Cadenas de mando

Cadenas de mando
Cota de malla santificada
Armadura
Calidad: +20%
Armaduras: (1082-1429)
Escudo de energía: (259-341)
Velocidad de movimiento: -5%
Requiere Nivel 70, 99 Fue, 115 Int
Activa Animar Arma Guardiana Nivel 20 cuando Guardián Animado Mata a un Enemigo
10% de probabilidad de Activar Animar Arma Guardiana Nivel 18 cuando Arma Animada Mata a un Enemigo
Armadura y escudo de energía aumentados un (150–190)%
+(60–90) de vida máxima
Guardián Animado inflige Daño aumentado un 5% por cada Arma Animada
Los Ataques Cuerpo a Cuerpo de los Esbirros Animados infligen Daño Colateral a los objetivos circundantes
Los ataques cuerpo a cuerpo de los esbirros animados infligen un 50% menos de daño colateral a los enemigos circundantes
No puedes tener Esbirros que no sean Animados
animate guardian and weapon track on kill [2]
Un general puede llevar a sus hombres a la grandeza,
o ser arrastrado bajo el fango por su carga.
Chains of Command
Cadenas de mando Attr /8
Nombre{Mostrar descripciones completas}
El MercadoEl Mercado
AcronymKill, Arma, Cuerpo a cuerpo, Activación, Esbirro, Protección, Armaduras
IconArt/2DItems/Armours/BodyArmours/ChainsOfCommand
Icon
Release VersionBestiario
BaseTypeCota de malla santificada
SkillAnimar guardián
Animar arma del guardián
Animar arma
Referencepoe.ninja, Community Wiki
Armadura y escudo de energía aumentados un (150–190)%
FamilyDefencesPercent
DomainsObjeto (1)
GenerationTypeúnico (3)
Req. level1
Stats
  • local armour and energy shield +% Min: 150 Max: 190 Local
  • Craft Tagsdefences armour energy_shield
    +(60–90) de vida máxima
    FamilyIncreasedLife
    DomainsObjeto (1)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • base maximum life Min: 60 Max: 90 Global
  • Craft Tagsresource life
    Guardián Animado inflige Daño aumentado un 5% por cada Arma Animada
    FamilyAnimatedGuardianDamagePerAnimatedWeapon
    DomainsObjeto (1)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • animate guardian damage +% per animated weapon Min: 5 Max: 5 Global
  • Craft Tagsminion
    Los Ataques Cuerpo a Cuerpo de los Esbirros Animados infligen Daño Colateral a los objetivos circundantes
    FamilyAnimatedMinionsHaveMeleeSplash
    DomainsObjeto (1)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • animated minions melee splash Min: 1 Max: 1 Global
  • Craft Tagsminion
    Los ataques cuerpo a cuerpo de los esbirros animados infligen un 50% menos de daño colateral a los enemigos circundantes
    FamilyIncreasedAnimatedMinionSplashDamage
    DomainsObjeto (1)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • grant animated minion melee splash damage +% final for splash Min: -50 Max: -50 Global
  • Craft Tagsminion
    Activa Animar Arma Guardiana Nivel 20 cuando Guardián Animado Mata a un Enemigo
    animate guardian and weapon track on kill [1]
    FamilyAnimateGuardianWeaponOnGuardianKillUnique
    DomainsObjeto (1)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • animate guardian and weapon track on kill Min: 1 Max: 1 Global
  • local display trigger level 20 animate guardian weapon on guardian kill % chance Min: 100 Max: 100 Global
  • Animar arma del guardián
    Nivel: 20
    Tiempo de recarga: 0.05 s
    Tiempo de lanzamiento: 0.80 s
    Requiere Nivel 70
    Anima una copia del arma de la mano principal de tu Guardián Animado para que luche a tu lado.
    La duración base es de 20 segundos
    Esta habilidad se activa cuando tu guardián animado mata a un enemigo
    Los ataques de los esbirros infligen de 126 a 184 de daño físico adicional
    +14 a la cantidad máxima de armas animadas
    Animate Guardian's Weapon
    10% de probabilidad de Activar Animar Arma Guardiana Nivel 18 cuando Arma Animada Mata a un Enemigo
    animate guardian and weapon track on kill [1]
    FamilyAnimateGuardianWeaponOnAnimatedWeaponKill
    DomainsObjeto (1)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • animate guardian and weapon track on kill Min: 1 Max: 1 Global
  • local display trigger level 20 animate guardian weapon on weapon kill % chance Min: 10 Max: 10 Global
  • Animar arma del guardián
    Nivel: 18
    Tiempo de recarga: 0.05 s
    Tiempo de lanzamiento: 0.80 s
    Requiere Nivel 64
    Anima una copia del arma de la mano principal de tu Guardián Animado para que luche a tu lado.
    La duración base es de 20 segundos
    10% de probabilidad de que se active esta habilidad cuando tu arma animada mata a un enemigo
    Los ataques de los esbirros infligen de 108 a 159 de daño físico adicional
    +13 a la cantidad máxima de armas animadas
    Animate Guardian's Weapon
    No puedes tener Esbirros que no sean Animados
