Tótem
Totem

Tótem(Totem)

SpectreN
Area
Modmonster_no_drops_or_experience [1]
Tagsmud_blood, construct
Immunecannot_be_knocked_back [1]
Damage100%
Vida200%
Ailment Threshold200%
Daño de golpe crítico5%
TypeMonsterTotemRanged
Attack Distance6 ~ 110
Attack Time1.5 Second
Damage Spread0%
Armadura+100%
Precisión+100%

CitystalkerBarrageTotem
barrage
Aluvión
Después de un corto tiempo de preparación, atacas repetidamente con un arma de rango. Estos ataques tienen una extensión aleatoria pequeña. Solamente funciona con Arcos y Varitas.
Dispara 4 proyectiles adicionales
Inflige 40% de daño
30% menos Velocidad de Ataque
monster_reverse_point_blank_damage_-%_at_minimum_range [30]

skill_can_fire_arrows skill_can_fire_wand_projectiles always_pierce projectiles_barrage Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley SkillCanTotem SkillCanTrap SkillCanMine
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 2 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84Tótem287531430.31.51523832322854800000

CitystalkerBarrageTotem
barrage
Aluvión
Después de un corto tiempo de preparación, atacas repetidamente con un arma de rango. Estos ataques tienen una extensión aleatoria pequeña. Solamente funciona con Arcos y Varitas.
Dispara 4 proyectiles adicionales
Inflige 40% de daño
30% menos Velocidad de Ataque
monster_reverse_point_blank_damage_-%_at_minimum_range [30]

skill_can_fire_arrows skill_can_fire_wand_projectiles always_pierce projectiles_barrage Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley SkillCanTotem SkillCanTrap SkillCanMine
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 2 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82Tótem257521275.71.51266828396794500000

CitystalkerBarrageTotem
barrage
Aluvión
Después de un corto tiempo de preparación, atacas repetidamente con un arma de rango. Estos ataques tienen una extensión aleatoria pequeña. Solamente funciona con Arcos y Varitas.
Dispara 4 proyectiles adicionales
Inflige 40% de daño
30% menos Velocidad de Ataque
monster_reverse_point_blank_damage_-%_at_minimum_range [30]

skill_can_fire_arrows skill_can_fire_wand_projectiles always_pierce projectiles_barrage Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley SkillCanTotem SkillCanTrap SkillCanMine
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 2 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78Tótem199271013.11.5853621880685200000

CitystalkerBarrageTotem
barrage
Aluvión
Después de un corto tiempo de preparación, atacas repetidamente con un arma de rango. Estos ataques tienen una extensión aleatoria pequeña. Solamente funciona con Arcos y Varitas.
Dispara 4 proyectiles adicionales
Inflige 40% de daño
30% menos Velocidad de Ataque
monster_reverse_point_blank_damage_-%_at_minimum_range [30]

skill_can_fire_arrows skill_can_fire_wand_projectiles always_pierce projectiles_barrage Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley SkillCanTotem SkillCanTrap SkillCanMine
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 2 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
73Tótem148047561.5543115744567600000

CitystalkerBarrageTotem
barrage
Aluvión
Después de un corto tiempo de preparación, atacas repetidamente con un arma de rango. Estos ataques tienen una extensión aleatoria pequeña. Solamente funciona con Arcos y Varitas.
Dispara 4 proyectiles adicionales
Inflige 40% de daño
30% menos Velocidad de Ataque
monster_reverse_point_blank_damage_-%_at_minimum_range [30]

skill_can_fire_arrows skill_can_fire_wand_projectiles always_pierce projectiles_barrage Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley SkillCanTotem SkillCanTrap SkillCanMine
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 2 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
68Tótem107685611.5344411284468100000
Barrage 100
IceShot 100

Object Type

version 2
extends "Metadata/Monsters/Totems/TotemBase"

Stats
{
	set_item_drop_slots = 1
	set_monster_no_drops_or_experience = 0
	set_cannot_be_dominated = 0
	supress_muzzle_flash = 1
	supress_weapon_surges = 1
	set_immune_to_curses = 0
}

DiesAfterTime
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Totems/TotemBase"
Resiste FuegoResiste HieloResiste RayoResiste Caos
0000
0000
0000
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/CitystalkerBarrageTotem"] = {
    name = "Totem",
    life = 2,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 110,
    accuracy = 1,
    weaponType1 = "Bow",
    skillList = {
        "CitystalkerBarrageTotem",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["CitystalkerBarrageTotem"] = {
    name = "Barrage",
    hidden = true,
    color = "2",
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    description = "After a short preparation time, you attack repeatedly with a ranged weapon. These attacks have a small randomised spread. Only works with Bows and Wands.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanMine] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_additional_projectiles",
        "active_skill_damage_+%_final",
        "physical_damage_+%",
        "active_skill_attack_speed_+%_final",
        "monster_reverse_point_blank_damage_-%_at_minimum_range",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "always_pierce",
        "projectiles_barrage",
    },
    levels = {
        [1] = {4, -60, 0, -30, 30, levelRequirement = 1, statInterpolation = {1, 1, 1, 1, 1},  },
    },
}
SpectreN
Area
Modmonster_no_drops_or_experience [1]
Tagsmud_blood, construct
Immunecannot_be_knocked_back [1]
Damage100%
Vida200%
Ailment Threshold200%
Daño de golpe crítico5%
TypeMonsterTotemRanged
Attack Distance6 ~ 110
Attack Time1.5 Second
Damage Spread0%
Armadura+100%
Precisión+100%

MonsterIceShot
iceshot
Disparo de Hielo
Dispara una flecha que convierte parte del daño físico a daño de hielo en el objetivo y convierte todo el daño físico a daño de hielo en un cono detrás del objetivo.
El 50% del daño físico se convierte en daño de hielo
+2.5 segundos a la duración base
Daño físico aumentado un 50%
Inflige 100% de daño
skill_art_variation [2]

skill_can_fire_arrows Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Area SkillCanTotem SkillCanTrap SkillCanMine ColdSkill Triggerable
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84Tótem287531430.31.51523832322854800000

MonsterIceShot
iceshot
Disparo de Hielo
Dispara una flecha que convierte parte del daño físico a daño de hielo en el objetivo y convierte todo el daño físico a daño de hielo en un cono detrás del objetivo.
El 50% del daño físico se convierte en daño de hielo
+2.5 segundos a la duración base
Daño físico aumentado un 50%
Inflige 100% de daño
skill_art_variation [2]

skill_can_fire_arrows Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Area SkillCanTotem SkillCanTrap SkillCanMine ColdSkill Triggerable
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82Tótem257521275.71.51266828396794500000

MonsterIceShot
iceshot
Disparo de Hielo
Dispara una flecha que convierte parte del daño físico a daño de hielo en el objetivo y convierte todo el daño físico a daño de hielo en un cono detrás del objetivo.
El 50% del daño físico se convierte en daño de hielo
+2.5 segundos a la duración base
Daño físico aumentado un 50%
Inflige 100% de daño
skill_art_variation [2]

skill_can_fire_arrows Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Area SkillCanTotem SkillCanTrap SkillCanMine ColdSkill Triggerable
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78Tótem199271013.11.5853621880685200000

MonsterIceShot
iceshot
Disparo de Hielo
Dispara una flecha que convierte parte del daño físico a daño de hielo en el objetivo y convierte todo el daño físico a daño de hielo en un cono detrás del objetivo.
El 50% del daño físico se convierte en daño de hielo
+2.5 segundos a la duración base
Daño físico aumentado un 50%
Inflige 100% de daño
skill_art_variation [2]

skill_can_fire_arrows Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Area SkillCanTotem SkillCanTrap SkillCanMine ColdSkill Triggerable
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
73Tótem148047561.5543115744567600000

MonsterIceShot
iceshot
Disparo de Hielo
Dispara una flecha que convierte parte del daño físico a daño de hielo en el objetivo y convierte todo el daño físico a daño de hielo en un cono detrás del objetivo.
El 50% del daño físico se convierte en daño de hielo
+2.5 segundos a la duración base
Daño físico aumentado un 50%
Inflige 100% de daño
skill_art_variation [2]

skill_can_fire_arrows Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Area SkillCanTotem SkillCanTrap SkillCanMine ColdSkill Triggerable
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
68Tótem107685611.5344411284468100000
Barrage 100
IceShot 100

Object Type

version 2
extends "Metadata/Monsters/Totems/TotemBase"

Stats
{
	set_item_drop_slots = 1
	set_monster_no_drops_or_experience = 0
	set_cannot_be_dominated = 0
	supress_muzzle_flash = 1
	supress_weapon_surges = 1
	set_immune_to_curses = 0
}

DiesAfterTime
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Totems/TotemBase"
Resiste FuegoResiste HieloResiste RayoResiste Caos
0000
0000
0000
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/CitystalkerIceShotTotem"] = {
    name = "Totem",
    life = 2,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 110,
    accuracy = 1,
    weaponType1 = "Bow",
    skillList = {
        "MonsterIceShot",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["MonsterIceShot"] = {
    name = "Ice Shot",
    hidden = true,
    color = "2",
    baseEffectiveness = 0.85,
    incrementalEffectiveness = 0,
    description = "Fires an arrow that converts some physical damage to cold on its target and converts all physical damage to cold in a cone behind that target.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.ColdSkill] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_cold",
        "base_skill_effect_duration",
        "physical_damage_+%",
        "active_skill_damage_+%_final",
        "skill_art_variation",
        "skill_can_fire_arrows",
    },
    levels = {
        [1] = {50, 2500, 50, 0, 2, levelRequirement = 1, statInterpolation = {1, 1, 1, 1, 1},  },
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/StrengthTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/IntelligenceTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/DexterityTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/StrengthTotemTiki"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/IntelligenceTotemTiki"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/DexterityTotemTiki"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/EarthquakeTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/EarthquakeTikiTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida294%
Ailment Threshold294%
Daño de golpe crítico5%
TypeSummonedMonsterTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/EarthquakeMechanicalTotem"] = {
    name = "Totem",
    life = 2.94,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/EarthquakeOlmecTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/EarthquakeEagleTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/EarthquakeZigguratTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/EarthquakeOlmecGhostTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/EarthquakeDragonTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/EarthquakeArcaneTomeTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/EarthquakePainPylonTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/LifeRegenTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/LifeRegenTikiTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida294%
Ailment Threshold294%
Daño de golpe crítico5%
TypeSummonedMonsterTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/LifeRegenMechanicalTotem"] = {
    name = "Totem",
    life = 2.94,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/LifeRegenOlmecTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/LifeRegenEagleTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/LifeRegenZigguratTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/LifeRegenOlmecGhostTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/LifeRegenDragonTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/LifeRegenArcaneTomeTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/LifeRegenPainPylonTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTauntTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/TauntTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTauntTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/TauntTikiTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida210%
Ailment Threshold210%
Daño de golpe crítico5%
TypeSummonedMonsterTauntTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/TauntMechanicalTotem"] = {
    name = "Totem",
    life = 2.1,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTauntTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/TauntOlmecTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTauntTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/TauntEagleTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTauntTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/TauntZigguratTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTauntTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/TauntOlmecGhostTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTauntTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/TauntDragonTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTauntTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/TauntArcaneTomeTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTauntTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/TauntPainPylonTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/ConsumeCorpseTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/ConsumeCorpseTikiTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida294%
Ailment Threshold294%
Daño de golpe crítico5%
TypeSummonedMonsterTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/ConsumeCorpseMechanicalTotem"] = {
    name = "Totem",
    life = 2.94,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/ConsumeCorpseOlmecTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/ConsumeCorpseEagleTotem_"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/ConsumeCorpseZigguratTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/ConsumeCorpseOlmecGhostTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/ConsumeCorpseDragonTotem_"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/ConsumeCorpseArcaneTomeTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/ConsumeCorpsePainPylonTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/FireSprayTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/FireSprayTikiTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida294%
Ailment Threshold294%
Daño de golpe crítico5%
TypeSummonedMonsterTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/FireSprayMechanicalTotem"] = {
    name = "Totem",
    life = 2.94,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/FireSprayOlmecTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/FireSprayEagleTotem_"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/FireSprayZigguratTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/FireSprayOlmecGhostTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/FireSprayDragonTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/FireSprayArcaneTomeTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/FireSprayCrystalTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/FireSprayPainPylonTotem_"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/GhostFlameTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida260%
Ailment Threshold260%
Daño de golpe crítico5%
TypeHolyFlameTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/HolyFireSprayTotem"] = {
    name = "Totem",
    life = 2.6,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida260%
Ailment Threshold260%
Daño de golpe crítico5%
TypeHolyFlameTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/HolyGhostFireSprayTotem_"] = {
    name = "Totem",
    life = 2.6,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida260%
Ailment Threshold260%
Daño de golpe crítico5%
TypeHolyFlameTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/HolyFireSprayTikiTotem"] = {
    name = "Totem",
    life = 2.6,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida294%
Ailment Threshold294%
Daño de golpe crítico5%
TypeSummonedMonsterTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/HolyFireSprayMechanicalTotem"] = {
    name = "Totem",
    life = 2.94,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida260%
Ailment Threshold260%
Daño de golpe crítico5%
TypeHolyFlameTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/HolyFireSprayOlmecTotem"] = {
    name = "Totem",
    life = 2.6,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida260%
Ailment Threshold260%
Daño de golpe crítico5%
TypeHolyFlameTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/HolyFireSprayEagleTotem_"] = {
    name = "Totem",
    life = 2.6,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida260%
Ailment Threshold260%
Daño de golpe crítico5%
TypeHolyFlameTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/HolyFireSprayZigguratTotem"] = {
    name = "Totem",
    life = 2.6,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida260%
Ailment Threshold260%
Daño de golpe crítico5%
TypeHolyFlameTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/HolyFireSprayOlmecGhostTotem"] = {
    name = "Totem",
    life = 2.6,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida260%
Ailment Threshold260%
Daño de golpe crítico5%
TypeHolyFlameTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/HolyFireSprayDragonTotem"] = {
    name = "Totem",
    life = 2.6,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida260%
Ailment Threshold260%
Daño de golpe crítico5%
TypeHolyFlameTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/HolyFireSprayArcaneTomeTotem"] = {
    name = "Totem",
    life = 2.6,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida260%
Ailment Threshold260%
Daño de golpe crítico5%
TypeHolyFlameTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/HolyFireSprayCrystalTotem"] = {
    name = "Totem",
    life = 2.6,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida260%
Ailment Threshold260%
Daño de golpe crítico5%
TypeHolyFlameTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/HolyFireSprayPainPylonTotem_"] = {
    name = "Totem",
    life = 2.6,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/SearingBondTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/SearingBondTikiTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida294%
Ailment Threshold294%
Daño de golpe crítico5%
TypeSummonedMonsterTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/SearingBondMechanicalTotem"] = {
    name = "Totem",
    life = 2.94,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/SearingBondOlmecTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/SearingBondEagleTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/SearingBondZigguratTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/SearingBondOlmecGhostTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/SearingBondDragonTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/SearingBondArcaneTomeTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/SearingBondPainPylonTotem_"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/ChillingBondTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/ChillingBondTikiTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida294%
Ailment Threshold294%
Daño de golpe crítico5%
TypeSummonedMonsterTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/ChillingBondMechanicalTotem"] = {
    name = "Totem",
    life = 2.94,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/ChillingBondOlmecTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/ChillingBondEagleTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/ChillingBondZigguratTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/ChillingBondOlmecGhostTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/ChillingBondDragonTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/ChillingBondArcaneTomeTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/ChillingBondPainPylonTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Modemerge_speed_+% [100]
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/ChargedBeamTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Modemerge_speed_+% [100]
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/ChargedBeamTikiTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Modemerge_speed_+% [100]
Tagsmud_blood, construct
Damage100%
Vida294%
Ailment Threshold294%
Daño de golpe crítico5%
TypeSummonedMonsterTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/ChargedBeamMechanicalTotem"] = {
    name = "Totem",
    life = 2.94,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Modemerge_speed_+% [100]
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/ChargedBeamOlmecTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Modemerge_speed_+% [100]
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/ChargedBeamEagleTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Modemerge_speed_+% [100]
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/ChargedBeamZigguratTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Modemerge_speed_+% [100]
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/ChargedBeamOlmecGhostTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Modemerge_speed_+% [100]
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/ChargedBeamDragonTotem__"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Modemerge_speed_+% [100]
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/ChargedBeamArcaneTomeTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Modemerge_speed_+% [100]
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/ChargedBeamPainPylonTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida294%
Ailment Threshold294%
Daño de golpe crítico5%
TypeSummonedMonsterTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/MechanicalTotem"] = {
    name = "Totem",
    life = 2.94,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/OlmecTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/EagleTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsconstruct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/SnipeTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsconstruct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/SnipeTikiTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsconstruct
Damage100%
Vida294%
Ailment Threshold294%
Daño de golpe crítico5%
TypeSummonedMonsterTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/SnipeMechanicalTotem"] = {
    name = "Totem",
    life = 2.94,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsconstruct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/SnipeOlmecTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsconstruct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/SnipeEagleTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsconstruct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/SnipeZigguratTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsconstruct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/SnipeOlmecGhostTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsconstruct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/SnipeDragonTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsconstruct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/SnipeArcaneTomeTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsconstruct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/SnipePainPylonTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsconstruct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/SnipeDemonicArcticTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/CrystalTotem/CrystalTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/Ziggurat/ZigguratTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/OlmecGhostTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/DragonTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/ArcaneTomeTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/PainPylonTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsconstruct
Damage100%
Vida600%
Ailment Threshold600%
Daño de golpe crítico5%
TypeEssenceTotem
Attack Distance6 ~ 6
Attack Time1.5 Second
Damage Spread0%
Armadura+100%
Precisión+100%

