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Prophecy Perandus Rampage
The Pantheon Fossil Catalysts Delirium Orb Scarab Breachstone Emblem Timeless Jewel Divination Card
Skill Gem Quality /6

Skill Gem Quality /6

ItemTypeStatsWeight
Dual StrikeAnomalous +(0–5) to Melee Strike Range100
FrenzyDivergent Melee Strikes target (0–1) additional nearby Enemy20
Raise SpectreAnomalous Minions deal (0–20)% increased Melee Damage
(0–20)% increased Minion Maximum Life
100
Molten StrikeDivergent +(0–2) to Melee Strike Range20
PunctureDivergent Melee Strikes target (0–2) additional nearby Enemies20
Vigilant StrikeSuperior Grants Fortify for (0–2) seconds on Melee hit50
Support Gem Quality /15

Support Gem Quality /15

ItemTypeStatsWeight
Melee Physical Damage SupportSuperior Supported Skills deal (0–10)% increased Melee Physical Damage50
Melee Physical Damage SupportAnomalous Supported Skills have +(0–2) to Melee Strike Range10
Multistrike SupportSuperior Supported Skills deal (0–10)% increased Melee Physical Damage50
Melee Splash SupportAnomalous Supported Skills deal (0–20)% increased Melee Damage100
Bloodlust SupportSuperior Supported Skills deal (0–10)% increased Melee Damage against Bleeding Enemies50
Ruthless SupportDivergent Supported Skills have (0–20)% reduced Attack Speed
Ruthless Blows with Supported Skills deal (0–20)% more Melee Damage
100
Ancestral Call SupportSuperior Supported Skills deal (0–10)% increased Melee Damage50
Ancestral Call SupportDivergent Supported Skills have +(0–4) to Melee Strike Range20
Close Combat SupportSuperior Supported Skills deal (0–10)% increased Melee Damage50
Shockwave SupportSuperior Supported Skills deal (0–10)% increased Melee Damage50
Pulverise SupportDivergent Supported Skills have (0–10)% less Attack Speed
Supported Skills deal (0–20)% more Melee Area Damage
20
Awakened Ancestral Call SupportSuperior Supported Skills deal (0–10)% increased Melee Damage50
Awakened Melee Physical Damage SupportSuperior Supported Skills deal (0–10)% increased Melee Physical Damage50
Awakened Multistrike SupportSuperior Supported Skills deal (0–10)% increased Melee Physical Damage50
Behead SupportSuperior Supported Skills have +(0–2) to Melee Strike Range100
Item mods /50

Item mods /50

NameLevelPre/SufDescriptionSpawn Weight
Combatant's8Prefix+1 to Level of Socketed Melee Gems attack gembow 0
wand 0
focus 0
shield 1000
weapon 1000
default 0
Weaponmaster's63Prefix+2 to Level of Socketed Melee Gems attack gembow 0
wand 0
focus 0
shield 1000
weapon 1000
default 0
Thorny1PrefixReflects (1–4) Physical Damage to Melee Attackers physical_damage physicalbody_armour 1000
shield 1000
belt 1000
helmet 1000
default 0
Spiny10PrefixReflects (5–10) Physical Damage to Melee Attackers physical_damage physicalbody_armour 1000
shield 1000
belt 1000
helmet 1000
default 0
Barbed20PrefixReflects (11–24) Physical Damage to Melee Attackers physical_damage physicalbody_armour 1000
shield 1000
default 0
Jagged35PrefixReflects (25–50) Physical Damage to Melee Attackers physical_damage physicalbody_armour 1000
shield 1000
default 0
20CorruptedSocketed Gems are supported by Level 10 Melee Splash gemwand 0
one_hand_weapon 0
default 0
1Corrupted(10–15)% chance to Fortify on Melee hit attacksceptre 0
wand 0
dagger 0
claw 0
rapier 0
one_hand_weapon 1000
default 0
of the Elder85Suffix+2 to Melee Strike Range attackgloves_elder 800
default 0
of the Elder68Suffix(20–25)% increased Melee Damage attackring_elder 0
default 0
of the Elder75Suffix(26–30)% increased Melee Damage attackring_elder 0
default 0
of the Elder83Suffix(31–35)% increased Melee Damage attackring_elder 0
default 0
Eldritch68Prefix(8–12)% chance to gain Fortify when you Stun an Enemy with Melee Damagebelt_elder 800
default 0
of the Elder68Suffix(20–25)% increased Melee Damage during any Flask Effect attackbelt_elder 800
default 0
of the Elder75Suffix(26–30)% increased Melee Damage during any Flask Effect attackbelt_elder 800
default 0
of the Elder80Suffix(31–35)% increased Melee Damage during any Flask Effect attackbelt_elder 800
default 0
Eldritch68PrefixSocketed Gems are Supported by Level 10 Endurance Charge on Melee Stun gemgrants_2h_support 0
2h_sword_elder 400
2h_axe_elder 400
2h_mace_elder 400
staff_elder 400
warstaff_elder 400
default 0
Eldritch68Prefix(101–115)% increased Physical Damage
Socketed Gems are Supported by Level 16 Melee Physical Damage physical_damage physical attack gem
sword_elder 400
axe_elder 400
mace_elder 400
claw_elder 400
sceptre_elder 400
dagger_elder 400
rune_dagger_elder 400
default 0
Eldritch75Prefix(116–126)% increased Physical Damage
Socketed Gems are Supported by Level 18 Melee Physical Damage physical_damage physical attack gem
sword_elder 200
axe_elder 200
mace_elder 200
claw_elder 200
sceptre_elder 200
dagger_elder 200
rune_dagger_elder 200
default 0
Eldritch80Prefix(127–134)% increased Physical Damage
Socketed Gems are Supported by Level 20 Melee Physical Damage physical_damage physical attack gem
sword_elder 100
axe_elder 100
mace_elder 100
claw_elder 100
sceptre_elder 100
dagger_elder 100
rune_dagger_elder 100
default 0
Eldritch68Prefix(101–115)% increased Physical Damage
Socketed Gems are Supported by Level 16 Endurance Charge on Melee Stun physical_damage physical attack gem
grants_2h_support 0
2h_sword_elder 0
2h_axe_elder 0
staff_elder 0
default 0
Eldritch75Prefix(116–126)% increased Physical Damage
Socketed Gems are Supported by Level 18 Endurance Charge on Melee Stun physical_damage physical attack gem
grants_2h_support 0
2h_sword_elder 0
2h_axe_elder 0
staff_elder 0
default 0
Eldritch80Prefix(127–134)% increased Physical Damage
Socketed Gems are Supported by Level 20 Endurance Charge on Melee Stun physical_damage physical attack gem
grants_2h_support 0
2h_sword_elder 0
2h_axe_elder 0
staff_elder 0
default 0
of Shaping68SuffixSocketed Gems are supported by Level 16 Melee Splash
(23–27)% increased Area Damage gem
sword_shaper 1000
axe_shaper 1000
mace_shaper 1000
claw_shaper 1000
sceptre_shaper 1000
dagger_shaper 1000
rune_dagger_shaper 1000
default 0
of Shaping75SuffixSocketed Gems are supported by Level 18 Melee Splash
(28–32)% increased Area Damage gem
sword_shaper 1000
axe_shaper 1000
mace_shaper 1000
claw_shaper 1000
sceptre_shaper 1000
dagger_shaper 1000
rune_dagger_shaper 1000
default 0
of Shaping80SuffixSocketed Gems are supported by Level 20 Melee Splash
(33–37)% increased Area Damage gem
sword_shaper 1000
axe_shaper 1000
mace_shaper 1000
claw_shaper 1000
sceptre_shaper 1000
dagger_shaper 1000
rune_dagger_shaper 1000
default 0
The Shaper's68PrefixSocketed Gems are Supported by Level 18 Cast On Melee Kill gemgrants_2h_support 0
2h_mace_shaper 250
2h_axe_shaper 250
2h_sword_shaper 250
staff_shaper 250
warstaff_shaper 250
default 0
The Shaper's75PrefixSocketed Gems are Supported by Level 20 Cast On Melee Kill gemgrants_2h_support 0
2h_mace_shaper 250
2h_axe_shaper 250
2h_sword_shaper 250
staff_shaper 250
warstaff_shaper 250
default 0
of Shaping68Suffix(10–20)% chance to gain Fortify when you Stun an Enemy with Melee Damage attackmace_shaper 1000
default 0
of the Elder68Suffix+(1–2) to Melee Strike Range if you have Killed Recently attack2h_sword_elder 1000
default 0
of Shaping68SuffixMelee Movement Skills have (30–50)% chance to Fortify on Hit attack2h_sword_shaper 1000
default 0
1Unique1% increased Melee Physical Damage per 10 Strength while Fortified physical_damage physical attackmace_shaper 0
default 0
1Unique+2 to Melee Strike Range while Fortified attack2h_sword_elder 0
default 0
1Unique+3 to Melee Strike Range while at Maximum Frenzy Charges attack2h_sword_elder 0
default 0
Warlord's68Prefix(18–22)% increased Melee Damage attackgloves_adjudicator 500
default 0
Warlord's70Prefix(23–26)% increased Melee Damage attackgloves_adjudicator 500
default 0
Warlord's73Prefix(27–30)% increased Melee Damage attackgloves_adjudicator 500
default 0
of the Conquest82Suffix+2 to Melee Strike Range attackgloves_adjudicator 500
default 0
Crusader's68Prefix(8–12)% chance to gain Fortify when you Stun an Enemy with Melee Damagebelt_crusader 250
default 0
of the Conquest68Suffix(20–25)% increased Melee Damage during any Flask Effect attackbelt_adjudicator 500
default 0
of the Conquest75Suffix(26–30)% increased Melee Damage during any Flask Effect attackbelt_adjudicator 500
default 0
of the Conquest80Suffix(31–35)% increased Melee Damage during any Flask Effect attackbelt_adjudicator 500
default 0
Warlord's68Prefix(15–17)% increased Melee Damage attackring_adjudicator 500
default 0
Warlord's75Prefix(18–21)% increased Melee Damage attackring_adjudicator 500
default 0
Warlord's80Prefix(22–25)% increased Melee Damage attackring_adjudicator 500
default 0
of the Conquest68Suffix+2 to Melee Strike Range if you have Killed Recently attacksword_adjudicator 500
2h_sword_adjudicator 500
default 0
of the Conquest73Suffix+3 to Melee Strike Range if you have Killed Recently attacksword_adjudicator 500
2h_sword_adjudicator 500
default 0
of the Elevated Elder95Suffix+(3–4) to Melee Strike Range attackgloves_elder 0
default 0
Elevated Warlord's83Prefix(31–38)% increased Melee Damage attackgloves_adjudicator 0
default 0
of the Elevated Conquest92Suffix+(3–4) to Melee Strike Range attackgloves_adjudicator 0
default 0
Enchantment Modifier /2

