Skill Gem Quality /6

Skill Gem Quality /6

ItemTypeStatsWeight
Dual StrikeAnomalous +(0–5) to Melee Strike Range100
FrenzyDivergent Melee Strikes target (0–1) additional nearby Enemy20
Raise SpectreAnomalous (0–20)% increased Minion Maximum Life
Minions deal (0–20)% increased Melee Damage
100
Molten StrikeDivergent +(0–2) to Melee Strike Range20
PunctureDivergent Melee Strikes target (0–2) additional nearby Enemies20
Vigilant StrikePhantasmal Melee Hits Fortify for (0–2) seconds100
Support Gem Quality /15

Support Gem Quality /15

ItemTypeStatsWeight
Melee Physical Damage SupportSuperior Supported Skills deal (0–10)% increased Melee Physical Damage50
Melee Physical Damage SupportAnomalous Supported Skills have +(0–2) to Melee Strike Range10
Multistrike SupportSuperior Supported Skills deal (0–10)% increased Melee Physical Damage50
Melee Splash SupportAnomalous Supported Skills deal (0–20)% increased Melee Damage100
Bloodlust SupportSuperior Supported Skills deal (0–10)% increased Melee Damage against Bleeding Enemies50
Ruthless SupportDivergent Ruthless Blows with Supported Skills deal (0–20)% more Melee Damage
Supported Skills have (0–20)% reduced Attack Speed
100
Ancestral Call SupportSuperior Supported Skills deal (0–10)% increased Melee Damage50
Ancestral Call SupportDivergent Supported Skills have +(0–4) to Melee Strike Range20
Close Combat SupportSuperior Supported Skills deal (0–10)% increased Melee Damage50
Shockwave SupportSuperior Supported Skills deal (0–10)% increased Melee Damage50
Pulverise SupportDivergent Supported Skills have (0–10)% less Attack Speed
Supported Skills deal (0–20)% more Melee Area Damage
20
Awakened Ancestral Call SupportSuperior Supported Skills deal (0–10)% increased Melee Damage50
Awakened Melee Physical Damage SupportSuperior Supported Skills deal (0–10)% increased Melee Physical Damage50
Awakened Multistrike SupportSuperior Supported Skills deal (0–10)% increased Melee Physical Damage50
Behead SupportSuperior Supported Skills have +(0–2) to Melee Strike Range100
Item mods /57