    FamilyCannnotHaveNonAnimatedMinions
    DomainsObjeto (1)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • you cannot have non animated minions Min: 1 Max: 1 Global
  • Craft Tagsminion
    { "w": 2, "h": 3, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQXJtb3Vycy9Cb2R5QXJtb3Vycy9DaGFpbnNPZkNvbW1hbmQiLCJ3IjoyLCJoIjozLCJzY2FsZSI6MX1d/3919d27d1b/ChainsOfCommand.png", "league": "Affliction", "name": "Chains of Command", "typeLine": "Saintly Chainmail", "baseType": "Saintly Chainmail", "rarity": "Unique", "ilvl": 73, "properties": [ { "name": "Armour", "values": [ [ "1122", 1 ] ], "displayMode": 0, "type": 16 }, { "name": "Energy Shield", "values": [ [ "268", 1 ] ], "displayMode": 0, "type": 18 } ], "requirements": [ { "name": "Level", "values": [ [ "70", 0 ] ], "displayMode": 0, "type": 62 }, { "name": "Str", "values": [ [ "99", 0 ] ], "displayMode": 1, "type": 63 }, { "name": "Int", "values": [ [ "115", 0 ] ], "displayMode": 1, "type": 65 } ], "explicitMods": [ "Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy", "10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy", "155% increased Armour and Energy Shield", "+68 to maximum Life", "Animated Guardian deals 5% increased Damage per Animated Weapon", "Animated Minions' Melee Attacks deal Splash Damage to surrounding targets", "Animated Minions' Melee Attacks deal 50% less Splash Damage to surrounding targets", "You cannot have non-Animated Minions" ], "flavourText": [ "A general may carry his men to greatness, \r", "or be dragged beneath the mire by their burden." ], "frameType": 3, "extended": { "base_defence_percentile": 65, "ar": 1210, "ar_aug": true, "es": 289, "es_aug": true, "mods": { "explicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_3682009780", "min": 100, "max": 100 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1220105149", "min": 1, "max": 1 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_759294825", "min": 5, "max": 5 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_91242932", "min": 1, "max": 1 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_478698670", "min": 50, "max": 50 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_3321629045", "min": 150, "max": 190 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_3299347043", "min": 60, "max": 90 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_919960234", "min": 10, "max": 10 } ] } ] }, "hashes": { "explicit": [ [ "explicit.stat_3682009780", [ 0 ] ], [ "explicit.stat_919960234", [ 7 ] ], [ "explicit.stat_3321629045", [ 5 ] ], [ "explicit.stat_3299347043", [ 6 ] ], [ "explicit.stat_759294825", [ 2 ] ], [ "explicit.stat_91242932", [ 3 ] ], [ "explicit.stat_478698670", [ 4 ] ], [ "explicit.stat_1220105149", [ 1 ] ] ] }, "text": "Item Class: Body Armours
    Rarity: Unique
    Chains of Command
    Saintly Chainmail
    --------
    Armour: 1122 (augmented)
    Energy Shield: 268 (augmented)
    --------
    Requirements:
    Level: 70
    Str: 99
    Int: 115
    --------
    Sockets: R-B
    --------
    Item Level: 73
    --------
    Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy
    10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy
    155% increased Armour and Energy Shield
    +68 to maximum Life
    Animated Guardian deals 5% increased Damage per Animated Weapon
    Animated Minions' Melee Attacks deal Splash Damage to surrounding targets
    Animated Minions' Melee Attacks deal 50% less Splash Damage to surrounding targets
    You cannot have non-Animated Minions
    --------
    A general may carry his men to greatness,
    or be dragged beneath the mire by their burden.
    " } }

    Community Wiki

    Edit

    Chains of Command

    Mechanics

    Unlike Animate Weapon, Animate Guardian's Weapon lasts a base duration of 20 seconds. It has 0.05 second cooldown, therefore if your Guardian kills multiple enemies at once, only one Guardian's Weapon spawns.

    Version history

    VersionChanges
    3.10.0
  • The Skills granted by this item have been updated in line with Animate Weapon. The level 18 version of the skill adds 108 to 159 physical damage to the attacks of minions animated by it. This level of the skill can animate up to 13 minions. The level 20 version of the skill adds 126 to 184 physical damage to the attacks of minions animated by it. This level of the skill can animate up to 14 minions. Both have a base duration of 20 seconds. These changes affect all versions of the item.
  • 3.4.3f
  • Updated the 2D Art of Chains of Command.
  • 3.4.0
  • Added 3D art.
  • 3.2.2b
  • Introduced to the game.

  • Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.