Enchantment Modifier /2

NameLevelPre/SufDescriptionSpawn Weight
Enchantment Ancestor Warchief Melee Damage 166EnchantmentAncestral Warchief Totem grants 20% increased Melee Damage while Active attackhelmet 100
default 0
Enchantment Ancestor Warchief Melee Damage 275EnchantmentAncestral Warchief Totem grants 30% increased Melee Damage while Active attackhelmet 100
default 0
Abyss Jewel mods /2

Abyss Jewel mods /2

NameLevelPre/SufDescriptionSpawn Weight
of Unholy Might60Suffix(2–3)% chance to Gain Unholy Might for 4 seconds on Melee Killabyss_jewel_melee 1000
default 0
of Unholy Might84Suffix(4–5)% chance to Gain Unholy Might for 4 seconds on Melee Killabyss_jewel_melee 500
default 0
Veiled mods /2

Veiled mods /2

NameLevelPre/SufDescriptionSpawn Weight
Chosen60Prefix(17–20)% increased Melee Damage
+2 to Melee Strike Range attack
amulet 750
default 0
Chosen60Prefix+1 to Melee Strike Range
+2 to Level of Socketed Melee Gems attack attack gem
helmet 1500
gloves 1500
default 0
Heist Equipment mods /4

Heist Equipment mods /4

NameLevelPre/SufDescriptionSpawn Weight
Robber's1Prefix(21–25)% increased Melee Damage attackheist_equipment_melee 1000
default 0
Ruffian's45Prefix(26–30)% increased Melee Damage attackheist_equipment_melee 800
default 0
Thug's75Prefix(31–35)% increased Melee Damage attackheist_equipment_melee 600
default 0
Enforcer's81Prefix(36–40)% increased Melee Damage attackheist_equipment_melee 400
default 0
Crafting Bench /4

Crafting Bench /4

IDModRequireItemClassesUnlock
Jun+1 to Melee Strike Range
+1 to Level of Socketed Melee Gems
1x CurrencyModValuesDivine OrbHelmet, GlovesUnveil
Jun(9–10)% increased Melee Damage
+1 to Melee Strike Range
3x CurrencyUpgradeToRareOrb of AlchemyAmuletUnveil
Jun(11–13)% increased Melee Damage
+1 to Melee Strike Range
3x CurrencyRerollRareChaos OrbAmuletUnveil
Jun(14–16)% increased Melee Damage
+1 to Melee Strike Range
1x CurrencyModValuesDivine OrbAmuletUnveil
Misc mods /12