Item mods /57

NameLevelPre/SufDescriptionWeight
Combatant's8Prefix+1 to Level of Socketed Melee Gems attack gembow 0
wand 0
focus 0
shield 1000
weapon 1000
default 0
Weaponmaster's63Prefix+2 to Level of Socketed Melee Gems attack gembow 0
wand 0
focus 0
shield 1000
weapon 1000
default 0
Thorny1PrefixReflects (1–4) Physical Damage to Melee Attackers physical_damage damage physicalbody_armour 1000
shield 1000
belt 1000
helmet 1000
default 0
Spiny10PrefixReflects (5–10) Physical Damage to Melee Attackers physical_damage damage physicalbody_armour 1000
shield 1000
belt 1000
helmet 1000
default 0
Barbed20PrefixReflects (11–24) Physical Damage to Melee Attackers physical_damage damage physicalbody_armour 1000
shield 1000
default 0
Jagged35PrefixReflects (25–50) Physical Damage to Melee Attackers physical_damage damage physicalbody_armour 1000
shield 1000
default 0
1CorruptedMelee Hits have (10–15)% chance to Fortify attacksceptre 0
wand 0
dagger 0
claw 0
rapier 0
one_hand_weapon 1000
default 0
of the Elder80Suffix(13–16)% increased Melee Damage
+2 to Melee Strike Range
damage attack
gloves_elder 800
default 0
The Elder's68PrefixMelee Hits which Stun have (8–12)% chance to Fortifybelt_elder 800
default 0
of the Elder68Suffix(20–25)% increased Melee Damage during any Flask Effect damage attackbelt_elder 800
default 0
of the Elder75Suffix(26–30)% increased Melee Damage during any Flask Effect damage attackbelt_elder 800
default 0
of the Elder80Suffix(31–35)% increased Melee Damage during any Flask Effect damage attackbelt_elder 800
default 0
The Elder's68PrefixSocketed Gems are Supported by Level 10 Endurance Charge on Melee Stun gemgrants_2h_support 0
2h_sword_elder 400
2h_axe_elder 400
2h_mace_elder 400
staff_elder 400
warstaff_elder 400
default 0
The Elder's68PrefixSocketed Gems are Supported by Level 16 Melee Physical Damage
(101–115)% increased Physical Damage
physical_damage damage physical attack gem
sword_elder 400
axe_elder 400
mace_elder 400
claw_elder 400
sceptre_elder 400
dagger_elder 400
rune_dagger_elder 400
default 0
The Elder's75PrefixSocketed Gems are Supported by Level 18 Melee Physical Damage
(116–126)% increased Physical Damage
physical_damage damage physical attack gem
sword_elder 200
axe_elder 200
mace_elder 200
claw_elder 200
sceptre_elder 200
dagger_elder 200
rune_dagger_elder 200
default 0
The Elder's80PrefixSocketed Gems are Supported by Level 20 Melee Physical Damage
(127–134)% increased Physical Damage
physical_damage damage physical attack gem
sword_elder 100
axe_elder 100
mace_elder 100
claw_elder 100
sceptre_elder 100
dagger_elder 100
rune_dagger_elder 100
default 0
of Shaping68SuffixSocketed Gems are supported by Level 16 Melee Splash
(23–27)% increased Area Damage
gem
sword_shaper 1000
axe_shaper 1000
mace_shaper 1000
claw_shaper 1000
sceptre_shaper 1000
dagger_shaper 1000
rune_dagger_shaper 1000
default 0
of Shaping75SuffixSocketed Gems are supported by Level 18 Melee Splash
(28–32)% increased Area Damage
gem
sword_shaper 1000
axe_shaper 1000
mace_shaper 1000
claw_shaper 1000
sceptre_shaper 1000
dagger_shaper 1000
rune_dagger_shaper 1000
default 0
of Shaping80SuffixSocketed Gems are supported by Level 20 Melee Splash
(33–37)% increased Area Damage
gem
sword_shaper 1000
axe_shaper 1000
mace_shaper 1000
claw_shaper 1000
sceptre_shaper 1000
dagger_shaper 1000
rune_dagger_shaper 1000
default 0
The Shaper's68PrefixSocketed Gems are Supported by Level 18 Cast On Melee Kill gemgrants_2h_support 0
2h_mace_shaper 250
2h_axe_shaper 250
2h_sword_shaper 250
staff_shaper 250
warstaff_shaper 250
default 0
The Shaper's75PrefixSocketed Gems are Supported by Level 20 Cast On Melee Kill gemgrants_2h_support 0
2h_mace_shaper 250
2h_axe_shaper 250
2h_sword_shaper 250
staff_shaper 250
warstaff_shaper 250
default 0
of Shaping68SuffixMelee Hits which Stun have (10–20)% chance to Fortify attackmace_shaper 1000
default 0
of the Elder68Suffix+(1–2) to Melee Strike Range if you have Killed Recently attack2h_sword_elder 1000
default 0
of Shaping68SuffixHits with Melee Movement Skills have (30–50)% chance to Fortify attack2h_sword_shaper 1000
default 0
Warlord's68Prefix(18–22)% increased Melee Damage damage attackgloves_adjudicator 500
default 0
Warlord's70Prefix(23–26)% increased Melee Damage damage attackgloves_adjudicator 500
default 0
Warlord's73Prefix(27–30)% increased Melee Damage damage attackgloves_adjudicator 500
default 0
of the Conquest82Suffix+2 to Melee Strike Range attackgloves_adjudicator 500
default 0
Crusader's68PrefixMelee Hits which Stun have (8–12)% chance to Fortifybelt_crusader 250
default 0
of the Conquest68Suffix(20–25)% increased Melee Damage during any Flask Effect damage attackbelt_adjudicator 500
default 0
of the Conquest75Suffix(26–30)% increased Melee Damage during any Flask Effect damage attackbelt_adjudicator 500
default 0
of the Conquest80Suffix(31–35)% increased Melee Damage during any Flask Effect damage attackbelt_adjudicator 500
default 0
Warlord's68Prefix(15–17)% increased Melee Damage damage attackring_adjudicator 500
default 0
Warlord's75Prefix(18–21)% increased Melee Damage damage attackring_adjudicator 500
default 0
Warlord's80Prefix(22–25)% increased Melee Damage damage attackring_adjudicator 500
default 0
of the Conquest68Suffix+2 to Melee Strike Range if you have Killed Recently attacksword_adjudicator 500
2h_sword_adjudicator 500
default 0
of the Conquest73Suffix+3 to Melee Strike Range if you have Killed Recently attacksword_adjudicator 500
2h_sword_adjudicator 500
default 0
1ScourgeUpsideReflects (20–40) Physical Damage to Melee Attackers physical_damage damage physicalbody_armour 1000
shield 1000
belt 1000
helmet 1000
default 0
45ScourgeUpsideReflects (41–60) Physical Damage to Melee Attackers physical_damage damage physicalbody_armour 1000
shield 1000
belt 1000
helmet 1000
default 0
68ScourgeUpsideReflects (61–80) Physical Damage to Melee Attackers physical_damage damage physicalbody_armour 1000
shield 1000
belt 1000
helmet 1000
default 0
68ScourgeUpsideReflects (81–100) Physical Damage to Melee Attackers physical_damage damage physicalbody_armour 1000
shield 1000
belt 1000
helmet 1000
default 0
68ScourgeUpside+1 to Level of Socketed Melee Gems attack gembody_armour 25
default 0
75BlueImplicitMelee Hits have (6–7)% chance to Fortify attackno_tier_6_eldritch_implicit 0
body_armour 500
default 0
75BlueImplicitMelee Hits have (8–9)% chance to Fortify attackno_tier_5_eldritch_implicit 0
body_armour 500
default 0
75BlueImplicitMelee Hits have (10–11)% chance to Fortify attackno_tier_4_eldritch_implicit 0
body_armour 500
default 0
75BlueImplicitMelee Hits have (12–13)% chance to Fortify attackno_tier_3_eldritch_implicit 0
body_armour 500
default 0
75BlueImplicitMelee Hits have (14–15)% chance to Fortify attackno_tier_2_eldritch_implicit 0
body_armour 500
default 0
75BlueImplicitMelee Hits have (16–17)% chance to Fortify attackno_tier_1_eldritch_implicit 0
body_armour 500
default 0
75BlueImplicitWhile a Unique Enemy is in your Presence, Melee Hits have (14–15)% chance to Fortifyno_tier_5_eldritch_implicit 0
body_armour 250
default 0
75BlueImplicitWhile a Unique Enemy is in your Presence, Melee Hits have (16–17)% chance to Fortifyno_tier_4_eldritch_implicit 0
body_armour 250
default 0
75BlueImplicitWhile a Unique Enemy is in your Presence, Melee Hits have (18–19)% chance to Fortifyno_tier_3_eldritch_implicit 0
body_armour 250
default 0
75BlueImplicitWhile a Unique Enemy is in your Presence, Melee Hits have (20–21)% chance to Fortifyno_tier_2_eldritch_implicit 0
body_armour 250
default 0
75BlueImplicitWhile a Unique Enemy is in your Presence, Melee Hits have (22–23)% chance to Fortifyno_tier_1_eldritch_implicit 0
body_armour 250
default 0
75BlueImplicitWhile a Pinnacle Atlas Boss is in your Presence, Melee Hits have (22–23)% chance to Fortifyno_tier_4_eldritch_implicit 0
body_armour 100
default 0
75BlueImplicitWhile a Pinnacle Atlas Boss is in your Presence, Melee Hits have (24–25)% chance to Fortifyno_tier_3_eldritch_implicit 0
body_armour 100
default 0
75BlueImplicitWhile a Pinnacle Atlas Boss is in your Presence, Melee Hits have (26–27)% chance to Fortifyno_tier_2_eldritch_implicit 0
body_armour 100
default 0
75BlueImplicitWhile a Pinnacle Atlas Boss is in your Presence, Melee Hits have (28–29)% chance to Fortifyno_tier_1_eldritch_implicit 0
body_armour 100
default 0
Enchantment Modifier /2

Enchantment Modifier /2

NameLevelPre/SufDescriptionWeight
Enchantment Ancestor Warchief Melee Damage 166EnchantmentAncestral Warchief Totem grants 20% increased Melee Damage while Active damage attackhelmet 100
default 0
Enchantment Ancestor Warchief Melee Damage 275EnchantmentAncestral Warchief Totem grants 30% increased Melee Damage while Active damage attackhelmet 100
default 0
Monsters mods /6

Monsters mods /6

NameLevelPre/SufDescriptionWeight
1UniqueMelee Strike Skills deal Splash Damage to surrounding targets attack
1UniqueReflects (10–20) to Cold Damage to Melee Attackers elemental_damage damage elemental cold
1Unique10% increased Damage taken from Melee Attacks attack
1Unique20% increased Damage taken from Melee Attacks attack
1UniqueMelee Attacks Poison on Hit poison chaos attack ailment
1UniqueMelee Hits have 50% chance to Fortify attack
Abyss Jewel mods /2

Abyss Jewel mods /2

NameLevelPre/SufDescriptionWeight
of Unholy Might60Suffix(2–3)% chance to Gain Unholy Might for 4 seconds on Melee Killabyss_jewel_melee 1000
default 0
of Unholy Might84Suffix(4–5)% chance to Gain Unholy Might for 4 seconds on Melee Killabyss_jewel_melee 500
default 0
Heist Equipment mods /8

