Prototype de Doryani

Prototype de Doryani
Haubert de saint
Armure
Qualité: +20%
Armure: (1196-1587)
Bouclier d'énergie: (205-272)
Vitesse de déplacement: -5%
Prérequis: Niveau 67, 109 For, 94 Int
(150–200)% d'Augmentation de l'Armure et du Bouclier d'énergie
+(60–90) de Vie maximale
N'inflige pas de Dégâts autres que des Dégâts de foudre
L'Armure réduit également les Dégâts de foudre subis au Toucher
La Résistance à la foudre n'affecte pas les Dégâts de foudre subis
Votre Résistance à la foudre devient celle des Ennemis à proximité
« Ceci fut la première étape de quelque grand dessein
qui s'est perdu à travers les âges
et qu'il nous revient à présent de déchiffrer. »
– Dominus, Haut templier
Doryani's Prototype
Prototype de Doryani Attr /7
NomDescriptions détaillées
Le MarchéLe Marché
AcronymHit, Armure, Résistance, Damage taken
IconArt/2DItems/Armours/BodyArmours/ShockCloak
Icon
Release VersionHarvest
BaseTypeHaubert de saint
Referencepoe.ninja, Community Wiki
(150–200)% d'Augmentation de l'Armure et du Bouclier d'énergie
FamilyDefencesPercent
DomainsObjet (1)
GenerationTypeUnique (3)
Req. level1
Stats
  • local armour and energy shield +% Min: 150 Max: 200 Local
  • Craft Tagsdefences armour energy_shield
    +(60–90) de Vie maximale
    FamilyIncreasedLife
    DomainsObjet (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base maximum life Min: 60 Max: 90 Global
  • Craft Tagsresource life
    N'inflige pas de Dégâts autres que des Dégâts de foudre
    FamilyDealNoNonLightningDamage
    DomainsObjet (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • deal no non lightning damage Min: 1 Max: 1 Global
  • Craft Tagsdamage
    L'Armure réduit également les Dégâts de foudre subis au Toucher
    FamilyArmourAppliesToLightningDamage
    DomainsObjet (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base armour applies to lightning damage Min: 1 Max: 1 Global
  • Craft Tagsdefences armour elemental lightning
    La Résistance à la foudre n'affecte pas les Dégâts de foudre subis
    FamilyLightningResistNoReduction
    DomainsObjet (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • lightning resistance does not apply to lighting damage Min: 1 Max: 1 Global
  • Craft Tagselemental lightning resistance
    Votre Résistance à la foudre devient celle des Ennemis à proximité
    FamilyNearbyEnemyLightningResistanceEqual
    DomainsObjet (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • nearby enemies lightning resist equal to yours Min: 1 Max: 1 Global
  • Craft Tagselemental_damage damage elemental lightning
    { "w": 2, "h": 3, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQXJtb3Vycy9Cb2R5QXJtb3Vycy9TaG9ja0Nsb2FrIiwidyI6MiwiaCI6Mywic2NhbGUiOjF9XQ/44e73cc73c/ShockCloak.png", "league": "Affliction", "name": "Doryani's Prototype", "typeLine": "Saint's Hauberk", "baseType": "Saint's Hauberk", "rarity": "Unique", "ilvl": 73, "properties": [ { "name": "Armour", "values": [ [ "1151", 1 ] ], "displayMode": 0, "type": 16 }, { "name": "Energy Shield", "values": [ [ "197", 1 ] ], "displayMode": 0, "type": 18 } ], "requirements": [ { "name": "Level", "values": [ [ "67", 0 ] ], "displayMode": 0, "type": 62 }, { "name": "Str", "values": [ [ "109", 0 ] ], "displayMode": 1, "type": 63 }, { "name": "Int", "values": [ [ "94", 0 ] ], "displayMode": 1, "type": 65 } ], "explicitMods": [ "153% increased Armour and Energy Shield", "+60 to maximum Life", "Deal no Non-Lightning Damage", "Armour also applies to Lightning Damage taken from Hits", "Lightning Resistance does not affect Lightning Damage taken", "Nearby Enemies have Lightning Resistance equal to yours" ], "flavourText": [ "\"This was the first step in some grand design, \r", "lost to the ages, now ours to decipher.\" \r", "- Dominus, High Templar" ], "frameType": 3, "extended": { "base_defence_percentile": 22, "ar": 1242, "ar_aug": true, "es": 213, "es_aug": true, "mods": { "explicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_3321629045", "min": 150, "max": 200 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_3299347043", "min": 60, "max": 90 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_2075742842", "min": 1, "max": 1 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_2134207902", "min": 1, "max": 1 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_3999959974", "min": 1, "max": 1 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_3549734978", "min": 1, "max": 1 } ] } ] }, "hashes": { "explicit": [ [ "explicit.stat_3321629045", [ 0 ] ], [ "explicit.stat_3299347043", [ 1 ] ], [ "explicit.stat_2075742842", [ 2 ] ], [ "explicit.stat_2134207902", [ 3 ] ], [ "explicit.stat_3999959974", [ 4 ] ], [ "explicit.stat_3549734978", [ 5 ] ] ] }, "text": "Item Class: Body Armours
    Rarity: Unique
    Doryani's Prototype
    Saint's Hauberk
    --------
    Armour: 1151 (augmented)
    Energy Shield: 197 (augmented)
    --------
    Requirements:
    Level: 67
    Str: 109
    Int: 94
    --------
    Sockets: R-B-R
    --------
    Item Level: 73
    --------
    153% increased Armour and Energy Shield
    +60 to maximum Life
    Deal no Non-Lightning Damage
    Armour also applies to Lightning Damage taken from Hits
    Lightning Resistance does not affect Lightning Damage taken
    Nearby Enemies have Lightning Resistance equal to yours
    --------
    \"This was the first step in some grand design,
    lost to the ages, now ours to decipher.\"
    - Dominus, High Templar
    " } }
    Objet
    Main secondaire · Carquois · Boucliers
    Pièces d'armure · Gants · Bottes · Armures · Casques
    Accessoires · Amulettes · Bagues · Ceintures · Babioles

    Community Wiki

    Edit

    Doryani's Prototype

    Mechanics

    • Enemy Resistance - All nearby enemies lightning resistances becomes the same as the characters. This source over-rides other resistance modifiers on the enemy making them not calculated for damage taken.
    • Character Resistance - The character takes lightning damage equal to 0% lightning resistance. (Character is not calculated as having 0% lightning resistance for purposes outside of damage they receive) This source over-rides other resistance sources on the character making them not calculated for damage taken.
    • Armour - Reduces the lightning damage taken from hits, but not lightning damage over time.
    • Damage Type - Character can only use lightning damage.

    Math

    • Defense
      • A character with 0% lightning resistance takes 4 times the damage of one with 75% lightning resistance.
      • Converting 100% of lightning damage taken as to other damage types with 75% resistance will negate this problem.
      • Characters who do not convert all of their lightning damage taken as other damage types, can reduce damage taken from hits with armour.
    • Offense
      • Lowering the characters lightning resistance will increase the damage enemies take. Scaling solo character maximum damage usually involves a compromise between lowering your own lightning resistance and raising your own damage.
      • If you use lightning penetration, it does not lower the enemies resistance, it penetrates it. This means it will still increase your lightning damage. Enemies who have negative resistances will make Lightning Penetration Support not add as much damage as most other support gem options. (Note: There might be rare exceptions to the last sentence.)

    Version history

    VersionChanges
    3.16.0
  • (Indirectly affected) Resistances can no longer be lowered to below -200%.
  • 3.11.0
  • Introduced to the game.

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