Cadenas de mando
Cadenas de mando
Cota de malla santificada
Armadura
Calidad: +20%
Armadura: (1082-1429)
Escudo de energía: (259-341)
Velocidad de movimiento: -0.05%
Requiere Nivel 70, 99 Fue, 115 Int
Activa Animar Arma Guardiana Nivel 20 cuando Guardián Animado Mata a un Enemigo
10% de probabilidad de Activar Animar Arma Guardiana Nivel 18 cuando Arma Animada Mata a un Enemigo
Armadura y escudo de energía aumentados un (150–190)%
+(60–90) de vida máxima
Guardián Animado inflige Daño aumentado un 5% por cada Arma Animada
Los Ataques Cuerpo a Cuerpo de los Esbirros Animados infligen Daño Colateral a los objetivos circundantes
Los ataques cuerpo a cuerpo de los esbirros animados infligen un 50% menos de daño colateral a los enemigos circundantes
No puedes tener Esbirros que no sean Animados
animate guardian and weapon track on kill [2]
Un general puede llevar a sus hombres a la grandeza,
o ser arrastrado bajo el fango por su carga.
o ser arrastrado bajo el fango por su carga.
Chains of Command
Cadenas de mando Attr /8
Nombre | Mostrar descripciones completas |
---|---|
El Mercado | El Mercado |
Acronym | Kill, Arma, Cuerpo a cuerpo, Activación, Esbirro, Protección, Armadura |
Icon | Art/2DItems/Armours/BodyArmours/ChainsOfCommand |
Icon | |
Release Version | Bestiario |
BaseType | Cota de malla santificada |
Skill | Animar guardián Animar arma del guardián Animar arma |
Reference | poe.ninja, Community Wiki |
Armadura y escudo de energía aumentados un (150–190)%
Family | DefencesPercent |
---|---|
Domains | Objeto (1) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | defences armour energy_shield |
+(60–90) de vida máxima
Family | IncreasedLife |
---|---|
Domains | Objeto (1) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life |
Guardián Animado inflige Daño aumentado un 5% por cada Arma Animada
Family | AnimatedGuardianDamagePerAnimatedWeapon |
---|---|
Domains | Objeto (1) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | minion |
Los Ataques Cuerpo a Cuerpo de los Esbirros Animados infligen Daño Colateral a los objetivos circundantes
Family | AnimatedMinionsHaveMeleeSplash |
---|---|
Domains | Objeto (1) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | minion |
Los ataques cuerpo a cuerpo de los esbirros animados infligen un 50% menos de daño colateral a los enemigos circundantes
Family | IncreasedAnimatedMinionSplashDamage |
---|---|
Domains | Objeto (1) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | minion |
Activa Animar Arma Guardiana Nivel 20 cuando Guardián Animado Mata a un Enemigo
animate guardian and weapon track on kill [1]
Family | AnimateGuardianWeaponOnGuardianKillUnique |
---|---|
Domains | Objeto (1) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Animar arma del guardián
Nivel: 20
Tiempo de recarga: 0.05 seg
Tiempo de lanzamiento: 0.80 seg
Requiere Nivel 70
Anima una copia del arma de la mano principal de tu Guardián Animado para que luche a tu lado.
La duración base es de 20 segundos
Esta habilidad se activa cuando tu guardián animado mata a un enemigo
Los ataques de los esbirros infligen de 126 a 184 de daño físico adicional
+14 a la cantidad máxima de armas animadas
Animate Guardian's Weapon
10% de probabilidad de Activar Animar Arma Guardiana Nivel 18 cuando Arma Animada Mata a un Enemigo
animate guardian and weapon track on kill [1]
Family | AnimateGuardianWeaponOnAnimatedWeaponKill |
---|---|
Domains | Objeto (1) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Animar arma del guardián
Nivel: 18
Tiempo de recarga: 0.05 seg
Tiempo de lanzamiento: 0.80 seg
Requiere Nivel 64
Anima una copia del arma de la mano principal de tu Guardián Animado para que luche a tu lado.
La duración base es de 20 segundos
10% de probabilidad de que se active esta habilidad cuando tu arma animada mata a un enemigo
Los ataques de los esbirros infligen de 108 a 159 de daño físico adicional
+13 a la cantidad máxima de armas animadas
Animate Guardian's Weapon
No puedes tener Esbirros que no sean Animados
Family | CannnotHaveNonAnimatedMinions |
---|---|
Domains | Objeto (1) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | minion |
{
"w": 2,
"h": 3,
"icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQXJtb3Vycy9Cb2R5QXJtb3Vycy9DaGFpbnNPZkNvbW1hbmQiLCJ3IjoyLCJoIjozLCJzY2FsZSI6MX1d/3919d27d1b/ChainsOfCommand.png",
"league": "Affliction",
"name": "Chains of Command",
"typeLine": "Saintly Chainmail",
"baseType": "Saintly Chainmail",
"rarity": "Unique",
"ilvl": 73,
"properties": [
{
"name": "Armour",
"values": [
[
"1122",
1
]
],
"displayMode": 0,
"type": 16
},
{
"name": "Energy Shield",
"values": [
[
"268",
1
]
],
"displayMode": 0,
"type": 18
}
],
"requirements": [
{
"name": "Level",
"values": [
[
"70",
0
]
],
"displayMode": 0,
"type": 62
},
{
"name": "Str",
"values": [
[
"99",
0
]
],
"displayMode": 1,
"type": 63
},
{
"name": "Int",
"values": [
[
"115",
0
]
],
"displayMode": 1,
"type": 65
}
],
"explicitMods": [
"Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy",
"10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy",
"155% increased Armour and Energy Shield",
"+68 to maximum Life",
"Animated Guardian deals 5% increased Damage per Animated Weapon",
"Animated Minions' Melee Attacks deal Splash Damage to surrounding targets",
"Animated Minions' Melee Attacks deal 50% less Splash Damage to surrounding targets",
"You cannot have non-Animated Minions"
],
"flavourText": [
"A general may carry his men to greatness, \r",
"or be dragged beneath the mire by their burden."