Heist Equipment mods /8

NameLevelPre/SufDescriptionWeight
1Unique(11–15)% increased Melee Damage damage attack
1Unique(16–20)% increased Melee Damage damage attack
1Unique(21–25)% increased Melee Damage damage attack
1Unique(26–30)% increased Melee Damage damage attack
Robber's1Prefix(21–25)% increased Melee Damage damage attackheist_equipment_melee 1000
default 0
Ruffian's45Prefix(26–30)% increased Melee Damage damage attackheist_equipment_melee 800
default 0
Thug's75Prefix(31–35)% increased Melee Damage damage attackheist_equipment_melee 600
default 0
Enforcer's81Prefix(36–40)% increased Melee Damage damage attackheist_equipment_melee 400
default 0
Veiled mods /2

Veiled mods /2

NameLevelPre/SufDescriptionWeight
Chosen60Prefix(17–20)% increased Melee Damage
+2 to Melee Strike Range
damage attack
amulet 750
default 0
Chosen60Prefix+2 to Level of Socketed Melee Gems
+2 to Melee Strike Range
attack attack gem
helmet 1500
gloves 1500
default 0
Crafting Bench /4

Crafting Bench /4

IDModRequireItemClassesUnlock
Jun+1 to Level of Socketed Melee Gems
+2 to Melee Strike Range
1x CurrencyModValuesDivine OrbHelmet, GlovesUnveil
Jun(9–10)% increased Melee Damage
+1 to Melee Strike Range
3x CurrencyUpgradeToRareOrb of AlchemyAmuletUnveil
Jun(11–13)% increased Melee Damage
+1 to Melee Strike Range
3x CurrencyRerollRareChaos OrbAmuletUnveil
Jun(14–16)% increased Melee Damage
+1 to Melee Strike Range
1x CurrencyModValuesDivine OrbAmuletUnveil
Misc mods /23

Misc mods /23

NameLevelDomainPre/SufDescriptionWeight
1FlaskUnique(7–10)% more Melee Physical Damage during effect physical_damage damage physical attack
1FlaskUniqueAdds Knockback to Melee Attacks during Flask effect attack
1JewelUnique+2 to Melee Strike Range attack
Brawling1JewelPrefix(14–16)% increased Melee Physical Damage with Unarmed Attacks physical_damage damage physical attacknot_int 0
default 0
of Combat1JewelSuffix(10–12)% increased Melee Damage damage attackbow 0
wand 0
not_int 500
default 0
Bandit's1JewelPrefix(4–6)% increased Attack Speed with One Handed Melee Weapons attack speedtwo_handed_mod 0
wand 0
not_int 500
default 0
Warrior's1JewelPrefix(4–6)% increased Attack Speed with Two Handed Melee Weapons attack speedone_handed_mod 0
dual_wielding_mod 0
shield_mod 0
bow 0
not_int 500
default 0
Furious1JewelPrefix(6–8)% increased Unarmed Attack Speed with Melee Skills attack speednot_int 0
default 0
Harming1JewelPrefix(14–18)% increased Critical Strike Chance with One Handed Melee Weapons attack criticalwand 0
two_handed_mod 0
not_int 250
default 0
Sundering1JewelPrefix(14–18)% increased Critical Strike Chance with Two Handed Melee Weapons attack criticalbow 0
one_handed_mod 0
shield_mod 0
dual_wielding_mod 0
not_int 250
default 0
of Weight1JewelSuffix(10–14)% increased Melee Critical Strike Chance attack criticalbow 0
wand 0
not_int 250
default 0
Piercing1JewelPrefix+(15–18)% to Critical Strike Multiplier with One Handed Melee Weapons damage attack criticalwand 0
two_handed_mod 0
not_int 250
default 0
Rupturing1JewelPrefix+(15–18)% to Critical Strike Multiplier with Two Handed Melee Weapons damage attack criticalbow 0
one_handed_mod 0
shield_mod 0
dual_wielding_mod 0
not_int 250
default 0
of Demolishing1JewelSuffix+(12–15)% to Melee Critical Strike Multiplier damage attack criticalbow 0
wand 0
not_int 250
default 0
1JewelUnique+(3–4) to Melee Strike Range while Unarmed attack
1JewelUniqueMelee and Melee Weapon Type modifiers in Radius are Transformed to Bow Modifiers
local jewel effect base radius [1200]
attack
1JewelUniqueMelee Hits have 10% chance to Fortify attack
1JewelUnique5% chance to Gain Unholy Might for 4 seconds on Melee Kill attack
1JewelUnique1% increased Evasion Rating per 3 Dexterity Allocated in Radius
1% increased Claw Physical Damage per 3 Dexterity Allocated in Radius
1% increased Melee Physical Damage with Unarmed Attacks per 3 Dexterity Allocated in Radius
local jewel effect base radius [1500]
physical_damage defences damage physical attack
1JewelUniqueDexterity and Intelligence from passives in Radius count towards Strength Melee Damage bonus
local jewel effect base radius [1200]
physical_damage damage physical attack
1JewelUniqueWith at least 40 Dexterity in Radius, Melee Damage
dealt by Frost Blades Penetrates 15% Cold Resistance
With at least 40 Dexterity in Radius, Frost Blades has 25% increased Projectile Speed
local jewel effect base radius [1200]
elemental_damage damage elemental cold attack speed
1JewelUniqueWhile your Passive Skill Tree connects to the Marauder's starting location, you gain:
Melee Skills have 15% increased Area of Effect
attack
1JewelUniqueWhile your Passive Skill Tree connects to the Duelist's starting location, you gain:
+2 to Melee Strike Range
attack
Harvest Seed /1

Harvest Seed /1

Name
Enchant a Melee Weapon. Quality does not increase its Physical Damage, has +1 Weapon Range per 10% Quality
Item /8

Item /8

IconName
Flare Mace
Physical Damage: 20-41
Critical Strike Chance: 5%
Attacks per Second: 1.3
Weapon Range: 11
Requires Level 30, 101 Str
Trigger Level 10 Fiery Impact on Melee Hit with this Weapon
local use skill on melee hit % [100]
Crack Mace
Physical Damage: 31-64
Critical Strike Chance: 5%
Attacks per Second: 1.3
Weapon Range: 11
Requires Level 50, 161 Str
Trigger Level 15 Fiery Impact on Melee Hit with this Weapon
local use skill on melee hit % [100]
Boom Mace
Physical Damage: 39-81
Critical Strike Chance: 5%
Attacks per Second: 1.3
Weapon Range: 11
Requires Level 70, 218 Str
Trigger Level 20 Fiery Impact on Melee Hit with this Weapon
local use skill on melee hit % [100]
Spiked Gloves
Armour: 220–253
Requires Level 70, 95 Str
(16–20)% increased Melee Damage
Rough Sharpening Stone
Requires Level 2 in Any Job
(11–15)% increased Melee Damage
Standard Sharpening Stone
Requires Level 3 in Any Job
(16–20)% increased Melee Damage
Fine Sharpening Stone
Requires Level 4 in Any Job
(21–25)% increased Melee Damage
Obsidian Sharpening Stone
Requires Level 5 in Any Job
(26–30)% increased Melee Damage
Unique /65

