping Frost can Sap 50% chance for Cold Snap and Creeping Frost to Sap Enemies in Chilling Areas |
1000 (T5) | Killing Blows with Lightning Conduit and Galvanic Field Shatter Enemies as though Frozen |
1000 (T5) | Manabond and Stormbind Freeze enemies as though dealing 300% more Damage 100% of Manabond and Stormbind Lightning Damage Converted to Cold Damage |
1000 (T5) | Ice Spear and Ball Lightning fire Projectiles in a circle Ice Spear and Ball Lightning Projectiles Return to you |
1000 (T5) | +0.4 seconds to Flameblast and Incinerate Cooldown Flameblast and Incinerate cannot inflict Elemental Ailments Flameblast starts with 4 additional Stages Incinerate starts with 4 additional Stages |
1000 (T5) | 20% of Hexblast and Doom Blast Overkill Damage is Leeched as Life |
1000 (T5) | Forbidden Rite and Dark Pact gains Added Chaos Damage equal to 20% of Mana Cost, if Mana Cost is not higher than the maximum you could spend |
1000 (T5) | Enemies inflicted with Bane or Contagion are Chilled |
1000 (T5) | 50% reduced Essence Drain and Soulrend Projectile Speed Essence Drain and Soulrend fire 4 additional Projectiles |
1000 (T5) | 100% increased Spark Duration when Cast by a Totem while you also have a Lightning Tendrils Spell Totem Lightning Tendrils releases 2 fewer Pulses between Stronger Pulses when Cast by a Totem while you also have a Spark Spell Totem |
1000 (T5) | Frost Bombs gain 75% increased Area of Effect when you Cast Frostblink Strikes from Orb of Storms caused by Channelling near the Orb occur with 60% increased frequency |
1000 (T5) | Trigger Level 20 Hydrosphere while you Channel Winter Orb |
1000 (T5) | Enemies Branded by Wintertide Brand or Arcanist Brand Explode on Death dealing a quarter of their maximum Life as Chaos damage |
1000 (T5) | Fire Trap and Explosive Trap Throws 2 additional Traps when used by a Mine |
1000 (T5) | Ice Trap and Lightning Trap Damage Penetrates 25% of Enemy Elemental Resistances Ice Traps and Lightning Traps are triggered by your Warcries Ice Traps and Lightning Traps cannot be triggered by Enemies |
1000 (T5) | Flamethrower, Seismic and Lightning Spire Trap have 50% increased Cooldown Recovery Rate Flamethrower, Seismic and Lightning Spire Trap have -2 Cooldown Uses |
1000 (T5) | Stormblast, Icicle and Pyroclast Mine have 300% increased Aura Effect Stormblast, Icicle and Pyroclast Mine deal no Damage |
1000 (T5) | Bear Trap and Siphoning Trap Debuffs also apply 25% reduced Cooldown Recovery Rate to affected Enemies |
1000 (T5) | Holy Flame Totem and Shockwave Totem gain 60% of Physical Damage as Extra Fire Damage when Cast by a Totem linked to by Searing Bond |
1000 (T5) | Decoy, Devouring and Rejuvenation Totems Reflect 200% of their maximum Life as Fire Damage to nearby Enemies when Hit |
1000 (T5) | Regenerate 25 Mana per second while any Enemy is in your Righteous Fire or Scorching Ray |
1000 (T5) | Blight has 80% increased Area of Effect per second you have been Channelling, up to a maximum of 200% Wither has 80% increased Area of Effect per second you have been Channelling, up to a maximum of 200% |
1000 (T5) | Discharge and Voltaxic Burst are Cast at the targeted location instead of around you |
1000 (T5) | Storm and Armageddon Brands can be attached to your Summoned Reaper |
1000 (T5) | Arc and Crackling Lance gains Added Cold Damage equal to 20% of Mana Cost, if Mana Cost is not higher than the maximum you could spend 25% increased Cost of Arc and Crackling Lance |
1000 (T5) | Blazing Salvo Projectiles Fork when they pass through a Flame Wall |
1000 (T5) | Volatile Dead and Cremation Penetrate 4% Fire Resistance per 100 Dexterity |
1000 (T5) | +15% to Wave of Conviction Damage over Time Multiplier per 0.1 seconds of Duration expired |
1000 (T5) | +25% to Vortex Critical Strike Chance when Cast on Frostbolt |
100 (T3, T4) | Item sells for an additional Unique of this Base Type |
750 (T3, T4) | Item sells for an additional Magmatic Ore |
200 (T3) | Item sells for 20 additional Orbs of Scouring |
100 (T4) | Item sells for 40 additional Orbs of Scouring |
240 (T3) | Item sells for 20 additional Chaos Orbs |
120 (T4) | Item sells for 40 additional Chaos Orbs |
134 (T3) | Item sells for 15 additional Orbs of Regret |
67 (T4) | Item sells for 30 additional Orbs of Regret |
60 (T3) | Item sells for 10 additional Regal Orbs |
30 (T4) | Item sells for 20 additional Regal Orbs |
134 (T3) | Item sells for 15 additional Vaal Orbs |
67 (T4) | Item sells for 30 additional Vaal Orbs |
54 (T3) | Item sells for 15 additional Gemcutter's Prisms |
27 (T4) | Item sells for 30 additional Gemcutter's Prisms |
80 (T3) | Item sells for 10 additional Blessed Orbs |
40 (T4) | Item sells for 20 additional Blessed Orbs |
140 (T3) | Item sells for an additional Cartography Scarab of every type |
70 (T4) | Item sells for 2 additional Cartography Scarabs of every type |
40 (T3) | Item sells for an additional Orb of Annulment |
14 (T4) | Item sells for 3 additional Orbs of Annulment |
100 (T3) | Item sells for an additional Exalted Orb |
34 (T4) | Item sells for 3 additional Exalted Orbs |
100 (T3) | Item sells for an additional Divine Orb |
34 (T4) | Item sells for 3 additional Divine Orbs |
5 (T3) | Item sells for an additional Sacred Orb |
2 (T4) | Item sells for 3 additional Sacred Orbs |
1250 (T3) | Item sells for an additional Igneous Geode |
134 (T4) | Item sells for an additional Crystalline Geode |
200 (T5) | Crucible Passives that sell for items sell for twice as much |