],
"frameType": 3,
"extended": {
"base_defence_percentile": 65,
"ar": 1210,
"ar_aug": true,
"es": 289,
"es_aug": true,
"mods": {
"explicit": [
{
"name": "",
"tier": "",
"level": 1,
"magnitudes": [
{
"hash": "explicit.stat_3682009780",
"min": 100,
"max": 100
}
]
},
{
"name": "",
"tier": "",
"level": 1,
"magnitudes": [
{
"hash": "explicit.stat_1220105149",
"min": 1,
"max": 1
}
]
},
{
"name": "",
"tier": "",
"level": 1,
"magnitudes": [
{
"hash": "explicit.stat_759294825",
"min": 5,
"max": 5
}
]
},
{
"name": "",
"tier": "",
"level": 1,
"magnitudes": [
{
"hash": "explicit.stat_91242932",
"min": 1,
"max": 1
}
]
},
{
"name": "",
"tier": "",
"level": 1,
"magnitudes": [
{
"hash": "explicit.stat_478698670",
"min": 50,
"max": 50
}
]
},
{
"name": "",
"tier": "",
"level": 1,
"magnitudes": [
{
"hash": "explicit.stat_3321629045",
"min": 150,
"max": 190
}
]
},
{
"name": "",
"tier": "",
"level": 1,
"magnitudes": [
{
"hash": "explicit.stat_3299347043",
"min": 60,
"max": 90
}
]
},
{
"name": "",
"tier": "",
"level": 1,
"magnitudes": [
{
"hash": "explicit.stat_919960234",
"min": 10,
"max": 10
}
]
}
]
},
"hashes": {
"explicit": [
[
"explicit.stat_3682009780",
[
0
]
],
[
"explicit.stat_919960234",
[
7
]
],
[
"explicit.stat_3321629045",
[
5
]
],
[
"explicit.stat_3299347043",
[
6
]
],
[
"explicit.stat_759294825",
[
2
]
],
[
"explicit.stat_91242932",
[
3
]
],
[
"explicit.stat_478698670",
[
4
]
],
[
"explicit.stat_1220105149",
[
1
]
]
]
},
"text": "Item Class: Body Armours
Rarity: Unique
Chains of Command
Saintly Chainmail
--------
Armour: 1122 (augmented)
Energy Shield: 268 (augmented)
--------
Requirements:
Level: 70
Str: 99
Int: 115
--------
Sockets: R-B
--------
Item Level: 73
--------
Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy
10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy
155% increased Armour and Energy Shield
+68 to maximum Life
Animated Guardian deals 5% increased Damage per Animated Weapon
Animated Minions' Melee Attacks deal Splash Damage to surrounding targets
Animated Minions' Melee Attacks deal 50% less Splash Damage to surrounding targets
You cannot have non-Animated Minions
--------
A general may carry his men to greatness,
or be dragged beneath the mire by their burden.
" } }
Rarity: Unique
Chains of Command
Saintly Chainmail
--------
Armour: 1122 (augmented)
Energy Shield: 268 (augmented)
--------
Requirements:
Level: 70
Str: 99
Int: 115
--------
Sockets: R-B
--------
Item Level: 73
--------
Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy
10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy
155% increased Armour and Energy Shield
+68 to maximum Life
Animated Guardian deals 5% increased Damage per Animated Weapon
Animated Minions' Melee Attacks deal Splash Damage to surrounding targets
Animated Minions' Melee Attacks deal 50% less Splash Damage to surrounding targets
You cannot have non-Animated Minions
--------
A general may carry his men to greatness,
or be dragged beneath the mire by their burden.
" } }
Objeto
Armas a una mano · Garras · Dagas · Varitas · Espadas a una mano · Espadas agresivas a una mano · Hachas a una mano · Mazas a una mano · Cetros · Dagas rúnicas
Armas a dos manos · Arcos · Báculos · Espadas a dos manos · Hachas a dos manos · Mazas a dos manos · Báculos de guerra · Cañas de pescar
Frascos · Frascos · Frascos de vida · Frascos de maná · Frascos híbridos · Frascos de utilidad · Tinturas
Objetos monetarios · Objetos monetarios apilables · Aceite · Fósil · Catalizadores · Essence · Vial · Splinter · Bendición · Tatuaje · Rune
Mapas · Mapas · Fragmentos de mapa · Objetos misceláneos de mapa · Recuerdos · Escarabajos · Piedra de fisura · Emblem · Lure · Orbe de delirio
Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Chains of Command
Mechanics
Unlike Animate Weapon, Animate Guardian's Weapon lasts a base duration of 20 seconds. It has 0.05 second cooldown, therefore if your Guardian kills multiple enemies at once, only one Guardian's Weapon spawns.
Version history
Version | Changes |
---|---|
3.10.0 |
|
3.4.3f |
|
3.4.0 |
|
3.2.2b |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.