Unique /65

NameShow Full Descriptions
CitrineAmuletUniqueDaresso's Salute Citrine Amulet
+(16–24) to Strength and Dexterity
50% reduced maximum Energy Shield
+(30–40)% to Fire Resistance
+(30–40)% to Cold Resistance
10% increased Movement Speed when on Full Life
+2 to Melee Strike Range
60% increased Melee Damage when on Full Life
(Affects Melee Strikes, including the Default Attack. Does not apply to Areas of Effect)
BramblejackBramblejack Plate Vest
Adds 2 to 4 Physical Damage to Attacks
+(12–20) to maximum Life
-2 Physical Damage taken from Attack Hits
40% of Melee Physical Damage taken reflected to Attacker
BodyInt1AuniqueCloak of Flame Scholar's Robe
+(30–50)% to Fire Resistance
(30–50)% increased Ignite Duration on Enemies
10% chance to Ignite
Reflects 15 Fire Damage to Melee Attackers
20% of Physical Damage from Hits taken as Fire Damage
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
LightbanerainmentLightbane Raiment Ornate Ringmail
(120–140)% increased Armour and Energy Shield
30% of Physical Damage Converted to Chaos Damage
Reflects 30 Chaos Damage to Melee Attackers
25% reduced Light Radius
100% chance to create Desecrated Ground when you Block
desecrate on block base chaos damage to deal per minute [15000]
desecrate on block base radius [16]
desecrate on block duration ms [8000]
(You take Chaos damage over time while standing in Desecrated Ground)
BodyInt1CUniqueShavronne's Wrappings Occultist's Vestment
(3–10)% increased Spell Damage
(100–150)% increased Energy Shield
10% faster start of Energy Shield Recharge
+(30–40)% to Lightning Resistance
Reflects 1 to 250 Lightning Damage to Melee Attackers
Chaos Damage taken does not bypass Energy Shield
GlovesDexIntUnique1Facebreaker Strapped Mitts
+30% to Global Critical Strike Multiplier
10% reduced Enemy Stun Threshold
(600–800)% more Physical Damage with Unarmed Melee Attacks
Extra gore
(The Stun Threshold determines how much Damage can Stun something)
(Unarmed Attacks are any Attacks performed with a hand that is not holding any Item)
HrimsorrowHrimsorrow Goathide Gloves
+(20–30) to Strength
Adds (5–7) to (13–15) Cold Damage to Spells and Attacks
+(40–50) to Evasion Rating
+(20–30)% to Cold Resistance
50% of Physical Damage Converted to Cold Damage
Reflects 10 Cold Damage to Melee Attackers
AbyssusAbyssus Ezomyte Burgonet
+(20–25) to all Attributes
Adds 40 to 60 Physical Damage to Attacks
+(100–125)% to Melee Critical Strike Multiplier
(100–120)% increased Armour
(40–50)% increased Physical Damage taken
(Attributes are Strength, Dexterity, and Intelligence)
TheBringerofRainThe Bringer of Rain Nightmare Bascinet
Socketed Gems are Supported by Level 18 Melee Physical Damage
Socketed Gems are Supported by Level 18 Faster Attacks
Socketed Gems are supported by Level 18 Blind
6% Chance to Block Attack Damage
Adds 20 to 30 Physical Damage to Attacks
(200–300)% increased Armour and Evasion
+(200–220) to maximum Life
20% chance to gain an Endurance Charge when you Block
Can't use Chest armour
Extra gore
CrownofThornsCrown of Thorns Vine Circlet
+(60–80) to maximum Energy Shield
Reflects 5 Physical Damage to Melee Attackers
+5 Physical Damage taken from Attack Hits
Pain Attunement
(You are on Low Life if you have 50% of your Maximum Life or less)
(30% more Spell Damage when on Low Life)
DeidbellDeidbell Gilded Sallet
+(20–30) to Strength
+(20–30) to Dexterity
20% increased Melee Damage
Adds 10 to 20 Physical Damage to Attacks
+(200–300) to Armour
Cannot Leech when on Low Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(You are on Low Life if you have 50% of your Maximum Life or less)
HelmetDexUnique2Goldrim Leather Cap
+(30–50) to Evasion Rating
10% increased Rarity of Items found
+(30–40)% to all Elemental Resistances
Reflects 4 Physical Damage to Melee Attackers
ShieldDexUnique6Kaltenhalt Painted Buckler
6% increased Movement Speed
(60–100)% increased Evasion Rating
+5% to maximum Cold Resistance
+50% to Cold Resistance
Gain (10–15)% of Physical Damage as Extra Cold Damage
Reflects (25–50) Cold Damage to Melee Attackers
+5% Chance to Block
(Maximum Resistances cannot be raised above 90%)
AlexaxeSoul Taker Siege Axe
(100–140)% increased Physical Damage
Adds 10 to 20 Physical Damage
(20–25)% increased Attack Speed
+(20–25)% to Cold Resistance
Insufficient Mana doesn't prevent your Melee Attacks
Your Physical Damage can Chill
(Chill reduces Enemy Action Speed by up to 30%, depending on the amount of Cold Damage in the hit, for 2 seconds)
UniqueRapier6The Goddess Bound Whalebone Rapier
+25% to Global Critical Strike Multiplier
+1 to Level of Socketed Melee Gems
Uses both hand slots
(250–300)% increased Physical Damage
Adds 3 to 7 Fire Damage
20% increased Attack Speed
30% increased Global Critical Strike Chance
+(20–40) to Evasion Rating
20% reduced Rarity of Items found
30% increased Movement Speed when on Low Life
(You are on Low Life if you have 50% of your Maximum Life or less)
PrismaticEclipsePrismatic Eclipse Twilight Blade
40% increased Global Accuracy Rating
+8% Chance to Block Attack Damage while Dual Wielding
Adds (60–70) to (71–80) Physical Damage
25% increased Global Physical Damage with Weapons per Red Socket
12% increased Global Attack Speed per Green Socket
0.4% of Physical Attack Damage Leeched as Mana per Blue Socket
+2 to Melee Strike Range per White Socket
(Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(Affects Melee Strikes, including the Default Attack. Does not apply to Areas of Effect)
AtzirisDisfavourAtziri's Disfavour Vaal Axe
25% chance to Maim on Hit
+2 to Level of Socketed Support Gems
Adds (205–220) to (250–270) Physical Damage
(12–16)% increased Attack Speed
25% chance to cause Bleeding on Hit
+2 to Weapon Range
(Affects Melee Strikes, including the Default Attack. Does not apply to Areas of Effect)
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
TwoHandAxe_spareLimbsplit Woodsplitter
+1 to Level of Socketed Strength Gems
Trigger Level 1 Gore Shockwave on Melee Hit if you have at least 150 Strength
+(15–30) to Strength
(80–100)% increased Physical Damage
Adds 5 to 10 Physical Damage
Culling Strike
(Culling Strike means enemies that are on 10% or lower life after your Hit are Killed)
WideswingWideswing Poleaxe
Socketed Gems are Supported by Level 20 Increased Area of Effect