EssenceTotemCastVortexGroundEffect
skill_art_variation [8]
active_skill_area_of_effect_radius_+%_final [0]
+1 segundos a la duración base
Inflige 5730.7 de Daño Base de Hielo por segundo

is_area_damage Spell Area Hit Triggerable Duration AreaSpell
Tiempo de lanzamiento: 0.9 Second
Tiempo de recarga: 0.9 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84Tótem287531430.31.54571332322854802020200

EssenceTotemCastVortexGroundEffect
skill_art_variation [8]
active_skill_area_of_effect_radius_+%_final [0]
+1 segundos a la duración base
Inflige 5150.7 de Daño Base de Hielo por segundo

is_area_damage Spell Area Hit Triggerable Duration AreaSpell
Tiempo de lanzamiento: 0.9 Second
Tiempo de recarga: 0.9 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82Tótem257521275.71.53800428396794502020200

EssenceTotemCastVortexGroundEffect
skill_art_variation [8]
active_skill_area_of_effect_radius_+%_final [0]
+1 segundos a la duración base
Inflige 4154.7 de Daño Base de Hielo por segundo

is_area_damage Spell Area Hit Triggerable Duration AreaSpell
Tiempo de lanzamiento: 0.9 Second
Tiempo de recarga: 0.9 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78Tótem199271013.11.52560921880685202020200

EssenceTotemCastVortexGroundEffect
skill_art_variation [8]
active_skill_area_of_effect_radius_+%_final [0]
+1 segundos a la duración base
Inflige 2763.7 de Daño Base de Hielo por segundo

is_area_damage Spell Area Hit Triggerable Duration AreaSpell
Tiempo de lanzamiento: 0.9 Second
Tiempo de recarga: 0.9 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
73Tótem148047561.51629415744567602020200

EssenceTotemCastVortexGroundEffect
skill_art_variation [8]
active_skill_area_of_effect_radius_+%_final [0]
+1 segundos a la duración base
Inflige 1515.8 de Daño Base de Hielo por segundo

is_area_damage Spell Area Hit Triggerable Duration AreaSpell
Tiempo de lanzamiento: 0.9 Second
Tiempo de recarga: 0.9 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
68Tótem107685611.51033211284468102020200
CastGroundEffect100ForceTargetSelf
Arc100TargetNotNear
Arc300TargetIsShocked

Object Type

version 2
extends "Metadata/Monsters/Totems/MonsterTotem"

Stats
{
	set_monster_no_drops_or_experience = 1
	minion_dies_when_parent_deleted = 1
}


DiesAfterTime
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Totems/MonsterTotem"
Resiste FuegoResiste HieloResiste RayoResiste Caos
0000
1010100
2020200
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/EssenceTotemSummonVortex"] = {
    name = "Totem",
    life = 6,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "EssenceTotemCastVortexGroundEffect",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["EssenceTotemCastVortexGroundEffect"] = {
    name = "EssenceTotemCastVortexGroundEffect",
    hidden = true,
    color = 4,
    baseEffectiveness = 10.8,
    incrementalEffectiveness = 0.0435,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Hit] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.9,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_art_variation",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "base_cold_damage_to_deal_per_minute",
        "is_area_damage",
    },
    levels = {
        [1] = {8, 0, 1000, 1, levelRequirement = 3, statInterpolation = {1, 1, 1, 3},  },
        [2] = {8, 0, 1000, 1.04, levelRequirement = 68, statInterpolation = {1, 1, 1, 3},  },
        [3] = {8, 0, 1000, 1.12, levelRequirement = 69, statInterpolation = {1, 1, 1, 3},  },
        [4] = {8, 0, 1000, 1.2, levelRequirement = 70, statInterpolation = {1, 1, 1, 3},  },
        [5] = {8, 0, 1000, 1.28, levelRequirement = 71, statInterpolation = {1, 1, 1, 3},  },
        [6] = {8, 0, 1000, 1.36, levelRequirement = 72, statInterpolation = {1, 1, 1, 3},  },
        [7] = {8, 0, 1000, 1.44, levelRequirement = 73, statInterpolation = {1, 1, 1, 3},  },
        [8] = {8, 0, 1000, 1.52, levelRequirement = 74, statInterpolation = {1, 1, 1, 3},  },
        [9] = {8, 0, 1000, 1.6, levelRequirement = 75, statInterpolation = {1, 1, 1, 3},  },
        [10] = {8, 0, 1000, 1.65, levelRequirement = 76, statInterpolation = {1, 1, 1, 3},  },
    },
}
SpectreN
Area
Tagsconstruct
Damage100%
Vida600%
Ailment Threshold600%
Daño de golpe crítico5%
TypeEssenceTotem
Attack Distance6 ~ 6
Attack Time1.5 Second
Damage Spread0%
Armadura+100%
Precisión+100%

EssenceTotemCastGroundEffectShockedGround
skill_art_variation [7]
active_skill_area_of_effect_radius_+%_final [0]
+1 segundos a la duración base

is_area_damage Spell Area Hit Triggerable Duration AreaSpell
Tiempo de lanzamiento: 0.1 Second
Tiempo de recarga: 1 Second

EssenceTotemArc
iconarc
Arco Eléctrico
Un arco de rayo se extiende desde el personaje al enemigo objetivo y se encadena hacia otros enemigos cercanos. Cada vez que el haz original se encadene también se encadenará a un enemigo secundario, pero ese arco secundario no se puede encadenar más.
Inflige 762.5 a 2288 de Daño de Rayo
10% de probabilidad de Electrocutar enemigos
Rango de Habilidades reducido un 50%

Spell Hit SkillCanTrap SkillCanTotem SkillCanMine Chaining SpellCanRepeat Triggerable LightningSkill CanRapidFire
Tiempo de lanzamiento: 0.8 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84Tótem287531430.31.54571332322854802020200

EssenceTotemCastGroundEffectShockedGround
skill_art_variation [7]
active_skill_area_of_effect_radius_+%_final [0]
+1 segundos a la duración base

is_area_damage Spell Area Hit Triggerable Duration AreaSpell
Tiempo de lanzamiento: 0.1 Second
Tiempo de recarga: 1 Second

EssenceTotemArc
iconarc
Arco Eléctrico
Un arco de rayo se extiende desde el personaje al enemigo objetivo y se encadena hacia otros enemigos cercanos. Cada vez que el haz original se encadene también se encadenará a un enemigo secundario, pero ese arco secundario no se puede encadenar más.
Inflige 682.1 a 2046 de Daño de Rayo
10% de probabilidad de Electrocutar enemigos
Rango de Habilidades reducido un 50%

Spell Hit SkillCanTrap SkillCanTotem SkillCanMine Chaining SpellCanRepeat Triggerable LightningSkill CanRapidFire
Tiempo de lanzamiento: 0.8 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82Tótem257521275.71.53800428396794502020200

EssenceTotemCastGroundEffectShockedGround
skill_art_variation [7]
active_skill_area_of_effect_radius_+%_final [0]
+1 segundos a la duración base

is_area_damage Spell Area Hit Triggerable Duration AreaSpell
Tiempo de lanzamiento: 0.1 Second
Tiempo de recarga: 1 Second

EssenceTotemArc
iconarc
Arco Eléctrico
Un arco de rayo se extiende desde el personaje al enemigo objetivo y se encadena hacia otros enemigos cercanos. Cada vez que el haz original se encadene también se encadenará a un enemigo secundario, pero ese arco secundario no se puede encadenar más.
Inflige 544.9 a 1635 de Daño de Rayo
10% de probabilidad de Electrocutar enemigos
Rango de Habilidades reducido un 50%

Spell Hit SkillCanTrap SkillCanTotem SkillCanMine Chaining SpellCanRepeat Triggerable LightningSkill CanRapidFire
Tiempo de lanzamiento: 0.8 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78Tótem199271013.11.52560921880685202020200

EssenceTotemCastGroundEffectShockedGround
skill_art_variation [7]
active_skill_area_of_effect_radius_+%_final [0]
+1 segundos a la duración base

is_area_damage Spell Area Hit Triggerable Duration AreaSpell
Tiempo de lanzamiento: 0.1 Second
Tiempo de recarga: 1 Second

EssenceTotemArc
iconarc
Arco Eléctrico
Un arco de rayo se extiende desde el personaje al enemigo objetivo y se encadena hacia otros enemigos cercanos. Cada vez que el haz original se encadene también se encadenará a un enemigo secundario, pero ese arco secundario no se puede encadenar más.
Inflige 410.4 a 1231 de Daño de Rayo
10% de probabilidad de Electrocutar enemigos
Rango de Habilidades reducido un 50%

Spell Hit SkillCanTrap SkillCanTotem SkillCanMine Chaining SpellCanRepeat Triggerable LightningSkill CanRapidFire
Tiempo de lanzamiento: 0.8 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
73Tótem148047561.51629415744567602020200

EssenceTotemCastGroundEffectShockedGround
skill_art_variation [7]
active_skill_area_of_effect_radius_+%_final [0]
+1 segundos a la duración base

is_area_damage Spell Area Hit Triggerable Duration AreaSpell
Tiempo de lanzamiento: 0.1 Second
Tiempo de recarga: 1 Second

EssenceTotemArc
iconarc
Arco Eléctrico
Un arco de rayo se extiende desde el personaje al enemigo objetivo y se encadena hacia otros enemigos cercanos. Cada vez que el haz original se encadene también se encadenará a un enemigo secundario, pero ese arco secundario no se puede encadenar más.
Inflige 308 a 923.9 de Daño de Rayo
10% de probabilidad de Electrocutar enemigos
Rango de Habilidades reducido un 50%

Spell Hit SkillCanTrap SkillCanTotem SkillCanMine Chaining SpellCanRepeat Triggerable LightningSkill CanRapidFire
Tiempo de lanzamiento: 0.8 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
68Tótem107685611.51033211284468102020200
CastGroundEffect100ForceTargetSelf
Arc100TargetNotNear
Arc300TargetIsShocked

Object Type

version 2
extends "Metadata/Monsters/Totems/MonsterTotem"

Stats
{
	set_monster_no_drops_or_experience = 1
}

DiesAfterTime
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Totems/MonsterTotem"
Resiste FuegoResiste HieloResiste RayoResiste Caos
0000
1010100
2020200
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/EssenceTotemSummonGroundEffectShockedGround"] = {
    name = "Totem",
    life = 6,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "EssenceTotemArc",
        "EssenceTotemCastGroundEffectShockedGround",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["EssenceTotemArc"] = {
    name = "Arc",
    hidden = true,
    color = "3",
    baseEffectiveness = 1.08,
    incrementalEffectiveness = 0.046,
    description = "An arc of lightning stretches from the caster to a targeted enemy and chains on to other nearby enemies. Each time the main beam chains it will also chain to a second enemy, but that secondary arc cannot chain further.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.Chaining] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.LightningSkill] = true,
        [SkillType.CanRapidFire] = true,
    },
    statDescriptionScope = "beam_skill_stat_descriptions",
    castTime = 0.8,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_chance_to_shock_%",
        "number_of_chains",
        "skill_range_+%",
    },
    levels = {
        [1] = {0.5, 1.5, 10, 0, -50, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3, 1, 1, 1},  },
        [2] = {0.5, 1.5, 10, 0, -50, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3, 1, 1, 1},  },
        [3] = {0.5, 1.5, 10, 0, -50, critChance = 5, levelRequirement = 12, statInterpolation = {3, 3, 1, 1, 1},  },
        [4] = {0.5, 1.5, 10, 0, -50, critChance = 5, levelRequirement = 25, statInterpolation = {3, 3, 1, 1, 1},  },
        [5] = {0.5, 1.5, 10, 0, -50, critChance = 5, levelRequirement = 32, statInterpolation = {3, 3, 1, 1, 1},  },
        [6] = {0.5, 1.5, 10, 0, -50, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["EssenceTotemCastGroundEffectShockedGround"] = {
    name = "EssenceTotemCastGroundEffectShockedGround",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Hit] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_art_variation",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "is_area_damage",
    },
    levels = {
        [1] = {7, 0, 1000, levelRequirement = 1, statInterpolation = {1, 1, 1},  },
    },
}
SpectreN
Area
Tagsconstruct
Damage100%
Vida294%
Ailment Threshold294%
Daño de golpe crítico5%
TypeSummonedMonsterTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY

ChaosGolemUniqueTemporalChainsTotem
temporalchains
Cadenas Temporales
Maldice a todos los objetivos de un área para disminuir su velocidad de acción y hacer que los efectos que poseen expiren más lentamente.
+30 segundos a la duración base
active_skill_area_of_effect_radius_+%_final [0]
Los enemigos normales y mágicos malditos tienen un 25% menos de Velocidad de Acción
Otros efectos sobre enemigos Malditos expiran 40% más lento
skill_art_variation [2]
Los enemigos raros o únicos malditos tienen un 10% menos de Velocidad de Acción

curse_apply_as_aura Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable SpellCanCascade AppliesCurse CanRapidFire AreaSpell Type91 Type92 Hex
Tiempo de lanzamiento: 0.5 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84Tótem28753953.5122399323228548040404020

ChaosGolemUniqueTemporalChainsTotem
temporalchains
Cadenas Temporales
Maldice a todos los objetivos de un área para disminuir su velocidad de acción y hacer que los efectos que poseen expiren más lentamente.
+30 segundos a la duración base
active_skill_area_of_effect_radius_+%_final [0]
Los enemigos normales y mágicos malditos tienen un 25% menos de Velocidad de Acción
Otros efectos sobre enemigos Malditos expiran 40% más lento
skill_art_variation [2]
Los enemigos raros o únicos malditos tienen un 10% menos de Velocidad de Acción

curse_apply_as_aura Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable SpellCanCascade AppliesCurse CanRapidFire AreaSpell Type91 Type92 Hex
Tiempo de lanzamiento: 0.5 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82Tótem25752850.4118622283967945040404020

ChaosGolemUniqueTemporalChainsTotem
temporalchains
Cadenas Temporales
Maldice a todos los objetivos de un área para disminuir su velocidad de acción y hacer que los efectos que poseen expiren más lentamente.
+30 segundos a la duración base
active_skill_area_of_effect_radius_+%_final [0]
Los enemigos normales y mágicos malditos tienen un 25% menos de Velocidad de Acción
Otros efectos sobre enemigos Malditos expiran 40% más lento
skill_art_variation [2]
Los enemigos raros o únicos malditos tienen un 10% menos de Velocidad de Acción

curse_apply_as_aura Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable SpellCanCascade AppliesCurse CanRapidFire AreaSpell Type91 Type92 Hex
Tiempo de lanzamiento: 0.5 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78Tótem19927675.4112548218806852040404020

ChaosGolemUniqueTemporalChainsTotem
temporalchains
Cadenas Temporales
Maldice a todos los objetivos de un área para disminuir su velocidad de acción y hacer que los efectos que poseen expiren más lentamente.
+30 segundos a la duración base
active_skill_area_of_effect_radius_+%_final [0]
Los enemigos normales y mágicos malditos tienen un 25% menos de Velocidad de Acción
Otros efectos sobre enemigos Malditos expiran 40% más lento
skill_art_variation [2]
Los enemigos raros o únicos malditos tienen un 10% menos de Velocidad de Acción

curse_apply_as_aura Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable SpellCanCascade AppliesCurse CanRapidFire AreaSpell Type91 Type92 Hex
Tiempo de lanzamiento: 0.5 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
73Tótem1480450417984157445676040404020

ChaosGolemUniqueTemporalChainsTotem
temporalchains
Cadenas Temporales
Maldice a todos los objetivos de un área para disminuir su velocidad de acción y hacer que los efectos que poseen expiren más lentamente.
+30 segundos a la duración base
active_skill_area_of_effect_radius_+%_final [0]
Los enemigos normales y mágicos malditos tienen un 25% menos de Velocidad de Acción
Otros efectos sobre enemigos Malditos expiran 40% más lento
skill_art_variation [2]
Los enemigos raros o únicos malditos tienen un 10% menos de Velocidad de Acción

curse_apply_as_aura Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable SpellCanCascade AppliesCurse CanRapidFire AreaSpell Type91 Type92 Hex
Tiempo de lanzamiento: 0.5 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
68Tótem1076837415063112844681040404020
TemporalChains100IHaveNoAura

