Mortem Morsu

Mortem Morsu
Angstklaue
Klaue
Qualität: +20%
Physischer Schaden: (23-26) to (90-101)
Kritische Trefferchance: 7.875%
Angriffe pro Sekunde: 1.8
Waffenreichweite: 1.1 Meter
Erfordert Stufe 34, 61 Ges, 61 Int
Gewährt 20 Leben pro getroffenem Gegner
(75–100)% erhöhter physischer Schaden
20% erhöhte Angriffsgeschwindigkeit
25% erhöhte kritische Trefferchance
+40% zu globalem Multiplikator für kritische Treffer
(10–20)% des physischen Schadens werden in Chaosschaden umgewandelt
25% verringerte gegnerische Betäubungsschwelle mit dieser Waffe
60% Chance, bei Treffer zu vergiften
(Die Betäubungsschwelle legt fest, mit wie viel Schaden etwas betäubt werden kann)
(Gift verursacht Chaosschaden über Zeit, basierend auf dem gesamten physischen Schaden und Chaosschaden der Fertigkeit. Mehrere Instanzen von Gift werden gestapelt)
Furcht geißelt das Herz und verdünnt das Blut.
Furcht legt sich schwer auf Eure Lunge
und nimmt Euch den Schneid.
Furcht ist jene Wunde,
die niemals behandelt wurde.
Mortem Morsu Attr /7
NameVollständige Beschreibung zeigen
Der MarktDer Markt
AcronymHit, Stun, Waffe, Damage over time, Poison
IconArt/2DItems/Weapons/OneHandWeapons/Claws/Claw8unique
Icon
Release Version0.9.12m
BaseTypeAngstklaue
Referencepoe.ninja, Community Wiki
Gewährt 20 Leben pro getroffenem Gegner
FamilyLifeGainPerTarget
DomainsGegenstand (1)
GenerationTypeEinzigartig (3)
Req. level1
Stats
  • local life gain per target Min: 20 Max: 20 Lokal
  • Craft Tagsresource life attack
    (75–100)% erhöhter physischer Schaden
    FamilyLocalPhysicalDamagePercent
    DomainsGegenstand (1)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • local physical damage +% Min: 75 Max: 100 Lokal
  • Adds Tagshas_attack_mod
    Craft Tagsphysical_damage damage physical attack
    20% erhöhte Angriffsgeschwindigkeit
    FamilyIncreasedAttackSpeed
    DomainsGegenstand (1)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • local attack speed +% Min: 20 Max: 20 Lokal
  • Adds Tagshas_attack_mod
    Craft Tagsattack speed
    25% erhöhte kritische Trefferchance
    FamilyCriticalStrikeChanceIncrease
    DomainsGegenstand (1)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • local critical strike chance +% Min: 25 Max: 25 Lokal
  • Adds Tagshas_attack_mod
    Craft Tagsattack critical
    +40% zu globalem Multiplikator für kritische Treffer
    FamilyCriticalStrikeMultiplier
    DomainsGegenstand (1)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • base critical strike multiplier + Min: 40 Max: 40 Global
  • Craft Tagsdamage critical
    (10–20)% des physischen Schadens werden in Chaosschaden umgewandelt
    FamilyPhysicalDamageConvertToChaos
    DomainsGegenstand (1)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • base physical damage % to convert to chaos Min: 10 Max: 20 Global
  • Craft Tagsphysical_damage chaos_damage damage physical chaos
    25% verringerte gegnerische Betäubungsschwelle mit dieser Waffe
    FamilyLocalStunThresholdReduction
    DomainsGegenstand (1)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • local stun threshold reduction +% Min: 25 Max: 25 Lokal
  • Craft Tagsattack
    60% Chance, bei Treffer zu vergiften
    FamilyLocalChanceToPoisonOnHit
    DomainsGegenstand (1)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • local poison on hit % Min: 60 Max: 60 Lokal
  • Craft Tagspoison chaos attack ailment
    { "w": 2, "h": 2, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9DbGF3cy9DbGF3OHVuaXF1ZSIsInciOjIsImgiOjIsInNjYWxlIjoxfV0/7294efb794/Claw8unique.png", "league": "Affliction", "name": "Mortem Morsu", "typeLine": "Fright Claw", "baseType": "Fright Claw", "rarity": "Unique", "ilvl": 74, "properties": [ { "name": "Claw", "values": [], "displayMode": 0 }, { "name": "Physical Damage", "values": [ [ "23-87", 1 ] ], "displayMode": 0, "type": 9 }, { "name": "Critical Strike Chance", "values": [ [ "7.87%", 1 ] ], "displayMode": 0, "type": 12 }, { "name": "Attacks per Second", "values": [ [ "1.80", 1 ] ], "displayMode": 0, "type": 13 }, { "name": "Weapon Range: {0} metres", "values": [ [ "1.1", 0 ] ], "displayMode": 3, "type": 14 } ], "requirements": [ { "name": "Level", "values": [ [ "34", 0 ] ], "displayMode": 0, "type": 62 }, { "name": "Dex", "values": [ [ "61", 0 ] ], "displayMode": 1, "type": 64 }, { "name": "Int", "values": [ [ "61", 0 ] ], "displayMode": 1, "type": 65 } ], "implicitMods": [ "Grants 20 Life per Enemy Hit" ], "explicitMods": [ "90% increased Physical Damage", "20% increased Attack Speed", "25% increased Critical Strike Chance", "+40% to Global Critical Strike Multiplier", "15% of Physical Damage Converted to Chaos Damage", "25% reduced Enemy Stun Threshold with this Weapon", "60% chance to Poison on Hit" ], "flavourText": [ "Fear blisters the heart and thins the blood.\r", "Fear squeezes lungs and sets the guts to fester.\r", "Fear is the wound left untended." ], "frameType": 3, "extended": { "dps": 109.91, "pdps": 109.91, "edps": 0, "dps_aug": true, "pdps_aug": true, "mods": { "explicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1509134228", "min": 75, "max": 100 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_210067635", "min": 20, "max": 20 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_490098963", "min": 10, "max": 20 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_832404842", "min": 25, "max": 25 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_2375316951", "min": 25, "max": 25 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_3556824919", "min": 40, "max": 40 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_3885634897", "min": 60, "max": 60 } ] } ], "implicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "implicit.stat_821021828", "min": 20, "max": 20 } ] } ] }, "hashes": { "explicit": [ [ "explicit.stat_1509134228", [ 0 ] ], [ "explicit.stat_210067635", [ 1 ] ], [ "explicit.stat_2375316951", [ 4 ] ], [ "explicit.stat_3556824919", [ 5 ] ], [ "explicit.stat_490098963", [ 2 ] ], [ "explicit.stat_832404842", [ 3 ] ], [ "explicit.stat_3885634897", [ 6 ] ] ], "implicit": [ [ "implicit.stat_821021828", [ 0 ] ] ] }, "text": "Item Class: Claws
    Rarity: Unique
    Mortem Morsu
    Fright Claw
    --------
    Claw
    Physical Damage: 23-87 (augmented)
    Critical Strike Chance: 7.87% (augmented)
    Attacks per Second: 1.80 (augmented)
    Weapon Range: 1.1 metres
    --------
    Requirements:
    Level: 34
    Dex: 61
    Int: 61
    --------
    Sockets: G
    --------
    Item Level: 74
    --------
    Grants 20 Life per Enemy Hit (implicit)
    --------
    90% increased Physical Damage
    20% increased Attack Speed
    25% increased Critical Strike Chance
    +40% to Global Critical Strike Multiplier
    15% of Physical Damage Converted to Chaos Damage
    25% reduced Enemy Stun Threshold with this Weapon
    60% chance to Poison on Hit
    --------
    Fear blisters the heart and thins the blood.
    Fear squeezes lungs and sets the guts to fester.
    Fear is the wound left untended.
    " } }

