Sturmwall

Sturmwall
Majestätischer Stab
Stab
Qualität: +20%
Physischer Schaden: (323-344) to (419-439)
Kritische Trefferchance: (7.8-8.775)%
Angriffe pro Sekunde: 1.15
Waffenreichweite: 1.3 Meter
Erfordert Stufe 60, 51 Str, 51 Int
+18% Chance, Angriffsschaden zu blocken beim Tragen eines Stabs
+15% Chance, Angriffsschaden zu blocken beim Tragen eines Stabs
Fügt (242–260) bis (268–285) physischen Schaden hinzu
(20–35)% erhöhte kritische Trefferchance
50% des physischen Schadens werden in Kälteschaden umgewandelt
50% des physischen Schadens werden in Blitzschaden umgewandelt
100% Chance, Schock zu vermeiden, solange unterkühlt
(30–40)% Chance, Angreifer beim Blocken für 4 Sekunden zu unterkühlen
(30–40)% Chance, Angreifer beim Blocken für 4 Sekunden zu schocken
(Kriegsstäbe werden als Stäbe klassifiziert)
(Unterkühlen verringert die gegnerische Aktionsgeschwindigkeit um 10%)
(Schock erhöht den erlittenen Schaden um 15 %)
Ihr könnt den Sturm nicht bändigen,
aber Ihr könnt ihn Euch zunutze machen.
The Stormwall
Sturmwall Attr /9
NameVollständige Beschreibung zeigen
Limit「Drop disabled」Limited Drop
Der MarktDer Markt
AcronymBlock, Damage taken, Chill, Shock
RelatedSturmherz
IconArt/2DItems/Weapons/TwoHandWeapons/Staves/Staff8uniqueX
Icon
Release VersionBestiary
BaseTypeMajestätischer Stab
Referencepoe.ninja, Community Wiki
+18% Chance, Angriffsschaden zu blocken beim Tragen eines Stabs
FamilyStaffBlockPercent
DomainsGegenstand (1)
GenerationTypeEinzigartig (3)
Req. level1
Stats
  • staff block % Min: 18 Max: 18 Global
  • Craft Tagsblock
    +15% Chance, Angriffsschaden zu blocken beim Tragen eines Stabs
    FamilyStaffBlockPercent
    DomainsGegenstand (1)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • staff block % Min: 15 Max: 15 Global
  • Craft Tagsblock
    Fügt (242–260) bis (268–285) physischen Schaden hinzu
    FamilyPhysicalDamage
    DomainsGegenstand (1)
    GenerationTypeEinzigartig (3)
    Req. level75 (Effective: 60)
    Stats
  • local maximum added physical damage Min: 268 Max: 285 Lokal
  • local minimum added physical damage Min: 242 Max: 260 Lokal
  • Adds Tagshas_attack_mod
    Craft Tagsphysical_damage damage physical attack
    (20–35)% erhöhte kritische Trefferchance
    FamilyCriticalStrikeChanceIncrease
    DomainsGegenstand (1)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • local critical strike chance +% Min: 20 Max: 35 Lokal
  • Adds Tagshas_attack_mod
    Craft Tagsattack critical
    50% des physischen Schadens werden in Kälteschaden umgewandelt
    FamilyConvertPhysicalToCold
    DomainsGegenstand (1)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • base physical damage % to convert to cold Min: 50 Max: 50 Global
  • Craft Tagsphysical_damage elemental_damage damage physical elemental cold
    50% des physischen Schadens werden in Blitzschaden umgewandelt
    FamilyConvertPhysicalToLightning
    DomainsGegenstand (1)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • base physical damage % to convert to lightning Min: 50 Max: 50 Global
  • Craft Tagsphysical_damage elemental_damage damage physical elemental lightning
    100% Chance, Schock zu vermeiden, solange unterkühlt
    FamilyAvoidShockWhileChilled
    DomainsGegenstand (1)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • avoid shock % while chilled Min: 100 Max: 100 Global
  • Craft Tagselemental lightning ailment
    (30–40)% Chance, Angreifer beim Blocken für 4 Sekunden zu unterkühlen
    FamilyChanceToChillAttackersOnBlock
    DomainsGegenstand (1)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • chill attackers for 4 seconds on block % chance Min: 30 Max: 40 Global
  • Craft Tagsblock red_herring elemental cold ailment
    (30–40)% Chance, Angreifer beim Blocken für 4 Sekunden zu schocken
    FamilyChanceToShockAttackersOnBlock
    DomainsGegenstand (1)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • shock attackers for 4 seconds on block % chance Min: 30 Max: 40 Global
  • Craft Tagsblock elemental lightning ailment