Misc mods /12

NameLevelDomainPre/SufDescriptionSpawn Weight
of Fending9FlaskSuffixAdds Knockback to Melee Attacks during Flask effect attackdefault 1000
Brawling1JewelPrefix(14–16)% increased Melee Physical Damage with Unarmed Attacks physical_damage physical attacknot_int 0
default 0
of Combat1JewelSuffix(10–12)% increased Melee Damage attackbow 0
wand 0
not_int 500
default 0
Bandit's1JewelPrefix(4–6)% increased Attack Speed with One Handed Melee Weapons attack speedtwo_handed_mod 0
wand 0
not_int 500
default 0
Warrior's1JewelPrefix(4–6)% increased Attack Speed with Two Handed Melee Weapons attack speedone_handed_mod 0
dual_wielding_mod 0
shield_mod 0
bow 0
not_int 500
default 0
Furious1JewelPrefix(6–8)% increased Unarmed Attack Speed with Melee Skills attack speednot_int 0
default 0
Harming1JewelPrefix(14–18)% increased Critical Strike Chance with One Handed Melee Weapons attack criticalwand 0
two_handed_mod 0
not_int 250
default 0
Sundering1JewelPrefix(14–18)% increased Critical Strike Chance with Two Handed Melee Weapons attack criticalbow 0
one_handed_mod 0
shield_mod 0
dual_wielding_mod 0
not_int 250
default 0
of Weight1JewelSuffix(10–14)% increased Melee Critical Strike Chance attack criticalbow 0
wand 0
not_int 250
default 0
Piercing1JewelPrefix+(15–18)% to Critical Strike Multiplier with One Handed Melee Weapons attack criticalwand 0
two_handed_mod 0
not_int 250
default 0
Rupturing1JewelPrefix+(15–18)% to Critical Strike Multiplier with Two Handed Melee Weapons attack criticalbow 0
one_handed_mod 0
shield_mod 0
dual_wielding_mod 0
not_int 250
default 0
of Demolishing1JewelSuffix+(12–15)% to Melee Critical Strike Multiplier attack criticalbow 0
wand 0
not_int 250
default 0
Harvest Seed /1

Harvest Seed /1

Name
{Enchant} a {Melee Weapon}. Quality does not increase its Physical Damage, has {+1 Weapon Range per 10% Quality}
Item /8

Item /8

IconName
Flare Mace
Physical Damage: 20-41
Critical Strike Chance: 5%
Attacks per Second: 1.3
Weapon Range: 11
Requires Level 30, 101 Str
Trigger Level 10 Fiery Impact on Melee Hit with this Weapon
local use skill on melee hit % [100]
Crack Mace
Physical Damage: 31-64
Critical Strike Chance: 5%
Attacks per Second: 1.3
Weapon Range: 11
Requires Level 50, 161 Str
Trigger Level 15 Fiery Impact on Melee Hit with this Weapon
local use skill on melee hit % [100]
Boom Mace
Physical Damage: 39-81
Critical Strike Chance: 5%
Attacks per Second: 1.3
Weapon Range: 11
Requires Level 70, 218 Str
Trigger Level 20 Fiery Impact on Melee Hit with this Weapon
local use skill on melee hit % [100]
Spiked Gloves
Armour: 220
Requires Level 70, 95 Str
(16–20)% increased Melee Damage
Rough Sharpening Stone
Requires Level 2 in Any Job
(11–15)% increased Melee Damage
Standard Sharpening Stone
Requires Level 3 in Any Job
(16–20)% increased Melee Damage
Fine Sharpening Stone
Requires Level 4 in Any Job
(21–25)% increased Melee Damage
Obsidian Sharpening Stone
Requires Level 5 in Any Job
(26–30)% increased Melee Damage
Unique /70