    Community Wiki

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    Mortem Morsu

    Modifiers

    The chance to poison only affects attacks with this weapon.

    Version history

    VersionChanges
    3.0.0
  • All unique items that previously granted Poison on Hit now only grant a 60% chance to Poison on Hit.
  • 2.6.0
  • Base type implicit mod changed to +20 Life gained for each Enemy hit by Attacks (previously 2% of Physical Attack Damage Leeched as Life).
  • Base type damage increased to 12-46 (up from 9-37).
  • 2.2.0
  • All sources of increased Critical Strike Multiplier have been changed to additional Critical Strike Multiplier. This change brings the functionality in line with how most players think it works.
  • Because of this, all items, passives and some skills/support gems that used to have increased Critical Strike Multiplier are now 33% less effective on players, despite having the same value. A number of these have been adjusted in value to maintain similar effectiveness.
  • Divine Orbs are required to update the following to their new values: All craftable Jewel mods which grant Critical Strike Multiplier, Facebreaker, Marylene's Fallacy, Fragment of Eternity (the Descent: Champions Unique), Bino's Kitchen Knife, Romira's Banquet, Shadows and Dust, Ungil's Harmony, Eclipse Solaris, Death's Harp, Mortem Morsu, The Goddess Scorned and Abyssus.
  • 2.1.1b
  • Fixed a bug where the poison on hit property of the unique item Mortem Morsu was being applied on spells when equipped in your off-hand weapon slot.
  • 2.0.0
  • Base item's implicit mod decreased to 2% of Physical Attack Damage Leeched as Life (down from 6%).
  • 0.11.0
  • Added 3D art.
  • 0.10.1
  • Fixed a bug where the Stun Threshold Reduction on Mortem Morsu was not limited to just attacks by that weapon.
  • 0.10.0
  • Critical multiplier mods on weapons are now global, not local.
  • 0.9.12m
  • Introduced to the game.

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