    { "w": 2, "h": 4, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9Ud29IYW5kV2VhcG9ucy9TdGF2ZXMvU3RhZmY4dW5pcXVlWCIsInciOjIsImgiOjQsInNjYWxlIjoxfV0/fa0b46bc0c/Staff8uniqueX.png", "league": "Standard", "name": "The Stormwall", "typeLine": "Royal Staff", "baseType": "Royal Staff", "ilvl": 71, "properties": [ { "name": "Staff", "values": [], "displayMode": 0 }, { "name": "Physical Damage", "values": [ [ "284-356", 1 ] ], "displayMode": 0, "type": 9 }, { "name": "Critical Strike Chance", "values": [ [ "8.71%", 1 ] ], "displayMode": 0, "type": 12 }, { "name": "Attacks per Second", "values": [ [ "1.15", 0 ] ], "displayMode": 0, "type": 13 }, { "name": "Weapon Range: {0} metres", "values": [ [ "1.3", 0 ] ], "displayMode": 3, "type": 14 } ], "requirements": [ { "name": "Level", "values": [ [ "60", 0 ] ], "displayMode": 0, "type": 62 }, { "name": "Str", "values": [ [ "51", 0 ] ], "displayMode": 1, "type": 63 }, { "name": "Int", "values": [ [ "51", 0 ] ], "displayMode": 1, "type": 65 } ], "implicitMods": [ "+18% Chance to Block Attack Damage while wielding a Staff" ], "explicitMods": [ "+15% Chance to Block Attack Damage while wielding a Staff", "Adds 257 to 275 Physical Damage", "34% increased Critical Strike Chance", "50% of Physical Damage Converted to Cold Damage", "50% of Physical Damage Converted to Lightning Damage", "100% chance to Avoid being Shocked while Chilled", "37% chance to Chill Attackers for 4 seconds on Block", "35% chance to Shock Attackers for 4 seconds on Block" ], "flavourText": [ "You cannot control the storm,\r", "but you can utilise it." ], "frameType": 3, "extended": { "dps": 441.38, "pdps": 441.38, "edps": 0, "dps_aug": true, "pdps_aug": true, "mods": { "explicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_2375316951", "min": 20, "max": 35 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_3981960937", "min": 100, "max": 100 } ] }, { "name": "", "tier": "", "level": 75, "magnitudes": [ { "hash": "explicit.stat_1940865751", "min": 242, "max": 260 }, { "hash": "explicit.stat_1940865751", "min": 268, "max": 285 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_2133341901", "min": 50, "max": 50 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_3240769289", "min": 50, "max": 50 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_864879045", "min": 30, "max": 40 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_575111651", "min": 30, "max": 40 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1001829678", "min": 15, "max": 15 } ] } ], "implicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "implicit.stat_1001829678", "min": 18, "max": 18 } ] } ] }, "hashes": { "explicit": [ [ "explicit.stat_1001829678", [ 7 ] ], [ "explicit.stat_1940865751", [ 2 ] ], [ "explicit.stat_2375316951", [ 0 ] ], [ "explicit.stat_2133341901", [ 3 ] ], [ "explicit.stat_3240769289", [ 4 ] ], [ "explicit.stat_3981960937", [ 1 ] ], [ "explicit.stat_864879045", [ 5 ] ], [ "explicit.stat_575111651", [ 6 ] ] ], "implicit": [ [ "implicit.stat_1001829678", [ 0 ] ] ] }, "text": "Item Class: Staves
    Rarity: Unique
    The Stormwall
    Royal Staff
    --------
    Staff
    Physical Damage: 284-356 (augmented)
    Critical Strike Chance: 8.71% (augmented)
    Attacks per Second: 1.15
    Weapon Range: 1.3 metres
    --------
    Requirements:
    Level: 60
    Str: 51
    Int: 51
    --------
    Sockets: G R-R-R
    --------
    Item Level: 71
    --------
    +18% Chance to Block Attack Damage while wielding a Staff (implicit)
    --------
    +15% Chance to Block Attack Damage while wielding a Staff
    Adds 257 to 275 Physical Damage
    34% increased Critical Strike Chance
    50% of Physical Damage Converted to Cold Damage
    50% of Physical Damage Converted to Lightning Damage
    100% chance to Avoid being Shocked while Chilled
    37% chance to Chill Attackers for 4 seconds on Block
    35% chance to Shock Attackers for 4 seconds on Block
    --------
    You cannot control the storm,
    but you can utilise it.
    --------
    Note: ~price fusing
    " } }

    Community Wiki

    Edit

    The Stormwall

    The Stormwall is a unique Royal Staff. It is the fated version of The Stormheart.

    Version history

    VersionChanges
    3.19.0
  • Fated Uniques can no longer be acquired. The special modifiers on some Fated Uniques have been moved to the base version of that Unique. More information can be found in the Version 3.19.0#Rebalance of Unique Items section.
  • 3.17.0
  • Removed the Prophecy mechanic from the game, and moved many of its rewards to other content.
  • Fated Unique Items not mentioned explicitly in the version 3.17.0 patch notes now have a chance to drop from any endgame map boss. This is a temporary measure to maintain their availability. They will be moved to a new acquisition system in a future expansion.
  • 3.2.0
  • Introduced to the game.

  • Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.