Unique /70

NameShow Full Descriptions
CitrineAmuletUniqueDaresso's Salute Citrine Amulet
+(16–24) to Strength and Dexterity
50% reduced maximum Energy Shield
+(30–40)% to Fire Resistance
+(30–40)% to Cold Resistance
10% increased Movement Speed when on Full Life
+2 to Melee Strike Range
(Affects Melee Strikes, including the Default Attack. Does not apply to Areas of Effect)
60% increased Melee Damage when on Full Life
BramblejackBramblejack Plate Vest
Adds 2 to 4 Physical Damage to Attacks
+(12–20) to maximum Life
-2 Physical Damage taken from Attack Hits
40% of Melee Physical Damage taken reflected to Attacker
BodyInt1AuniqueCloak of Flame Scholar's Robe
+(30–50)% to Fire Resistance
10% chance to Ignite
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
(30–50)% increased Ignite Duration on Enemies
20% of Physical Damage from Hits taken as Fire Damage
Reflects 15 Fire Damage to Melee Attackers
LightbanerainmentLightbane Raiment Ornate Ringmail
(120–140)% increased Armour and Energy Shield
25% reduced Light Radius
Reflects 30 Chaos Damage to Melee Attackers
100% chance to create Desecrated Ground when you Block
desecrate on block base chaos damage to deal per minute [15000]
desecrate on block base radius [16]
desecrate on block duration ms [8000]
(You take Chaos damage over time while standing in Desecrated Ground)
30% of Physical Damage Converted to Chaos Damage
BodyInt1CUniqueShavronne's Wrappings Occultist's Vestment
(3–10)% increased Spell Damage
(100–150)% increased Energy Shield
10% faster start of Energy Shield Recharge
+(30–40)% to Lightning Resistance
Reflects 1 to 250 Lightning Damage to Melee Attackers
Chaos Damage does not bypass Energy Shield
GlovesDexIntUnique1Facebreaker Strapped Mitts
10% reduced Enemy Stun Threshold
(The Stun Threshold determines how much Damage can Stun something)
+30% to Global Critical Strike Multiplier
(600–800)% more Physical Damage with Unarmed Melee Attacks
(Unarmed Attacks are any Attacks performed with a hand that is not holding any Item)
Extra gore
HrimsorrowHrimsorrow Goathide Gloves
+(20–30) to Strength
Adds (5–7) to (13–15) Cold Damage to Spells and Attacks
+(40–50) to Evasion Rating
+(20–30)% to Cold Resistance
50% of Physical Damage Converted to Cold Damage
Reflects 10 Cold Damage to Melee Attackers
AbyssusAbyssus Ezomyte Burgonet
+(20–25) to all Attributes
(Attributes are Strength, Dexterity, and Intelligence)
Adds 40 to 60 Physical Damage to Attacks
+(100–125)% to Melee Critical Strike Multiplier
(100–120)% increased Armour
(40–50)% increased Physical Damage taken
TheBringerofRainThe Bringer of Rain Nightmare Bascinet
Socketed Gems are Supported by Level 18 Melee Physical Damage
Socketed Gems are Supported by Level 18 Faster Attacks
Socketed Gems are supported by Level 18 Blind
6% Chance to Block Attack Damage
Adds 20 to 30 Physical Damage to Attacks
(200–300)% increased Armour and Evasion
+(200–220) to maximum Life
20% chance to gain an Endurance Charge when you Block
Can't use Chest armour
Extra gore
CrownofThornsCrown of Thorns Vine Circlet
+(60–80) to maximum Energy Shield
Reflects 5 Physical Damage to Melee Attackers
+5 Physical Damage taken from Attack Hits
Pain Attunement
(You are on Low Life if you have 50% of your Maximum Life or less)
(30% more Spell Damage when on Low Life)
DeidbellDeidbell Gilded Sallet
Adds 10 to 20 Physical Damage to Attacks
+(20–30) to Strength
+(20–30) to Dexterity
+(200–300) to Armour
20% increased Melee Damage
Cannot Leech when on Low Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(You are on Low Life if you have 50% of your Maximum Life or less)
HelmetDexUnique2Goldrim Leather Cap
+(30–50) to Evasion Rating
10% increased Rarity of Items found
+(30–40)% to all Elemental Resistances
Reflects 4 Physical Damage to Melee Attackers
ShieldDexUnique6Kaltenhalt Painted Buckler
6% increased Movement Speed
(60–100)% increased Evasion Rating
+5% to maximum Cold Resistance
(Maximum Resistances cannot be raised above 90%)
+50% to Cold Resistance
Gain (10–15)% of Physical Damage as Extra Cold Damage
Reflects (25–50) Cold Damage to Melee Attackers
+5% Chance to Block
AlexaxeSoul Taker Siege Axe
(100–140)% increased Physical Damage
Adds 10 to 20 Physical Damage
(20–25)% increased Attack Speed
+(20–25)% to Cold Resistance
Insufficient Mana doesn't prevent your Melee Attacks
Your Physical Damage can Chill
(Chill reduces Enemy Action Speed by up to 30%, depending on the amount of Cold Damage in the hit, for 2 seconds)
UniqueRapier6The Goddess Bound Whalebone Rapier
+25% to Global Critical Strike Multiplier
(250–300)% increased Physical Damage
Adds 3 to 7 Fire Damage
+(20–40) to Evasion Rating
20% reduced Rarity of Items found
20% increased Attack Speed
30% increased Global Critical Strike Chance
+1 to Level of Socketed Melee Gems
30% increased Movement Speed when on Low Life
(You are on Low Life if you have 50% of your Maximum Life or less)
Uses both hand slots
PrismaticEclipsePrismatic Eclipse Twilight Blade
40% increased Global Accuracy Rating
Adds (60–70) to (71–80) Physical Damage
+8% Chance to Block Attack Damage while Dual Wielding
12% increased Global Attack Speed per Green Socket
25% increased Global Physical Damage with Weapons per Red Socket
0.4% of Physical Attack Damage Leeched as Mana per Blue Socket
(Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
+2 to Melee Strike Range per White Socket
(Affects Melee Strikes, including the Default Attack. Does not apply to Areas of Effect)
AtzirisDisfavourAtziri's Disfavour Vaal Axe
25% chance to Maim on Hit
+2 to Level of Socketed Support Gems
Adds (205–220) to (250–270) Physical Damage
(12–16)% increased Attack Speed
+2 to Weapon Range
(Affects Melee Strikes, including the Default Attack. Does not apply to Areas of Effect)
25% chance to cause Bleeding on Hit
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
TwoHandAxe_spareLimbsplit Woodsplitter
+1 to Level of Socketed Strength Gems
Trigger Level 1 Gore Shockwave on Melee Hit if you have at least 150 Strength
+(15–30) to Strength
(80–100)% increased Physical Damage
Adds 5 to 10 Physical Damage
Culling Strike
(Culling Strike means enemies that are on 10% or lower life after your Hit are Killed)
WideswingWideswing Poleaxe
+10 to Strength
(120–160)% increased Physical Damage
+(120–150) to Accuracy Rating
+10 Mana gained on Kill
Socketed Gems are Supported by Level 20 Increased Area of Effect
+2 to Weapon Range
(Affects Melee Strikes, including the Default Attack. Does not apply to Areas of Effect)
ChoberChaberChober Chaber Great Mallet
30% increased Stun Duration on Enemies
(200–220)% increased Physical Damage
+1 to Level of Socketed Melee Gems
+1 to Level of Socketed Minion Gems
25% increased maximum Mana
Minions have (20–40)% increased maximum Life
20% reduced Strength Requirement
15% increased Skill Effect Duration
HegemonysEraHegemony's Era Judgement Staff
+20% Chance to Block Spell Damage while wielding a Staff
Adds (135–145) to (160–175) Physical Damage
+6% Chance to Block Attack Damage while wielding a Staff
(Warstaves are considered Staves)
(12–16)% increased Attack Speed
(10–20)% increased Critical Strike Chance
+1 to Maximum Power Charges
10% chance to gain a Power Charge if you Knock an Enemy Back with Melee Damage
SantarisAnswerSentari's Answer Brass Spirit Shield
10% Chance to Block Spell Damage
+(20–30) to Intelligence
(4–8)% increased Quantity of Items found
+5% Chance to Block
Curse Enemies with Punishment when you Block their Melee Damage, with 60% increased Effect and ignoring Curse Limit
Curse Enemies with Temporal Chains when you Block their Projectile Attack Damage, with 60% increased Effect and ignoring Curse Limit
Curse Enemies with Elemental Weakness when you Block their Spell Damage, with 60% increased Effect and ignoring Curse Limit
DoomSowerDoomsower Lion Sword
+50 to Strength and Dexterity
Socketed Melee Gems have 15% increased Area of Effect
(30–50)% increased Physical Damage
Adds (65–75) to (100–110) Physical Damage
(6–12)% increased Attack Speed
Attack Skills gain 5% of Physical Damage as Extra Fire Damage per Socketed Red Gem
You have Vaal Pact while all Socketed Gems are Red
(Total Recovery from Life Leech is doubled, Maximum total Life Recovery per second from Leech is doubled, Life Regeneration has no effect.)
Staff1Vestige of Divinity Gnarled Branch
+18% Chance to Block Attack Damage while wielding a Staff
16% Chance to Block Attack Damage
Adds 2 to 4 Physical Damage
15% increased Area of Effect
Reflects 8 to 14 Physical Damage to Attackers on Block
+2 to Weapon Range
(Affects Melee Strikes, including the Default Attack. Does not apply to Areas of Effect)
LioneyesFallLioneye's Fall Viridian Jewel
Melee and Melee Weapon Type modifiers in Radius are Transformed to Bow Modifiers
local jewel effect base radius [1200]
unique5Martial Artistry Crimson Jewel
+(3–4) to Melee Strike Range while Unarmed
(Unarmed Attacks are any Attacks performed with a hand that is not holding any Item)
(Affects Melee Strikes, including the Default Attack. Does not apply to Areas of Effect)
Passive Skills in Radius also grant: 1% increased Unarmed Attack Speed with Melee Skills
local jewel effect base radius [800]
BlueJewel3Malicious Intent Cobalt Jewel
5% chance to Gain Unholy Might for 4 seconds on Melee Kill
(Unholy Might grants 30% of Physical Damage as extra Chaos Damage)
MidQuestRewardRedWarlord's Reach Crimson Jewel
8% increased Attack Damage
+1 to Melee Strike Range
(Affects Melee Strikes, including the Default Attack. Does not apply to Areas of Effect)
GreenJewel6Pugilist Viridian Jewel
1% increased Evasion Rating per 3 Dexterity Allocated in Radius
1% increased Claw Physical Damage per 3 Dexterity Allocated in Radius
local jewel effect base radius [1500]
1% increased Melee Physical Damage with Unarmed Attacks per 3 Dexterity Allocated in Radius
(Unarmed Attacks are any Attacks performed with a hand that is not holding any Item)
RedJewel7Might in All Forms Crimson Jewel
Dexterity and Intelligence from passives in Radius count towards Strength Melee Damage bonus
local jewel effect base radius [1200]
yFlask5Lion's Roar Granite Flask
75% chance to cause Enemies to Flee on use
(7–10)% more Melee Physical Damage during effect
Adds Knockback to Melee Attacks during Flask effect
(Knockback pushes Enemies away when Hit)
Knocks Back Enemies in an Area when you use a Flask
AlexaxeandheartbreakerKingmaker Despot Axe
(170–200)% increased Physical Damage
(7–12)% increased Attack Speed
(30–40)% increased Critical Strike Chance
Nearby Allies have 30% increased Item Rarity
Nearby Allies have Culling Strike
(Culling Strike means enemies that are on 10% or lower life after your Hit are Killed)
Insufficient Mana doesn't prevent your Melee Attacks
Nearby Allies have +50% to Critical Strike Multiplier
Nearby Allies have Fortify
(Fortify grants 20% less Damage Taken from Hits)
DoryanisFistDoryani's Fist Vaal Gauntlets
Grants Level 20 Doryani's Touch Skill
+(80–100) to maximum Energy Shield
30% chance to Shock
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
Adds (150–225) to (525–600) Lightning Damage to Unarmed Melee Hits
(Unarmed Attacks are any Attacks performed with a hand that is not holding any Item)
Adds (90–135) to (315–360) Lightning Damage to Spells while Unarmed
(You are Unarmed as long as you have no Equipped Weapons)
+(200–250) Energy Shield gained on Killing a Shocked Enemy
30% increased Effect of Lightning Ailments
(Lightning Ailments are Shocked and Sapped)
CrownofthePaleKingCrown of the Pale King Regicide Mask
(150–200)% increased Evasion and Energy Shield
+(60–80) to maximum Life
(0.4–0.8)% of Physical Attack Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
Reflects 100 to 150 Physical Damage to Melee Attackers
30% of Damage you Reflect to Enemies when Hit is gained as Life
UniqueRapier1Chitus' Needle Elegant Foil
+25% to Global Critical Strike Multiplier
(140–160)% increased Physical Damage
+30 to Strength
+30 to maximum Mana
5% increased Movement Speed
30% increased Elemental Damage
+2 to Weapon Range
(Affects Melee Strikes, including the Default Attack. Does not apply to Areas of Effect)
UniqueDireClawTalismanRigwald's Curse Wereclaw Talisman
+(24–36)% to Global Critical Strike Multiplier
local stat monsters pick up item [1]
+7% to Unarmed Melee Attack Critical Strike Chance
(Unarmed Attacks are any Attacks performed with a hand that is not holding any Item)
Modifiers to Claw Damage also apply to Unarmed Attack Damage with Melee Skills
Modifiers to Claw Attack Speed also apply to Unarmed Attack Speed with Melee Skills
Modifiers to Claw Critical Strike Chance also apply to Unarmed Critical Strike Chance with Melee Skills
Corrupted

