Nebuloch

Nebuloch
Albtraumkolben
Einhandstreitkolben
Qualität: +20%
Physischer Schaden: (100-118) to (216-240)
Kritische Trefferchance: 5%
Angriffe pro Sekunde: 1.4
Waffenreichweite: 1.1 Meter
Erfordert Stufe 68, 212 Str
10% verringerte gegnerische Betäubungsschwelle
Fügt (45–60) bis (100–120) physischen Schaden hinzu
Verursacht (30–40)% des physischen Angriffsschadens als extra Feuerschaden
+4% zu Chaoswiderstand pro Widerstands-Ladung
1% verringerter erlittener Elementarschaden von Treffern pro Widerstands-Ladung
Fügt 5 bis 8 physischen Schaden pro Widerstands-Ladung hinzu
+500 zu Rüstung pro Widerstands-Ladung
Erleidet 200 Feuerschaden pro Sekunde für jede Widerstands-Ladung, wenn Ihr kürzlich getroffen wurdet
charge elder art variation [1]
(Kürzlich bezieht sich auf die letzten 4 Sekunden)
Sie hofften, dass die Kreatur, gefangen in ihrem Gefängnis,
über die Jahre hinweg altern und vergehen würde.
Doch die Zeit hinterließ an ihr keine Spuren.
Nebuloch Attr /8
NameVollständige Beschreibung zeigen
LimitDer Älteste」Limited Drop
Der MarktDer Markt
AcronymHit, Rüstung, Widerstand, Damage taken, Recently
IconArt/2DItems/Weapons/OneHandWeapons/OneHandMaces/ElderMace
Icon
Release VersionAbgrund
BaseTypeAlbtraumkolben
Referencepoe.ninja, Community Wiki
10% verringerte gegnerische Betäubungsschwelle
FamilyStunThresholdReduction
DomainsGegenstand (1)
GenerationTypeEinzigartig (3)
Req. level1
Stats
  • base stun threshold reduction +% Min: 10 Max: 10 Global
  • Fügt (45–60) bis (100–120) physischen Schaden hinzu
    FamilyPhysicalDamage
    DomainsGegenstand (1)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • local maximum added physical damage Min: 100 Max: 120 Lokal
  • local minimum added physical damage Min: 45 Max: 60 Lokal
  • Adds Tagshas_attack_mod
    Craft Tagsphysical_damage damage physical attack
    Verursacht (30–40)% des physischen Angriffsschadens als extra Feuerschaden
    FamilyFireDamageAsPortionOfDamage
    DomainsGegenstand (1)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • attack physical damage % to add as fire Min: 30 Max: 40 Global
  • Craft Tagsphysical_damage elemental_damage damage physical elemental fire attack
    +4% zu Chaoswiderstand pro Widerstands-Ladung
    FamilyChaosResistancePerEnduranceCharge
    DomainsGegenstand (1)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • chaos damage resistance % per endurance charge Min: 4 Max: 4 Global
  • Craft Tagschaos resistance
    1% verringerter erlittener Elementarschaden von Treffern pro Widerstands-Ladung
    FamilyReducedElementalDamageTakenHitsPerEnduranceCharge
    DomainsGegenstand (1)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • elemental damage taken from hits +% per endurance charge Min: -1 Max: -1 Global
  • Craft Tagselemental
    Fügt 5 bis 8 physischen Schaden pro Widerstands-Ladung hinzu
    FamilyAddedPhysicalDamagePerEnduranceCharge
    DomainsGegenstand (1)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • maximum added physical damage per endurance charge Min: 8 Max: 8 Global
  • minimum added physical damage per endurance charge Min: 5 Max: 5 Global
  • Craft Tagsphysical_damage damage physical
    +500 zu Rüstung pro Widerstands-Ladung
    FamilyArmourPerEnduranceCharge
    DomainsGegenstand (1)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • physical damage reduction rating per endurance charge Min: 500 Max: 500 Global
  • Craft Tagsdefences armour
    Erleidet 200 Feuerschaden pro Sekunde für jede Widerstands-Ladung, wenn Ihr kürzlich getroffen wurdet
    FamilyDamageTakenPerCharge
    DomainsGegenstand (1)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • fire damage taken per minute per endurance charge if you have been hit recently Min: 12000 Max: 12000 Global
  • Craft Tagselemental_damage damage elemental fire
    charge elder art variation [1]
    FamilyElderChargeVariation
    DomainsGegenstand (1)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • charge elder art variation Min: 1 Max: 1 Global