Object Type

version 2
extends "Metadata/Monsters/Totems/Totem"

Object Type Codes

version 2
extends "Metadata/Monsters/Totems/Totem"

BaseEvents
{
	on_construction_complete = "AddEffectPack( Metadata/Effects/Microtransactions/Spells/totem/ZigguratTotem/Ziggurat_glow.epk );"
}

Life
{
	on_death = "RemoveEffectPack( Metadata/Effects/Microtransactions/Spells/totem/ZigguratTotem/Ziggurat_glow.epk );"
	on_spawned_dead = "RemoveEffectPack( Metadata/Effects/Microtransactions/Spells/totem/ZigguratTotem/Ziggurat_glow.epk );"
}
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/TemporalChainsAuraTotem"] = {
    name = "Totem",
    life = 2.94,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "ChaosGolemUniqueTemporalChainsTotem",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["ChaosGolemUniqueTemporalChainsTotem"] = {
    name = "Temporal Chains",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Curses all enemies in an area, lowering their action speed and making other effects on them expire more slowly.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.SpellCanCascade] = true,
        [SkillType.AppliesCurse] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Type91] = true,
        [SkillType.Type92] = true,
        [SkillType.Hex] = true,
    },
    statDescriptionScope = "curse_skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "active_skill_area_of_effect_radius_+%_final",
        "temporal_chains_action_speed_+%_final",
        "buff_time_passed_+%_other_than_temporal_chains",
        "skill_art_variation",
        "temporal_chains_action_speed_+%_vs_rare_or_unique_final",
        "curse_apply_as_aura",
    },
    levels = {
        [1] = {30000, 0, -25, -40, 2, -10, levelRequirement = 1, statInterpolation = {1, 1, 1, 1, 1, 1},  },
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/FireTribalTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Modcannot_be_damaged [1]
cannot_be_knocked_back [1]
Tagsghost_blood, construct
Damage100%
Vida200%
Ailment Threshold200%
Daño de golpe crítico5%
TypeMonsterTotemBloodlinesGhostTotem
Attack Distance6 ~ 6
Attack Time1.5 Second
Damage Spread0%
Armadura+100%
Precisión+100%

BloodlinesGhostTotemStormCall
stormcall
Llamado de Tormenta
Pone un marcador en una ubicación. Después de un corto plazo, los rayos golpean el marcador e infligen daño a su alrededor. Cuando esto sucede, también activará los rayos en cualquier otro marcador que hayas lanzado.
Inflige 2118 a 6354 de Daño de Rayo
+2 segundos a la duración base
Velocidad de Lanzamiento de Hechizos aumentada un 200%
active_skill_area_of_effect_radius_+%_final [0]
skill_art_variation [2]

is_area_damage Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine Triggerable SpellCanRepeat LightningSkill SpellCanCascade CanRapidFire AreaSpell
Tiempo de lanzamiento: 0.5 Second
Tiempo de recarga: 2.25 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84Tótem287531430.31.51523832322854800000

BloodlinesGhostTotemStormCall
stormcall
Llamado de Tormenta
Pone un marcador en una ubicación. Después de un corto plazo, los rayos golpean el marcador e infligen daño a su alrededor. Cuando esto sucede, también activará los rayos en cualquier otro marcador que hayas lanzado.
Inflige 1895 a 5684 de Daño de Rayo
+2 segundos a la duración base
Velocidad de Lanzamiento de Hechizos aumentada un 200%
active_skill_area_of_effect_radius_+%_final [0]
skill_art_variation [2]

is_area_damage Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine Triggerable SpellCanRepeat LightningSkill SpellCanCascade CanRapidFire AreaSpell
Tiempo de lanzamiento: 0.5 Second
Tiempo de recarga: 2.25 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82Tótem257521275.71.51266828396794500000

BloodlinesGhostTotemStormCall
stormcall
Llamado de Tormenta
Pone un marcador en una ubicación. Después de un corto plazo, los rayos golpean el marcador e infligen daño a su alrededor. Cuando esto sucede, también activará los rayos en cualquier otro marcador que hayas lanzado.
Inflige 1514 a 4541 de Daño de Rayo
+2 segundos a la duración base
Velocidad de Lanzamiento de Hechizos aumentada un 200%
active_skill_area_of_effect_radius_+%_final [0]
skill_art_variation [2]

is_area_damage Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine Triggerable SpellCanRepeat LightningSkill SpellCanCascade CanRapidFire AreaSpell
Tiempo de lanzamiento: 0.5 Second
Tiempo de recarga: 2.45 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78Tótem199271013.11.5853621880685200000

BloodlinesGhostTotemStormCall
stormcall
Llamado de Tormenta
Pone un marcador en una ubicación. Después de un corto plazo, los rayos golpean el marcador e infligen daño a su alrededor. Cuando esto sucede, también activará los rayos en cualquier otro marcador que hayas lanzado.
Inflige 1140 a 3420 de Daño de Rayo
+2 segundos a la duración base
Velocidad de Lanzamiento de Hechizos aumentada un 200%
active_skill_area_of_effect_radius_+%_final [0]
skill_art_variation [2]

is_area_damage Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine Triggerable SpellCanRepeat LightningSkill SpellCanCascade CanRapidFire AreaSpell
Tiempo de lanzamiento: 0.5 Second
Tiempo de recarga: 2.7 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
73Tótem148047561.5543115744567600000

BloodlinesGhostTotemStormCall
stormcall
Llamado de Tormenta
Pone un marcador en una ubicación. Después de un corto plazo, los rayos golpean el marcador e infligen daño a su alrededor. Cuando esto sucede, también activará los rayos en cualquier otro marcador que hayas lanzado.
Inflige 855.5 a 2566 de Daño de Rayo
+2 segundos a la duración base
Velocidad de Lanzamiento de Hechizos aumentada un 200%
active_skill_area_of_effect_radius_+%_final [0]
skill_art_variation [2]

is_area_damage Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine Triggerable SpellCanRepeat LightningSkill SpellCanCascade CanRapidFire AreaSpell
Tiempo de lanzamiento: 0.5 Second
Tiempo de recarga: 2.95 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
68Tótem107685611.5344411284468100000


Object Type

version 2
extends "Metadata/Monsters/Totems/MonsterTotem"

Stats
{
	is_hidden_monster = 1
}

Positioned
{
	blocking = false
}

Object Type Codes

version 2
extends "Metadata/Monsters/Totems/MonsterTotem"

Targetable
{
	targetable = false
}
Resiste FuegoResiste HieloResiste RayoResiste Caos
0000
0000
0000
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/BloodlinesGhostTotemStormCall"] = {
    name = "Totem",
    life = 2,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "BloodlinesGhostTotemStormCall",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["BloodlinesGhostTotemStormCall"] = {
    name = "Storm Call",
    hidden = true,
    color = "3",
    baseEffectiveness = 3,
    incrementalEffectiveness = 0.046,
    description = "Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it. When this happens, it will also set off the lightning at any other markers you've cast.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.Triggerable] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.LightningSkill] = true,
        [SkillType.SpellCanCascade] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "base_cast_speed_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "skill_art_variation",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, 2000, 200, 0, 2, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [2] = {0.5, 1.5, 2000, 200, 0, 2, critChance = 5, levelRequirement = 5, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [3] = {0.5, 1.5, 2000, 200, 0, 2, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [4] = {0.5, 1.5, 2000, 200, 0, 2, critChance = 5, levelRequirement = 10, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [5] = {0.5, 1.5, 2000, 200, 0, 2, critChance = 5, levelRequirement = 12, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [6] = {0.5, 1.5, 2000, 200, 0, 2, critChance = 5, levelRequirement = 14, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [7] = {0.5, 1.5, 2000, 200, 0, 2, critChance = 5, levelRequirement = 17, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [8] = {0.5, 1.5, 2000, 200, 0, 2, critChance = 5, levelRequirement = 20, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [9] = {0.5, 1.5, 2000, 200, 0, 2, critChance = 5, levelRequirement = 24, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [10] = {0.5, 1.5, 2000, 200, 0, 2, critChance = 5, levelRequirement = 30, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [11] = {0.5, 1.5, 2000, 200, 0, 2, critChance = 5, levelRequirement = 31, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [12] = {0.5, 1.5, 2000, 200, 0, 2, critChance = 5, levelRequirement = 36, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [13] = {0.5, 1.5, 2000, 200, 0, 2, critChance = 5, levelRequirement = 41, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [14] = {0.5, 1.5, 2000, 200, 0, 2, critChance = 5, levelRequirement = 44, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [15] = {0.5, 1.5, 2000, 200, 0, 2, critChance = 5, levelRequirement = 51, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [16] = {0.5, 1.5, 2000, 200, 0, 2, critChance = 5, levelRequirement = 52, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [17] = {0.5, 1.5, 2000, 200, 0, 2, critChance = 5, levelRequirement = 57, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [18] = {0.5, 1.5, 2000, 200, 0, 2, critChance = 5, levelRequirement = 60, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [19] = {0.5, 1.5, 2000, 200, 0, 2, critChance = 5, levelRequirement = 65, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [20] = {0.5, 1.5, 2000, 200, 0, 2, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [21] = {0.5, 1.5, 2000, 200, 0, 2, critChance = 5, levelRequirement = 67, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [22] = {0.5, 1.5, 2000, 200, 0, 2, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [23] = {0.5, 1.5, 2000, 200, 0, 2, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [24] = {0.5, 1.5, 2000, 200, 0, 2, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [25] = {0.5, 1.5, 2000, 200, 0, 2, critChance = 5, levelRequirement = 71, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [26] = {0.5, 1.5, 2000, 200, 0, 2, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [27] = {0.5, 1.5, 2000, 200, 0, 2, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [28] = {0.5, 1.5, 2000, 200, 0, 2, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [29] = {0.5, 1.5, 2000, 200, 0, 2, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [30] = {0.5, 1.5, 2000, 200, 0, 2, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [31] = {0.5, 1.5, 2000, 200, 0, 2, critChance = 5, levelRequirement = 77, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [32] = {0.5, 1.5, 2000, 200, 0, 2, critChance = 5, levelRequirement = 78, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [33] = {0.5, 1.5, 2000, 200, 0, 2, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [34] = {0.5, 1.5, 2000, 200, 0, 2, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [35] = {0.5, 1.5, 2000, 200, 0, 2, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [36] = {0.5, 1.5, 2000, 200, 0, 2, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1, 1, 1, 1},  },
    },
}
SpectreN
Area
Modcannot_be_damaged [1]
cannot_be_knocked_back [1]
Tagsghost_blood, construct
Damage100%
Vida200%
Ailment Threshold200%
Daño de golpe crítico5%
TypeMonsterTotemBloodlinesGhostTotem
Attack Distance6 ~ 6
Attack Time1.5 Second
Damage Spread0%
Armadura+100%
Precisión+100%

IncinerateSpiralBloodlinesGhostTotemLightning
flametotem
Tótem de Llamas Sagradas
Invoca un tótem que dispara un chorro de llamas a los enemigos cercanos.
Inflige 526.8 a 1580 de Daño de Rayo
Velocidad de Proyectiles aumentada un 50%
Dispara proyectiles en espiral
projectile_spiral_nova_time_ms [3500]
skill_art_variation [3]

base_is_projectile cannot_stun always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Tótem FireSkill
Tiempo de lanzamiento: 0.25 Second
Tiempo de recarga: 9 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84Tótem287531430.31.51523832322854800000

IncinerateSpiralBloodlinesGhostTotemLightning
flametotem
Tótem de Llamas Sagradas
Invoca un tótem que dispara un chorro de llamas a los enemigos cercanos.
Inflige 469.9 a 1410 de Daño de Rayo
Velocidad de Proyectiles aumentada un 50%
Dispara proyectiles en espiral
projectile_spiral_nova_time_ms [3500]
skill_art_variation [3]

base_is_projectile cannot_stun always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Tótem FireSkill
Tiempo de lanzamiento: 0.25 Second
Tiempo de recarga: 9 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82Tótem257521275.71.51266828396794500000

IncinerateSpiralBloodlinesGhostTotemLightning
flametotem
Tótem de Llamas Sagradas
Invoca un tótem que dispara un chorro de llamas a los enemigos cercanos.
Inflige 373.3 a 1120 de Daño de Rayo
Velocidad de Proyectiles aumentada un 50%
Dispara proyectiles en espiral
projectile_spiral_nova_time_ms [3500]
skill_art_variation [3]

base_is_projectile cannot_stun always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Tótem FireSkill
Tiempo de lanzamiento: 0.25 Second
Tiempo de recarga: 9 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78Tótem199271013.11.5853621880685200000

IncinerateSpiralBloodlinesGhostTotemLightning
flametotem
Tótem de Llamas Sagradas
Invoca un tótem que dispara un chorro de llamas a los enemigos cercanos.
Inflige 279.1 a 837.4 de Daño de Rayo
Velocidad de Proyectiles aumentada un 50%
Dispara proyectiles en espiral
projectile_spiral_nova_time_ms [3500]
skill_art_variation [3]

base_is_projectile cannot_stun always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Tótem FireSkill
Tiempo de lanzamiento: 0.25 Second
Tiempo de recarga: 9 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
73Tótem148047561.5543115744567600000

IncinerateSpiralBloodlinesGhostTotemLightning
flametotem
Tótem de Llamas Sagradas
Invoca un tótem que dispara un chorro de llamas a los enemigos cercanos.
Inflige 208 a 623.9 de Daño de Rayo
Velocidad de Proyectiles aumentada un 50%
Dispara proyectiles en espiral
projectile_spiral_nova_time_ms [3500]
skill_art_variation [3]

base_is_projectile cannot_stun always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Tótem FireSkill
Tiempo de lanzamiento: 0.25 Second
Tiempo de recarga: 9 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
68Tótem107685611.5344411284468100000


Object Type

version 2
extends "Metadata/Monsters/Totems/MonsterTotem"

Stats
{
	is_hidden_monster = 1
}

Positioned
{
	blocking = false
}

Object Type Codes

version 2
extends "Metadata/Monsters/Totems/MonsterTotem"

Targetable
{
	targetable = false
}
Resiste FuegoResiste HieloResiste RayoResiste Caos
0000
0000
0000
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/BloodlinesGhostTotemIncinerateSpiralLightning"] = {
    name = "Totem",
    life = 2,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "IncinerateSpiralBloodlinesGhostTotemLightning",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["IncinerateSpiralBloodlinesGhostTotemLightning"] = {
    name = "Holy Flame Totem",
    hidden = true,
    color = "3",
    baseEffectiveness = 0.6625,
    incrementalEffectiveness = 0.0475,
    description = "Summons a totem that fires a stream of flame at nearby enemies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Hit] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.Totem] = true,
        [SkillType.FireSkill] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.25,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_projectile_speed_+%",
        "base_number_of_projectiles_in_spiral_nova",
        "projectile_spiral_nova_time_ms",
        "projectile_spiral_nova_angle",
        "skill_art_variation",
        "base_is_projectile",
        "cannot_stun",
        "always_pierce",
    },
    levels = {
        [1] = {0.5, 1.5, 50, 120, 3500, 630, 3, levelRequirement = 4, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
    },
}
SpectreN
Area
Modcannot_be_damaged [1]
cannot_be_knocked_back [1]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-25]
Tagsghost_blood, construct
Damage100%
Vida200%
Ailment Threshold200%
Daño de golpe crítico5%
TypeMonsterTotemBloodlinesGhostTotem
Attack Distance6 ~ 6
Attack Time1.5 Second
Damage Spread0%
Armadura+100%
Precisión+100%

BloodlinesGhostTotemBallLightning
balllightning
Bola de Rayos
Dispara un proyectil de lento movimiento que daña periódicamente con centellas a los enemigos en una área a su alrededor.
Inflige 707.6 a 1314 de Daño de Rayo
Dispara 7 proyectiles adicionales
Las Habilidades se Repiten una Vez más
Velocidad de Proyectiles reducida un 50%
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-25]
active_skill_area_of_effect_radius_+%_final [0]

base_is_projectile projectiles_nova projectiles_not_offset cannot_stun Spell Hit Projectile SkillCanVolley Area SkillCanTotem SkillCanTrap SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire AreaSpell
Tiempo de lanzamiento: 0.8 Second
Tiempo de recarga: 6.2 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84Tótem287531430.31.51523832322854800000