Corrupted
Clawshield3Advancing Fortress Gut Ripper
+44 Life gained for each Enemy hit by Attacks
Socketed Gems are Supported by Level 12 Fortify
15% Chance to Block Attack Damage
(100–120)% increased Physical Damage
+110 to Evasion Rating
+35 to maximum Energy Shield
+(30–50) to maximum Life
Reflects (71–90) Physical Damage to Melee Attackers
VarunastraVarunastra Vaal Blade
+460 to Accuracy Rating
(40–60)% increased Physical Damage
Adds (30–45) to (80–100) Physical Damage
+(2–3) Mana gained for each Enemy hit by Attacks
Counts as all One Handed Melee Weapon Types
Staff7uniqueXirgil's Crank Coiled Staff
+20% Chance to Block Attack Damage while wielding a Staff
+1 to Level of all Spell Skill Gems
+15% Chance to Block Attack Damage while wielding a Staff
(Warstaves are considered Staves)
(60–80)% increased Spell Damage
Reflects 1 to 150 Lightning Damage to Melee Attackers
20% chance for Energy Shield Recharge to start when you Block
+(70–100) to maximum Energy Shield
VerusosBatteringRamsVeruso's Battering Rams Titan Gauntlets
(8–13)% increased Attack Speed
(120–180)% increased Armour
(3–5)% increased Movement Speed
50% increased Stun Duration on you
4% increased Melee Damage per Endurance Charge
You cannot be Shocked while at maximum Endurance Charges
BramblejackWall of Brambles Plate Vest
Adds 2 to 4 Physical Damage to Attacks
+2000 to Armour
+(12–20) to maximum Life
-2 Physical Damage taken from Attack Hits
40% of Melee Physical Damage taken reflected to Attacker
HiltlessHiltless Reaver Sword
60% increased Global Accuracy Rating
Socketed Gems are Supported by Level 1 Lifetap
Adds (90–115) to (230–260) Physical Damage
(40–50)% increased Critical Strike Chance
Enemies you Attack Reflect 100 Physical Damage to you
+2 to Weapon Range
(Affects Melee Strikes, including the Default Attack. Does not apply to Areas of Effect)
DeidbellDeidbellow Gilded Sallet
Adds 10 to 20 Physical Damage to Attacks
+(20–30) to Strength
+(20–30) to Dexterity
+(200–300) to Armour
20% increased Melee Damage
Cannot Leech when on Low Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(You are on Low Life if you have 50% of your Maximum Life or less)
If you've Warcried Recently, you and nearby allies have 20% increased Attack, Cast and Movement Speed
(Recently refers to the past 4 seconds)
Ring1UniqueVoidheart Iron Ring
Adds 1 to 4 Physical Damage to Attacks
+(20–30) to maximum Life
Adds 1 to 3 Chaos Damage to Attacks
5% increased Global Physical Damage
Regenerate (2–4) Life per second
10% chance to Cause Monsters to Flee
Melee Attacks have (20–40)% chance to Poison on Hit
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
Melee Attacks have (30–50)% chance to cause Bleeding
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
CrownofThornsMartyr's Crown Vine Circlet
+(60–80) to maximum Energy Shield
+(110–130) to maximum Energy Shield
Reflects 5 Physical Damage to Melee Attackers
+5 Physical Damage taken from Attack Hits
Pain Attunement
(You are on Low Life if you have 50% of your Maximum Life or less)
(30% more Spell Damage when on Low Life)
HrimsorrowHrimburn Goathide Gloves
+(20–30) to Strength
Adds (5–7) to (13–15) Cold Damage to Spells and Attacks
+(40–50) to Evasion Rating
+(20–30)% to Cold Resistance
50% of Physical Damage Converted to Cold Damage
Reflects 10 Cold Damage to Melee Attackers
Your Cold Damage can Ignite
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
ShieldDexUnique6Kaltensoul Painted Buckler
6% increased Movement Speed
(60–100)% increased Evasion Rating
+5% to maximum Cold Resistance
(Maximum Resistances cannot be raised above 90%)
+50% to Cold Resistance
Gain (10–15)% of Physical Damage as Extra Cold Damage
Reflects (25–50) Cold Damage to Melee Attackers
+5% Chance to Block
20% of Fire Damage from Hits taken as Cold Damage
TwoHandAxe_spareThe Cauteriser Woodsplitter
+1 to Level of Socketed Strength Gems
Trigger Level 5 Gore Shockwave on Melee Hit if you have at least 150 Strength
+(15–30) to Strength
(80–100)% increased Physical Damage
Adds 5 to 10 Physical Damage
Gain 70% of Physical Damage as Extra Fire Damage
Culling Strike
(Culling Strike means enemies that are on 10% or lower life after your Hit are Killed)
KondosPrideKondo's Pride Ezomyte Blade
+25% to Global Critical Strike Multiplier
(220–250)% increased Physical Damage
0.6% of Physical Attack Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
50% increased Melee Damage against Bleeding Enemies
Cannot Leech Life from Critical Strikes
30% chance to Blind Enemies on Critical Strike
(Blinded enemies have their Chance to Hit halved)
50% chance to cause Bleeding on Critical Strike
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
RazorOfTheSeventhSunRazor of the Seventh Sun Midnight Blade
40% increased Global Accuracy Rating
Adds (90–110) to (145–170) Physical Damage
30% of Physical Damage Converted to Fire Damage
25% chance to Ignite
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
100% increased Burning Damage if you've Ignited an Enemy Recently
(Recently refers to the past 4 seconds)
Recover 1% of Life when you Ignite an Enemy
100% increased Melee Physical Damage against Ignited Enemies
CosprisMaliceCospri's Malice Jewelled Foil
+25% to Global Critical Strike Multiplier
No Physical Damage
Adds (80–100) to (160–200) Cold Damage
Adds (40–60) to (90–110) Cold Damage to Spells
(8–14)% increased Attack Speed
+257 Intelligence Requirement
60% increased Critical Strike Chance against Chilled Enemies
Trigger a Socketed Cold Spell on Melee Critical Strike, with a 0.15 second Cooldown
ShapersGlovesShaper's Touch Crusader Gloves
(80–120)% increased Armour and Energy Shield
+4 Accuracy Rating per 2 Intelligence
+1 Life per 4 Dexterity
+1 Mana per 4 Strength
1% increased Energy Shield per 10 Strength
2% increased Evasion Rating per 10 Intelligence
2% increased Melee Physical Damage per 10 Dexterity
RiriTeNgamahuNgamahu's Flame Abyssal Axe
(170–190)% increased Physical Damage
(8–12)% increased Attack Speed
60% of Physical Damage Converted to Fire Damage
Damage Penetrates 20% Fire Resistance
20% chance to Trigger Level 16 Molten Burst on Melee Hit
PerserverancePerseverance Vanguard Belt
+(260–320) to Armour and Evasion Rating
(4–8)% increased maximum Life
+(20–40)% to Cold Resistance
1% increased Attack Damage per 200 of the lowest of Armour and Evasion Rating
(14–20)% chance to gain Fortify when you Stun an Enemy with Melee Damage
(Fortify grants 20% less Damage Taken from Hits, for 4 seconds)
You have Onslaught while you have Fortify
(Onslaught grants 20% increased Attack, Cast, and Movement Speed)
KitavasHungerKitava's Feast Void Axe
Socketed Gems are supported by Level 25 Melee Splash
(200–240)% increased Physical Damage
1% of Physical Attack Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
1% of Physical Attack Damage Leeched as Mana
(Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
Recover 5% of Life on Kill
Enemies you hit are destroyed on Kill
TidebreakerTidebreaker Imperial Maul
10% increased Strength
Socketed Gems are Supported by Level 20 Endurance Charge on Melee Stun
Adds (70–80) to (340–375) Physical Damage
+40 to Intelligence
10% increased Physical Damage per Endurance Charge
(20–30)% reduced Enemy Stun Threshold with this Weapon
(The Stun Threshold determines how much Damage can Stun something)
FrostBladesThresholdFight for Survival Viridian Jewel
(10–15)% increased Cold Damage
local jewel effect base radius [1200]
With at least 40 Dexterity in Radius, Melee Damage
dealt by Frost Blades Penetrates 15% Cold Resistance
With at least 40 Dexterity in Radius, Frost Blades has 25% increased Projectile Speed
PureTalentPure Talent Viridian Jewel
While your Passive Skill Tree connects to the Duelist's starting location, you gain:
1% of Attack Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
While your Passive Skill Tree connects to the Ranger's starting location, you gain:
7% increased Movement Speed
While your Passive Skill Tree connects to the Shadow's starting location, you gain:
+0.5% to Critical Strike Chance
While your Passive Skill Tree connects to the Witch's starting location, you gain:
0.5% of Mana Regenerated per second
While your Passive Skill Tree connects to the Templar's starting location, you gain:
Damage Penetrates 5% Elemental Resistances
While your Passive Skill Tree connects to the Scion's starting location, you gain:
+25 to All Attributes
(Attributes are Strength, Dexterity, and Intelligence)
While your Passive Skill Tree connects to the Marauder's starting location, you gain:
Melee Skills have 15% increased Area of Effect
IronHeart%20FinalIron Heart Crusader Plate
(80–100)% increased Armour
10% reduced Movement Speed
(8–12)% Chance to Block Attack Damage
Cannot Block Spells
Strength's Damage Bonus instead grants 3% increased Melee
Physical Damage per 10 Strength
ChainsOfCommandChains of Command Saintly Chainmail
(150–190)% increased Armour and Energy Shield
+(60–90) to maximum Life
Animated Guardian deals 5% increased Damage per Animated Weapon
Animated Minions' Melee Attacks deal Splash Damage to surrounding targets
Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets
animate guardian and weapon track on kill [1]
Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy
animate guardian and weapon track on kill [1]
10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy
You cannot have non-Animated Minions
PhantasmlaFlameMark of the Red Covenant Tribal Circlet
+(30–50) to maximum Energy Shield
Minions have (25–45)% increased Movement Speed
Summoned Raging Spirits deal (130–150)% increased Damage
75% reduced Maximum number of Summoned Raging Spirits
Summoned Raging Spirits' Hits always Ignite
Summoned Raging Spirits' Melee Strikes deal Fire-only Splash
Damage to Surrounding Targets
TwoHandMace7UniqueGeofri's Devotion Brass Maul
30% increased Stun Duration on Enemies
Trigger Level 20 Elemental Warding on Melee Hit while Cursed
200% increased Physical Damage
Adds (42–47) to (66–71) Physical Damage
Adds 11 to 23 Cold Damage
(10–20)% increased Stun Duration on Enemies
Never deal Critical Strikes
ChoberChaberChaber Cairn Great Mallet
30% increased Stun Duration on Enemies
+1 to Level of Socketed Melee Gems
+2 to Level of Socketed Minion Gems
(200–220)% increased Physical Damage
Adds (25–35) to (45–55) Physical Damage
25% increased maximum Mana
Minions have (20–40)% increased maximum Life
30% increased Skill Effect Duration
IronHeart%20FinalThe Iron Fortress Crusader Plate
Strength's Damage Bonus instead grants 3% increased Melee
Physical Damage per 10 Strength
10% reduced Movement Speed
(80–100)% increased Armour
+1% Chance to Block Attack Damage per 50 Strength
Chance to Block Spell Damage is Unlucky
(Unlucky things are rolled twice and the worst result used)
+(60–120) to Strength
WarriorsLegacyWarrior's Legacy Ruby Ring
+(20–30)% to Fire Resistance
+(30–50) to Strength
(20–25)% increased Melee Damage
30% chance to Avoid being Stunned
20% less Attack Speed
Strike Skills also target the previous location they were Used
TangmazuarmourbodyarmourPerfidy Glorious Plate
(25–40)% increased Melee Damage
+(60–90) to maximum Life
You can have two different Banners at the same time
Banners you are carrying gain 1 Stage on Melee Hit, up to 5 per second
War Banner has (100–200)% increased Adrenaline duration
Dread Banner has (100–200)% increased Fortify duration
AbyssusReplica Abyssus Ezomyte Burgonet
+(20–25) to all Attributes
(Attributes are Strength, Dexterity, and Intelligence)
Adds 40 to 75 Fire Damage to Attacks
Adds 30 to 65 Cold Damage to Attacks
Adds 10 to 130 Lightning Damage to Attacks
+(100–125)% to Melee Critical Strike Multiplier
(100–120)% increased Armour
(40–50)% increased Elemental Damage taken
ThePerfectFormReplica Perfect Form Zodiac Leather
(5–10)% increased Dexterity
(30–50)% increased Evasion Rating
+(50–80) to maximum Life
-30% to Cold Resistance
Flesh and Stone has 100% reduced Reservation
Evasion Rating is increased by Uncapped Cold Resistance
(Uncapped Resistance is the value Resistance would have if ignoring Maximum Resistance)
Hollow Palm Technique
(You count as Dual Wielding while you are Unencumbered
40% more Attack Speed with Melee Skills while you are Unencumbered
Adds 14 to 20 Attack Physical Damage to Melee Skills per 10 Dexterity while you are Unencumbered)
TempestuousSteelReplica Tempestuous Steel War Sword
40% increased Global Accuracy Rating
Adds (5–8) to (15–20) Physical Damage
(8–14)% increased Attack Speed
100% reduced Global Accuracy Rating
+(60–100)% to Critical Strike Multiplier with One Handed Melee Weapons
Attacks with this Weapon Penetrate 30% Elemental Resistances
Gain 15% of Physical Attack Damage as Extra Fire Damage
Gain 15% of Physical Attack Damage as Extra Lightning Damage
PureTalentReplica Pure Talent Viridian Jewel
While your Passive Skill Tree connects to the Marauder's starting location, you gain:
1% of Life Regenerated per second
While your Passive Skill Tree connects to the Duelist's starting location, you gain:
+2 to Melee Strike Range
While your Passive Skill Tree connects to the Ranger's starting location, you gain:
20% increased Flask Charges gained
While your Passive Skill Tree connects to the Shadow's starting location, you gain:
12% increased Attack and Cast Speed
While your Passive Skill Tree connects to the Witch's starting location, you gain:
20% increased Skill Effect Duration
While your Passive Skill Tree connects to the Templar's starting location, you gain:
+4% Chance to Block Attack and Spell Damage
While your Passive Skill Tree connects to the Scion's starting location, you gain:
30% increased Damage
passives /32