+10 to Strength
(120–160)% increased Physical Damage
+10 Mana gained on Kill
+(120–150) to Accuracy Rating
+2 to Weapon Range
(Affects Melee Strikes, including the Default Attack. Does not apply to Areas of Effect)
ChoberChaberChober Chaber Great Mallet
30% increased Stun Duration on Enemies
+1 to Level of Socketed Melee Gems
+1 to Level of Socketed Minion Gems
20% reduced Strength Requirement
(200–220)% increased Physical Damage
25% increased maximum Mana
Minions have (20–40)% increased maximum Life
15% increased Skill Effect Duration
HegemonysEraHegemony's Era Judgement Staff
+20% Chance to Block Spell Damage while wielding a Staff
+6% Chance to Block Attack Damage while wielding a Staff
Adds (135–145) to (160–175) Physical Damage
(12–16)% increased Attack Speed
(10–20)% increased Critical Strike Chance
+1 to Maximum Power Charges
10% chance to gain a Power Charge if you Knock an Enemy Back with Melee Damage
(Warstaves are considered Staves)
SantarisAnswerSentari's Answer Brass Spirit Shield
10% Chance to Block Spell Damage
+(20–30) to Intelligence
(4–8)% increased Quantity of Items found
+5% Chance to Block
Curse Enemies with Punishment when you Block their Melee Damage, with 60% increased Effect and ignoring Curse Limit
Curse Enemies with Temporal Chains when you Block their Projectile Attack Damage, with 60% increased Effect and ignoring Curse Limit
Curse Enemies with Elemental Weakness when you Block their Spell Damage, with 60% increased Effect and ignoring Curse Limit
DoomSowerDoomsower Lion Sword
+50 to Strength and Dexterity
Socketed Melee Gems have 15% increased Area of Effect
(30–50)% increased Physical Damage
Adds (65–75) to (100–110) Physical Damage
(6–12)% increased Attack Speed
Attack Skills gain 5% of Physical Damage as Extra Fire Damage per Socketed Red Gem
You have Vaal Pact while all Socketed Gems are Red
(Total Recovery from Life Leech is doubled, Maximum total Life Recovery per second from Leech is doubled, Life Regeneration has no effect.)
Staff1Vestige of Divinity Gnarled Branch
+18% Chance to Block Attack Damage while wielding a Staff
16% Chance to Block Attack Damage
Adds 2 to 4 Physical Damage
15% increased Area of Effect
Reflects 8 to 14 Physical Damage to Attackers on Block
+2 to Weapon Range
(Affects Melee Strikes, including the Default Attack. Does not apply to Areas of Effect)
LioneyesFallLioneye's Fall Viridian Jewel
Melee and Melee Weapon Type modifiers in Radius are Transformed to Bow Modifiers
unique5Martial Artistry Crimson Jewel
+(3–4) to Melee Strike Range while Unarmed
Passive Skills in Radius also grant: 1% increased Unarmed Attack Speed with Melee Skills
(Unarmed Attacks are any Attacks performed with a hand that is not holding any Item)
(Affects Melee Strikes, including the Default Attack. Does not apply to Areas of Effect)
BlueJewel3Malicious Intent Cobalt Jewel
5% chance to Gain Unholy Might for 4 seconds on Melee Kill
(Unholy Might grants 30% of Physical Damage as extra Chaos Damage)
MidQuestRewardRedWarlord's Reach Crimson Jewel
10% increased Attack Damage
+2 to Melee Strike Range
(Affects Melee Strikes, including the Default Attack. Does not apply to Areas of Effect)
GreenJewel6Pugilist Viridian Jewel
1% increased Evasion Rating per 3 Dexterity Allocated in Radius
1% increased Claw Physical Damage per 3 Dexterity Allocated in Radius
1% increased Melee Physical Damage with Unarmed Attacks per 3 Dexterity Allocated in Radius
(Unarmed Attacks are any Attacks performed with a hand that is not holding any Item)
RedJewel7Might in All Forms Crimson Jewel
Dexterity and Intelligence from passives in Radius count towards Strength Melee Damage bonus
yFlask5Lion's Roar Granite Flask
Knocks Back Enemies in an Area when you use a Flask
75% chance to cause Enemies to Flee on use
Adds Knockback to Melee Attacks during Flask effect
(7–10)% more Melee Physical Damage during effect
(Knockback pushes Enemies away when Hit)
AlexaxeandheartbreakerKingmaker Despot Axe
(190–240)% increased Physical Damage
(7–12)% increased Attack Speed
(30–40)% increased Critical Strike Chance
Nearby Allies have 30% increased Item Rarity
Nearby Allies have Culling Strike
Insufficient Mana doesn't prevent your Melee Attacks
Nearby Allies have +50% to Critical Strike Multiplier
Nearby Allies have +10 Fortification
(Culling Strike means enemies that are on 10% or lower life after your Hit are Killed)
(Take 1% less Damage from Hits per Fortification. Maximum 20 Fortification)
DoryanisFistDoryani's Fist Vaal Gauntlets
Grants Level 20 Doryani's Touch Skill
+(80–100) to maximum Energy Shield
30% chance to Shock
Adds (150–225) to (525–600) Lightning Damage to Unarmed Melee Hits
Adds (90–135) to (315–360) Lightning Damage to Spells while Unarmed
+(200–250) Energy Shield gained on Killing a Shocked Enemy
30% increased Effect of Lightning Ailments
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
(Unarmed Attacks are any Attacks performed with a hand that is not holding any Item)
(You are Unarmed as long as you have no Equipped Weapons)
(Lightning Ailments are Shocked and Sapped)
CrownofthePaleKingCrown of the Pale King Regicide Mask
(150–200)% increased Evasion and Energy Shield
+(60–80) to maximum Life
(0.4–0.8)% of Physical Attack Damage Leeched as Life
Reflects 100 to 150 Physical Damage to Melee Attackers
30% of Damage you Reflect to Enemies when Hit is gained as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
UniqueRapier1Chitus' Needle Elegant Foil
+25% to Global Critical Strike Multiplier
+30 to Strength
(140–160)% increased Physical Damage
+30 to maximum Mana
5% increased Movement Speed
30% increased Elemental Damage
+2 to Weapon Range
(Affects Melee Strikes, including the Default Attack. Does not apply to Areas of Effect)
UniqueDireClawTalismanRigwald's Curse Wereclaw Talisman
+(24–36)% to Global Critical Strike Multiplier
local stat monsters pick up item [1]
+7% to Unarmed Melee Attack Critical Strike Chance
Modifiers to Claw Damage also apply to Unarmed Attack Damage with Melee Skills
Modifiers to Claw Attack Speed also apply to Unarmed Attack Speed with Melee Skills
Modifiers to Claw Critical Strike Chance also apply to Unarmed Critical Strike Chance with Melee Skills
(Unarmed Attacks are any Attacks performed with a hand that is not holding any Item)