BloodlinesGhostTotemBallLightning
balllightning
Bola de Rayos
Dispara un proyectil de lento movimiento que daña periódicamente con centellas a los enemigos en una área a su alrededor.
Inflige 634.1 a 1178 de Daño de Rayo
Dispara 7 proyectiles adicionales
Las Habilidades se Repiten una Vez más
Velocidad de Proyectiles reducida un 50%
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-25]
active_skill_area_of_effect_radius_+%_final [0]

base_is_projectile projectiles_nova projectiles_not_offset cannot_stun Spell Hit Projectile SkillCanVolley Area SkillCanTotem SkillCanTrap SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire AreaSpell
Tiempo de lanzamiento: 0.8 Second
Tiempo de recarga: 6.2 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82Tótem257521275.71.51266828396794500000

BloodlinesGhostTotemBallLightning
balllightning
Bola de Rayos
Dispara un proyectil de lento movimiento que daña periódicamente con centellas a los enemigos en una área a su alrededor.
Inflige 508.6 a 944.5 de Daño de Rayo
Dispara 6 proyectiles adicionales
Las Habilidades se Repiten una Vez más
Velocidad de Proyectiles reducida un 50%
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-25]
active_skill_area_of_effect_radius_+%_final [0]

base_is_projectile projectiles_nova projectiles_not_offset cannot_stun Spell Hit Projectile SkillCanVolley Area SkillCanTotem SkillCanTrap SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire AreaSpell
Tiempo de lanzamiento: 0.8 Second
Tiempo de recarga: 6.4 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78Tótem199271013.11.5853621880685200000

BloodlinesGhostTotemBallLightning
balllightning
Bola de Rayos
Dispara un proyectil de lento movimiento que daña periódicamente con centellas a los enemigos en una área a su alrededor.
Inflige 384.9 a 714.8 de Daño de Rayo
Dispara 5 proyectiles adicionales
Las Habilidades se Repiten una Vez más
Velocidad de Proyectiles reducida un 50%
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-25]
active_skill_area_of_effect_radius_+%_final [0]

base_is_projectile projectiles_nova projectiles_not_offset cannot_stun Spell Hit Projectile SkillCanVolley Area SkillCanTotem SkillCanTrap SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire AreaSpell
Tiempo de lanzamiento: 0.8 Second
Tiempo de recarga: 6.65 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
73Tótem148047561.5543115744567600000

BloodlinesGhostTotemBallLightning
balllightning
Bola de Rayos
Dispara un proyectil de lento movimiento que daña periódicamente con centellas a los enemigos en una área a su alrededor.
Inflige 290.2 a 538.9 de Daño de Rayo
Dispara 4 proyectiles adicionales
Las Habilidades se Repiten una Vez más
Velocidad de Proyectiles reducida un 50%
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-25]
active_skill_area_of_effect_radius_+%_final [0]

base_is_projectile projectiles_nova projectiles_not_offset cannot_stun Spell Hit Projectile SkillCanVolley Area SkillCanTotem SkillCanTrap SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire AreaSpell
Tiempo de lanzamiento: 0.8 Second
Tiempo de recarga: 6.9 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
68Tótem107685611.5344411284468100000


Object Type

version 2
extends "Metadata/Monsters/Totems/MonsterTotem"

Stats
{
	is_hidden_monster = 1
}

Positioned
{
	blocking = false
}

Object Type Codes

version 2
extends "Metadata/Monsters/Totems/MonsterTotem"

Targetable
{
	targetable = false
}
Resiste FuegoResiste HieloResiste RayoResiste Caos
0000
0000
0000
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/BloodlinesGhostTotemBallLightning"] = {
    name = "Totem",
    life = 2,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "BloodlinesGhostTotemBallLightning",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["BloodlinesGhostTotemBallLightning"] = {
    name = "Ball Lightning",
    hidden = true,
    color = 4,
    baseEffectiveness = 0.775,
    incrementalEffectiveness = 0.045,
    description = "Fires a slow-moving projectile that periodically damages enemies in an area around it with bolts of lightning.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.LightningSkill] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.8,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "number_of_additional_projectiles",
        "skill_repeat_count",
        "base_projectile_speed_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_area_of_effect_radius_+%_final",
        "base_is_projectile",
        "projectiles_nova",
        "projectiles_not_offset",
        "cannot_stun",
    },
    levels = {
        [1] = {0.7, 1.3, 2, 1, -50, -25, 0, levelRequirement = 3, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [2] = {0.7, 1.3, 2, 1, -50, -25, 0, levelRequirement = 5, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [3] = {0.7, 1.3, 2, 1, -50, -25, 0, levelRequirement = 8, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [4] = {0.7, 1.3, 2, 1, -50, -25, 0, levelRequirement = 11, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [5] = {0.7, 1.3, 2, 1, -50, -25, 0, levelRequirement = 15, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [6] = {0.7, 1.3, 2, 1, -50, -25, 0, levelRequirement = 20, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [7] = {0.7, 1.3, 2, 1, -50, -25, 0, levelRequirement = 24, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [8] = {0.7, 1.3, 2, 1, -50, -25, 0, levelRequirement = 28, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [9] = {0.7, 1.3, 3, 1, -50, -25, 0, levelRequirement = 29, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [10] = {0.7, 1.3, 3, 1, -50, -25, 0, levelRequirement = 32, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [11] = {0.7, 1.3, 3, 1, -50, -25, 0, levelRequirement = 36, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [12] = {0.7, 1.3, 3, 1, -50, -25, 0, levelRequirement = 40, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [13] = {0.7, 1.3, 3, 1, -50, -25, 0, levelRequirement = 45, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [14] = {0.7, 1.3, 3, 1, -50, -25, 0, levelRequirement = 49, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [15] = {0.7, 1.3, 3, 1, -50, -25, 0, levelRequirement = 50, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [16] = {0.7, 1.3, 4, 1, -50, -25, 0, levelRequirement = 52, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [17] = {0.7, 1.3, 4, 1, -50, -25, 0, levelRequirement = 56, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [18] = {0.7, 1.3, 4, 1, -50, -25, 0, levelRequirement = 60, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [19] = {0.7, 1.3, 4, 1, -50, -25, 0, levelRequirement = 64, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [20] = {0.7, 1.3, 4, 1, -50, -25, 0, levelRequirement = 65, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [21] = {0.7, 1.3, 4, 1, -50, -25, 0, levelRequirement = 66, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [22] = {0.7, 1.3, 4, 1, -50, -25, 0, levelRequirement = 67, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [23] = {0.7, 1.3, 4, 1, -50, -25, 0, levelRequirement = 68, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [24] = {0.7, 1.3, 5, 1, -50, -25, 0, levelRequirement = 69, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [25] = {0.7, 1.3, 5, 1, -50, -25, 0, levelRequirement = 70, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [26] = {0.7, 1.3, 5, 1, -50, -25, 0, levelRequirement = 71, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [27] = {0.7, 1.3, 5, 1, -50, -25, 0, levelRequirement = 72, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [28] = {0.7, 1.3, 5, 1, -50, -25, 0, levelRequirement = 73, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [29] = {0.7, 1.3, 6, 1, -50, -25, 0, levelRequirement = 74, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [30] = {0.7, 1.3, 6, 1, -50, -25, 0, levelRequirement = 75, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [31] = {0.7, 1.3, 6, 1, -50, -25, 0, levelRequirement = 76, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [32] = {0.7, 1.3, 6, 1, -50, -25, 0, levelRequirement = 77, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [33] = {0.7, 1.3, 6, 1, -50, -25, 0, levelRequirement = 78, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [34] = {0.7, 1.3, 6, 1, -50, -25, 0, levelRequirement = 79, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [35] = {0.7, 1.3, 6, 1, -50, -25, 0, levelRequirement = 80, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [36] = {0.7, 1.3, 7, 1, -50, -25, 0, levelRequirement = 81, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [37] = {0.7, 1.3, 7, 1, -50, -25, 0, levelRequirement = 82, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
    },
}
SpectreN
Area
Modcannot_be_damaged [1]
cannot_be_knocked_back [1]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-25]
Tagsghost_blood, construct
Damage100%
Vida200%
Ailment Threshold200%
Daño de golpe crítico5%
TypeMonsterTotemBloodlinesGhostTotem
Attack Distance6 ~ 6
Attack Time1.5 Second
Damage Spread0%
Armadura+100%
Precisión+100%

BloodlinesSummonStormsGhostTotem
Inflige 969.2 a 2908 de Daño de Rayo
+6 segundos a la duración base
number_of_monsters_to_summon [3]

is_area_damage cannot_stun Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 10 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84Tótem287531430.31.51523832322854800000

BloodlinesSummonStormsGhostTotem
Inflige 860.3 a 2581 de Daño de Rayo
+6 segundos a la duración base
number_of_monsters_to_summon [3]

is_area_damage cannot_stun Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 10 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82Tótem257521275.71.51266828396794500000

BloodlinesSummonStormsGhostTotem
Inflige 677 a 2031 de Daño de Rayo
+6 segundos a la duración base
number_of_monsters_to_summon [3]

is_area_damage cannot_stun Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 10 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78Tótem199271013.11.5853621880685200000

BloodlinesSummonStormsGhostTotem
Inflige 500.2 a 1501 de Daño de Rayo
+6 segundos a la duración base
number_of_monsters_to_summon [3]

is_area_damage cannot_stun Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 10 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
73Tótem148047561.5543115744567600000

BloodlinesSummonStormsGhostTotem
Inflige 368.3 a 1105 de Daño de Rayo
+6 segundos a la duración base
number_of_monsters_to_summon [3]

is_area_damage cannot_stun Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 10 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
68Tótem107685611.5344411284468100000


Object Type

version 2
extends "Metadata/Monsters/Totems/MonsterTotem"

Stats
{
	is_hidden_monster = 1
}

Positioned
{
	blocking = false
}

Object Type Codes

version 2
extends "Metadata/Monsters/Totems/MonsterTotem"

Targetable
{
	targetable = false
}
Resiste FuegoResiste HieloResiste RayoResiste Caos
0000
0000
0000
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/BloodlinesGhostTotemSummonStorms"] = {
    name = "Totem",
    life = 2,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "BloodlinesSummonStormsGhostTotem",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["BloodlinesSummonStormsGhostTotem"] = {
    name = "BloodlinesSummonStormsGhostTotem",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0.05,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "number_of_monsters_to_summon",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {0.5, 1.5, 6000, 3, levelRequirement = 3, statInterpolation = {3, 3, 1, 1},  },
    },
}
SpectreN
Area
Modcannot_be_damaged [1]
cannot_be_knocked_back [1]
Tagsghost_blood, construct
Damage100%
Vida200%
Ailment Threshold200%
Daño de golpe crítico5%
TypeMonsterTotemBloodlinesGhostTotem
Attack Distance6 ~ 6
Attack Time1.5 Second
Damage Spread0%
Armadura+100%
Precisión+100%

BloodlinesGhostTotemLightningWarp
teleportball
Teletransporte de Rayo
Se teletransporta a un área objetivo al cabo de un tiempo. Cuando el teletransporte ocurre, inflige daño de rayo alrededor de las áreas de inicio y de destino.
Inflige 1047 a 3141 de Daño de Rayo
Duración reducida un 75%
Velocidad de Lanzamiento de Hechizos aumentada un 43%
skill_art_variation [6]

is_area_damage lightning_warp_use_non_screen_shake_effects Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine Triggerable MovementSkill LightningSkill AreaSpell TravelSkill SpellCanRepeat CanRapidFire
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 3 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84Tótem287531430.31.51523832322854800000

BloodlinesGhostTotemLightningWarp
teleportball
Teletransporte de Rayo
Se teletransporta a un área objetivo al cabo de un tiempo. Cuando el teletransporte ocurre, inflige daño de rayo alrededor de las áreas de inicio y de destino.
Inflige 942.4 a 2827 de Daño de Rayo
Duración reducida un 75%
Velocidad de Lanzamiento de Hechizos aumentada un 43%
skill_art_variation [6]

is_area_damage lightning_warp_use_non_screen_shake_effects Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine Triggerable MovementSkill LightningSkill AreaSpell TravelSkill SpellCanRepeat CanRapidFire
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 3 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82Tótem257521275.71.51266828396794500000

BloodlinesGhostTotemLightningWarp
teleportball
Teletransporte de Rayo
Se teletransporta a un área objetivo al cabo de un tiempo. Cuando el teletransporte ocurre, inflige daño de rayo alrededor de las áreas de inicio y de destino.
Inflige 762.2 a 2287 de Daño de Rayo
Duración reducida un 75%
Velocidad de Lanzamiento de Hechizos aumentada un 41%
skill_art_variation [6]

is_area_damage lightning_warp_use_non_screen_shake_effects Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine Triggerable MovementSkill LightningSkill AreaSpell TravelSkill SpellCanRepeat CanRapidFire
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 3 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78Tótem199271013.11.5853621880685200000

BloodlinesGhostTotemLightningWarp
teleportball
Teletransporte de Rayo
Se teletransporta a un área objetivo al cabo de un tiempo. Cuando el teletransporte ocurre, inflige daño de rayo alrededor de las áreas de inicio y de destino.
Inflige 582.9 a 1749 de Daño de Rayo
Duración reducida un 75%
Velocidad de Lanzamiento de Hechizos aumentada un 36%
skill_art_variation [6]

is_area_damage lightning_warp_use_non_screen_shake_effects Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine Triggerable MovementSkill LightningSkill AreaSpell TravelSkill SpellCanRepeat CanRapidFire
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 3 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
73Tótem148047561.5543115744567600000

BloodlinesGhostTotemLightningWarp
teleportball
Teletransporte de Rayo
Se teletransporta a un área objetivo al cabo de un tiempo. Cuando el teletransporte ocurre, inflige daño de rayo alrededor de las áreas de inicio y de destino.
Inflige 444.2 a 1332 de Daño de Rayo
Duración reducida un 75%
Velocidad de Lanzamiento de Hechizos aumentada un 31%
skill_art_variation [6]

is_area_damage lightning_warp_use_non_screen_shake_effects Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine Triggerable MovementSkill LightningSkill AreaSpell TravelSkill SpellCanRepeat CanRapidFire
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 3 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
68Tótem107685611.5344411284468100000
LightningWarp10TargetIsEnemy

Object Type

version 2
extends "Metadata/Monsters/Totems/MonsterTotem"

Stats
{
	is_hidden_monster = 1
}

Positioned
{
	blocking = false
}

Object Type Codes

version 2
extends "Metadata/Monsters/Totems/MonsterTotem"