passives /32

CategoryNameShow Full Descriptions
NotableSmashing Strikes
stunstaff
Staff Attacks deal 30% increased Damage with Hits and Ailments
10% chance to gain an Endurance Charge on Melee Critical Strike
30% increased Critical Strike Chance with Staves
+2 to Melee Strike Range with Staves
NotableBone Breaker
macedmg
30% increased Physical Damage with Maces or Sceptres
12% increased Area of Effect
Mace or Sceptre Attacks deal 30% increased Damage with Ailments
+2 to Melee Strike Range with Maces and Sceptres
NotableFlaying
flaying
Dagger Attacks deal 24% increased Damage with Hits and Ailments
12% increased Attack Speed with Daggers
10% increased Accuracy Rating with Daggers
+1 to Melee Strike Range with Daggers
NotableWrecking Ball
wreckingball
Attacks with Two Handed Melee Weapons deal 20% increased Damage with Hits and Ailments
10% increased Attack Speed with Two Handed Melee Weapons
20% increased Stun Duration with Two Handed Melee Weapons on Enemies
NotableBlade Master
blademaster
20% increased Physical Damage with Swords
8% increased Attack Speed with Swords
+200 to Accuracy Rating with Swords
Sword Attacks deal 20% increased Damage with Ailments
+1 to Melee Strike Range with Swords
NotableClaws of the Pride
clawsofthepride
Claw Attacks deal 25% increased Damage with Hits and Ailments
15% increased Attack and Cast Speed if you've used a Movement Skill Recently
+1 to Melee Strike Range with Claws
Overwhelm 10% Physical Damage Reduction
NotableExecutioner
reaver
24% increased Physical Damage with Two Handed Melee Weapons
50% increased Damage with Hits against Enemies that are on Low Life
Attacks with Two Handed Melee Weapons deal 24% increased Damage with Ailments
12% increased Area of Effect if you've Killed Recently
NotableCleaving
hatchetmaster
20% increased Physical Damage with Axes
Axe Attacks deal 20% increased Damage with Ailments
30% increased Damage with Hits and Ailments against Bleeding Enemies
Bleeding you inflict deals Damage 15% faster
+1 to Melee Strike Range with Axes
NotableButchery
butchery
25% increased Physical Damage with Two Handed Melee Weapons
+20 to Strength
5% increased Attack Speed with Two Handed Melee Weapons
Attacks with Two Handed Melee Weapons deal 25% increased Damage with Ailments
NotableDestroyer
executioner
25% increased Physical Damage with Two Handed Melee Weapons
5% increased Attack Speed with Two Handed Melee Weapons
Attacks with Two Handed Melee Weapons deal 25% increased Damage with Ailments
25% increased Stun Duration with Two Handed Melee Weapons on Enemies
NotableDisemboweling
deadlyprecision
50% increased Melee Critical Strike Chance
+25% to Melee Critical Strike Multiplier
NotableDivine Fervour
catalyse
24% increased Elemental Damage with Attack Skills
+10 to Strength and Intelligence
25% increased Melee Critical Strike Chance
Attack Damage Penetrates 3% of Enemy Elemental Resistances
NotableMaster of the Arena
Meleerange
+20 to Strength
+2 to Melee Strike Range
8% increased Melee Physical Damage
Regenerate 1% of Life per second
NotableSplitting Strikes
cleavage
26% increased Physical Damage with Axes
6% increased Attack Speed with Axes
Axe Attacks deal 26% increased Damage with Ailments
+1 to Melee Strike Range with Axes
Overwhelm 12% Physical Damage Reduction
KeystoneIron Grip
Strength's Damage bonus applies to Projectile Attack Damage as well as Melee Damage
KeystoneArrow Dancing
40% more chance to Evade Projectile Attacks
20% less chance to Evade Melee Attacks
NotableStrong Arm
strongarm
+20 to Strength
25% increased Physical Damage with One Handed Melee Weapons
5% increased Attack Speed with One Handed Melee Weapons
Attacks with One Handed Melee Weapons deal 25% increased Damage with Ailments
NotableStun Mastery
StunMastery
10% reduced Enemy Stun Threshold
30% increased Stun and Block Recovery
10% chance to gain an Endurance Charge when you Stun an Enemy with a Melee Hit
10% chance to double Stun Duration
NotableMartial Experience
MartialExperience
30% increased Physical Damage with Two Handed Melee Weapons
Attacks with Two Handed Melee Weapons deal 30% increased Damage with Ailments
100% increased total Recovery per second from Life Leech
Overwhelm 12% Physical Damage Reduction
NotableGladiator's Perseverance
OneHandedPhysicalAndLeechNotable
20% increased Physical Damage with One Handed Melee Weapons
0.6% of Physical Attack Damage Leeched as Life
10% increased Maximum total Life Recovery per second from Leech
30% increased Attack Damage while Leeching
Attacks with One Handed Melee Weapons deal 20% increased Damage with Ailments
NotableBrinkmanship
MeleeAoENotable
Melee Skills have 10% increased Area of Effect
10% increased Area of Effect if you have Stunned an Enemy Recently
+2 to Melee Strike Range
+10 to Strength
NotableDismembering
MeleeCriticalStrikesNotable
40% increased Melee Critical Strike Chance
+20% to Melee Critical Strike Multiplier
20% chance to Maim Enemies on Critical Strike with Attacks
NotablePain Forger
MaceNotable2
8% chance to gain a Power Charge when you Stun with Melee Damage
60% increased Critical Strike Chance with Maces or Sceptres
5% reduced Enemy Stun Threshold with Maces or Sceptres
NotableBladedancer
SwordNotable1
Sword Attacks deal 24% increased Damage with Hits and Ailments
+1 to Melee Strike Range with Swords
6% increased Attack Speed with Swords
Overwhelm 10% Physical Damage Reduction
NotableTitanic Impacts
criticalstrikemultiplier2
40% increased Critical Strike Chance with Two Handed Melee Weapons
12% increased Accuracy Rating with Two Handed Melee Weapons
+20% to Critical Strike Multiplier with Two Handed Melee Weapons
NotableKinetic Impacts
2handeddamage
24% increased Physical Damage with Two Handed Melee Weapons
Attacks with Two Handed Melee Weapons deal 24% increased Damage with Ailments
4% chance to deal Double Damage
10% chance to double Stun Duration
Overwhelm 15% Physical Damage Reduction
NotableWay of the Warrior
EyesOfThePowerful
+30 to Strength
16% increased Melee Damage
16% increased Armour
+16 to maximum Life
NotableReigning Champion
borntofight
+3 to Melee Strike Range
10% increased Melee Attack Speed
NotablePersonal Combat
MeleeAoENotable
Melee Skills have 10% increased Area of Effect
Deal up to 15% more Melee Damage to Enemies, based on proximity
NotableExpert Fencer
StrikeSkillsNotable
+2 to Melee Strike Range
Strike Skills target 2 additional nearby Enemies
NotableOne Man Leaves
Meleerange
10% increased Melee Damage
+15 Life gained on Kill
NotableEyestabber
AttackBlindNotable
10% increased Melee Attack Speed
25% chance to Blind Enemies on Hit with Attacks
Ascendancy passives /2