Corrupted
Clawshield3Advancing Fortress Gut Ripper
+44 Life gained for each Enemy hit by Attacks
Socketed Gems are Supported by Level 12 Fortify
15% Chance to Block Attack Damage
(100–120)% increased Physical Damage
+110 to Evasion Rating
+35 to maximum Energy Shield
+(30–50) to maximum Life
Reflects (71–90) Physical Damage to Melee Attackers
VarunastraVarunastra Vaal Blade
+460 to Accuracy Rating
(40–60)% increased Physical Damage
Adds (30–45) to (80–100) Physical Damage
+(2–3) Mana gained for each Enemy hit by Attacks
Counts as all One Handed Melee Weapon Types
Staff7uniqueXirgil's Crank Coiled Staff
+20% Chance to Block Attack Damage while wielding a Staff
+15% Chance to Block Attack Damage while wielding a Staff
(60–80)% increased Spell Damage
+(70–100) to maximum Energy Shield
+1 to Level of all Spell Skill Gems
Reflects 1 to 150 Lightning Damage to Melee Attackers
20% chance for Energy Shield Recharge to start when you Block
(Warstaves are considered Staves)
RhysbladeThe Dancing Dervish Reaver Sword
60% increased Global Accuracy Rating
(130–160)% increased Physical Damage
(25–30)% increased Attack Speed
5% increased Movement Speed
Triggers Level 15 Manifest Dancing Dervishes on Rampage
Manifested Dancing Dervishes disables both weapon slots
Manifested Dancing Dervishes die when Rampage ends
Melee Hits count as Rampage Kills
Rampage
(You gain Rampage bonuses for Killing multiple Enemies in quick succession)
VerusosBatteringRamsVeruso's Battering Rams Titan Gauntlets
(8–13)% increased Attack Speed
(120–180)% increased Armour
(3–5)% increased Movement Speed
50% increased Stun Duration on you
4% increased Melee Damage per Endurance Charge
You cannot be Shocked while at maximum Endurance Charges
HiltlessHiltless Reaver Sword
60% increased Global Accuracy Rating
Socketed Gems are Supported by Level 1 Lifetap
Adds (90–115) to (230–260) Physical Damage
(40–50)% increased Critical Strike Chance
Enemies you Attack Reflect 100 Physical Damage to you
+2 to Weapon Range
(Affects Melee Strikes, including the Default Attack. Does not apply to Areas of Effect)
HrimsorrowHrimburn Goathide Gloves
+(20–30) to Strength
Adds (5–7) to (13–15) Cold Damage to Spells and Attacks
+(40–50) to Evasion Rating
+(20–30)% to Cold Resistance
50% of Physical Damage Converted to Cold Damage
Reflects 10 Cold Damage to Melee Attackers
Your Cold Damage can Ignite
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
TwoHandAxe_spareThe Cauteriser Woodsplitter
+1 to Level of Socketed Strength Gems
Trigger Level 5 Gore Shockwave on Melee Hit if you have at least 150 Strength
+(15–30) to Strength
(80–100)% increased Physical Damage
Adds 5 to 10 Physical Damage
Gain 70% of Physical Damage as Extra Fire Damage
Culling Strike
(Culling Strike means enemies that are on 10% or lower life after your Hit are Killed)
KondosPrideKondo's Pride Ezomyte Blade
+25% to Global Critical Strike Multiplier
(220–250)% increased Physical Damage
0.6% of Physical Attack Damage Leeched as Life
50% increased Melee Damage against Bleeding Enemies
Cannot Leech Life from Critical Strikes
30% chance to Blind Enemies on Critical Strike
50% chance to cause Bleeding on Critical Strike
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds)
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
RazorOfTheSeventhSunRazor of the Seventh Sun Midnight Blade
40% increased Global Accuracy Rating
Adds (90–110) to (145–170) Physical Damage
30% of Physical Damage Converted to Fire Damage
25% chance to Ignite
100% increased Burning Damage if you've Ignited an Enemy Recently
Recover 1% of Life when you Ignite an Enemy
100% increased Melee Physical Damage against Ignited Enemies
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
(Recently refers to the past 4 seconds)
CosprisMaliceCospri's Malice Jewelled Foil
+25% to Global Critical Strike Multiplier
Trigger a Socketed Cold Spell on Melee Critical Strike, with a 0.25 second Cooldown
+257 Intelligence Requirement
No Physical Damage
Adds (80–100) to (160–200) Cold Damage
Adds (40–60) to (90–110) Cold Damage to Spells
(8–14)% increased Attack Speed
60% increased Critical Strike Chance against Chilled Enemies
ShapersGlovesShaper's Touch Crusader Gloves
(80–120)% increased Armour and Energy Shield
+4 Accuracy Rating per 2 Intelligence
+1 Life per 4 Dexterity
+1 Mana per 4 Strength
1% increased Energy Shield per 10 Strength
2% increased Evasion Rating per 10 Intelligence
2% increased Melee Physical Damage per 10 Dexterity
RiriTeNgamahuNgamahu's Flame Abyssal Axe
20% chance to Trigger Level 16 Molten Burst on Melee Hit
(170–190)% increased Physical Damage
(8–12)% increased Attack Speed
60% of Physical Damage Converted to Fire Damage
Damage Penetrates 20% Fire Resistance
PerserverancePerseverance Vanguard Belt
+(260–320) to Armour and Evasion Rating
(4–8)% increased maximum Life
+(20–40)% to Cold Resistance
1% increased Attack Damage per 200 of the lowest of Armour and Evasion Rating
Melee Hits which Stun Fortify
You have Onslaught while Fortified
(Fortifying grants an amount of Fortification based on the Damage of the Hit)
(Take 1% less Damage from Hits per Fortification. Maximum 20 Fortification. Fortification lasts 5 seconds)
(Onslaught grants 20% increased Attack, Cast, and Movement Speed)
KitavasHungerKitava's Feast Void Axe
Socketed Gems are supported by Level 25 Melee Splash
(200–240)% increased Physical Damage
1% of Physical Attack Damage Leeched as Life
1% of Physical Attack Damage Leeched as Mana
Recover 5% of Life on Kill
Enemies Killed by your Hits are destroyed
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
TidebreakerTidebreaker Imperial Maul
10% increased Strength
Socketed Gems are Supported by Level 20 Endurance Charge on Melee Stun
+40 to Intelligence
Adds (70–80) to (340–375) Physical Damage
10% increased Physical Damage per Endurance Charge
(20–30)% reduced Enemy Stun Threshold with this Weapon
(The Stun Threshold determines how much Damage can Stun something)
FrostBladesThresholdFight for Survival Viridian Jewel
(10–15)% increased Cold Damage
With at least 40 Dexterity in Radius, Melee Damage
dealt by Frost Blades Penetrates 15% Cold Resistance
With at least 40 Dexterity in Radius, Frost Blades has 25% increased Projectile Speed
PureTalentPure Talent Viridian Jewel
While your Passive Skill Tree connects to a class' starting location, you gain:
Marauder: Melee Skills have 15% increased Area of Effect
Duelist: 1% of Attack Damage Leeched as Life
Ranger: 7% increased Movement Speed
Shadow: +0.5% to Critical Strike Chance
Witch: 0.5% of Mana Regenerated per second
Templar: Damage Penetrates 5% Elemental Resistances
Scion: +25 to All Attributes
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(Attributes are Strength, Dexterity, and Intelligence)
IronHeart%20FinalThe Iron Fortress Crusader Plate
(8–12)% Chance to Block Attack Damage
(80–100)% increased Armour
10% reduced Movement Speed
Cannot Block Spells
Strength's Damage Bonus instead grants 3% increased Melee
Physical Damage per 10 Strength
ChainsOfCommandChains of Command Saintly Chainmail
Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy
10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy
(150–190)% increased Armour and Energy Shield
+(60–90) to maximum Life
Animated Guardian deals 5% increased Damage per Animated Weapon
Animated Minions' Melee Attacks deal Splash Damage to surrounding targets
Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets
You cannot have non-Animated Minions
animate guardian and weapon track on kill [2]
PhantasmlaFlameMark of the Red Covenant Tribal Circlet
+(30–50) to maximum Energy Shield
Minions have (25–45)% increased Movement Speed
Summoned Raging Spirits deal (130–150)% increased Damage
75% reduced Maximum number of Summoned Raging Spirits
Summoned Raging Spirits' Hits always Ignite
Summoned Raging Spirits' Melee Strikes deal Fire-only Splash
Damage to Surrounding Targets
TwoHandMace7UniqueGeofri's Devotion Brass Maul
30% increased Stun Duration on Enemies
Trigger Level 20 Elemental Warding on Melee Hit while Cursed
200% increased Physical Damage
Adds (42–47) to (66–71) Physical Damage
Adds 11 to 23 Cold Damage
(10–20)% increased Stun Duration on Enemies
Never deal Critical Strikes
ChoberChaberChaber Cairn Great Mallet
30% increased Stun Duration on Enemies
+1 to Level of Socketed Melee Gems
+2 to Level of Socketed Minion Gems
(200–220)% increased Physical Damage
Adds (25–35) to (45–55) Physical Damage
25% increased maximum Mana
Minions have (20–40)% increased maximum Life
30% increased Skill Effect Duration
WarriorsLegacyWarrior's Legacy Ruby Ring
+(20–30)% to Fire Resistance
+(30–50) to Strength
(20–25)% increased Melee Damage
30% chance to Avoid being Stunned
20% less Attack Speed
Strike Skills also target the previous location they were Used
TangmazuarmourbodyarmourPerfidy Glorious Plate
(25–40)% increased Melee Damage
+(60–90) to maximum Life
You can have two different Banners at the same time
War Banner has (100–200)% increased Adrenaline duration
Banners you are carrying gain 1 Stage on Melee Hit, up to 5 per second
Dread Banner grants an additional +(2–4) to maximum Fortification when placing the Banner
AbyssusReplica Abyssus Ezomyte Burgonet
+(20–25) to all Attributes
Adds 40 to 75 Fire Damage to Attacks
Adds 30 to 65 Cold Damage to Attacks
Adds 10 to 130 Lightning Damage to Attacks
+(100–125)% to Melee Critical Strike Multiplier
(100–120)% increased Armour
(40–50)% increased Elemental Damage taken
(Attributes are Strength, Dexterity, and Intelligence)
ThePerfectFormReplica Perfect Form Zodiac Leather
(10–15)% increased Dexterity
(80–100)% increased Evasion Rating
+(70–100) to maximum Life
-30% to Cold Resistance
Evasion Rating is increased by Overcapped Cold Resistance
Flesh and Stone has no Reservation
Hollow Palm Technique
(Overcapped Resistance is the amount by whch Uncapped Reistance is higher than Maximum Resistance)
(Uncapped Resistance is the value Resistance would have if ignoring Maximum Resistance)
(You count as Dual Wielding while you are Unencumbered
40% more Attack Speed with Melee Skills while you are Unencumbered
Adds 14 to 20 Attack Physical Damage to Melee Skills per 10 Dexterity while you are Unencumbered)
TempestuousSteelReplica Tempestuous Steel War Sword
40% increased Global Accuracy Rating
Adds (5–8) to (15–20) Physical Damage
(8–14)% increased Attack Speed
100% reduced Global Accuracy Rating
+(60–100)% to Critical Strike Multiplier with One Handed Melee Weapons
Attacks with this Weapon Penetrate 30% Elemental Resistances
Gain 15% of Physical Attack Damage as Extra Fire Damage
Gain 15% of Physical Attack Damage as Extra Lightning Damage
PureTalentReplica Pure Talent Viridian Jewel
While your Passive Skill Tree connects to a class' starting location, you gain:
Marauder: 1% of Life Regenerated per second
Duelist: +2 to Melee Strike Range
Ranger: 20% increased Flask Charges gained
Shadow: 12% increased Attack and Cast Speed
Witch: 20% increased Skill Effect Duration
Templar: +4% Chance to Block Attack and Spell Damage
Scion: 30% increased Damage
Passive /23