Targetable
{
	targetable = false
}
Resiste FuegoResiste HieloResiste RayoResiste Caos
0000
0000
0000
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/BloodlinesGhostTotemLightningWarp"] = {
    name = "Totem",
    life = 2,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "BloodlinesGhostTotemLightningWarp",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["BloodlinesGhostTotemLightningWarp"] = {
    name = "Lightning Warp",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.9125,
    incrementalEffectiveness = 0.0428,
    description = "Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.Triggerable] = true,
        [SkillType.MovementSkill] = true,
        [SkillType.LightningSkill] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.TravelSkill] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.CanRapidFire] = true,
    },
    statDescriptionScope = "variable_duration_skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "skill_effect_duration_+%",
        "base_cast_speed_+%",
        "skill_art_variation",
        "is_area_damage",
        "lightning_warp_use_non_screen_shake_effects",
    },
    levels = {
        [1] = {0.5, 1.5, -75, 10, 6, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3, 1, 1, 1},  },
        [2] = {0.5, 1.5, -75, 11, 6, critChance = 5, levelRequirement = 5, statInterpolation = {3, 3, 1, 1, 1},  },
        [3] = {0.5, 1.5, -75, 12, 6, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3, 1, 1, 1},  },
        [4] = {0.5, 1.5, -75, 13, 6, critChance = 5, levelRequirement = 10, statInterpolation = {3, 3, 1, 1, 1},  },
        [5] = {0.5, 1.5, -75, 14, 6, critChance = 5, levelRequirement = 12, statInterpolation = {3, 3, 1, 1, 1},  },
        [6] = {0.5, 1.5, -75, 15, 6, critChance = 5, levelRequirement = 14, statInterpolation = {3, 3, 1, 1, 1},  },
        [7] = {0.5, 1.5, -75, 16, 6, critChance = 5, levelRequirement = 17, statInterpolation = {3, 3, 1, 1, 1},  },
        [8] = {0.5, 1.5, -75, 17, 6, critChance = 5, levelRequirement = 20, statInterpolation = {3, 3, 1, 1, 1},  },
        [9] = {0.5, 1.5, -75, 18, 6, critChance = 5, levelRequirement = 24, statInterpolation = {3, 3, 1, 1, 1},  },
        [10] = {0.5, 1.5, -75, 19, 6, critChance = 5, levelRequirement = 30, statInterpolation = {3, 3, 1, 1, 1},  },
        [11] = {0.5, 1.5, -75, 20, 6, critChance = 5, levelRequirement = 31, statInterpolation = {3, 3, 1, 1, 1},  },
        [12] = {0.5, 1.5, -75, 21, 6, critChance = 5, levelRequirement = 36, statInterpolation = {3, 3, 1, 1, 1},  },
        [13] = {0.5, 1.5, -75, 22, 6, critChance = 5, levelRequirement = 41, statInterpolation = {3, 3, 1, 1, 1},  },
        [14] = {0.5, 1.5, -75, 23, 6, critChance = 5, levelRequirement = 44, statInterpolation = {3, 3, 1, 1, 1},  },
        [15] = {0.5, 1.5, -75, 24, 6, critChance = 5, levelRequirement = 51, statInterpolation = {3, 3, 1, 1, 1},  },
        [16] = {0.5, 1.5, -75, 25, 6, critChance = 5, levelRequirement = 52, statInterpolation = {3, 3, 1, 1, 1},  },
        [17] = {0.5, 1.5, -75, 26, 6, critChance = 5, levelRequirement = 57, statInterpolation = {3, 3, 1, 1, 1},  },
        [18] = {0.5, 1.5, -75, 27, 6, critChance = 5, levelRequirement = 60, statInterpolation = {3, 3, 1, 1, 1},  },
        [19] = {0.5, 1.5, -75, 28, 6, critChance = 5, levelRequirement = 65, statInterpolation = {3, 3, 1, 1, 1},  },
        [20] = {0.5, 1.5, -75, 29, 6, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1, 1, 1},  },
        [21] = {0.5, 1.5, -75, 30, 6, critChance = 5, levelRequirement = 67, statInterpolation = {3, 3, 1, 1, 1},  },
        [22] = {0.5, 1.5, -75, 31, 6, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1, 1, 1},  },
        [23] = {0.5, 1.5, -75, 32, 6, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3, 1, 1, 1},  },
        [24] = {0.5, 1.5, -75, 33, 6, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 1, 1, 1},  },
        [25] = {0.5, 1.5, -75, 34, 6, critChance = 5, levelRequirement = 71, statInterpolation = {3, 3, 1, 1, 1},  },
        [26] = {0.5, 1.5, -75, 35, 6, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 1, 1, 1},  },
        [27] = {0.5, 1.5, -75, 36, 6, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3, 1, 1, 1},  },
        [28] = {0.5, 1.5, -75, 37, 6, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3, 1, 1, 1},  },
        [29] = {0.5, 1.5, -75, 38, 6, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3, 1, 1, 1},  },
        [30] = {0.5, 1.5, -75, 39, 6, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3, 1, 1, 1},  },
        [31] = {0.5, 1.5, -75, 40, 6, critChance = 5, levelRequirement = 77, statInterpolation = {3, 3, 1, 1, 1},  },
        [32] = {0.5, 1.5, -75, 41, 6, critChance = 5, levelRequirement = 78, statInterpolation = {3, 3, 1, 1, 1},  },
        [33] = {0.5, 1.5, -75, 42, 6, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3, 1, 1, 1},  },
        [34] = {0.5, 1.5, -75, 43, 6, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3, 1, 1, 1},  },
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida300%
Ailment Threshold300%
Daño de golpe crítico5%
TypeAncestorTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/MeleeTotem"] = {
    name = "Totem",
    life = 3,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida300%
Ailment Threshold300%
Daño de golpe crítico5%
TypeAncestorTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/SlashTotem"] = {
    name = "Totem",
    life = 3,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida300%
Ailment Threshold300%
Daño de golpe crítico5%
TypeAncestorTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/SlamTotem"] = {
    name = "Totem",
    life = 3,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida744%
Ailment Threshold744%
Daño de golpe crítico5%
TypeVaalAncestorTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/VaalSlamTotem"] = {
    name = "Totem",
    life = 7.44,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida300%
Ailment Threshold300%
Daño de golpe crítico5%
TypeAncestorTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/IronMaidenSlamTotem"] = {
    name = "Totem",
    life = 3,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida744%
Ailment Threshold744%
Daño de golpe crítico5%
TypeVaalAncestorTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/IronMaidenVaalSlamTotem_"] = {
    name = "Totem",
    life = 7.44,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida300%
Ailment Threshold300%
Daño de golpe crítico5%
TypeAncestorTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/VoidSlamTotem"] = {
    name = "Totem",
    life = 3,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida744%
Ailment Threshold744%
Daño de golpe crítico5%
TypeVaalAncestorTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/VoidVaalSlamTotem"] = {
    name = "Totem",
    life = 7.44,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Modcannot_be_damaged [1]
cannot_be_knocked_back [1]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]
monster_no_drops_or_experience [1]
Tagsunusable_corpse, hidden_monster, cannot_be_monolith, mud_blood, construct
Damage100%
Vida294%
Ailment Threshold294%
Daño de golpe crítico5%
TypeSummonedMonsterTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY

EssenceDrainTalismanTotemT2
Siphon
Drenar esencia
Dispara un proyectil que aplica una penalidad de daño degenerativo cuando golpea. Te curas una parte del daño de la penalidad. Esta penalidad se propaga por Contagio.
Inflige 648.9 de Daño Base de Caos por segundo
+2 segundos a la duración base
Inflige 292 a 408.8 de Daño de Caos
projectile_spiral_nova_time_ms [10000]
Dispara proyectiles en espiral
projectile_spiral_nova_starting_angle_offset [-45]

base_is_projectile Spell Projectile SkillCanVolley Duration SkillCanTotem SpellCanRepeat DamageOverTime ChaosSkill Hit Triggerable CanRapidFire Area AreaSpell SkillCanTrap SkillCanMine
Tiempo de lanzamiento: 0.75 Second
Tiempo de recarga: 11 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84Tótem28753953.5122399323228548040404020

EssenceDrainTalismanTotemT2
Siphon
Drenar esencia
Dispara un proyectil que aplica una penalidad de daño degenerativo cuando golpea. Te curas una parte del daño de la penalidad. Esta penalidad se propaga por Contagio.
Inflige 587.1 de Daño Base de Caos por segundo
+2 segundos a la duración base
Inflige 264.2 a 369.9 de Daño de Caos
projectile_spiral_nova_time_ms [10000]
Dispara proyectiles en espiral
projectile_spiral_nova_starting_angle_offset [-45]

base_is_projectile Spell Projectile SkillCanVolley Duration SkillCanTotem SpellCanRepeat DamageOverTime ChaosSkill Hit Triggerable CanRapidFire Area AreaSpell SkillCanTrap SkillCanMine
Tiempo de lanzamiento: 0.75 Second
Tiempo de recarga: 11 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82Tótem25752850.4118622283967945040404020

EssenceDrainTalismanTotemT2
Siphon
Drenar esencia
Dispara un proyectil que aplica una penalidad de daño degenerativo cuando golpea. Te curas una parte del daño de la penalidad. Esta penalidad se propaga por Contagio.
Inflige 480 de Daño Base de Caos por segundo
+2 segundos a la duración base
Inflige 216 a 302.4 de Daño de Caos
projectile_spiral_nova_time_ms [10000]
Dispara proyectiles en espiral
projectile_spiral_nova_starting_angle_offset [-45]

base_is_projectile Spell Projectile SkillCanVolley Duration SkillCanTotem SpellCanRepeat DamageOverTime ChaosSkill Hit Triggerable CanRapidFire Area AreaSpell SkillCanTrap SkillCanMine
Tiempo de lanzamiento: 0.75 Second
Tiempo de recarga: 11 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78Tótem19927675.4112548218806852040404020

EssenceDrainTalismanTotemT2
Siphon
Drenar esencia
Dispara un proyectil que aplica una penalidad de daño degenerativo cuando golpea. Te curas una parte del daño de la penalidad. Esta penalidad se propaga por Contagio.
Inflige 372.1 de Daño Base de Caos por segundo
+2 segundos a la duración base
Inflige 167.4 a 234.4 de Daño de Caos
projectile_spiral_nova_time_ms [10000]
Dispara proyectiles en espiral
projectile_spiral_nova_starting_angle_offset [-45]

base_is_projectile Spell Projectile SkillCanVolley Duration SkillCanTotem SpellCanRepeat DamageOverTime ChaosSkill Hit Triggerable CanRapidFire Area AreaSpell SkillCanTrap SkillCanMine
Tiempo de lanzamiento: 0.75 Second
Tiempo de recarga: 11 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
73Tótem1480450417984157445676040404020

EssenceDrainTalismanTotemT2
Siphon
Drenar esencia
Dispara un proyectil que aplica una penalidad de daño degenerativo cuando golpea. Te curas una parte del daño de la penalidad. Esta penalidad se propaga por Contagio.
Inflige 287.3 de Daño Base de Caos por segundo
+2 segundos a la duración base
Inflige 129.3 a 181 de Daño de Caos
projectile_spiral_nova_time_ms [10000]
Dispara proyectiles en espiral
projectile_spiral_nova_starting_angle_offset [-45]

base_is_projectile Spell Projectile SkillCanVolley Duration SkillCanTotem SpellCanRepeat DamageOverTime ChaosSkill Hit Triggerable CanRapidFire Area AreaSpell SkillCanTrap SkillCanMine
Tiempo de lanzamiento: 0.75 Second
Tiempo de recarga: 11 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
68Tótem1076837415063112844681040404020


Object Type

version 2
extends "Metadata/Monsters/Totems/MonsterTotem"

Life
{
	corpse_usable = false
}

DiesAfterTime
{
}

Stats
{
	set_monster_do_not_fracture = 1
	is_hidden_monster = 1
	cannot_be_damaged = 1
	base_cannot_be_stunned = 1
	cannot_be_knocked_back = 1
	set_immune_to_curses = 0
}

Object Type Codes

version 2
extends "Metadata/Monsters/Totems/MonsterTotem"
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/TalismanTotem/TalismanTotemDeathscape"] = {
    name = "Totem",
    life = 2.94,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "EssenceDrainTalismanTotemT2",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["EssenceDrainTalismanTotemT2"] = {
    name = "Essence Drain",
    hidden = true,
    color = "3",
    baseEffectiveness = 1.3333,
    incrementalEffectiveness = 0.04,
    description = "Fires a projectile that applies a damage over time debuff when it hits. You are healed for a portion of the debuff damage. The debuff is spread by Contagion.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Duration] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.ChaosSkill] = true,
        [SkillType.Hit] = true,
        [SkillType.Triggerable] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanMine] = true,
    },
    statDescriptionScope = "debuff_skill_stat_descriptions",
    castTime = 0.75,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_chaos_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "projectile_spiral_nova_time_ms",
        "projectile_spiral_nova_angle",
        "projectile_spiral_nova_starting_angle_offset",
        "base_number_of_projectiles_in_spiral_nova",
        "base_is_projectile",
    },
    levels = {
        [1] = {2, 2000, 0.25, 0.35, 10000, 225, -45, 40, levelRequirement = 3, statInterpolation = {3, 1, 3, 3, 1, 1, 1, 1},  },
        [2] = {2, 2000, 0.25, 0.35, 10000, 450, -45, 40, levelRequirement = 5, statInterpolation = {3, 1, 3, 3, 1, 1, 1, 1},  },
    },
}
SpectreN
Area
Modmonster_no_drops_or_experience [1]
cannot_have_affliction_mods [1]
Tagsmud_blood, construct
Immunecannot_be_knocked_back [1]
Damage100%
Vida200%
Ailment Threshold200%
Daño de golpe crítico5%
TypeMonsterTotemRanged
Attack Distance6 ~ 110
Attack Time1.5 Second
Damage Spread0%
Armadura+100%
Precisión+100%

BetrayalSiegeCannon
Inflige 1121 a 1682 de Daño Físico
El 20% del daño físico se convierte en daño de caos
betrayal_siege_cannon_beam_damage_+%_final [-90]
animation_effect_variation [0]
Inflige 100% de daño

is_area_damage visual_hit_effect_chaos_is_green Hit Spell Area AreaSpell
Tiempo de lanzamiento: 2.17 Second
Tiempo de recarga: 4 Second

BetrayalSiegeCannonFire
Inflige 1752 a 2628 de Daño Físico
El 50% del daño físico se convierte en daño de fuego
betrayal_siege_cannon_beam_damage_+%_final [-90]
animation_effect_variation [1]
Inflige 100% de daño

is_area_damage Hit Spell Area AreaSpell
Tiempo de lanzamiento: 2.17 Second
Tiempo de recarga: 4 Second

BetrayalSiegeCannonCold
Inflige 1752 a 2628 de Daño Físico
El 50% del daño físico se convierte en daño de hielo
betrayal_siege_cannon_beam_damage_+%_final [-90]
animation_effect_variation [2]
Inflige 100% de daño

is_area_damage Hit Spell Area AreaSpell
Tiempo de lanzamiento: 2.17 Second
Tiempo de recarga: 4 Second

BetrayalSiegeCannonLightning
Inflige 1752 a 2628 de Daño Físico
50% del daño físico se convierte en daño de rayo
betrayal_siege_cannon_beam_damage_+%_final [-90]
animation_effect_variation [3]
Inflige 100% de daño

is_area_damage Hit Spell Area AreaSpell
Tiempo de lanzamiento: 2.17 Second
Tiempo de recarga: 4 Second

BetrayalSiegeCannonMetalPhys
Inflige 1402 a 2102 de Daño Físico
betrayal_siege_cannon_beam_damage_+%_final [-90]
animation_effect_variation [4]
Inflige 100% de daño

is_area_damage Hit Spell Area AreaSpell
Tiempo de lanzamiento: 2.17 Second
Tiempo de recarga: 4 Second

BetrayalSiegeCannonBloodPhys
Inflige 1402 a 2102 de Daño Físico
betrayal_siege_cannon_beam_damage_+%_final [-90]
animation_effect_variation [5]
Inflige 100% de daño

is_area_damage Hit Spell Area AreaSpell
Tiempo de lanzamiento: 2.17 Second
Tiempo de recarga: 4 Second

BetrayalSiegeCannonFireArrow
Inflige 1752 a 2628 de Daño Físico
El 50% del daño físico se convierte en daño de fuego
betrayal_siege_cannon_beam_damage_+%_final [-90]
animation_effect_variation [1]
Inflige 100% de daño

is_area_damage Hit Spell Area AreaSpell
Tiempo de lanzamiento: 2.17 Second
Tiempo de recarga: 4 Second

BetrayalSiegeCannonBloodPhysArrow
Inflige 1402 a 2102 de Daño Físico
betrayal_siege_cannon_beam_damage_+%_final [-90]
animation_effect_variation [5]
Inflige 100% de daño

is_area_damage Hit Spell Area AreaSpell
Tiempo de lanzamiento: 2.17 Second
Tiempo de recarga: 4 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84Tótem287531430.31.51523832322854800000

BetrayalSiegeCannon
Inflige 1015 a 1522 de Daño Físico
El 20% del daño físico se convierte en daño de caos
betrayal_siege_cannon_beam_damage_+%_final [-90]
animation_effect_variation [0]
Inflige 100% de daño

is_area_damage visual_hit_effect_chaos_is_green Hit Spell Area AreaSpell
Tiempo de lanzamiento: 2.17 Second
Tiempo de recarga: 4 Second

BetrayalSiegeCannonFire
Inflige 1585 a 2378 de Daño Físico
El 50% del daño físico se convierte en daño de fuego
betrayal_siege_cannon_beam_damage_+%_final [-90]
animation_effect_variation [1]
Inflige 100% de daño

is_area_damage Hit Spell Area AreaSpell
Tiempo de lanzamiento: 2.17 Second
Tiempo de recarga: 4 Second

BetrayalSiegeCannonCold
Inflige 1585 a 2378 de Daño Físico
El 50% del daño físico se convierte en daño de hielo
betrayal_siege_cannon_beam_damage_+%_final [-90]
animation_effect_variation [2]
Inflige 100% de daño

is_area_damage Hit Spell Area AreaSpell
Tiempo de lanzamiento: 2.17 Second
Tiempo de recarga: 4 Second

BetrayalSiegeCannonLightning
Inflige 1585 a 2378 de Daño Físico
50% del daño físico se convierte en daño de rayo
betrayal_siege_cannon_beam_damage_+%_final [-90]
animation_effect_variation [3]
Inflige 100% de daño

is_area_damage Hit Spell Area AreaSpell
Tiempo de lanzamiento: 2.17 Second
Tiempo de recarga: 4 Second

BetrayalSiegeCannonMetalPhys
Inflige 1268 a 1902 de Daño Físico
betrayal_siege_cannon_beam_damage_+%_final [-90]
animation_effect_variation [4]
Inflige 100% de daño

is_area_damage Hit Spell Area AreaSpell
Tiempo de lanzamiento: 2.17 Second
Tiempo de recarga: 4 Second

BetrayalSiegeCannonBloodPhys
Inflige 1268 a 1902 de Daño Físico
betrayal_siege_cannon_beam_damage_+%_final [-90]
animation_effect_variation [5]
Inflige 100% de daño

is_area_damage Hit Spell Area AreaSpell
Tiempo de lanzamiento: 2.17 Second
Tiempo de recarga: 4 Second