  • { "w": 2, "h": 3, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kTWFjZXMvRWxkZXJNYWNlIiwidyI6MiwiaCI6Mywic2NhbGUiOjEsImVsZGVyIjp0cnVlfV0/84e6532c8a/ElderMace.png", "league": "Affliction", "influences": { "elder": true }, "elder": true, "name": "Nebuloch", "typeLine": "Nightmare Mace", "baseType": "Nightmare Mace", "rarity": "Unique", "ilvl": 85, "properties": [ { "name": "One Handed Mace", "values": [], "displayMode": 0 }, { "name": "Physical Damage", "values": [ [ "84-193", 1 ] ], "displayMode": 0, "type": 9 }, { "name": "Critical Strike Chance", "values": [ [ "5.00%", 0 ] ], "displayMode": 0, "type": 12 }, { "name": "Attacks per Second", "values": [ [ "1.40", 0 ] ], "displayMode": 0, "type": 13 }, { "name": "Weapon Range: {0} metres", "values": [ [ "1.1", 0 ] ], "displayMode": 3, "type": 14 } ], "requirements": [ { "name": "Level", "values": [ [ "68", 0 ] ], "displayMode": 0, "type": 62 }, { "name": "Str", "values": [ [ "212", 0 ] ], "displayMode": 1, "type": 63 } ], "implicitMods": [ "10% reduced Enemy Stun Threshold" ], "explicitMods": [ "Adds 46 to 113 Physical Damage", "Gain 33% of Physical Attack Damage as Extra Fire Damage", "+4% to Chaos Resistance per Endurance Charge", "1% reduced Elemental Damage taken from Hits per Endurance Charge", "Adds 5 to 8 Physical Damage per Endurance Charge", "+500 to Armour per Endurance Charge", "200 Fire Damage taken per second per Endurance Charge if you've been Hit Recently" ], "flavourText": [ "They hoped that, trapped in its prison,\r", "the creature would age and perish.\r", "But time would not touch the fiend." ], "frameType": 3, "extended": { "dps": 233.19, "pdps": 233.19, "edps": 0, "dps_aug": true, "pdps_aug": true, "mods": { "explicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": null }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1940865751", "min": 45, "max": 60 }, { "hash": "explicit.stat_1940865751", "min": 100, "max": 120 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_273476097", "min": 30, "max": 40 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_173438493", "min": 5, "max": 5 }, { "hash": "explicit.stat_173438493", "min": 8, "max": 8 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_4210011075", "min": 4, "max": 4 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1686913105", "min": 1, "max": 1 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_513221334", "min": 500, "max": 500 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1920234902", "min": 200, "max": 200 } ] } ], "implicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "implicit.stat_1443060084", "min": 10, "max": 10 } ] } ] }, "hashes": { "explicit": [ [ "explicit.stat_1940865751", [ 1 ] ], [ "explicit.stat_273476097", [ 2 ] ], [ "explicit.stat_4210011075", [ 4 ] ], [ "explicit.stat_1686913105", [ 5 ] ], [ "explicit.stat_173438493", [ 3 ] ], [ "explicit.stat_513221334", [ 6 ] ], [ "explicit.stat_1920234902", [ 7 ] ] ], "implicit": [ [ "implicit.stat_1443060084", [ 0 ] ] ] }, "text": "Item Class: One Hand Maces
    Rarity: Unique
    Nebuloch
    Nightmare Mace
    --------
    One Handed Mace
    Physical Damage: 84-193 (augmented)
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.40
    Weapon Range: 1.1 metres
    --------
    Requirements:
    Level: 68
    Str: 212
    --------
    Sockets: R G
    --------
    Item Level: 85
    --------
    10% reduced Enemy Stun Threshold (implicit)
    --------
    Adds 46 to 113 Physical Damage
    Gain 33% of Physical Attack Damage as Extra Fire Damage
    +4% to Chaos Resistance per Endurance Charge
    1% reduced Elemental Damage taken from Hits per Endurance Charge
    Adds 5 to 8 Physical Damage per Endurance Charge
    +500 to Armour per Endurance Charge
    200 Fire Damage taken per second per Endurance Charge if you've been Hit Recently
    --------
    They hoped that, trapped in its prison,
    the creature would age and perish.
    But time would not touch the fiend.
    --------
    Elder Item
    " } }

    Community Wiki

    Edit

    Nebuloch

    Modifiers

    The added physical damage per endurance charge is a global modifier, and stacks with a second Nebuloch, although it won't scale with the weapon's quality since that is local to the weapon's physical damage.

    The weapon has a hidden modifier that causes endurance charges to have tentacles.

    Version history

    VersionChanges
    3.4.0
  • Nebuloch now deals 200 Fire damage per second per Endurance charge (down from 400). Using a Divine Orb on an existing copy of this item will update that item to these new values
  • 3.1.0
  • Introduced to the game.

  • Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.