La torre de marfil

La torre de marfil
Cota del santo
Armadura
Calidad: +20%
Armadura: 531.6
Escudo de energía: 91.2
Velocidad de movimiento: -5%
Requiere Nivel 67, 109 Fue, 94 Int
+(4070) de inteligencia
+30 al escudo de energía máximo por cada 100 de vida reservada
+(80100) de maná máximo
Regeneras un 2% de escudo de energía por segundo
El daño de caos lo recibe el maná antes que la vida
La mente es un filtro que convierte a la anarquía en orden.
The Ivory Tower
La torre de marfil Attr /7
NombreMostrar descripciones completas
Limit「Conquerors of the Atlas」Dropped by
El MercadoEl Mercado
AcronymMana before Life
IconArt/2DItems/Armours/BodyArmours/TheIvoryTower
Release VersionMetamorph
BaseTypeCota del santo
Referencepoe.ninja, Community Wiki
+(40—70) de inteligencia
FamilyIntelligence
DomainsObjeto (1)
GenerationTypeÚnico (3)
Req. level1
Stats
  • additional intelligence Min: 40 Max: 70 Global
  • Craft TagsAtributo
    +30 al Escudo de energía máximo por cada 100 de vida reservada
    FamilyMaximumEnergyShieldPerReservedLife
    DomainsObjeto (1)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • maximum energy shield + per 100 life reserved Min: 30 Max: 30 Global
  • Craft TagsDefensas Escudo de energía
    +(80—100) de maná máximo
    FamilyIncreasedMana
    DomainsObjeto (1)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • base maximum mana Min: 80 Max: 100 Global
  • Craft Tagsresource Mana
    Regeneras un 2% de escudo de energía por segundo
    FamilyEnergyShieldRegeneration
    DomainsObjeto (1)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • base energy shield regeneration rate per minute % Min: 120 Max: 120 Global
  • Craft TagsDefensas Escudo de energía
    El daño de caos lo recibe el maná antes que la vida
    FamilyChaosDamageRemovedFromManaBeforeLife
    DomainsObjeto (1)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • chaos damage % taken from mana before life Min: 100 Max: 100 Global
  • Craft Tagsresource Vida Mana Caos
    { "w": 2, "h": 3, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQXJtb3Vycy9Cb2R5QXJtb3Vycy9UaGVJdm9yeVRvd2VyIiwidyI6MiwiaCI6Mywic2NhbGUiOjF9XQ/26d71eb965/TheIvoryTower.png", "league": "Mirage", "name": "The Ivory Tower", "typeLine": "Saint's Hauberk", "baseType": "Saint's Hauberk", "rarity": "Unique", "ilvl": 84, "properties": [ { "name": "Armour", "values": [ [ "487", 0 ] ], "displayMode": 0, "type": 16 }, { "name": "Energy Shield", "values": [ [ "84", 0 ] ], "displayMode": 0, "type": 18 } ], "requirements": [ { "name": "Level", "values": [ [ "67", 0 ] ], "displayMode": 0, "type": 62 }, { "name": "Str", "values": [ [ "109", 0 ] ], "displayMode": 1, "type": 63 }, { "name": "Int", "values": [ [ "94", 0 ] ], "displayMode": 1, "type": 65 } ], "explicitMods": [ "+41 to Intelligence", "+30 to maximum Energy Shield per 100 Reserved Life", "+98 to maximum Mana", "Regenerate 2% of Energy Shield per second", "Chaos Damage is taken from Mana before Life" ], "flavourText": [ "The mind is a filter through which anarchy becomes order." ], "frameType": 3, "frameTypeId": "Unique" }

    Community Wiki

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    The Ivory Tower

    Mechanics

    • Chaos Damage is taken from Mana before Life behaves similarly to Mind Over Matter.
    • When combined with Divine Flesh half of the elemental damage is taken as chaos damage instead. This combination gives a Mind over Matter-effect for elemental damage only.

    Version history

    VersionChanges
    3.14.0
  • (Undocumented) Several Simulacrum, Legion, Shaper Guardian, Elder Guardian, and Conqueror Drop-Restricted Uniques have been changed to be core Uniques instead. These no longer drop deterministically from their original sources.
  • 3.9.2
  • Added 3D art
  • 3.9.0
  • Introduced to the game.

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