BetrayalSiegeCannonFireArrow
Inflige 1585 a 2378 de Daño Físico
El 50% del daño físico se convierte en daño de fuego
betrayal_siege_cannon_beam_damage_+%_final [-90]
animation_effect_variation [1]
Inflige 100% de daño

is_area_damage Hit Spell Area AreaSpell
Tiempo de lanzamiento: 2.17 Second
Tiempo de recarga: 4 Second

BetrayalSiegeCannonBloodPhysArrow
Inflige 1268 a 1902 de Daño Físico
betrayal_siege_cannon_beam_damage_+%_final [-90]
animation_effect_variation [5]
Inflige 100% de daño

is_area_damage Hit Spell Area AreaSpell
Tiempo de lanzamiento: 2.17 Second
Tiempo de recarga: 4 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82Tótem257521275.71.51266828396794500000

BetrayalSiegeCannon
Inflige 829.5 a 1244 de Daño Físico
El 20% del daño físico se convierte en daño de caos
betrayal_siege_cannon_beam_damage_+%_final [-90]
animation_effect_variation [0]
Inflige 100% de daño

is_area_damage visual_hit_effect_chaos_is_green Hit Spell Area AreaSpell
Tiempo de lanzamiento: 2.17 Second
Tiempo de recarga: 4 Second

BetrayalSiegeCannonFire
Inflige 1296 a 1944 de Daño Físico
El 50% del daño físico se convierte en daño de fuego
betrayal_siege_cannon_beam_damage_+%_final [-90]
animation_effect_variation [1]
Inflige 100% de daño

is_area_damage Hit Spell Area AreaSpell
Tiempo de lanzamiento: 2.17 Second
Tiempo de recarga: 4 Second

BetrayalSiegeCannonCold
Inflige 1296 a 1944 de Daño Físico
El 50% del daño físico se convierte en daño de hielo
betrayal_siege_cannon_beam_damage_+%_final [-90]
animation_effect_variation [2]
Inflige 100% de daño

is_area_damage Hit Spell Area AreaSpell
Tiempo de lanzamiento: 2.17 Second
Tiempo de recarga: 4 Second

BetrayalSiegeCannonLightning
Inflige 1296 a 1944 de Daño Físico
50% del daño físico se convierte en daño de rayo
betrayal_siege_cannon_beam_damage_+%_final [-90]
animation_effect_variation [3]
Inflige 100% de daño

is_area_damage Hit Spell Area AreaSpell
Tiempo de lanzamiento: 2.17 Second
Tiempo de recarga: 4 Second

BetrayalSiegeCannonMetalPhys
Inflige 1037 a 1555 de Daño Físico
betrayal_siege_cannon_beam_damage_+%_final [-90]
animation_effect_variation [4]
Inflige 100% de daño

is_area_damage Hit Spell Area AreaSpell
Tiempo de lanzamiento: 2.17 Second
Tiempo de recarga: 4 Second

BetrayalSiegeCannonBloodPhys
Inflige 1037 a 1555 de Daño Físico
betrayal_siege_cannon_beam_damage_+%_final [-90]
animation_effect_variation [5]
Inflige 100% de daño

is_area_damage Hit Spell Area AreaSpell
Tiempo de lanzamiento: 2.17 Second
Tiempo de recarga: 4 Second

BetrayalSiegeCannonFireArrow
Inflige 1296 a 1944 de Daño Físico
El 50% del daño físico se convierte en daño de fuego
betrayal_siege_cannon_beam_damage_+%_final [-90]
animation_effect_variation [1]
Inflige 100% de daño

is_area_damage Hit Spell Area AreaSpell
Tiempo de lanzamiento: 2.17 Second
Tiempo de recarga: 4 Second

BetrayalSiegeCannonBloodPhysArrow
Inflige 1037 a 1555 de Daño Físico
betrayal_siege_cannon_beam_damage_+%_final [-90]
animation_effect_variation [5]
Inflige 100% de daño

is_area_damage Hit Spell Area AreaSpell
Tiempo de lanzamiento: 2.17 Second
Tiempo de recarga: 4 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78Tótem199271013.11.5853621880685200000

BetrayalSiegeCannon
Inflige 642.9 a 964.4 de Daño Físico
El 20% del daño físico se convierte en daño de caos
betrayal_siege_cannon_beam_damage_+%_final [-90]
animation_effect_variation [0]
Inflige 100% de daño

is_area_damage visual_hit_effect_chaos_is_green Hit Spell Area AreaSpell
Tiempo de lanzamiento: 2.17 Second
Tiempo de recarga: 4 Second

BetrayalSiegeCannonFire
Inflige 1005 a 1507 de Daño Físico
El 50% del daño físico se convierte en daño de fuego
betrayal_siege_cannon_beam_damage_+%_final [-90]
animation_effect_variation [1]
Inflige 100% de daño

is_area_damage Hit Spell Area AreaSpell
Tiempo de lanzamiento: 2.17 Second
Tiempo de recarga: 4 Second

BetrayalSiegeCannonCold
Inflige 1005 a 1507 de Daño Físico
El 50% del daño físico se convierte en daño de hielo
betrayal_siege_cannon_beam_damage_+%_final [-90]
animation_effect_variation [2]
Inflige 100% de daño

is_area_damage Hit Spell Area AreaSpell
Tiempo de lanzamiento: 2.17 Second
Tiempo de recarga: 4 Second

BetrayalSiegeCannonLightning
Inflige 1005 a 1507 de Daño Físico
50% del daño físico se convierte en daño de rayo
betrayal_siege_cannon_beam_damage_+%_final [-90]
animation_effect_variation [3]
Inflige 100% de daño

is_area_damage Hit Spell Area AreaSpell
Tiempo de lanzamiento: 2.17 Second
Tiempo de recarga: 4 Second

BetrayalSiegeCannonMetalPhys
Inflige 803.7 a 1205 de Daño Físico
betrayal_siege_cannon_beam_damage_+%_final [-90]
animation_effect_variation [4]
Inflige 100% de daño

is_area_damage Hit Spell Area AreaSpell
Tiempo de lanzamiento: 2.17 Second
Tiempo de recarga: 4 Second

BetrayalSiegeCannonBloodPhys
Inflige 803.7 a 1205 de Daño Físico
betrayal_siege_cannon_beam_damage_+%_final [-90]
animation_effect_variation [5]
Inflige 100% de daño

is_area_damage Hit Spell Area AreaSpell
Tiempo de lanzamiento: 2.17 Second
Tiempo de recarga: 4 Second

BetrayalSiegeCannonFireArrow
Inflige 1005 a 1507 de Daño Físico
El 50% del daño físico se convierte en daño de fuego
betrayal_siege_cannon_beam_damage_+%_final [-90]
animation_effect_variation [1]
Inflige 100% de daño

is_area_damage Hit Spell Area AreaSpell
Tiempo de lanzamiento: 2.17 Second
Tiempo de recarga: 4 Second

BetrayalSiegeCannonBloodPhysArrow
Inflige 803.7 a 1205 de Daño Físico
betrayal_siege_cannon_beam_damage_+%_final [-90]
animation_effect_variation [5]
Inflige 100% de daño

is_area_damage Hit Spell Area AreaSpell
Tiempo de lanzamiento: 2.17 Second
Tiempo de recarga: 4 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
73Tótem148047561.5543115744567600000

BetrayalSiegeCannon
Inflige 496.5 a 744.8 de Daño Físico
El 20% del daño físico se convierte en daño de caos
betrayal_siege_cannon_beam_damage_+%_final [-90]
animation_effect_variation [0]
Inflige 100% de daño

is_area_damage visual_hit_effect_chaos_is_green Hit Spell Area AreaSpell
Tiempo de lanzamiento: 2.17 Second
Tiempo de recarga: 4 Second

BetrayalSiegeCannonFire
Inflige 775.8 a 1164 de Daño Físico
El 50% del daño físico se convierte en daño de fuego
betrayal_siege_cannon_beam_damage_+%_final [-90]
animation_effect_variation [1]
Inflige 100% de daño

is_area_damage Hit Spell Area AreaSpell
Tiempo de lanzamiento: 2.17 Second
Tiempo de recarga: 4 Second

BetrayalSiegeCannonCold
Inflige 775.8 a 1164 de Daño Físico
El 50% del daño físico se convierte en daño de hielo
betrayal_siege_cannon_beam_damage_+%_final [-90]
animation_effect_variation [2]
Inflige 100% de daño

is_area_damage Hit Spell Area AreaSpell
Tiempo de lanzamiento: 2.17 Second
Tiempo de recarga: 4 Second

BetrayalSiegeCannonLightning
Inflige 775.8 a 1164 de Daño Físico
50% del daño físico se convierte en daño de rayo
betrayal_siege_cannon_beam_damage_+%_final [-90]
animation_effect_variation [3]
Inflige 100% de daño

is_area_damage Hit Spell Area AreaSpell
Tiempo de lanzamiento: 2.17 Second
Tiempo de recarga: 4 Second

BetrayalSiegeCannonMetalPhys
Inflige 620.7 a 931 de Daño Físico
betrayal_siege_cannon_beam_damage_+%_final [-90]
animation_effect_variation [4]
Inflige 100% de daño

is_area_damage Hit Spell Area AreaSpell
Tiempo de lanzamiento: 2.17 Second
Tiempo de recarga: 4 Second

BetrayalSiegeCannonBloodPhys
Inflige 620.7 a 931 de Daño Físico
betrayal_siege_cannon_beam_damage_+%_final [-90]
animation_effect_variation [5]
Inflige 100% de daño

is_area_damage Hit Spell Area AreaSpell
Tiempo de lanzamiento: 2.17 Second
Tiempo de recarga: 4 Second

BetrayalSiegeCannonFireArrow
Inflige 775.8 a 1164 de Daño Físico
El 50% del daño físico se convierte en daño de fuego
betrayal_siege_cannon_beam_damage_+%_final [-90]
animation_effect_variation [1]
Inflige 100% de daño

is_area_damage Hit Spell Area AreaSpell
Tiempo de lanzamiento: 2.17 Second
Tiempo de recarga: 4 Second

BetrayalSiegeCannonBloodPhysArrow
Inflige 620.7 a 931 de Daño Físico
betrayal_siege_cannon_beam_damage_+%_final [-90]
animation_effect_variation [5]
Inflige 100% de daño

is_area_damage Hit Spell Area AreaSpell
Tiempo de lanzamiento: 2.17 Second
Tiempo de recarga: 4 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
68Tótem107685611.5344411284468100000
#Min range should be about 50 units to prevent compression on the non arrow projectiles
conditions IAmBelowLevel=15 TargetInSameSector TargetNotFar
{
#BetrayalSiegeCannonBetrayalSiegeCannon100 GlobalCooldown=2000 TargetAtLeastXUnitsInFront=18
BetrayalSiegeCannonBetrayalSiegeCannon100 FightIsInState=0 GlobalCooldown=2000 TargetAtLeastXUnitsInFront=18
BetrayalSiegeCannonBetrayalSiegeCannonFire-1 FightIsInState=1 GlobalCooldown=2000 TargetAtLeastXUnitsInFront=45
BetrayalSiegeCannonBetrayalSiegeCannonFireArrow100 FightIsInState=1 GlobalCooldown=2000 TargetAtLeastXUnitsInFront=18
BetrayalSiegeCannonBetrayalSiegeCannonCold100 FightIsInState=2 GlobalCooldown=2000 TargetAtLeastXUnitsInFront=18
BetrayalSiegeCannonBetrayalSiegeCannonLightning100 FightIsInState=3 GlobalCooldown=2000 TargetAtLeastXUnitsInFront=18
BetrayalSiegeCannonBetrayalSiegeCannonMetalPhys100 FightIsInState=4 GlobalCooldown=2000 TargetAtLeastXUnitsInFront=18
BetrayalSiegeCannonBetrayalSiegeCannonBloodPhys-1 FightIsInState=5 GlobalCooldown=2000 TargetAtLeastXUnitsInFront=45
BetrayalSiegeCannonBetrayalSiegeCannonBloodPhysArrow100 FightIsInState=5 GlobalCooldown=2000 TargetAtLeastXUnitsInFront=18
}
conditions IAmAboveLevel=14 IAmBelowLevel=45 TargetInSameSector TargetNotFar
{
#BetrayalSiegeCannonBetrayalSiegeCannon100 GlobalCooldown=1000 TargetAtLeastXUnitsInFront=18
BetrayalSiegeCannonBetrayalSiegeCannon100 FightIsInState=0 GlobalCooldown=1000 TargetAtLeastXUnitsInFront=18
BetrayalSiegeCannonBetrayalSiegeCannonFire-1 FightIsInState=1 GlobalCooldown=1000 TargetAtLeastXUnitsInFront=45
BetrayalSiegeCannonBetrayalSiegeCannonFireArrow100 FightIsInState=1 GlobalCooldown=1000 TargetAtLeastXUnitsInFront=18
BetrayalSiegeCannonBetrayalSiegeCannonCold100 FightIsInState=2 GlobalCooldown=1000 TargetAtLeastXUnitsInFront=18
BetrayalSiegeCannonBetrayalSiegeCannonLightning100 FightIsInState=3 GlobalCooldown=1000 TargetAtLeastXUnitsInFront=18
BetrayalSiegeCannonBetrayalSiegeCannonMetalPhys100 FightIsInState=4 GlobalCooldown=1000 TargetAtLeastXUnitsInFront=18
BetrayalSiegeCannonBetrayalSiegeCannonBloodPhys-1 FightIsInState=5 GlobalCooldown=1000 TargetAtLeastXUnitsInFront=45
BetrayalSiegeCannonBetrayalSiegeCannonBloodPhysArrow100 FightIsInState=5 GlobalCooldown=1000 TargetAtLeastXUnitsInFront=18
}
conditions IAmAboveLevel=49 TargetInSameSector TargetNotFar
{
#BetrayalSiegeCannonBetrayalSiegeCannon100 GlobalCooldown=500 TargetAtLeastXUnitsInFront=18
BetrayalSiegeCannonBetrayalSiegeCannon100 FightIsInState=0 GlobalCooldown=500 TargetAtLeastXUnitsInFront=18
BetrayalSiegeCannonBetrayalSiegeCannonFire-1 FightIsInState=1 GlobalCooldown=500 TargetAtLeastXUnitsInFront=45
BetrayalSiegeCannonBetrayalSiegeCannonFireArrow100 FightIsInState=1 GlobalCooldown=500 TargetAtLeastXUnitsInFront=18
BetrayalSiegeCannonBetrayalSiegeCannonCold100 FightIsInState=2 GlobalCooldown=500 TargetAtLeastXUnitsInFront=18
BetrayalSiegeCannonBetrayalSiegeCannonLightning100 FightIsInState=3 GlobalCooldown=500 TargetAtLeastXUnitsInFront=18
BetrayalSiegeCannonBetrayalSiegeCannonMetalPhys100 FightIsInState=4 GlobalCooldown=500 TargetAtLeastXUnitsInFront=18
BetrayalSiegeCannonBetrayalSiegeCannonBloodPhys-1 FightIsInState=5 GlobalCooldown=500 TargetAtLeastXUnitsInFront=45
BetrayalSiegeCannonBetrayalSiegeCannonBloodPhysArrow100 FightIsInState=5 GlobalCooldown=500 TargetAtLeastXUnitsInFront=18
}

Object Type

version 2
extends "Metadata/Monsters/Totems/TotemBase"

Stats
{
	set_item_drop_slots = 1
	set_monster_no_drops_or_experience = 0
	set_cannot_be_dominated = 0
}