Ascendancy passives /2

CategoryNameShow Full Descriptions
NotableAvatar of the Chase
RapidAssault
35% more chance to Evade Melee Attacks during Onslaught
35% more chance to Evade Projectile Attacks during Onslaught
100% increased Onslaught Effect
NotableImpact
Impact
5% increased Area of Effect per Enemy killed recently, up to 50%
+4 to Melee Strike Range
50% increased Global Accuracy Rating
Deal up to 15% more Melee Damage to Enemies, based on proximity
Cluster Jewel passives /10

Cluster Jewel passives /10

CategoryNameShow Full Descriptions
KeystoneHollow Palm Technique
You count as Dual Wielding while you are Unencumbered
40% more Attack Speed with Melee Skills while you are Unencumbered
Adds 14 to 20 Attack Physical Damage to Melee Skills per 10 Dexterity while you are Unencumbered
NotableBattlefield Dominator
TwoHandedMeleeDamage
15% increased Area of Effect if you've Stunned an Enemy with a Two Handed Melee Weapon Recently
Attacks with Two Handed Weapons deal 25% increased Damage with Hits and Ailments
10% reduced Enemy Stun Threshold
NotableBrutal Infamy
TwoHandedMeleeDamage
Attacks with Two Handed Melee Weapons deal 20% increased Damage with Hits and Ailments
40% increased Damage with Hits and Ailments against Unique Enemies
NotableFearsome Warrior
TwoHandedMeleeDamage
Attacks with Two Handed Melee Weapons deal 25% increased Damage with Hits and Ailments
8% increased Area of Effect
25% chance to Intimidate nearby Enemies for 4 seconds on Melee Kill
NotableGraceful Execution
TwoHandedMeleeDamage
+15 to Dexterity and Intelligence
5% increased Attack Speed with Two Handed Melee Weapons
15% increased Accuracy Rating with Two Handed Melee Weapons
25% increased Critical Strike Chance with Two Handed Melee Weapons
NotableMartial Mastery
TwoHandedMeleeDamage
+20 to Strength
10% increased Attack Speed with Two Handed Melee Weapons
10% increased Attack Speed if you have at least 600 Strength
NotableOverlord
MaceandStaffDamage
Gain Fortify for 6 seconds on Melee Hit with a Mace, Sceptre or Staff
30% increased Damage with Maces, Sceptres or Staves
NotableStrike Leader
BlockAttackDmgNotable
+2% Chance to Block Attack Damage
Attack Skills deal 30% increased Damage while holding a Shield
+2 to Melee Strike Range while Holding a Shield
NotableSurefooted Striker
TwoHandedMeleeDamage
5% chance to deal Double Damage if you've dealt a Critical Strike with a Two Handed Melee Weapon Recently
40% increased Critical Strike Chance with Two Handed Melee Weapons
NotableTitanic Swings
AreaDmgNotable
15% increased Area of Effect while wielding a Two Handed Melee Weapon
20% increased Area Damage while wielding a Two Handed Melee Weapon
Timeless Jewel Passives /2

Timeless Jewel Passives /2

FactionTypeIconNameStats
MarakethKeystoneTheBlindMonkSecond SightYou are Blind
Blind does not affect your Light Radius
25% more Melee Critical Strike Chance while Blinded
(Blinded enemies have their Chance to Hit halved)
Speak not, but listen, for danger reveals itself on the wind.
Brutal Restraint: Nasima
EternalNotableEternalEmpireOffensiveNotableRigwald's Might80% increased Melee Physical Damage
Timeless Jewel Passive Skills Additions /3

Timeless Jewel Passive Skills Additions /3

FactionTypeStats
KaruiNotable
20% increased Melee Damage
KaruiNotable
30% increased Melee Critical Strike Chance
KaruiNotable
+15% to Melee Critical Strike Multiplier

Community Wiki

Wiki Edit

Melee skill

Melee skill use melee weapons (axes, swords, maces, etc.) to perform attacks. The damage of these attacks is based on the weapons equipped. When using melee skills such as InfernalBlowInfernal Blow without a weapon equipped, damage is based on the character's base unarmed damage.

These skills have the Melee Gem tag.

All melee skills so far are Attack skills. Strike and Slam are two of the subsets of Melee skills.


Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.