Passive /23

CategoryNameShow Full Descriptions
NotableSmashing Strikes
stunstaff
Staff Attacks deal 30% increased Damage with Hits and Ailments
30% increased Critical Strike Chance with Staves
10% chance to gain an Endurance Charge on Melee Critical Strike
NotableSpiked Bulwark
SpikedBulwark
28% increased Armour
Reflects 50 Physical Damage to Melee Attackers
NotableWrecking Ball
wreckingball
Attacks with Two Handed Melee Weapons deal 25% increased Damage with Hits and Ailments
10% increased Attack Speed with Two Handed Melee Weapons
40% increased Stun Duration with Two Handed Melee Weapons on Enemies
NotableWeapon Artistry
blademistress
+4% Chance to Block Attack Damage while Dual Wielding or holding a Shield
8% increased Attack Speed
+2 to Melee Strike Range
NotableButchery
butchery
25% increased Physical Damage with Two Handed Melee Weapons
Attacks with Two Handed Melee Weapons deal 25% increased Damage with Ailments
5% increased Attack Speed with Two Handed Melee Weapons
+20 to Strength
NotableDestroyer
executioner
25% increased Physical Damage with Two Handed Melee Weapons
Attacks with Two Handed Melee Weapons deal 25% increased Damage with Ailments
5% increased Attack Speed with Two Handed Melee Weapons
25% increased Stun Duration with Two Handed Melee Weapons on Enemies
NotableDisemboweling
deadlyprecision
50% increased Melee Critical Strike Chance
+25% to Melee Critical Strike Multiplier
NotableDivine Fervour
catalyse
20% increased Attack Damage
30% increased Melee Critical Strike Chance
+10 to Strength and Intelligence
NotableMaster of the Arena
Meleerange
Regenerate 1% of Life per second
10% increased Melee Physical Damage
+3 to Melee Strike Range
+20 to Strength
KeystoneIron Grip
KeystoneIronGrip
Strength's Damage bonus applies to Projectile Attack Damage as well as Melee Damage
KeystoneArrow Dancing
KeystoneArrowDodging
40% more chance to Evade Projectile Attacks
20% less chance to Evade Melee Attacks
NotableStrong Arm
strongarm
25% increased Physical Damage with One Handed Melee Weapons
Attacks with One Handed Melee Weapons deal 25% increased Damage with Ailments
5% increased Attack Speed with One Handed Melee Weapons
+20 to Strength
NotableGoliath
StunMastery
30% increased Stun and Block Recovery
20% chance to gain an Endurance Charge when you Stun an Enemy with a Melee Hit
20% chance to double Stun Duration
NotableMartial Experience
MartialExperience
30% increased Physical Damage with Two Handed Melee Weapons
Attacks with Two Handed Melee Weapons deal 30% increased Damage with Ailments
100% increased total Recovery per second from Life Leech
Overwhelm 12% Physical Damage Reduction
NotableBrinkmanship
MeleeAoENotable
Melee Skills have 20% increased Area of Effect
NotableDismembering
MeleeCriticalStrikesNotable
40% increased Melee Critical Strike Chance
+20% to Melee Critical Strike Multiplier
20% chance to Maim Enemies on Critical Strike with Attacks
NotablePain Forger
MaceNotable2
60% increased Critical Strike Chance with Maces or Sceptres
10% reduced Enemy Stun Threshold with Maces or Sceptres
10% chance to gain a Power Charge when you Stun with Melee Damage
NotableBladedancer
SwordNotable1
Sword Attacks deal 30% increased Damage with Hits and Ailments
+3 to Melee Strike Range with Swords
NotableTitanic Impacts
criticalstrikemultiplier2
+45% to Critical Strike Multiplier with Two Handed Melee Weapons
NotableKinetic Impacts
2handeddamage
25% increased Physical Damage with Two Handed Melee Weapons
Attacks with Two Handed Melee Weapons deal 25% increased Damage with Ailments
10% chance to double Stun Duration
5% chance to deal Double Damage
NotableWarrior Training
MeleeUtility
+2 to Melee Strike Range
Melee Skills have 12% increased Area of Effect
NotableAssured Strike
MeleeRange2
24% increased Melee Damage
+4 to Melee Strike Range while at least 5 Enemies are Nearby
NotableWay of the Warrior
EyesOfThePowerful
16% increased Melee Damage
16% increased Armour
+16 to maximum Life
+30 to Strength
Ascendancy Passive /1