DiesAfterTime
{
}

Positioned
{
	force_placement = true
}

Object Type Codes

version 2
extends "Metadata/Monsters/Totems/TotemBase"
Resiste FuegoResiste HieloResiste RayoResiste Caos
0000
0000
0000
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/LeagueBetrayal/FortTurret/FortTurret1"] = {
    name = "Totem",
    life = 2,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 110,
    accuracy = 1,
    weaponType1 = "Bow",
    skillList = {
        "BetrayalSiegeCannon",
        "BetrayalSiegeCannonFire",
        "BetrayalSiegeCannonCold",
        "BetrayalSiegeCannonLightning",
        "BetrayalSiegeCannonMetalPhys",
        "BetrayalSiegeCannonBloodPhys",
        "BetrayalSiegeCannonFireArrow",
        "BetrayalSiegeCannonBloodPhysArrow",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["BetrayalSiegeCannon"] = {
    name = "BetrayalSiegeCannon",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.6,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Hit] = true,
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.17,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_chaos",
        "betrayal_siege_cannon_beam_damage_+%_final",
        "animation_effect_variation",
        "active_skill_damage_+%_final",
        "is_area_damage",
        "visual_hit_effect_chaos_is_green",
    },
    levels = {
        [1] = {0.8, 1.2, 20, -90, 0, -20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1, 1, 1, 2},  },
        [2] = {0.8, 1.2, 20, -90, 0, 0, critChance = 5, levelRequirement = 10, statInterpolation = {3, 3, 1, 1, 1, 2},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["BetrayalSiegeCannonFire"] = {
    name = "BetrayalSiegeCannonFire",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.5,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Hit] = true,
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.17,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_fire",
        "betrayal_siege_cannon_beam_damage_+%_final",
        "animation_effect_variation",
        "active_skill_damage_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.2, 50, -90, 1, -20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1, 1, 1, 2},  },
        [2] = {0.8, 1.2, 50, -90, 1, 0, critChance = 5, levelRequirement = 10, statInterpolation = {3, 3, 1, 1, 1, 2},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["BetrayalSiegeCannonCold"] = {
    name = "BetrayalSiegeCannonCold",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.5,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Hit] = true,
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.17,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_cold",
        "betrayal_siege_cannon_beam_damage_+%_final",
        "animation_effect_variation",
        "active_skill_damage_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.2, 50, -90, 2, -20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1, 1, 1, 2},  },
        [2] = {0.8, 1.2, 50, -90, 2, 0, critChance = 5, levelRequirement = 10, statInterpolation = {3, 3, 1, 1, 1, 2},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["BetrayalSiegeCannonLightning"] = {
    name = "BetrayalSiegeCannonLightning",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.5,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Hit] = true,
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.17,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_lightning",
        "betrayal_siege_cannon_beam_damage_+%_final",
        "animation_effect_variation",
        "active_skill_damage_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.2, 50, -90, 3, -20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1, 1, 1, 2},  },
        [2] = {0.8, 1.2, 50, -90, 3, 0, critChance = 5, levelRequirement = 10, statInterpolation = {3, 3, 1, 1, 1, 2},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["BetrayalSiegeCannonMetalPhys"] = {
    name = "BetrayalSiegeCannonMetalPhys",
    hidden = true,
    color = 4,
    baseEffectiveness = 2,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Hit] = true,
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.17,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "betrayal_siege_cannon_beam_damage_+%_final",
        "animation_effect_variation",
        "active_skill_damage_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.2, -90, 4, -20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1, 1, 2},  },
        [2] = {0.8, 1.2, -90, 4, 0, critChance = 5, levelRequirement = 10, statInterpolation = {3, 3, 1, 1, 2},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["BetrayalSiegeCannonBloodPhys"] = {
    name = "BetrayalSiegeCannonBloodPhys",
    hidden = true,
    color = 4,
    baseEffectiveness = 2,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Hit] = true,
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.17,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "betrayal_siege_cannon_beam_damage_+%_final",
        "animation_effect_variation",
        "active_skill_damage_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.2, -90, 5, -20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1, 1, 2},  },
        [2] = {0.8, 1.2, -90, 5, 0, critChance = 5, levelRequirement = 10, statInterpolation = {3, 3, 1, 1, 2},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["BetrayalSiegeCannonFireArrow"] = {
    name = "BetrayalSiegeCannonFireArrow",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.5,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Hit] = true,
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.17,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_fire",
        "betrayal_siege_cannon_beam_damage_+%_final",
        "animation_effect_variation",
        "active_skill_damage_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.2, 50, -90, 1, -20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1, 1, 1, 2},  },
        [2] = {0.8, 1.2, 50, -90, 1, 0, critChance = 5, levelRequirement = 10, statInterpolation = {3, 3, 1, 1, 1, 2},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["BetrayalSiegeCannonBloodPhysArrow"] = {
    name = "BetrayalSiegeCannonBloodPhysArrow",
    hidden = true,
    color = 4,
    baseEffectiveness = 2,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Hit] = true,
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.17,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "betrayal_siege_cannon_beam_damage_+%_final",
        "animation_effect_variation",
        "active_skill_damage_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.2, -90, 5, -20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1, 1, 2},  },
        [2] = {0.8, 1.2, -90, 5, 0, critChance = 5, levelRequirement = 10, statInterpolation = {3, 3, 1, 1, 2},  },
    },
}
SpectreN
Area
Modmonster_no_drops_or_experience [1]
cannot_have_affliction_mods [1]
Tagsmud_blood, construct
Immunecannot_be_knocked_back [1]
Damage100%
Vida200%
Ailment Threshold200%
Daño de golpe crítico5%
TypeMonsterTotemRanged
Attack Distance6 ~ 110
Attack Time1.5 Second
Damage Spread0%
Armadura+100%
Precisión+100%

MonsterIceShot
iceshot
Disparo de Hielo
Dispara una flecha que convierte parte del daño físico a daño de hielo en el objetivo y convierte todo el daño físico a daño de hielo en un cono detrás del objetivo.
El 50% del daño físico se convierte en daño de hielo
+2.5 segundos a la duración base
Daño físico aumentado un 50%
Inflige 100% de daño
skill_art_variation [2]

skill_can_fire_arrows Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Area SkillCanTotem SkillCanTrap SkillCanMine ColdSkill Triggerable
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84Tótem287531430.31.51523832322854800000

MonsterIceShot
iceshot
Disparo de Hielo
Dispara una flecha que convierte parte del daño físico a daño de hielo en el objetivo y convierte todo el daño físico a daño de hielo en un cono detrás del objetivo.
El 50% del daño físico se convierte en daño de hielo
+2.5 segundos a la duración base
Daño físico aumentado un 50%
Inflige 100% de daño
skill_art_variation [2]

skill_can_fire_arrows Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Area SkillCanTotem SkillCanTrap SkillCanMine ColdSkill Triggerable
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82Tótem257521275.71.51266828396794500000

MonsterIceShot
iceshot
Disparo de Hielo
Dispara una flecha que convierte parte del daño físico a daño de hielo en el objetivo y convierte todo el daño físico a daño de hielo en un cono detrás del objetivo.
El 50% del daño físico se convierte en daño de hielo
+2.5 segundos a la duración base
Daño físico aumentado un 50%
Inflige 100% de daño
skill_art_variation [2]

skill_can_fire_arrows Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Area SkillCanTotem SkillCanTrap SkillCanMine ColdSkill Triggerable
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78Tótem199271013.11.5853621880685200000

MonsterIceShot
iceshot
Disparo de Hielo
Dispara una flecha que convierte parte del daño físico a daño de hielo en el objetivo y convierte todo el daño físico a daño de hielo en un cono detrás del objetivo.
El 50% del daño físico se convierte en daño de hielo
+2.5 segundos a la duración base
Daño físico aumentado un 50%
Inflige 100% de daño
skill_art_variation [2]

skill_can_fire_arrows Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Area SkillCanTotem SkillCanTrap SkillCanMine ColdSkill Triggerable
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
73Tótem148047561.5543115744567600000

MonsterIceShot
iceshot
Disparo de Hielo
Dispara una flecha que convierte parte del daño físico a daño de hielo en el objetivo y convierte todo el daño físico a daño de hielo en un cono detrás del objetivo.
El 50% del daño físico se convierte en daño de hielo
+2.5 segundos a la duración base
Daño físico aumentado un 50%
Inflige 100% de daño
skill_art_variation [2]

skill_can_fire_arrows Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Area SkillCanTotem SkillCanTrap SkillCanMine ColdSkill Triggerable
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
68Tótem107685611.5344411284468100000
Barrage 100
IceShot 100

Object Type

version 2
extends "Metadata/Monsters/Totems/TotemBase"

Stats
{
	set_item_drop_slots = 1
	set_monster_no_drops_or_experience = 0
	set_cannot_be_dominated = 0
}

DiesAfterTime
{
}

Positioned
{
	force_placement = true
}

Object Type Codes

version 2
extends "Metadata/Monsters/Totems/TotemBase"
Resiste FuegoResiste HieloResiste RayoResiste Caos
0000
0000
0000
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/LeagueBetrayal/FortTurret/FortTurret2"] = {
    name = "Totem",
    life = 2,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 110,
    accuracy = 1,
    weaponType1 = "Bow",
    skillList = {
        "MonsterIceShot",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["MonsterIceShot"] = {
    name = "Ice Shot",
    hidden = true,
    color = "2",
    baseEffectiveness = 0.85,
    incrementalEffectiveness = 0,
    description = "Fires an arrow that converts some physical damage to cold on its target and converts all physical damage to cold in a cone behind that target.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.ColdSkill] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_cold",
        "base_skill_effect_duration",
        "physical_damage_+%",
        "active_skill_damage_+%_final",
        "skill_art_variation",
        "skill_can_fire_arrows",
    },
    levels = {
        [1] = {50, 2500, 50, 0, 2, levelRequirement = 1, statInterpolation = {1, 1, 1, 1, 1},  },
    },
}
SpectreN
Area
Modmonster_no_drops_or_experience [1]
Tagsmud_blood, construct
Immunecannot_be_knocked_back [1]
Damage100%
Vida200%
Ailment Threshold200%
Daño de golpe crítico5%
TypeMonsterTotemRanged
Attack Distance6 ~ 110
Attack Time1.5 Second
Damage Spread0%
Armadura+100%
Precisión+100%

BetrayalSiegeCannon
Inflige 1121 a 1682 de Daño Físico
El 20% del daño físico se convierte en daño de caos
betrayal_siege_cannon_beam_damage_+%_final [-90]
animation_effect_variation [0]
Inflige 100% de daño

is_area_damage visual_hit_effect_chaos_is_green Hit Spell Area AreaSpell
Tiempo de lanzamiento: 2.17 Second
Tiempo de recarga: 4 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84Tótem287531430.31.51523832322854800000

BetrayalSiegeCannon
Inflige 1015 a 1522 de Daño Físico
El 20% del daño físico se convierte en daño de caos
betrayal_siege_cannon_beam_damage_+%_final [-90]
animation_effect_variation [0]
Inflige 100% de daño

is_area_damage visual_hit_effect_chaos_is_green Hit Spell Area AreaSpell
Tiempo de lanzamiento: 2.17 Second
Tiempo de recarga: 4 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82Tótem257521275.71.51266828396794500000

BetrayalSiegeCannon
Inflige 829.5 a 1244 de Daño Físico
El 20% del daño físico se convierte en daño de caos
betrayal_siege_cannon_beam_damage_+%_final [-90]
animation_effect_variation [0]
Inflige 100% de daño

is_area_damage visual_hit_effect_chaos_is_green Hit Spell Area AreaSpell
Tiempo de lanzamiento: 2.17 Second
Tiempo de recarga: 4 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78Tótem199271013.11.5853621880685200000

BetrayalSiegeCannon
Inflige 642.9 a 964.4 de Daño Físico
El 20% del daño físico se convierte en daño de caos
betrayal_siege_cannon_beam_damage_+%_final [-90]
animation_effect_variation [0]
Inflige 100% de daño

is_area_damage visual_hit_effect_chaos_is_green Hit Spell Area AreaSpell
Tiempo de lanzamiento: 2.17 Second
Tiempo de recarga: 4 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
73Tótem148047561.5543115744567600000

BetrayalSiegeCannon
Inflige 496.5 a 744.8 de Daño Físico
El 20% del daño físico se convierte en daño de caos
betrayal_siege_cannon_beam_damage_+%_final [-90]
animation_effect_variation [0]
Inflige 100% de daño

is_area_damage visual_hit_effect_chaos_is_green Hit Spell Area AreaSpell
Tiempo de lanzamiento: 2.17 Second
Tiempo de recarga: 4 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
68Tótem107685611.5344411284468100000
BetrayalSiegeCannon100ForceTargetEnemy TargetIsPlayer TargetNotNear
BetrayalSiegeCannon3ForceTargetEnemy TargetNotNear

Object Type

version 2
extends "Metadata/Monsters/Totems/TotemBase"

Stats
{
	set_item_drop_slots = 1
	set_monster_no_drops_or_experience = 0
	set_cannot_be_dominated = 0
}

DiesAfterTime
{
}

Positioned
{
	force_placement = true
}

StateMachine
{
	
}

Object Type Codes

version 2
extends "Metadata/Monsters/Totems/TotemBase"
Resiste FuegoResiste HieloResiste RayoResiste Caos
0000
0000
0000
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/LeagueBetrayal/FortTurret/FortTurret1Safehouse"] = {
    name = "Totem",
    life = 2,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 110,
    accuracy = 1,
    weaponType1 = "Bow",
    skillList = {
        "BetrayalSiegeCannon",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["BetrayalSiegeCannon"] = {
    name = "BetrayalSiegeCannon",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.6,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Hit] = true,
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.17,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_chaos",
        "betrayal_siege_cannon_beam_damage_+%_final",
        "animation_effect_variation",
        "active_skill_damage_+%_final",
        "is_area_damage",
        "visual_hit_effect_chaos_is_green",
    },
    levels = {
        [1] = {0.8, 1.2, 20, -90, 0, -20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1, 1, 1, 2},  },
        [2] = {0.8, 1.2, 20, -90, 0, 0, critChance = 5, levelRequirement = 10, statInterpolation = {3, 3, 1, 1, 1, 2},  },
    },
}
SpectreN
Area
ModLanza Teletransporte de Rayo
Tagsmud_blood, construct
Damage100%
Vida529%
Ailment Threshold529%
Daño de golpe crítico5%
TypeMonsterTotemShockAndHorror
Attack Distance6 ~ 6
Attack Time1.5 Second
Damage Spread0%
Armadura+100%
Precisión+100%

MonsterLightningWarpTotem
teleportball
Teletransporte de Rayo
Se teletransporta a un área objetivo al cabo de un tiempo. Cuando el teletransporte ocurre, inflige daño de rayo alrededor de las áreas de inicio y de destino.
Inflige 2541 a 7624 de Daño de Rayo
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-40]
lightning_warp_shocked_ground_duration_ms [10000]
skill_art_variation [6]

is_area_damage lightning_warp_use_non_screen_shake_effects Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine Triggerable MovementSkill LightningSkill AreaSpell TravelSkill SpellCanRepeat CanRapidFire
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84Tótem287531430.31.540304323228548040404020

MonsterLightningWarpTotem
teleportball
Teletransporte de Rayo
Se teletransporta a un área objetivo al cabo de un tiempo. Cuando el teletransporte ocurre, inflige daño de rayo alrededor de las áreas de inicio y de destino.
Inflige 2239 a 6717 de Daño de Rayo
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-40]
lightning_warp_shocked_ground_duration_ms [10000]
skill_art_variation [6]

is_area_damage lightning_warp_use_non_screen_shake_effects Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine Triggerable MovementSkill LightningSkill AreaSpell TravelSkill SpellCanRepeat CanRapidFire
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82Tótem257521275.71.533507283967945040404020

MonsterLightningWarpTotem
teleportball
Teletransporte de Rayo
Se teletransporta a un área objetivo al cabo de un tiempo. Cuando el teletransporte ocurre, inflige daño de rayo alrededor de las áreas de inicio y de destino.
Inflige 1735 a 5205 de Daño de Rayo
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-40]
lightning_warp_shocked_ground_duration_ms [10000]
skill_art_variation [6]

is_area_damage lightning_warp_use_non_screen_shake_effects Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine Triggerable MovementSkill LightningSkill AreaSpell TravelSkill SpellCanRepeat CanRapidFire
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78Tótem199271013.11.522578218806852040404020

MonsterLightningWarpTotem
teleportball
Teletransporte de Rayo
Se teletransporta a un área objetivo al cabo de un tiempo. Cuando el teletransporte ocurre, inflige daño de rayo alrededor de las áreas de inicio y de destino.
Inflige 1258 a 3774 de Daño de Rayo
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-40]
lightning_warp_shocked_ground_duration_ms [10000]
skill_art_variation [6]

is_area_damage lightning_warp_use_non_screen_shake_effects Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine Triggerable MovementSkill LightningSkill AreaSpell TravelSkill SpellCanRepeat CanRapidFire
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
73Tótem148047561.514366157445676040404020

MonsterLightningWarpTotem
teleportball
Teletransporte de Rayo
Se teletransporta a un área objetivo al cabo de un tiempo. Cuando el teletransporte ocurre, inflige daño de rayo alrededor de las áreas de inicio y de destino.
Inflige 908.6 a 2726 de Daño de Rayo
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-40]
lightning_warp_shocked_ground_duration_ms [10000]
skill_art_variation [6]

is_area_damage lightning_warp_use_non_screen_shake_effects Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine Triggerable MovementSkill LightningSkill AreaSpell TravelSkill SpellCanRepeat CanRapidFire
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
68Tótem107685611.59109112844681040404020
LightningWarp10TargetIsEnemy

Object Type

version 2
extends "Metadata/Monsters/Totems/MonsterTotem"

DiesAfterTime
{
	
}

Stats
{
	set_immune_to_curses = 0
}

Object Type Codes

version 2
extends "Metadata/Monsters/Totems/MonsterTotem"
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/ShockAndHorrorLightningWarpTotem"] = {
    name = "Totem",
    life = 5.29,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "MonsterLightningWarpTotem",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["MonsterLightningWarpTotem"] = {
    name = "Lightning Warp",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.9125,
    incrementalEffectiveness = 0.054,
    description = "Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.Triggerable] = true,
        [SkillType.MovementSkill] = true,
        [SkillType.LightningSkill] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.TravelSkill] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.CanRapidFire] = true,
    },
    statDescriptionScope = "variable_duration_skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "lightning_warp_shocked_ground_duration_ms",
        "skill_art_variation",
        "is_area_damage",
        "lightning_warp_use_non_screen_shake_effects",
    },
    levels = {
        [1] = {0.5, 1.5, -40, 10000, 6, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1, 1, 1},  },
        [2] = {0.5, 1.5, -40, 10000, 6, critChance = 5, levelRequirement = 67, statInterpolation = {3, 3, 1, 1, 1},  },
        [3] = {0.5, 1.5, -40, 10000, 6, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1, 1, 1},  },
        [4] = {0.5, 1.5, -40, 10000, 6, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3, 1, 1, 1},  },
        [5] = {0.5, 1.5, -40, 10000, 6, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 1, 1, 1},  },
        [6] = {0.5, 1.5, -40, 10000, 6, critChance = 5, levelRequirement = 71, statInterpolation = {3, 3, 1, 1, 1},  },
        [7] = {0.5, 1.5, -40, 10000, 6, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 1, 1, 1},  },
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY

StranglecharmTentacleWaterCascade
Upheaval
Cascada Glacial
Carámbanos emergen del suelo en una serie de pequeños estallidos, cada uno de los cuales daña a los enemigos atrapados en el área.
Inflige 375.8 a 563.7 de Daño de Hielo
Genera 13 estallidos
80% menos de área de efecto

is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable ColdSkill PhysicalSkill CanRapidFire AreaSpell
Tiempo de lanzamiento: 2 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84Tótem28753953.5118285323228548040404020

StranglecharmTentacleWaterCascade
Upheaval
Cascada Glacial
Carámbanos emergen del suelo en una serie de pequeños estallidos, cada uno de los cuales daña a los enemigos atrapados en el área.
Inflige 343.3 a 515 de Daño de Hielo
Genera 13 estallidos
80% menos de área de efecto

is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable ColdSkill PhysicalSkill CanRapidFire AreaSpell
Tiempo de lanzamiento: 2 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82Tótem25752850.4115202283967945040404020

StranglecharmTentacleWaterCascade
Upheaval
Cascada Glacial
Carámbanos emergen del suelo en una serie de pequeños estallidos, cada uno de los cuales daña a los enemigos atrapados en el área.
Inflige 286.2 a 429.2 de Daño de Hielo
Genera 13 estallidos
80% menos de área de efecto

is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable ColdSkill PhysicalSkill CanRapidFire AreaSpell
Tiempo de lanzamiento: 2 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78Tótem19927675.4110243218806852040404020

StranglecharmTentacleWaterCascade
Upheaval
Cascada Glacial
Carámbanos emergen del suelo en una serie de pequeños estallidos, cada uno de los cuales daña a los enemigos atrapados en el área.
Inflige 227.2 a 340.8 de Daño de Hielo
Genera 13 estallidos
80% menos de área de efecto

is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable ColdSkill PhysicalSkill CanRapidFire AreaSpell
Tiempo de lanzamiento: 2 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
73Tótem1480450416518157445676040404020

StranglecharmTentacleWaterCascade
Upheaval
Cascada Glacial
Carámbanos emergen del suelo en una serie de pequeños estallidos, cada uno de los cuales daña a los enemigos atrapados en el área.
Inflige 179.8 a 269.6 de Daño de Hielo
Genera 13 estallidos
80% menos de área de efecto

is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable ColdSkill PhysicalSkill CanRapidFire AreaSpell
Tiempo de lanzamiento: 2 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
68Tótem1076837414133112844681040404020
Upheaval 10000

Object Type

version 2
extends "Metadata/Monsters/Monster"

Pathfinding
{
	immobile = true
}

Stats
{
	immune_to_curses = 1
	set_is_totem_object = 1
	set_item_drop_slots = 0
	set_cannot_be_dominated = 1
	mana_regeneration_rate_per_minute_% = 100
	base_maximum_mana = 100000
	set_monster_no_drops_or_experience = 1
	set_max_frenzy_charges = 0
	set_max_power_charges = 0
	set_physical_damage_reduction_%_per_endurance_charge = 5
	set_resist_all_elements_%_per_endurance_charge = 5
	is_hidden_monster = 1
	untargetable_by_monster_ai = 1
}

Life
{
	corpse_usable = false
}

Actor
{
	basic_action = "Emerge"

	slow_animations_go_to_idle = false
}

DiesAfterTime {}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

BaseEvents
{
	on_construction_complete = "DisableTargetable();"
}
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/WaterElemental/StranglecharmTentacleMonster"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "StranglecharmTentacleWaterCascade",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["StranglecharmTentacleWaterCascade"] = {
    name = "Glacial Cascade",
    hidden = true,
    color = "3",
    baseEffectiveness = 0.8,
    incrementalEffectiveness = 0.035,
    description = "Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.ColdSkill] = true,
        [SkillType.PhysicalSkill] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "upheaval_number_of_spikes",
        "active_skill_area_of_effect_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.2, 13, -80, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 1, 1},  },
    },
}
SpectreY
Area
Tagsconstruct
Damage100%
Vida450%
Ailment Threshold450%
Daño de golpe crítico5%
TypeSummonedMonsterTotemBlight
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY

MonsterFlameRedCannibalBlightBossTotem
flametotem
Tótem de Llamas Sagradas
Invoca un tótem que dispara un chorro de llamas a los enemigos cercanos.
Inflige 330.8 a 496.3 de Daño de Fuego
skill_art_variation [2]
spell_maximum_action_distance_+% [0]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-25]
Dispara 2 proyectiles adicionales
Velocidad de Proyectiles aumentada un 40%

base_is_projectile projectile_uses_contact_position always_pierce use_scaled_contact_offset Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Tótem FireSkill
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 5 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84Tótem28753953.5134285323228548040404020

MonsterFlameRedCannibalBlightBossTotem
flametotem
Tótem de Llamas Sagradas
Invoca un tótem que dispara un chorro de llamas a los enemigos cercanos.
Inflige 301.1 a 451.6 de Daño de Fuego
skill_art_variation [2]
spell_maximum_action_distance_+% [0]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-25]
Dispara 2 proyectiles adicionales
Velocidad de Proyectiles aumentada un 40%

base_is_projectile projectile_uses_contact_position always_pierce use_scaled_contact_offset Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Tótem FireSkill
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 5 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82Tótem25752850.4128503283967945040404020

MonsterFlameRedCannibalBlightBossTotem
flametotem
Tótem de Llamas Sagradas
Invoca un tótem que dispara un chorro de llamas a los enemigos cercanos.
Inflige 249 a 373.5 de Daño de Fuego
skill_art_variation [2]
spell_maximum_action_distance_+% [0]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-25]
Dispara 2 proyectiles adicionales
Velocidad de Proyectiles aumentada un 40%

base_is_projectile projectile_uses_contact_position always_pierce use_scaled_contact_offset Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Tótem FireSkill
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 5 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78Tótem19927675.4119206218806852040404020

MonsterFlameRedCannibalBlightBossTotem
flametotem
Tótem de Llamas Sagradas
Invoca un tótem que dispara un chorro de llamas a los enemigos cercanos.
Inflige 195.8 a 293.7 de Daño de Fuego
skill_art_variation [2]
spell_maximum_action_distance_+% [0]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-25]
Dispara 2 proyectiles adicionales
Velocidad de Proyectiles aumentada un 40%

base_is_projectile projectile_uses_contact_position always_pierce use_scaled_contact_offset Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Tótem FireSkill
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 5 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
73Tótem14804504112221157445676040404020

MonsterFlameRedCannibalBlightBossTotem
flametotem
Tótem de Llamas Sagradas
Invoca un tótem que dispara un chorro de llamas a los enemigos cercanos.
Inflige 153.4 a 230.1 de Daño de Fuego
skill_art_variation [2]
spell_maximum_action_distance_+% [0]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-25]
Dispara 2 proyectiles adicionales
Velocidad de Proyectiles aumentada un 40%

base_is_projectile projectile_uses_contact_position always_pierce use_scaled_contact_offset Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Tótem FireSkill
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 5 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
68Tótem1076837417749112844681040404020
SummonSpecificMonsters60ForceTargetEnemy TargetIsPlayer
SummonSpecificMonsters3ForceTargetEnemy
TotemFireSpray100ForceTargetEnemy TargetIsPlayer
TotemFireSpray3ForceTargetEnemy

Object Type

version 2
extends "Metadata/Monsters/Totems/Totem"

DiesAfterTime
{
	
}

Stats
{
	set_immune_to_curses = 0
}

Object Type Codes

version 2
extends "Metadata/Monsters/Totems/Totem"
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/Generic/CannibalFirebreatherBossTotem"] = {
    name = "Totem",
    life = 4.5,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "MonsterFlameRedCannibalBlightBossTotem",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["MonsterFlameRedCannibalBlightBossTotem"] = {
    name = "Holy Flame Totem",
    hidden = true,
    color = "1",
    baseEffectiveness = 0.6,
    incrementalEffectiveness = 0.037,
    description = "Summons a totem that fires a stream of flame at nearby enemies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Hit] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.Totem] = true,
        [SkillType.FireSkill] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "skill_repeat_count",
        "skill_art_variation",
        "spell_maximum_action_distance_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "number_of_additional_projectiles",
        "base_projectile_speed_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "always_pierce",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {0.8, 1.2, 0, 2, 0, -25, 2, 40, levelRequirement = 1, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  },
        [2] = {0.8, 1.2, 0, 2, 0, -25, 2, 40, levelRequirement = 83, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  },
    },
}
SpectreN
Area
Tagsconstruct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/ShotgunTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsconstruct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/ShotgunTikiTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsconstruct
Damage100%
Vida294%
Ailment Threshold294%
Daño de golpe crítico5%
TypeSummonedMonsterTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/ShotgunMechanicalTotem"] = {
    name = "Totem",
    life = 2.94,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsconstruct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/ShotgunOlmecTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsconstruct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/ShotgunEagleTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsconstruct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/ShotgunZigguratTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsconstruct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/ShotgunOlmecGhostTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsconstruct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/ShotgunDragonTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsconstruct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/ShotgunArcaneTomeTotem_"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsconstruct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/ShotgunPainPylonTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsconstruct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/ShotgunDemonicArcticTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsconstruct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/ShotgunHeistTrapperTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsconstruct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/MortarTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsconstruct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/MortarTikiTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsconstruct
Damage100%
Vida294%
Ailment Threshold294%
Daño de golpe crítico5%
TypeSummonedMonsterTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/MortarMechanicalTotem"] = {
    name = "Totem",
    life = 2.94,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsconstruct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/MortarOlmecTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsconstruct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/MortarEagleTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsconstruct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/MortarZigguratTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsconstruct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/MortarOlmecGhostTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsconstruct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/MortarDragonTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsconstruct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/MortarArcaneTomeTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsconstruct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/MortarPainPylonTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsconstruct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/MortarDemonicArcticTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/TwistedSkullTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/LifeRegenTwistedSkullTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/EarthquakeTwistedSkullTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTauntTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/TauntTwistedSkullTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/ConsumeCorpseTwistedSkullTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/FireSprayTwistedSkullTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/SearingBondTwistedSkullTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/ChillingBondTwistedSkullTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Modemerge_speed_+% [100]
Tagsmud_blood, construct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/ChargedBeamTwistedSkullTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsconstruct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/SnipeTwistedSkullTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida260%
Ailment Threshold260%
Daño de golpe crítico5%
TypeHolyFlameTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/HolyFireSprayTwistedSkullTotem"] = {
    name = "Totem",
    life = 2.6,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsconstruct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/ShotgunTwistedSkullTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Tagsconstruct
Damage100%
Vida240%
Ailment Threshold240%
Daño de golpe crítico5%
TypeTotem
Attack Distance6 ~ 6
Attack Time1 Second
Damage Spread0%
Armadura+100%
Precisión+100%
IsSummonedY
Resiste FuegoResiste HieloResiste RayoResiste Caos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Totems/MortarTwistedSkullTotem"] = {
    name = "Totem",
    life = 2.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
Totem /58 ⍟

Totem /58 ⍟

TypeNombreDetail
ShaperEl CreadorDaño de Tótems aumentado un (20–25)%
Las gemas engarzadas están asistidas por Tótem balista de nivel 18
ShaperEl CreadorDaño de Tótems aumentado un (26–30)%
Las gemas engarzadas están asistidas por Tótem balista de nivel 20
ShaperEl CreadorDaño de Tótems aumentado un (31–35)%
Las gemas engarzadas están asistidas por Tótem balista de nivel 22
ShaperEl CreadorVelocidad de Colocación de Tótems aumentada un (8–12)%
Las gemas engarzadas están asistidas por Tótem balista de nivel 18
ShaperEl CreadorVelocidad de Colocación de Tótems aumentada un (13–16)%
Las gemas engarzadas están asistidas por Tótem balista de nivel 20
ShaperEl CreadorVelocidad de Colocación de Tótems aumentada un (17–20)%
Las gemas engarzadas están asistidas por Tótem balista de nivel 22
ShaperEl CreadorOtorga la Habilidad Tótem de Señuelo Nivel 20
ShaperEl Creador+1 al número máximo de Tótems invocados
ElderEl AntiguoDaño de Tótems aumentado un (20–25)%
Las Gemas Engarzadas son Asistidas por Tótem de Hechizos Nivel 18
ElderEl AntiguoDaño de Tótems aumentado un (26–30)%
Las Gemas Engarzadas son Asistidas por Tótem de Hechizos Nivel 20
ElderEl AntiguoDaño de Tótems aumentado un (31–35)%
Las Gemas Engarzadas son Asistidas por Tótem de Hechizos Nivel 22
ElderEl AntiguoVelocidad de Colocación de Tótems aumentada un (8–12)%
Las Gemas Engarzadas son Asistidas por Tótem de Hechizos Nivel 18
ElderEl AntiguoVelocidad de Colocación de Tótems aumentada un (13–16)%
Las Gemas Engarzadas son Asistidas por Tótem de Hechizos Nivel 20
ElderEl AntiguoVelocidad de Colocación de Tótems aumentada un (17–20)%
Las Gemas Engarzadas son Asistidas por Tótem de Hechizos Nivel 22
NPCMastersMesa de fabricaciónCantidad de Objetos encontrados en esta Área aumentada un 12%
Rareza de Objetos encontrados en esta Área aumentada un 6%
El Área contiene muchos Tótems
NPCMastersMesa de fabricaciónVelocidad de Colocación de Tótems aumentada un (18–20)%
NPCMastersMesa de fabricaciónVelocidad de Colocación de Tótems aumentada un (21–25)%
NPCMastersMesa de fabricaciónVelocidad de Colocación de Tótems aumentada un (26–30)%
UniquesManto de Almas
UniquesEspiral de Piedra
UniquesLluvia de Astillas
UniquesPiedras del Camino Ancestrales
UniquesEspiral de Madera Troll
UniquesComandante de Hierro
UniquesEnfrentamiento
UniquesFortaleza de Tukohama
UniquesPisada de roble incendiado
UniquesComandante de Hierro (réplica)
UniquesEspiral de la Ciénaga (réplica)
BaseItemTypesAsistencia de Tótem de Hechizos
BaseItemTypesTótem de Señuelo
BaseItemTypesAsistencia de Tótem Balista
BaseItemTypesAtadura Abrasadora
BaseItemTypesBalista de Asedio
BaseItemTypesProtector Ancestral
BaseItemTypesMaestro de Armas Ancestral
BaseItemTypesCacique Ancestral
BaseItemTypesAsistencia de Canalización Imbuída
BaseItemTypesCacique Ancestral Vaal
BaseItemTypesAsistencia de Tótems Múltiples
BaseItemTypesBalista de artillería
BaseItemTypesBalista de artillería
PassiveSkillsVínculo Ancestral
PassiveSkillsFuria Chamánica
PassiveSkillsMadera de Hierro
PassiveSkillsManifestación Primordial
PassiveSkillsAfán Totémico
PassiveSkillsDominio del Chamán
PassiveSkillsArohongui, la Presencia de la luna
PassiveSkillsTukohama, el Heraldo de guerra
PassiveSkillsPersecución de la fe
PassiveSkillsRitual del despertar
PassiveSkillsConvicción de poder
PassiveSkillsBendición arcana
PassiveSkillsVinculación de Runas
PassiveSkillsTorres de vigilancia
PassiveSkillsVigilancia
PassiveSkillsPanóptico