Ascendancy Passive /1

CategoryNameShow Full Descriptions
NotableImpact
Impact
50% increased Global Accuracy Rating
+4 to Melee Strike Range
5% increased Area of Effect per Enemy killed recently, up to 50%
Deal up to 15% more Melee Damage to Enemies, based on proximity
Cluster Jewel Passive /10

Cluster Jewel Passive /10

CategoryNameShow Full Descriptions
KeystoneHollow Palm Technique
DragonStyle
You count as Dual Wielding while you are Unencumbered
40% more Attack Speed with Melee Skills while you are Unencumbered
Adds 14 to 20 Attack Physical Damage to Melee Skills per 10 Dexterity while you are Unencumbered
NotableBattlefield Dominator
TwoHandedMeleeDamage
Attacks with Two Handed Weapons deal 25% increased Damage with Hits and Ailments
10% reduced Enemy Stun Threshold
15% increased Area of Effect if you've Stunned an Enemy with a Two Handed Melee Weapon Recently
NotableBrutal Infamy
TwoHandedMeleeDamage
Attacks with Two Handed Melee Weapons deal 20% increased Damage with Hits and Ailments
40% increased Damage with Hits and Ailments against Unique Enemies
NotableFearsome Warrior
TwoHandedMeleeDamage
Attacks with Two Handed Melee Weapons deal 25% increased Damage with Hits and Ailments
8% increased Area of Effect
25% chance to Intimidate nearby Enemies for 4 seconds on Melee Kill
NotableGraceful Execution
TwoHandedMeleeDamage
5% increased Attack Speed with Two Handed Melee Weapons
15% increased Accuracy Rating with Two Handed Melee Weapons
25% increased Critical Strike Chance with Two Handed Melee Weapons
+15 to Dexterity and Intelligence
NotableMartial Mastery
TwoHandedMeleeDamage
10% increased Attack Speed with Two Handed Melee Weapons
10% increased Attack Speed if you have at least 600 Strength
+20 to Strength
NotableOverlord
MaceandStaffDamage
30% increased Damage with Maces, Sceptres or Staves
Melee Hits with a Maces, Sceptres or Staves Fortify for 6 seconds
NotableStrike Leader
BlockAttackDmgNotable
Attack Skills deal 30% increased Damage while holding a Shield
+2% Chance to Block Attack Damage
+2 to Melee Strike Range while Holding a Shield
NotableSurefooted Striker
TwoHandedMeleeDamage
40% increased Critical Strike Chance with Two Handed Melee Weapons
5% chance to deal Double Damage if you've dealt a Critical Strike with a Two Handed Melee Weapon Recently
NotableTitanic Swings
AreaDmgNotable
20% increased Area Damage while wielding a Two Handed Melee Weapon
15% increased Area of Effect while wielding a Two Handed Melee Weapon
Timeless Jewel Passive /2

Timeless Jewel Passive /2

FactionCategoryNameShow Full Descriptions
MarakethKeystoneSecond Sight
TheBlindMonk
You are Blind
Blind does not affect your Light Radius
25% more Melee Critical Strike Chance while Blinded
(Being Blinded causes 20% less Accuracy Rating and Evasion Rating)

Speak not, but listen, for danger reveals itself on the wind.
Brutal Restraint: Nasima
EternalNotableRigwald's Might
EternalEmpireOffensiveNotable
80% increased Melee Physical Damage
Timeless Jewel Passive Additions /3

Timeless Jewel Passive Additions /3

FactionCategoryShow Full Descriptions
KaruiNotable
20% increased Melee Damage
KaruiNotable
30% increased Melee Critical Strike Chance
KaruiNotable
+15% to Melee Critical Strike Multiplier
Elevated modifier List /6

Elevated modifier List /6

NameLvModsElevated Mods
of the Elder85+2 to Melee Strike Range
Group: MeleeWeaponAndUnarmedRange
+(3–4) to Melee Strike Range
Warlord's68(18–22)% increased Melee Damage
Group: MeleeDamage
(23–26)% increased Melee Damage
Warlord's70(23–26)% increased Melee Damage
Group: MeleeDamage
(27–30)% increased Melee Damage
Warlord's73(27–30)% increased Melee Damage
Group: MeleeDamage
(31–38)% increased Melee Damage
of the Conquest82+2 to Melee Strike Range
Group: MeleeWeaponAndUnarmedRange
+(3–4) to Melee Strike Range
of the Elder80(13–16)% increased Melee Damage
+2 to Melee Strike Range

Group: MeleeRangeAndMeleeDamage
(13–16)% increased Melee Damage
+(3–4) to Melee Strike Range

Community Wiki

Wiki Edit

Melee skill

Melee skill use melee weapons (axes, swords, maces, etc.) to perform attacks. The damage of these attacks is based on the weapons equipped. When using melee skills such as InfernalBlowInfernal Blow without a weapon equipped, damage is based on the character's base unarmed damage.

These skills have the Melee Gem tag.

All melee skills so far are Attack skills. Strike and Slam are two of the subsets of Melee skills.


Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.